fix: 저격에서 raiseType을 저격시도/저격발동 일치

This commit is contained in:
2023-08-17 10:25:04 +09:00
parent 2420f594a6
commit f13371e679
8 changed files with 8 additions and 8 deletions
@@ -21,7 +21,7 @@ class che_무기_02_단궁 extends \sammo\BaseStatItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 102, 0.01, 10, 30),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 102)
);
}
}
@@ -20,7 +20,7 @@ class che_무기_07_맥궁 extends \sammo\BaseStatItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 107, 0.2, 20, 40),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 107)
);
}
}
@@ -20,7 +20,7 @@ class che_무기_09_동호비궁 extends \sammo\BaseStatItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 109, 0.2, 20, 40, 20),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 109)
);
}
}
@@ -20,7 +20,7 @@ class che_무기_11_이광궁 extends \sammo\BaseStatItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 111, 0.10, 20, 40, 10),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 111)
);
}
}
@@ -20,7 +20,7 @@ class che_무기_13_양유기궁 extends \sammo\BaseStatItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 113, 0.1, 20, 40, 10),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM + che_저격시도::TYPE_DEDUP_TYPE_BASE * 113)
);
}
}
@@ -21,7 +21,7 @@ class che_저격_매화수전 extends \sammo\BaseItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*304, 0.5, 20, 40),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*304)
);
}
}
+1 -1
View File
@@ -21,7 +21,7 @@ class che_저격_비도 extends \sammo\BaseItem{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*305, 0.5, 20, 40),
new che_저격발동($unit, che_저격발동::TYPE_ITEM)
new che_저격발동($unit, che_저격시도::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*305)
);
}
}
@@ -25,7 +25,7 @@ class che_event_저격 extends \sammo\BaseSpecial{
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_저격시도($unit, che_저격시도::TYPE_NONE, 0.5, 20, 40),
new che_저격발동($unit)
new che_저격발동($unit, che_저격시도::TYPE_NONE)
);
}
}