forked from devsam/core
Compare commits
278
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
c13c09aae6 | ||
|
|
c1f105226f
|
||
|
|
cecab2b0cf
|
||
|
|
39f4e89b03
|
||
|
|
83f595a27a
|
||
|
|
b0db11544d
|
||
|
|
8e3551cb11
|
||
|
|
61d99a3043
|
||
|
|
fe80deff0c | ||
|
|
536c00f5a8 | ||
|
|
66ed8635dd | ||
|
|
311c485cec | ||
|
|
5b5cf4e6d3 | ||
|
|
428ec0d0ed | ||
|
|
96c5f987d6 | ||
|
|
f0ae28b087 | ||
|
|
fa4a266d77 | ||
|
|
32e854858e
|
||
|
|
f13371e679 | ||
|
|
2420f594a6
|
||
|
|
b7b0a1050c
|
||
|
|
d2a90157b9
|
||
|
|
a32cb3a2c0
|
||
|
|
7c0a3a6955
|
||
|
|
7d2e2945a1 | ||
|
|
dc526c7359 | ||
|
|
6c4cb484da | ||
|
|
d41246de9d | ||
|
|
6d40783224
|
||
|
|
6eb6014e80
|
||
|
|
103cf3f882
|
||
|
|
5969e0c82b
|
||
|
|
945f9027dd
|
||
|
|
0bf3145042
|
||
|
|
905669755f
|
||
|
|
57b12e8c04
|
||
|
|
eccd883edc
|
||
|
|
895b134cd0
|
||
|
|
7258573e4d
|
||
|
|
cbdfa6f6fc
|
||
|
|
ed25c58410
|
||
|
|
16cfa46864
|
||
|
|
e54a0a6668
|
||
|
|
eb545724ea
|
||
|
|
7858b48bad
|
||
|
|
a4ed41edbe
|
||
|
|
b5a9e52c43
|
||
|
|
c6166d3295
|
||
|
|
9520d29109
|
||
|
|
3edfff146e | ||
|
|
38416ccdf8
|
||
|
|
eeb5eabd12
|
||
|
|
41273f97db
|
||
|
|
0e23677e1b | ||
|
|
0f085c7f36
|
||
|
|
bd90076441
|
||
|
|
1801bdf55b
|
||
|
|
f27f0edfb6
|
||
|
|
02f23e7db4
|
||
|
|
9871e24811 | ||
|
|
a7dac2ce15 | ||
|
|
ed1d2cbf0d | ||
|
|
06ca32802b
|
||
|
|
568b45f93a
|
||
|
|
1ca07286a4
|
||
|
|
376aed9787
|
||
|
|
246751b4dd
|
||
|
|
7f3a9d69ca
|
||
|
|
a4106f6242
|
||
|
|
f233e8241e | ||
|
|
79dedea47c
|
||
|
|
e106a6a3cf
|
||
|
|
ee3d84d7b0
|
||
|
|
b4f197b7d8
|
||
|
|
e3c89a37aa
|
||
|
|
ad0770d1be
|
||
|
|
161ed97a34
|
||
|
|
f66008da56
|
||
|
|
6b400f76cf
|
||
|
|
758ae06fd9
|
||
|
|
49429e1e7e
|
||
|
|
c9dd873019
|
||
|
|
3ae49456b1
|
||
|
|
9bf7bd0fda
|
||
|
|
a9b51977d4
|
||
|
|
50408ed516
|
||
|
|
b0cdf3ccb5
|
||
|
|
ea80b85b33
|
||
|
|
39ca3e2bb9
|
||
|
|
f8cc0c9c92
|
||
|
|
7a9ef6454c
|
||
|
|
d48c27dccb
|
||
|
|
5a565c2678
|
||
|
|
1e0875ae73
|
||
|
|
33759d24e5
|
||
|
|
033e75de5c
|
||
|
|
f2f8374fd4 | ||
|
|
e891525d56
|
||
|
|
93bc8304ce | ||
|
|
d4218f409c | ||
|
|
462de95866
|
||
|
|
dad477ed14
|
||
|
|
660258f715
|
||
|
|
9f6c7d9489
|
||
|
|
de17d87f47
|
||
|
|
f8ebcf91b1
|
||
|
|
d25d414057
|
||
|
|
96a9254bf8
|
||
|
|
96643567d4 | ||
|
|
0a6db3d21f | ||
|
|
8a4cbbb976
|
||
|
|
696ba0b341
|
||
|
|
4efcbaed6a
|
||
|
|
eda5ecb124
|
||
|
|
0ef69178a5
|
||
|
|
5596eca326
|
||
|
|
af2dec7e2c
|
||
|
|
435dae801f
|
||
|
|
320c8191dc
|
||
|
|
803e18e3c3
|
||
|
|
fbac218c34
|
||
|
|
2e6ea3a00d
|
||
|
|
1f8812c939
|
||
|
|
44c2323883
|
||
|
|
82fb532e4b
|
||
|
|
ae6ca5c1ec
|
||
|
|
30ac7da4d7
|
||
|
|
8c30634fd1
|
||
|
|
59761743dc
|
||
|
|
5952dba533
|
||
|
|
2518ac021d
|
||
|
|
e656c1e567
|
||
|
|
b89c045f85
|
||
|
|
d347054ad0
|
||
|
|
3ebc44ea5a
|
||
|
|
57c8c3f6a4
|
||
|
|
fee769714d
|
||
|
|
9fcb24533a
|
||
|
|
1061632290
|
||
|
|
7dc297a266
|
||
|
|
f019a642a2
|
||
|
|
5554ac3003
|
||
|
|
7f9ad8b7d5
|
||
|
|
82af3a2e2d | ||
|
|
7a4fcb30dc
|
||
|
|
256326f5d4
|
||
|
|
505f615203
|
||
|
|
4e504e9679
|
||
|
|
18f9d87a29
|
||
|
|
2ad0c6e509
|
||
|
|
74b9e0b4a5
|
||
|
|
486ac65767
|
||
|
|
483641bcd5
|
||
|
|
ffdacc2cfb
|
||
|
|
4eac86da58
|
||
|
|
77fc38c899
|
||
|
|
0bf49ebfb9
|
||
|
|
93f0516121
|
||
|
|
36406c8001
|
||
|
|
836adcfe3c
|
||
|
|
71a3ffa21c
|
||
|
|
38f10b5f09
|
||
|
|
da6b1fe7f1
|
||
|
|
034e6374cc
|
||
|
|
9b95163f24
|
||
|
|
91b7934ee3
|
||
|
|
41216893a1
|
||
|
|
3553b87748
|
||
|
|
3e5e584fce
|
||
|
|
afb53d121b
|
||
|
|
1780122936
|
||
|
|
64aa5d041f | ||
|
|
fbccfbb65e | ||
|
|
13eb0d4eae
|
||
|
|
3969c47f07
|
||
|
|
c7e0d6d2cb
|
||
|
|
9e997a7ee2
|
||
|
|
9a8f70d87b
|
||
|
|
7132aeab0c
|
||
|
|
994c73adb2
|
||
|
|
9206b74500
|
||
|
|
5294aefbbd
|
||
|
|
8f0f586af9
|
||
|
|
9121533b93
|
||
|
|
90bff7b210
|
||
|
|
55f7b87ced
|
||
|
|
bee4de377a
|
||
|
|
b02911038b
|
||
|
|
9b4d5455e5
|
||
|
|
ca3e64f3b9
|
||
|
|
4d2b5ced82
|
||
|
|
e385820301
|
||
|
|
ec7c97d696
|
||
|
|
aae730d39c
|
||
|
|
3c412f2803
|
||
|
|
25769a9435
|
||
|
|
6c76d688b5
|
||
|
|
790c58f2b6
|
||
|
|
1eba863cc4
|
||
|
|
fbe5739d82
|
||
|
|
f8f8ef7dd3
|
||
|
|
ecc375ef41
|
||
|
|
9e17e58ecb
|
||
|
|
18f7e7b7c1
|
||
|
|
b15b09cc1e
|
||
|
|
49f2f85f79
|
||
|
|
2245383d9e
|
||
|
|
e619a6b509
|
||
|
|
fb9e750fe2
|
||
|
|
457aa0e4a5
|
||
|
|
761b91b7db
|
||
|
|
31f4472a8a
|
||
|
|
a79585f8de
|
||
|
|
69fbbbb51a
|
||
|
|
5eecbfc6f8
|
||
|
|
9121780d82
|
||
|
|
6691aa3526
|
||
|
|
582163ab46 | ||
|
|
394a70319f
|
||
|
|
4d340abdcf
|
||
|
|
6b9cfe46a0
|
||
|
|
1d4707fb20
|
||
|
|
d673024a10
|
||
|
|
3513aae088
|
||
|
|
83c43d0261
|
||
|
|
53cd8aeb5d
|
||
|
|
65b861d7ee
|
||
|
|
a5432e59d0
|
||
|
|
e67b45e9cd
|
||
|
|
8a8d9db7f9
|
||
|
|
602cf3bf13
|
||
|
|
ab2e43e8dd
|
||
|
|
49b39c34eb
|
||
|
|
fb5946fba5
|
||
|
|
3ff4d51778
|
||
|
|
49d1bf4bad
|
||
|
|
6a67a7de98
|
||
|
|
f132d285e9
|
||
|
|
f97b6e10d3
|
||
|
|
90509516dd
|
||
|
|
0a35505fa4
|
||
|
|
80a674436a
|
||
|
|
50bf2a4614
|
||
|
|
2f69be49e1
|
||
|
|
40fb8a4836
|
||
|
|
0da9ffee9b
|
||
|
|
c88e3d1bfe
|
||
|
|
ae76ce0abd
|
||
|
|
d17b2518df | ||
|
|
4901a2d384
|
||
|
|
47bf5cdd17
|
||
|
|
076c0cd604
|
||
|
|
c4ccc451ec
|
||
|
|
3d9bb9c2e0
|
||
|
|
4472cd0bdc
|
||
|
|
efc36e223c
|
||
|
|
af2b82616f
|
||
|
|
6f5d7ff84b | ||
|
|
4ba9468fae
|
||
|
|
7905ddb7bf
|
||
|
|
fdef4caa65
|
||
|
|
ebaf63d541
|
||
|
|
0e92973a05
|
||
|
|
6a4fa8ee0d
|
||
|
|
0081c86d1e
|
||
|
|
051fdee9b9
|
||
|
|
20330e19df
|
||
|
|
bb5c9d8fd6
|
||
|
|
18ae530edf
|
||
|
|
294897df54
|
||
|
|
4fcafe88a7
|
||
|
|
968e4afc8f
|
||
|
|
4193b884b0
|
||
|
|
9371de1b4a
|
||
|
|
c5c7f96c1a
|
||
|
|
e721642a10
|
||
|
|
4f0b18cc3c
|
||
|
|
904e26f56e
|
@@ -1,15 +0,0 @@
|
||||
{
|
||||
"presets": [
|
||||
[
|
||||
"@babel/preset-env",
|
||||
{
|
||||
"useBuiltIns": "usage",
|
||||
"corejs": 3,
|
||||
"modules": false
|
||||
}
|
||||
]
|
||||
],
|
||||
"plugins": [
|
||||
"lodash"
|
||||
]
|
||||
}
|
||||
@@ -67,3 +67,7 @@ ingame/js/*
|
||||
ingame/css/*
|
||||
gateway/js/*
|
||||
gateway/css/*
|
||||
|
||||
*.db-journal
|
||||
|
||||
d_log/cachegrind.*
|
||||
+2
-5
@@ -15,9 +15,8 @@ return [
|
||||
// Note that the **only** effect of choosing `'5.6'` is to infer
|
||||
// that functions removed in php 7.0 exist.
|
||||
// (See `backward_compatibility_checks` for additional options)
|
||||
"target_php_version" => '8.1',
|
||||
"minimum_target_php_version" => '8.1',
|
||||
'backward_compatibility_checks ' => true,
|
||||
"target_php_version" => '8.2',
|
||||
"minimum_target_php_version" => '8.2',
|
||||
'minimum_severity' => \Phan\Issue::SEVERITY_NORMAL,
|
||||
|
||||
'file_list' => [
|
||||
@@ -29,8 +28,6 @@ return [
|
||||
'hwe/_admin1_submit.php',
|
||||
'hwe/_admin2.php',
|
||||
'hwe/_admin2_submit.php',
|
||||
'hwe/_admin4.php',
|
||||
'hwe/_admin4_submit.php',
|
||||
'hwe/_admin5.php',
|
||||
'hwe/_admin5_submit.php',
|
||||
'hwe/_admin7.php',
|
||||
|
||||
Vendored
+1
-1
@@ -29,5 +29,5 @@
|
||||
"josa",
|
||||
"sammo"
|
||||
],
|
||||
"editor.tabSize": 2
|
||||
"editor.tabSize": 4
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<title>닫혀 있습니다.</title>
|
||||
<script>
|
||||
setTimeout(function(){
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2022 Hide_D, 62che
|
||||
Copyright (c) 2023 Hide_D, 62che
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
+9
-9
@@ -8,23 +8,23 @@
|
||||
],
|
||||
"config": {
|
||||
"platform": {
|
||||
"php": "8.1"
|
||||
"php": "8.2"
|
||||
}
|
||||
},
|
||||
"require": {
|
||||
"brandonwamboldt/utilphp": "^1.1",
|
||||
"sergeytsalkov/meekrodb": "^2.3",
|
||||
"league/plates": "^3.3",
|
||||
"league/plates": "^3.5",
|
||||
"vlucas/valitron": "^1.4",
|
||||
"php-extended/php-tail": "^2.1",
|
||||
"symfony/lock": "^6.0",
|
||||
"php-extended/php-tail": "^5.0",
|
||||
"symfony/lock": "^6.2",
|
||||
"ezyang/htmlpurifier": "^4.10",
|
||||
"xemlock/htmlpurifier-html5": "^0.1.7",
|
||||
"catfan/medoo": "^2.1",
|
||||
"phan/phan": "^5.3",
|
||||
"nette/caching": "^3.0",
|
||||
"illuminate/database": "^9.12",
|
||||
"illuminate/events": "^9.12",
|
||||
"phan/phan": "^5.4",
|
||||
"nette/caching": "^3.2",
|
||||
"illuminate/database": "^10.0",
|
||||
"illuminate/events": "^10.0",
|
||||
"php-ds/php-ds": "^1.4",
|
||||
"hided62/ldto": "^1.0",
|
||||
"league/uri": "^6.8"
|
||||
@@ -48,6 +48,6 @@
|
||||
]
|
||||
},
|
||||
"require-dev": {
|
||||
"phpunit/phpunit": "^9.5"
|
||||
"phpunit/phpunit": "^10.0"
|
||||
}
|
||||
}
|
||||
|
||||
Generated
+798
-781
File diff suppressed because it is too large
Load Diff
@@ -10,6 +10,7 @@ require(__DIR__ . '/../vendor/autoload.php');
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>설치</title>
|
||||
@@ -29,10 +30,10 @@ require(__DIR__ . '/../vendor/autoload.php');
|
||||
|
||||
<body>
|
||||
<div class="container">
|
||||
<h1 class="row justify-content-md-center">삼국지 모의전투 HiDCHe 설치</h1>
|
||||
<div class="row justify-content-md-center">
|
||||
<h1 class="row justify-content-lg-center">삼국지 모의전투 HiDCHe 설치</h1>
|
||||
<div class="row justify-content-lg-center">
|
||||
|
||||
<div class="col col-12 col-md-10 col-lg-7">
|
||||
<div class="col col-12 col-lg-10 col-lg-7">
|
||||
<div class="card" id="db_form_card" style="display:none">
|
||||
<h3 class="card-header">
|
||||
설치(DB 설정)
|
||||
|
||||
@@ -61,11 +61,6 @@ class RootDB
|
||||
if (self::$uDB === null) {
|
||||
self::$uDB = new \MeekroDB(self::$host, self::$user, self::$password, self::$dbName, self::$port, self::$encoding);
|
||||
self::$uDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
self::$uDB->error_handler = function () {
|
||||
};
|
||||
self::$uDB->throw_exception_on_error = true;
|
||||
self::$uDB->throw_exception_on_nonsql_error = true;
|
||||
}
|
||||
return self::$uDB;
|
||||
}
|
||||
|
||||
@@ -165,3 +165,61 @@
|
||||
background: url('_tK_gameImagePath_/map/pokemon_v1/back_pal8.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
/*CR 지도*/
|
||||
.map_theme_cr .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/cr/bg-fs8.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_cr.map_detail .city_base .city_bg {
|
||||
background-image: none !important;
|
||||
width: 39.5px !important;
|
||||
height: 39.5px !important;
|
||||
left: 1px !important;
|
||||
top: -4px !important;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.map_theme_cr.map_detail.small_width_map .city_base .city_bg {
|
||||
background-image: none !important;
|
||||
width: 28.5px !important;
|
||||
height: 28.5px !important;
|
||||
left: 6px !important;
|
||||
top: 4px !important;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.map_theme_cr.map_detail .city_bg.bFF0000 { background-color: #FF0000; }
|
||||
.map_theme_cr.map_detail .city_bg.b800000 { background-color: #800000; }
|
||||
.map_theme_cr.map_detail .city_bg.bA0522D { background-color: #A0522D; }
|
||||
.map_theme_cr.map_detail .city_bg.bFF6347 { background-color: #FF6347; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFA500 { background-color: #FFA500; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFDAB9 { background-color: #FFDAB9; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFD700 { background-color: #FFD700; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFFF00 { background-color: #FFFF00; }
|
||||
.map_theme_cr.map_detail .city_bg.b7CFC00 { background-color: #7CFC00; }
|
||||
.map_theme_cr.map_detail .city_bg.b00FF00 { background-color: #00FF00; }
|
||||
.map_theme_cr.map_detail .city_bg.b808000 { background-color: #808000; }
|
||||
.map_theme_cr.map_detail .city_bg.b008000 { background-color: #008000; }
|
||||
.map_theme_cr.map_detail .city_bg.b2E8B57 { background-color: #2E8B57; }
|
||||
.map_theme_cr.map_detail .city_bg.b008080 { background-color: #008080; }
|
||||
.map_theme_cr.map_detail .city_bg.b20B2AA { background-color: #20B2AA; }
|
||||
.map_theme_cr.map_detail .city_bg.b6495ED { background-color: #6495ED; }
|
||||
.map_theme_cr.map_detail .city_bg.b7FFFD4 { background-color: #7FFFD4; }
|
||||
.map_theme_cr.map_detail .city_bg.bAFEEEE { background-color: #AFEEEE; }
|
||||
.map_theme_cr.map_detail .city_bg.b87CEEB { background-color: #87CEEB; }
|
||||
.map_theme_cr.map_detail .city_bg.b00FFFF { background-color: #00FFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.b00BFFF { background-color: #00BFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.b0000FF { background-color: #0000FF; }
|
||||
.map_theme_cr.map_detail .city_bg.b000080 { background-color: #000080; }
|
||||
.map_theme_cr.map_detail .city_bg.b483D8B { background-color: #483D8B; }
|
||||
.map_theme_cr.map_detail .city_bg.b7B68EE { background-color: #7B68EE; }
|
||||
.map_theme_cr.map_detail .city_bg.bBA55D3 { background-color: #BA55D3; }
|
||||
.map_theme_cr.map_detail .city_bg.b800080 { background-color: #800080; }
|
||||
.map_theme_cr.map_detail .city_bg.bFF00FF { background-color: #FF00FF; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFC0CB { background-color: #FFC0CB; }
|
||||
.map_theme_cr.map_detail .city_bg.bF5F5DC { background-color: #F5F5DC; }
|
||||
.map_theme_cr.map_detail .city_bg.bE0FFFF { background-color: #E0FFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFFFFF { background-color: #FFFFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.bA9A9A9 { background-color: #A9A9A9; }
|
||||
|
||||
@@ -21,6 +21,7 @@ $plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
|
||||
<head>
|
||||
<title>삼국지 모의전투 HiDCHe</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
|
||||
@@ -19,6 +19,7 @@ $admin = getAdmin();
|
||||
<head>
|
||||
<title>게임관리</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
|
||||
+1
-22
@@ -74,28 +74,7 @@ switch ($btn) {
|
||||
case "120분턴": $turnterm = 120; break;
|
||||
default: throw new \Exception("알 수 없는 턴 기간");
|
||||
}
|
||||
$oldunit = $admin['turnterm'] * 60;
|
||||
$unit = $turnterm * 60;
|
||||
|
||||
$unitDiff = $unit / $oldunit;
|
||||
|
||||
$servTurnTime = new \DateTimeImmutable($admin['turntime']);
|
||||
foreach ($db->query('SELECT no,turntime FROM general') as $gen) {
|
||||
$genTurnTime = new \DateTimeImmutable($gen['turntime']);
|
||||
$timeDiff = TimeUtil::DateIntervalToSeconds($genTurnTime->diff($servTurnTime));
|
||||
$timeDiff *= $unitDiff;
|
||||
$newGenTurnTime = $servTurnTime->add(TimeUtil::secondsToDateInterval($timeDiff));
|
||||
|
||||
$db->update('general', [
|
||||
'turntime'=>$newGenTurnTime->format('Y-m-d H:i:s.u')
|
||||
], 'no=%i', $gen['no']);
|
||||
}
|
||||
$turn = ($admin['year'] - $admin['startyear']) * 12 + $admin['month'] - 1;
|
||||
$starttime = $servTurnTime->sub(TimeUtil::secondsToDateInterval($turn * $unit))->format('Y-m-d H:i:s');
|
||||
$starttime = cutTurn($starttime, $turnterm, false);
|
||||
$gameStor->turnterm = $turnterm;
|
||||
$gameStor->starttime = $starttime;
|
||||
pushGlobalHistoryLog(["<R>★</>턴시간이 <C>$btn</>으로 변경됩니다."]);
|
||||
ServerTool::changeServerTerm($turnterm);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,6 +20,7 @@ $db = DB::db();
|
||||
<head>
|
||||
<title>회원관리</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
+11
-11
@@ -33,18 +33,18 @@ $src = MessageTarget::buildQuick($session->generalID);
|
||||
$genObjList = [];
|
||||
$env = [];
|
||||
if ($genlist) {
|
||||
$genObjList = General::createGeneralObjListFromDB($genlist);
|
||||
$genObjList = General::createObjListFromDB($genlist);
|
||||
$env = $gameStor->cacheAll();
|
||||
}
|
||||
switch ($btn) {
|
||||
case "전체 접속허용":
|
||||
$db->update('general', [
|
||||
'con' => 0
|
||||
$db->update('general_access_log', [
|
||||
'refresh_score' => 0
|
||||
], true);
|
||||
break;
|
||||
case "전체 접속제한":
|
||||
$db->update('general', [
|
||||
'con' => 1000
|
||||
$db->update('general_access_log', [
|
||||
'refresh_score' => 1000
|
||||
], true);
|
||||
break;
|
||||
case "블럭 해제":
|
||||
@@ -186,14 +186,14 @@ switch ($btn) {
|
||||
], '`no` IN %li', $genlist);
|
||||
break;
|
||||
case "접속 허용":
|
||||
$db->update('general', [
|
||||
'con' => 0
|
||||
], '`no` IN %li', $genlist);
|
||||
$db->update('general_access_log', [
|
||||
'refresh_score' => 0
|
||||
], '`general_id` IN %li', $genlist);
|
||||
break;
|
||||
case "접속 제한":
|
||||
$db->update('general', [
|
||||
'con' => 1000
|
||||
], '`no` IN %li', $genlist);
|
||||
$db->update('general_access_log', [
|
||||
'refresh_score' => 1000
|
||||
], '`general_id` IN %li', $genlist);
|
||||
break;
|
||||
case "메세지 전달":
|
||||
$text = $msg ?? '';
|
||||
|
||||
-132
@@ -1,132 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
die(requireAdminPermissionHTML());
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$conlimit = $gameStor->conlimit;
|
||||
|
||||
$ipGroupList = Util::arrayGroupBy(
|
||||
$db->query(
|
||||
'SELECT name,ip,lastconnect,owner,block,substring_index(ip,".",3) as ip_c from general WHERE ip!="" and npc<2'
|
||||
),
|
||||
'ip_c'
|
||||
);
|
||||
|
||||
function colorBlockedName($general)
|
||||
{
|
||||
if (!$general['blocked']) {
|
||||
return $general['name'];
|
||||
}
|
||||
return "<span style='color:magenta;'>{$general['name']}</span>";
|
||||
}
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title>멀티관리</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('ts', 'common', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td>멀 티 관 리<br><?= backButton() ?></td>
|
||||
</tr>
|
||||
</table>
|
||||
<form name=form1 method=post action=_admin4_submit.php>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td width=80 align=center rowspan=3>회원선택<br><br>
|
||||
<font color=cyan>NPC</font><br>
|
||||
<font color=skyblue>NPC유저</font><br>
|
||||
<font color=red>접속제한</font><br><b style=background-color:red;>블럭회원</b>
|
||||
</td>
|
||||
<td width=105 rowspan=3>
|
||||
<?php
|
||||
|
||||
echo "
|
||||
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:14px'>";
|
||||
|
||||
foreach ($db->query('SELECT no,name,npc,block,con from general where ip!=\'\' order by npc,ip') as $general) {
|
||||
$style = "style=;";
|
||||
if ($general['block'] > 0) {
|
||||
$style .= "background-color:red;";
|
||||
}
|
||||
|
||||
$npcColor = getNPCColor($general['npc']);
|
||||
if($npcColor !== null){
|
||||
$style .= "color:{$npcColor};";
|
||||
}
|
||||
|
||||
echo "
|
||||
<option value={$general['no']} $style>{$general['name']}</option>";
|
||||
}
|
||||
|
||||
echo "
|
||||
</select>";
|
||||
?>
|
||||
</td>
|
||||
<td width=100 align=center>블럭</td>
|
||||
<td width=504>
|
||||
<input type=submit name=btn value='블럭 해제'><input type=submit name=btn value='1단계 블럭'><input type=submit name=btn value='2단계 블럭'><input type=submit name=btn value='3단계 블럭'><input type=submit name=btn value='무한삭턴'><br>
|
||||
1단계:발언권, 2단계:턴블럭
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>강제 사망</td>
|
||||
<td><input type=submit name=btn value='강제 사망'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>메세지 전달</td>
|
||||
<td><input type=textarea size=60 maxlength=255 name=msg style=background-color:black;color:white;><input type=submit name=btn value='메세지 전달'></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td align=center width=100>장수명</td>
|
||||
<td align=center width=180>최근로그인</td>
|
||||
<td align=center width=129>IP</td>
|
||||
<td align=center width=100>ID</td>
|
||||
</tr>
|
||||
<?php foreach ($ipGroupList as $ipGroupC => $users) : ?>
|
||||
<tr>
|
||||
<td><?= join('<br>', array_map('\sammo\colorBlockedName', $users)) ?></td>
|
||||
<td><?= join('<br>', array_column($users, 'lastconnect')) ?></td>
|
||||
<td><?= join('<br>', array_column($users, 'ip')) ?></td>
|
||||
<td><?= join('<br>', array_column($users, 'owner')) ?></td>
|
||||
</tr>
|
||||
<?php endforeach; ?>
|
||||
</table>
|
||||
<?php
|
||||
//NOTE: password의 md5 해시가 같은지 확인하는 방식으로는 앞으로 잡아낼 수 없다. 폐기
|
||||
?>
|
||||
</form>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td><?= backButton() ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><?= banner() ?> </td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -1,86 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
|
||||
if ($session->userGrade < 5) {
|
||||
header('location:_admin4.php');
|
||||
die();
|
||||
}
|
||||
|
||||
$btn = Util::getPost('btn');
|
||||
$genlist = Util::getPost('genlist', 'array_int');
|
||||
$msg = Util::getPost('msg', 'string', '메시지');
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
//NOTE: 왜 기능이 admin2와 admin4가 같이 있는가?
|
||||
//NOTE: 왜 블럭 시 admin4에선 금쌀을 없애지 않는가?
|
||||
switch ($btn) {
|
||||
case "블럭 해제":
|
||||
DB::db()->query('update general set block=0 where no IN %li', $genlist);
|
||||
break;
|
||||
case "1단계 블럭":
|
||||
$date = TimeUtil::now();
|
||||
$db = DB::db();
|
||||
$db->query('update general set block=1,killturn=24 where no IN %li', $genlist);
|
||||
//FIXME: subquery로 하는게 더 빠를 듯.
|
||||
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
|
||||
RootDB::db()->query('update member set block_num=block_num+1,block_date=%s where id IN %ls', $date, $uid);
|
||||
break;
|
||||
case "2단계 블럭":
|
||||
$date = TimeUtil::now();
|
||||
$db = DB::db();
|
||||
$db->query('update general set block=2,killturn=24 where no IN %li', $genlist);
|
||||
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
|
||||
RootDB::db()->query('update member set block_num=block_num+1,block_date=%s where id IN %ls', $date, $uid);
|
||||
break;
|
||||
case "3단계 블럭":
|
||||
$date = TimeUtil::now();
|
||||
$db = DB::db();
|
||||
$db->query('update general set block=3,killturn=24 where no IN %li', $genlist);
|
||||
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
|
||||
RootDB::db()->query('update member set block_num=block_num+1,block_date=%s where id IN %ls', $date, $uid);
|
||||
break;
|
||||
case "무한삭턴":
|
||||
DB::db()->query('update general set killturn=8000 where no IN %li', $genlist);
|
||||
break;
|
||||
case "강제 사망":
|
||||
$date = TimeUtil::now(true);
|
||||
$db->update('general', [
|
||||
'killturn' => 0,
|
||||
'turntime' => $date,
|
||||
], '`no` IN %li', $genlist);
|
||||
$db->update('general_turn', [
|
||||
'action' => '휴식',
|
||||
'arg' => '{}',
|
||||
'brief' => '휴식'
|
||||
], 'general_id IN %li AND turn_idx = 0', $genlist);
|
||||
break;
|
||||
case "메세지 전달":
|
||||
$date = TimeUtil::now();
|
||||
$src = MessageTarget::buildQuick($session->generalID);
|
||||
foreach($genlist as $generalID){
|
||||
$msgObj = new Message(
|
||||
MessageType::private,
|
||||
$src,
|
||||
MessageTarget::buildQuick($generalID),
|
||||
$msg,
|
||||
new \DateTime(),
|
||||
new \DateTime('9999-12-31'),
|
||||
[]
|
||||
);
|
||||
if ($msgObj) {
|
||||
$msgObj->send(true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
header('location:_admin4.php');
|
||||
+1
-14
@@ -38,6 +38,7 @@ $sel2[$type2] = "selected";
|
||||
<head>
|
||||
<title>일제정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -65,8 +66,6 @@ $sel2[$type2] = "selected";
|
||||
<option <?= $sel[8] ?? '' ?> value=8>평무</option>
|
||||
<option <?= $sel[9] ?? '' ?> value=9>평지</option>
|
||||
<option <?= $sel[10] ?? '' ?> value=10>평Lv</option>
|
||||
<option <?= $sel[11] ?? '' ?> value=11>접속률</option>
|
||||
<option <?= $sel[12] ?? '' ?> value=12>단기접</option>
|
||||
<option <?= $sel[13] ?? '' ?> value=13>보숙</option>
|
||||
<option <?= $sel[14] ?? '' ?> value=14>궁숙</option>
|
||||
<option <?= $sel[15] ?? '' ?> value=15>기숙</option>
|
||||
@@ -104,8 +103,6 @@ $sel2[$type2] = "selected";
|
||||
<table align=center width=1600 class="tb_layout bg0">
|
||||
<tr class='bg1'>
|
||||
<td align=center>국명</td>
|
||||
<td align=center>접률</td>
|
||||
<td align=center>단접</td>
|
||||
<td align=center>국력</td>
|
||||
<td align=center>장수</td>
|
||||
<td align=center>속령</td>
|
||||
@@ -146,8 +143,6 @@ SELECT
|
||||
A.gold,
|
||||
A.rice,
|
||||
COUNT(B.nation) AS gennum,
|
||||
ROUND(AVG(B.connect), 1) AS connect,
|
||||
ROUND(AVG(B.con), 1) AS con,
|
||||
ROUND(AVG(B.dex1)) AS dex1,
|
||||
ROUND(AVG(B.dex2)) AS dex2,
|
||||
ROUND(AVG(B.dex3)) AS dex3,
|
||||
@@ -192,12 +187,6 @@ GROUP BY B.nation
|
||||
case 10:
|
||||
$query .= " order by avg(B.explevel) desc";
|
||||
break;
|
||||
case 11:
|
||||
$query .= " order by avg(B.connect) desc";
|
||||
break;
|
||||
case 12:
|
||||
$query .= " order by avg(B.con) desc";
|
||||
break;
|
||||
case 13:
|
||||
$query .= " order by avg(B.dex1) desc";
|
||||
break;
|
||||
@@ -239,8 +228,6 @@ from city where nation=%i', $nation['nation']);
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center style=background-color:{$nation['color']};color:" . newColor($nation['color']) . ";>{$nation['name']}</td>
|
||||
<td align=center> {$nation['connect']} </td>
|
||||
<td align=center> {$nation['con']} </td>
|
||||
<td align=center> {$nation['power']} </td>
|
||||
<td align=center> {$gen['cnt']} </td>
|
||||
<td align=center> {$city['cnt']} </td>
|
||||
|
||||
+4
-1
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -74,7 +76,7 @@ if (!$gen) {
|
||||
$gen = $generalBasicList[0]['no'];
|
||||
}
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($gen);
|
||||
$generalObj = General::createObjFromDB($gen, null, GeneralQueryMode::FullWithAccessLog);
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
@@ -83,6 +85,7 @@ $generalObj = General::createGeneralObjFromDB($gen);
|
||||
<head>
|
||||
<title>로그정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -30,6 +30,7 @@ $sel[$type] = "selected";
|
||||
<head>
|
||||
<title>외교정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -26,7 +26,7 @@ foreach ($db->queryFirstColumn(
|
||||
}
|
||||
|
||||
$inheritPointManager = InheritancePointManager::getInstance();
|
||||
foreach(General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
|
||||
foreach(General::createObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
|
||||
$inheritPointManager->mergeTotalInheritancePoint($genObj);
|
||||
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
|
||||
}
|
||||
@@ -28,6 +28,7 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<title><?= UniqueConst::$serverName ?>: 명장일람</title>
|
||||
|
||||
@@ -14,6 +14,7 @@ increaseRefresh("왕조일람", 1);
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 왕조일람</title>
|
||||
|
||||
@@ -24,6 +24,7 @@ $serverID = $emperior['server_id'] ?? ($emperior['serverID'] ?? null);
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 왕조일람</title>
|
||||
|
||||
+17
-8
@@ -16,10 +16,13 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("장수일람", 2);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT con,turntime FROM general WHERE owner = %i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT refresh_score,turntime FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
@@ -41,6 +44,7 @@ if ($gameStor->isunited) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 장수일람</title>
|
||||
@@ -101,7 +105,7 @@ if ($gameStor->isunited) {
|
||||
6 => ['dedication', true],
|
||||
7 => ['officer_level', true],
|
||||
8 => ['killturn', false],
|
||||
9 => ['connect', true],
|
||||
9 => ['refresh_score_total', true],
|
||||
10 => ['experience', true],
|
||||
11 => ['personal', true],
|
||||
12 => ['special', true],
|
||||
@@ -110,7 +114,12 @@ if ($gameStor->isunited) {
|
||||
15 => ['npc', true],
|
||||
][$type];
|
||||
|
||||
$generalList = $db->query('SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,connect from general order by %b %l', $orderKey, $orderDesc ? 'desc' : '');
|
||||
$generalList = $db->query(
|
||||
'SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,refresh_score_total
|
||||
FROM `general` LEFT JOIN `general_access_log` ON general.no = general_access_log.general_id order by %b %l',
|
||||
$orderKey,
|
||||
$orderDesc ? 'desc' : ''
|
||||
);
|
||||
|
||||
echo "
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
@@ -162,7 +171,7 @@ if ($gameStor->isunited) {
|
||||
$name = $name . '<br><small>(' . $ownerNameList[$general['owner']] . ')</small>';
|
||||
}
|
||||
|
||||
$general['connect'] = Util::round($general['connect'], -1);
|
||||
$general['refresh_score_total'] = Util::round($general['refresh_score_total'], -1);
|
||||
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "
|
||||
@@ -191,8 +200,8 @@ if ($gameStor->isunited) {
|
||||
<td align=center>$strength</td>
|
||||
<td align=center>$intel</td>
|
||||
<td align=center>{$general['killturn']}</td>
|
||||
<td align=center>{$general['connect']}";
|
||||
echo "<br>【" . getConnect($general['connect']) . "】</td>
|
||||
<td align=center>" . $general['refresh_score_total'] ?? 0;
|
||||
echo "<br>【" . getRefreshScoreText($general['refresh_score_total'] ?? 0) . "】</td>
|
||||
</tr>";
|
||||
}
|
||||
echo "
|
||||
|
||||
@@ -43,6 +43,7 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<title><?= UniqueConst::$serverName ?>: 명예의 전당</title>
|
||||
|
||||
@@ -13,10 +13,13 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['killturn', 'autorun_user', 'turnterm']);
|
||||
increaseRefresh("세력일람", 2);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT refresh_score, turntime FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
@@ -26,6 +29,7 @@ if ($con >= 2) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력일람</title>
|
||||
|
||||
@@ -24,6 +24,7 @@ $sel[$type] = "selected";
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 빙의일람</title>
|
||||
|
||||
+32
-33
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -10,28 +12,19 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("갱신정보", 1);
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxrefresh', 'maxonline']);
|
||||
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxrefresh', 'maxonline', 'recentTraffic']);
|
||||
|
||||
$log = getRawFileLogRecent(__DIR__ . '/logs/' . UniqueConst::$serverID . '/_traffic.txt', 11, 100);
|
||||
|
||||
$date = [];
|
||||
$year = [];
|
||||
$month = [];
|
||||
$refresh = [];
|
||||
$online = [];
|
||||
$recentTraffic = $admin['recentTraffic'] ?? [];
|
||||
|
||||
$curonline = getOnlineNum();
|
||||
foreach ($log as $i => $value) {
|
||||
$parse = Json::decode($value);
|
||||
$date[$i] = $parse[0];
|
||||
$year[$i] = $parse[1];
|
||||
$month[$i] = $parse[2];
|
||||
$refresh[$i] = $parse[3];
|
||||
$online[$i] = $parse[4];
|
||||
}
|
||||
$year[] = $admin['year'];
|
||||
$month[] = $admin['month'];
|
||||
$date[] = TimeUtil::now();
|
||||
|
||||
$recentTraffic[] = [
|
||||
'year' => $admin['year'],
|
||||
'month' => $admin['month'],
|
||||
'refresh' => $admin['refresh'],
|
||||
'online' => $curonline,
|
||||
'date' => TimeUtil::now()
|
||||
];
|
||||
|
||||
if ($admin['maxrefresh'] == 0) {
|
||||
$admin['maxrefresh'] = 1;
|
||||
@@ -52,6 +45,7 @@ if ($admin['maxonline'] < $curonline) {
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 트래픽정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -104,13 +98,13 @@ if ($admin['maxonline'] < $curonline) {
|
||||
</td>
|
||||
</tr>
|
||||
<?php
|
||||
$refresh[] = $admin['refresh'];
|
||||
foreach ($refresh as $i => $value) {
|
||||
foreach ($recentTraffic as $trafficItem) {
|
||||
$value = $trafficItem['refresh'];
|
||||
$w = round($value / $admin['maxrefresh'] * 100, 1);
|
||||
$color = getTrafficColor($w);
|
||||
$dt = substr($date[$i], 11, 5); ?>
|
||||
$dt = substr($trafficItem['date'], 11, 5); ?>
|
||||
<tr height=30>
|
||||
<td width=100 align=center><?= $year[$i] ?>년 <?= $month[$i] ?>월</td>
|
||||
<td width=100 align=center><?= $trafficItem['year'] ?>년 <?= $trafficItem['month'] ?>월</td>
|
||||
<td width=60 align=center class='bg2'><?= $dt ?></td>
|
||||
<td width=2 align=center class='bg1'></td>
|
||||
<td width=320>
|
||||
@@ -145,13 +139,13 @@ if ($admin['maxonline'] < $curonline) {
|
||||
</td>
|
||||
</tr>
|
||||
<?php
|
||||
$online[] = $curonline;
|
||||
foreach ($online as $i => $value) {
|
||||
foreach ($recentTraffic as $trafficItem) {
|
||||
$value = $trafficItem['online'];
|
||||
$w = round($value / $admin['maxonline'] * 100, 1);
|
||||
$color = getTrafficColor($w);
|
||||
$dt = substr($date[$i], 11, 5); ?>
|
||||
$dt = substr($trafficItem['date'], 11, 5); ?>
|
||||
<tr height=30>
|
||||
<td width=100 align=center><?= $year[$i] ?>년 <?= $month[$i] ?>월</td>
|
||||
<td width=100 align=center><?= $trafficItem['year'] ?>년 <?= $trafficItem['month'] ?>월</td>
|
||||
<td width=60 align=center class='bg2'><?= $dt ?></td>
|
||||
<td width=2 align=center class='bg1'></td>
|
||||
<td width=320>
|
||||
@@ -186,19 +180,24 @@ if ($admin['maxonline'] < $curonline) {
|
||||
</td>
|
||||
</tr>
|
||||
<?php
|
||||
$max_refresh = $db->queryFirstRow('SELECT sum(refresh) as refresh, sum(`connect`) as `connect` from general');
|
||||
$max_refresh['name'] = '접속자 총합';
|
||||
$totalRefresh = [
|
||||
...$db->queryFirstRow('SELECT sum(`refresh`) as `refresh`, sum(`refresh_score_total`) as `refresh_score_total` from general_access_log'),
|
||||
'name' => '접속자 총합'
|
||||
];
|
||||
|
||||
$refresh_result = array_merge([$max_refresh], $db->query('SELECT `name`,refresh,`connect` FROM general ORDER BY refresh DESC LIMIT 5'));
|
||||
$top5Refresh = $db->query(
|
||||
'SELECT `name`, `log`.`refresh`, `refresh_score_total` FROM `general_access_log` AS `log`
|
||||
INNER JOIN `general` ON `log`.`general_id` = `general`.`no` ORDER BY `log`.`refresh` DESC LIMIT 5'
|
||||
);
|
||||
|
||||
foreach ($refresh_result as $i => $user) {
|
||||
$w = round($user['refresh'] / max(1, $max_refresh['refresh']) * 100, 1);
|
||||
foreach (array_merge([$totalRefresh], $top5Refresh) as $i => $user) {
|
||||
$w = round($user['refresh'] / max(1, $totalRefresh['refresh']) * 100, 1);
|
||||
$w2 = round(100 - $w, 1);
|
||||
$color = getTrafficColor($w);
|
||||
?>
|
||||
<tr>
|
||||
<td width=98 align=center><?= $user['name'] ?></td>
|
||||
<td width=98 align=center><?= $user['connect'] ?>(<?= $user['refresh'] ?>)</td>
|
||||
<td width=98 align=center><?= $user['refresh_score_total'] ?>(<?= $user['refresh'] ?>)</td>
|
||||
<td width=798>
|
||||
<?php if ($w == 0) : ?>
|
||||
<?php elseif ($w < 10) : ?>
|
||||
|
||||
+17
-11
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
include "lib.php";
|
||||
@@ -21,12 +23,15 @@ $generalID = $session->generalID;
|
||||
|
||||
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,tournament,con,turntime from general where owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,tournament,refresh_score,turntime FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id where owner=%i', $userID
|
||||
);
|
||||
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'turnterm', 'develcost']);
|
||||
$turnTerm = $admin['turnterm'];
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
@@ -107,12 +112,13 @@ if ($str3) {
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<?php if ($con == 1) {
|
||||
<?php if ($limitState == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
} ?>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 베팅장</title>
|
||||
@@ -501,28 +507,28 @@ if ($str3) {
|
||||
$tournamentType = [
|
||||
'전 력 전' => [
|
||||
'종합',
|
||||
function (General $general) {
|
||||
function (GeneralLite $general) {
|
||||
return $general->getVar('leadership') + $general->getVar('strength') + $general->getVar('intel');
|
||||
},
|
||||
'tt',
|
||||
],
|
||||
'통 솔 전' => [
|
||||
'통솔',
|
||||
function (General $general) {
|
||||
function (GeneralLite $general) {
|
||||
return $general->getVar('leadership');
|
||||
},
|
||||
'tl',
|
||||
],
|
||||
'일 기 토' => [
|
||||
'무력',
|
||||
function (General $general) {
|
||||
function (GeneralLite $general) {
|
||||
return $general->getVar('strength');
|
||||
},
|
||||
'ts',
|
||||
],
|
||||
'설 전' => [
|
||||
'지력',
|
||||
function (General $general) {
|
||||
function (GeneralLite $general) {
|
||||
return $general->getVar('intel');
|
||||
},
|
||||
'ti',
|
||||
@@ -559,12 +565,12 @@ if ($str3) {
|
||||
$winColumn = RankColumn::from("{$rankColumn}w");
|
||||
$drawColumn = RankColumn::from("{$rankColumn}d");
|
||||
$loseColumn = RankColumn::from("{$rankColumn}l");
|
||||
$tournamentRankerList = General::createGeneralObjListFromDB(
|
||||
$tournamentRankerList = GeneralLite::createObjListFromDB(
|
||||
$db->queryFirstColumn('SELECT general_id FROM rank_data WHERE `type`= %s ORDER BY value DESC LIMIT 40', $gameColumn->value),
|
||||
[$prizeColumn->value, $gameColumn->value, $winColumn->value, $drawColumn->value, $loseColumn->value, 'leadership', 'strength', 'intel', 'no', 'npc', 'name'],
|
||||
0
|
||||
GeneralLiteQueryMode::Core
|
||||
);
|
||||
usort($tournamentRankerList, function (General $lhs, General $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
|
||||
usort($tournamentRankerList, function (GeneralLite $lhs, GeneralLite $rhs) use ($gameColumn, $winColumn, $drawColumn, $loseColumn) {
|
||||
$result = - ($lhs->getRankVar($gameColumn) <=> $rhs->getRankVar($gameColumn));
|
||||
if ($result !== 0) return $result;
|
||||
$result = - (
|
||||
|
||||
@@ -34,6 +34,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 도시정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
@@ -210,7 +211,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
$city['trade'] = "- ";
|
||||
}
|
||||
|
||||
$dbColumns = General::mergeQueryColumn(['npc', 'defence_train', 'no', 'picture', 'imgsvr', 'name', 'injury', 'leadership', 'strength', 'intel', 'officer_level', 'nation', 'crewtype', 'crew', 'train', 'atmos'], 2)[0];
|
||||
$dbColumns = General::mergeQueryColumn(['npc', 'defence_train', 'no', 'picture', 'imgsvr', 'name', 'injury', 'leadership', 'strength', 'intel', 'officer_level', 'nation', 'crewtype', 'crew', 'train', 'atmos'])[0];
|
||||
if ($showDetailedInfo) {
|
||||
$generals = $db->query(
|
||||
'SELECT %l from general where city=%i order by turntime',
|
||||
@@ -326,8 +327,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
|
||||
if ($ourGeneral && !$isNPC) {
|
||||
$turnText = [];
|
||||
$generalObj = new General($general, null, null, null, null, null, false);
|
||||
foreach ($generalTurnList[$generalObj->getID()] as $turnRawIdx => $turn) {
|
||||
foreach ($generalTurnList[$general['no']] as $turnRawIdx => $turn) {
|
||||
$turnIdx = $turnRawIdx + 1;
|
||||
$turnText[] = "{$turnIdx} : $turn";
|
||||
}
|
||||
|
||||
+8
-4
@@ -19,12 +19,15 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("암행부", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,permission,penalty from general where owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,nation,officer_level,refresh_score,turntime,belong,permission,penalty FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$nationLevel = $db->queryFirstField('SELECT level FROM nation WHERE nation=%i', $me['nation']);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
@@ -45,12 +48,13 @@ $templates = new \League\Plates\Engine('templates');
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<?php if ($con == 1) {
|
||||
<?php if ($limitState == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
} ?>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 암행부</title>
|
||||
|
||||
@@ -42,6 +42,7 @@ if ($meLevel >= 5) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 인사부</title>
|
||||
|
||||
@@ -33,6 +33,7 @@ $sel = [$type => "selected"];
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력도시</title>
|
||||
|
||||
+7
-4
@@ -42,6 +42,7 @@ if ($gameStor->isunited) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력장수</title>
|
||||
@@ -96,7 +97,7 @@ if ($gameStor->isunited) {
|
||||
7 => ['gold', true],
|
||||
8 => ['rice', true],
|
||||
9 => ['crew', true],
|
||||
10 => ['connect', true],
|
||||
10 => ['refresh_score_total', true],
|
||||
11 => ['personal', true],
|
||||
12 => ['special', true],
|
||||
13 => ['special2', true],
|
||||
@@ -104,7 +105,9 @@ if ($gameStor->isunited) {
|
||||
15 => ['npc', true],
|
||||
][$type];
|
||||
|
||||
$generalList = $db->query('SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,connect,gold,rice,crew,belong from general where nation = %i order by %b %l', $me['nation'], $orderKey, $orderDesc ? 'desc' : '');
|
||||
$generalList = $db->query(
|
||||
'SELECT owner,no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leadership,strength,intel,experience,dedication,officer_level,killturn,refresh_score_total,gold,rice,crew,belong
|
||||
FROM `general` LEFT JOIN `general_access_log` ON general.no = general_access_log.general_id where nation = %i order by %b %l', $me['nation'], $orderKey, $orderDesc ? 'desc' : '');
|
||||
|
||||
echo "
|
||||
<table align=center class='tb_layout bg0'>
|
||||
@@ -172,8 +175,8 @@ if ($gameStor->isunited) {
|
||||
<td align=center>" . displayCharInfo($general['personal']) . "</td>
|
||||
<td align=center>" . displaySpecialDomesticInfo($general['special']) . " / " . displaySpecialWarInfo($general['special2']) . "</td>
|
||||
<td align=center>{$general['belong']}</td>
|
||||
<td align=center>{$general['connect']}";
|
||||
echo "<br>(" . getConnect($general['connect']) . ")</td>
|
||||
<td align=center>". $general['refresh_score_total'] ?? 0;
|
||||
echo "<br>(" . getRefreshScoreText($general['refresh_score_total'] ?? 0) . ")</td>
|
||||
</tr>";
|
||||
}
|
||||
echo "
|
||||
|
||||
@@ -25,6 +25,7 @@ if ($nationID == 0) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력정보</title>
|
||||
|
||||
+38
-11
@@ -2,6 +2,10 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\TableName;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -20,7 +24,7 @@ $gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
|
||||
|
||||
increaseRefresh("내정보", 1);
|
||||
|
||||
$me = General::createGeneralObjFromDB($generalID);
|
||||
$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
|
||||
|
||||
$myset = $me->getVar('myset');
|
||||
if ($myset > 0) {
|
||||
@@ -29,7 +33,15 @@ if ($myset > 0) {
|
||||
$submit = 'hidden';
|
||||
}
|
||||
|
||||
$targetTime = addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
|
||||
$lastRefresh = $db->queryFirstField(
|
||||
'SELECT %b FROM %b WHERE %b = %i',
|
||||
GeneralAccessLogColumn::lastRefresh->value,
|
||||
TableName::generalAccessLog->value,
|
||||
GeneralAccessLogColumn::generalID->value,
|
||||
$generalID
|
||||
);
|
||||
|
||||
$targetTime = addTurn($lastRefresh, $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
|
||||
if ($gameStor->turntime <= $gameStor->opentime) {
|
||||
//서버 가오픈시 할 수 있는 행동
|
||||
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
|
||||
@@ -39,19 +51,26 @@ if ($gameStor->turntime <= $gameStor->opentime) {
|
||||
}
|
||||
}
|
||||
|
||||
if($me->getNationID() == 0){
|
||||
if ($me->getNationID() == 0) {
|
||||
$showBuildNationCandidateBtn = true;
|
||||
}
|
||||
}
|
||||
|
||||
$use_treatment = $me->getAuxVar('use_treatment') ?? 10;
|
||||
$use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
|
||||
$changeDefence999Train = -3;
|
||||
$changeDefence999Atmos = -6;
|
||||
$changeDefence999Train = $me->onCalcDomestic('changeDefenceTrain', "train999", $changeDefence999Train);
|
||||
$changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $changeDefence999Atmos);
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<title><?= UniqueConst::$serverName ?>: 내정보</title>
|
||||
@@ -80,13 +99,13 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<div class="col">내 정 보<br><?= backButton() ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="col col-12 col-lg-6">
|
||||
<div class="row">
|
||||
<div class="col"><?php generalInfo($me); ?><?php generalInfo2($me); ?></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="col col-12 col-lg-6">
|
||||
<div class="row mx-0 gx-0">
|
||||
<div class="col" style='padding-left:2ch;'>
|
||||
토너먼트 【
|
||||
@@ -116,7 +135,10 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<?php foreach ([90, 80, 60, 40] as $targetDefenceTrain) : ?>
|
||||
<option value='<?= $targetDefenceTrain ?>' <?= $me->getVar('defence_train') == $targetDefenceTrain ? "selected" : ""; ?>><?= formatDefenceTrain($targetDefenceTrain) ?>(훈사<?= $targetDefenceTrain ?>)</option>
|
||||
<?php endforeach; ?>
|
||||
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>[훈련 -3, 사기 -6]</option>
|
||||
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>
|
||||
<?php if($changeDefence999Train != 0 || $changeDefence999Train != 0):
|
||||
?>[<?=$changeDefence999Train!=0?"훈련 {$changeDefence999Train},":''?><?=$changeDefence999Atmos!=0?"사기 {$changeDefence999Atmos}":''
|
||||
?>]<?php endif?></option>
|
||||
</select>
|
||||
】<br><br>
|
||||
<input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br>
|
||||
@@ -138,6 +160,11 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<button type="button" id='buildNationCandidate' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>사전 거병</button><br><br>
|
||||
<?php endif; ?>
|
||||
|
||||
<?php if (GameConst::$availableInstantAction['instantRetreat'] ?? false) : ?>
|
||||
거리 3칸 이내 아국 도시로 즉시 이동<br>
|
||||
<button type="button" id='instantRetreat' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>접경 귀환</button><br><br>
|
||||
<?php endif; ?>
|
||||
|
||||
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
|
||||
다른 장수 선택 (<?= substr($me->getAuxVar('next_change') ?? TimeUtil::now(), 0, 19) ?> 부터)<br>
|
||||
<a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br>
|
||||
@@ -166,7 +193,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<div class="row mx-1">
|
||||
<div class="btn-group" role="group">
|
||||
<?php foreach ($me->getItems() as $itemKey => $item) : ?>
|
||||
<button type="button" data-item-type='<?=$itemKey?>' class="drop-item-btn btn btn-primary <?= $item->getName() == '-' ? 'disabled' : '' ?>"><?= $item->getName() ?></button>
|
||||
<button type="button" data-item-type='<?= $itemKey ?>' class="drop-item-btn btn btn-primary <?= $item->getName() == '-' ? 'disabled' : '' ?>"><?= $item->getName() ?></button>
|
||||
<?php endforeach; ?>
|
||||
</div>
|
||||
</div>
|
||||
@@ -177,7 +204,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="col col-12 col-lg-6">
|
||||
<div class="row gx-0">
|
||||
<div class="col bg1 text-center">
|
||||
<h4 style='color:skyblue'>개인 기록</h4>
|
||||
@@ -190,7 +217,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<button type="button" class="load_old_log btn btn-secondary" data-log_type="generalAction">이전 로그 불러오기</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="col col-12 col-lg-6">
|
||||
<div class="row gx-0">
|
||||
<div class="col bg1 text-center">
|
||||
<h4 style='color:orange'>전투 기록</h4>
|
||||
@@ -204,7 +231,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="col col-12 col-lg-6">
|
||||
<div class="row gx-0">
|
||||
<div class="col bg1 text-center">
|
||||
<h4 style='color:skyblue'>장수 열전</h4>
|
||||
@@ -214,7 +241,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<?= formatHistoryToHTML(getGeneralHistoryLogAll($generalID)) ?>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="col col-12 col-lg-6">
|
||||
<div class="row gx-0">
|
||||
<div class="col bg1 text-center">
|
||||
<h4 style='color:orange'>전투 결과</h4>
|
||||
|
||||
+10
-7
@@ -14,14 +14,16 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
increaseRefresh("토너먼트", 1);
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
|
||||
$me = $db->queryFirstRow('select no,tournament,con,turntime from general where owner=%i', $userID);
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,tournament,refresh_score,turntime from `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id where owner=%i', $userID
|
||||
);
|
||||
$generalID = $me['no'];
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'turnterm', 'tnmt_msg', 'tnmt_type', 'develcost', 'tnmt_trig']);
|
||||
$turnTerm = $admin['turnterm'];
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
@@ -100,12 +102,13 @@ $globalBetTotal = array_sum($globalBet);
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<?php if ($con == 1) {
|
||||
<?php if ($limitState == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다! 제한량이 모자라다면 참여를 해보세요^^");
|
||||
} ?>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 토너먼트</title>
|
||||
@@ -131,7 +134,7 @@ $globalBetTotal = array_sum($globalBet);
|
||||
<td colspan=8>
|
||||
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
|
||||
<?php if ($admin['tournament'] == 0) : ?>
|
||||
<select name=auto size=1 style=color:white;background-color:black;>
|
||||
<select name=trig size=1 style=color:white;background-color:black;>
|
||||
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
|
||||
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
|
||||
</select>
|
||||
|
||||
@@ -43,6 +43,7 @@ if ($nationID) {
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 전투 시뮬레이터</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1100" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -52,8 +52,8 @@ class DB
|
||||
|
||||
/**
|
||||
* DB 객체 생성
|
||||
*
|
||||
* @return \MeekroDB
|
||||
*
|
||||
* @return \MeekroDB
|
||||
* @suppress PhanTypeMismatchProperty
|
||||
*/
|
||||
public static function db()
|
||||
@@ -61,11 +61,6 @@ class DB
|
||||
if (self::$uDB === null) {
|
||||
self::$uDB = new \MeekroDB(self::$host, self::$user, self::$password, self::$dbName, self::$port, self::$encoding);
|
||||
self::$uDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
self::$uDB->error_handler = function () {
|
||||
};
|
||||
self::$uDB->throw_exception_on_error = true;
|
||||
self::$uDB->throw_exception_on_nonsql_error = true;
|
||||
}
|
||||
return self::$uDB;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\DTO\MenuItem;
|
||||
use sammo\DTO\MenuMulti;
|
||||
use sammo\DTO\MenuSplit;
|
||||
|
||||
//변경을 원한다면 파일을 복제 후 수정
|
||||
|
||||
class GlobalMenu {
|
||||
/** @var (MenuItem|MenuMulti|MenuSplit)[] */
|
||||
|
||||
const version = 3;
|
||||
static ?array $menu = null;
|
||||
public static function getMenu(): array{
|
||||
if(static::$menu !== null){
|
||||
return static::$menu;
|
||||
}
|
||||
static::$menu = [
|
||||
new MenuItem('천통국 베팅', 'v_nationBetting.php', condHighlightVar: 'nationBetting'),
|
||||
new MenuMulti('게임정보', [
|
||||
new MenuItem('세력일람', 'a_kingdomList.php', newTab: true),
|
||||
new MenuItem('장수일람', 'a_genList.php', newTab: true),
|
||||
new MenuItem('명장일람', 'a_bestGeneral.php', newTab: true),
|
||||
new MenuItem('명예의전당', 'a_hallOfFame.php', newTab: true),
|
||||
new MenuItem('왕조일람', 'a_emperior.php', newTab: true),
|
||||
]),
|
||||
new MenuItem('연감', 'v_history.php', newTab: true),
|
||||
new MenuSplit(
|
||||
new MenuItem('게시판', '/board/community', newTab: true),
|
||||
[
|
||||
new MenuItem('건의/제안', '/board/request', newTab: true),
|
||||
new MenuItem('팁/강좌', '/board/tip', newTab: true),
|
||||
new MenuItem('패치 내역', '/board/patch', newTab: true),
|
||||
]
|
||||
),
|
||||
new MenuSplit(
|
||||
new MenuItem('공식 오픈 톡', 'https://open.kakao.com/o/', newTab: true),
|
||||
[
|
||||
new MenuItem('잡담 오픈 톡', 'https://open.kakao.com/o/', newTab: true)
|
||||
],
|
||||
),
|
||||
new MenuItem('전투 시뮬레이터', 'battle_simulator.php', newTab: true),
|
||||
new MenuMulti('기타 정보', [
|
||||
new MenuItem('접속량정보', 'a_traffic.php', newTab: true),
|
||||
new MenuItem('빙의일람', 'a_npcList', newTab: true, condShowVar: 'npcMode'),
|
||||
]),
|
||||
new MenuItem('설문조사', 'v_vote.php', newTab: true, condHighlightVar: 'vote'),
|
||||
];
|
||||
return static::$menu;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
class ServerEnv extends ServerDefaultEnv {
|
||||
//ServerEnv 기본값을 변경하고 싶다면 orig를 제거한 복사본을 만들고 수정
|
||||
}
|
||||
+89
-138
@@ -5,9 +5,11 @@ namespace sammo;
|
||||
use DateTime;
|
||||
use Ds\Set;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\Enums\GeneralColumn;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\Event\Action;
|
||||
|
||||
require_once 'process_war.php';
|
||||
require_once 'func_gamerule.php';
|
||||
@@ -104,10 +106,9 @@ function GetImageURL($imgsvr, $filepath = '')
|
||||
}
|
||||
|
||||
/**
|
||||
* @param null|int $con 장수의 벌점
|
||||
* @param null|int $conlimit 최대 벌점
|
||||
* @param null|int $refreshScore 장수의 벌점
|
||||
*/
|
||||
function checkLimit($con = null)
|
||||
function checkLimit($refreshScore = null)
|
||||
{
|
||||
$session = Session::getInstance();
|
||||
if ($session->userGrade >= 4) {
|
||||
@@ -117,15 +118,15 @@ function checkLimit($con = null)
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
if ($con === null) {
|
||||
$con = $db->queryFirstField('SELECT con FROM general WHERE `owner`=%i', Session::getUserID());
|
||||
if ($refreshScore === null) {
|
||||
$refreshScore = $db->queryFirstField('SELECT refresh_score FROM general_access_log WHERE `general_id`=%i', Session::getGeneralID());
|
||||
}
|
||||
$conlimit = $gameStor->conlimit;
|
||||
$refreshLimit = $gameStor->refreshLimit;
|
||||
|
||||
if ($con > $conlimit) {
|
||||
if ($refreshScore > $refreshLimit) {
|
||||
return 2;
|
||||
//접속제한 90%이면 경고문구
|
||||
} elseif ($con > $conlimit * 0.9) {
|
||||
} elseif ($refreshScore > $refreshLimit * 0.9) {
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
@@ -148,7 +149,7 @@ function getRandGenName(RandUtil $rng)
|
||||
|
||||
|
||||
|
||||
function cityInfo(General $generalObj)
|
||||
function cityInfo(GeneralLite $generalObj)
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
@@ -643,7 +644,7 @@ function generalInfo(General $generalObj)
|
||||
$age = "<font color=red>{$age} 세</font>";
|
||||
}
|
||||
|
||||
$connectCnt = round($generalObj->getVar('connect'), -1);
|
||||
$refreshScoreTotal = round($generalObj->getAccessLogVar(GeneralAccessLogColumn::refreshScoreTotal) ?? 0, -1);
|
||||
$specialDomestic = $generalObj->getVar('special') === GameConst::$defaultSpecialDomestic
|
||||
? "{$generalObj->getVar('specage')}세"
|
||||
: "<font color=limegreen>" . displayiActionObjInfo($generalObj->getSpecialDomestic()) . "</font>";
|
||||
@@ -752,7 +753,7 @@ function generalInfo(General $generalObj)
|
||||
<td style='text-align:center;' class='bg1'><b>부대</b></td>
|
||||
<td style='text-align:center;' colspan=3>{$troopInfo}</td>
|
||||
<td style='text-align:center;' class='bg1'><b>벌점</b></td>
|
||||
<td style='text-align:center;' colspan=5>" . getConnect($connectCnt) . " {$connectCnt}({$generalObj->getVar('con')})</td>
|
||||
<td style='text-align:center;' colspan=5>" . getRefreshScoreText($refreshScoreTotal) . " {$refreshScoreTotal}({$generalObj->getAccessLogVar(GeneralAccessLogColumn::refreshScore)})</td>
|
||||
</tr>
|
||||
</table>";
|
||||
}
|
||||
@@ -999,52 +1000,69 @@ function increaseRefresh($type = "", $cnt = 1)
|
||||
$generalID = $session->generalID;
|
||||
$userGrade = $session->userGrade;
|
||||
|
||||
$date = TimeUtil::now();
|
||||
$dateObj = new \DateTimeImmutable();
|
||||
$date = TimeUtil::format($dateObj, false);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$isunited = $gameStor->isunited;
|
||||
$opentime = $gameStor->opentime;
|
||||
|
||||
if($userGrade == 6){
|
||||
if ($userGrade == 6) {
|
||||
return;
|
||||
}
|
||||
if($isunited == 2){
|
||||
if ($isunited == 2) {
|
||||
return;
|
||||
}
|
||||
if(!$generalID){
|
||||
if (!$generalID) {
|
||||
return;
|
||||
}
|
||||
if($opentime > $date){
|
||||
if ($opentime > $date) {
|
||||
return;
|
||||
}
|
||||
|
||||
$gameStor->refresh = $gameStor->refresh + $cnt; //TODO: +로 증가하는 값은 별도로 분리
|
||||
|
||||
$db->update('general', [
|
||||
'lastrefresh' => $date,
|
||||
'con' => $db->sqleval('con + %i', $cnt),
|
||||
'connect' => $db->sqleval('connect + %i', $cnt),
|
||||
'refcnt' => $db->sqleval('refcnt + %i', $cnt),
|
||||
'refresh' => $db->sqleval('refresh + %i', $cnt)
|
||||
], 'owner=%i', $userID);
|
||||
$db->insertUpdate('general_access_log', [
|
||||
GeneralAccessLogColumn::generalID->value => $generalID,
|
||||
GeneralAccessLogColumn::userID->value => $userID,
|
||||
GeneralAccessLogColumn::lastRefresh->value => $date,
|
||||
GeneralAccessLogColumn::refreshTotal->value => $cnt,
|
||||
GeneralAccessLogColumn::refresh->value => $cnt,
|
||||
GeneralAccessLogColumn::refreshScore->value => $cnt,
|
||||
GeneralAccessLogColumn::refreshScoreTotal->value => $cnt,
|
||||
], [
|
||||
GeneralAccessLogColumn::lastRefresh->value => $date,
|
||||
GeneralAccessLogColumn::refreshTotal->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refreshTotal->value, $cnt),
|
||||
GeneralAccessLogColumn::refresh->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refresh->value, $cnt),
|
||||
GeneralAccessLogColumn::refreshScore->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refreshScore->value, $cnt),
|
||||
GeneralAccessLogColumn::refreshScoreTotal->value => $db->sqleval('%b + %i', GeneralAccessLogColumn::refreshScoreTotal->value, $cnt),
|
||||
]);
|
||||
|
||||
$date = date('Y_m_d H:i:s');
|
||||
$date2 = substr($date, 0, 10);
|
||||
$online = getOnlineNum();
|
||||
file_put_contents(
|
||||
__DIR__ . "/logs/" . UniqueConst::$serverID . "/_{$date2}_refresh.txt",
|
||||
sprintf(
|
||||
"%s, %s, %s, %s, %s, %d\n",
|
||||
$date,
|
||||
$session->userName,
|
||||
$session->generalName,
|
||||
$session->ip,
|
||||
$type,
|
||||
$online
|
||||
),
|
||||
FILE_APPEND
|
||||
);
|
||||
$serverPath = __DIR__;
|
||||
|
||||
$serverID = UniqueConst::$serverID;
|
||||
$logPath = "{$serverPath}/logs/{$serverID}/api_log.db";
|
||||
|
||||
$logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql');
|
||||
|
||||
$ip = $_SERVER['REMOTE_ADDR'] ?? 'local';
|
||||
$date = date('Y-m-d H:i:s');
|
||||
|
||||
$logDB->insert('api_log', [
|
||||
'user_id' => $session->userID,
|
||||
'ip' => $ip,
|
||||
'date' => $date,
|
||||
'path' => "refresh",
|
||||
'arg' => JSON::encode([
|
||||
'type' => $type,
|
||||
]),
|
||||
'aux' => JSON::encode([
|
||||
'generalID' => $generalID,
|
||||
'generalName' => $session->generalName,
|
||||
'userName' => $session->userName,
|
||||
]),
|
||||
]);
|
||||
}
|
||||
|
||||
function updateTraffic()
|
||||
@@ -1052,12 +1070,9 @@ function updateTraffic()
|
||||
$online = getOnlineNum();
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxonline', 'maxrefresh']);
|
||||
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxonline', 'maxrefresh', 'recentTraffic']);
|
||||
/** @var array{year:int,month:int,refresh:int,maxonline:int,maxrefresh:int} $admin */
|
||||
|
||||
//최다갱신자
|
||||
$user = $db->queryFirstRow('select name,refresh from general order by refresh desc limit 1');
|
||||
|
||||
if ($admin['maxrefresh'] < $admin['refresh']) {
|
||||
$admin['maxrefresh'] = $admin['refresh'];
|
||||
}
|
||||
@@ -1068,22 +1083,20 @@ function updateTraffic()
|
||||
$gameStor->maxrefresh = $admin['maxrefresh'];
|
||||
$gameStor->maxonline = $admin['maxonline'];
|
||||
|
||||
$db->update('general', ['refresh' => 0], true);
|
||||
$recentTraffic = $admin['recentTraffic'] ?? [];
|
||||
if(count($recentTraffic) >= 5){
|
||||
array_shift($recentTraffic);
|
||||
}
|
||||
$recentTraffic[] = [
|
||||
'year'=>$admin['year'],
|
||||
'month' => $admin['month'],
|
||||
'refresh' => $admin['refresh'],
|
||||
'online' => $online,
|
||||
'date' => TimeUtil::now(),
|
||||
];
|
||||
$gameStor->recentTraffic = $recentTraffic;
|
||||
|
||||
$date = TimeUtil::now();
|
||||
//일시|년|월|총갱신|접속자|최다갱신자
|
||||
file_put_contents(
|
||||
__DIR__ . "/logs/" . UniqueConst::$serverID . "/_traffic.txt",
|
||||
Json::encode([
|
||||
$date,
|
||||
$admin['year'],
|
||||
$admin['month'],
|
||||
$admin['refresh'],
|
||||
$online,
|
||||
$user['name'] . "(" . $user['refresh'] . ")"
|
||||
]) . "\n",
|
||||
FILE_APPEND
|
||||
);
|
||||
$db->update('general_access_log', ['refresh' => 0], true);
|
||||
}
|
||||
|
||||
function CheckOverhead()
|
||||
@@ -1091,13 +1104,13 @@ function CheckOverhead()
|
||||
//서버정보
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
list($turnterm, $conlimit) = $gameStor->getValuesAsArray(['turnterm', 'conlimit']);
|
||||
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
|
||||
|
||||
$con = Util::round(pow($turnterm, 0.6) * 3) * 10;
|
||||
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * 10;
|
||||
|
||||
|
||||
if ($con != $conlimit) {
|
||||
$gameStor->conlimit = $con;
|
||||
if ($nextRefreshLimit != $refreshLimit) {
|
||||
$gameStor->refreshLimit = $nextRefreshLimit;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1201,7 +1214,16 @@ function updateOnline()
|
||||
|
||||
//동접수
|
||||
$startTurn = cutTurn($gameStor->turntime, $gameStor->turnterm, false);
|
||||
$onlineUser = $db->query('SELECT no,name,nation FROM general WHERE lastrefresh >= %s AND npc < 2', $startTurn);
|
||||
$onlineUser = $db->query(
|
||||
'SELECT %b, %b, %b FROM `general_access_log` as `log` INNER JOIN `general` ON `log`.%b = `general`.%b WHERE %b >= %s',
|
||||
GeneralColumn::no->value,
|
||||
GeneralColumn::name->value,
|
||||
GeneralColumn::nation->value,
|
||||
GeneralAccessLogColumn::generalID->value,
|
||||
GeneralColumn::no->value,
|
||||
GeneralAccessLogColumn::lastRefresh->value,
|
||||
$startTurn
|
||||
);
|
||||
$onlineNum = count($onlineUser);
|
||||
$onlineNationUsers = Util::arrayGroupBy($onlineUser, 'nation');
|
||||
|
||||
@@ -1224,76 +1246,6 @@ function updateOnline()
|
||||
$gameStor->online_nation = join(', ', $onlineNation);
|
||||
}
|
||||
|
||||
function addAge(RandUtil $rng)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
|
||||
//나이와 호봉 증가
|
||||
$db->update('general', [
|
||||
'age' => $db->sqleval('age+1'),
|
||||
], true);
|
||||
|
||||
$db->update('general', [
|
||||
'belong' => $db->sqleval('belong+1')
|
||||
], 'nation != 0');
|
||||
|
||||
[$startYear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
|
||||
|
||||
if ($year >= $startYear + 3) {
|
||||
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s', GameConst::$defaultSpecialDomestic) as $general) {
|
||||
$generalID = $general['no'];
|
||||
$special = SpecialityHelper::pickSpecialDomestic(
|
||||
$rng,
|
||||
$general,
|
||||
(Json::decode($general['aux'])['prev_types_special']) ?? []
|
||||
);
|
||||
$specialClass = buildGeneralSpecialDomesticClass($special);
|
||||
$specialText = $specialClass->getName();
|
||||
$db->update('general', [
|
||||
'special' => $special
|
||||
], 'no=%i', $generalID);
|
||||
|
||||
$logger = new ActionLogger($generalID, $general['nation'], $year, $month);
|
||||
|
||||
$josaUl = JosaUtil::pick($specialText, '을');
|
||||
$logger->pushGeneralActionLog("특기 【<b><L>{$specialText}</></b>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
|
||||
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
|
||||
}
|
||||
|
||||
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,npc,dex1,dex2,dex3,dex4,dex5,aux from general where specage2<=age and special2=%s', GameConst::$defaultSpecialWar) as $general) {
|
||||
$generalID = $general['no'];
|
||||
$generalAux = Json::decode($general['aux']);
|
||||
|
||||
$updateVars = [];
|
||||
if (key_exists('inheritSpecificSpecialWar', $generalAux)) {
|
||||
$special2 = $generalAux['inheritSpecificSpecialWar'];
|
||||
unset($generalAux['inheritSpecificSpecialWar']);
|
||||
$updateVars['aux'] = Json::encode($generalAux);
|
||||
} else {
|
||||
$special2 = SpecialityHelper::pickSpecialWar(
|
||||
$rng,
|
||||
$general,
|
||||
($generalAux['prev_types_special2']) ?? []
|
||||
);
|
||||
}
|
||||
|
||||
$specialClass = buildGeneralSpecialWarClass($special2);
|
||||
$specialText = $specialClass->getName();
|
||||
|
||||
$updateVars['special2'] = $special2;
|
||||
$db->update('general', $updateVars, 'no=%i', $general['no']);
|
||||
|
||||
$logger = new ActionLogger($generalID, $general['nation'], $year, $month);
|
||||
|
||||
$josaUl = JosaUtil::pick($specialText, '을');
|
||||
$logger->pushGeneralActionLog("특기 【<b><L>{$specialText}</></b>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
|
||||
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function turnDate($curtime)
|
||||
{
|
||||
$db = DB::db();
|
||||
@@ -1385,7 +1337,7 @@ function CheckHall($no)
|
||||
["betrate", 'calc'],
|
||||
];
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($no, null, 2);
|
||||
$generalObj = General::createObjFromDB($no);
|
||||
|
||||
$ttw = $generalObj->getRankVar(RankColumn::ttw);
|
||||
$ttd = $generalObj->getRankVar(RankColumn::ttd);
|
||||
@@ -1775,14 +1727,13 @@ function deleteNation(General $lord, bool $applyDB): array
|
||||
$logger->pushGlobalHistoryLog("<R><b>【멸망】</b></><D><b>{$nationName}</b></>{$josaUn} <R>멸망</>했습니다.");
|
||||
|
||||
|
||||
$nationGeneralList = General::createGeneralObjListFromDB(
|
||||
$nationGeneralList = General::createObjListFromDB(
|
||||
$db->queryFirstColumn(
|
||||
'SELECT `no` FROM general WHERE nation=%i AND no != %i',
|
||||
$nationID,
|
||||
$lordID
|
||||
),
|
||||
['npc', 'owner', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'],
|
||||
1
|
||||
);
|
||||
$nationGeneralList[$lordID] = $lord;
|
||||
|
||||
@@ -1799,7 +1750,7 @@ function deleteNation(General $lord, bool $applyDB): array
|
||||
|
||||
// 전 장수 재야로
|
||||
foreach ($nationGeneralList as $general) {
|
||||
if($general->getNPCType() < 2){
|
||||
if ($general->getNPCType() < 2) {
|
||||
$general->setAuxVar(
|
||||
InheritanceKey::max_belong->value,
|
||||
max(
|
||||
|
||||
@@ -350,7 +350,7 @@ function setGeneralCommand(int $generalID, array $rawTurnList, string $command,
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$env = $gameStor->getAll();
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
|
||||
try{
|
||||
$commandObj = buildGeneralCommandClass($command, $general, $env, $arg);
|
||||
@@ -425,7 +425,7 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$env = $gameStor->getAll();
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
|
||||
if($general->getVar('officer_level') < 5){
|
||||
return [
|
||||
|
||||
+84
-12
@@ -133,19 +133,19 @@ function getNationType(?string $type) {
|
||||
}
|
||||
|
||||
|
||||
function getConnect($con) {
|
||||
if($con < 50) $conname = '안함';
|
||||
elseif($con < 100) $conname = '무관심';
|
||||
elseif($con < 200) $conname = '가끔';
|
||||
elseif($con < 400) $conname = '보통';
|
||||
elseif($con < 800) $conname = '자주';
|
||||
elseif($con < 1600) $conname = '열심';
|
||||
elseif($con < 3200) $conname = '중독';
|
||||
elseif($con < 6400) $conname = '폐인';
|
||||
elseif($con < 12800) $conname = '경고';
|
||||
else $conname = '헐...';
|
||||
function getRefreshScoreText($score) {
|
||||
if($score < 50) $scoreName = '안함';
|
||||
elseif($score < 100) $scoreName = '무관심';
|
||||
elseif($score < 200) $scoreName = '가끔';
|
||||
elseif($score < 400) $scoreName = '보통';
|
||||
elseif($score < 800) $scoreName = '자주';
|
||||
elseif($score < 1600) $scoreName = '열심';
|
||||
elseif($score < 3200) $scoreName = '중독';
|
||||
elseif($score < 6400) $scoreName = '폐인';
|
||||
elseif($score < 12800) $scoreName = '경고';
|
||||
else $scoreName = '헐...';
|
||||
|
||||
return $conname;
|
||||
return $scoreName;
|
||||
}
|
||||
|
||||
function getNationType2(?string $type) {
|
||||
@@ -256,6 +256,41 @@ function buildItemClass(?string $type):BaseItem{
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getScenarioEffectClass(?string $type){
|
||||
if($type === null || $type === ''){
|
||||
$type = 'None';
|
||||
}
|
||||
|
||||
static $basePath = __NAMESPACE__.'\\ActionScenarioEffect\\';
|
||||
$classPath = ($basePath.$type);
|
||||
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
$classPath = ($basePath.'che_'.$type);
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
throw new \InvalidArgumentException("{$type}은 시나리오 효과 클래스가 아님");
|
||||
}
|
||||
|
||||
function buildScenarioEffectClass(?string $type):iAction{
|
||||
static $cache = [];
|
||||
if($type === null){
|
||||
$type = 'None';
|
||||
}
|
||||
if(key_exists($type, $cache)){
|
||||
return $cache[$type];
|
||||
}
|
||||
$class = getScenarioEffectClass($type);
|
||||
|
||||
$obj = new $class();
|
||||
$cache[$type]= $obj;
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getGeneralSpecialDomesticClass(?string $type){
|
||||
if($type === null || $type === ''){
|
||||
$type = GameConst::$defaultSpecialDomestic;
|
||||
@@ -326,6 +361,41 @@ function buildGeneralSpecialWarClass(?string $type):BaseSpecial{
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getActionCrewTypeClass(?string $type){
|
||||
if($type === null || $type === ''){
|
||||
$type = 'None';
|
||||
}
|
||||
|
||||
static $basePath = __NAMESPACE__.'\\ActionCrewType\\';
|
||||
$classPath = ($basePath.$type);
|
||||
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
$classPath = ($basePath.'che_'.$type);
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
throw new \InvalidArgumentException("{$type}은 올바른 병종 효과가 아님");
|
||||
}
|
||||
|
||||
function buildActionCrewTypeClass(?string $type):iAction{
|
||||
static $cache = [];
|
||||
if($type === null){
|
||||
$type = 'None';
|
||||
}
|
||||
if(key_exists($type, $cache)){
|
||||
return $cache[$type];
|
||||
}
|
||||
$class = getActionCrewTypeClass($type);
|
||||
|
||||
$obj = new $class();
|
||||
$cache[$type]= $obj;
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getGeneralCommandClass(?string $type){
|
||||
if($type === null || $type === ''){
|
||||
$type = '휴식';
|
||||
@@ -542,6 +612,8 @@ function getExpLevel($experience) {
|
||||
$level = Util::toInt(sqrt($experience/10));
|
||||
}
|
||||
|
||||
$level = Util::clamp($level, 0, GameConst::$maxLevel);
|
||||
|
||||
return $level;
|
||||
}
|
||||
|
||||
|
||||
+40
-349
@@ -4,6 +4,7 @@ namespace sammo;
|
||||
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Enums\EventTarget;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
@@ -184,27 +185,6 @@ function updateGeneralNumber()
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
function updateYearly()
|
||||
{
|
||||
//통계
|
||||
checkStatistic();
|
||||
}
|
||||
|
||||
//관직 변경 해제
|
||||
function updateQuaterly()
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
//천도 제한 해제, 관직 변경 제한 해제
|
||||
$db->update('nation', [
|
||||
'chief_set' => 0,
|
||||
], true);
|
||||
//관직 변경 제한 해제
|
||||
$db->update('city', [
|
||||
'officer_set' => 0,
|
||||
], true);
|
||||
}
|
||||
|
||||
// 벌점 감소와 건국제한-1 전턴제한-1 외교제한-1, 1달마다 실행, 병사 있는 장수의 군량 감소, 수입비율 조정
|
||||
function preUpdateMonthly()
|
||||
{
|
||||
@@ -220,62 +200,12 @@ function preUpdateMonthly()
|
||||
|
||||
|
||||
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$logger = new ActionLogger(0, 0, $admin['year'], $admin['month']);
|
||||
|
||||
//보급선 체크
|
||||
checkSupply();
|
||||
//미보급도시 10% 감소
|
||||
$db->update('city', [
|
||||
'pop' => $db->sqleval('pop * 0.9'),
|
||||
'trust' => $db->sqleval('trust * 0.9'),
|
||||
'agri' => $db->sqleval('agri * 0.9'),
|
||||
'comm' => $db->sqleval('comm * 0.9'),
|
||||
'secu' => $db->sqleval('secu * 0.9'),
|
||||
'def' => $db->sqleval('def * 0.9'),
|
||||
'wall' => $db->sqleval('wall * 0.9'),
|
||||
], 'supply = 0');
|
||||
//미보급도시 장수 병 훈 사 5%감소
|
||||
//NOTE: update inner join도 가능하지만, meekrodb 기준으로 깔끔하게.
|
||||
$unsuppliedCities = $db->query('SELECT city, nation, trust, name FROM city WHERE supply = 0');
|
||||
foreach (Util::arrayGroupBy($unsuppliedCities, 'nation') as $nationID => $cityList) {
|
||||
$cityIDList = Util::squeezeFromArray($cityList, 'city');
|
||||
$db->update('general', [
|
||||
'crew' => $db->sqleval('crew*0.95'),
|
||||
'atmos' => $db->sqleval('atmos*0.95'),
|
||||
'train' => $db->sqleval('train*0.95'),
|
||||
], 'city IN %li AND nation = %i', $cityIDList, $nationID);
|
||||
}
|
||||
|
||||
//민심30이하 공백지 처리
|
||||
$lostCities = [];
|
||||
foreach ($unsuppliedCities as $unsuppliedCity) {
|
||||
if ($unsuppliedCity['trust'] >= 30) {
|
||||
continue;
|
||||
}
|
||||
$lostCities[$unsuppliedCity['city']] = $unsuppliedCity;
|
||||
}
|
||||
|
||||
if ($lostCities) {
|
||||
foreach ($lostCities as $lostCity) {
|
||||
$josaYi = JosaUtil::pick($lostCity['name'], '이');
|
||||
$logger->pushGlobalHistoryLog("<R><b>【고립】</b></><G><b>{$lostCity['name']}</b></>{$josaYi} 보급이 끊겨 <R>미지배</> 도시가 되었습니다.");
|
||||
}
|
||||
$db->update('general', [
|
||||
'officer_level' => 1,
|
||||
'officer_city' => 0
|
||||
], 'officer_city IN %li', array_keys($lostCities));
|
||||
$db->update('city', [
|
||||
'nation' => 0,
|
||||
'officer_set' => 0,
|
||||
'conflict' => '{}',
|
||||
'term' => 0,
|
||||
'front' => 0
|
||||
], 'city IN %li', array_keys($lostCities));
|
||||
}
|
||||
|
||||
//접률감소, 건국제한-1
|
||||
$db->update('general_access_log', [
|
||||
'refresh_score_total' => $db->sqleval('floor(refresh_score_total*0.99)'),
|
||||
], true);
|
||||
$db->update('general', [
|
||||
'connect' => $db->sqleval('floor(connect*0.99)'),
|
||||
'makelimit' => $db->sqleval('greatest(0, makelimit - 1)'),
|
||||
], true);
|
||||
//전략제한-1, 외교제한-1, 세율동기화
|
||||
@@ -289,9 +219,6 @@ function preUpdateMonthly()
|
||||
$develcost = ($admin['year'] - $admin['startyear'] + 10) * 2;
|
||||
$gameStor->develcost = $develcost;
|
||||
|
||||
//매달 사망자 수입 결산
|
||||
processWarIncome();
|
||||
|
||||
//계략, 전쟁표시 해제
|
||||
$db->update('city', [
|
||||
'state' => $db->sqleval(<<<EOD
|
||||
@@ -376,7 +303,6 @@ function postUpdateMonthly(RandUtil $rng)
|
||||
WHERE g.nation = A.nation)
|
||||
+(select round(sum(dex1+dex2+dex3+dex4+dex5)/1000) from general where nation=A.nation)
|
||||
+(select round(sum(experience+dedication)/100) from general where nation=A.nation)
|
||||
+(select round(avg(connect)) from general where nation=A.nation)
|
||||
)/10)
|
||||
as power,
|
||||
(select sum(crew) from general where nation=A.nation) as totalCrew
|
||||
@@ -498,8 +424,6 @@ function postUpdateMonthly(RandUtil $rng)
|
||||
if ($admin['year'] >= $admin['startyear'] + 2) {
|
||||
checkWander($rng);
|
||||
}
|
||||
// 작위 업데이트
|
||||
updateNationState();
|
||||
updateGeneralNumber();
|
||||
refreshNationStaticInfo();
|
||||
// 천통여부 검사
|
||||
@@ -527,7 +451,7 @@ function checkWander(RandUtil $rng)
|
||||
|
||||
$wanderers = $db->queryFirstColumn('SELECT general.`no` FROM general LEFT JOIN nation ON general.nation = nation.nation WHERE nation.`level` = 0 AND general.`officer_level` = 12');
|
||||
|
||||
foreach (General::createGeneralObjListFromDB($wanderers) as $wanderer) {
|
||||
foreach (General::createObjListFromDB($wanderers) as $wanderer) {
|
||||
$wanderCmd = buildGeneralCommandClass('che_해산', $wanderer, $admin);
|
||||
if ($wanderCmd->hasFullConditionMet()) {
|
||||
$logger = $wanderer->getLogger();
|
||||
@@ -542,269 +466,6 @@ function checkWander(RandUtil $rng)
|
||||
}
|
||||
}
|
||||
|
||||
function updateNationState()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$history = array();
|
||||
$admin = $gameStor->getValues(['killturn', 'year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime']);
|
||||
$year = $admin['year'];
|
||||
$month = $admin['month'];
|
||||
$startYear = $admin['startyear'];
|
||||
|
||||
$assemblerCnts = [];
|
||||
|
||||
$nationCityCounts = [];
|
||||
foreach($db->queryAllLists('SELECT nation, count(*) FROM city WHERE LEVEL>=4 GROUP BY nation') as [$nationID, $cityCnt]){
|
||||
$nationCityCounts[$nationID] = $cityCnt;
|
||||
}
|
||||
|
||||
foreach ($db->queryAllLists('SELECT nation,count(no) FROM general WHERE npc = 5 GROUP BY nation') as [$nationID, $assemblerCnt]) {
|
||||
$assemblerCnts[$nationID] = $assemblerCnt;
|
||||
};
|
||||
|
||||
$nationLevelByCityCnt = [
|
||||
0, //방랑군
|
||||
1, //호족
|
||||
2, //군벌
|
||||
5, //주자사
|
||||
8, //주목
|
||||
11, //공
|
||||
16, //왕
|
||||
21, //황제
|
||||
];
|
||||
|
||||
foreach ($db->query('SELECT nation,name,level,tech,aux FROM nation') as $nation) {
|
||||
//TODO: level이 진관수이소중대특 체계를 벗어날 수 있음
|
||||
$nationID = $nation['nation'];
|
||||
$cityCnt = $nationCityCounts[$nationID] ?? 0;
|
||||
|
||||
/** @var int */
|
||||
$nationlevel = 0;
|
||||
foreach($nationLevelByCityCnt as $cmpNationLevel => $cmpCityCnt){
|
||||
if($cityCnt < $cmpCityCnt){
|
||||
break;
|
||||
}
|
||||
$nationlevel = $cmpNationLevel;
|
||||
}
|
||||
|
||||
if ($nationlevel > $nation['level']) {
|
||||
$levelDiff = $nationlevel - $nation['level'];
|
||||
$oldLevel = $nation['level'];
|
||||
$nation['level'] = $nationlevel;
|
||||
|
||||
$updateVals = [
|
||||
'level' => $nationlevel,
|
||||
'gold' => $db->sqleval('gold + %i', $nationlevel * 1000),
|
||||
'rice' => $db->sqleval('rice + %i', $nationlevel * 1000),
|
||||
];
|
||||
|
||||
$nationName = $nation['name'];
|
||||
$lordName = $db->queryFirstField('SELECT name FROM general WHERE nation = %i AND officer_level = 12', $nationID);
|
||||
|
||||
$oldNationLevelText = getNationLevel($oldLevel);
|
||||
$nationLevelText = getNationLevel($nationlevel);
|
||||
|
||||
$logger = new ActionLogger(0, $nationID, $year, $month, false);
|
||||
$josaYi = JosaUtil::pick($lordName, '이');
|
||||
|
||||
switch ($nationlevel) {
|
||||
case 7: //황제
|
||||
$josaRo = JosaUtil::pick($nationLevelText, '로');
|
||||
$logger->pushGlobalHistoryLog("<Y><b>【작위】</b></><D><b>{$nationName}</b></> {$oldNationLevelText} <Y>{$lordName}</>{$josaYi} <C>{$nationLevelText}</>{$josaRo} 옹립되었습니다.");
|
||||
$logger->pushNationalHistoryLog("<D><b>{$nationName}</b></> {$oldNationLevelText} <Y>{$lordName}</>{$josaYi} <C>{$nationLevelText}</>{$josaRo} 옹립");
|
||||
$auxVal = Json::decode($nation['aux']);
|
||||
$auxVal['can_국기변경'] = 1;
|
||||
$auxVal['can_국호변경'] = 1;
|
||||
$updateVals['aux'] = Json::encode($auxVal);
|
||||
break;
|
||||
case 6: //왕
|
||||
$josaRo = JosaUtil::pick($nationLevelText, '로');
|
||||
$logger->pushGlobalHistoryLog("<Y><b>【작위】</b></><D><b>{$nationName}</b></>의 <Y>{$lordName}</>{$josaYi} <C>$nationLevelText</>{$josaRo} 책봉되었습니다.");
|
||||
$logger->pushNationalHistoryLog("<D><b>{$nationName}</b></>의 <Y>{$lordName}</>{$josaYi} <C>$nationLevelText</>{$josaRo} 책봉");
|
||||
break;
|
||||
case 5: //공
|
||||
case 4: //주목
|
||||
case 3: //주자사
|
||||
$josaRo = JosaUtil::pick($nationLevelText, '로');
|
||||
$logger->pushGlobalHistoryLog("<Y><b>【작위】</b></><D><b>{$nationName}</b></>의 <Y>{$lordName}</>{$josaYi} <C>$nationLevelText</>{$josaRo} 임명되었습니다.");
|
||||
$logger->pushNationalHistoryLog("<D><b>{$nationName}</b></>의 <Y>{$lordName}</>{$josaYi} <C>$nationLevelText</>{$josaRo} 임명됨");
|
||||
break;
|
||||
case 2: //군벌
|
||||
$josaRa = JosaUtil::pick($nationName, '라');
|
||||
$josaRo = JosaUtil::pick($nationLevelText, '로');
|
||||
$logger->pushGlobalHistoryLog("<Y><b>【작위】</b></><Y>{$lordName}</>{$josaYi} 독립하여 <D><b>{$nationName}</b></>{$josaRa}는 <C>$nationLevelText</>{$josaRo} 나섰습니다.");
|
||||
$logger->pushNationalHistoryLog("<Y>{$lordName}</>{$josaYi} 독립하여 <D><b>{$nationName}</b></>{$josaRa}는 <C>$nationLevelText</>{$josaRo} 나서다");
|
||||
break;
|
||||
}
|
||||
|
||||
$db->update('nation', $updateVals, 'nation=%i', $nation['nation']);
|
||||
$logger->flush();
|
||||
|
||||
$turnRows = [];
|
||||
foreach (Util::range(getNationChiefLevel($nation['level']), 12) as $chiefLevel) {
|
||||
foreach (Util::range(GameConst::$maxChiefTurn) as $turnIdx) {
|
||||
$turnRows[] = [
|
||||
'nation_id' => $nation['nation'],
|
||||
'officer_level' => $chiefLevel,
|
||||
'turn_idx' => $turnIdx,
|
||||
'action' => '휴식',
|
||||
'arg' => null,
|
||||
'brief' => '휴식'
|
||||
];
|
||||
}
|
||||
}
|
||||
$db->insertIgnore('nation_turn', $turnRows);
|
||||
|
||||
if ($levelDiff) {
|
||||
//유니크 아이템 하나 돌리자
|
||||
$targetKillTurn = $admin['killturn'];
|
||||
$targetKillTurn -= 24 * 60 / $admin['turnterm'];
|
||||
$nationGenIDList = $db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation = %i AND killturn >= %i AND npc < 2',
|
||||
$nation['nation'],
|
||||
$targetKillTurn
|
||||
);
|
||||
$nationGenList = General::createGeneralObjListFromDB($nationGenIDList, ['belong', 'npc', 'aux'], 2);
|
||||
$chiefID = null;
|
||||
|
||||
$uniqueLotteryWeightList = [];
|
||||
|
||||
$relYear = $year - $startYear;
|
||||
$maxTrialCountByYear = 1;
|
||||
foreach (GameConst::$maxUniqueItemLimit as $tmpVals) {
|
||||
[$targetYear, $targetTrialCnt] = $tmpVals;
|
||||
if ($relYear < $targetYear) {
|
||||
break;
|
||||
}
|
||||
$maxTrialCountByYear = $targetTrialCnt;
|
||||
}
|
||||
foreach ($nationGenList as $nationGen) {
|
||||
if ($nationGen->getVar('officer_level') == 12) {
|
||||
$chiefID = $nationGen->getID();
|
||||
}
|
||||
$trialCnt = min($maxTrialCountByYear, count(GameConst::$allItems));
|
||||
|
||||
foreach ($nationGen->getItems() as $item) {
|
||||
if (!$item->isBuyable()) {
|
||||
$trialCnt -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
if ($trialCnt <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$score = $nationGen->getVar('belong') + 10;
|
||||
|
||||
if ($nationGen->getVar('officer_level') == 12) {
|
||||
$score += 60;
|
||||
} else if ($nationGen->getVar('officer_level') == 11) {
|
||||
$score += 30;
|
||||
} else if ($nationGen->getVar('officer_level') > 4) {
|
||||
$score += 15;
|
||||
}
|
||||
|
||||
$score *= 2 ** $trialCnt;
|
||||
|
||||
$uniqueLotteryWeightList[$nationGen->getID()] = [$nationGen, $score];
|
||||
}
|
||||
|
||||
$nationLevelUpRNG = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'nationLevelUp',
|
||||
$year,
|
||||
$month,
|
||||
$nationID
|
||||
)));
|
||||
|
||||
foreach (Util::range($levelDiff) as $idx) {
|
||||
if (!$uniqueLotteryWeightList) {
|
||||
break;
|
||||
}
|
||||
|
||||
/** @var General */
|
||||
$winnerObj = $nationLevelUpRNG->choiceUsingWeightPair($uniqueLotteryWeightList);
|
||||
unset($uniqueLotteryWeightList[$winnerObj->getID()]);
|
||||
|
||||
$givenUniqueRNG = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'givenUnique',
|
||||
$year,
|
||||
$month,
|
||||
$nationID,
|
||||
$winnerObj->getID(),
|
||||
)));
|
||||
giveRandomUniqueItem($givenUniqueRNG, $winnerObj, '작위보상');
|
||||
$winnerObj->applyDB($db);
|
||||
}
|
||||
|
||||
if ($chiefID) {
|
||||
$chiefObj = General::createGeneralObjFromDB($chiefID, ['belong', 'npc', 'aux'], 2);
|
||||
$chiefObj->increaseInheritancePoint(InheritanceKey::unifier, 250 * $levelDiff);
|
||||
$chiefObj->applyDB($db);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$assemblerCnt = $assemblerCnts[$nation['nation']] ?? 0;
|
||||
$maxAssemblerCnt = [
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 3,
|
||||
4 => 4,
|
||||
5 => 6,
|
||||
6 => 7,
|
||||
7 => 9
|
||||
][$nationlevel] ?? 0;
|
||||
|
||||
if ($assemblerCnt < $maxAssemblerCnt) {
|
||||
$lastAssemblerID = $gameStor->assembler_id ?? 0;
|
||||
|
||||
$troopLeaderRng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'troopLeader',
|
||||
$year,
|
||||
$month,
|
||||
$nationID
|
||||
)));
|
||||
|
||||
while ($assemblerCnt < $maxAssemblerCnt) {
|
||||
$lastAssemblerID += 1;
|
||||
$npcObj = new Scenario\GeneralBuilder(
|
||||
$troopLeaderRng,
|
||||
sprintf('부대장%4d', $lastAssemblerID),
|
||||
false,
|
||||
null,
|
||||
$nation['nation']
|
||||
);
|
||||
$npcObj->setAffinity(999)->setStat(10, 10, 10)
|
||||
->setSpecialSingle('척사')->setEgo('che_은둔')
|
||||
->setKillturn(70)->setGoldRice(0, 0)
|
||||
->setNPCType(5)->fillRemainSpecAsZero($admin);
|
||||
$npcObj->build($admin);
|
||||
$npcID = $npcObj->getGeneralID();
|
||||
|
||||
$db->insert('troop', [
|
||||
'troop_leader' => $npcID,
|
||||
'name' => $npcObj->getGeneralName(),
|
||||
'nation' => $nation['nation'],
|
||||
]);
|
||||
$db->update('general', [
|
||||
'troop' => $npcID
|
||||
], 'no=%i', $npcID);
|
||||
|
||||
$cmd = buildGeneralCommandClass('che_집합', General::createGeneralObjFromDB($npcID), $admin);
|
||||
_setGeneralCommand($cmd, iterator_to_array(Util::range(GameConst::$maxTurn)));
|
||||
$assemblerCnt += 1;
|
||||
$gameStor->assembler_id = $lastAssemblerID;
|
||||
}
|
||||
}
|
||||
}
|
||||
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
|
||||
}
|
||||
|
||||
function checkStatistic()
|
||||
{
|
||||
$db = DB::db();
|
||||
@@ -1037,7 +698,7 @@ function checkEmperior()
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month', 'isunited', 'conlimit']);
|
||||
$admin = $gameStor->getValues(['year', 'month', 'isunited', 'refreshLimit']);
|
||||
if ($admin['isunited'] != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -1082,7 +743,7 @@ function checkEmperior()
|
||||
}
|
||||
|
||||
$inheritPointManager = InheritancePointManager::getInstance();
|
||||
$allUserGenerals = General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
|
||||
$allUserGenerals = General::createObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
|
||||
foreach ($allUserGenerals as $genObj) {
|
||||
if ($genObj->getNationID() == $nationID) {
|
||||
if ($genObj->getVar('officer_level') > 4) {
|
||||
@@ -1090,14 +751,16 @@ function checkEmperior()
|
||||
};
|
||||
}
|
||||
}
|
||||
processSumInheritPointRank();
|
||||
|
||||
TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::United);
|
||||
|
||||
foreach ($allUserGenerals as $genObj) {
|
||||
$inheritPointManager->mergeTotalInheritancePoint($genObj);
|
||||
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
|
||||
}
|
||||
|
||||
$gameStor->isunited = 2;
|
||||
$gameStor->conlimit = $gameStor->conlimit * 100;
|
||||
$gameStor->refreshLimit = $gameStor->refreshLimit * 100;
|
||||
|
||||
foreach ($db->queryFirstColumn('SELECT no FROM general WHERE npc<2 AND age>=%i', GameConst::$minPushHallAge) as $hallGeneralNo) {
|
||||
CheckHall($hallGeneralNo);
|
||||
@@ -1109,7 +772,7 @@ function checkEmperior()
|
||||
|
||||
$chiefs = Util::convertArrayToDict(
|
||||
$db->query(
|
||||
'SELECT no,name,picture,belong,officer_level FROM general WHERE nation=%i AND officer_level >= 5',
|
||||
'SELECT no,npc,name,picture,belong,officer_level FROM general WHERE nation=%i AND officer_level >= 5',
|
||||
$nationID
|
||||
),
|
||||
'officer_level'
|
||||
@@ -1246,6 +909,34 @@ function checkEmperior()
|
||||
|
||||
//연감 월결산
|
||||
LogHistory();
|
||||
|
||||
$availableInvaderGame = false;
|
||||
foreach(CityConst::all() as $city){
|
||||
if($city->level == 4){
|
||||
$availableInvaderGame = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if($availableInvaderGame){
|
||||
$invaderMsgCnt = 2;
|
||||
foreach(range(12, 5, -1) as $chiefLevel){
|
||||
if(!key_exists($chiefLevel, $chiefs)){
|
||||
continue;
|
||||
}
|
||||
$targetChief = $chiefs[$chiefLevel];
|
||||
if($targetChief['npc'] >= 2){
|
||||
continue;
|
||||
}
|
||||
$invaderMsgs = RaiseInvaderMessage::buildRaiseInvaderMessage($targetChief['no']);
|
||||
foreach($invaderMsgs as $invaderMsg){
|
||||
$invaderMsg->send();
|
||||
}
|
||||
$invaderMsgCnt--;
|
||||
if($invaderMsgCnt <= 0){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function updateMaxDomesticCritical(General $general, $score)
|
||||
|
||||
@@ -12,6 +12,7 @@ function printLimitMsg($turntime)
|
||||
<head>
|
||||
<title>접속제한</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -118,6 +119,11 @@ function backButton()
|
||||
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('./')>돌아가기</button><br>";
|
||||
}
|
||||
|
||||
function gatewayButton()
|
||||
{
|
||||
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('../')>돌아가기</button><br>";
|
||||
}
|
||||
|
||||
function CoreBackButton()
|
||||
{
|
||||
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('v_chiefCenter.php')>돌아가기</button><br>";
|
||||
|
||||
+1
-57
@@ -25,6 +25,7 @@ function requireAdminPermissionHTML()
|
||||
<head>
|
||||
<title>관리메뉴</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -147,63 +148,6 @@ function allButton(bool $seizeNPCMode, array $opts = [])
|
||||
], $opts));
|
||||
}
|
||||
|
||||
|
||||
function commandButton(array $opts = [])
|
||||
{
|
||||
$session = Session::getInstance();
|
||||
$userID = Session::getUserID();
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
return '';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow("select no,nation,officer_level,belong,permission,penalty from general where owner=%i", $userID);
|
||||
|
||||
$nation = $db->queryFirstRow("select nation,level,color,secretlimit from nation where nation=%i", $me['nation']) ?? [
|
||||
'nation' => 0,
|
||||
'level' => 0,
|
||||
'secretlimit' => 99,
|
||||
'color' => '#000000'
|
||||
];
|
||||
|
||||
$bgColor = $nation['color'] ?? '#000000';
|
||||
$fgColor = newColor($bgColor);
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
$showSecret = false;
|
||||
$permission = checkSecretPermission($me);
|
||||
$btnClassForTournament = $opts['btnClass'];
|
||||
if ($opts['isTournamentApplicationOpen']) {
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForTournament = 'toolbarButton2';
|
||||
}
|
||||
}
|
||||
|
||||
$btnClassForBetting = $opts['btnClass'];
|
||||
if ($opts['isBettingActive']) {
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForBetting = 'toolbarButton2';
|
||||
}
|
||||
}
|
||||
|
||||
if ($permission >= 1) {
|
||||
$showSecret = true;
|
||||
} else if ($me['officer_level'] == 0) {
|
||||
$showSecret = false;
|
||||
}
|
||||
|
||||
return $templates->render('commandButton', array_merge([
|
||||
'bgColor' => $bgColor,
|
||||
'fgColor' => $fgColor,
|
||||
'meLevel' => $me['officer_level'],
|
||||
'nationLevel' => $nation['level'],
|
||||
'showSecret' => $showSecret,
|
||||
'permission' => $permission,
|
||||
'btnClassForTournament' => $btnClassForTournament,
|
||||
'btnClassForBetting' => $btnClassForBetting,
|
||||
], $opts));
|
||||
}
|
||||
|
||||
function formatWounded(int $value, int $wound): string
|
||||
{
|
||||
if ($wound == 0) {
|
||||
|
||||
+25
-283
@@ -4,173 +4,32 @@ namespace sammo;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
use Ds\Map;
|
||||
use sammo\Enums\ResourceType;
|
||||
use sammo\Event\Action;
|
||||
|
||||
/**
|
||||
* 시간 단위로 일어나는 이벤트들에 대한 함수 모음
|
||||
*/
|
||||
|
||||
|
||||
/** @deprecated */
|
||||
function processSumInheritPointRank(){
|
||||
$db = DB::db();
|
||||
|
||||
$generals = General::createGeneralObjListFromDB(null, null, 2);
|
||||
|
||||
$points = new Map();
|
||||
$points->allocate(count($generals));
|
||||
foreach($generals as $general){
|
||||
$generalID = $general->getID();
|
||||
$points[$generalID] = 0;
|
||||
}
|
||||
|
||||
foreach(InheritanceKey::cases() as $key){
|
||||
if($key === InheritanceKey::previous){
|
||||
continue;
|
||||
}
|
||||
$subPoints = InheritancePointManager::getInstance()->getInheritancePointFromAll($generals, $key);
|
||||
foreach($generals as $general){
|
||||
$generalID = $general->getID();
|
||||
$points[$generalID] += $subPoints[$generalID] ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
$pointsPairs = [];
|
||||
foreach($points as $generalID => $point){
|
||||
$pointsPairs[] = [
|
||||
'nation_id' => $generals[$generalID]->getNationID(),
|
||||
'general_id' => $generalID,
|
||||
'type' => RankColumn::inherit_point_earned_by_merge->value,
|
||||
'value' => $point,
|
||||
];
|
||||
}
|
||||
//XXX: multiple batch update가 제공되지 않으므로..
|
||||
$db->delete('rank_data', '`type` = %s', RankColumn::inherit_point_earned_by_merge->value);
|
||||
$db->insert('rank_data', $pointsPairs);
|
||||
|
||||
$db->query(
|
||||
'UPDATE `rank_data` D SET `value` = (SELECT SUM(`value`) FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` IN %ls) WHERE D.`type` = %s',
|
||||
[RankColumn::inherit_point_earned_by_action->value, RankColumn::inherit_point_earned_by_merge->value],
|
||||
RankColumn::inherit_point_earned->value
|
||||
);
|
||||
|
||||
$db->query(
|
||||
'UPDATE `rank_data` D SET `value` = (SELECT `value` FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` = %s) WHERE D.`type` = %s',
|
||||
RankColumn::inherit_point_spent_dynamic->value,
|
||||
RankColumn::inherit_point_spent->value
|
||||
);
|
||||
}
|
||||
|
||||
//1월마다 실행
|
||||
function processSpring() {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
// 1월엔 무조건 내정 1% 감소
|
||||
$db->update('city',[
|
||||
'dead'=>0,
|
||||
'agri'=>$db->sqleval('agri * 0.99'),
|
||||
'comm'=>$db->sqleval('comm * 0.99'),
|
||||
'secu'=>$db->sqleval('secu * 0.99'),
|
||||
'def'=>$db->sqleval('def * 0.99'),
|
||||
'wall'=>$db->sqleval('wall * 0.99'),
|
||||
],true);
|
||||
|
||||
//인구 증가
|
||||
popIncrease();
|
||||
|
||||
// > 10000 유지비 3%, > 1000 유지비 1%
|
||||
// 유지비 1%
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('IF(gold > 10000, gold * 0.97, gold * 0.99)')
|
||||
], 'gold > 1000');
|
||||
|
||||
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
|
||||
$db->update('nation', [
|
||||
'gold'=>$db->sqleval('IF(gold > 100000, gold * 0.95, IF(gold > 10000, gold * 0.97, gold * 0.99))')
|
||||
], 'gold > 1000');
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
|
||||
pushGlobalHistoryLog(["<R>★</>{$admin['year']}년 {$admin['month']}월: <S>모두들 즐거운 게임 하고 계신가요? ^^ <Y>매너 있는 플레이</> 부탁드리고, <M>지나친 훼접</>은 삼가주세요~</>"], $admin['year'], $admin['month']);
|
||||
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$e_env['currentEventID'] = 0;
|
||||
Action::build(["ProcessIncome", ResourceType::rice->value])->run($e_env);
|
||||
}
|
||||
|
||||
|
||||
/** @deprecated */
|
||||
function processGoldIncome() {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$adminLog = [];
|
||||
|
||||
|
||||
$nationList = $db->query('SELECT name,nation,capital,gold,level,rate_tmp,bill,type from nation');
|
||||
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
|
||||
$generalRawListByNation = Util::arrayGroupBy($db->query('SELECT no,name,nation,gold,officer_level,dedication,city FROM general WHERE npc != 5'), 'nation');
|
||||
|
||||
//국가별 처리
|
||||
foreach($nationList as $nation) {
|
||||
$nationID = $nation['nation'];
|
||||
|
||||
$generalRawList = $generalRawListByNation[$nationID];
|
||||
$income = getGoldIncome($nationID, $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$originoutcome = getOutcome(100, $generalRawList);
|
||||
$outcome= Util::round($nation['bill'] / 100 * $originoutcome);
|
||||
|
||||
// 실제 지급량 계산
|
||||
$nation['gold'] += $income;
|
||||
// 기본량도 안될경우
|
||||
if($nation['gold'] < GameConst::$basegold) {
|
||||
$realoutcome = 0;
|
||||
// 실지급률
|
||||
$ratio = 0;
|
||||
//기본량은 넘지만 요구량이 안될경우
|
||||
} elseif($nation['gold'] - GameConst::$basegold < $outcome) {
|
||||
$realoutcome = $nation['gold'] - GameConst::$basegold;
|
||||
$nation['gold'] = GameConst::$basegold;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
} else {
|
||||
$realoutcome = $outcome;
|
||||
$nation['gold'] -= $realoutcome;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
}
|
||||
$nation['gold'] = Util::valueFit($nation['gold'], GameConst::$basegold);
|
||||
$adminLog[] = StringUtil::padStringAlignRight((string)$nation['name'],12," ")
|
||||
." // 세금 : ".StringUtil::padStringAlignRight((string)$income,6," ")
|
||||
." // 세출 : ".StringUtil::padStringAlignRight((string)$originoutcome,6," ")
|
||||
." // 실제 : ".tab2((string)$realoutcome,6," ")
|
||||
." // 지급률 : ".tab2((string)round($ratio*100,2),5," ")
|
||||
." % // 결과금 : ".tab2((string)$nation['gold'],6," ");
|
||||
|
||||
$incomeText = number_format($income);
|
||||
$incomeLog = "이번 수입은 금 <C>$incomeText</>입니다.";
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->prev_income_gold = $income;
|
||||
|
||||
$db->update('nation', [
|
||||
'gold'=>$nation['gold']
|
||||
], 'nation=%i', $nationID);
|
||||
|
||||
// 각 장수들에게 지급
|
||||
foreach ($generalRawList as $rawGeneral) {
|
||||
$generalObj = new General($rawGeneral, null, null, null, $year, $month, false);
|
||||
$gold = Util::round(getBill($generalObj->getVar('dedication'))*$ratio);
|
||||
$generalObj->increaseVar('gold', $gold);
|
||||
|
||||
$logger = $generalObj->getLogger();
|
||||
if($generalObj->getVar('officer_level') > 4){
|
||||
$logger->pushGeneralActionLog($incomeLog, $logger::PLAIN);
|
||||
}
|
||||
|
||||
$goldText = number_format($gold);
|
||||
$logger->pushGeneralActionLog("봉급으로 금 <C>$goldText</>을 받았습니다.", $logger::PLAIN);
|
||||
$generalObj->applyDB($db);
|
||||
}
|
||||
}
|
||||
|
||||
$logger = new ActionLogger(0, 0, $year, $month);
|
||||
$logger->pushGlobalHistoryLog('<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.');
|
||||
$logger->flush();
|
||||
|
||||
pushAdminLog($adminLog);
|
||||
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$e_env['currentEventID'] = 0;
|
||||
Action::build(["ProcessIncome", ResourceType::gold->value])->run($e_env);
|
||||
}
|
||||
|
||||
function popIncrease() {
|
||||
@@ -304,29 +163,6 @@ function getGoldIncome(int $nationID, int $nationLevel, float $taxRate, int $cap
|
||||
return $cityIncome;
|
||||
}
|
||||
|
||||
function processWarIncome() {
|
||||
$db = DB::db();
|
||||
|
||||
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
|
||||
|
||||
foreach(getAllNationStaticInfo() as $nation){
|
||||
if($nation['level'] <= 0){
|
||||
continue;
|
||||
}
|
||||
$nationID = $nation['nation'];
|
||||
$income = getWarGoldIncome($nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$db->update('nation', [
|
||||
'gold'=>$db->sqleval('gold + %i', $income)
|
||||
], 'nation=%i', $nationID);
|
||||
}
|
||||
|
||||
// 10%수입, 20%부상병
|
||||
$db->update('city', [
|
||||
'pop'=>$db->sqleval('pop + dead * %d', 0.2),
|
||||
'dead'=>0
|
||||
], true);
|
||||
}
|
||||
|
||||
function getWarGoldIncome(string $nationType, array $cityList){
|
||||
$nationTypeObj = buildNationTypeClass($nationType);
|
||||
|
||||
@@ -338,115 +174,14 @@ function getWarGoldIncome(string $nationType, array $cityList){
|
||||
return $cityIncome;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//7월마다 실행
|
||||
function processFall() {
|
||||
$db = DB::db();
|
||||
|
||||
// 7월엔 무조건 내정 1% 감소
|
||||
$db->update('city',[
|
||||
'dead'=>0,
|
||||
'agri'=>$db->sqleval('agri * 0.99'),
|
||||
'comm'=>$db->sqleval('comm * 0.99'),
|
||||
'secu'=>$db->sqleval('secu * 0.99'),
|
||||
'def'=>$db->sqleval('def * 0.99'),
|
||||
'wall'=>$db->sqleval('wall * 0.99'),
|
||||
],true);
|
||||
|
||||
//인구 증가
|
||||
popIncrease();
|
||||
|
||||
// > 10000 유지비 3%, > 1000 유지비 1%
|
||||
// 유지비 1%
|
||||
$db->update('general', [
|
||||
'rice'=>$db->sqleval('IF(rice > 10000, rice * 0.97, rice * 0.99)')
|
||||
], 'rice > 1000');
|
||||
|
||||
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
|
||||
$db->update('nation', [
|
||||
'rice'=>$db->sqleval('IF(rice > 100000, rice * 0.95, IF(rice > 10000, rice * 0.97, rice * 0.99))')
|
||||
], 'rice > 1000');
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
function processRiceIncome() {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$adminLog = [];
|
||||
|
||||
$nationList = $db->query('SELECT name,level,nation,capital,rice,rate_tmp,bill,type from nation');
|
||||
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
|
||||
$generalRawListByNation = Util::arrayGroupBy($db->query('SELECT no,name,nation,rice,officer_level,dedication,city FROM general WHERE npc != 5'), 'nation');
|
||||
|
||||
//국가별 처리
|
||||
foreach($nationList as $nation) {
|
||||
$nationID = $nation['nation'];
|
||||
|
||||
$generalRawList = $generalRawListByNation[$nationID];
|
||||
$income = getRiceIncome($nation['nation'], $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$income += getWallIncome($nation['nation'], $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$originoutcome = getOutcome(100, $generalRawList);
|
||||
$outcome= Util::round($nation['bill'] / 100 * $originoutcome);
|
||||
|
||||
// 실제 지급량 계산
|
||||
$nation['rice'] += $income;
|
||||
// 기본량도 안될경우
|
||||
if($nation['rice'] < GameConst::$baserice) {
|
||||
$realoutcome = 0;
|
||||
// 실지급률
|
||||
$ratio = 0;
|
||||
//기본량은 넘지만 요구량이 안될경우
|
||||
} elseif($nation['rice'] - GameConst::$baserice < $outcome) {
|
||||
$realoutcome = $nation['rice'] - GameConst::$baserice;
|
||||
$nation['rice'] = GameConst::$baserice;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
} else {
|
||||
$realoutcome = $outcome;
|
||||
$nation['rice'] -= $realoutcome;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
}
|
||||
$nation['rice'] = Util::valueFit($nation['rice'], GameConst::$baserice);
|
||||
$adminLog[] = StringUtil::padStringAlignRight($nation['name'],12," ")
|
||||
." // 세곡 : ".StringUtil::padStringAlignRight((string)$income,6," ")
|
||||
." // 세출 : ".StringUtil::padStringAlignRight((string)$originoutcome,6," ")
|
||||
." // 실제 : ".tab2((string)$realoutcome,6," ")
|
||||
." // 지급률 : ".tab2((string)round($ratio*100,2),5," ")
|
||||
." % // 결과곡 : ".tab2((string)$nation['rice'],6," ");
|
||||
|
||||
$incomeText = number_format($income);
|
||||
$incomeLog = "이번 수입은 쌀 <C>$incomeText</>입니다.";
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->prev_income_rice = $income;
|
||||
|
||||
$db->update('nation', [
|
||||
'rice'=>$nation['rice']
|
||||
], 'nation=%i', $nationID);
|
||||
|
||||
// 각 장수들에게 지급
|
||||
foreach ($generalRawList as $rawGeneral) {
|
||||
$generalObj = new General($rawGeneral, null, null, null, $year, $month, false);
|
||||
$rice = Util::round(getBill($generalObj->getVar('dedication'))*$ratio);
|
||||
$generalObj->increaseVar('rice', $rice);
|
||||
|
||||
$logger = $generalObj->getLogger();
|
||||
if($generalObj->getVar('officer_level') > 4){
|
||||
$logger->pushGeneralActionLog($incomeLog, $logger::PLAIN);
|
||||
}
|
||||
$riceText = number_format($rice);
|
||||
$logger->pushGeneralActionLog("봉급으로 쌀 <C>$riceText</>을 받았습니다.", $logger::PLAIN);
|
||||
$generalObj->applyDB($db);
|
||||
}
|
||||
}
|
||||
|
||||
$logger = new ActionLogger(0, 0, $year, $month);
|
||||
$logger->pushGlobalHistoryLog('<W><b>【지급】</b></>가을이 되어 봉록에 따라 군량이 지급됩니다.');
|
||||
$logger->flush();
|
||||
|
||||
pushAdminLog($adminLog);
|
||||
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$e_env['currentEventID'] = 0;
|
||||
Action::build(["ProcessIncome", ResourceType::rice->value])->run($e_env);
|
||||
}
|
||||
|
||||
function getRiceIncome(int $nationID, int $nationLevel, float $taxRate, int $capitalID, string $nationType, ?array $cityList) {
|
||||
@@ -629,7 +364,14 @@ function disaster(RandUtil $rng) {
|
||||
$logger->flush();
|
||||
|
||||
if (!$isGood) {
|
||||
$generalListByCity = Util::arrayGroupBy($db->query('SELECT no, name, nation, city, officer_level, injury, leadership, strength, intel, horse, weapon, book, item, crew, crewtype, atmos, train, special, special2 FROM general WHERE city IN %li', Util::squeezeFromArray($targetCityList, 'city')), 'city');
|
||||
[$queryColumns,,] = General::mergeQueryColumn();
|
||||
$generalListByCity = Util::arrayGroupBy(
|
||||
$db->query(
|
||||
'SELECT %l FROM general WHERE city IN %li',
|
||||
Util::formatListOfBackticks($queryColumns),
|
||||
Util::squeezeFromArray($targetCityList, 'city')
|
||||
),
|
||||
'city');
|
||||
//NOTE: 쿼리 1번이지만 복잡하기 vs 쿼리 여러번이지만 조금 더 깔끔하기
|
||||
foreach ($targetCityList as $city) {
|
||||
$affectRatio = Util::valueFit($city['secu'] / $city['secu_max'] / 0.8, 0, 1);
|
||||
@@ -648,7 +390,7 @@ function disaster(RandUtil $rng) {
|
||||
|
||||
$generalList = array_map(
|
||||
function($rawGeneral) use ($city, $year, $month){
|
||||
return new General($rawGeneral, null, $city, null, $year, $month, false);
|
||||
return new General($rawGeneral, null, null, $city, null, $year, $month, false);
|
||||
},
|
||||
$generalListByCity[$city['city']]??[]
|
||||
);
|
||||
|
||||
@@ -882,7 +882,7 @@ function setGift($tnmt_type, $tnmt, $phase)
|
||||
//포상 장수 이름, 금액
|
||||
$resultHelper[$generalID]['reward'] += $cost;
|
||||
$resultHelper[$generalID]['msg'] = "<span class='ev_highlight'>4강 진출</span>";
|
||||
General::createGeneralObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
|
||||
General::createObjFromDB($generalID)->increaseInheritancePoint(InheritanceKey::tournament, 10);
|
||||
}
|
||||
//결승자 명성 돈
|
||||
$cost = $admin['develcost'] * 6;
|
||||
@@ -946,7 +946,7 @@ function setGift($tnmt_type, $tnmt, $phase)
|
||||
$winnerLogger->pushGlobalHistoryLog("<B><b>【대회】</b></><C>{$tp}</> 대회에서 <Y>{$winner['name']}</>{$josaYiWinner} <C>우승</>, <Y>{$runnerUp['name']}</>{$josaYiRunnerUp} <C>준우승</>을 차지하여 천하에 이름을 떨칩니다!", ActionLogger::EVENT_YEAR_MONTH);
|
||||
$winnerLogger->pushGlobalHistoryLog("<B><b>【대회】</b></><C>{$tp}</> 대회의 <S>우승자</>에게는 <C>{$winnerRewardText}</>, <S>준우승자</>에겐 <C>{$runnerUpRewardText}</>의 <S>상금</>과 약간의 <S>명성</>이 주어집니다!", ActionLogger::EVENT_YEAR_MONTH);
|
||||
|
||||
$generalObjList = General::createGeneralObjListFromDB(array_keys($resultHelper));
|
||||
$generalObjList = General::createObjListFromDB(array_keys($resultHelper));
|
||||
|
||||
foreach ($resultHelper as $generalID => $general) {
|
||||
$rewardText = number_format($general['reward']);
|
||||
|
||||
+21
-429
@@ -2,452 +2,44 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\DTO\VoteInfo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
Session::requireLogin()->loginGame()->setReadOnly();
|
||||
|
||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
$mapName = GameConst::$mapName;
|
||||
|
||||
increaseRefresh("메인", 1);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
if (!$userID) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
//턴 실행.
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,con,turntime,newmsg,newvote,`officer_level` from general where owner = %i',
|
||||
$userID
|
||||
);
|
||||
|
||||
//그새 사망이면
|
||||
if ($me === null) {
|
||||
$session->logoutGame();
|
||||
header('Location: ../');
|
||||
die();
|
||||
}
|
||||
|
||||
$gameStor->cacheAll(true);
|
||||
|
||||
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
|
||||
$db->update('general', [
|
||||
'newmsg' => 0,
|
||||
'newvote' => 0
|
||||
], 'owner=%i', $userID);
|
||||
}
|
||||
|
||||
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($me['no']);
|
||||
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
|
||||
$scenario = $gameStor->scenario_text;
|
||||
|
||||
$nationID = $generalObj->getNationID();
|
||||
if ($nationID) {
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->cacheAll();
|
||||
}
|
||||
|
||||
if ($gameStor->extended_general == 0) {
|
||||
$extend = "표준";
|
||||
} else {
|
||||
$extend = "확장";
|
||||
}
|
||||
if ($gameStor->fiction == 0) {
|
||||
$fiction = "사실";
|
||||
} else {
|
||||
$fiction = "가상";
|
||||
}
|
||||
if ($gameStor->npcmode == 0) {
|
||||
$npcmode = "불가능";
|
||||
} else if ($gameStor->npcmode == 1) {
|
||||
$npcmode = "가능";
|
||||
} else {
|
||||
$npcmode = "선택 생성";
|
||||
}
|
||||
$color = "cyan";
|
||||
$serverName = UniqueConst::$serverName;
|
||||
$serverCnt = $gameStor->server_cnt;
|
||||
|
||||
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
|
||||
$isTournamentActive = $gameStor->tournament > 0;
|
||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
||||
$isBettingActive = $gameStor->tournament == 6;
|
||||
|
||||
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
|
||||
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
|
||||
|
||||
$autorunUser = ($gameStor->autorun_user) ?? [];
|
||||
$otherTextInfo = [];
|
||||
|
||||
if ($gameStor->join_mode == 'onlyRandom') {
|
||||
$otherTextInfo[] = '랜덤 임관 전용';
|
||||
}
|
||||
if ($autorunUser['limit_minutes'] ?? false) {
|
||||
$otherTextInfo[] = getAutorunInfo($autorunUser);
|
||||
}
|
||||
|
||||
if (!$otherTextInfo) {
|
||||
$otherTextInfo = '표준';
|
||||
} else {
|
||||
$otherTextInfo = join(', ', $otherTextInfo);
|
||||
}
|
||||
|
||||
$lastVoteID = $gameStor->lastVote;
|
||||
$lastVote = null;
|
||||
if ($lastVoteID) {
|
||||
$voteStor = KVStorage::getStorage($db, 'vote');
|
||||
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
|
||||
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
|
||||
$lastVote = null;
|
||||
}
|
||||
}
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= $serverName ?>: 메인</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS('d_shared/base_map.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', 'v_main', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printCSS('css/map.css') ?>
|
||||
<title><?= UniqueConst::$serverName ?>: 메인</title>
|
||||
<?= WebUtil::printStaticValues([
|
||||
//deprecated, staticValues를 이용할 것
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'staticValues' => [
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'commandList' => getCommandTable($generalObj),
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
'serverName' => UniqueConst::$serverName,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
]
|
||||
]) ?>
|
||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
|
||||
], false) ?>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS("js/map/theme_{$mapName}.js") ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', 'v_front', true) ?>
|
||||
</head>
|
||||
|
||||
<body class="img_back sam-color-<?= $nationColorType ?>">
|
||||
<div id="container" class="bg0">
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
|
||||
</div>
|
||||
<div class="tb_layout row gx-0">
|
||||
<div id="server_title" class="row py-2 center">
|
||||
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
|
||||
</div>
|
||||
|
||||
<div class="row center gx-0">
|
||||
<div class="s-border-t col py-2 col-8 col-md-4" style="color:<?= $color ?>;">
|
||||
<?= $scenario ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
NPC선택 : <?= $npcmode ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
기타 설정: <?= $otherTextInfo ?>
|
||||
</div>
|
||||
|
||||
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(2) ?></div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2">턴당 갱신횟수 : <?= $gameStor->conlimit ?>회</div>
|
||||
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(3) ?></div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-4">
|
||||
<?php if ($isTournamentActive) : ?>
|
||||
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-2">
|
||||
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-2">
|
||||
<?php if ($auctionCount > 0) : ?>
|
||||
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>진행중 거래 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-4 vote-cell">
|
||||
<?php
|
||||
?>
|
||||
<?php if ($lastVote === null) : ?>
|
||||
<span style='color:magenta'>진행중 설문 없음</span>
|
||||
<?php else : ?>
|
||||
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t py-2" id="nation-msg-position">
|
||||
<div class="px-2">【 국가방침 】</div>
|
||||
<div id='nation-msg-box'>
|
||||
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">
|
||||
【 접속자 】<?= onlinegen($generalObj) ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
|
||||
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
|
||||
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
|
||||
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
|
||||
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
|
||||
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php elseif ($session->userGrade == 4) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
<div id="map_view" class="gx-0">
|
||||
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
|
||||
<div class="view-item" id="reservedCommandZone">
|
||||
<div id="reservedCommandList"></div>
|
||||
<div id="actionMiniPlate" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
|
||||
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
|
||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
||||
<div id="generalCommandButton" class="row gx-0">
|
||||
<div class="buttonPlate bg2">
|
||||
<?= commandButton([
|
||||
'splitBtnBegin' => '<div class="btn-group">',
|
||||
'splitBtnEnd' => '</div>',
|
||||
'splitZoneSign' => '<button type="button" class="btn btn-sammo-nation dropdown-toggle dropdown-toggle-split" data-bs-toggle="dropdown" aria-expanded="false"><span class="visually-hidden">Toggle Dropdown</span></button>',
|
||||
'splitZoneBegin' => '<ul class="dropdown-menu dropdown-menu-end">',
|
||||
'splitZoneEnd' => '</ul>',
|
||||
'splitSubBtnBegin' => '<li>',
|
||||
'splitSubBtnEnd' => '</li>',
|
||||
'btnClass' => 'btn btn-sammo-nation',
|
||||
'btnSplitClass' => 'dropdown-item',
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive
|
||||
])
|
||||
?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="actionMiniPlateSub" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
|
||||
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col-md-6" id="general_public_record-position">
|
||||
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
|
||||
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
|
||||
</div>
|
||||
<div class="col-md-6" id="general_log-position">
|
||||
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
|
||||
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
|
||||
</div>
|
||||
<div class="col-12" id="world_history-position">
|
||||
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
|
||||
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
|
||||
|
||||
<div id="message_board" class="row gx-0">
|
||||
<div class="message_input_form bg0 gx-0 row">
|
||||
<div id="mailbox_list-col" class="col-6 col-md-2 d-grid">
|
||||
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
|
||||
</select>
|
||||
</div>
|
||||
<div id="msg_input-col" class="col-12 col-md-8 d-grid">
|
||||
<input type="text" id="msg_input" maxlength="99" class="form-control">
|
||||
</div>
|
||||
<div id="msg_submit-col" class="col-6 col-md-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&갱신</button></div>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="public_talk_position"></a>
|
||||
<div class="board_header bg0">전체 메시지(최고99자)</div>
|
||||
<section class="public_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="national_talk_position"></a>
|
||||
<div class="board_header bg0">국가 메시지(최고99자)</div>
|
||||
<section class="national_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="private_talk_position"></a>
|
||||
<div class="board_header bg0">개인 메시지(최고99자)</div>
|
||||
<section class="private_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="diplomacy_talk_position"></a>
|
||||
<div class="board_header bg0">외교 메시지(최고99자)</div>
|
||||
<section class="diplomacy_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php
|
||||
if ($con == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
}
|
||||
if ($me['newmsg'] == 1) {
|
||||
MessageBox("새로운 서신이 도착했습니다!");
|
||||
}
|
||||
if ($me['newvote'] == 1) {
|
||||
$develcost = $gameStor->develcost * 5;
|
||||
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
|
||||
}
|
||||
?>
|
||||
</div>
|
||||
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-md-none p-0" id="navbar500">
|
||||
<div class="container-fluid px-0">
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="navbar-nav me-auto mx-auto">
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
외부 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
|
||||
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
국가 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
||||
<?= commandButton([
|
||||
'btnBegin' => '<li>',
|
||||
'btnEnd' => '</li>',
|
||||
'splitMainBegin' => '<div class="d-none">',
|
||||
'splitMainEnd' => '</div>',
|
||||
'splitSubBtnBegin' => '<li>',
|
||||
'splitSubBtnEnd' => '</li>',
|
||||
'btnClass' => 'dropdown-item',
|
||||
'btnSplitClass' => 'dropdown-item',
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive
|
||||
]) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
빠른 이동
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
|
||||
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
|
||||
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
|
||||
<li><span> </span></li>
|
||||
<li><a class="dropdown-item disabled">메시지</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
|
||||
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
+3
-2
@@ -28,6 +28,7 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
<head>
|
||||
<title>설치</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
@@ -38,8 +39,8 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
|
||||
<body>
|
||||
<div class="container">
|
||||
<h1 class="row justify-content-md-center">삼국지 모의전투 HiDCHe 리셋</h1>
|
||||
<div class="row justify-content-md-center">
|
||||
<h1 class="row justify-content-lg-center">삼국지 모의전투 HiDCHe 리셋</h1>
|
||||
<div class="row justify-content-lg-center">
|
||||
|
||||
<div class="col col-lg-8">
|
||||
<div class="card" id="game_form_card">
|
||||
|
||||
+3
-2
@@ -21,6 +21,7 @@ if ($session->userGrade == 5) {
|
||||
<head>
|
||||
<title>설치</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
@@ -31,8 +32,8 @@ if ($session->userGrade == 5) {
|
||||
|
||||
<body>
|
||||
<div class="container" style="min-width:720px;">
|
||||
<h1 class="row justify-content-md-center">삼국지 모의전투 HiDCHe 리셋</h1>
|
||||
<div class="row justify-content-md-center">
|
||||
<h1 class="row justify-content-lg-center">삼국지 모의전투 HiDCHe 리셋</h1>
|
||||
<div class="row justify-content-lg-center">
|
||||
|
||||
<div class="col col-lg-8">
|
||||
<div class="card" id="db_form_card">
|
||||
|
||||
@@ -17,10 +17,13 @@ $text = Util::getPost('text');
|
||||
|
||||
increaseRefresh("회의실", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, nation, name, officer_level, permission, con, turntime, belong, penalty, `picture`,`imgsvr` FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, nation, name, officer_level, permission, refresh_score, turntime, belong, penalty, `picture`,`imgsvr` FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
@@ -50,7 +53,7 @@ if($permission < 0){
|
||||
'result'=>false,
|
||||
'reason'=>'국가에 소속되어있지 않습니다.'
|
||||
]);
|
||||
|
||||
|
||||
}
|
||||
else if ($isSecretBoard && $permission < 2) {
|
||||
Json::die([
|
||||
|
||||
@@ -16,10 +16,13 @@ $text = Util::getPost('text');
|
||||
|
||||
increaseRefresh("회의실", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, nation, name, officer_level, permission, con, turntime, belong, penalty FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, nation, name, officer_level, permission, refresh_score, turntime, belong, penalty FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
@@ -58,7 +61,7 @@ if($permission < 0){
|
||||
'result'=>false,
|
||||
'reason'=>'국가에 소속되어있지 않습니다.'
|
||||
]);
|
||||
|
||||
|
||||
}
|
||||
else if ($isSecretBoard && $permission < 2) {
|
||||
Json::die([
|
||||
|
||||
@@ -16,11 +16,14 @@ $isSecretBoard = Util::getPost('isSecret', 'bool', false);
|
||||
|
||||
increaseRefresh("회의실", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, nation, officer_level, permission, con, turntime, belong, penalty FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, nation, officer_level, permission, refresh_score, turntime, belong, penalty FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
@@ -33,7 +36,7 @@ if($permission < 0){
|
||||
'result'=>false,
|
||||
'reason'=>'국가에 소속되어있지 않습니다.'
|
||||
]);
|
||||
|
||||
|
||||
}
|
||||
else if ($isSecretBoard && $permission < 2) {
|
||||
Json::die([
|
||||
@@ -72,4 +75,3 @@ Json::die([
|
||||
'articles'=>$articles,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
|
||||
|
||||
@@ -17,10 +17,13 @@ $letterNo = Util::getPost('letterNo', 'int');
|
||||
|
||||
increaseRefresh("외교부", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
|
||||
@@ -16,11 +16,14 @@ $isSecretBoard = Util::getPost('isSecret', 'bool', false);
|
||||
|
||||
increaseRefresh("외교부", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, nation, officer_level, permission, con, turntime, belong, penalty FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, nation, officer_level, permission, refresh_score, turntime, belong, penalty FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
@@ -33,7 +36,7 @@ if($permission < 0){
|
||||
'result'=>false,
|
||||
'reason'=>'국가에 소속되어있지 않습니다.'
|
||||
]);
|
||||
|
||||
|
||||
}
|
||||
|
||||
$letters = [];
|
||||
@@ -83,4 +86,3 @@ Json::die([
|
||||
'myNationID'=>$me['nation'],
|
||||
'reason'=>'success'
|
||||
]);
|
||||
|
||||
|
||||
@@ -22,10 +22,13 @@ $reason = Util::getPost('reason', 'string', '');
|
||||
|
||||
increaseRefresh("외교부", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
|
||||
@@ -17,10 +17,13 @@ $letterNo = Util::getPost('letterNo', 'int');
|
||||
|
||||
increaseRefresh("외교부", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
|
||||
@@ -24,10 +24,13 @@ if($prevNo < 1){
|
||||
$prevNo = null;
|
||||
}
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, name, nation, officer_level, permission, con, turntime, belong, penalty, picture, imgsvr FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, name, nation, officer_level, permission, refresh_score, turntime, belong, penalty, picture, imgsvr FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
|
||||
@@ -33,12 +33,15 @@ if($generalID <= 0 || $reqTo <= 0){
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,permission,penalty from general where owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,nation,officer_level,refresh_score,turntime,belong,permission,penalty FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
$nationID = $me['nation'];
|
||||
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'접속 제한입니다.'
|
||||
@@ -61,7 +64,7 @@ if($generalID !== $targetID){
|
||||
'reason'=>'권한이 부족합니다. 수뇌부가 아니거나 사관년도가 부족합니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
if($testGeneralNationID !== $nationID){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
|
||||
+22
-14
@@ -199,17 +199,25 @@ if($reserve_open){
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die(ResetHelper::buildScenario(
|
||||
$turnterm,
|
||||
$sync,
|
||||
$scenario,
|
||||
$fiction,
|
||||
$extend,
|
||||
$block_general_create,
|
||||
$npcmode,
|
||||
$show_img_level,
|
||||
!!$tournament_trig,
|
||||
$join_mode,
|
||||
TimeUtil::now(),
|
||||
$autorun_user
|
||||
));
|
||||
try{
|
||||
Json::die(ResetHelper::buildScenario(
|
||||
$turnterm,
|
||||
$sync,
|
||||
$scenario,
|
||||
$fiction,
|
||||
$extend,
|
||||
$block_general_create,
|
||||
$npcmode,
|
||||
$show_img_level,
|
||||
!!$tournament_trig,
|
||||
$join_mode,
|
||||
TimeUtil::now(),
|
||||
$autorun_user
|
||||
));
|
||||
}
|
||||
catch(\Exception $e){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$e->getMessage()
|
||||
]);
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralLiteQueryMode;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
@@ -45,12 +47,7 @@ if($destGeneralID==0){
|
||||
$general->setVar('nation', $nationID);
|
||||
}
|
||||
else{
|
||||
$general = General::createGeneralObjFromDB($destGeneralID, [
|
||||
'name', 'leadership', 'strength', 'intel', 'gold','rice',
|
||||
'troop','officer_level','npc','picture','imgsvr',
|
||||
'permission','penalty','belong', 'crewtype',
|
||||
'experience', 'dedication', 'betray', 'dedlevel', 'explevel', 'makelimit', 'aux',
|
||||
], 1);
|
||||
$general = General::createObjFromDB($destGeneralID);
|
||||
|
||||
if($general instanceof DummyGeneral){
|
||||
Json::die([
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -86,6 +88,11 @@ $db->update('general', [
|
||||
'owner'=>$userID,
|
||||
'aux'=>Json::encode($genAux)
|
||||
], 'owner <= 0 AND npc = 2 AND no = %i', $pick);
|
||||
$db->insertIgnore('general_access_log', [
|
||||
GeneralAccessLogColumn::generalID->value => $pick,
|
||||
GeneralAccessLogColumn::userID->value => $userID,
|
||||
GeneralAccessLogColumn::lastRefresh->value => $now,
|
||||
]);
|
||||
|
||||
if(!$db->affectedRows()){
|
||||
Json::die([
|
||||
|
||||
@@ -36,15 +36,19 @@ if($tnmt < 0 || $tnmt > 1){
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$me = General::createGeneralObjFromDB($generalID);
|
||||
$me = General::createObjFromDB($generalID);
|
||||
|
||||
|
||||
if($defence_train !== $me->getVar('defence_train')){
|
||||
if($defence_train == 999){
|
||||
$me->increaseVar('myset', -1);
|
||||
$me->setVar('defence_train', $defence_train);
|
||||
$me->increaseVarWithLimit('train', -3, 20);
|
||||
$me->increaseVarWithLimit('atmos', -6, 20);
|
||||
$affectedTrain = -3;
|
||||
$affectedAtmos = -6;
|
||||
$affectedTrain = $me->onCalcDomestic('changeDefenceTrain', "train{$defence_train}", $affectedTrain);
|
||||
$affectedAtmos = $me->onCalcDomestic('changeDefenceTrain', "atmos{$defence_train}", $affectedAtmos);
|
||||
$me->increaseVarWithLimit('train', $affectedTrain, 20, GameConst::$maxTrainByWar);
|
||||
$me->increaseVarWithLimit('atmos', $affectedAtmos, 20, GameConst::$maxAtmosByWar);
|
||||
}
|
||||
else{
|
||||
$me->increaseVar('myset', -1);
|
||||
|
||||
@@ -39,7 +39,10 @@ if (!$data || !is_array($data)) {
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no, name, npc, nation, city, officer_level, con, turntime, belong, permission, penalty FROM general WHERE owner=%i', $userID);
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no, name, npc, nation, city, officer_level, refresh_score, turntime, belong, permission, penalty FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
|
||||
|
||||
$nationID = $me['nation'];
|
||||
|
||||
+277
-220
@@ -1,4 +1,5 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use Ds\Map;
|
||||
@@ -15,48 +16,48 @@ $userID = Session::getUserID();
|
||||
increaseRefresh("시뮬레이터", 0);
|
||||
|
||||
$query = Util::getPost('query');
|
||||
if($query === null){
|
||||
if ($query === null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'입력값이 없습니다.'
|
||||
'result' => false,
|
||||
'reason' => '입력값이 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$action = Util::getPost('action');
|
||||
if($action === null || !in_array($action, ['reorder', 'battle'])){
|
||||
if ($action === null || !in_array($action, ['reorder', 'battle'])) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'원하는 동작이 지정되지 않았습니다.'
|
||||
'result' => false,
|
||||
'reason' => '원하는 동작이 지정되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$query = Json::decode($query);
|
||||
if($query === null){
|
||||
if ($query === null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 JSON입니다.'
|
||||
'result' => false,
|
||||
'reason' => '올바르지 않은 JSON입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$defaultCheck = [
|
||||
'required'=>[
|
||||
'required' => [
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation',
|
||||
'year', 'month', 'repeatCnt'
|
||||
],
|
||||
'integer'=>[
|
||||
'year','month','repeatCnt'
|
||||
'integer' => [
|
||||
'year', 'month', 'repeatCnt'
|
||||
],
|
||||
'between'=>[
|
||||
'between' => [
|
||||
['month', [1, 12]]
|
||||
],
|
||||
'in'=>[
|
||||
'in' => [
|
||||
['repeatCnt', [1, 1000]]
|
||||
],
|
||||
'min'=>[
|
||||
'min' => [
|
||||
['year', 0]
|
||||
],
|
||||
'array'=>[
|
||||
'array' => [
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation'
|
||||
],
|
||||
@@ -64,10 +65,10 @@ $defaultCheck = [
|
||||
|
||||
$v = new Validator($query);
|
||||
$v->rules($defaultCheck);
|
||||
if(!$v->validate()){
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
@@ -86,20 +87,110 @@ $rawDefenderNation = $query['defenderNation'];
|
||||
|
||||
$warSeed = $query['seed'] ?? '';
|
||||
|
||||
$cityCheck = [
|
||||
'required' => [
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'trust', 'level',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'dead', 'state', 'conflict',
|
||||
],
|
||||
'numeric' => [
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
|
||||
],
|
||||
'integer' => [
|
||||
'city', 'nation', 'supply',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'state',
|
||||
],
|
||||
'min' => [
|
||||
['def', 0],
|
||||
['wall', 0],
|
||||
['trust', 0],
|
||||
['pop', 0],
|
||||
['comm', 0],
|
||||
['secu', 0],
|
||||
['city', 1],
|
||||
['nation', 0]
|
||||
],
|
||||
'in' => [
|
||||
['level', array_keys(getCityLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerCity);
|
||||
$v->rules($cityCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[출병도시]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderCity);
|
||||
$v->rules($cityCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[수비도시]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$nationCheck = [
|
||||
'required' => [
|
||||
'type', 'tech', 'level', 'capital',
|
||||
'nation', 'name', 'gold', 'rice', 'gennum'
|
||||
],
|
||||
'integer' => [
|
||||
'level', 'capital', 'nation', 'gennum',
|
||||
],
|
||||
'numeric' => [
|
||||
'tech', 'gold', 'rice'
|
||||
],
|
||||
'min' => [
|
||||
['tech', 0],
|
||||
['gold', 0],
|
||||
['rice', 0],
|
||||
['gennum', 1],
|
||||
],
|
||||
'in' => [
|
||||
['type', GameConst::$availableNationType],
|
||||
['level', array_keys(getNationLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerNation);
|
||||
$v->rules($nationCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[출병국]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderNation);
|
||||
$v->rules($nationCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[수비국]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$generalCheck = [
|
||||
'required'=>[
|
||||
'required' => [
|
||||
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
|
||||
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
|
||||
'recent_war', 'warnum', 'killnum', 'killcrew',
|
||||
],
|
||||
'integer'=>[
|
||||
'integer' => [
|
||||
'no', 'nation', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
|
||||
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
|
||||
'warnum', 'killnum', 'killcrew',
|
||||
],
|
||||
'min'=>[
|
||||
'min' => [
|
||||
['no', 1],
|
||||
['nation', 1],
|
||||
['crew', 0],
|
||||
@@ -118,14 +209,14 @@ $generalCheck = [
|
||||
['killnum', 0],
|
||||
['killcrew', 0],
|
||||
],
|
||||
'between'=>[
|
||||
'between' => [
|
||||
['train', [40, GameConst::$maxTrainByWar]],
|
||||
['atmos', [40, GameConst::$maxAtmosByWar]],
|
||||
['explevel', [0, 300]],
|
||||
['injury', [0, 80]],
|
||||
['officer_level', [1, 12]]
|
||||
],
|
||||
'in'=>[
|
||||
'in' => [
|
||||
['personal', array_merge(GameConst::$availablePersonality, GameConst::$optionalPersonality)],
|
||||
['special2', array_merge(GameConst::$availableSpecialWar, GameConst::$optionalSpecialWar)],
|
||||
['crewtype', array_keys(GameUnitConst::all())],
|
||||
@@ -134,11 +225,11 @@ $generalCheck = [
|
||||
['book', array_merge(array_keys(GameConst::$allItems['book']), ['None'])],
|
||||
['item', array_merge(array_keys(GameConst::$allItems['item']), ['None'])],
|
||||
],
|
||||
'array'=>['inheritBuff'],
|
||||
'array' => ['inheritBuff'],
|
||||
];
|
||||
|
||||
$inheritBuffCheck = [
|
||||
'between'=>[
|
||||
'between' => [
|
||||
[TriggerInheritBuff::WAR_AVOID_RATIO, [0, 5]],
|
||||
[TriggerInheritBuff::WAR_CRITICAL_RATIO, [0, 5]],
|
||||
[TriggerInheritBuff::WAR_MAGIC_TRIAL_PROB, [0, 5]],
|
||||
@@ -149,49 +240,67 @@ $inheritBuffCheck = [
|
||||
]
|
||||
];
|
||||
|
||||
if(!$warSeed){
|
||||
$warSeed = bin2hex(random_bytes(16));
|
||||
}
|
||||
else {
|
||||
$repeatCnt = 1;
|
||||
}
|
||||
$tmpRNG = new RandUtil(new LiteHashDRBG($warSeed));
|
||||
|
||||
$v = new Validator($rawAttacker);
|
||||
$v->rules($generalCheck);
|
||||
if(!$v->validate()){
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병자]'.$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => '[출병자]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawAttacker['aux'] = [];
|
||||
if(key_exists('inheritBuff', $rawAttacker)){
|
||||
if (key_exists('inheritBuff', $rawAttacker)) {
|
||||
$v = new Validator($rawAttacker['inheritBuff']);
|
||||
$v->rules($inheritBuffCheck);
|
||||
if(!$v->validate()){
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병자]'.$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => '[출병자]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawAttacker['aux']['inheritBuff'] = $rawAttacker['inheritBuff'];
|
||||
}
|
||||
$rawAttacker['aux'] = Json::encode($rawAttacker['aux']);
|
||||
$rawAttacker['owner'] = 0;
|
||||
$attackerGeneral = new General($rawAttacker, extractRankVar($rawAttacker), null, $rawAttackerCity, $rawAttackerNation, $year, $month);
|
||||
$attacker = new WarUnitGeneral(
|
||||
$tmpRNG,
|
||||
$attackerGeneral,
|
||||
$rawAttackerNation,
|
||||
true
|
||||
);
|
||||
|
||||
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
|
||||
|
||||
foreach ($rawDefenderList as $idx => $rawDefenderGeneral) {
|
||||
$v = new Validator($rawDefenderGeneral);
|
||||
$v->rules($generalCheck);
|
||||
if(!$v->validate()){
|
||||
$idx+=1;
|
||||
if (!$v->validate()) {
|
||||
$idx += 1;
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>"[수비자{$idx}]".$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => "[수비자{$idx}]" . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawDefenderGeneral['aux'] = [];
|
||||
if(key_exists('inheritBuff', $rawDefenderGeneral)){
|
||||
if (key_exists('inheritBuff', $rawDefenderGeneral)) {
|
||||
$v = new Validator($rawDefenderGeneral['inheritBuff']);
|
||||
$v->rules($inheritBuffCheck);
|
||||
if(!$v->validate()){
|
||||
$idx+=1;
|
||||
if (!$v->validate()) {
|
||||
$idx += 1;
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>"[수비자{$idx}]".$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => "[수비자{$idx}]" . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawDefenderGeneral['aux']['inheritBuff'] = $rawDefenderGeneral['inheritBuff'];
|
||||
@@ -199,135 +308,54 @@ foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
|
||||
$rawDefenderGeneral['aux'] = Json::encode($rawDefenderGeneral['aux']);
|
||||
$rawDefenderGeneral['owner'] = 0;
|
||||
|
||||
$defenderList[] = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
$defenderGeneral = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), null, $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
|
||||
$defenderList[] = new WarUnitGeneral(
|
||||
$tmpRNG,
|
||||
$defenderGeneral,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
if ($action == 'reorder') {
|
||||
$noRng = NoRNG::rngInstance();
|
||||
|
||||
$cityCheck = [
|
||||
'required'=>[
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'trust', 'level',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'dead', 'state', 'conflict',
|
||||
],
|
||||
'numeric'=>[
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
|
||||
],
|
||||
'integer'=>[
|
||||
'city', 'nation', 'supply',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'state',
|
||||
],
|
||||
'min'=>[
|
||||
['def', 0],
|
||||
['wall', 0],
|
||||
['trust', 0],
|
||||
['pop', 0],
|
||||
['comm', 0],
|
||||
['secu', 0],
|
||||
['city', 1],
|
||||
['nation', 0]
|
||||
],
|
||||
'in'=>[
|
||||
['level', array_keys(getCityLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerCity);
|
||||
$v->rules($cityCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병도시]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderCity);
|
||||
$v->rules($cityCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[수비도시]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$nationCheck = [
|
||||
'required'=>[
|
||||
'type', 'tech', 'level', 'capital',
|
||||
'nation', 'name', 'gold', 'rice', 'gennum'
|
||||
],
|
||||
'integer'=>[
|
||||
'level', 'capital', 'nation', 'gennum',
|
||||
],
|
||||
'numeric'=>[
|
||||
'tech', 'gold', 'rice'
|
||||
],
|
||||
'min'=>[
|
||||
['tech', 0],
|
||||
['gold', 0],
|
||||
['rice', 0],
|
||||
['gennum', 1],
|
||||
],
|
||||
'in'=>[
|
||||
['type', GameConst::$availableNationType],
|
||||
['level', array_keys(getNationLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerNation);
|
||||
$v->rules($nationCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병국]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderNation);
|
||||
$v->rules($nationCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[수비국]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == 'reorder'){
|
||||
usort($defenderList, function(General $lhs, General $rhs){
|
||||
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
|
||||
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
|
||||
});
|
||||
|
||||
$order = [];
|
||||
foreach($defenderList as $defenderGeneral){
|
||||
$order[] = $defenderGeneral->getID();
|
||||
foreach ($defenderList as $defender) {
|
||||
$order[] = $defender->getGeneral()->getID();
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success',
|
||||
'order'=>$order
|
||||
'result' => true,
|
||||
'reason' => 'success',
|
||||
'order' => $order
|
||||
]);
|
||||
}
|
||||
|
||||
usort($defenderList, function(General $lhs, General $rhs){
|
||||
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
});
|
||||
|
||||
$rawDefenderList = array_map(function(General $general){
|
||||
return $general->getRaw();
|
||||
}, $defenderList);
|
||||
$rawDefenderList = [];
|
||||
foreach($defenderList as $unit){
|
||||
if(extractBattleOrder($unit, $attacker) <= 0){
|
||||
continue;
|
||||
}
|
||||
$rawDefenderList[] = $unit->getRaw();
|
||||
}
|
||||
unset($defenderList);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$startYear = $gameStor->startyear;
|
||||
|
||||
function extractRankVar(array $rawVal):Map{
|
||||
function extractRankVar(array $rawVal): Map
|
||||
{
|
||||
$rankVars = new Map;
|
||||
foreach($rawVal as $rawKey=>$rawVal){
|
||||
foreach ($rawVal as $rawKey => $rawVal) {
|
||||
$key = RankColumn::tryFrom($rawKey);
|
||||
if($key === null){
|
||||
if ($key === null) {
|
||||
continue;
|
||||
}
|
||||
$rankVars[$key] = $rawVal;
|
||||
@@ -336,80 +364,104 @@ function extractRankVar(array $rawVal):Map{
|
||||
}
|
||||
|
||||
function simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $warSeed
|
||||
){
|
||||
$rawAttacker,
|
||||
$rawAttackerCity,
|
||||
$rawAttackerNation,
|
||||
$rawDefenderList,
|
||||
$rawDefenderCity,
|
||||
$rawDefenderNation,
|
||||
$startYear,
|
||||
$year,
|
||||
$month,
|
||||
$warSeed
|
||||
) {
|
||||
|
||||
if(!$warSeed){
|
||||
if (!$warSeed) {
|
||||
$warSeed = bin2hex(random_bytes(16));
|
||||
}
|
||||
|
||||
$warRng = new RandUtil(new LiteHashDRBG($warSeed));
|
||||
|
||||
$attackerGeneral = new General($rawAttacker, extractRankVar($rawAttacker), null, $rawAttackerCity, $rawAttackerNation, $year, $month);
|
||||
$attacker = new WarUnitGeneral(
|
||||
$warRng,
|
||||
new General($rawAttacker, extractRankVar($rawAttacker), $rawAttackerCity, $rawAttackerNation, $year, $month),
|
||||
$attackerGeneral,
|
||||
$rawAttackerNation,
|
||||
true
|
||||
);
|
||||
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
|
||||
|
||||
$iterDefender = new \ArrayIterator($rawDefenderList);
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
|
||||
foreach ($rawDefenderList as $rawDefenderGeneral) {
|
||||
$defenderGeneral = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), null, $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
|
||||
$defenderList[] = new WarUnitGeneral(
|
||||
$warRng,
|
||||
$defenderGeneral,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
if(count($defenderList) && extractBattleOrder($city, $attacker) > 0){
|
||||
$defenderList[] = $city;
|
||||
}
|
||||
|
||||
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
|
||||
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
|
||||
});
|
||||
|
||||
$iterDefender = new \ArrayIterator($defenderList);
|
||||
$iterDefender->rewind();
|
||||
|
||||
$battleResult = [];
|
||||
|
||||
$attackerRice = $rawAttacker['rice'];
|
||||
$attackerRice = $attacker->getGeneral()->getVar('rice');
|
||||
$defenderRice = 0;
|
||||
|
||||
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
|
||||
use ($warRng, $iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
|
||||
if($prevDefender !== null){
|
||||
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext)
|
||||
use ($iterDefender, &$battleResult, &$defenderRice, $attacker): ?WarUnit {
|
||||
if ($prevDefender !== null) {
|
||||
$prevDefender->getLogger()->rollback();
|
||||
$battleResult[] = $prevDefender;
|
||||
if($prevDefender instanceof WarUnitGeneral){
|
||||
if ($prevDefender instanceof WarUnitGeneral) {
|
||||
$defenderRice -= $prevDefender->getVar('rice');
|
||||
}
|
||||
}
|
||||
|
||||
if(!$reqNext){
|
||||
if (!$reqNext) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if(!$iterDefender->valid()){
|
||||
if (!$iterDefender->valid()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
$defenderObj = new General($iterDefender->current(), extractRankVar($iterDefender->current()), $rawDefenderCity, $rawDefenderNation, $year, $month);
|
||||
if(extractBattleOrder($defenderObj) <= 0){
|
||||
/** @var WarUnit */
|
||||
$defender = $iterDefender->current();
|
||||
|
||||
if (extractBattleOrder($defender, $attacker) <= 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
$defenderRice += $defenderObj->getVar('rice');
|
||||
if($defender instanceof WarUnitGeneral){
|
||||
$defenderRice += $defender->getVar('rice');
|
||||
}
|
||||
|
||||
$retVal = new WarUnitGeneral(
|
||||
$warRng,
|
||||
$defenderObj,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
$iterDefender->next();
|
||||
return $retVal;
|
||||
return $defender;
|
||||
};
|
||||
|
||||
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
|
||||
|
||||
$rawDefenderCity = $city->getRaw();
|
||||
$updateAttackerNation = [];
|
||||
$updateDefenderNation = [];
|
||||
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
|
||||
|
||||
$attackerRice -= $attacker->getVar('rice');
|
||||
|
||||
if($city->getPhase() > 0){
|
||||
if ($city->getPhase() > 0) {
|
||||
$rice = $city->getKilled() / 100 * 0.8;
|
||||
$rice *= $city->getCrewType()->rice;
|
||||
$rice *= getTechCost($rawDefenderNation['tech']);
|
||||
$rice *= getTechCost($city->getRawNation()['tech']);
|
||||
$rice *= $city->getCityTrainAtmos() / 100 - 0.2;
|
||||
Util::setRound($rice);
|
||||
|
||||
@@ -417,8 +469,8 @@ function simulateBattle(
|
||||
}
|
||||
|
||||
$totalDead = $attacker->getKilled() + $attacker->getDead();
|
||||
$attackerCityDead = $totalDead * 0.4;
|
||||
$defenderCityDead = $totalDead * 0.6;
|
||||
//$attackerCityDead = $totalDead * 0.4;
|
||||
//$defenderCityDead = $totalDead * 0.6;
|
||||
|
||||
return [$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice];
|
||||
}
|
||||
@@ -444,18 +496,26 @@ $avgWar = 0;
|
||||
$attackerActivatedSkills = [];
|
||||
$defendersActivatedSkills = [];
|
||||
|
||||
if($warSeed){
|
||||
$repeatCnt = 1;
|
||||
}
|
||||
|
||||
foreach(Util::range($repeatCnt) as $repeatIdx){
|
||||
foreach (Util::range($repeatCnt) as $repeatIdx) {
|
||||
if($repeatIdx > 0){
|
||||
$warSeed = bin2hex(random_bytes(16));
|
||||
}
|
||||
|
||||
/** @var WarUnit $attacker */
|
||||
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $warSeed
|
||||
$rawAttacker,
|
||||
$rawAttackerCity,
|
||||
$rawAttackerNation,
|
||||
$rawDefenderList,
|
||||
$rawDefenderCity,
|
||||
$rawDefenderNation,
|
||||
$startYear,
|
||||
$year,
|
||||
$month,
|
||||
$warSeed
|
||||
);
|
||||
$lastWarLog = Util::mapWithKey(function($key, $values){
|
||||
$lastWarLog = Util::mapWithKey(function ($key, $values) {
|
||||
return ConvertLog(join('<br>', $values));
|
||||
}, $attacker->getLogger()->rollback());
|
||||
|
||||
@@ -478,48 +538,45 @@ foreach(Util::range($repeatCnt) as $repeatIdx){
|
||||
|
||||
$avgWar += count($battleResult) / $repeatCnt;
|
||||
|
||||
foreach($attacker->getActivatedSkillLog() as $skillName => $skillCnt){
|
||||
if(!key_exists($skillName, $attackerActivatedSkills)){
|
||||
foreach ($attacker->getActivatedSkillLog() as $skillName => $skillCnt) {
|
||||
if (!key_exists($skillName, $attackerActivatedSkills)) {
|
||||
$attackerActivatedSkills[$skillName] = $skillCnt / $repeatCnt;
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$attackerActivatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
foreach($battleResult as $idx=>$defender){
|
||||
while($idx >= count($defendersActivatedSkills)){
|
||||
foreach ($battleResult as $idx => $defender) {
|
||||
while ($idx >= count($defendersActivatedSkills)) {
|
||||
$defendersActivatedSkills[] = [];
|
||||
}
|
||||
|
||||
$activatedSkills = &$defendersActivatedSkills[$idx];
|
||||
foreach($defender->getActivatedSkillLog() as $skillName => $skillCnt){
|
||||
if(!key_exists($skillName, $activatedSkills)){
|
||||
foreach ($defender->getActivatedSkillLog() as $skillName => $skillCnt) {
|
||||
if (!key_exists($skillName, $activatedSkills)) {
|
||||
$activatedSkills[$skillName] = $skillCnt / $repeatCnt;
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'datetime'=>$rawAttacker['turntime'],
|
||||
'reason'=>'success',
|
||||
'lastWarLog'=>$lastWarLog,
|
||||
'avgWar'=>$avgWar,
|
||||
'phase'=>$avgPhase,
|
||||
'killed'=>$attackerKilled,
|
||||
'maxKilled'=>$attackerMaxKilled,
|
||||
'minKilled'=>$attackerMinKilled,
|
||||
'dead'=>$attackerDead,
|
||||
'maxDead'=>$attackerMaxDead,
|
||||
'minDead'=>$attackerMinDead,
|
||||
'attackerRice'=>$attackerAvgRice,
|
||||
'defenderRice'=>$defenderAvgRice,
|
||||
'attackerSkills'=>$attackerActivatedSkills,
|
||||
'defendersSkills'=>$defendersActivatedSkills,
|
||||
'result' => true,
|
||||
'datetime' => $rawAttacker['turntime'],
|
||||
'reason' => 'success',
|
||||
'lastWarLog' => $lastWarLog,
|
||||
'avgWar' => $avgWar,
|
||||
'phase' => $avgPhase,
|
||||
'killed' => $attackerKilled,
|
||||
'maxKilled' => $attackerMaxKilled,
|
||||
'minKilled' => $attackerMinKilled,
|
||||
'dead' => $attackerDead,
|
||||
'maxDead' => $attackerMaxDead,
|
||||
'minDead' => $attackerMinDead,
|
||||
'attackerRice' => $attackerAvgRice,
|
||||
'defenderRice' => $defenderAvgRice,
|
||||
'attackerSkills' => $attackerActivatedSkills,
|
||||
'defendersSkills' => $defendersActivatedSkills,
|
||||
]);
|
||||
|
||||
@@ -66,7 +66,7 @@ if(!$ownerInfo){
|
||||
$info = Json::decode($info);
|
||||
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($generalID);
|
||||
$generalObj = General::createObjFromDB($generalID);
|
||||
$oldGeneralName = $generalObj->getName();
|
||||
$db->update('select_pool', [
|
||||
'general_id'=>-$generalID,
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
|
||||
|
||||
function getCityPosition(){
|
||||
return {"1":["서량",127,101],"2":["무도",127,222],"3":["성도",127,344],"4":["건녕",127,384],"5":["안정",167,141],"6":["한중",167,222],"7":["검각",167,263],"8":["자동",167,303],"9":["강주",167,344],"10":["장안",208,182],"11":["영안",208,384],"12":["홍농",248,182],"13":["완",248,222],"14":["양양",248,303],"15":["강릉",248,344],"16":["무릉",248,384],"17":["영릉",248,425],"18":["낙양",289,182],"19":["신야",289,263],"20":["강하",289,344],"21":["장사",289,384],"22":["계양",289,425],"23":["남해",289,465],"24":["업",329,101],"25":["진유",329,141],"26":["허창",329,182],"27":["여남",329,222],"28":["시상",329,344],"29":["평원",370,60],"30":["복양",370,101],"31":["초",370,141],"32":["수춘",370,222],"33":["단양",370,263],"34":["여강",370,303],"35":["계",410,20],"36":["남피",410,60],"37":["소패",410,141],"38":["건업",410,222],"39":["북평",451,20],"40":["북해",451,101],"41":["하비",451,141],"42":["광릉",451,182],"43":["오",451,263],"44":["회계",451,303],"45":["양평",491,20],"46":["국내",532,20],"47":["한",532,60],"48":["사비",532,101],"49":["매소",572,60],"50":["서라벌",572,101],"51":["운남",127,425],"52":["천수",127,182],"53":["졸본",572,20]};
|
||||
}
|
||||
|
||||
function formatCityInfo(city) {
|
||||
|
||||
|
||||
var regionMap = {"하북":1,"1":"하북","중원":2,"2":"중원","서북":3,"3":"서북","서촉":4,"4":"서촉","남중":5,"5":"남중","초":6,"6":"초","오월":7,"7":"오월","동이":8,"8":"동이"};
|
||||
|
||||
var levelMap = {"수":1,"1":"수","진":2,"2":"진","관":3,"3":"관","이":4,"4":"이","소":5,"5":"소","중":6,"6":"중","대":7,"7":"대","특":8,"8":"특"};
|
||||
|
||||
var region_str = regionMap[city.region];
|
||||
var level_str = levelMap[city.level];
|
||||
|
||||
city.text = '【' + region_str + '|' + level_str + '】' + city.name;
|
||||
city.region_str = region_str;
|
||||
city.level_str = level_str;
|
||||
|
||||
return city;
|
||||
}
|
||||
@@ -9,6 +9,9 @@ $loader->addClassMap((function () {
|
||||
$d_settingMap = [];
|
||||
foreach (glob(__DIR__.'/d_setting/*.orig.php') as $filepath) {
|
||||
$filepath = str_replace('.orig.php', '.php', $filepath);
|
||||
if(!file_exists($filepath)) {
|
||||
continue;
|
||||
}
|
||||
$filename = basename($filepath);
|
||||
$classname = explode('.', $filename)[0];
|
||||
$d_settingMap['sammo\\'.$classname] = $filepath;
|
||||
|
||||
@@ -0,0 +1,430 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\DTO\VoteInfo;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
increaseRefresh("메인", 1);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
if (!$userID) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
//턴 실행.
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,refresh_score,turntime,newmsg,newvote,`officer_level` FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i',
|
||||
$userID
|
||||
);
|
||||
|
||||
//그새 사망이면
|
||||
if ($me === null) {
|
||||
$session->logoutGame();
|
||||
header('Location: ../');
|
||||
die();
|
||||
}
|
||||
|
||||
$gameStor->cacheAll(true);
|
||||
|
||||
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
|
||||
$db->update('general', [
|
||||
'newmsg' => 0,
|
||||
'newvote' => 0
|
||||
], 'owner=%i', $userID);
|
||||
}
|
||||
|
||||
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
||||
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$generalObj = General::createObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
|
||||
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
|
||||
$scenario = $gameStor->scenario_text;
|
||||
|
||||
$nationID = $generalObj->getNationID();
|
||||
if ($nationID) {
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->cacheAll();
|
||||
}
|
||||
|
||||
if ($gameStor->extended_general == 0) {
|
||||
$extend = "표준";
|
||||
} else {
|
||||
$extend = "확장";
|
||||
}
|
||||
if ($gameStor->fiction == 0) {
|
||||
$fiction = "사실";
|
||||
} else {
|
||||
$fiction = "가상";
|
||||
}
|
||||
if ($gameStor->npcmode == 0) {
|
||||
$npcmode = "불가능";
|
||||
} else if ($gameStor->npcmode == 1) {
|
||||
$npcmode = "가능";
|
||||
} else {
|
||||
$npcmode = "선택 생성";
|
||||
}
|
||||
$color = "cyan";
|
||||
$serverName = UniqueConst::$serverName;
|
||||
$serverCnt = $gameStor->server_cnt;
|
||||
|
||||
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
|
||||
$isTournamentActive = $gameStor->tournament > 0;
|
||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
||||
$isBettingActive = $gameStor->tournament == 6;
|
||||
|
||||
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
|
||||
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
|
||||
|
||||
$autorunUser = ($gameStor->autorun_user) ?? [];
|
||||
$otherTextInfo = [];
|
||||
|
||||
if ($gameStor->join_mode == 'onlyRandom') {
|
||||
$otherTextInfo[] = '랜덤 임관 전용';
|
||||
}
|
||||
if ($autorunUser['limit_minutes'] ?? false) {
|
||||
$otherTextInfo[] = getAutorunInfo($autorunUser);
|
||||
}
|
||||
|
||||
if (!$otherTextInfo) {
|
||||
$otherTextInfo = '표준';
|
||||
} else {
|
||||
$otherTextInfo = join(', ', $otherTextInfo);
|
||||
}
|
||||
|
||||
$lastVoteID = $gameStor->lastVote;
|
||||
$lastVote = null;
|
||||
if ($lastVoteID) {
|
||||
$voteStor = KVStorage::getStorage($db, 'vote');
|
||||
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
|
||||
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
|
||||
$lastVote = null;
|
||||
}
|
||||
}
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= $serverName ?>: 메인</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS('d_shared/base_map.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', 'v_main', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printCSS('css/map.css') ?>
|
||||
<?= WebUtil::printStaticValues([
|
||||
//deprecated, staticValues를 이용할 것
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'staticValues' => [
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
]
|
||||
]) ?>
|
||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
|
||||
</head>
|
||||
|
||||
<body class="img_back sam-color-<?= $nationColorType ?>">
|
||||
<div id="container" class="bg0">
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
|
||||
</div>
|
||||
<div class="tb_layout row gx-0">
|
||||
<div id="server_title" class="row py-2 center">
|
||||
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
|
||||
</div>
|
||||
|
||||
<div class="row center gx-0">
|
||||
<div class="s-border-t col py-2 col-8 col-lg-4" style="color:<?= $color ?>;">
|
||||
<?= $scenario ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
NPC선택 : <?= $npcmode ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
|
||||
기타 설정: <?= $otherTextInfo ?>
|
||||
</div>
|
||||
|
||||
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(2) ?></div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
|
||||
<div class="s-border-t col py-2 col-4 col-lg-2">턴당 갱신횟수 : <?= $gameStor->refreshLimit ?>회</div>
|
||||
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(3) ?></div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-4">
|
||||
<?php if ($isTournamentActive) : ?>
|
||||
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-2">
|
||||
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-2">
|
||||
<?php if ($auctionCount > 0) : ?>
|
||||
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>진행중 거래 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-lg-4 vote-cell">
|
||||
<?php
|
||||
?>
|
||||
<?php if ($lastVote === null) : ?>
|
||||
<span style='color:magenta'>진행중 설문 없음</span>
|
||||
<?php else : ?>
|
||||
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t py-2" id="nation-msg-position">
|
||||
<div class="px-2">【 국가방침 】</div>
|
||||
<div id='nation-msg-box'>
|
||||
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">
|
||||
【 접속자 】<?= onlinegen($generalObj) ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
|
||||
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
|
||||
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
|
||||
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
|
||||
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
|
||||
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php elseif ($session->userGrade == 4) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
<div id="map_view" class="gx-0">
|
||||
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
|
||||
<div class="view-item" id="reservedCommandZone">
|
||||
<div id="reservedCommandList"></div>
|
||||
<div id="actionMiniPlate" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
|
||||
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
|
||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
||||
<div id="generalCommandButton" class="row gx-0">
|
||||
<div class="buttonPlate bg2">
|
||||
?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="actionMiniPlateSub" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
|
||||
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col-lg-6" id="general_public_record-position">
|
||||
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
|
||||
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
|
||||
</div>
|
||||
<div class="col-lg-6" id="general_log-position">
|
||||
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
|
||||
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
|
||||
</div>
|
||||
<div class="col-12" id="world_history-position">
|
||||
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
|
||||
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
|
||||
|
||||
<div id="message_board" class="row gx-0">
|
||||
<div class="message_input_form bg0 gx-0 row">
|
||||
<div id="mailbox_list-col" class="col-6 col-lg-2 d-grid">
|
||||
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
|
||||
</select>
|
||||
</div>
|
||||
<div id="msg_input-col" class="col-12 col-lg-8 d-grid">
|
||||
<input type="text" id="msg_input" maxlength="99" class="form-control">
|
||||
</div>
|
||||
<div id="msg_submit-col" class="col-6 col-lg-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&갱신</button></div>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="public_talk_position"></a>
|
||||
<div class="board_header bg0">전체 메시지(최고99자)</div>
|
||||
<section class="public_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="national_talk_position"></a>
|
||||
<div class="board_header bg0">국가 메시지(최고99자)</div>
|
||||
<section class="national_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="private_talk_position"></a>
|
||||
<div class="board_header bg0">개인 메시지(최고99자)</div>
|
||||
<section class="private_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-lg-6 board_side bg0"><a id="diplomacy_talk_position"></a>
|
||||
<div class="board_header bg0">외교 메시지(최고99자)</div>
|
||||
<section class="diplomacy_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php
|
||||
if ($limitState == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
}
|
||||
if ($me['newmsg'] == 1) {
|
||||
MessageBox("새로운 서신이 도착했습니다!");
|
||||
}
|
||||
if ($me['newvote'] == 1) {
|
||||
$develcost = $gameStor->develcost * 5;
|
||||
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
|
||||
}
|
||||
?>
|
||||
</div>
|
||||
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-lg-none p-0" id="navbar500">
|
||||
<div class="container-fluid px-0">
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="navbar-nav me-auto mx-auto">
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
외부 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
|
||||
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
국가 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
빠른 이동
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
|
||||
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
|
||||
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
|
||||
<li><span> </span></li>
|
||||
<li><a class="dropdown-item disabled">메시지</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
|
||||
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
+91
-70
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\EventTarget;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
|
||||
function processWar(string $warSeed, General $attackerGeneral, array $rawAttackerNation, array $rawDefenderCity)
|
||||
{
|
||||
@@ -35,17 +37,33 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
|
||||
|
||||
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
|
||||
|
||||
$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
|
||||
$defenderList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
|
||||
$defenderCityGeneralIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0', $city->getVar('nation'), $city->getVar('city'));
|
||||
$defenderCityGeneralList = General::createObjListFromDB($defenderCityGeneralIDList, null);
|
||||
|
||||
usort($defenderList, function (General $lhs, General $rhs) {
|
||||
return - (extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
foreach($defenderCityGeneralList as $defenderGeneral){
|
||||
$defenderGeneral->setRawCity($rawDefenderCity);
|
||||
$defenderCandidate = new WarUnitGeneral($rng, $defenderGeneral, $rawDefenderNation, false);
|
||||
if(extractBattleOrder($defenderCandidate, $attacker) <= 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
$defenderList[] = $defenderCandidate;
|
||||
}
|
||||
|
||||
if(count($defenderList) && extractBattleOrder($city, $attacker) > 0){
|
||||
$defenderList[] = $city;
|
||||
}
|
||||
|
||||
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
|
||||
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
|
||||
});
|
||||
|
||||
$iterDefender = new \ArrayIterator($defenderList);
|
||||
$iterDefender->rewind();
|
||||
|
||||
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($rng, $iterDefender, $rawDefenderNation, $rawDefenderCity, $db) {
|
||||
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($iterDefender, $db, $attacker) {
|
||||
if ($prevDefender !== null) {
|
||||
$prevDefender->applyDB($db);
|
||||
}
|
||||
@@ -58,24 +76,16 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
|
||||
return null;
|
||||
}
|
||||
|
||||
/** @var WarUnit */
|
||||
$nextDefender = $iterDefender->current();
|
||||
$nextDefender->setRawCity($rawDefenderCity);
|
||||
if (extractBattleOrder($nextDefender) <= 0) {
|
||||
if (extractBattleOrder($nextDefender, $attacker) <= 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
$retVal = new WarUnitGeneral(
|
||||
$rng,
|
||||
$nextDefender,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
$iterDefender->next();
|
||||
return $retVal;
|
||||
return $nextDefender;
|
||||
};
|
||||
|
||||
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city, $year - $startYear);
|
||||
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
|
||||
|
||||
$attacker->applyDB($db);
|
||||
|
||||
@@ -176,11 +186,20 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'join_mode' => $joinMode,
|
||||
], $attacker->getGeneral(), $city->getRaw());
|
||||
], $attacker->getGeneral(), $city->getRaw(), $defenderCityGeneralList);
|
||||
}
|
||||
|
||||
function extractBattleOrder(General $general)
|
||||
function extractBattleOrder(WarUnit $defender, WarUnit $attacker)
|
||||
{
|
||||
if($defender instanceof WarUnitCity){
|
||||
if(!($attacker instanceof WarUnitGeneral)){
|
||||
return 0;
|
||||
}
|
||||
$attackerGeneral = $attacker->getGeneral();
|
||||
return $attackerGeneral->onCalcOpposeStat($defender->getGeneral(), 'cityBattleOrder', -1);
|
||||
}
|
||||
|
||||
$general = $defender->getGeneral();
|
||||
if ($general->getVar('crew') == 0) {
|
||||
return 0;
|
||||
}
|
||||
@@ -211,7 +230,6 @@ function processWar_NG(
|
||||
WarUnitGeneral $attacker,
|
||||
callable $getNextDefender,
|
||||
WarUnitCity $city,
|
||||
int $relYear
|
||||
): bool {
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
@@ -224,6 +242,7 @@ function processWar_NG(
|
||||
$attackerNationUpdate = [];
|
||||
$defenderNationUpdate = [];
|
||||
|
||||
/** @var WarUnit */
|
||||
$defender = ($getNextDefender)(null, true);
|
||||
$conquerCity = false;
|
||||
|
||||
@@ -239,6 +258,7 @@ function processWar_NG(
|
||||
$logWritten = false;
|
||||
if ($defender === null) {
|
||||
$defender = $city;
|
||||
$defender->setSiege();
|
||||
|
||||
if ($city->getNationVar('rice') <= 0 && $city->getVar('supply')) {
|
||||
//병량 패퇴
|
||||
@@ -405,21 +425,28 @@ function processWar_NG(
|
||||
$attacker->logBattleResult();
|
||||
$defender->logBattleResult();
|
||||
|
||||
$attacker->addWin();
|
||||
$defender->addLose();
|
||||
if (!($defender instanceof WarUnitCity) || $defender->isSiege()){
|
||||
$attacker->addWin();
|
||||
$defender->addLose();
|
||||
|
||||
$attacker->tryWound();
|
||||
$defender->tryWound();
|
||||
$attacker->tryWound();
|
||||
$defender->tryWound();
|
||||
|
||||
if ($defender === $city) {
|
||||
$attacker->addLevelExp(1000);
|
||||
$conquerCity = true;
|
||||
break;
|
||||
if ($defender === $city) {
|
||||
$attacker->addLevelExp(1000);
|
||||
$conquerCity = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$josaYi = JosaUtil::pick($defender->getCrewTypeName(), '이');
|
||||
|
||||
if ($noRice) {
|
||||
if ($defender instanceof WarUnitCity && !$defender->isSiege()){
|
||||
//실제 공성을 위해 다시 초기화
|
||||
$defender->setOppose(null);
|
||||
}
|
||||
else if ($noRice) {
|
||||
$logger->pushGlobalActionLog("<Y>{$defender->getName()}</>의 {$defender->getCrewTypeName()}{$josaYi} 패퇴했습니다.");
|
||||
$attacker->getLogger()->pushGeneralActionLog("<Y>{$defender->getName()}</>의 {$defender->getCrewTypeName()}{$josaYi} 패퇴했습니다.", ActionLogger::PLAIN);
|
||||
$defender->getLogger()->pushGeneralActionLog("군량 부족으로 패퇴합니다.", ActionLogger::PLAIN);
|
||||
@@ -454,12 +481,18 @@ function processWar_NG(
|
||||
$attacker->finishBattle();
|
||||
$defender->finishBattle();
|
||||
|
||||
if ($defender instanceof WarUnitCity) {
|
||||
$newConflict = $defender->addConflict();
|
||||
if($city->getDead() || $defender instanceof WarUnitCity){
|
||||
if($city !== $defender){
|
||||
$city->setOppose($attacker);
|
||||
$city->setSiege();
|
||||
$city->finishBattle();
|
||||
}
|
||||
|
||||
$newConflict = $city->addConflict();
|
||||
if ($newConflict) {
|
||||
$nationName = $attacker->getNationVar('name');
|
||||
$josaYi = JosaUtil::pick($nationName, '이');
|
||||
$logger->pushGlobalHistoryLog("<M><b>【분쟁】</b></><D><b>{$nationName}</b></>{$josaYi} <G><b>{$defender->getName()}</b></> 공략에 가담하여 분쟁이 발생하고 있습니다.");
|
||||
$logger->pushGlobalHistoryLog("<M><b>【분쟁】</b></><D><b>{$nationName}</b></>{$josaYi} <G><b>{$city->getName()}</b></> 공략에 가담하여 분쟁이 발생하고 있습니다.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -496,8 +529,9 @@ function getConquerNation($city): int
|
||||
return Util::array_first_key($conflict);
|
||||
}
|
||||
|
||||
function ConquerCity(array $admin, General $general, array $city)
|
||||
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
|
||||
{
|
||||
/** @var General[] $defenderCityGeneralList */
|
||||
$db = DB::db();
|
||||
|
||||
$year = $admin['year'];
|
||||
@@ -549,23 +583,25 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
// 이벤트 핸들러 동작
|
||||
$e_env = null;
|
||||
foreach (DB::db()->query('SELECT * FROM event WHERE target = "OCCUPY_CITY" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
|
||||
if ($e_env === null) {
|
||||
$e_env = $gameStor->getAll(false);
|
||||
}
|
||||
$eventID = $rawEvent['id'];
|
||||
$cond = Json::decode($rawEvent['condition']);
|
||||
$action = Json::decode($rawEvent['action']);
|
||||
$event = new Event\EventHandler($cond, $action);
|
||||
$e_env['currentEventID'] = $eventID;
|
||||
|
||||
$event->tryRunEvent($e_env);
|
||||
if(TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::OccupyCity)){
|
||||
$gameStor->cacheAll();
|
||||
}
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'ConquerCity',
|
||||
$year,
|
||||
$month,
|
||||
$attackerNationID,
|
||||
$attackerID,
|
||||
$cityID
|
||||
)));
|
||||
foreach($defenderCityGeneralList as $defenderCityGeneral){
|
||||
$defenderCityGeneral->onArbitraryAction($defenderCityGeneral, $rng, 'ConquerCity', null, [
|
||||
'attacker' => $general
|
||||
]);
|
||||
$defenderCityGeneral->applyDB($db);
|
||||
}
|
||||
|
||||
if ($e_env !== null) {
|
||||
$gameStor->resetCache();
|
||||
}
|
||||
|
||||
// 국가 멸망시
|
||||
if ($defenderNationID && $db->queryFirstField('SELECT count(city) FROM city WHERE nation = %i', $defenderNationID) === 1) {
|
||||
@@ -576,10 +612,10 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
|
||||
$lord = new General($db->queryFirstRow(
|
||||
'SELECT %l FROM general WHERE nation = %i AND officer_level = %i LIMIT 1',
|
||||
Util::formatListOfBackticks(General::mergeQueryColumn(['npc', 'gold', 'rice', 'experience', 'explevel', 'belong', 'dedication', 'dedlevel', 'aux'], 1)[0]),
|
||||
Util::formatListOfBackticks(General::mergeQueryColumn()[0]),
|
||||
$defenderNationID,
|
||||
12
|
||||
), null, $city, $loseNation, $year, $month, false);
|
||||
), null, null, $city, $loseNation, $year, $month);
|
||||
|
||||
$josaUl = JosaUtil::pick($defenderNationName, '을');
|
||||
$attackerLogger->pushNationalHistoryLog("<D><b>{$defenderNationName}</b></>{$josaUl} 정복");
|
||||
@@ -661,27 +697,11 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
}
|
||||
|
||||
// 이벤트 핸들러 동작
|
||||
$e_env = null;
|
||||
foreach (DB::db()->query('SELECT * FROM event WHERE target = "DESTROY_NATION" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
|
||||
if ($e_env === null) {
|
||||
$e_env = $gameStor->getAll(false);
|
||||
}
|
||||
$eventID = $rawEvent['id'];
|
||||
$cond = Json::decode($rawEvent['condition']);
|
||||
$action = Json::decode($rawEvent['action']);
|
||||
$event = new Event\EventHandler($cond, $action);
|
||||
$e_env['currentEventID'] = $eventID;
|
||||
|
||||
$event->tryRunEvent($e_env);
|
||||
}
|
||||
|
||||
if ($e_env !== null) {
|
||||
$gameStor->resetCache();
|
||||
}
|
||||
TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::DestroyNation);
|
||||
|
||||
// 멸망이 아니면
|
||||
} else {
|
||||
// 태수,군사,종사은 일반으로...
|
||||
// 태수,군사,종사는 일반으로...
|
||||
$db->update('general', [
|
||||
'officer_level' => 1,
|
||||
'officer_city' => 0,
|
||||
@@ -692,11 +712,12 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$minCity = findNextCapital($cityID, $defenderNationID);
|
||||
|
||||
$minCityName = CityConst::byID($minCity)->name;
|
||||
$josaRo = JosaUtil::pick($minCityName, '로');
|
||||
|
||||
$josaYi = JosaUtil::pick($defenderNationName, '이');
|
||||
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>으로 긴급천도하였습니다.");
|
||||
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} 긴급천도하였습니다.");
|
||||
|
||||
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>으로 <M>긴급천도</>합니다.";
|
||||
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} <M>긴급천도</>합니다.";
|
||||
//아국 수뇌부에게 로그 전달
|
||||
foreach ($db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation=%i AND officer_level>=5',
|
||||
|
||||
@@ -11,6 +11,7 @@ include "func.php";
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>최근 지도</title>
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionBuyRice;
|
||||
use sammo\AuctionUniqueItem;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
|
||||
@@ -32,13 +33,13 @@ class BidBuyRiceAuction extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$auctionID = $this->args['auctionID'];
|
||||
$amount = $this->args['amount'];
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
$auction = new AuctionBuyRice($auctionID, $general);
|
||||
$result = $auction->bid($amount, true);
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ namespace sammo\API\Auction;
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionSellRice;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
|
||||
@@ -31,13 +32,13 @@ class BidSellRiceAuction extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$auctionID = $this->args['auctionID'];
|
||||
$amount = $this->args['amount'];
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
$auction = new AuctionSellRice($auctionID, $general);
|
||||
$result = $auction->bid($amount, true);
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ namespace sammo\API\Auction;
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionUniqueItem;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
@@ -33,14 +34,14 @@ class BidUniqueAuction extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$auctionID = $this->args['auctionID'];
|
||||
$amount = $this->args['amount'];
|
||||
$tryExtendCloseDate = $this->args['extendCloseDate'] ?? false;
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
$auction = new AuctionUniqueItem($auctionID, $general);
|
||||
$result = $auction->bid($amount, $tryExtendCloseDate);
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ use sammo\AuctionSellRice;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\AuctionBidItem;
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
@@ -29,7 +30,7 @@ class GetActiveResourceAuctionList extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
|
||||
@@ -8,7 +8,9 @@ use sammo\AuctionUniqueItem;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\AuctionBidItem;
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\InheritancePointManager;
|
||||
use sammo\TimeUtil;
|
||||
@@ -37,7 +39,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
@@ -75,7 +77,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
|
||||
$inheritMgr = InheritancePointManager::getInstance();
|
||||
//preveious라서 column을 최대한 비울 수 있다.
|
||||
$remainPoint = $inheritMgr->getInheritancePoint(
|
||||
General::createGeneralObjFromDB($generalID, ['owner'], 0),
|
||||
General::createObjFromDB($generalID),
|
||||
InheritanceKey::previous
|
||||
);
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ use sammo\AuctionUniqueItem;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\AuctionBidItem;
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\Util;
|
||||
@@ -24,7 +25,7 @@ class GetUniqueItemAuctionList extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionBuyRice;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
@@ -52,7 +53,7 @@ class OpenBuyRiceAuction extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
/** @var int */
|
||||
$amount = $this->args['amount'];
|
||||
@@ -65,7 +66,7 @@ class OpenBuyRiceAuction extends \sammo\BaseAPI
|
||||
$finishBidAmount = $this->args['finishBidAmount'];
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionSellRice;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
@@ -52,7 +53,7 @@ class OpenSellRiceAuction extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
/** @var int */
|
||||
$amount = $this->args['amount'];
|
||||
@@ -65,7 +66,7 @@ class OpenSellRiceAuction extends \sammo\BaseAPI
|
||||
$finishBidAmount = $this->args['finishBidAmount'];
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionUniqueItem;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
@@ -49,14 +50,14 @@ class OpenUniqueAuction extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$itemID = $this->args['itemID'];
|
||||
$amount = $this->args['amount'];
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$itemObj = buildItemClass($itemID);
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$general = General::createObjFromDB($generalID);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -7,6 +7,7 @@ use DateTimeInterface;
|
||||
use sammo\Betting;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\BettingItem;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\GameConst;
|
||||
use sammo\KVStorage;
|
||||
@@ -39,7 +40,7 @@ class Bet extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
/** @var int */
|
||||
$bettingID = $this->args['bettingID'];
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\BettingInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\KVStorage;
|
||||
use sammo\Util;
|
||||
use sammo\Validator;
|
||||
@@ -32,7 +33,7 @@ class GetBettingDetail extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\BettingInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\KVStorage;
|
||||
use sammo\Validator;
|
||||
|
||||
@@ -29,7 +30,7 @@ class GetBettingList extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
@@ -41,9 +42,12 @@ class GetBettingList extends \sammo\BaseAPI
|
||||
$bettingStor = KVStorage::getStorage($db, 'betting');
|
||||
$userID = $session->userID;
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,penalty,permission FROM general WHERE owner=%i', $userID);
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,nation,officer_level,refresh_score,turntime,belong,penalty,permission FROM `general`
|
||||
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
|
||||
);
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
return "접속 제한중입니다.";
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ namespace sammo\API\Command;
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Json;
|
||||
use sammo\KVStorage;
|
||||
use sammo\TimeUtil;
|
||||
@@ -23,7 +24,7 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace sammo\API\Command;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
|
||||
use function sammo\pushGeneralCommand;
|
||||
@@ -31,7 +32,7 @@ class PushCommand extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$amount = $this->args['amount'];
|
||||
if($amount == 0){
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace sammo\API\Command;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
|
||||
use function sammo\repeatGeneralCommand;
|
||||
@@ -31,7 +32,7 @@ class RepeatCommand extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
|
||||
$amount = $this->args['amount'];
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace sammo\API\Command;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\GameConst;
|
||||
use sammo\Util;
|
||||
use sammo\Validator;
|
||||
@@ -36,7 +37,7 @@ class ReserveBulkCommand extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$briefList = [];
|
||||
foreach ($this->args as $idx => $turn) {
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace sammo\API\Command;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\GameConst;
|
||||
use sammo\Util;
|
||||
use sammo\Validator;
|
||||
@@ -33,7 +34,7 @@ class ReserveCommand extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$action = $this->args['action'];
|
||||
$turnList = $this->args['turnList'];
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace sammo\API\General;
|
||||
|
||||
use sammo\Command\General\che_거병;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
|
||||
use sammo\Session;
|
||||
@@ -30,7 +31,7 @@ class BuildNationCandidate extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
|
||||
@@ -38,7 +39,7 @@ class BuildNationCandidate extends \sammo\BaseAPI
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['opentime', 'turntime']);
|
||||
|
||||
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc,lastrefresh FROM general WHERE owner=%i', $userID);
|
||||
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc FROM general WHERE owner=%i', $userID);
|
||||
|
||||
if (!$general) {
|
||||
return '장수가 없습니다';
|
||||
@@ -58,7 +59,7 @@ class BuildNationCandidate extends \sammo\BaseAPI
|
||||
|
||||
$env = $gameStor->getAll();
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($general['no']);
|
||||
$generalObj = General::createObjFromDB($general['no']);
|
||||
|
||||
$validCmd = false;
|
||||
foreach(GameConst::$availableGeneralCommand as $cmdList){
|
||||
|
||||
@@ -4,6 +4,8 @@ namespace sammo\API\General;
|
||||
|
||||
use sammo\DB;
|
||||
use sammo\DummyGeneral;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\Session;
|
||||
use sammo\General;
|
||||
@@ -26,7 +28,7 @@ class DieOnPrestart extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
//로그인 검사
|
||||
$userID = $session->userID;
|
||||
@@ -36,7 +38,13 @@ class DieOnPrestart extends \sammo\BaseAPI
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
|
||||
|
||||
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc,lastrefresh FROM general WHERE owner=%i AND npc = 0', $userID);
|
||||
$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc FROM general WHERE owner=%i AND npc = 0', $userID);
|
||||
$lastRefresh = $db->queryFirstField(
|
||||
'SELECT %b FROM general_access_log WHERE %b = %i',
|
||||
GeneralAccessLogColumn::lastRefresh->value,
|
||||
GeneralAccessLogColumn::generalID->value,
|
||||
$general['no']
|
||||
);
|
||||
|
||||
if (!$general) {
|
||||
return '장수가 없습니다';
|
||||
@@ -54,13 +62,13 @@ class DieOnPrestart extends \sammo\BaseAPI
|
||||
}
|
||||
|
||||
//서버 가오픈시 할 수 있는 행동
|
||||
$targetTime = addTurn($general['lastrefresh'], $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
|
||||
$targetTime = addTurn($lastRefresh, $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
|
||||
if ($targetTime > TimeUtil::now()) {
|
||||
$targetTimeShort = substr($targetTime, 0, 19);
|
||||
return "아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다.";
|
||||
}
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($general['no']);
|
||||
$generalObj = General::createObjFromDB($general['no']);
|
||||
if ($generalObj instanceof DummyGeneral) {
|
||||
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace sammo\API\General;
|
||||
|
||||
use Ds\Set;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
|
||||
use sammo\Session;
|
||||
@@ -33,10 +34,10 @@ class DropItem extends \sammo\BaseAPI
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$generalID = $session->generalID;
|
||||
$me = General::createGeneralObjFromDB($generalID);
|
||||
$me = General::createObjFromDB($generalID);
|
||||
|
||||
$itemType = $this->args['itemType'];
|
||||
$item = $me->getItem($itemType);
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
<?php
|
||||
namespace sammo\API\General;
|
||||
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\General;
|
||||
use sammo\Session;
|
||||
|
||||
use function sammo\getCommandTable;
|
||||
|
||||
//getCommandTable 호출을 대신하는 API
|
||||
|
||||
class GetCommandTable extends \sammo\BaseAPI{
|
||||
public function validateArgs(): ?string{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int{
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$generalID = $session->generalID;
|
||||
$me = General::createObjFromDB($generalID);
|
||||
$commandTable = getCommandTable($me);
|
||||
|
||||
return [
|
||||
'result'=>true,
|
||||
'commandTable' => $commandTable,
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\General;
|
||||
|
||||
use DateTimeInterface;
|
||||
use MeekroDB;
|
||||
use sammo\CityConst;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\VoteInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\CityColumn;
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\Enums\GeneralColumn;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
use sammo\KVStorage;
|
||||
use sammo\LastTurn;
|
||||
use sammo\Validator;
|
||||
|
||||
use sammo\Session;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\Util;
|
||||
|
||||
use function sammo\buildNationCommandClass;
|
||||
use function sammo\checkLimit;
|
||||
use function sammo\getTournamentTermText;
|
||||
use function sammo\buildNationTypeClass;
|
||||
use function sammo\calcLeadershipBonus;
|
||||
use function sammo\checkSecretPermission;
|
||||
use function sammo\getBillByLevel;
|
||||
use function sammo\getDed;
|
||||
use function sammo\getHonor;
|
||||
use function sammo\getNationStaticInfo;
|
||||
use function sammo\getOfficerLevelText;
|
||||
use function sammo\increaseRefresh;
|
||||
|
||||
/**
|
||||
* 통째로 메인페이지의 주요 정보를 반환하는 날로먹는 API
|
||||
*/
|
||||
class GetFrontInfo extends \sammo\BaseAPI
|
||||
{
|
||||
const ROW_LIMIT = 15;
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
|
||||
}
|
||||
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('lengthMin', 'lastNationNoticeDate', 19)
|
||||
->rule('integer', 'lastGeneralRecordID')
|
||||
->rule('integer', 'lastWorldHistoryID');
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
$this->args['lastGeneralRecordID'] = (int)($this->args['lastGeneralRecordID'] ?? 0);
|
||||
$this->args['lastWorldHistoryID'] = (int)($this->args['lastWorldHistoryID'] ?? 0);
|
||||
return null;
|
||||
}
|
||||
|
||||
private function getGlobalRecord(int $lastRecordID): array
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$globalRecord = $db->queryAllLists(
|
||||
'SELECT id, `text` FROM general_record WHERE `general_id` = 0 AND log_type = %s AND id >= %i ORDER BY `id` DESC LIMIT %i',
|
||||
'history',
|
||||
$lastRecordID,
|
||||
static::ROW_LIMIT + 1,
|
||||
);
|
||||
return $globalRecord;
|
||||
}
|
||||
|
||||
private function getGeneralRecord(int $generalID, int $lastRecordID): array
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$generalRecord = $db->queryAllLists(
|
||||
'SELECT id, `text` FROM general_record WHERE `general_id` = %i AND log_type = %s AND id >= %i ORDER BY `id` DESC LIMIT %i',
|
||||
$generalID,
|
||||
'action',
|
||||
$lastRecordID,
|
||||
static::ROW_LIMIT + 1,
|
||||
);
|
||||
return $generalRecord;
|
||||
}
|
||||
|
||||
private function getHistory(int $lastHistoryID): array
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$history = $db->queryAllLists(
|
||||
'SELECT id, `text` FROM world_history WHERE nation_id = 0 AND id >= %i ORDER BY `id` DESC LIMIT %i',
|
||||
$lastHistoryID,
|
||||
static::ROW_LIMIT + 1,
|
||||
);
|
||||
return $history;
|
||||
}
|
||||
|
||||
private function generateRecentRecord(int $generalID){
|
||||
$db = DB::db();
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheValues(['isunited', 'opentime', 'refresh']);
|
||||
|
||||
$lastHistoryID = $this->args['lastWorldHistoryID'];
|
||||
$lastRecordID = $this->args['lastGeneralRecordID'];
|
||||
|
||||
$history = $this->getHistory($lastHistoryID);
|
||||
$globalRecord = $this->getGlobalRecord($lastRecordID);
|
||||
$generalRecord = $this->getGeneralRecord($generalID, $lastRecordID);
|
||||
|
||||
$flushHistory = false;
|
||||
$flushGlobalRecord = false;
|
||||
$flushGeneralRecord = false;
|
||||
|
||||
if (!$history) {
|
||||
$flushHistory = false;
|
||||
} else if (Util::array_last($history)[0] <= $lastHistoryID) {
|
||||
$flushHistory = false;
|
||||
array_pop($history);
|
||||
} else if (count($history) > static::ROW_LIMIT) {
|
||||
array_pop($history);
|
||||
}
|
||||
|
||||
if (!$globalRecord) {
|
||||
$flushGlobalRecord = false;
|
||||
} else if (Util::array_last($globalRecord)[0] == $lastRecordID) {
|
||||
$flushGlobalRecord = false;
|
||||
array_pop($globalRecord);
|
||||
} else if (count($globalRecord) > static::ROW_LIMIT) {
|
||||
array_pop($globalRecord);
|
||||
}
|
||||
|
||||
if (!$generalRecord) {
|
||||
$flushGeneralRecord = false;
|
||||
} else if (Util::array_last($generalRecord)[0] == $lastRecordID) {
|
||||
$flushGeneralRecord = false;
|
||||
array_pop($generalRecord);
|
||||
} else if (count($generalRecord) > static::ROW_LIMIT) {
|
||||
array_pop($generalRecord);
|
||||
}
|
||||
|
||||
return [
|
||||
'history' => $history,
|
||||
'global' => $globalRecord,
|
||||
'general' => $generalRecord,
|
||||
'flushHistory' => $flushHistory ? 1 : 0,
|
||||
'flushGlobal' => $flushGlobalRecord ? 1 : 0,
|
||||
'flushGeneral' => $flushGeneralRecord ? 1 : 0,
|
||||
];
|
||||
}
|
||||
|
||||
private function generateGlobalInfo(MeekroDB $db): array
|
||||
{
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
[
|
||||
$scenarioText, $extendedGeneral, $isFiction, $npcMode,
|
||||
$joinMode, $autorunUser, $turnterm, $lastExecuted,
|
||||
$lastVoteID, $develCost, $noticeMsg,
|
||||
$onlineNations, $onlineUserCnt,
|
||||
$year, $month, $startYear,
|
||||
$generalCntLimit,
|
||||
$apiLimit,
|
||||
$serverCnt,
|
||||
] = $gameStor->getValuesAsArray([
|
||||
'scenario_text', 'extended_general', 'fiction', 'npcmode',
|
||||
'join_mode', 'autorun_user', 'turnterm', 'turntime',
|
||||
'lastVote', 'develcost', 'msg',
|
||||
'online_nation', 'online_user_cnt',
|
||||
'year', 'month', 'startyear',
|
||||
'maxgeneral',
|
||||
'refreshLimit',
|
||||
'server_cnt',
|
||||
]);
|
||||
|
||||
$lastVote = null;
|
||||
if ($lastVoteID) {
|
||||
$voteStor = KVStorage::getStorage($db, 'vote');
|
||||
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
|
||||
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
|
||||
$lastVote = null;
|
||||
}
|
||||
}
|
||||
|
||||
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
|
||||
$isTournamentActive = $gameStor->tournament > 0;
|
||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
||||
$isBettingActive = $gameStor->tournament == 6;
|
||||
$tournamentType = $gameStor->tnmt_type;
|
||||
$tournamentState = $gameStor->tournament;
|
||||
$tournamentTime = $gameStor->tnmt_time;
|
||||
$isLocked = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
||||
|
||||
$globalGenCount = $db->queryAllLists('SELECT npc, count(no) FROM general GROUP BY npc');
|
||||
|
||||
return [
|
||||
'scenarioText' => $scenarioText,
|
||||
'extendedGeneral' => $extendedGeneral,
|
||||
'isFiction' => $isFiction,
|
||||
'npcMode' => $npcMode,
|
||||
'joinMode' => $joinMode,
|
||||
'startyear' => $startYear,
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'autorunUser' => $autorunUser,
|
||||
'turnterm' => $turnterm,
|
||||
'lastExecuted' => $lastExecuted,
|
||||
'lastVoteID' => $lastVoteID,
|
||||
'develCost' => $develCost,
|
||||
'noticeMsg' => $noticeMsg,
|
||||
'onlineNations' => $onlineNations,
|
||||
'onlineUserCnt' => $onlineUserCnt,
|
||||
'apiLimit' => $apiLimit,
|
||||
'auctionCount' => $auctionCount,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'isLocked' => $isLocked,
|
||||
'tournamentType' => $tournamentType,
|
||||
'tournamentState' => $tournamentState,
|
||||
'tournamentTime' => $tournamentTime,
|
||||
'genCount' => $globalGenCount,
|
||||
'generalCntLimit' => $generalCntLimit,
|
||||
'serverCnt' => $serverCnt,
|
||||
'lastVote' => $lastVote === null ? null : $lastVote->toArray(),
|
||||
];
|
||||
}
|
||||
|
||||
public function generateNationInfo(MeekroDB $db, General $general, array $rawNation): array
|
||||
{
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$admin = $gameStor->getAll(true);
|
||||
|
||||
$lastNationNoticeDate = $this->args['lastNationNoticeDate'] ?? '2022-08-19 00:00:00';
|
||||
|
||||
$nationID = $general->getNationID();
|
||||
|
||||
//XXX: 매번 더하는가?
|
||||
$nationPopulation = $db->queryFirstRow(
|
||||
'SELECT COUNT(*) as cityCnt, CAST(SUM(pop) AS INTEGER) as `now`, CAST(SUM(pop_max) AS INTEGER) as `max` from city where nation=%i',
|
||||
$nationID
|
||||
);
|
||||
|
||||
if($nationPopulation['cityCnt'] == 0){
|
||||
$nationPopulation = [
|
||||
'cityCnt' => 0,
|
||||
'now' => 0,
|
||||
'max' => 0
|
||||
];
|
||||
}
|
||||
|
||||
//XXX: 매번 더하는가?
|
||||
$nationCrew = $db->queryFirstRow(
|
||||
'SELECT COUNT(*) as generalCnt, CAST(SUM(crew) AS INTEGER) as `now`,CAST(SUM(leadership)*100 AS INTEGER) as `max` from general where nation=%i AND npc != 5',
|
||||
$nationID
|
||||
);
|
||||
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
[$nationNotice, $onlineGen] = $nationStor->getValuesAsArray(['nationNotice', 'online_genenerals']);
|
||||
if (!$nationNotice || ($nationNotice['date'] ?? '') <= $lastNationNoticeDate) {
|
||||
$nationNotice = null;
|
||||
}
|
||||
|
||||
$topChiefs = Util::convertArrayToDict($db->query(
|
||||
'SELECT officer_level, no, name, npc FROM general WHERE nation = %i AND officer_level >= 11',
|
||||
$nationID
|
||||
), 'officer_level');
|
||||
|
||||
$impossibleStrategicCommandLists = [];
|
||||
$strategicCommandLists = GameConst::$availableChiefCommand['전략'];
|
||||
$yearMonth = Util::joinYearMonth($admin['year'], $admin['month']);
|
||||
foreach ($strategicCommandLists as $command) {
|
||||
$cmd = buildNationCommandClass($command, $general, $admin, new LastTurn());
|
||||
$nextAvailableTurn = $cmd->getNextAvailableTurn();
|
||||
if ($nextAvailableTurn > $yearMonth) {
|
||||
$impossibleStrategicCommandLists[] = [$cmd->getName(), $nextAvailableTurn - $yearMonth];
|
||||
}
|
||||
}
|
||||
|
||||
$nationClass = buildNationTypeClass($rawNation['type']);
|
||||
|
||||
return [
|
||||
'id' => $nationID,
|
||||
'full' => true,
|
||||
'name' => $rawNation['name'],
|
||||
'population' => $nationPopulation,
|
||||
'crew' => $nationCrew,
|
||||
'type' => [
|
||||
'raw' => $rawNation['type'],
|
||||
'name' => $nationClass->getName(),
|
||||
'pros' => $nationClass::$pros,
|
||||
'cons' => $nationClass::$cons,
|
||||
],
|
||||
'color' => $rawNation['color'],
|
||||
'level' => $rawNation['level'],
|
||||
'capital' => $rawNation['capital'],
|
||||
'gold' => $rawNation['gold'],
|
||||
'rice' => $rawNation['rice'],
|
||||
'tech' => $rawNation['tech'],
|
||||
'gennum' => $rawNation['gennum'],
|
||||
'power' => $rawNation['power'],
|
||||
|
||||
'bill' => $rawNation['bill'],
|
||||
'taxRate' => $rawNation['rate'],
|
||||
'onlineGen' => $onlineGen,
|
||||
'notice' => $nationNotice,
|
||||
'topChiefs' => $topChiefs,
|
||||
|
||||
'diplomaticLimit' => $rawNation['surlimit'],
|
||||
'strategicCmdLimit' => $rawNation['strategic_cmd_limit'],
|
||||
'impossibleStrategicCommand' => $impossibleStrategicCommandLists,
|
||||
|
||||
'prohibitScout' => $rawNation['scout'],
|
||||
'prohibitWar' => $rawNation['war'],
|
||||
];
|
||||
}
|
||||
|
||||
public function generateDummyNationInfo(MeekroDB $db, General $general, array $rawNation): array
|
||||
{
|
||||
$staticInfo = getNationStaticInfo(0);
|
||||
return [
|
||||
'id' => 0,
|
||||
'full' => false,
|
||||
'name' => $staticInfo['name'],
|
||||
'population' => [
|
||||
'cityCnt' => 0,
|
||||
'now' => 0,
|
||||
'max' => 0,
|
||||
],
|
||||
'crew' => [
|
||||
'generalCnt' => 0,
|
||||
'now' => 0,
|
||||
'max' => 0,
|
||||
],
|
||||
'type' => [
|
||||
'raw' => 'None',
|
||||
'name' => '-',
|
||||
'pros' => '',
|
||||
'cons' => '',
|
||||
],
|
||||
'color' => $staticInfo['color'],
|
||||
'level' => $staticInfo['level'],
|
||||
'capital' => $staticInfo['capital'],
|
||||
'gold' => $staticInfo['gold'],
|
||||
'rice' => $staticInfo['rice'],
|
||||
'tech' => $staticInfo['tech'],
|
||||
'gennum' => $staticInfo['gennum'],
|
||||
'power' => $staticInfo['power'],
|
||||
'onlineGen' => '', //TODO 접속자
|
||||
'notice' => '',
|
||||
'topChiefs' => [],
|
||||
'impossibleStrategicCommand' => [],
|
||||
];
|
||||
}
|
||||
|
||||
public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
|
||||
{
|
||||
|
||||
$permission = checkSecretPermission($general->getRaw());
|
||||
|
||||
$result = [
|
||||
'no' => $general->getID(), // number;
|
||||
'name' => $general->getName(), // string;
|
||||
'nation' => $general->getNationID(), // number;
|
||||
'npc' => $general->getNPCType(), // number;
|
||||
'injury' => $general->getVar(GeneralColumn::injury), // number;
|
||||
'leadership' => $general->getVar(GeneralColumn::leadership), // number;
|
||||
'strength' => $general->getVar('strength'), // number;
|
||||
'intel' => $general->getVar('intel'), // number;
|
||||
'explevel' => $general->getVar('explevel'), // number;
|
||||
'dedlevel' => $general->getVar('dedlevel'), // number;
|
||||
'gold' => $general->getVar('gold'), // number;
|
||||
'rice' => $general->getVar('rice'), // number;
|
||||
'killturn' => $general->getVar(GeneralColumn::killturn), // number;
|
||||
'picture' => $general->getVar(GeneralColumn::picture), // string;
|
||||
'imgsvr' => $general->getVar(GeneralColumn::imgsvr), // 0 | 1;
|
||||
'age' => $general->getVar(GeneralColumn::age), // number;
|
||||
'specialDomestic' => $general->getVar(GeneralColumn::special), // GameObjClassKey;
|
||||
'specialWar' => $general->getVar(GeneralColumn::special2), // GameObjClassKey;
|
||||
'personal' => $general->getVar(GeneralColumn::personal), // GameObjClassKey;
|
||||
'belong' => $general->getVar(GeneralColumn::belong), // number;
|
||||
|
||||
'refreshScoreTotal' => $general->getAccessLogVar(GeneralAccessLogColumn::refreshScoreTotal, 0), // number;
|
||||
|
||||
'officerLevel' => $general->getVar(GeneralColumn::officer_level), // number;
|
||||
'officerLevelText' => getOfficerLevelText($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // string;
|
||||
'lbonus' => calcLeadershipBonus($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // number;
|
||||
'ownerName' => $general->getVar(GeneralColumn::owner_name), // string | null;
|
||||
'honorText' => getHonor($general->getVar(GeneralColumn::experience)), // string;
|
||||
'dedLevelText' => getDed($general->getVar(GeneralColumn::dedication)), // string;
|
||||
'bill' => getBillByLevel($general->getVar(GeneralColumn::dedlevel)), // number;
|
||||
'reservedCommand' => null, // TurnObj[] | null;
|
||||
|
||||
'autorun_limit' => $general->getAuxVar('autorun_limit') ?? 0, // number;
|
||||
|
||||
'city' => $general->getVar(GeneralColumn::city), // number;
|
||||
'troop' => $general->getVar(GeneralColumn::troop), // number;
|
||||
//P0 End
|
||||
|
||||
'refreshScore' => $general->getAccessLogVar(GeneralAccessLogColumn::refreshScore, 0), // number;
|
||||
'specage' => $general->getVar(GeneralColumn::specage), // number;
|
||||
'specage2' => $general->getVar(GeneralColumn::specage2), // number;
|
||||
'leadership_exp' => $general->getVar(GeneralColumn::leadership_exp), // number;
|
||||
'strength_exp' => $general->getVar(GeneralColumn::strength_exp), // number;
|
||||
'intel_exp' => $general->getVar(GeneralColumn::intel_exp), // number;
|
||||
|
||||
'dex1' => $general->getVar(GeneralColumn::dex1), // number;
|
||||
'dex2' => $general->getVar(GeneralColumn::dex2), // number;
|
||||
'dex3' => $general->getVar(GeneralColumn::dex3), // number;
|
||||
'dex4' => $general->getVar(GeneralColumn::dex4), // number;
|
||||
'dex5' => $general->getVar(GeneralColumn::dex5), // number;
|
||||
|
||||
'experience' => $general->getVar(GeneralColumn::experience), // number;
|
||||
'dedication' => $general->getVar(GeneralColumn::dedication), // number;
|
||||
'officer_level' => $general->getVar(GeneralColumn::officer_level), // number;
|
||||
'officer_city' => $general->getVar(GeneralColumn::officer_city), // number;
|
||||
'defence_train' => $general->getVar(GeneralColumn::defence_train), // number;
|
||||
'crewtype' => $general->getVar(GeneralColumn::crewtype), // GameObjClassKey;
|
||||
'crew' => $general->getVar(GeneralColumn::crew), // number;
|
||||
'train' => $general->getVar(GeneralColumn::train), // number;
|
||||
'atmos' => $general->getVar(GeneralColumn::atmos), // number;
|
||||
'turntime' => $general->getVar(GeneralColumn::turntime), // string;
|
||||
'recent_war' => $general->getVar(GeneralColumn::recent_war), // string;
|
||||
'horse' => $general->getVar(GeneralColumn::horse), // GameObjClassKey;
|
||||
'weapon' => $general->getVar(GeneralColumn::weapon), // GameObjClassKey;
|
||||
'book' => $general->getVar(GeneralColumn::book), // GameObjClassKey;
|
||||
'item' => $general->getVar(GeneralColumn::item), // GameObjClassKey;
|
||||
|
||||
'warnum' => $general->getRankVar(RankColumn::warnum), // number;
|
||||
'killnum' => $general->getRankVar(RankColumn::killnum), // number;
|
||||
'deathnum' => $general->getRankVar(RankColumn::deathnum), // number;
|
||||
'killcrew' => $general->getRankVar(RankColumn::killcrew), // number;
|
||||
'deathcrew' => $general->getRankVar(RankColumn::deathcrew), // number;
|
||||
'firenum' => $general->getRankVar(RankColumn::firenum), // number;
|
||||
//P1 End
|
||||
|
||||
'permission' => $permission,
|
||||
];
|
||||
|
||||
$nationID = $general->getNationID();
|
||||
$troopID = $general->getVar(GeneralColumn::troop);
|
||||
if (!$troopID) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
$troopName = $db->queryFirstField(
|
||||
'SELECT `name` FROM troop WHERE nation = %i AND troop_leader = %i',
|
||||
$nationID,
|
||||
$troopID
|
||||
);
|
||||
if (!$troopName) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
$troopCityID = $db->queryFirstField(
|
||||
'SELECT city FROM general WHERE nation = %i AND `no` = %i',
|
||||
$nationID,
|
||||
$troopID
|
||||
);
|
||||
if (!$troopCityID) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
$troopReservedCommand = $db->query(
|
||||
'SELECT action, arg, brief FROM general_turn WHERE general_id = %i AND turn_idx < 5 ORDER BY turn_idx asc',
|
||||
$troopID
|
||||
);
|
||||
if (!$troopReservedCommand) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
$result['troopInfo'] = [
|
||||
'leader' => [
|
||||
'city' => $troopCityID,
|
||||
'reservedCommand' => $troopReservedCommand,
|
||||
],
|
||||
'name' => $troopName,
|
||||
];
|
||||
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function generateCityInfo(MeekroDB $db, General $general, array $rawNation): array
|
||||
{
|
||||
$rawCity = $general->getRawCity() ?? [];
|
||||
$cityID = $rawCity[CityColumn::city->value];
|
||||
|
||||
$nationID = $rawCity[CityColumn::nation->value];
|
||||
if ($nationID == $general->getNationID()) {
|
||||
$nationName = $rawNation['name'];
|
||||
$nationColor = $rawNation['color'];
|
||||
} else {
|
||||
$staticNation = getNationStaticInfo($nationID);
|
||||
$nationName = $staticNation['name'];
|
||||
$nationColor = $staticNation['color'];
|
||||
}
|
||||
|
||||
$rawOfficerList = $db->query('SELECT officer_level, name, npc FROM general WHERE officer_city = %i AND officer_level IN (4,3,2)', $cityID);
|
||||
$officerList = [4 => null, 3 => null, 2 => null];
|
||||
foreach ($rawOfficerList as $officer) {
|
||||
$officerLevel = $officer['officer_level'];
|
||||
$officerList[$officerLevel] = $officer;
|
||||
}
|
||||
|
||||
$result = [
|
||||
'id' => $rawCity[CityColumn::city->value],
|
||||
'name' => $rawCity[CityColumn::name->value],
|
||||
'nationInfo' => [
|
||||
'id' => $nationID,
|
||||
'name' => $nationName,
|
||||
'color' => $nationColor,
|
||||
],
|
||||
'level' => $rawCity[CityColumn::level->value],
|
||||
'trust' => $rawCity[CityColumn::trust->value],
|
||||
'pop' => [$rawCity[CityColumn::pop->value], $rawCity[CityColumn::pop_max->value]],
|
||||
'agri' => [$rawCity[CityColumn::agri->value], $rawCity[CityColumn::agri_max->value]],
|
||||
'comm' => [$rawCity[CityColumn::comm->value], $rawCity[CityColumn::comm_max->value]],
|
||||
'secu' => [$rawCity[CityColumn::secu->value], $rawCity[CityColumn::secu_max->value]],
|
||||
'def' => [$rawCity[CityColumn::def->value], $rawCity[CityColumn::def_max->value]],
|
||||
'wall' => [$rawCity[CityColumn::wall->value], $rawCity[CityColumn::wall_max->value]],
|
||||
'trade' => $rawCity[CityColumn::trade->value],
|
||||
'officerList' => $officerList,
|
||||
];
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$generalID = $session->generalID;
|
||||
//NOTE: 이 경우 staticNation 정보를 조회한다.
|
||||
$general = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
|
||||
$nationID = $general->getNationID();
|
||||
$cityID = $general->getCityID();
|
||||
|
||||
$limitState = checkLimit($general->getAccessLogVar(GeneralAccessLogColumn::refreshScore, 0));
|
||||
if ($limitState >= 2) {
|
||||
return [
|
||||
'result' => false,
|
||||
'reason' => '접속 제한중입니다.',
|
||||
'recovery' => APIRecoveryType::GameQuota,
|
||||
'recovery_arg' => $general->getVar('turntime'),
|
||||
];
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheAll(true);
|
||||
|
||||
increaseRefresh("General/GetFrontInfo", 1);
|
||||
|
||||
$rawCity = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $cityID);
|
||||
$general->setRawCity($rawCity);
|
||||
|
||||
if ($nationID == 0) {
|
||||
$rawNation = getNationStaticInfo(0);
|
||||
} else {
|
||||
$rawNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation = %i', $nationID);
|
||||
}
|
||||
|
||||
$globalInfo = $this->generateGlobalInfo($db);
|
||||
$nationInfo = $nationID != 0 ?
|
||||
$this->generateNationInfo($db, $general, $rawNation) :
|
||||
$this->generateDummyNationInfo($db, $general, $rawNation);
|
||||
$generalInfo = $this->generateGeneralInfo($db, $general, $rawNation);
|
||||
$cityInfo = $this->generateCityInfo($db, $general, $rawNation);
|
||||
|
||||
//TODO: 마지막 투표, 토너먼트, 베팅을 했는지 정보를 별도로 가져와야 함. aux?
|
||||
|
||||
$auxInfo = [];
|
||||
|
||||
if ($globalInfo['lastVote']) {
|
||||
$myLastVoteID = $db->queryFirstField('SELECT vote_id FROM vote WHERE general_id = %i ORDER BY vote_id DESC LIMIT 1', $generalID);
|
||||
if($myLastVoteID) {
|
||||
$auxInfo['myLastVote'] = $myLastVoteID;
|
||||
}
|
||||
}
|
||||
|
||||
return [
|
||||
'result' => true,
|
||||
'recentRecord' => $this->generateRecentRecord($generalID),
|
||||
'global' => $globalInfo,
|
||||
'nation' => $nationInfo,
|
||||
'general' => $generalInfo,
|
||||
'city' => $cityInfo,
|
||||
'aux' => $auxInfo,
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\General;
|
||||
|
||||
use sammo\DB;
|
||||
use sammo\DummyGeneral;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\Session;
|
||||
use sammo\General;
|
||||
use sammo\JosaUtil;
|
||||
use sammo\KVStorage;
|
||||
use sammo\LiteHashDRBG;
|
||||
use sammo\RandUtil;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\UniqueConst;
|
||||
use sammo\Util;
|
||||
|
||||
use function sammo\addTurn;
|
||||
use function sammo\buildGeneralCommandClass;
|
||||
use function sammo\increaseRefresh;
|
||||
|
||||
class InstantRetreat extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
|
||||
if(!(GameConst::$availableInstantAction['instantRetreat'] ?? false)){
|
||||
return '접경귀환을 사용할 수 없는 시나리오입니다.';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->cacheAll();
|
||||
|
||||
$general = General::createObjFromDB($session->generalID);
|
||||
|
||||
if (!$general) {
|
||||
return '장수가 없습니다';
|
||||
}
|
||||
|
||||
increaseRefresh("접경귀환", 1);
|
||||
|
||||
$commandObj = buildGeneralCommandClass('che_접경귀환', $general, $gameStor->getAll(true));
|
||||
$logger = $general->getLogger();
|
||||
|
||||
if (!$commandObj->hasFullConditionMet()) {
|
||||
$logger->pushGeneralActionLog($commandObj->getFailString());
|
||||
$reason = $commandObj->getFailString();
|
||||
return $reason;
|
||||
}
|
||||
|
||||
$result = $commandObj->run(new RandUtil(
|
||||
new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'InstantRetreat',
|
||||
$general->getID(),
|
||||
$gameStor->year,
|
||||
$gameStor->month,
|
||||
$general->getCityID(),
|
||||
))
|
||||
));
|
||||
|
||||
if (!$result) {
|
||||
return '가까운 아국 도시가 없습니다.';
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,8 @@ use sammo\ActionLogger;
|
||||
use sammo\Auction;
|
||||
use sammo\CityConst;
|
||||
use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralAccessLogColumn;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\GameConst;
|
||||
use sammo\GameUnitConst;
|
||||
@@ -120,7 +122,7 @@ class Join extends \sammo\BaseAPI
|
||||
return $targetBonusPointCnt;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$userID = $session->userID;
|
||||
|
||||
@@ -413,8 +415,6 @@ class Join extends \sammo\BaseAPI
|
||||
'officer_level' => 0,
|
||||
'turntime' => $turntime,
|
||||
'killturn' => 6,
|
||||
'lastconnect' => $now,
|
||||
'lastrefresh' => $now,
|
||||
'crewtype' => GameUnitConst::DEFAULT_CREWTYPE,
|
||||
'makelimit' => 0,
|
||||
'betray' => $betray,
|
||||
@@ -427,6 +427,11 @@ class Join extends \sammo\BaseAPI
|
||||
'special2' => $special2
|
||||
]);
|
||||
$generalID = $db->insertId();
|
||||
$db->insert('general_access_log', [
|
||||
GeneralAccessLogColumn::generalID->value => $generalID,
|
||||
GeneralAccessLogColumn::userID->value => $userID,
|
||||
GeneralAccessLogColumn::lastRefresh->value => $now,
|
||||
]);
|
||||
|
||||
if($blockCustomGeneralName){
|
||||
//XXX: 클래스가 이게 맞나?
|
||||
|
||||
@@ -5,6 +5,7 @@ namespace sammo\API\Global;
|
||||
use sammo\Session;
|
||||
use sammo\DB;
|
||||
use DateTimeInterface;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\TurnExecutionHelper;
|
||||
use sammo\UniqueConst;
|
||||
|
||||
@@ -20,7 +21,7 @@ class ExecuteEngine extends \sammo\BaseAPI
|
||||
return static::NO_SESSION;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag)
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$reqServerID = $this->args['serverID'] ?? null;
|
||||
if($reqServerID && $reqServerID !== UniqueConst::$serverID){
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user