forked from devsam/core
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|
|
016f3c73e3 | ||
|
|
57541eca89 | ||
|
|
b7e568fb98 | ||
|
|
438cff532b | ||
|
|
3f71490d14 | ||
|
|
2221a8c9bf | ||
|
|
7255588bcc | ||
|
|
c732bcddb1 | ||
|
|
9f363e46fc | ||
|
|
99242ac3d3 | ||
|
|
3d6aabda06 | ||
|
|
d28a5e095a | ||
|
|
8104852abf | ||
|
|
459c108b13 | ||
|
|
d318ff7d90 | ||
|
|
1371b84687 | ||
|
|
2cc679dcac | ||
|
|
04f5a1bbe1 | ||
|
|
83c2fc918f | ||
|
|
63cfa5e298 | ||
|
|
3e815691df | ||
|
|
0fc0031574 | ||
|
|
6d335284ee | ||
|
|
1a9010ac06 |
@@ -1,15 +0,0 @@
|
||||
{
|
||||
"presets": [
|
||||
[
|
||||
"@babel/preset-env",
|
||||
{
|
||||
"useBuiltIns": "usage",
|
||||
"corejs": 3,
|
||||
"modules": false
|
||||
}
|
||||
]
|
||||
],
|
||||
"plugins": [
|
||||
"lodash"
|
||||
]
|
||||
}
|
||||
@@ -10,8 +10,10 @@
|
||||
*.log
|
||||
|
||||
logs/*.txt
|
||||
api_log.db
|
||||
d_log/*.txt
|
||||
d_log/*.zip
|
||||
d_log/*.db
|
||||
sess_*
|
||||
*/logs/*.txt
|
||||
*/logs/*/*.txt
|
||||
@@ -29,6 +31,7 @@ d_pic/*.png
|
||||
d_pic/*.webp
|
||||
d_pic/uploaded_image
|
||||
|
||||
/dist_js
|
||||
*/dist_misc/*
|
||||
*/dist_js/*
|
||||
*/dist_css/*
|
||||
@@ -64,3 +67,5 @@ ingame/js/*
|
||||
ingame/css/*
|
||||
gateway/js/*
|
||||
gateway/css/*
|
||||
|
||||
*.db-journal
|
||||
|
||||
@@ -44,10 +44,7 @@ return [
|
||||
'hwe/a_npcList.php',
|
||||
'hwe/api.php',
|
||||
'hwe/a_traffic.php',
|
||||
'hwe/a_vote.php',
|
||||
'hwe/battle_simulator.php',
|
||||
'hwe/b_auction.php',
|
||||
'hwe/b_battleCenter.php',
|
||||
'hwe/b_betting.php',
|
||||
'hwe/v_chiefCenter.php',
|
||||
'hwe/b_currentCity.php',
|
||||
@@ -60,10 +57,7 @@ return [
|
||||
'hwe/b_myPage.php',
|
||||
'hwe/v_processing.php',
|
||||
'hwe/b_tournament.php',
|
||||
'hwe/b_troop.php',
|
||||
'hwe/c_auction.php',
|
||||
'hwe/c_tournament.php',
|
||||
'hwe/c_vote.php',
|
||||
'hwe/func_auction.php',
|
||||
'hwe/func_command.php',
|
||||
'hwe/func_converter.php',
|
||||
@@ -87,7 +81,6 @@ return [
|
||||
'hwe/j_board_article_add.php',
|
||||
'hwe/j_board_comment_add.php',
|
||||
'hwe/j_board_get_articles.php',
|
||||
'hwe/j_die_immediately.php',
|
||||
'hwe/j_diplomacy_destroy_letter.php',
|
||||
'hwe/j_diplomacy_get_letter.php',
|
||||
'hwe/j_diplomacy_respond_letter.php',
|
||||
@@ -105,12 +98,6 @@ return [
|
||||
'hwe/j_load_scenarios.php',
|
||||
'hwe/j_map.php',
|
||||
'hwe/j_map_recent.php',
|
||||
'hwe/j_msg_contact_list.php',
|
||||
'hwe/j_msg_decide_opt.php',
|
||||
'hwe/j_msg_delete.php',
|
||||
'hwe/j_msg_get_old.php',
|
||||
'hwe/j_msg_get_recent.php',
|
||||
'hwe/j_msg_submit.php',
|
||||
'hwe/j_myBossInfo.php',
|
||||
'hwe/j_raise_event.php',
|
||||
'hwe/j_select_npc.php',
|
||||
@@ -119,7 +106,6 @@ return [
|
||||
'hwe/j_set_my_setting.php',
|
||||
'hwe/j_set_npc_control.php',
|
||||
'hwe/j_simulate_battle.php',
|
||||
'hwe/j_troop.php',
|
||||
'hwe/j_update_picked_general.php',
|
||||
'hwe/j_vacation.php',
|
||||
'hwe/lib.php',
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<title>닫혀 있습니다.</title>
|
||||
<script>
|
||||
setTimeout(function(){
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2022 Hide_D, 62che
|
||||
Copyright (c) 2023 Hide_D, 62che
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
+13
-17
@@ -8,30 +8,26 @@
|
||||
],
|
||||
"config": {
|
||||
"platform": {
|
||||
"php": "8.0"
|
||||
"php": "8.2"
|
||||
}
|
||||
},
|
||||
"require": {
|
||||
"brandonwamboldt/utilphp": "^1.1",
|
||||
"sergeytsalkov/meekrodb": "^2.3",
|
||||
"league/plates": "^3.3",
|
||||
"guzzlehttp/guzzle": "^6.3",
|
||||
"monolog/monolog": "^1.23",
|
||||
"firephp/firephp-core": "^0.4.0",
|
||||
"league/plates": "^3.5",
|
||||
"vlucas/valitron": "^1.4",
|
||||
"php-extended/php-tail": "^2.1",
|
||||
"pguardiario/phpuri": "^1.0",
|
||||
"symfony/lock": "^4.1",
|
||||
"php-extended/php-tail": "^5.0",
|
||||
"symfony/lock": "^6.2",
|
||||
"ezyang/htmlpurifier": "^4.10",
|
||||
"xemlock/htmlpurifier-html5": "^0.1.7",
|
||||
"catfan/medoo": "^1.5",
|
||||
"phan/phan": "^5.3",
|
||||
"erusev/parsedown-extra": "^0.8.1",
|
||||
"nette/caching": "^3.0",
|
||||
"illuminate/database": "^8.61",
|
||||
"illuminate/events": "^8.61",
|
||||
"spatie/data-transfer-object": "^3.7",
|
||||
"php-ds/php-ds": "^1.4"
|
||||
"catfan/medoo": "^2.1",
|
||||
"phan/phan": "^5.4",
|
||||
"nette/caching": "^3.2",
|
||||
"illuminate/database": "^10.0",
|
||||
"illuminate/events": "^10.0",
|
||||
"php-ds/php-ds": "^1.4",
|
||||
"hided62/ldto": "^1.0",
|
||||
"league/uri": "^6.8"
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
@@ -52,6 +48,6 @@
|
||||
]
|
||||
},
|
||||
"require-dev": {
|
||||
"phpunit/phpunit": "^9.5"
|
||||
"phpunit/phpunit": "^10.0"
|
||||
}
|
||||
}
|
||||
|
||||
Generated
+1233
-1783
File diff suppressed because it is too large
Load Diff
Binary file not shown.
+15
-4
@@ -81,23 +81,34 @@ a.just_link {
|
||||
|
||||
button.with_skin {
|
||||
padding: 0 4px;
|
||||
background-color: black;
|
||||
background-color: #191919;
|
||||
color: white;
|
||||
font-size: 14px;
|
||||
border-top-color: gray;
|
||||
border-left-color: gray;
|
||||
border-right-color: black;
|
||||
border-bottom-color: black;
|
||||
}
|
||||
|
||||
button.with_skin:disabled {
|
||||
background-color: #333333;
|
||||
background-color: #333;
|
||||
}
|
||||
|
||||
input.with_skin {
|
||||
background-color: black;
|
||||
background-color: #191919;
|
||||
color: white;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
input.with_skin[type=button], input.with_skin[type=submit]{
|
||||
border-top-color: gray;
|
||||
border-left-color: gray;
|
||||
border-right-color: black;
|
||||
border-bottom-color: black;
|
||||
}
|
||||
|
||||
input.with_skin:disabled {
|
||||
background-color: #333333;
|
||||
background-color: #333;
|
||||
}
|
||||
|
||||
.font0 {
|
||||
|
||||
+2
-1
@@ -96,7 +96,8 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
|
||||
$fdb = FileDB::db(ROOT . '/d_log/err_log.sqlite3', ROOT . '/f_install/sql/err_log.sql');
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$err =str_replace(ROOT, '{ROOT}', $errpath);
|
||||
$err = str_replace(ROOT, '{ROOT}', $err);
|
||||
$errstr = str_replace(ROOT, '{ROOT}', $errstr);
|
||||
$errpath = str_replace(ROOT, '{ROOT}', $errpath);
|
||||
$trace = array_map(function (string $text) {
|
||||
return str_replace(ROOT, '{ROOT}', $text);
|
||||
|
||||
@@ -10,6 +10,7 @@ require(__DIR__ . '/../vendor/autoload.php');
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>설치</title>
|
||||
|
||||
@@ -90,19 +90,19 @@ if (
|
||||
|
||||
//기본 파일 생성
|
||||
if (!file_exists(AppConf::getUserIconPathFS())) {
|
||||
mkdir(AppConf::getUserIconPathFS());
|
||||
mkdir(AppConf::getUserIconPathFS(), 0775);
|
||||
}
|
||||
|
||||
if (!file_exists(ROOT . '/d_log')) {
|
||||
mkdir(ROOT . '/d_log');
|
||||
mkdir(ROOT . '/d_log', 0775);
|
||||
}
|
||||
|
||||
if (!file_exists(ROOT . '/d_setting')) {
|
||||
mkdir(ROOT . '/d_setting');
|
||||
mkdir(ROOT . '/d_setting', 0775);
|
||||
}
|
||||
|
||||
if (!file_exists(ROOT . '/d_shared')) {
|
||||
mkdir(ROOT . '/d_shared');
|
||||
mkdir(ROOT . '/d_shared', 0775);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
CREATE TABLE IF NOT EXISTS "api_log" (
|
||||
"id" INTEGER NOT NULL,
|
||||
"user_id" INTEGER NOT NULL,
|
||||
"ip" TEXT NOT NULL,
|
||||
"date" TEXT NOT NULL,
|
||||
"path" TEXT NOT NULL,
|
||||
"arg" TEXT,
|
||||
"aux" TEXT,
|
||||
PRIMARY KEY("id" AUTOINCREMENT)
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS "by_date" ON "api_log" (
|
||||
"date" DESC
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS "by_user" ON "api_log" (
|
||||
"user_id" ASC,
|
||||
"date" DESC
|
||||
);
|
||||
@@ -61,11 +61,6 @@ class RootDB
|
||||
if (self::$uDB === null) {
|
||||
self::$uDB = new \MeekroDB(self::$host, self::$user, self::$password, self::$dbName, self::$port, self::$encoding);
|
||||
self::$uDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
self::$uDB->error_handler = function () {
|
||||
};
|
||||
self::$uDB->throw_exception_on_error = true;
|
||||
self::$uDB->throw_exception_on_nonsql_error = true;
|
||||
}
|
||||
return self::$uDB;
|
||||
}
|
||||
|
||||
@@ -165,3 +165,61 @@
|
||||
background: url('_tK_gameImagePath_/map/pokemon_v1/back_pal8.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
/*CR 지도*/
|
||||
.map_theme_cr .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/cr/bg-fs8.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_cr.map_detail .city_base .city_bg {
|
||||
background-image: none !important;
|
||||
width: 39.5px !important;
|
||||
height: 39.5px !important;
|
||||
left: 1px !important;
|
||||
top: -4px !important;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.map_theme_cr.map_detail.small_width_map .city_base .city_bg {
|
||||
background-image: none !important;
|
||||
width: 28.5px !important;
|
||||
height: 28.5px !important;
|
||||
left: 6px !important;
|
||||
top: 4px !important;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.map_theme_cr.map_detail .city_bg.bFF0000 { background-color: #FF0000; }
|
||||
.map_theme_cr.map_detail .city_bg.b800000 { background-color: #800000; }
|
||||
.map_theme_cr.map_detail .city_bg.bA0522D { background-color: #A0522D; }
|
||||
.map_theme_cr.map_detail .city_bg.bFF6347 { background-color: #FF6347; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFA500 { background-color: #FFA500; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFDAB9 { background-color: #FFDAB9; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFD700 { background-color: #FFD700; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFFF00 { background-color: #FFFF00; }
|
||||
.map_theme_cr.map_detail .city_bg.b7CFC00 { background-color: #7CFC00; }
|
||||
.map_theme_cr.map_detail .city_bg.b00FF00 { background-color: #00FF00; }
|
||||
.map_theme_cr.map_detail .city_bg.b808000 { background-color: #808000; }
|
||||
.map_theme_cr.map_detail .city_bg.b008000 { background-color: #008000; }
|
||||
.map_theme_cr.map_detail .city_bg.b2E8B57 { background-color: #2E8B57; }
|
||||
.map_theme_cr.map_detail .city_bg.b008080 { background-color: #008080; }
|
||||
.map_theme_cr.map_detail .city_bg.b20B2AA { background-color: #20B2AA; }
|
||||
.map_theme_cr.map_detail .city_bg.b6495ED { background-color: #6495ED; }
|
||||
.map_theme_cr.map_detail .city_bg.b7FFFD4 { background-color: #7FFFD4; }
|
||||
.map_theme_cr.map_detail .city_bg.bAFEEEE { background-color: #AFEEEE; }
|
||||
.map_theme_cr.map_detail .city_bg.b87CEEB { background-color: #87CEEB; }
|
||||
.map_theme_cr.map_detail .city_bg.b00FFFF { background-color: #00FFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.b00BFFF { background-color: #00BFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.b0000FF { background-color: #0000FF; }
|
||||
.map_theme_cr.map_detail .city_bg.b000080 { background-color: #000080; }
|
||||
.map_theme_cr.map_detail .city_bg.b483D8B { background-color: #483D8B; }
|
||||
.map_theme_cr.map_detail .city_bg.b7B68EE { background-color: #7B68EE; }
|
||||
.map_theme_cr.map_detail .city_bg.bBA55D3 { background-color: #BA55D3; }
|
||||
.map_theme_cr.map_detail .city_bg.b800080 { background-color: #800080; }
|
||||
.map_theme_cr.map_detail .city_bg.bFF00FF { background-color: #FF00FF; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFC0CB { background-color: #FFC0CB; }
|
||||
.map_theme_cr.map_detail .city_bg.bF5F5DC { background-color: #F5F5DC; }
|
||||
.map_theme_cr.map_detail .city_bg.bE0FFFF { background-color: #E0FFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.bFFFFFF { background-color: #FFFFFF; }
|
||||
.map_theme_cr.map_detail .city_bg.bA9A9A9 { background-color: #A9A9A9; }
|
||||
|
||||
@@ -21,6 +21,7 @@ $plock = $db->queryFirstField('SELECT plock FROM plock WHERE `type` ="GAME"');
|
||||
<head>
|
||||
<title>삼국지 모의전투 HiDCHe</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
|
||||
+6
-6
@@ -50,9 +50,9 @@ switch ($btn) {
|
||||
$db->update('general', [
|
||||
'turntime' => $db->sqleval('DATE_SUB(turntime, INTERVAL %i MINUTE)', $minute)
|
||||
], true);
|
||||
$db->update('auction', [
|
||||
'expire' => $db->sqleval('DATE_SUB(expire, INTERVAL %i MINUTE)', $minute)
|
||||
], true);
|
||||
$db->update('ng_auction', [
|
||||
'close_date' => $db->sqleval('DATE_SUB(close_date, INTERVAL %i MINUTE)', $minute)
|
||||
], 'finished = 0');
|
||||
if ($locked) {
|
||||
unlock();
|
||||
}
|
||||
@@ -78,9 +78,9 @@ switch ($btn) {
|
||||
$db->update('general', [
|
||||
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
|
||||
], true);
|
||||
$db->update('auction', [
|
||||
'expire' => $db->sqleval('DATE_ADD(expire, INTERVAL %i MINUTE)', $minute)
|
||||
], true);
|
||||
$db->update('ng_auction', [
|
||||
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
|
||||
], 'finished = 0');
|
||||
if ($locked) {
|
||||
unlock();
|
||||
}
|
||||
|
||||
+1
-2
@@ -19,6 +19,7 @@ $admin = getAdmin();
|
||||
<head>
|
||||
<title>게임관리</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
@@ -40,8 +41,6 @@ $admin = getAdmin();
|
||||
<tr>
|
||||
<td width=110 align=right>시작시간변경</td>
|
||||
<td width=285><input type=text size=20 maxlength=20 style=color:white;background-color:black;text-align:right; name=starttime value='<?=substr($admin['starttime'], 0, 19)?>'><input type=submit name=btn value=변경1></td>
|
||||
<td width=110 align=right>현재도시훈사</td>
|
||||
<td width=285><?=$admin['city_rate']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=110 align=right>최대 장수</td>
|
||||
|
||||
+15
-51
@@ -20,6 +20,7 @@ $db = DB::db();
|
||||
<head>
|
||||
<title>회원관리</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -48,54 +49,25 @@ $db = DB::db();
|
||||
<font color=red>접속제한</font><br><b style=background-color:red;>블럭회원</b>
|
||||
</td>
|
||||
<td width=105 rowspan=12>
|
||||
<?php
|
||||
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:14px'>
|
||||
<?php
|
||||
$generalList = $db->query('SELECT `no`, `name`, npc, `block` FROM general ORDER BY npc, binary(`name`)');
|
||||
|
||||
echo "
|
||||
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:14px'>";
|
||||
$generalList = $db->query('SELECT `no`, `name`, npc, `block` FROM general ORDER BY npc, binary(`name`)');
|
||||
|
||||
foreach ($generalList as $general) {
|
||||
$style = "style=;";
|
||||
if ($general['block'] > 0) {
|
||||
$style .= "background-color:red;";
|
||||
}
|
||||
|
||||
$npcColor = getNPCColor($general['npc']);
|
||||
if($npcColor !== null){
|
||||
$style .= "color:{$npcColor};";
|
||||
}
|
||||
|
||||
echo "
|
||||
<option value={$general['no']} $style>{$general['name']}</option>";
|
||||
}
|
||||
|
||||
echo "
|
||||
</select>
|
||||
</td>
|
||||
<td width=100 align=center>아이템 지급</td>
|
||||
<td width=504>
|
||||
<select name=weapon size=1 style='color:white;background-color:black;font-size:14px'>";
|
||||
foreach (GameConst::$allItems as $itemCategories) {
|
||||
foreach ($itemCategories as $item => $cnt) {
|
||||
if ($cnt == 0) {
|
||||
continue;
|
||||
foreach ($generalList as $general) {
|
||||
$style = "style=;";
|
||||
if ($general['block'] > 0) {
|
||||
$style .= "background-color:red;";
|
||||
}
|
||||
$itemObj = buildItemClass($item);
|
||||
if ($itemObj->isBuyable()) {
|
||||
continue;
|
||||
|
||||
$npcColor = getNPCColor($general['npc']);
|
||||
if ($npcColor !== null) {
|
||||
$style .= "color:{$npcColor};";
|
||||
}
|
||||
|
||||
echo "<option value={$general['no']} $style>{$general['name']}</option>";
|
||||
}
|
||||
}
|
||||
for ($i = 0; $i < 27; $i++) {
|
||||
echo "
|
||||
<option value={$i}>{$i}</option>";
|
||||
}
|
||||
?>
|
||||
?>
|
||||
</select>
|
||||
<input type=submit name=btn value='무기지급'>
|
||||
<input type=submit name=btn value='책지급'>
|
||||
<input type=submit name=btn value='말지급'>
|
||||
<input type=submit name=btn value='도구지급'>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -109,10 +81,6 @@ $db = DB::db();
|
||||
<td align=center>강제 사망</td>
|
||||
<td><input type=submit name=btn value='강제 사망'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>이벤트</td>
|
||||
<td><input type=submit name=btn value='특기 부여'><input type=submit name=btn value='공헌치1000'><input type=submit name=btn value='경험치1000'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>이벤트2</td>
|
||||
<td><input type=submit name=btn value='보숙10000'><input type=submit name=btn value='궁숙10000'><input type=submit name=btn value='기숙10000'><input type=submit name=btn value='귀숙10000'><input type=submit name=btn value='차숙10000'></td>
|
||||
@@ -121,10 +89,6 @@ $db = DB::db();
|
||||
<td align=center>접속제한</td>
|
||||
<td><input type=submit name=btn value='접속 허용'><input type=submit name=btn value='접속 제한'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>턴 시각 설정</td>
|
||||
<td><input type=submit name=btn value='00턴'><input type=submit name=btn value='랜덤턴'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>명령 설정</td>
|
||||
<td><input type=submit name=btn value='하야입력'><input type=submit name=btn value='방랑해산'></td>
|
||||
|
||||
+10
-139
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -107,33 +109,11 @@ switch ($btn) {
|
||||
'arg' => '{}',
|
||||
'brief' => '휴식',
|
||||
], 'general_id IN %li AND turn_idx = 0', $genlist);
|
||||
break;
|
||||
case "특기 부여":
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$text = "특기 부여!";
|
||||
|
||||
foreach ($db->query("SELECT `no`,leadership,strength,intel,dex1,dex2,dex3,dex4,dex5 FROM general WHERE `no` IN %li", $genlist) as $general) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($general['no']), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
|
||||
$specialWar = SpecialityHelper::pickSpecialWar($general);
|
||||
$db->update('general', [
|
||||
'specage2' => $db->sqleval('age'),
|
||||
'special2' => $specialWar
|
||||
], 'no=%i', $general['no']);
|
||||
$specialWarName = buildGeneralSpecialWarClass($specialWar)->getName();
|
||||
$josaUl = JosaUtil::pick($specialWarName, '을');
|
||||
$logger = new ActionLogger($general['no'], 0, $year, $month);
|
||||
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialWarName}</></b>】{$josaUl} 습득");
|
||||
$logger->pushGeneralActionLog("특기 【<b><L>{$specialWarName}</></b>】{$josaUl} 익혔습니다!",ActionLogger::PLAIN);
|
||||
$logger->flush();
|
||||
}
|
||||
|
||||
break;
|
||||
case "경험치1000":
|
||||
$text = $btn . " 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -144,7 +124,7 @@ switch ($btn) {
|
||||
case "공헌치1000":
|
||||
$text = $btn . " 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -155,7 +135,7 @@ switch ($btn) {
|
||||
case "보숙10000":
|
||||
$text = "보병숙련도+10000 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -165,7 +145,7 @@ switch ($btn) {
|
||||
case "궁숙10000":
|
||||
$text = "궁병숙련도+10000 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -176,7 +156,7 @@ switch ($btn) {
|
||||
$src = MessageTarget::buildQuick($session->generalID);
|
||||
$text = "기병숙련도+10000 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -187,7 +167,7 @@ switch ($btn) {
|
||||
$src = MessageTarget::buildQuick($session->generalID);
|
||||
$text = "귀병숙련도+10000 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -198,7 +178,7 @@ switch ($btn) {
|
||||
$src = MessageTarget::buildQuick($session->generalID);
|
||||
$text = "차병숙련도+10000 지급!";
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
$db->update('general', [
|
||||
@@ -218,99 +198,10 @@ switch ($btn) {
|
||||
case "메세지 전달":
|
||||
$text = $msg ?? '';
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg = new Message(MessageType::private, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
break;
|
||||
case "무기지급":
|
||||
|
||||
if ($item == 'None') {
|
||||
$text = "무기 회수!";
|
||||
} else {
|
||||
$text = getItemName($item) . " 지급!";
|
||||
}
|
||||
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
if ($item === 'None') {
|
||||
$db->update('general', [
|
||||
'weapon' => 'None'
|
||||
], '`no` IN %li', $genlist);
|
||||
} else {
|
||||
$db->update('general', [
|
||||
'weapon' => $item
|
||||
], '`no` IN %li', $genlist, $item);
|
||||
}
|
||||
break;
|
||||
case "책지급":
|
||||
if ($item == 'None') {
|
||||
$text = "책 회수!";
|
||||
} else {
|
||||
$text = getItemName($item) . " 지급!";
|
||||
}
|
||||
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
if ($item == 'None') {
|
||||
$db->update('general', [
|
||||
'book' => 'None'
|
||||
], '`no` IN %li', $genlist);
|
||||
} else {
|
||||
$db->update('general', [
|
||||
'book' => $item
|
||||
], '`no` IN %li', $genlist);
|
||||
}
|
||||
break;
|
||||
case "말지급":
|
||||
if ($item == 'None') {
|
||||
$text = "말 회수!";
|
||||
} else {
|
||||
$text = getItemName($item) . " 지급!";
|
||||
}
|
||||
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
if ($item == 'None') {
|
||||
$db->update('general', [
|
||||
'horse' => 'None'
|
||||
], '`no` IN %li', $genlist);
|
||||
} else {
|
||||
$db->update('general', [
|
||||
'horse' => $item
|
||||
], '`no` IN %li', $genlist);
|
||||
}
|
||||
break;
|
||||
case "도구지급":
|
||||
if ($item == 'None') {
|
||||
$text = "특수도구 회수!";
|
||||
} else {
|
||||
$text = getItemName($item) . " 지급!";
|
||||
}
|
||||
|
||||
foreach ($genlist as $generalID) {
|
||||
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
if ($item == 'None') {
|
||||
$db->update('general', [
|
||||
'item' => 'None'
|
||||
], '`no` IN %li', $genlist);
|
||||
} else {
|
||||
$db->update('general', [
|
||||
'item' => $item
|
||||
], '`no` IN %li AND item < %i', $genlist, $item);
|
||||
}
|
||||
break;
|
||||
case "하야입력":
|
||||
$db->update('general_turn', [
|
||||
'action' => 'che_하야',
|
||||
@@ -330,26 +221,6 @@ switch ($btn) {
|
||||
'brief' => '해산',
|
||||
], 'general_id IN %li AND turn_idx = 1', $genlist);
|
||||
break;
|
||||
case "00턴":
|
||||
$turnterm = $gameStor->turnterm;
|
||||
|
||||
foreach ($genlist as $generalID) {
|
||||
$turntime = getRandTurn($turnterm);
|
||||
$cutTurn = cutTurn($turntime, $turnterm);
|
||||
$db->update('general', [
|
||||
'turntime' => $cutTurn
|
||||
], '`no` IN %li', $genlist);
|
||||
}
|
||||
break;
|
||||
case "랜덤턴":
|
||||
$turnterm = $gameStor->turnterm;
|
||||
foreach ($genlist as $generalID) {
|
||||
$turntime = getRandTurn($turnterm);
|
||||
$db->update('general', [
|
||||
'turntime' => $turntime
|
||||
], '`no` IN %li', $genlist);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
header('location:_admin2.php');
|
||||
|
||||
@@ -38,6 +38,7 @@ function colorBlockedName($general)
|
||||
<head>
|
||||
<title>멀티관리</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
//로그인 검사
|
||||
@@ -18,7 +20,7 @@ $msg = Util::getPost('msg', 'string', '메시지');
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
//NOTE: 왜 기능이 admin2와 admin4가 같이 있는가?
|
||||
//NOTE: 왜 기능이 admin2와 admin4가 같이 있는가?
|
||||
//NOTE: 왜 블럭 시 admin4에선 금쌀을 없애지 않는가?
|
||||
switch ($btn) {
|
||||
case "블럭 해제":
|
||||
@@ -66,7 +68,7 @@ switch ($btn) {
|
||||
$src = MessageTarget::buildQuick($session->generalID);
|
||||
foreach($genlist as $generalID){
|
||||
$msgObj = new Message(
|
||||
Message::MSGTYPE_PRIVATE,
|
||||
MessageType::private,
|
||||
$src,
|
||||
MessageTarget::buildQuick($generalID),
|
||||
$msg,
|
||||
|
||||
@@ -38,6 +38,7 @@ $sel2[$type2] = "selected";
|
||||
<head>
|
||||
<title>일제정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -83,6 +83,7 @@ $generalObj = General::createGeneralObjFromDB($gen);
|
||||
<head>
|
||||
<title>로그정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -30,6 +30,7 @@ $sel[$type] = "selected";
|
||||
<head>
|
||||
<title>외교정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
|
||||
@@ -27,7 +27,6 @@ foreach ($db->queryFirstColumn(
|
||||
|
||||
$inheritPointManager = InheritancePointManager::getInstance();
|
||||
foreach(General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc = 0')) as $genObj){
|
||||
$inheritPointManager->mergeTotalInheritancePoint($genObj, true);
|
||||
$inheritPointManager->mergeTotalInheritancePoint($genObj);
|
||||
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
|
||||
$inheritPointManager->clearInheritancePoint($genObj);
|
||||
}
|
||||
@@ -2,7 +2,9 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use Ds\Set;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\Enums\AuctionType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
@@ -19,18 +21,21 @@ $gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
increaseRefresh("명장일람", 1);
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<title><?= UniqueConst::$serverName ?>: 명장일람</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'bestGeneral']) ?>
|
||||
</head>
|
||||
|
||||
@@ -326,6 +331,32 @@ $templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$dummyAuctionGeneral = [
|
||||
'nation' => 0,
|
||||
'no' => 0,
|
||||
'ownerName' => '',
|
||||
'pictureFullPath' => GetImageURL(0) . "/default.jpg",
|
||||
'name' => '경매중',
|
||||
'bgColor' => '#00582c',
|
||||
'fgColor' => 'white',
|
||||
'nationName' => '-',
|
||||
];
|
||||
|
||||
foreach ($db->queryFirstColumn(
|
||||
'SELECT `target` FROM ng_auction WHERE `finished` = 0 AND `type` = %s',
|
||||
AuctionType::UniqueItem->value
|
||||
) as $itemClassName) {
|
||||
if(key_exists($itemClassName, $itemOwners)) {
|
||||
$itemOwners[$itemClassName][] = $dummyAuctionGeneral;
|
||||
}
|
||||
else{
|
||||
$itemOwners[$itemClassName] = [$dummyAuctionGeneral];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
foreach (GameConst::$allItems as $itemType => $itemList) {
|
||||
$itemNameType = $itemTypes[$itemType];
|
||||
$itemList = array_reverse($itemList, true);
|
||||
|
||||
@@ -14,12 +14,14 @@ increaseRefresh("왕조일람", 1);
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 왕조일람</title>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', 'common') ?>
|
||||
|
||||
</head>
|
||||
|
||||
@@ -24,10 +24,12 @@ $serverID = $emperior['server_id'] ?? ($emperior['serverID'] ?? null);
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 왕조일람</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', 'common', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
|
||||
|
||||
@@ -41,12 +41,14 @@ if ($gameStor->isunited) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 장수일람</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', 'common') ?>
|
||||
|
||||
</head>
|
||||
|
||||
@@ -43,12 +43,14 @@ if ($scenarioIdx && key_exists($scenarioIdx, $scenarioList[$seasonIdx] ?? [])) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<title><?= UniqueConst::$serverName ?>: 명예의 전당</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'hallOfFame']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
@@ -26,12 +26,14 @@ if ($con >= 2) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력일람</title>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'extKingdoms']) ?>
|
||||
<?= WebUtil::printStaticValues($gameStor->getValues(['killturn', 'autorun_user', 'turnterm'])) ?>
|
||||
</head>
|
||||
|
||||
@@ -24,12 +24,14 @@ $sel[$type] = "selected";
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 빙의일람</title>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
+9
-1
@@ -8,7 +8,7 @@ include "func.php";
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("갱신정보", 2);
|
||||
increaseRefresh("갱신정보", 1);
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month', 'refresh', 'maxrefresh', 'maxonline']);
|
||||
|
||||
@@ -23,6 +23,12 @@ $online = [];
|
||||
$curonline = getOnlineNum();
|
||||
foreach ($log as $i => $value) {
|
||||
$parse = Json::decode($value);
|
||||
if(is_array($parse) === false){
|
||||
continue;
|
||||
}
|
||||
if(count($parse) < 5){
|
||||
continue;
|
||||
}
|
||||
$date[$i] = $parse[0];
|
||||
$year[$i] = $parse[1];
|
||||
$month[$i] = $parse[2];
|
||||
@@ -52,6 +58,7 @@ if ($admin['maxonline'] < $curonline) {
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 트래픽정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -83,6 +90,7 @@ if ($admin['maxonline'] < $curonline) {
|
||||
}
|
||||
</style>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
-434
@@ -1,434 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("설문조사", 1);
|
||||
|
||||
$isVoteAdmin = in_array('vote', $session->acl[DB::prefix()] ?? []);
|
||||
$isVoteAdmin = $isVoteAdmin || $session->userGrade >= 5;
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,vote from general where owner=%i', $userID);
|
||||
|
||||
$admin = $gameStor->getValues(['develcost', 'voteopen', 'vote_title', 'vote', 'votecomment']);
|
||||
$vote_title = $admin['vote_title'] ?? '-';
|
||||
$vote = $admin['vote'] ?: ['-'];
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 설문조사</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<style>
|
||||
.little_bar {
|
||||
float: left;
|
||||
position: relative;
|
||||
height: 17px;
|
||||
line-height: 17px;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
<script type="text/javascript">
|
||||
function captureKey(e) {
|
||||
if (e.keyCode == 13 && e.srcElement.type == 'text') {
|
||||
form1.btn.value = '댓글';
|
||||
form1.btn.click();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td>설 문 조 사<br><?= closeButton() ?></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<form name=form1 action=c_vote.php method=post>
|
||||
<tr>
|
||||
<td colspan=3 align=center class='bg2'>
|
||||
<font size=5>설 문 조 사 (<?= $admin['develcost'] * 5 ?>금과 추첨으로 유니크템 증정!)</font>
|
||||
</td>
|
||||
</tr>
|
||||
<?php
|
||||
|
||||
if ($isVoteAdmin) {
|
||||
echo "
|
||||
<tr>
|
||||
<td width=48 align=center><input type=submit name=btn value='알림'></td>
|
||||
<td width=98 align=center><input type=submit name=btn value='수정'></td>
|
||||
<td width=848 align=left><input type=text name=title style=width:848px;></td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
|
||||
$vote_title = Tag2Code($vote_title);
|
||||
echo "
|
||||
<tr>
|
||||
<td colspan=2 width=148 align=center class='bg1'>제 목</td>
|
||||
<td width=848 align=left> {$vote_title}</td>
|
||||
</tr>
|
||||
";
|
||||
|
||||
$voteCount = $db->queryFirstField('SELECT count(no) FROM general WHERE vote>0 AND npc<2');
|
||||
$allCount = $db->queryFirstField('SELECT count(no) FROM general WHERE npc<2');
|
||||
|
||||
$percentage = round($voteCount / $allCount * 100, 1);
|
||||
|
||||
$voteTypeCount = count($vote);
|
||||
for ($i = 1; $i < $voteTypeCount; $i++) {
|
||||
echo "
|
||||
<tr>
|
||||
<td width=48 align=center style=color:" . getNewColor($i) . "; bgcolor=" . getVoteColor($i) . ">{$i}.</td>
|
||||
<td width=98 align=center>
|
||||
";
|
||||
if ($me['vote'] == 0 && $me['no'] > 0) {
|
||||
echo "
|
||||
<input type=radio name=sel value={$i}>
|
||||
";
|
||||
} elseif ($admin['voteopen'] >= 1 || $isVoteAdmin) {
|
||||
$vCount = $db->queryFirstField('SELECT count(no) FROM general WHERE vote=%i', $i);
|
||||
|
||||
$per = @round($vCount / $voteCount * 100, 1);
|
||||
echo "{$vCount} 표 ({$per}%)";
|
||||
} else {
|
||||
echo "추후공개";
|
||||
}
|
||||
$vote[$i] = Tag2Code($vote[$i]);
|
||||
echo "
|
||||
</td>
|
||||
<td align=left> {$vote[$i]}</td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
|
||||
echo "
|
||||
<tr>
|
||||
";
|
||||
if ($me['vote'] == 0 && $me['no'] > 0) {
|
||||
echo "
|
||||
<td align=center>투표</td>
|
||||
<td align=center><input type=submit name=btn value='투표'></td>
|
||||
";
|
||||
} else {
|
||||
echo "
|
||||
<td colspan=2 align=center>결산</td>
|
||||
";
|
||||
}
|
||||
echo "
|
||||
<td align=left> 투표율 : {$voteCount} / {$allCount} ({$percentage} %)</td>
|
||||
</tr>
|
||||
";
|
||||
|
||||
if ($isVoteAdmin) {
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center><input type=submit name=btn value='리셋'></td>
|
||||
<td align=center><input type=submit name=btn value='추가'></td>
|
||||
<td align=left><input type=text name=str style=width:848px;></td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
|
||||
if ($admin['votecomment']) {
|
||||
$comment = $admin['votecomment'];
|
||||
$commentCount = count($comment);
|
||||
} else {
|
||||
$commentCount = 0;
|
||||
}
|
||||
echo "
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td colspan=4 align=center class='bg1'>댓 글</td>
|
||||
</tr>
|
||||
";
|
||||
for ($i = 0; $i < $commentCount; $i++) {
|
||||
$cmt = $comment[$i];
|
||||
$cmt[2] = Tag2Code($cmt[2]);
|
||||
$j = $i + 1;
|
||||
echo "
|
||||
<tr>
|
||||
<td width=28 align=center>{$j}.</td>
|
||||
<td width=130 align=center>{$cmt[0]}</td>
|
||||
<td width=130 align=center>{$cmt[1]}</td>
|
||||
<td width=712 align=left> {$cmt[2]}</td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
if ($me['no'] > 0) {
|
||||
echo "
|
||||
<tr>
|
||||
<td width=158 colspan=2 align=center>-</td>
|
||||
<td width=130 align=center><input type=submit name=btn value='댓글'></td>
|
||||
<td align=left><input type=text name=comment maxlength=60 style=width:700px; onkeydown='return captureKey(event)'></td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
?>
|
||||
</table>
|
||||
<br>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td colspan=3 align=center class='bg2'>
|
||||
<font size=5>
|
||||
전 체 통 계
|
||||
<?php
|
||||
if ($isVoteAdmin) {
|
||||
echo "
|
||||
<input type=submit name=btn value='숨김'>
|
||||
<input type=submit name=btn value='전체통계만'>
|
||||
<input type=submit name=btn value='전부'>";
|
||||
}
|
||||
echo "
|
||||
</font></td></tr>";
|
||||
|
||||
if ($admin['voteopen'] >= 1 || $isVoteAdmin) {
|
||||
echo "
|
||||
<tr>
|
||||
<td width=130 align=center>전 체</td>
|
||||
<td width=128 align=center>{$voteCount} / {$allCount} ({$percentage} %)</td>
|
||||
<td width=742>
|
||||
";
|
||||
|
||||
$memCount = max(1, $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc<2'));
|
||||
|
||||
$totalVote = [];
|
||||
$nationVoteCount = [];
|
||||
$nationVote = [];
|
||||
|
||||
foreach ($db->query("SELECT nation, vote, count(`no`) as cnt FROM general WHERE npc<2 GROUP BY nation, vote") as $row) {
|
||||
$nation = $row['nation'];
|
||||
$ownVote = $row['vote'];
|
||||
$cnt = $row['cnt'];
|
||||
|
||||
if (!isset($totalVote[$ownVote])) {
|
||||
$totalVote[$ownVote] = 0;
|
||||
}
|
||||
|
||||
if (!isset($nationVoteCount[$nation])) {
|
||||
$nationVoteCount[$nation] = 0;
|
||||
$nationVote[$nation] = [];
|
||||
}
|
||||
|
||||
if (!isset($nationVote[$nation][$ownVote])) {
|
||||
$nationVote[$nation][$ownVote] = 0;
|
||||
}
|
||||
|
||||
$totalVote[$ownVote] += $cnt;
|
||||
$nationVoteCount[$nation] += $cnt;
|
||||
$nationVote[$nation][$ownVote] += $cnt;
|
||||
}
|
||||
|
||||
$totalPer = 0;
|
||||
for ($i = 0; $i < $voteTypeCount; $i++) {
|
||||
$per = round(($totalVote[$i] ?? 0) * 100 / $memCount, 1);
|
||||
if ($i == $voteTypeCount - 1) {
|
||||
$per = 100 - $totalPer;
|
||||
} else {
|
||||
$totalPer += $per;
|
||||
}
|
||||
|
||||
|
||||
// if($per < 5) { $vote['cnt'] = " "; }
|
||||
?>
|
||||
<?php if ($per == 0) : ?>
|
||||
<?php elseif ($per < 10) : ?>
|
||||
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'></div>
|
||||
<?php else : ?>
|
||||
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'><?= $totalVote[$i] ?></div>
|
||||
<?php endif; ?>
|
||||
<?php
|
||||
}
|
||||
|
||||
echo "
|
||||
</td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
|
||||
if ($admin['voteopen'] >= 2 || $isVoteAdmin) {
|
||||
$memCount = $db->queryFirstField('SELECT count(no) FROM general WHERE nation=0 AND npc <2');
|
||||
if ($memCount == 0) {
|
||||
$memCount = 1;
|
||||
}
|
||||
|
||||
if (!isset($nationVoteCount[0])) {
|
||||
$nationVoteCount[0] = 0;
|
||||
}
|
||||
$percentage = round($nationVoteCount[0] / $memCount * 100, 1);
|
||||
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center bgcolor=black>재 야</td>
|
||||
<td align=center>{$nationVoteCount[0]} / {$memCount} ({$percentage} %)</td>
|
||||
<td>
|
||||
";
|
||||
|
||||
$totalPer = 0;
|
||||
for ($i = 0; $i < $voteTypeCount; $i++) {
|
||||
$per = round(Util::array_get($nationVote[0][$i], 0) / $memCount * 100, 1);
|
||||
if ($i == $voteTypeCount - 1) {
|
||||
$per = 100 - $totalPer;
|
||||
} else {
|
||||
$totalPer += $per;
|
||||
}
|
||||
// if($per < 5) { $vote['cnt'] = " "; }
|
||||
?>
|
||||
<?php if ($per == 0) : ?>
|
||||
<?php elseif ($per < 10) : ?>
|
||||
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'></div>
|
||||
<?php else : ?>
|
||||
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($i) ?>;background-color:<?= getVoteColor($i) ?>;'><?= $nationVote[0][$i] ?></div>
|
||||
<?php endif; ?>
|
||||
<?php
|
||||
}
|
||||
|
||||
echo "
|
||||
</td>
|
||||
</tr>
|
||||
";
|
||||
|
||||
foreach ($db->query('SELECT nation,color,name,gennum from nation order by gennum desc') as $i => $nation) {
|
||||
$memCount = $db->queryFirstField('SELECT count(no) FROM general WHERE nation=%i AND npc<2', $nation['nation']);
|
||||
|
||||
|
||||
|
||||
$voteCount = $nationVoteCount[$nation['nation']] ?? 0;
|
||||
if ($memCount == 0) {
|
||||
$percentage = 100;
|
||||
} else {
|
||||
$percentage = round($voteCount / $memCount * 100, 1);
|
||||
}
|
||||
|
||||
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center style=color:" . newColor($nation['color']) . "; bgcolor={$nation['color']}>{$nation['name']}</td>
|
||||
<td align=center>{$voteCount} / {$memCount} ({$percentage} %)</td>
|
||||
<td align=center>
|
||||
";
|
||||
|
||||
$totalPer = 0;
|
||||
for ($k = 0; $k < $voteTypeCount; $k++) {
|
||||
if ($memCount == 0) {
|
||||
$per = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
$per = round(($nationVote[$nation['nation']][$k] ?? 0) / $memCount * 100, 1);
|
||||
|
||||
if ($i == $voteTypeCount - 1) {
|
||||
$per = 100 - $totalPer;
|
||||
} else {
|
||||
$totalPer += $per;
|
||||
}
|
||||
|
||||
// if($per < 5) { $vote['cnt'] = " "; }
|
||||
?>
|
||||
<?php if ($per == 0) : ?>
|
||||
<?php elseif ($per < 10) : ?>
|
||||
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($k) ?>;background-color:<?= getVoteColor($k) ?>;'></div>
|
||||
<?php else : ?>
|
||||
<div class='little_bar' style='width:<?= $per ?>%;color:<?= getNewColor($k) ?>;background-color:<?= getVoteColor($k) ?>;'><?= $nationVote[$nation['nation']][$k] ?? 0 ?></div>
|
||||
<?php endif; ?>
|
||||
<?php
|
||||
}
|
||||
|
||||
echo "
|
||||
</td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
}
|
||||
?>
|
||||
</form>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td><?= closeButton() ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><?= banner() ?> </td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
|
||||
<?php
|
||||
function getVoteColor($type)
|
||||
{
|
||||
if ($type > 0) {
|
||||
$type = (($type - 1) % 7) + 1;
|
||||
}
|
||||
|
||||
switch ($type) {
|
||||
default:
|
||||
case 0:
|
||||
$color = "black";
|
||||
break;
|
||||
case 1:
|
||||
$color = "red";
|
||||
break;
|
||||
case 2:
|
||||
$color = "orange";
|
||||
break;
|
||||
case 3:
|
||||
$color = "yellow";
|
||||
break;
|
||||
case 4:
|
||||
$color = "green";
|
||||
break;
|
||||
case 5:
|
||||
$color = "blue";
|
||||
break;
|
||||
case 6:
|
||||
$color = "navy";
|
||||
break;
|
||||
case 7:
|
||||
$color = "purple";
|
||||
break;
|
||||
}
|
||||
|
||||
return $color;
|
||||
}
|
||||
|
||||
function getNewColor($type)
|
||||
{
|
||||
if ($type > 0) {
|
||||
$type = (($type - 1) % 7) + 1;
|
||||
}
|
||||
|
||||
switch ($type) {
|
||||
case 2:
|
||||
$color = "black";
|
||||
break;
|
||||
case 3:
|
||||
$color = "black";
|
||||
break;
|
||||
default:
|
||||
$color = "white";
|
||||
break;
|
||||
}
|
||||
|
||||
return $color;
|
||||
}
|
||||
@@ -1,306 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$msg = Util::getReq('msg');
|
||||
$msg2 = Util::getReq('msg2');
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("거래장", 2);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,special,con,turntime from general where owner=%i', $userID);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$tradeCount = $db->queryFirstField('SELECT count(no) FROM auction WHERE no1=%i', $me['no']);
|
||||
$bidCount = $db->queryFirstField('SELECT count(no) FROM auction where no2=%i', $me['no']);
|
||||
|
||||
$btCount = $tradeCount + $bidCount;
|
||||
|
||||
if ($session->userGrade >= 5 || $btCount < 1) {
|
||||
$btn = "submit";
|
||||
} else {
|
||||
$btn = "hidden";
|
||||
}
|
||||
|
||||
if ($msg == "") {
|
||||
$msg = "-";
|
||||
}
|
||||
if ($msg2 == "") {
|
||||
$msg2 = "-";
|
||||
}
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 거래장</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td>거 래 장<br><?= closeButton() ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class='bg2'>
|
||||
<font color=orange size=6><b>거 래 장</b></font><input type=button value='갱신' onclick="location.replace('b_auction.php')">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<form method=post action=c_auction.php>
|
||||
<tr>
|
||||
<td colspan=11 align=center bgcolor=orange>
|
||||
<font size=5>팝 니 다</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr align=center class='bg1'>
|
||||
<td width=68>거래번호</td>
|
||||
<td width=48>선택</td>
|
||||
<td width=98>판매자</td>
|
||||
<td width=118>물품</td>
|
||||
<td width=88>수량</td>
|
||||
<td width=88>시작판매가</td>
|
||||
<td width=88>현재판매가</td>
|
||||
<td width=88>즉시판매가</td>
|
||||
<td width=48>단가</td>
|
||||
<td width=98>구매 예정자</td>
|
||||
<td width=148>거래종료</td>
|
||||
</tr>
|
||||
<?php
|
||||
$chk = 0;
|
||||
foreach ($db->query('SELECT * from auction where type=0 order by expire') as $auction) {
|
||||
$radio = "";
|
||||
$alert = "";
|
||||
$alert2 = "";
|
||||
if ($auction['no1'] == $me['no']) {
|
||||
$radio = " disabled";
|
||||
} elseif ($auction['no2'] > 0 && $auction['amount'] * 2 <= $auction['value']) {
|
||||
$radio = " disabled";
|
||||
$alert = "<font color=red>";
|
||||
$alert2 = "</font>";
|
||||
} elseif ($auction['no2'] > 0 && $auction['topv'] <= $auction['value']) {
|
||||
$radio = " disabled";
|
||||
$alert = "<font color=red>";
|
||||
$alert2 = "</font>";
|
||||
} elseif ($chk == 0) {
|
||||
$radio = " checked";
|
||||
$chk = 1;
|
||||
}
|
||||
$pv = round($auction['value'] * 100 / $auction['amount']) / 100 + 0.001;
|
||||
$pv = substr((string)$pv, 0, 4);
|
||||
|
||||
echo "
|
||||
<tr align=center>
|
||||
<td>{$auction['no']}</td>
|
||||
<td><input type=radio name=sel value={$auction['no']}{$radio}></td>
|
||||
<td>{$auction['name1']}</td>
|
||||
<td>쌀</td>
|
||||
<td>{$auction['amount']}</td>
|
||||
<td>금 {$auction['cost']}</td>
|
||||
<td>{$alert}금 {$auction['value']}{$alert2}</td>
|
||||
<td>{$alert}금 {$auction['topv']}{$alert2}</td>
|
||||
<td>{$alert}{$pv}{$alert2}</td>
|
||||
<td>{$alert}{$auction['name2']}{$alert2}</td>
|
||||
<td>{$auction['expire']}</td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
?>
|
||||
<tr height=25>
|
||||
<td align=center class='bg1'>등록결과</td>
|
||||
<td colspan=10><?= ConvertLog($msg) ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class='bg1'>입찰등록</td>
|
||||
<td colspan=10>
|
||||
지불할 금액: <input type=text style=color:white;background-color:black; size=6 maxlength=6 name=value>
|
||||
<input type=<?= $btn ?> name=btn value='구매시도' onclick='return confirm("정말 입찰하시겠습니까?");'>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class='bg1'>거래등록</td>
|
||||
<td colspan=10>
|
||||
종료: <input type=text style=color:white;background-color:black; size=2 maxlength=2 name=term value=12>턴 후
|
||||
물품: 쌀
|
||||
판매량: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=amount value=1000>
|
||||
시작가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=cost value=500>
|
||||
즉구가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=topv value=2000>
|
||||
<input type=<?= $btn ?> name=btn value='판매' onclick='return confirm("정말 판매하시겠습니까?");'>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=11>
|
||||
ㆍ<font color=cyan>Hint</font>) 거래자가 판매(물품 판매, 금 수령), 입찰자가 구매(물품 구입, 금 지불).<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 높을수록 판매자 유리.<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 낮을수록 입찰자 유리.<br>
|
||||
</td>
|
||||
</tr>
|
||||
</form>
|
||||
</table>
|
||||
<br>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<form method=post action=c_auction.php>
|
||||
<tr>
|
||||
<td colspan=11 align=center bgcolor=skyblue>
|
||||
<font size=5>삽 니 다</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr align=center class='bg1'>
|
||||
<td width=68>거래번호</td>
|
||||
<td width=48>선택</td>
|
||||
<td width=98>구매자</td>
|
||||
<td width=118>물품</td>
|
||||
<td width=88>수량</td>
|
||||
<td width=88>시작구매가</td>
|
||||
<td width=88>현재구매가</td>
|
||||
<td width=88>즉시구매가</td>
|
||||
<td width=48>단가</td>
|
||||
<td width=98>판매 예정자</td>
|
||||
<td width=148>거래종료</td>
|
||||
</tr>
|
||||
<?php
|
||||
$chk = 0;
|
||||
foreach ($db->query('SELECT * from auction where type=1 order by expire') as $auction) {
|
||||
$radio = "";
|
||||
$alert = "";
|
||||
$alert2 = "";
|
||||
if ($auction['no1'] == $me['no']) {
|
||||
$radio = " disabled";
|
||||
} elseif ($auction['no2'] > 0 && $auction['amount'] >= $auction['value'] * 2) {
|
||||
$radio = " disabled";
|
||||
$alert = "<font color=red>";
|
||||
$alert2 = "</font>";
|
||||
} elseif ($auction['no2'] > 0 && $auction['topv'] >= $auction['value']) {
|
||||
$radio = " disabled";
|
||||
$alert = "<font color=red>";
|
||||
$alert2 = "</font>";
|
||||
} elseif ($chk == 0) {
|
||||
$radio = " checked";
|
||||
$chk = 1;
|
||||
}
|
||||
$pv = round($auction['value'] * 100 / $auction['amount']) / 100 + 0.001;
|
||||
$pv = substr((string)$pv, 0, 4);
|
||||
echo "
|
||||
<tr align=center>
|
||||
<td>{$auction['no']}</td>
|
||||
<td><input type=radio name=sel value={$auction['no']}{$radio}></td>
|
||||
<td>{$auction['name1']}</td>
|
||||
<td>쌀</td>
|
||||
<td>{$auction['amount']}</td>
|
||||
<td>금 {$auction['cost']}</td>
|
||||
<td>{$alert}금 {$auction['value']}{$alert2}</td>
|
||||
<td>{$alert}금 {$auction['topv']}{$alert2}</td>
|
||||
<td>{$alert}{$pv}{$alert2}</td>
|
||||
<td>{$alert}{$auction['name2']}{$alert2}</td>
|
||||
<td>{$auction['expire']}</td>
|
||||
</tr>
|
||||
";
|
||||
}
|
||||
?>
|
||||
<tr height=25>
|
||||
<td align=center class='bg1'>등록결과</td>
|
||||
<td colspan=10><?= ConvertLog($msg2) ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class='bg1'>입찰등록</td>
|
||||
<td colspan=10>
|
||||
수령할 금액: <input type=text style=color:white;background-color:black; size=6 maxlength=6 name=value>
|
||||
<input type=<?= $btn ?> name=btn value='판매시도' onclick='return confirm("정말 입찰하시겠습니까?");'>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class='bg1'>거래등록</td>
|
||||
<td colspan=10>
|
||||
종료: <input type=text style=color:white;background-color:black; size=2 maxlength=2 name=term value=12>턴 후
|
||||
물품: 쌀
|
||||
구입량: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=amount value=1000>
|
||||
시작가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=cost value=2000>
|
||||
즉구가: <input type=text style=color:white;background-color:black; size=5 maxlength=5 name=topv value=500>
|
||||
<input type=<?= $btn ?> name=btn value='구매' onclick='return confirm("정말 구매하시겠습니까?");'>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=11>
|
||||
ㆍ<font color=cyan>Hint</font>) 거래자가 구매(물품 구매, 금 지불), 입찰자가 판매(물품 판매, 금 수령).<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 낮을수록 구매자 유리.<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가가 1.00보다 높을수록 입찰자 유리.<br>
|
||||
</td>
|
||||
</tr>
|
||||
</form>
|
||||
</table>
|
||||
<br>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td align=center class='bg2'>
|
||||
<font size=5>최 근 기 록</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<?= getAuctionLogRecent(20) ?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class='bg2'>
|
||||
<font size=5>도 움 말</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<font color=white size=2>
|
||||
ㆍ판매거래는 거래자가 판매할 물품을 거래하면, 구입을 희망하는 사람이 현재가보다 높게 입찰하여 구입하는 방식입니다.<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 쌀이 귀한 경우는 입찰자가 많아서 자연스레 단가가 오르게 됩니다. (해당 물품을 사려는 가격이 오름)<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 쌀이 흔한 경우는 초기 가격을 낮게 책정해야 판매가 가능할 겁니다.<br>
|
||||
ㆍ구매거래는 거래자가 구입할 물품을 거래하면, 판매를 희망하는 사람이 현재가보다 낮게 입찰하여 판매하는 방식입니다.<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 쌀이 흔한 경우는 입찰자가 많아서 자연스레 단가가 내리게 됩니다. (해당 물품을 팔려는 가격이 내림)<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 쌀이 귀한 경우는 초기 가격을 높게 책정해야 구입이 가능할 겁니다.<br>
|
||||
ㆍ마감임박때 입찰하는 경우 입찰후 1턴 후로 종료시간이 연장됩니다.<br>
|
||||
ㆍ즉시구매가로 입찰하는 경우 입찰후 1턴 후로 종료시간이 결정됩니다.<br>
|
||||
ㆍ악용 방지를 위해 50% ~ 200%의 가격에서 거래시작이 가능합니다.<br>
|
||||
ㆍ악용 방지를 위해 즉시판매가는 110% 이상, 즉시구매가는 90% 이하의 시세로 가능합니다.<br>
|
||||
ㆍ악용 방지를 위해 즉시판매가는 시작판매가의 110% 이상, 즉시구매가는 시작구매가의 90% 이하로 가능합니다.<br>
|
||||
ㆍ1인당 도합 1건의 거래와 입찰이 가능합니다.<br>
|
||||
ㆍ기본금쌀 1000은 거래에 사용되지 못합니다.<br>
|
||||
ㆍ유찰될 때는 거래 과실자에게 거래금의 1%가 벌금으로 부과됩니다.<br>
|
||||
ㆍ<font color=magenta>10단위로 거래가 가능합니다. 1자리는 반올림 처리 됩니다.</font><br>
|
||||
ㆍ<font color=red>★ 최고가 거래 ★</font> 혹은 <font color=red>★ 최저가 거래 ★</font> 는 암거래 및 악용의 가능성이니 감시 부탁드립니다.<br>
|
||||
ㆍ거래와 입찰은 취소가 불가능하니 주의하세요!<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가는 금/쌀로 쌀1을 거래하기 위한 금의 양입니다.<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가가 높으면(>1.00) 쌀이 비싸므로 판매가 이득입니다.<br>
|
||||
ㆍ<font color=cyan>Hint</font>) 단가가 낮으면(<1.00) 금이 비싸므로 구매가 이득입니다.<br>
|
||||
ㆍ즐거운 거래!
|
||||
</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><?= closeButton() ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><?= banner() ?> </td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -1,208 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$v = new Validator($_POST + $_GET);
|
||||
$v->rule('required', 'gen')
|
||||
->rule('integer', 'gen');
|
||||
|
||||
$btn = Util::getReq('btn');
|
||||
$gen = Util::getReq('gen', 'int', 0);
|
||||
$reqQueryType = Util::getReq('query_type', 'string', null);
|
||||
|
||||
// $queryTypeText, $reqArgType(0=>None, 1=>AdditionalColumn, 2=>rankVal, 3=>aux), $comp
|
||||
$queryMap = [
|
||||
'turntime' => ['최근턴', 0, function ($lhs, $rhs) {
|
||||
return - ($lhs['turntime'] <=> $rhs['turntime']);
|
||||
}],
|
||||
'recent_war' => ['최근전투', 1, function ($lhs, $rhs) {
|
||||
return - ($lhs['recent_war'] <=> $rhs['recent_war']);
|
||||
}],
|
||||
'name' => ['장수명', 0, function ($lhs, $rhs) {
|
||||
if ($lhs['npc'] !== $rhs['npc']) {
|
||||
return $lhs['npc'] <=> $rhs['npc'];
|
||||
}
|
||||
return $lhs['name'] <=> $rhs['name'];
|
||||
}],
|
||||
'warnum' => ['전투수', 2, function ($lhs, $rhs) {
|
||||
return - ($lhs['warnum'] <=> $rhs['warnum']);
|
||||
}]
|
||||
];
|
||||
|
||||
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
|
||||
$reqQueryType = Util::array_first_key($queryMap);
|
||||
}
|
||||
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("감찰부", 2);
|
||||
//전투 추진을 위해 갱신
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
$gameStor->resetCache();
|
||||
|
||||
$testGeneralNationID = $db->queryFirstField('SELECT nation FROM general WHERE no = %i', $gen);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,permission,penalty from general where owner=%i', $userID);
|
||||
$nationID = $me['nation'];
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$permission = checkSecretPermission($me);
|
||||
if ($permission < 0) {
|
||||
echo '국가에 소속되어있지 않습니다.';
|
||||
die();
|
||||
} else if ($permission < 1) {
|
||||
echo "권한이 부족합니다. 수뇌부가 아니거나 사관년도가 부족합니다.";
|
||||
die();
|
||||
}
|
||||
|
||||
//잘못된 접근
|
||||
if ($testGeneralNationID != $nationID) {
|
||||
$gen = 0;
|
||||
}
|
||||
|
||||
if ($btn == '정렬') {
|
||||
$gen = 0;
|
||||
}
|
||||
|
||||
|
||||
[$queryTypeText, $reqArgType, $comp] = $queryMap[$reqQueryType];
|
||||
if ($reqArgType === 0) {
|
||||
$generalBasicList = $db->query('SELECT no, name, npc, turntime, officer_level FROM general WHERE nation = %i', $nationID);
|
||||
} else if ($reqArgType === 1) {
|
||||
$generalBasicList = $db->query('SELECT no, name, npc, turntime, officer_level, %b FROM general WHERE nation = %i', $reqQueryType, $nationID);
|
||||
} else if ($reqArgType === 2) {
|
||||
$generalBasicList = $db->query(
|
||||
'SELECT no, name, npc, turntime, officer_level, value as %b
|
||||
FROM general LEFT JOIN rank_data
|
||||
ON general.no = rank_data.general_id
|
||||
WHERE rank_data.type = %s AND general.nation = %i',
|
||||
$reqQueryType,
|
||||
$reqQueryType,
|
||||
$nationID
|
||||
);
|
||||
} else if ($reqArgType === 3) {
|
||||
$generalBasicList = array_map(function ($arr) {
|
||||
$arr['aux'] = Json::decode($arr['aux']);
|
||||
return $arr;
|
||||
}, $db->query('SELECT no, name, npc, turntime, officer_level, aux FROM general WHERE nation = %i', $nationID));
|
||||
} else {
|
||||
throw new \sammo\MustNotBeReachedException();
|
||||
}
|
||||
|
||||
|
||||
usort($generalBasicList, $comp);
|
||||
|
||||
if (!$gen) {
|
||||
$gen = $generalBasicList[0]['no'];
|
||||
}
|
||||
$showGeneral = General::createGeneralObjFromDB($gen);
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 감찰부</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('ts', ['common', 'battleCenter']) ?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="container" class="bg0">
|
||||
<div class="row gx-0">
|
||||
<div class="col">감 찰 부<br><?= closeButton() ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col-12" style="border-left: solid 1px gray; border-right:solid 1px gray;">
|
||||
<form name=form1 method=get>
|
||||
정렬순서 :
|
||||
<select name='query_type' size=1>
|
||||
<?php foreach ($queryMap as $queryType => [$queryTypeText,]) : ?>
|
||||
<option <?= $queryType == $reqQueryType ? 'selected' : '' ?> value='<?= $queryType ?>'><?= $queryTypeText ?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<input type=submit name=btn value='정렬'>
|
||||
대상장수 :
|
||||
<select name=gen size=1>
|
||||
<?php foreach ($generalBasicList as $general) : ?>
|
||||
<option <?= $gen == $general['no'] ? 'selected' : '' ?> value='<?= $general['no'] ?>'><?= $general['officer_level'] > 4 ? "*{$general['name']}*" : $general['name'] ?> (<?= substr($general['turntime'], 14, 5) ?>)</option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<input type=submit name=btn value='조회'>
|
||||
</form>
|
||||
</div>
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="row mx-0">
|
||||
<div class="col bg1 header-cell" style="color:skyblue">장수 정보</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col"><?php generalInfo($showGeneral); ?><?php generalInfo2($showGeneral); ?></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="row mx-0">
|
||||
<div class="col bg1 header-cell">장수 열전</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col"><?= formatHistoryToHTML(getGeneralHistoryLogAll($gen)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="row mx-0">
|
||||
<div class="col bg1 header-cell">전투 기록</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col"><?= formatHistoryToHTML(getBattleDetailLogRecent($gen, 24)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="row mx-0">
|
||||
<div class="col bg1 header-cell">전투 결과</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col"><?= formatHistoryToHTML(getBattleResultRecent($gen, 24)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<?php if ($showGeneral->getNPCType() > 1 || $permission >= 2) : ?>
|
||||
<div class="col col-12 col-md-6">
|
||||
<div class="row mx-0">
|
||||
<div class="col bg1 header-cell">개인 기록</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col"><?= formatHistoryToHTML(getGeneralActionLogRecent($gen, 24)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col "><?= backButton() ?></div>
|
||||
</div>
|
||||
<div class="row bg0 gx-0">
|
||||
<div class="col bg0"><?= banner() ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
+10
-8
@@ -23,8 +23,8 @@ $generalID = $session->generalID;
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,tournament,con,turntime from general where owner=%i', $userID);
|
||||
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'develcost']);
|
||||
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'turnterm', 'develcost']);
|
||||
$turnTerm = $admin['turnterm'];
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
@@ -99,7 +99,7 @@ $str2 = getTournamentTime();
|
||||
if ($str2) {
|
||||
$str2 = ', ' . $str2;
|
||||
}
|
||||
$str3 = getTournamentTermText();
|
||||
$str3 = getTournamentTermText($turnTerm);
|
||||
if ($str3) {
|
||||
$str3 = ', ' . $str3;
|
||||
}
|
||||
@@ -113,12 +113,14 @@ if ($str3) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 베팅장</title>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'betting']) ?>
|
||||
<?= WebUtil::printStaticValues([
|
||||
'staticValues'=>[
|
||||
@@ -135,7 +137,7 @@ if ($str3) {
|
||||
</table>
|
||||
<table align=center width=1120 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td colspan=16><input type=button value='갱신' onclick='location.reload()'></td>
|
||||
<td colspan=16><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=16 align=center>
|
||||
@@ -441,13 +443,13 @@ if ($str3) {
|
||||
|
||||
if ($admin['tournament'] == 6) {
|
||||
echo "
|
||||
<tr align=center>";
|
||||
<tr align=center style='height:2.5em;'>";
|
||||
|
||||
foreach (range(0, 15) as $i) {
|
||||
$key = $keyMap[$i] ?? -1;
|
||||
echo "
|
||||
<td>
|
||||
<select size=1 id='target_{$key}' style=color:white;background-color:black;>
|
||||
<select size=1 id='target_{$key}' style='color:white;background-color:black;padding:0.2rem 0.1rem;'>
|
||||
<option style=color:white; value=10>금10</option>
|
||||
<option style=color:white; value=20>금20</option>
|
||||
<option style=color:white; value=50>금50</option>
|
||||
@@ -461,12 +463,12 @@ if ($str3) {
|
||||
|
||||
echo "
|
||||
</tr>
|
||||
<tr align=center>";
|
||||
<tr align=center style='height:2.2em;'>";
|
||||
|
||||
foreach (range(0, 15) as $i) {
|
||||
$key = $keyMap[$i] ?? -1;
|
||||
echo "
|
||||
<td><input type=button class='submitBtn' data-target='{$key}' value=베팅! style=width:100%;color:white;background-color:black;></td>";
|
||||
<td><input type=button class='submitBtn' data-target='{$key}' value=베팅! style='width:100%;color:white;padding:0.2rem 0.1rem;background-color:black;'></td>";
|
||||
}
|
||||
|
||||
echo "</tr>";
|
||||
|
||||
@@ -13,9 +13,11 @@ $userID = Session::getUserID();
|
||||
$userGrade = Session::getUserGrade();
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
increaseRefresh("현재도시", 1);
|
||||
|
||||
$lastExecute = substr($gameStor->turntime, 5, 14);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,officer_level,city from general where owner=%i', $userID);
|
||||
$myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']) ?? [
|
||||
'nation' => 0,
|
||||
@@ -32,6 +34,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 도시정보</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
@@ -53,6 +56,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
font-size: x-small;
|
||||
}
|
||||
</style>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'currentCity']) ?>
|
||||
</head>
|
||||
|
||||
@@ -446,7 +450,7 @@ $templates = new \League\Plates\Engine('templates');
|
||||
<table align=center width=1000 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td colspan=11 align=center style='color:<?= newColor($cityNation['color']) ?>; background:<?= $cityNation['color'] ?>'>【 <?= CityConst::$regionMap[$city['region']] ?> | <?= CityConst::$levelMap[$city['level']] ?> 】 <?= $city['name'] ?></td>
|
||||
<td style='color:<?= newColor($cityNation['color']) ?>; background:<?= $cityNation['color'] ?>' class='center'><?= date('m-d H:i:s') ?></td>
|
||||
<td style='color:<?= newColor($cityNation['color']) ?>; background:<?= $cityNation['color'] ?>' class='center'><?= $lastExecute ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center width=48 class=bg1>주민</td>
|
||||
|
||||
@@ -51,12 +51,14 @@ $templates = new \League\Plates\Engine('templates');
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 암행부</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
+49
-48
@@ -25,12 +25,24 @@ if ($meLevel == 0) {
|
||||
|
||||
$nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nation where nation=%i', $nationID); //국가정보
|
||||
|
||||
if ($meLevel >= 5) {
|
||||
$candidateStrength = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and strength>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
|
||||
$candidateIntel = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and intel>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
|
||||
$candidateAny = $db->query('SELECT no,name,officer_level,city,npc,leadership,strength,intel,killturn from general where nation=%i and officer_level!=12 order by npc,binary(name)', $nationID); //추방 때문에 조금 더 김
|
||||
} else {
|
||||
$candidateStrength = [];
|
||||
$candidateIntel = [];
|
||||
$candidateAny = [];
|
||||
}
|
||||
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 인사부</title>
|
||||
@@ -43,6 +55,7 @@ $nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nati
|
||||
var chiefStatMin = <?= GameConst::$chiefStatMin ?>;
|
||||
var myLevel = <?= $meLevel ?>;
|
||||
</script>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'bossInfo']) ?>
|
||||
|
||||
<?php
|
||||
@@ -180,61 +193,21 @@ $nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nati
|
||||
<td colspan=5><?= $eaglestr ?></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td colspan=6 height=5></td>
|
||||
<td colspan=4 height=5></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=2 align=center bgcolor=red>추 방</td>
|
||||
<td colspan=4 align=center bgcolor=blue>수 뇌 부 임 명</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=498 align=right class='bg1'>대상 장수</td>
|
||||
<td width=498>
|
||||
<?php $officerLevelText = getOfficerLevelText(11, $nation['level']); ?>
|
||||
<td width=98 align=right class='bg1'><?= getOfficerLevelText(12, $nation['level']) ?></td>
|
||||
<td width=398><?= $level[12]['name'] ?> 【<?= CityConst::byID($level[12]['city'])->name ?>】</td>
|
||||
<td width=98 align=right class='bg1'><?= $officerLevelText ?></td>
|
||||
<td width=398>
|
||||
<?php
|
||||
|
||||
if ($meLevel >= 5) {
|
||||
$candidateStrength = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and strength>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
|
||||
$candidateIntel = $db->query('SELECT no,name,officer_level,city,npc from general where nation=%i and officer_level!=12 and intel>=%i order by npc,binary(name)', $nationID, GameConst::$chiefStatMin);
|
||||
$candidateAny = $db->query('SELECT no,name,officer_level,city,npc,leadership,strength,intel,killturn from general where nation=%i and officer_level!=12 order by npc,binary(name)', $nationID); //추방 때문에 조금 더 김
|
||||
} else {
|
||||
$candidateStrength = [];
|
||||
$candidateIntel = [];
|
||||
$candidateAny = [];
|
||||
}
|
||||
|
||||
|
||||
if ($meLevel >= 5 && !isOfficerSet($nation['chief_set'], $meLevel)) {
|
||||
echo "
|
||||
<select id='genlist_kick' size=1 style=color:white;background-color:black;>";
|
||||
|
||||
foreach ($candidateAny as $general) {
|
||||
if ($general['no'] === $me['no']) {
|
||||
continue;
|
||||
}
|
||||
echo "
|
||||
<option data-officer_level='{$general['officer_level']}' data-name='{$general['name']}' value={$general['no']}>{$general['name']} <small>({$general['leadership']}/{$general['strength']}/{$general['intel']}, {$general['killturn']}턴)</small></option>";
|
||||
}
|
||||
|
||||
echo "
|
||||
</select>
|
||||
<input type=$btn id='btn_kick' value=추방>";
|
||||
}
|
||||
|
||||
$officerLevelText = getOfficerLevelText(11, $nation['level']);
|
||||
echo "
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td colspan=4 height=5></td></tr>
|
||||
<tr><td colspan=4 align=center bgcolor=blue>수 뇌 부 임 명</td></tr>
|
||||
<tr>
|
||||
<td width=98 align=right class='bg1'>" . getOfficerLevelText(12, $nation['level']) . "</td>
|
||||
<td width=398>{$level[12]['name']} 【" . CityConst::byID($level[12]['city'])->name . "】</td>
|
||||
<td width=98 align=right class='bg1'>{$officerLevelText}</td>
|
||||
<td width=398>
|
||||
";
|
||||
|
||||
if ($meLevel >= 5 && !isOfficerSet($nation['chief_set'], 11)) {
|
||||
echo "
|
||||
<select id='genlist_11' size=1 maxlength=15 style=color:white;background-color:black;>
|
||||
@@ -553,6 +526,34 @@ $nation = $db->queryFirstRow('SELECT nation,name,level,color,chief_set from nati
|
||||
<td colspan=5>※ <font color=orange>노란색</font>은 변경 불가능, 하얀색은 변경 가능 관직입니다.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td colspan=6 height=5></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=2 align=center bgcolor=red>추 방</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=498 align=right class='bg1'>대상 장수</td>
|
||||
<td width=498>
|
||||
<?php
|
||||
if ($meLevel >= 5 && !isOfficerSet($nation['chief_set'], $meLevel)) : ?>
|
||||
|
||||
<select id='genlist_kick' size=1 style=color:white;background-color:black;>";
|
||||
|
||||
<?php foreach ($candidateAny as $general) : ?>
|
||||
<?php if ($general['no'] === $me['no']) {
|
||||
continue;
|
||||
}
|
||||
?>
|
||||
<option data-officer_level='<?= $general['officer_level'] ?>' data-name='<?= $general['name'] ?>' value='<?= $general['no'] ?>'><?= $general['name'] ?> <small>(<?= $general['leadership'] ?>/<?= $general['strength'] ?>/<?= $general['intel'] ?>, <?= $general['killturn'] ?>턴)</small></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<input type=<?= $btn ?> id='btn_kick' value=추방>
|
||||
<?php endif; ?>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
|
||||
@@ -33,12 +33,14 @@ $sel = [$type => "selected"];
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력도시</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'extExpandCity']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
@@ -42,12 +42,14 @@ if ($gameStor->isunited) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력장수</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
@@ -25,12 +25,14 @@ if ($nationID == 0) {
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 세력정보</title>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common']) ?>
|
||||
</head>
|
||||
|
||||
|
||||
+22
-10
@@ -5,8 +5,9 @@ namespace sammo;
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$showDieImmediatelyBtn = false;
|
||||
$availableDieImmediately = false;
|
||||
$showDieOnPrestartBtn = false;
|
||||
$showBuildNationCandidateBtn = false;
|
||||
$availableDieOnPrestart = false;
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
@@ -28,15 +29,19 @@ if ($myset > 0) {
|
||||
$submit = 'hidden';
|
||||
}
|
||||
|
||||
$targetTime = addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, 2);
|
||||
$targetTime = addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, GameConst::$minTurnDieOnPrestart);
|
||||
if ($gameStor->turntime <= $gameStor->opentime) {
|
||||
//서버 가오픈시 할 수 있는 행동
|
||||
if ($me->getNPCType() == 0) {
|
||||
$showDieImmediatelyBtn = true;
|
||||
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
|
||||
$showDieOnPrestartBtn = true;
|
||||
if ($targetTime <= TimeUtil::now()) {
|
||||
$availableDieImmediately = true;
|
||||
$availableDieOnPrestart = true;
|
||||
}
|
||||
}
|
||||
|
||||
if($me->getNationID() == 0){
|
||||
$showBuildNationCandidateBtn = true;
|
||||
}
|
||||
}
|
||||
|
||||
$use_treatment = $me->getAuxVar('use_treatment') ?? 10;
|
||||
@@ -47,11 +52,12 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<title><?= UniqueConst::$serverName ?>: 내정보</title>
|
||||
<?= WebUtil::printStaticValues([
|
||||
'availableDieImmediately' => $availableDieImmediately,
|
||||
'availableDieOnPrestart' => $availableDieOnPrestart,
|
||||
'staticValues' => [
|
||||
'items' => Util::mapWithKey(fn (string $key, BaseItem $item) => [
|
||||
'name' => $item->getName(),
|
||||
@@ -65,6 +71,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['myPage']) ?>
|
||||
</head>
|
||||
|
||||
@@ -110,7 +117,7 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<?php foreach ([90, 80, 60, 40] as $targetDefenceTrain) : ?>
|
||||
<option value='<?= $targetDefenceTrain ?>' <?= $me->getVar('defence_train') == $targetDefenceTrain ? "selected" : ""; ?>><?= formatDefenceTrain($targetDefenceTrain) ?>(훈사<?= $targetDefenceTrain ?>)</option>
|
||||
<?php endforeach; ?>
|
||||
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>[훈련, 사기 -3]</option>
|
||||
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>[훈련 -3, 사기 -6]</option>
|
||||
</select>
|
||||
】<br><br>
|
||||
<input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br>
|
||||
@@ -122,9 +129,14 @@ $use_auto_nation_turn = $me->getAuxVar('use_auto_nation_turn') ?? 1;
|
||||
<!--빙의 해제용 삭턴 조절<br>
|
||||
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
|
||||
|
||||
<?php if ($showDieImmediatelyBtn) : ?>
|
||||
<?php if ($showDieOnPrestartBtn) : ?>
|
||||
가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
|
||||
<a href="c_die_immediately.php" id='die_immediately'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button></a><br><br>
|
||||
<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
|
||||
<?php endif; ?>
|
||||
|
||||
<?php if ($showBuildNationCandidateBtn) : ?>
|
||||
서버 개시 이전 거병(2턴부터 건국 가능)<br>
|
||||
<button type="button" id='buildNationCandidate' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>사전 거병</button><br><br>
|
||||
<?php endif; ?>
|
||||
|
||||
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
|
||||
|
||||
+69
-114
@@ -17,7 +17,8 @@ TurnExecutionHelper::executeAllCommand();
|
||||
$me = $db->queryFirstRow('select no,tournament,con,turntime from general where owner=%i', $userID);
|
||||
$generalID = $session->generalID;
|
||||
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_msg', 'tnmt_type', 'develcost', 'tnmt_trig']);
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'turnterm', 'tnmt_msg', 'tnmt_type', 'develcost', 'tnmt_trig']);
|
||||
$turnTerm = $admin['turnterm'];
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
@@ -105,10 +106,12 @@ $globalBetTotal = array_sum($globalBet);
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 토너먼트</title>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', 'common', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
</head>
|
||||
@@ -120,128 +123,80 @@ $globalBetTotal = array_sum($globalBet);
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center class='tb_layout bg0'>
|
||||
<?php
|
||||
if ($session->userGrade >= 5) {
|
||||
$sel = [];
|
||||
echo "
|
||||
<form method=post action=c_tournament.php>
|
||||
<tr><td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td></tr>
|
||||
<tr><td colspan=8>
|
||||
<input type=button value='갱신' onclick='location.reload()'>";
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<form method=post action=c_tournament.php>
|
||||
<tr>
|
||||
<td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=8>
|
||||
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
|
||||
<?php if ($admin['tournament'] == 0) : ?>
|
||||
<select name=trig size=1 style=color:white;background-color:black;>
|
||||
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
|
||||
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
|
||||
</select>
|
||||
<input type=submit name=btn value='자동개최설정'>
|
||||
<?php else : ?>
|
||||
<input type=submit name=btn value='중단' onclick='return confirm("진짜 중단하시겠습니까?")'>
|
||||
<?php endif; ?>
|
||||
|
||||
switch ($admin['tnmt_trig']) {
|
||||
case 0:
|
||||
$sel[0] = "selected";
|
||||
break;
|
||||
case 1:
|
||||
$sel[1] = "selected";
|
||||
break;
|
||||
case 2:
|
||||
$sel[2] = "selected";
|
||||
break;
|
||||
case 3:
|
||||
$sel[3] = "selected";
|
||||
break;
|
||||
case 4:
|
||||
$sel[4] = "selected";
|
||||
break;
|
||||
case 5:
|
||||
$sel[5] = "selected";
|
||||
break;
|
||||
case 6:
|
||||
$sel[6] = "selected";
|
||||
break;
|
||||
case 7:
|
||||
$sel[7] = "selected";
|
||||
break;
|
||||
}
|
||||
|
||||
if ($admin['tournament'] == 0) {
|
||||
?>
|
||||
<select name=auto size=1 style=color:white;background-color:black;>
|
||||
<option style=color:white; value=0>수동진행</option>
|
||||
<option style=color:white; value=1>12분 05일</option>
|
||||
<option style=color:white; value=2>07분 10시</option>
|
||||
<option style=color:white; value=3>03분 04시</option>
|
||||
<option style=color:white; value=4>01분 82분</option>
|
||||
<option style=color:white; value=5>30초 41분</option>
|
||||
<option style=color:white; value=6>15초 21분</option>
|
||||
<option style=color:white; value=7>05초 07분</option>
|
||||
</select>
|
||||
<select name=type size=1 style=color:white;background-color:black;>
|
||||
<option style=color:white; value=0>전력전</option>
|
||||
<option style=color:white; value=1>통솔전</option>
|
||||
<option style=color:white; value=2>일기토</option>
|
||||
<option style=color:white; value=3>설전</option>
|
||||
</select>
|
||||
<input type=submit name=btn value='개최'>
|
||||
<select name=trig size=1 style=color:white;background-color:black;>
|
||||
<option style=color:white; value=0 <?= $sel[0] ?? '' ?>>수동진행</option>
|
||||
<option style=color:white; value=1 <?= $sel[1] ?? '' ?>>12분 05일</option>
|
||||
<option style=color:white; value=2 <?= $sel[2] ?? '' ?>>07분 10시</option>
|
||||
<option style=color:white; value=3 <?= $sel[3] ?? '' ?>>03분 04시</option>
|
||||
<option style=color:white; value=4 <?= $sel[4] ?? '' ?>>01분 82분</option>
|
||||
<option style=color:white; value=5 <?= $sel[5] ?? '' ?>>30초 41분</option>
|
||||
<option style=color:white; value=6 <?= $sel[6] ?? '' ?>>15초 21분</option>
|
||||
<option style=color:white; value=7 <?= $sel[7] ?? '' ?>>05초 07분</option>
|
||||
</select>
|
||||
<input type=submit name=btn value='자동개최설정'>
|
||||
<input type=submit name=btn value='포상'>
|
||||
<input type=submit name=btn value='회수'>
|
||||
<?php
|
||||
} else {
|
||||
echo "<input type=submit name=btn value='중단' onclick='return confirm(\"진짜 중단하시겠습니까?\")'>";
|
||||
}
|
||||
<?php switch ($admin['tournament']) {
|
||||
case 1:
|
||||
echo "<input type=submit name=btn value='랜덤투입'>";
|
||||
echo "<input type=submit name=btn value='랜덤전부투입'>";
|
||||
break;
|
||||
case 2:
|
||||
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
|
||||
break;
|
||||
case 3:
|
||||
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
|
||||
break;
|
||||
case 4:
|
||||
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
|
||||
break;
|
||||
case 5:
|
||||
echo "<input type=submit name=btn value='배정'>";
|
||||
break;
|
||||
case 6:
|
||||
echo "<input type=submit name=btn value='베팅마감'>";
|
||||
break;
|
||||
case 7:
|
||||
echo "<input type=submit name=btn value='16강'>";
|
||||
break;
|
||||
case 8:
|
||||
echo "<input type=submit name=btn value='8강'>";
|
||||
break;
|
||||
case 9:
|
||||
echo "<input type=submit name=btn value='4강'>";
|
||||
break;
|
||||
case 10:
|
||||
echo "<input type=submit name=btn value='결승'>";
|
||||
break;
|
||||
} ?>
|
||||
|
||||
switch ($admin['tournament']) {
|
||||
case 1:
|
||||
echo "<input type=submit name=btn value='랜덤투입'>";
|
||||
echo "<input type=submit name=btn value='랜덤전부투입'>";
|
||||
break;
|
||||
case 2:
|
||||
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
|
||||
break;
|
||||
case 3:
|
||||
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
|
||||
break;
|
||||
case 4:
|
||||
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
|
||||
break;
|
||||
case 5:
|
||||
echo "<input type=submit name=btn value='배정'>";
|
||||
break;
|
||||
case 6:
|
||||
echo "<input type=submit name=btn value='베팅마감'>";
|
||||
break;
|
||||
case 7:
|
||||
echo "<input type=submit name=btn value='16강'>";
|
||||
break;
|
||||
case 8:
|
||||
echo "<input type=submit name=btn value='8강'>";
|
||||
break;
|
||||
case 9:
|
||||
echo "<input type=submit name=btn value='4강'>";
|
||||
break;
|
||||
case 10:
|
||||
echo "<input type=submit name=btn value='결승'>";
|
||||
break;
|
||||
}
|
||||
|
||||
echo "
|
||||
</td></tr>
|
||||
</form>";
|
||||
} elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) {
|
||||
echo "<form method=post action=c_tournament.php><tr><td colspan=8><input type=button value='갱신' onclick='location.reload()'><input type=submit name=btn value='참가' onclick='return confirm(\"참가비 금{$admin['develcost']}이 필요합니다. 참가하시겠습니까?\")'></td></tr></form>";
|
||||
} else {
|
||||
echo "<tr><td colspan=8><input type=button value='갱신' onclick='location.reload()'></td></tr>";
|
||||
}
|
||||
</td>
|
||||
</tr>
|
||||
</form>
|
||||
<?php elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
|
||||
<form method=post action=c_tournament.php>
|
||||
<tr>
|
||||
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
|
||||
</tr>
|
||||
</form>
|
||||
<?php else : ?>
|
||||
<tr>
|
||||
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button></td>
|
||||
</tr>
|
||||
<?php endif;
|
||||
|
||||
$str1 = getTournament($admin['tournament']);
|
||||
$str2 = getTournamentTime();
|
||||
if ($str2) {
|
||||
$str2 = ', ' . $str2;
|
||||
}
|
||||
$str3 = getTournamentTermText();
|
||||
$str3 = getTournamentTermText($turnTerm);
|
||||
if ($str3) {
|
||||
$str3 = ', ' . $str3;
|
||||
}
|
||||
|
||||
-230
@@ -1,230 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
increaseRefresh("부대편성", 1);
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,nation,troop FROM general WHERE owner=%i', $userID);
|
||||
|
||||
$troops = [];
|
||||
foreach ($db->query('SELECT troop_leader,name FROM troop WHERE nation = %i', $me['nation']) as $rawTroop) {
|
||||
$troops[$rawTroop['troop_leader']] = [
|
||||
'name' => $rawTroop['name'],
|
||||
'users' => []
|
||||
];
|
||||
}
|
||||
|
||||
foreach ($db->query(
|
||||
'SELECT no,name,turntime,troop,city FROM general WHERE troop!=0 AND nation = %i ORDER BY turntime ASC',
|
||||
$me['nation']
|
||||
) as $general) {
|
||||
if (!key_exists($general['troop'], $troops)) {
|
||||
trigger_error("올바르지 않은 부대 소속 {$general['no']}, {$general['name']} : {$general['troop']}");
|
||||
continue;
|
||||
}
|
||||
|
||||
$general['cityText'] = CityConst::byID($general['city'])->name;
|
||||
|
||||
$troops[$general['troop']]['users'][] = $general;
|
||||
}
|
||||
|
||||
if ($troops) {
|
||||
$troopLeaders = $db->query(
|
||||
'SELECT no,name,picture,imgsvr,turntime,city,troop FROM general WHERE no IN %li',
|
||||
array_keys($troops)
|
||||
);
|
||||
$generalTurnList = [];
|
||||
|
||||
foreach ($db->queryAllLists(
|
||||
'SELECT general_id, turn_idx, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id ASC, turn_idx ASC',
|
||||
array_column($troopLeaders, 'no')
|
||||
) as [$generalID, $turnIdx, $brief]) {
|
||||
if (!key_exists($generalID, $generalTurnList)) {
|
||||
$generalTurnList[$generalID] = [];
|
||||
}
|
||||
$generalTurnList[$generalID][$turnIdx] = $brief;
|
||||
}
|
||||
|
||||
foreach ($troopLeaders as $troopLeader) {
|
||||
$imageTemp = GetImageURL($troopLeader['imgsvr']);
|
||||
|
||||
$troopLeader['pictureFullPath'] = "$imageTemp/{$troopLeader['picture']}";
|
||||
$troopLeader['cityText'] = CityConst::byID($troopLeader['city'])->name;
|
||||
|
||||
$turnText = [];
|
||||
foreach ($generalTurnList[$troopLeader['no']] as $rawTurnIdx => $brief) {
|
||||
if ($brief != '집합') {
|
||||
$brief = '~';
|
||||
}
|
||||
$turnIdx = $rawTurnIdx + 1;
|
||||
$turnText[] = "{$turnIdx} : {$brief}";
|
||||
}
|
||||
$troopLeader['turnText'] = join('<br>', $turnText);
|
||||
$troops[$troopLeader['troop']]['leader'] = $troopLeader;
|
||||
}
|
||||
}
|
||||
|
||||
uasort($troops, function ($lhs, $rhs) {
|
||||
return $lhs['leader']['turntime'] <=> $rhs['leader']['turntime'];
|
||||
})
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?= UniqueConst::$serverName ?>: 부대편성</title>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('ts', ['common', 'troop'], true) ?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div style="width:1000px;margin:auto;">
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td>부 대 편 성<br><?= backButton() ?></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table id="troop_list" class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=64 class='bg1 center'>선 택</td>
|
||||
<td width=130 class='bg1 center'>부 대 정 보</td>
|
||||
<td width=100 class='bg1 center'>부 대 장</td>
|
||||
<td width=576 class='bg1 center' style=table-layout:fixed;word-break:break-all;>장 수</td>
|
||||
<td width=130 class='bg1 center' style=table-layout:fixed;word-break:break-all;>부대장행동</td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tfoot>
|
||||
<tr>
|
||||
<td colspan='5'>
|
||||
<?php if (!$troops) : ?>
|
||||
<?php elseif ($me['troop'] == 0) : ?>
|
||||
<input type=button id='btnJoinTroop' value='부 대 가 입'>
|
||||
<?php else : ?>
|
||||
<input type=button id="btnLeaveTroop" value='부 대 탈 퇴'>
|
||||
<?php endif; ?>
|
||||
</td>
|
||||
</tr>
|
||||
</tfoot>
|
||||
<tbody>
|
||||
<?php
|
||||
foreach ($troops as $troopNo => $troop) {
|
||||
$troopLeader = $troop['leader'];
|
||||
$genlistText = [];
|
||||
$cityText = $troopLeader['cityText'];
|
||||
$cityID = $troopLeader['city'];
|
||||
$leaderID = $troopLeader['no'];
|
||||
|
||||
foreach ($troop['users'] as $troopUser) {
|
||||
$spanClass = 'troopUser';
|
||||
if ($troopUser['city'] !== $cityID) {
|
||||
$spanClass .= ' diffCity';
|
||||
}
|
||||
if ($troopUser['no'] == $leaderID) {
|
||||
$spanClass .= ' leader';
|
||||
}
|
||||
$genlistText[] = "<span class='$spanClass' data-general-id='{$troopUser['no']}'
|
||||
><span class='generalName'>{$troopUser['name']}</span><span class='cityText'>【{$troopUser['cityText']}】</span
|
||||
></span>";
|
||||
}
|
||||
|
||||
$genlistText = sprintf('%s (%d명)', join(', ', $genlistText), count($genlistText)); ?>
|
||||
|
||||
<?php if ($me['troop'] == 0) : ?>
|
||||
<tr>
|
||||
<td align=center rowspan=2><input type='radio' class='troopId' name='troop' value='<?= $troopNo ?>'></td>
|
||||
<td align=center><?= $troop['name'] ?><br>【 <?= $cityText ?> 】</td>
|
||||
<td height=64 class='generalIcon' style='background:no-repeat center url("<?= $troopLeader['pictureFullPath'] ?>");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62><?= $genlistText ?></td>
|
||||
<td rowspan=2><?= $troopLeader['turnText'] ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<font size=2>【턴】 <?= substr($troopLeader['turntime'], 14, 5) ?></font>
|
||||
</td>
|
||||
<td align=center>
|
||||
<font size=1><?= $troopLeader['name'] ?></font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=5>
|
||||
|
||||
<?php else : ?>
|
||||
<tr>
|
||||
<td align=center rowspan=2> </td>
|
||||
<td align=center><?= $troop['name'] ?><br>【 <?= $cityText ?> 】</td>
|
||||
<td height=64 class='generalIcon' style='background:no-repeat center url("<?= $troopLeader['pictureFullPath'] ?>");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62><?= $genlistText ?></td>
|
||||
<td rowspan=2>
|
||||
<?php if ($me['no'] == $troopLeader['no']) : ?>
|
||||
<select id='genNo' name=gen size=3 style=color:white;background-color:black;font-size:14px;width:128px;>";
|
||||
<?php foreach ($troop['users'] as $troopUser) : ?>
|
||||
<?php if ($troopUser['no'] == $me['no']) {
|
||||
continue;
|
||||
} ?>
|
||||
<option value='<?= $troopUser['no'] ?>'><?= $troopUser['name'] ?></option>
|
||||
<?php endforeach; ?>
|
||||
</select><br>
|
||||
<input type=button id='btnKickTroop' value='부 대 추 방' style=width:130px;height:25px;>
|
||||
<?php else : ?>
|
||||
<?= $troopLeader['turnText'] ?>
|
||||
<?php endif; ?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<font size=2>【턴】 <?= substr($troopLeader['turntime'], 14, 5) ?></font>
|
||||
</td>
|
||||
<td align=center>
|
||||
<font size=1><?= $troopLeader['name'] ?></font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan=5></td>
|
||||
</tr>
|
||||
<?php endif;
|
||||
} //foreach ($troops as $troopNo=>$troop) {
|
||||
?>
|
||||
|
||||
</tbody>
|
||||
|
||||
</table>
|
||||
<br>
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td width=80 class='bg1'>부 대 명</td>
|
||||
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=18 id='nameplate'></td>
|
||||
<?php if ($me['troop'] == 0) : ?>
|
||||
<td><input type=button id='btnCreateTroop' value='부 대 창 설'></td>
|
||||
<?php else : ?>
|
||||
<td><input type=button id='btnChangeTroopName' value='부 대 변 경'></td>
|
||||
<?php endif; ?>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td><?= backButton() ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><?= banner() ?> </td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -43,6 +43,7 @@ if ($nationID) {
|
||||
<head>
|
||||
<title><?= UniqueConst::$serverName ?>: 전투 시뮬레이터</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1100" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -54,6 +55,7 @@ if ($nationID) {
|
||||
var city = <?= Json::encode($city) ?>;
|
||||
var nation = <?= Json::encode($nation) ?>;
|
||||
</script>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'battle_simulator']) ?>
|
||||
</head>
|
||||
|
||||
@@ -64,8 +66,8 @@ if ($nationID) {
|
||||
전역 설정
|
||||
</div>
|
||||
<div class="card-body dragpad_battle">
|
||||
<div class="row">
|
||||
<div class="col-sm-6">
|
||||
<div class="row gx-0">
|
||||
<div class="col-sm-4">
|
||||
<div class="input-group">
|
||||
<input type="number" class="form-control" aria-describedby="text_year" value="<?= $startYear ?>" disabled>
|
||||
<div class="input-group-text"> 년 시작 </div>
|
||||
@@ -75,9 +77,13 @@ if ($nationID) {
|
||||
<div class="input-group-text"> 월 </div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm-6">
|
||||
<div class="col-sm-5 px-2">
|
||||
<div class="btn-toolbar" role="toolbar">
|
||||
<div class="input-group me-2" role="group">
|
||||
<div class="input-group-text">
|
||||
시드
|
||||
</div>
|
||||
<input type="text" class="form-control" id="seed" aria-describedby="text_seed">
|
||||
<div class="input-group-text">
|
||||
반복 횟수
|
||||
</div>
|
||||
@@ -86,6 +92,10 @@ if ($nationID) {
|
||||
<option value="1000">1000회 (요약 표기)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm-3">
|
||||
<div class="btn-toolbar" role="toolbar">
|
||||
<div class="btn-group me-2" role="group">
|
||||
<button type="button" class="btn btn-danger btn-begin_battle">전투</button>
|
||||
</div>
|
||||
@@ -425,6 +435,25 @@ if ($nationID) {
|
||||
</div>
|
||||
<input type="number" class="form-control form_killcrew" value="0" step="1">
|
||||
</div>
|
||||
|
||||
<div class="input-group mb-0">
|
||||
<div class="input-group-text">자신</div>
|
||||
<div class="input-group-text">회피 확률</div>
|
||||
<input type="number" class="form-control form_war_avoid_ratio" value="0" step="1" min="0" max="5">
|
||||
<div class="input-group-text">필살 확률</div>
|
||||
<input type="number" class="form-control form_war_critical_ratio" value="0" step="1" min="0" max="5">
|
||||
<div class="input-group-text">계략 시도 확률</div>
|
||||
<input type="number" class="form-control form_war_magic_trial_prob" value="0" step="1" min="0" max="5">
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-text">상대</div>
|
||||
<div class="input-group-text">회피 확률</div>
|
||||
<input type="number" class="form-control form_oppose_war_avoid_ratio" value="0" step="1" min="0" max="5">
|
||||
<div class="input-group-text">필살 확률</div>
|
||||
<input type="number" class="form-control form_oppose_war_critical_ratio" value="0" step="1" min="0" max="5">
|
||||
<div class="input-group-text">계략 시도 확률</div>
|
||||
<input type="number" class="form-control form_oppose_war_magic_trial_prob" value="0" step="1" min="0" max="5">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -1,247 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$v = new Validator($_POST + $_GET);
|
||||
$v->rule('integer', [
|
||||
'amount',
|
||||
'cost',
|
||||
'topv',
|
||||
'value',
|
||||
'term',
|
||||
'sel'
|
||||
]);
|
||||
|
||||
$btn = Util::getPost('btn');
|
||||
$amount = Util::getPost('amount', 'int');
|
||||
$cost = Util::getPost('cost', 'int');
|
||||
$topv = Util::getPost('topv', 'int');
|
||||
$value = Util::getPost('value', 'int');
|
||||
$term = Util::getPost('term', 'int');
|
||||
$sel = Util::getPost('sel', 'int');
|
||||
|
||||
$msg = '';
|
||||
$msg2 = '';
|
||||
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
increaseRefresh("입찰", 1);
|
||||
|
||||
$turnterm = $gameStor->turnterm;
|
||||
|
||||
$me = $db->queryFirstRow('SELECT no,name,gold,rice,special from general where owner=%i', $userID);
|
||||
|
||||
$tradeCount = $db->queryFirstField('SELECT count(no) FROM auction WHERE no1=%i', $me['no']);
|
||||
$bidCount = $db->queryFirstField('SELECT count(no) FROM auction WHERE no2=%i', $me['no']);
|
||||
|
||||
$btCount = $tradeCount + $bidCount;
|
||||
|
||||
$unit = $turnterm * 60;
|
||||
|
||||
$amount = Util::round($amount, -1);
|
||||
$cost = Util::round($cost, -1);
|
||||
$topv = Util::round($topv, -1);
|
||||
$value = Util::round($value, -1);
|
||||
if ($term > 24) {
|
||||
$term = 24;
|
||||
}
|
||||
|
||||
$valid = 1;
|
||||
if ($session->userGrade >= 5 || $btCount < 1) {
|
||||
} else {
|
||||
$msg = "ㆍ<span class='ev_warning'>더이상 등록할 수 없습니다.</span>";
|
||||
$msg2 = "ㆍ<span class='ev_warning'>더이상 등록할 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
$btn = "hidden";
|
||||
}
|
||||
|
||||
if ($btn == "판매") {
|
||||
if ($term < 0 || $term > 24) {
|
||||
$msg = "ㆍ<span class='ev_warning'>종료기한은 1 ~ 24 턴 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($amount < 100 || $amount > 10000) {
|
||||
$msg = "ㆍ<span class='ev_warning'>거래량은 100 ~ 10000 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($cost > $amount * 2 || $cost * 2 < $amount) {
|
||||
$msg = "ㆍ<span class='ev_warning'>시작판매가는 50% ~ 200% 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($topv * 10 < $amount * 11 || $topv > $amount * 2) {
|
||||
$msg = "ㆍ<span class='ev_warning'>즉시판매가는 110% ~ 200% 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($topv * 10 < $cost * 11) {
|
||||
$msg = "ㆍ<span class='ev_warning'>즉시판매가는 시작판매가의 110% 이상이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($amount > $me['rice'] - GameConst::$defaultRice) {
|
||||
$msg = "ㆍ<span class='ev_warning'>기본 군량 ".GameConst::$defaultRice."은 거래할 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($valid == 1) {
|
||||
$msg = "ㆍ<span class='ev_success'>등록 성공.</span>";
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
|
||||
$db->insert('auction', [
|
||||
'type'=>0,
|
||||
'no1'=>$me['no'],
|
||||
'name1'=>$me['name'],
|
||||
'amount'=>$amount,
|
||||
'cost'=>$cost,
|
||||
'value'=>$cost,
|
||||
'topv'=>$topv,
|
||||
'expire'=>$date
|
||||
]);
|
||||
}
|
||||
} elseif ($btn == "구매시도") {
|
||||
$auction = $db->queryFirstRow('SELECT no2,value,topv,expire,amount FROM auction WHERE no=%i LIMIT 1', $sel);
|
||||
|
||||
if ($value == $auction['topv']) {
|
||||
$valid = 2;
|
||||
}
|
||||
if (!$auction) {
|
||||
$msg = "ㆍ<span class='ev_warning'>종료된 거래입니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($auction['no2'] > 0 && $value <= $auction['value']) {
|
||||
$msg = "ㆍ<span class='ev_warning'>현재판매가보다 높게 입찰해야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($value < $auction['value']) {
|
||||
$msg = "ㆍ<span class='ev_warning'>현재판매가보다 높게 입찰해야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($value > $auction['topv']) {
|
||||
$msg = "ㆍ<span class='ev_warning'>즉시판매가보다 높을 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($value > $me['gold'] - GameConst::$defaultGold) {
|
||||
$msg = "ㆍ<span class='ev_warning'>기본 자금 ".GameConst::$defaultGold."은 거래할 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($valid == 1) {
|
||||
$msg = "ㆍ<span class='ev_success'>입찰 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
|
||||
if ($auction['expire'] > $date) {
|
||||
$date = $auction['expire'];
|
||||
}
|
||||
|
||||
$db->update('auction', [
|
||||
'value'=>$value,
|
||||
'no2'=>$me['no'],
|
||||
'name2'=>$me['name'],
|
||||
'expire'=>$date,
|
||||
], 'no=%i', $sel);
|
||||
} elseif ($valid == 2) {
|
||||
$msg = "ㆍ<span class='ev_success'>즉시판매 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
|
||||
|
||||
$db->update('auction', [
|
||||
'value'=>$value,
|
||||
'no2'=>$me['no'],
|
||||
'name2'=>$me['name'],
|
||||
'expire'=>$date,
|
||||
], 'no=%i', $sel);
|
||||
}
|
||||
} elseif ($btn == "구매") {
|
||||
if ($term < 0 || $term > 24) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>종료기한은 1 ~ 24 턴 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($amount < 100 || $amount > 10000) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>거래량은 100 ~ 10000 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($cost > $amount * 2 || $cost * 2 < $amount) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>시작구매가는 50% ~ 200% 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($topv < $amount * 0.5 || $topv > $amount * 0.9) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>즉시구매가는 50% ~ 90% 이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($topv > $cost * 0.9) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>즉시구매가는 시작구매가의 90% 이하이어야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($cost > $me['gold'] - GameConst::$defaultGold) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>기본 자금 ".GameConst::$defaultGold."은 거래할 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($valid == 1) {
|
||||
$msg2 = "ㆍ<span class='ev_success'>등록 성공.</span>";
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
|
||||
|
||||
$db->insert('auction', [
|
||||
'type'=>1,
|
||||
'no1'=>$me['no'],
|
||||
'name1'=>$me['name'],
|
||||
'amount'=>$amount,
|
||||
'cost'=>$cost,
|
||||
'value'=>$cost,
|
||||
'topv'=>$topv,
|
||||
'expire'=>$date
|
||||
]);
|
||||
}
|
||||
} elseif ($btn == "판매시도") {
|
||||
$auction = $db->queryFirstRow('SELECT no2,value,topv,expire,amount FROM auction WHERE no=%i LIMIT 1', $sel);
|
||||
|
||||
if ($value == $auction['topv']) {
|
||||
$valid = 2;
|
||||
}
|
||||
if (!$auction) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>종료된 거래입니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($auction['no2'] > 0 && $value >= $auction['value']) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>현재구매가보다 낮게 입찰해야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($value > $auction['value']) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>현재구매가보다 낮게 입찰해야 합니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($value < $auction['topv']) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>즉시구매가보다 낮을 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($value > $me['rice'] - GameConst::$defaultRice) {
|
||||
$msg2 = "ㆍ<span class='ev_warning'>기본 군량 ".GameConst::$defaultRice."은 거래할 수 없습니다.</span>";
|
||||
$valid = 0;
|
||||
}
|
||||
if ($valid == 1) {
|
||||
$msg2 = "ㆍ<span class='ev_success'>입찰 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
|
||||
if ($auction['expire'] > $date) {
|
||||
$date = $auction['expire'];
|
||||
}
|
||||
|
||||
$db->update('auction', [
|
||||
'value'=>$value,
|
||||
'no2'=>$me['no'],
|
||||
'name2'=>$me['name'],
|
||||
'expire'=>$date,
|
||||
], 'no=%i', $sel);
|
||||
} elseif ($valid == 2) {
|
||||
$msg2 = "ㆍ<span class='ev_success'>즉시구매 성공.</span> 거래완료는 빨라도 현재로부터 1턴 뒤입니다.";
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit);
|
||||
|
||||
$db->update('auction', [
|
||||
'value'=>$value,
|
||||
'no2'=>$me['no'],
|
||||
'name2'=>$me['name'],
|
||||
'expire'=>$date,
|
||||
], 'no=%i', $sel);
|
||||
}
|
||||
}
|
||||
|
||||
Submit("b_auction.php", $msg, $msg2);
|
||||
@@ -113,11 +113,11 @@ if($session->userGrade < 5) {
|
||||
}
|
||||
|
||||
if($btn == "자동개최설정") {
|
||||
$gameStor->tnmt_trig = $trig;
|
||||
$gameStor->tnmt_trig = !!$trig;
|
||||
} elseif($btn == "개최") {
|
||||
startTournament($auto, $type);
|
||||
} elseif($btn == "중단") {
|
||||
$gameStor->tnmt_auto = 0;
|
||||
$gameStor->tnmt_auto = false;
|
||||
$gameStor->tournament = 0;
|
||||
$gameStor->phase = 0;
|
||||
} elseif($btn == "랜덤투입") {
|
||||
|
||||
@@ -1,91 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$btn = Util::getPost('btn');
|
||||
$sel = Util::getPost('sel', 'int');
|
||||
$comment = Util::getPost('comment');
|
||||
$title = Util::getPost('title');
|
||||
$str = Util::getPost('str');
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$isVoteAdmin = in_array('vote', $session->acl[DB::prefix()]??[]);
|
||||
$isVoteAdmin = $isVoteAdmin || $session->userGrade >= 5;
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$admin = $gameStor->getValues(['develcost', 'cost', 'vote_title', 'vote', 'votecomment']);
|
||||
|
||||
$generalID = Session::getGeneralID();
|
||||
|
||||
$general = General::createGeneralObjFromDB($generalID, ['vote','horse','weapon','book','item','npc','imgsvr','picture','aux'], 2);
|
||||
|
||||
if($btn == "투표" && $general->getVar('vote') == 0 && $sel > 0) {
|
||||
$develcost = $admin['develcost'] * 5;
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold + %i', $develcost),
|
||||
'vote'=>$sel
|
||||
], 'owner=%i', $userID);
|
||||
|
||||
if(tryUniqueItemLottery($general, '설문조사')){
|
||||
$general->applyDB($db);
|
||||
}
|
||||
}
|
||||
else if($btn == "댓글" && trim($comment) != "") {
|
||||
$comment = StringUtil::neutralize($comment);
|
||||
|
||||
$nation = $general->getStaticNation();
|
||||
|
||||
if(!$admin['votecomment']){
|
||||
$admin['votecomment'] = [];
|
||||
}
|
||||
$admin['votecomment'][] = [$nation['name'],$general->getName(),$comment];
|
||||
$gameStor->votecomment = $admin['votecomment'];
|
||||
}
|
||||
|
||||
if(!$isVoteAdmin){
|
||||
header('location:a_vote.php', true, 303);
|
||||
die();
|
||||
}
|
||||
|
||||
|
||||
if($btn == "수정") {
|
||||
if($title != "") {
|
||||
$gameStor->vote_title = WebUtil::htmlPurify($title);
|
||||
}
|
||||
} elseif($btn == "추가") {
|
||||
if($str != "") {
|
||||
if(!$admin['vote']){
|
||||
$admin['vote'] = [];
|
||||
}
|
||||
$admin['vote'][] = WebUtil::htmlPurify($str);
|
||||
$gameStor->vote=$admin['vote'];
|
||||
}
|
||||
} elseif($btn == "리셋") {
|
||||
$gameStor->voteopen=1;
|
||||
$gameStor->vote=['-'];
|
||||
$gameStor->vote_title = '-';
|
||||
$gameStor->votecomment=[];
|
||||
|
||||
$db->update('general', [
|
||||
'vote'=>0
|
||||
], true);
|
||||
} elseif($btn == "알림") {
|
||||
$db->update('general', [
|
||||
'newvote'=>1
|
||||
], 'vote=0');
|
||||
} elseif($btn == "숨김") {
|
||||
$gameStor->voteopen = 0;
|
||||
} elseif($btn == "전체통계만") {
|
||||
$gameStor->voteopen = 1;
|
||||
} elseif($btn == "전부") {
|
||||
$gameStor->voteopen = 2;
|
||||
}
|
||||
|
||||
header('location:a_vote.php', true, 303);
|
||||
@@ -52,8 +52,8 @@ class DB
|
||||
|
||||
/**
|
||||
* DB 객체 생성
|
||||
*
|
||||
* @return \MeekroDB
|
||||
*
|
||||
* @return \MeekroDB
|
||||
* @suppress PhanTypeMismatchProperty
|
||||
*/
|
||||
public static function db()
|
||||
@@ -61,11 +61,6 @@ class DB
|
||||
if (self::$uDB === null) {
|
||||
self::$uDB = new \MeekroDB(self::$host, self::$user, self::$password, self::$dbName, self::$port, self::$encoding);
|
||||
self::$uDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
|
||||
|
||||
self::$uDB->error_handler = function () {
|
||||
};
|
||||
self::$uDB->throw_exception_on_error = true;
|
||||
self::$uDB->throw_exception_on_nonsql_error = true;
|
||||
}
|
||||
return self::$uDB;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\DTO\MenuItem;
|
||||
use sammo\DTO\MenuMulti;
|
||||
use sammo\DTO\MenuSplit;
|
||||
|
||||
//변경을 원한다면 파일을 복제 후 수정
|
||||
|
||||
class GlobalMenu {
|
||||
/** @var (MenuItem|MenuMulti|MenuSplit)[] */
|
||||
|
||||
const version = 3;
|
||||
static ?array $menu = null;
|
||||
public static function getMenu(): array{
|
||||
if(static::$menu !== null){
|
||||
return static::$menu;
|
||||
}
|
||||
static::$menu = [
|
||||
new MenuItem('천통국 베팅', 'v_nationBetting.php', condHighlightVar: 'nationBetting'),
|
||||
new MenuMulti('게임정보', [
|
||||
new MenuItem('세력일람', 'a_kingdomList.php', newTab: true),
|
||||
new MenuItem('장수일람', 'a_genList.php', newTab: true),
|
||||
new MenuItem('명장일람', 'a_bestGeneral.php', newTab: true),
|
||||
new MenuItem('명예의전당', 'a_hallOfFame.php', newTab: true),
|
||||
new MenuItem('왕조일람', 'a_emperior.php', newTab: true),
|
||||
]),
|
||||
new MenuItem('연감', 'v_history.php', newTab: true),
|
||||
new MenuSplit(
|
||||
new MenuItem('게시판', '/board/community', newTab: true),
|
||||
[
|
||||
new MenuItem('건의/제안', '/board/request', newTab: true),
|
||||
new MenuItem('팁/강좌', '/board/tip', newTab: true),
|
||||
new MenuItem('패치 내역', '/board/patch', newTab: true),
|
||||
]
|
||||
),
|
||||
new MenuSplit(
|
||||
new MenuItem('공식 오픈 톡', 'https://open.kakao.com/o/', newTab: true),
|
||||
[
|
||||
new MenuItem('잡담 오픈 톡', 'https://open.kakao.com/o/', newTab: true)
|
||||
],
|
||||
),
|
||||
new MenuItem('전투 시뮬레이터', 'battle_simulator.php', newTab: true),
|
||||
new MenuMulti('기타 정보', [
|
||||
new MenuItem('접속량정보', 'a_traffic.php', newTab: true),
|
||||
new MenuItem('빙의일람', 'a_npcList', newTab: true, condShowVar: 'npcMode'),
|
||||
]),
|
||||
new MenuItem('설문조사', 'v_vote.php', newTab: true, condHighlightVar: 'vote'),
|
||||
];
|
||||
return static::$menu;
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ class UniqueConst{
|
||||
public static $serverID = '_tK_serverID_';
|
||||
public static $serverName = '_tK_serverName_';
|
||||
public static $seasonIdx = '_tK_seasonIdx_';
|
||||
public static $hiddenSeed = '_tK_hiddenSeed_';
|
||||
|
||||
private function __construct(){}
|
||||
|
||||
|
||||
+100
-373
@@ -3,9 +3,10 @@
|
||||
namespace sammo;
|
||||
|
||||
use DateTime;
|
||||
use Ds\Set;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
use sammo\Event\Action;
|
||||
|
||||
require_once 'process_war.php';
|
||||
require_once 'func_gamerule.php';
|
||||
@@ -135,11 +136,11 @@ function getBlockLevel()
|
||||
return DB::db()->queryFirstField('select block from general where no = %i', Session::getInstance()->generalID);
|
||||
}
|
||||
|
||||
function getRandGenName()
|
||||
function getRandGenName(RandUtil $rng)
|
||||
{
|
||||
$firstname = Util::choiceRandom(GameConst::$randGenFirstName);
|
||||
$middlename = Util::choiceRandom(GameConst::$randGenMiddleName);
|
||||
$lastname = Util::choiceRandom(GameConst::$randGenLastName);
|
||||
$firstname = $rng->choice(GameConst::$randGenFirstName);
|
||||
$middlename = $rng->choice(GameConst::$randGenMiddleName);
|
||||
$lastname = $rng->choice(GameConst::$randGenLastName);
|
||||
|
||||
return "{$firstname}{$middlename}{$lastname}";
|
||||
}
|
||||
@@ -884,7 +885,7 @@ function generalInfo2(General $generalObj)
|
||||
|
||||
function getOnlineNum(): int
|
||||
{
|
||||
return KVStorage::getStorage(DB::db(), 'game_env')->getValue('online') ?? 0;
|
||||
return KVStorage::getStorage(DB::db(), 'game_env')->getValue('online_user_cnt') ?? 0;
|
||||
}
|
||||
|
||||
function onlinegen(General $general)
|
||||
@@ -904,7 +905,7 @@ function nationMsg(General $general)
|
||||
$nationID = $general->getNationID();
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
|
||||
return $nationStor->notice ?? '';
|
||||
return $nationStor->nationNotice['msg'] ?? '';
|
||||
}
|
||||
|
||||
function banner()
|
||||
@@ -1001,19 +1002,31 @@ function increaseRefresh($type = "", $cnt = 1)
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->refresh = $gameStor->refresh + $cnt; //TODO: +로 증가하는 값은 별도로 분리
|
||||
$isunited = $gameStor->isunited;
|
||||
$opentime = $gameStor->opentime;
|
||||
|
||||
if ($isunited != 2 && $generalID && $userGrade < 6 && $opentime <= TimeUtil::now()) {
|
||||
$db->update('general', [
|
||||
'lastrefresh' => $date,
|
||||
'con' => $db->sqleval('con + %i', $cnt),
|
||||
'connect' => $db->sqleval('connect + %i', $cnt),
|
||||
'refcnt' => $db->sqleval('refcnt + %i', $cnt),
|
||||
'refresh' => $db->sqleval('refresh + %i', $cnt)
|
||||
], 'owner=%i', $userID);
|
||||
if($userGrade == 6){
|
||||
return;
|
||||
}
|
||||
if($isunited == 2){
|
||||
return;
|
||||
}
|
||||
if(!$generalID){
|
||||
return;
|
||||
}
|
||||
if($opentime > $date){
|
||||
return;
|
||||
}
|
||||
|
||||
$gameStor->refresh = $gameStor->refresh + $cnt; //TODO: +로 증가하는 값은 별도로 분리
|
||||
|
||||
$db->update('general', [
|
||||
'lastrefresh' => $date,
|
||||
'con' => $db->sqleval('con + %i', $cnt),
|
||||
'connect' => $db->sqleval('connect + %i', $cnt),
|
||||
'refcnt' => $db->sqleval('refcnt + %i', $cnt),
|
||||
'refresh' => $db->sqleval('refresh + %i', $cnt)
|
||||
], 'owner=%i', $userID);
|
||||
|
||||
$date = date('Y_m_d H:i:s');
|
||||
$date2 = substr($date, 0, 10);
|
||||
@@ -1031,42 +1044,6 @@ function increaseRefresh($type = "", $cnt = 1)
|
||||
),
|
||||
FILE_APPEND
|
||||
);
|
||||
|
||||
$proxy_headers = array(
|
||||
'HTTP_VIA',
|
||||
'HTTP_X_FORWARDED_FOR',
|
||||
'HTTP_FORWARDED_FOR',
|
||||
'HTTP_X_FORWARDED',
|
||||
'HTTP_FORWARDED',
|
||||
'HTTP_CLIENT_IP',
|
||||
'HTTP_FORWARDED_FOR_IP',
|
||||
'VIA',
|
||||
'X_FORWARDED_FOR',
|
||||
'FORWARDED_FOR',
|
||||
'X_FORWARDED',
|
||||
'FORWARDED',
|
||||
'CLIENT_IP',
|
||||
'FORWARDED_FOR_IP',
|
||||
'HTTP_PROXY_CONNECTION'
|
||||
);
|
||||
|
||||
$str = "";
|
||||
foreach ($proxy_headers as $x) {
|
||||
if (isset($_SERVER[$x])) $str .= "//{$x}:{$_SERVER[$x]}";
|
||||
}
|
||||
if ($str != "") {
|
||||
file_put_contents(
|
||||
__DIR__ . "/logs/" . UniqueConst::$serverID . "/_{$date2}_ipcheck.txt",
|
||||
sprintf(
|
||||
"%s, %s, %s%s\n",
|
||||
$session->userName,
|
||||
$session->generalName,
|
||||
$_SERVER['REMOTE_ADDR'],
|
||||
$str
|
||||
),
|
||||
FILE_APPEND
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function updateTraffic()
|
||||
@@ -1204,9 +1181,9 @@ function checkDelay()
|
||||
$db->update('general', [
|
||||
'turntime' => $db->sqleval('DATE_ADD(turntime, INTERVAL %i MINUTE)', $minute)
|
||||
], 'turntime<=DATE_ADD(turntime, INTERVAL %i MINUTE)', $term);
|
||||
$db->update('auction', [
|
||||
'expire' => $db->sqleval('DATE_ADD(expire, INTERVAL %i MINUTE)', $minute)
|
||||
], true);
|
||||
$db->update('ng_auction', [
|
||||
'close_date' => $db->sqleval('DATE_ADD(close_date, INTERVAL %i MINUTE)', $minute)
|
||||
], 'finished = 0');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1221,10 +1198,9 @@ function updateOnline()
|
||||
$nationname[$nation['nation']] = $nation['name'];
|
||||
}
|
||||
|
||||
|
||||
//동접수
|
||||
$before5Min = TimeUtil::nowAddMinutes(-5);
|
||||
$onlineUser = $db->query('SELECT no,name,nation FROM general WHERE lastrefresh > %s AND npc < 2', $before5Min);
|
||||
$startTurn = cutTurn($gameStor->turntime, $gameStor->turnterm, false);
|
||||
$onlineUser = $db->query('SELECT no,name,nation FROM general WHERE lastrefresh >= %s AND npc < 2', $startTurn);
|
||||
$onlineNum = count($onlineUser);
|
||||
$onlineNationUsers = Util::arrayGroupBy($onlineUser, 'nation');
|
||||
|
||||
@@ -1247,74 +1223,6 @@ function updateOnline()
|
||||
$gameStor->online_nation = join(', ', $onlineNation);
|
||||
}
|
||||
|
||||
function addAge()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
|
||||
//나이와 호봉 증가
|
||||
$db->update('general', [
|
||||
'age' => $db->sqleval('age+1'),
|
||||
], true);
|
||||
|
||||
$db->update('general', [
|
||||
'belong' => $db->sqleval('belong+1')
|
||||
], 'nation != 0');
|
||||
|
||||
[$startYear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
|
||||
|
||||
if ($year >= $startYear + 3) {
|
||||
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s', GameConst::$defaultSpecialDomestic) as $general) {
|
||||
$generalID = $general['no'];
|
||||
$special = SpecialityHelper::pickSpecialDomestic(
|
||||
$general,
|
||||
(Json::decode($general['aux'])['prev_types_special']) ?? []
|
||||
);
|
||||
$specialClass = buildGeneralSpecialDomesticClass($special);
|
||||
$specialText = $specialClass->getName();
|
||||
$db->update('general', [
|
||||
'special' => $special
|
||||
], 'no=%i', $generalID);
|
||||
|
||||
$logger = new ActionLogger($generalID, $general['nation'], $year, $month);
|
||||
|
||||
$josaUl = JosaUtil::pick($specialText, '을');
|
||||
$logger->pushGeneralActionLog("특기 【<b><L>{$specialText}</></b>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
|
||||
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
|
||||
}
|
||||
|
||||
foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,npc,dex1,dex2,dex3,dex4,dex5,aux from general where specage2<=age and special2=%s', GameConst::$defaultSpecialWar) as $general) {
|
||||
$generalID = $general['no'];
|
||||
$generalAux = Json::decode($general['aux']);
|
||||
|
||||
$updateVars = [];
|
||||
if (key_exists('inheritSpecificSpecialWar', $generalAux)) {
|
||||
$special2 = $generalAux['inheritSpecificSpecialWar'];
|
||||
unset($generalAux['inheritSpecificSpecialWar']);
|
||||
$updateVars['aux'] = Json::encode($generalAux);
|
||||
} else {
|
||||
$special2 = SpecialityHelper::pickSpecialWar(
|
||||
$general,
|
||||
($generalAux['prev_types_special2']) ?? []
|
||||
);
|
||||
}
|
||||
|
||||
$specialClass = buildGeneralSpecialWarClass($special2);
|
||||
$specialText = $specialClass->getName();
|
||||
|
||||
$updateVars['special2'] = $special2;
|
||||
$db->update('general', $updateVars, 'no=%i', $general['no']);
|
||||
|
||||
$logger = new ActionLogger($generalID, $general['nation'], $year, $month);
|
||||
|
||||
$josaUl = JosaUtil::pick($specialText, '을');
|
||||
$logger->pushGeneralActionLog("특기 【<b><L>{$specialText}</></b>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
|
||||
$logger->pushGeneralHistoryLog("특기 【<b><C>{$specialText}</></b>】{$josaUl} 습득");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function turnDate($curtime)
|
||||
{
|
||||
$db = DB::db();
|
||||
@@ -1343,7 +1251,7 @@ function turnDate($curtime)
|
||||
}
|
||||
|
||||
|
||||
function triggerTournament()
|
||||
function triggerTournament(RandUtil $rng)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
@@ -1354,10 +1262,10 @@ function triggerTournament()
|
||||
if ($tournament != 0) {
|
||||
return;
|
||||
}
|
||||
if ($tnmt_trig == 0) {
|
||||
if (!$tnmt_trig) {
|
||||
return;
|
||||
}
|
||||
if (!Util::randBool(0.4)) {
|
||||
if (!$rng->nextBool(0.4)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1370,7 +1278,7 @@ function triggerTournament()
|
||||
|
||||
$tnmt_type = array_pop($tnmt_pattern);
|
||||
$gameStor->setValue('tnmt_pattern', $tnmt_pattern);
|
||||
startTournament($tnmt_trig, $tnmt_type);
|
||||
startTournament($tnmt_type);
|
||||
}
|
||||
|
||||
function CheckHall($no)
|
||||
@@ -1552,9 +1460,10 @@ function CheckHall($no)
|
||||
}
|
||||
}
|
||||
|
||||
function giveRandomUniqueItem(General $general, string $acquireType): bool
|
||||
function giveRandomUniqueItem(RandUtil $rng, General $general, string $acquireType): bool
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
//아이템 습득 상황
|
||||
$availableUnique = [];
|
||||
|
||||
@@ -1586,6 +1495,18 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
|
||||
}
|
||||
}
|
||||
|
||||
$auctionItems = $db->queryFirstColumn(
|
||||
'SELECT `target` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0',
|
||||
AuctionType::UniqueItem->value
|
||||
);
|
||||
foreach ($auctionItems as $itemCode) {
|
||||
if (key_exists($itemCode, $occupiedUnique)) {
|
||||
$occupiedUnique[$itemCode]++;
|
||||
} else {
|
||||
$occupiedUnique[$itemCode] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
foreach ($db->queryAllLists('SELECT namespace, count(*) as cnt FROM `storage` WHERE namespace LIKE "ut_%" GROUP BY namespace') as [$uniqueNS, $cnt]) {
|
||||
$itemCode = substr($uniqueNS, 3);
|
||||
$itemClass = buildItemClass($itemCode);
|
||||
@@ -1629,10 +1550,7 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if ($general->getAuxVar('inheritRandomUnique')) {
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$year, $month, $initYear, $initMonth] = $gameStor->getValuesAsArray(['year', 'month', 'init_year', 'init_month']);
|
||||
|
||||
$relMonthByInit = Util::joinYearMonth($year, $month) - Util::joinYearMonth($initYear, $initMonth);
|
||||
@@ -1643,7 +1561,7 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
|
||||
}
|
||||
}
|
||||
|
||||
[$itemType, $itemCode] = Util::choiceRandomUsingWeightPair($availableUnique);
|
||||
[$itemType, $itemCode] = $rng->choiceUsingWeightPair($availableUnique);
|
||||
|
||||
$nationName = $general->getStaticNation()['name'];
|
||||
$generalName = $general->getName();
|
||||
@@ -1666,211 +1584,7 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
|
||||
return true;
|
||||
}
|
||||
|
||||
function rollbackInheritUniqueTrial(General $general, string $itemKey, string $reason)
|
||||
{
|
||||
|
||||
$ownerID = $general->getVar('owner');
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
$itemTrials = $general->getAuxVar('inheritUniqueTrial');
|
||||
LogText("선택유니크 롤백:{$ownerID}", [$itemKey, $itemTrials]);
|
||||
unset($itemTrials[$itemKey]);
|
||||
if (count($itemTrials) == 0) {
|
||||
$itemTrials = null;
|
||||
}
|
||||
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
|
||||
|
||||
|
||||
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}");
|
||||
$ownTrial = $trialStor->getValue("u{$ownerID}");
|
||||
|
||||
$itemObj = buildItemClass($itemKey);
|
||||
$itemName = $itemObj->getName();
|
||||
|
||||
if ($ownTrial) {
|
||||
//두 값이 general, KVStorage 둘다 있고, 이중에선 KVStorage 값을 기준으로 하자 따르자
|
||||
[,, $amount] = $ownTrial;
|
||||
$trialStor->deleteValue("u{$ownerID}");
|
||||
$general->increaseInheritancePoint(InheritanceKey::previous, $amount);
|
||||
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, -$amount);
|
||||
LogText("선택유니크 롤백포인트:{$ownerID}", $amount);
|
||||
|
||||
$userLogger = new UserLogger($ownerID);
|
||||
$userLogger->push("{$itemName} 입찰에 사용한 {$amount} 포인트 반환", "inheritPoint");
|
||||
}
|
||||
|
||||
//메시지
|
||||
|
||||
$staticNation = $general->getStaticNation();
|
||||
|
||||
$unlimited = new \DateTime('9999-12-31');
|
||||
$src = new MessageTarget(0, '', 0, 'System', '#000000');
|
||||
$dest = new MessageTarget($general->getID(), $general->getName(), $general->getNationID(), $staticNation['name'], $staticNation['color'], GetImageURL($general->getVar('imgsvr'), $general->getVar('picture')));
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_PRIVATE,
|
||||
$src,
|
||||
$dest,
|
||||
"{$itemName}{$josaUl} 얻지 못했습니다. {$reason}",
|
||||
new DateTime(),
|
||||
$unlimited,
|
||||
[]
|
||||
);
|
||||
|
||||
$general->applyDB($db);
|
||||
$msg->send(true);
|
||||
}
|
||||
|
||||
function tryRollbackInheritUniqueItem(General $general): void
|
||||
{
|
||||
tryInheritUniqueItem($general, 'Rollback', true);
|
||||
}
|
||||
|
||||
function tryInheritUniqueItem(General $general, string $acquireType = '아이템', bool $justRollback = false): bool
|
||||
{
|
||||
$ownerID = $general->getVar('owner');
|
||||
if (!$ownerID) {
|
||||
LogText("선택유니크 실패???: {$ownerID}", $general->getName());
|
||||
return false;
|
||||
}
|
||||
|
||||
$itemTrials = $general->getAuxVar('inheritUniqueTrial') ?? [];
|
||||
arsort($itemTrials);
|
||||
LogText("선택유니크항목: {$ownerID}", $itemTrials);
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
$ownTarget = null;
|
||||
$ownType = null;
|
||||
|
||||
foreach ($itemTrials as $itemKey => $amount) {
|
||||
$availableItemTypes = [];
|
||||
$reasons = [];
|
||||
foreach (GameConst::$allItems as $itemType => $itemList) {
|
||||
//아직은 그런 경우는 없지만 동일 유니크를 여러 부위에 장착할 수 있을지도 모름
|
||||
if (!key_exists($itemKey, $itemList)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$ownItem = $general->getItem($itemType);
|
||||
if ($ownItem->getRawClassName() == $itemKey) {
|
||||
$reasons[] = '이미 그 유니크를 가지고 있습니다.';
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!$ownItem->isBuyable()) {
|
||||
$reasons[] = '이미 다른 유니크를 가지고 있습니다.';
|
||||
continue;
|
||||
}
|
||||
|
||||
$availableCnt = $itemList[$itemKey];
|
||||
$occupiedCnt = $db->queryFirstField('SELECT count(*) FROM general WHERE %b = %s', $itemType, $itemKey);
|
||||
if ($occupiedCnt >= $availableCnt) {
|
||||
$reasons[] = '그 유니크는 모두 점유되었습니다.';
|
||||
continue;
|
||||
}
|
||||
$availableItemTypes[] = $itemType;
|
||||
}
|
||||
|
||||
if (!$availableItemTypes) {
|
||||
rollbackInheritUniqueTrial($general, $itemKey, join(' ', $reasons));
|
||||
continue;
|
||||
}
|
||||
$reasons = [];
|
||||
|
||||
$itemType = Util::choiceRandom($availableItemTypes);
|
||||
|
||||
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}"); //혹시 itemKey의 크기가 37이 넘을 수 있을까?
|
||||
$anyTrials = $trialStor->getAll();
|
||||
if (!$anyTrials) {
|
||||
//순서가 꼬였던 모양, 실제 값은 storage를 우선시하자
|
||||
rollbackInheritUniqueTrial($general, $itemKey, '절차상의 오류입니다.');
|
||||
continue;
|
||||
}
|
||||
|
||||
//XXX: 정렬할 필요 없지 않나?
|
||||
usort($anyTrials, function ($lhsTrial, $rhsTrial) {
|
||||
[,, $lhsAmount] = $lhsTrial;
|
||||
[,, $rhsAmount] = $rhsTrial;
|
||||
return $rhsAmount <=> $lhsAmount; //큰 값이 앞에 오도록
|
||||
});
|
||||
|
||||
LogText("선택유니크상태 {$ownerID} {$itemKey}", $anyTrials);
|
||||
|
||||
//공동 1등인데 본인이 있을 수도 있다.
|
||||
[,, $topAmount] = $anyTrials[0];
|
||||
if ($amount < $topAmount) {
|
||||
$compAmount = $topAmount / $amount;
|
||||
if ($compAmount > 2.0) {
|
||||
$compText = '엄청난 차이로 ';
|
||||
} else if ($compAmount > 1.2) {
|
||||
$compText = '큰 차이로 ';
|
||||
} else if ($compAmount > 1.05) {
|
||||
$compText = '';
|
||||
} else {
|
||||
$compText = '아슬아슬한 차이로 ';
|
||||
}
|
||||
rollbackInheritUniqueTrial($general, $itemKey, "{$compText}상위 입찰한 장수가 있습니다.");
|
||||
continue;
|
||||
}
|
||||
|
||||
//내가 1위다
|
||||
if ($ownTarget !== null) {
|
||||
//이미 다른 아이템을 얻기로 되어있다.
|
||||
continue;
|
||||
}
|
||||
$ownTarget = $itemKey;
|
||||
$ownType = $itemType;
|
||||
}
|
||||
unset($itemKey);
|
||||
unset($itemType);
|
||||
|
||||
if ($ownTarget === null) {
|
||||
return false;
|
||||
}
|
||||
if ($justRollback) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LogText("선택유니크획득{$ownerID}", $ownTarget);
|
||||
|
||||
$trialStor = KVStorage::getStorage($db, "ut_{$ownTarget}");
|
||||
$trialStor->deleteValue("u{$ownerID}");
|
||||
|
||||
//rollbackInheritUniqueTrial 과정 때문에 새로 받아와야함
|
||||
$itemTrials = $general->getAuxVar('inheritUniqueTrial');
|
||||
unset($itemTrials[$ownTarget]);
|
||||
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
|
||||
|
||||
$nationName = $general->getStaticNation()['name'];
|
||||
$generalName = $general->getName();
|
||||
$josaYi = JosaUtil::pick($generalName, '이');
|
||||
$itemObj = buildItemClass($ownTarget);
|
||||
$itemName = $itemObj->getName();
|
||||
$itemRawName = $itemObj->getRawName();
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
|
||||
|
||||
$general->setVar($ownType, $ownTarget);
|
||||
|
||||
|
||||
$logger = $general->getLogger();
|
||||
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 습득했습니다!");
|
||||
$logger->pushGeneralHistoryLog("<C>{$itemName}</>{$josaUl} 습득");
|
||||
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 습득했습니다!");
|
||||
$logger->pushGlobalHistoryLog("<C><b>【{$acquireType}】</b></><D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 습득했습니다!");
|
||||
|
||||
$general->applyDB($db);
|
||||
|
||||
//같은 종류의 유니크를 입찰했을 수 있으니 한번 더 검사한다.
|
||||
tryRollbackInheritUniqueItem($general);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function tryUniqueItemLottery(General $general, string $acquireType = '아이템'): bool
|
||||
function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireType = '아이템'): bool
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
@@ -1915,18 +1629,9 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
|
||||
$userLogger = new UserLogger($general->getVar('owner'));
|
||||
$userLogger->push(sprintf("유니크를 얻을 공간이 없어 %d 포인트 반환", GameConst::$inheritItemRandomPoint), "inheritPoint");
|
||||
}
|
||||
tryRollbackInheritUniqueItem($general);
|
||||
return false;
|
||||
}
|
||||
|
||||
$inheritUnique = $general->getAuxVar('inheritUniqueTrial');
|
||||
if ($acquireType != '설문조사' && $inheritUnique && count($inheritUnique) && $availableBuyUnique) {
|
||||
$trialResult = tryInheritUniqueItem($general, $acquireType);
|
||||
if ($trialResult) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
$scenario = $gameStor->scenario;
|
||||
$genCount = $db->queryFirstField('SELECT count(*) FROM general WHERE npc<2');
|
||||
|
||||
@@ -1944,7 +1649,8 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
|
||||
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
|
||||
}
|
||||
|
||||
$prob = Util::valueFit($prob, null, 1 / 4); //최대치 감소
|
||||
$prob *= GameConst::$uniqueTrialCoef;
|
||||
$prob = Util::valueFit($prob, null, GameConst::$maxUniqueTrialProb); //최대치 감소
|
||||
$result = false;
|
||||
|
||||
$prob /= sqrt(7);
|
||||
@@ -1956,7 +1662,7 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
|
||||
}
|
||||
|
||||
foreach (Util::range($maxCnt) as $_idx) {
|
||||
if (Util::randBool($prob)) {
|
||||
if ($rng->nextBool($prob)) {
|
||||
$result = true;
|
||||
break;
|
||||
}
|
||||
@@ -1968,7 +1674,7 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
|
||||
}
|
||||
LogText("{$general->getName()}, {$general->getID()} 유니크 성공 {$maxCnt}", $prob);
|
||||
|
||||
return giveRandomUniqueItem($general, $acquireType);
|
||||
return giveRandomUniqueItem($rng, $general, $acquireType);
|
||||
}
|
||||
|
||||
function getAdmin()
|
||||
@@ -2004,16 +1710,16 @@ function deleteNation(General $lord, bool $applyDB): array
|
||||
$nationID,
|
||||
$lordID
|
||||
),
|
||||
['npc', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'],
|
||||
['npc', 'owner', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'],
|
||||
1
|
||||
);
|
||||
$nationGeneralList[$lordID] = $lord;
|
||||
|
||||
$nation['generals'] = array_keys($nationGeneralList);
|
||||
$nation['aux'] = Json::decode($nation['aux']);
|
||||
$nation['msg'] = $nationStor->notice;
|
||||
$nation['msg'] = $nationStor->nationNotice['msg'] ?? '';
|
||||
$nation['scout_msg'] = $nationStor->scout_msg;
|
||||
$nation['aux'] += $nationStor->max_power;
|
||||
$nation['aux'] += $nationStor->max_power ?? [];
|
||||
$nation['history'] = getNationHistoryLogAll($nationID);
|
||||
|
||||
$josaYi = JosaUtil::pick($nationName, '이');
|
||||
@@ -2022,13 +1728,16 @@ function deleteNation(General $lord, bool $applyDB): array
|
||||
|
||||
// 전 장수 재야로
|
||||
foreach ($nationGeneralList as $general) {
|
||||
$general->setAuxVar(
|
||||
InheritanceKey::max_belong->value,
|
||||
max(
|
||||
$general->getVar('belong'),
|
||||
$general->getAuxVar(InheritanceKey::max_belong->value) ?? 0
|
||||
)
|
||||
);
|
||||
if($general->getNPCType() < 2){
|
||||
$general->setAuxVar(
|
||||
InheritanceKey::max_belong->value,
|
||||
max(
|
||||
$general->getVar('belong'),
|
||||
$general->getAuxVar(InheritanceKey::max_belong->value) ?? 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
$general->setVar('belong', 0);
|
||||
$general->setVar('troop', 0);
|
||||
$general->setVar('officer_level', 0);
|
||||
@@ -2085,13 +1794,31 @@ function nextRuler(General $general)
|
||||
|
||||
//npc or npc유저인 경우 후계 찾기
|
||||
if (!$fiction && $general->getNPCType() > 0) {
|
||||
$candidate = $db->queryFirstRow(
|
||||
'SELECT no,name,officer_level,IF(ABS(affinity-%i)>75,150-ABS(affinity-%i),ABS(affinity-%i)) as npcmatch2 from general where nation=%i and officer_level!=12 and 1 <= npc and npc<=3 order by npcmatch2,rand() LIMIT 1',
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'NextNPCRuler',
|
||||
$year,
|
||||
$month,
|
||||
$general->getID(),
|
||||
)));
|
||||
$rawCandidates = $db->query(
|
||||
'SELECT no,name,officer_level,IF(ABS(affinity-%i)>75,150-ABS(affinity-%i),ABS(affinity-%i)) as npcmatch2 from general where nation=%i and officer_level!=12 and 1 <= npc and npc<=3 order by npcmatch2 asc',
|
||||
$general->getVar('affinity'),
|
||||
$general->getVar('affinity'),
|
||||
$general->getVar('affinity'),
|
||||
$nationID
|
||||
);
|
||||
if ($rawCandidates) {
|
||||
$candidates = [];
|
||||
$minNPCMatch = $rawCandidates[0]['npcmatch2'];
|
||||
foreach ($rawCandidates as $candidate) {
|
||||
if (!$candidate['npcmatch2'] == $minNPCMatch) {
|
||||
break;
|
||||
}
|
||||
$candidates[] = $candidate;
|
||||
}
|
||||
$candidate = $rng->choice($candidates);
|
||||
}
|
||||
}
|
||||
if (!$candidate) {
|
||||
$candidate = $db->queryFirstRow(
|
||||
@@ -2415,7 +2142,7 @@ function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply = true)
|
||||
return false;
|
||||
}
|
||||
|
||||
function SabotageInjury(array $cityGeneralList, string $reason): int
|
||||
function SabotageInjury(RandUtil $rng, array $cityGeneralList, string $reason): int
|
||||
{
|
||||
$injuryCount = 0;
|
||||
$josaRo = JosaUtil::pick($reason, '로');
|
||||
@@ -2427,12 +2154,12 @@ function SabotageInjury(array $cityGeneralList, string $reason): int
|
||||
/** @var General $general */
|
||||
$injuryProb = 0.3;
|
||||
$injuryProb = $general->onCalcStat($general, 'injuryProb', $injuryProb);
|
||||
if (!Util::randBool($injuryProb)) {
|
||||
if (!$rng->nextBool($injuryProb)) {
|
||||
continue;
|
||||
}
|
||||
$general->getLogger()->pushGeneralActionLog($text);
|
||||
|
||||
$general->increaseVarWithLimit('injury', Util::randRangeInt(1, 16), 0, 80);
|
||||
$general->increaseVarWithLimit('injury', $rng->nextRangeInt(1, 16), 0, 80);
|
||||
$general->multiplyVar('crew', 0.98);
|
||||
$general->multiplyVar('atmos', 0.98);
|
||||
$general->multiplyVar('train', 0.98);
|
||||
@@ -2445,7 +2172,7 @@ function SabotageInjury(array $cityGeneralList, string $reason): int
|
||||
return $injuryCount;
|
||||
}
|
||||
|
||||
function getRandTurn($term, ?\DateTimeInterface $baseDateTime = null)
|
||||
function getRandTurn(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
|
||||
{
|
||||
if ($baseDateTime === null) {
|
||||
$baseDateTime = new \DateTimeImmutable();
|
||||
@@ -2457,13 +2184,13 @@ function getRandTurn($term, ?\DateTimeInterface $baseDateTime = null)
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
|
||||
$randSecond = Util::randRangeInt(0, 60 * $term - 1);
|
||||
$randFraction = Util::randRangeInt(0, 999999) / 1000000; //6자리 소수
|
||||
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
|
||||
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
|
||||
|
||||
return TimeUtil::format($baseDateTime->add(TimeUtil::secondsToDateInterval($randSecond + $randFraction)), true);
|
||||
}
|
||||
|
||||
function getRandTurn2($term, ?\DateTimeInterface $baseDateTime = null)
|
||||
function getRandTurn2(RandUtil $rng, $term, ?\DateTimeInterface $baseDateTime = null)
|
||||
{
|
||||
if ($baseDateTime === null) {
|
||||
$baseDateTime = new \DateTimeImmutable();
|
||||
@@ -2472,8 +2199,8 @@ function getRandTurn2($term, ?\DateTimeInterface $baseDateTime = null)
|
||||
} else {
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
$randSecond = Util::randRangeInt(0, 60 * $term - 1);
|
||||
$randFraction = Util::randRangeInt(0, 999999) / 1000000; //6자리 소수
|
||||
$randSecond = $rng->nextRangeInt(0, 60 * $term - 1);
|
||||
$randFraction = $rng->nextRangeInt(0, 999999) / 1000000; //6자리 소수
|
||||
|
||||
return $baseDateTime->sub(TimeUtil::secondsToDateInterval($randSecond + $randFraction))->format('Y-m-d H:i:s.u');
|
||||
}
|
||||
|
||||
+55
-212
@@ -1,247 +1,90 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
function registerAuction() {
|
||||
use sammo\Enums\AuctionType;
|
||||
|
||||
function registerAuction(RandUtil $rng)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$admin = $gameStor->getValues(['startyear', 'year', 'month', 'turnterm']);
|
||||
|
||||
$unit = 60 * $admin['turnterm'];
|
||||
|
||||
// 장수들 평금,평쌀
|
||||
$general = $db->queryFirstRow('SELECT avg(gold) as gold, avg(rice) as rice,max(gold) as maxgold from general where npc<2');
|
||||
[$avgGold, $avgRice] = $db->queryFirstList('SELECT avg(gold), avg(rice) from general where npc<2');
|
||||
$avgGold = Util::valueFit($avgGold, 1000, 20000);
|
||||
$avgRice = Util::valueFit($avgRice, 1000, 20000);
|
||||
|
||||
if($general['gold'] < 1000) { $general['gold'] = 1000; }
|
||||
if($general['gold'] > 20000) { $general['gold'] = 20000; }
|
||||
if($general['rice'] < 1000) { $general['rice'] = 1000; }
|
||||
if($general['rice'] > 20000) { $general['rice'] = 20000; }
|
||||
$neutralAuctionCnt = Util::convertPairArrayToDict($db->queryAllLists(
|
||||
'SELECT `type`, count(*) FROM ng_auction WHERE `type` IN %ls AND `host_general_id`=0 GROUP BY `type`',
|
||||
[AuctionType::BuyRice->value, AuctionType::SellRice->value],
|
||||
));
|
||||
|
||||
$neutralbuyRiceCnt = $neutralAuctionCnt[AuctionType::BuyRice->value] ?? 0;
|
||||
|
||||
$count = $db->queryFirstField('SELECT count(*) FROM auction WHERE type=0 AND no1=0');
|
||||
$count += 5;
|
||||
// 판매건 등록
|
||||
if(Util::randBool(1/$count)) {
|
||||
if ($rng->nextBool(1 / ($neutralbuyRiceCnt + 5))) {
|
||||
//평균 쌀의 5% ~ 25%
|
||||
$mul = rand() % 5 + 1;
|
||||
$amount = $general['rice'] / 20 * $mul;
|
||||
$cost = $general['gold'] / 20 * 0.9 * $mul;
|
||||
$mul = $rng->nextRangeInt(1, 5);
|
||||
$amount = $avgRice / 20 * $mul;
|
||||
$cost = $avgGold / 20 * 0.9 * $mul;
|
||||
$topv = $amount * 2;
|
||||
if($cost <= $amount*0.8) { $cost = $amount*0.8; }
|
||||
if($cost >= $amount*1.2) { $cost = $amount*1.2; }
|
||||
$cost = Util::valueFit($cost, $amount * 0.8, $amount * 1.2);
|
||||
|
||||
$amount = Util::round($amount, -1);
|
||||
$cost = Util::round($cost, -1);
|
||||
$topv = Util::round($topv, -1);
|
||||
|
||||
$term = 3 + rand() % 10;
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
|
||||
$db->insert('auction', [
|
||||
'type'=>0,
|
||||
'no1'=>0,
|
||||
'name1'=>'ⓝ상인',
|
||||
'amount'=>$amount,
|
||||
'cost'=>$cost,
|
||||
'value'=>$cost,
|
||||
'topv'=>$topv,
|
||||
'expire'=>$date
|
||||
]);
|
||||
$term = $rng->nextRangeInt(3, 12);
|
||||
$dummyGeneral = AuctionBasicResource::genDummy();
|
||||
AuctionBuyRice::openResourceAuction($dummyGeneral, $amount, $term, $cost, $topv);
|
||||
}
|
||||
|
||||
$count = $db->queryFirstField('SELECT count(*) FROM auction WHERE type=1 AND no1=0');
|
||||
$count += 5;
|
||||
$neutralSellRiceCnt = $neutralAuctionCnt[AuctionType::SellRice->value] ?? 0;
|
||||
// 구매건 등록
|
||||
if(Util::randBool(1/$count)) {
|
||||
if ($rng->nextBool(1 / ($neutralSellRiceCnt + 5))) {
|
||||
//평균 쌀의 5% ~ 25%
|
||||
$mul = Util::randRangeInt(1, 5);
|
||||
$amount = $general['rice'] / 20 * $mul;
|
||||
$cost = $general['gold'] / 20 * 1.1 * $mul;
|
||||
$topv = $amount * 0.5;
|
||||
if($cost <= $amount*0.8) { $cost = $amount*0.8; }
|
||||
if($cost >= $amount*1.2) { $cost = $amount*1.2; }
|
||||
$mul = $rng->nextRangeInt(1, 5);
|
||||
$amount = $avgGold / 20 * $mul;
|
||||
$cost = $avgRice / 20 * 1.1 * $mul;
|
||||
$topv = $amount * 2;
|
||||
$cost = Util::valueFit($cost, $amount * 0.8, $amount * 1.2);
|
||||
|
||||
$amount = Util::round($amount, -1);
|
||||
$cost = Util::round($cost, -1);
|
||||
$topv = Util::round($topv, -1);
|
||||
|
||||
$term = Util::randRangeInt(3, 12);
|
||||
$date = date("Y-m-d H:i:s", strtotime(date("Y-m-d H:i:s")) + $unit * $term);
|
||||
$db->insert('auction', [
|
||||
'type'=>1,
|
||||
'no1'=>0,
|
||||
'name1'=>'ⓝ상인',
|
||||
'amount'=>$amount,
|
||||
'cost'=>$cost,
|
||||
'value'=>$cost,
|
||||
'topv'=>$topv,
|
||||
'expire'=>$date
|
||||
]);
|
||||
$term = $rng->nextRangeInt(3, 12);
|
||||
$dummyGeneral = AuctionBasicResource::genDummy();
|
||||
AuctionSellRice::openResourceAuction($dummyGeneral, $amount, $term, $cost, $topv);
|
||||
}
|
||||
}
|
||||
|
||||
function processAuction() {
|
||||
function processAuction()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$date = TimeUtil::now();
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$now = TimeUtil::now();
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
$auctionList = $db->queryAllLists(
|
||||
'SELECT id, `type` FROM ng_auction WHERE `close_date` <= %s AND finished = 0',
|
||||
$now
|
||||
);
|
||||
|
||||
foreach($db->query('SELECT * from auction where expire<=%s', $date) as $auction){
|
||||
$josaYi1 = JosaUtil::pick($auction['name1'], '이');
|
||||
$josaYi2 = JosaUtil::pick($auction['name2'], '이');
|
||||
|
||||
// 쌀 처리
|
||||
if($auction['no2'] == 0) {
|
||||
// 상인건수가 아닌것만 출력
|
||||
if($auction['no1'] != 0) {
|
||||
$traderID = $db->queryFirstField('SELECT no FROM general WHERE no=%i', $auction['no1']);
|
||||
$logger = new ActionLogger($traderID, 0, $year, $month);
|
||||
$logger->pushGeneralActionLog("입찰자 부재로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
|
||||
$logger->flush();
|
||||
|
||||
$auctionLog = [];
|
||||
if($auction['type'] == 0) {
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$auctionLog[] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, 그러나 입찰자 부재";
|
||||
} else {
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$auctionLog[] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <S>구매</> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, 그러나 입찰자 부재";
|
||||
}
|
||||
|
||||
pushAuctionLog($auctionLog);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if($auction['no1'] == 0) {
|
||||
$trader = [
|
||||
'no'=>0,
|
||||
'name'=>'ⓝ상인',
|
||||
'gold'=>99999,
|
||||
'rice'=>99999
|
||||
];
|
||||
} else {
|
||||
$trader = $db->queryFirstRow('SELECT no,name,gold,rice from general where no=%i', $auction['no1']);
|
||||
}
|
||||
|
||||
$bidder = $db->queryFirstRow('SELECT no,name,gold,rice from general where no=%i', $auction['no2']);
|
||||
|
||||
$traderLogger = new ActionLogger($trader['no'], 0, $year, $month, false);
|
||||
$bidderLogger = new ActionLogger($bidder['no'], 0, $year, $month, false);
|
||||
|
||||
$auctionLog = [];
|
||||
|
||||
|
||||
//판매거래
|
||||
if($auction['type'] == 0) {
|
||||
if($auction['amount'] > $trader['rice'] - 1000) {
|
||||
$gold = Util::round($auction['value'] * 0.01);
|
||||
$db->update('general', [
|
||||
'gold'=>Util::valueFit($trader['gold'] - $gold, 0)
|
||||
], 'no=%i', $trader['no']);
|
||||
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$josaRo = JosaUtil::pick($auction['value'], '로');
|
||||
$traderLogger->pushGeneralActionLog("판매자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
|
||||
$bidderLogger->pushGeneralActionLog("판매자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
|
||||
$auctionLog[0] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 판매자 군량부족, 벌금 <C>{$gold}</>";
|
||||
} elseif($auction['value'] > $bidder['gold'] - 1000) {
|
||||
$gold = Util::round($auction['value'] * 0.01);
|
||||
$db->update('general', [
|
||||
'gold'=>Util::valueFit($bidder['gold'] - $gold, 0)
|
||||
], 'no=%i', $bidder['no']);
|
||||
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$josaRo = JosaUtil::pick($auction['value'], '로');
|
||||
$traderLogger->pushGeneralActionLog("입찰자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
|
||||
$bidderLogger->pushGeneralActionLog("입찰자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
|
||||
$auctionLog[0] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 입찰자 자금부족, 벌금 <C>{$gold}</>";
|
||||
} else {
|
||||
$josaUlGold = JosaUtil::pick($auction['value'], '을');
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$josaRo = JosaUtil::pick($auction['value'], '로');
|
||||
$traderLogger->pushGeneralActionLog("{$auction['no']}번 거래 <C>성사</>로 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, 금 <C>{$auction['value']}</>{$josaUlGold} 획득!", ActionLogger::EVENT_PLAIN);
|
||||
$bidderLogger->pushGeneralActionLog("{$auction['no']}번 거래 <C>성사</>로 금 <C>{$auction['value']}</>{$josaUlGold} 지불, 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구입!", ActionLogger::EVENT_PLAIN);
|
||||
$auctionLog[0] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <span class='sell'>판매</span> <C>성사</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 구매";
|
||||
if($auction['value'] >= $auction['amount'] * 2) {
|
||||
$auctionLog[0] .= " <R>★ 최고가 거래 ★</>";
|
||||
} elseif($auction['value'] >= $auction['topv']) {
|
||||
$auctionLog[0] .= " <M>★ 즉시구매가 거래 ★</>";
|
||||
} elseif($auction['value'] * 2 <= $auction['amount']) {
|
||||
$auctionLog[0] .= " <R>★ 최저가 거래 ★</>";
|
||||
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold + %i', $auction['value']),
|
||||
'rice'=>$db->sqleval('rice - %i', $auction['amount']),
|
||||
], 'no=%i', $auction['no1']);
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold - %i', $auction['value']),
|
||||
'rice'=>$db->sqleval('rice + %i', $auction['amount']),
|
||||
], 'no=%i', $auction['no2']);
|
||||
}
|
||||
pushAuctionLog($auctionLog);
|
||||
//구매거래
|
||||
} else {
|
||||
if($auction['amount'] > $bidder['rice'] - 1000) {
|
||||
$gold = Util::round($auction['value'] * 0.01);
|
||||
$db->update('general', [
|
||||
'gold'=>Util::valueFit($bidder['gold'] - $gold, 0)
|
||||
], 'no=%i', $bidder['no']);
|
||||
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$josaRo = JosaUtil::pick($auction['value'], '로');
|
||||
$traderLogger->pushGeneralActionLog("입찰자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
|
||||
$bidderLogger->pushGeneralActionLog("입찰자의 군량 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
|
||||
$auctionLog[0] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <S>구매</> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 입찰자 군량부족, 벌금 <C>{$gold}</>";
|
||||
} elseif($auction['value'] > $trader['gold'] - 1000) {
|
||||
$gold = Util::round($auction['value'] * 0.01);
|
||||
$db->update('general', [
|
||||
'gold'=>Util::valueFit($trader['gold'] - $gold, 0)
|
||||
], 'no=%i', $trader['no']);
|
||||
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$josaRo = JosaUtil::pick($auction['value'], '로');
|
||||
$traderLogger->pushGeneralActionLog("구매자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>! 벌금 <C>{$gold}</>", ActionLogger::EVENT_PLAIN);
|
||||
$bidderLogger->pushGeneralActionLog("구매자의 자금 부족으로 {$auction['no']}번 거래 <M>유찰</>!", ActionLogger::EVENT_PLAIN);
|
||||
$auctionLog[0] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <S>구매</> <M>유찰</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 입찰, 그러나 구매자 자금부족, 벌금 <C>{$gold}</>";
|
||||
} else {
|
||||
$josaUlGold = JosaUtil::pick($auction['value'], '을');
|
||||
$josaUlRice = JosaUtil::pick($auction['amount'], '을');
|
||||
$josaRo = JosaUtil::pick($auction['value'], '로');
|
||||
$traderLogger->pushGeneralActionLog(
|
||||
"{$auction['no']}번 거래 <C>성사</>로 금 <C>{$auction['value']}</>{$josaUlGold} 지불, 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구입!", ActionLogger::EVENT_PLAIN
|
||||
);
|
||||
$bidderLogger->pushGeneralActionLog("{$auction['no']}번 거래 <C>성사</>로 쌀 <C>{$auction['amount']}</>{$josaUlRice} 판매, 금 <C>{$auction['value']}</>{$josaUlGold} 획득!", ActionLogger::EVENT_PLAIN);
|
||||
$auctionLog[0] = "<S>◆</>{$admin['year']}년 {$admin['month']}월, {$auction['no']}번 <S>구매</> <C>성사</> : <Y>{$auction['name1']}</>{$josaYi1} 쌀 <C>{$auction['amount']}</>{$josaUlRice} 구매, <Y>{$auction['name2']}</>{$josaYi2} 금 <C>{$auction['value']}</>{$josaRo} 판매";
|
||||
if($auction['value'] >= $auction['amount'] * 2) {
|
||||
$auctionLog[0] .= " <R>★ 최고가 거래 ★</>";
|
||||
} elseif($auction['value'] * 2 <= $auction['amount']) {
|
||||
$auctionLog[0] .= " <R>★ 최저가 거래 ★</>";
|
||||
} elseif($auction['value'] <= $auction['topv']) {
|
||||
$auctionLog[0] .= " <M>★ 즉시구매가 거래 ★</>";
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold - %i', $auction['value']),
|
||||
'rice'=>$db->sqleval('rice + %i', $auction['amount']),
|
||||
], 'no=%i', $auction['no1']);
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold + %i', $auction['value']),
|
||||
'rice'=>$db->sqleval('rice - %i', $auction['amount']),
|
||||
], 'no=%i', $auction['no2']);
|
||||
}
|
||||
$traderLogger->flush();
|
||||
$bidderLogger->flush();
|
||||
pushAuctionLog($auctionLog);
|
||||
}
|
||||
|
||||
$traderLogger->flush();
|
||||
$bidderLogger->flush();
|
||||
if (!$auctionList) {
|
||||
return;
|
||||
}
|
||||
|
||||
$db->delete('auction', 'expire <= %s', $date);
|
||||
$dummyGeneral = AuctionBasicResource::genDummy();
|
||||
foreach ($auctionList as [$auctionID, $rawAuctionType]) {
|
||||
$auctionType = AuctionType::from($rawAuctionType);
|
||||
if ($auctionType === AuctionType::BuyRice) {
|
||||
$auction = new AuctionBuyRice($auctionID, $dummyGeneral);
|
||||
} else if ($auctionType === AuctionType::SellRice) {
|
||||
$auction = new AuctionSellRice($auctionID, $dummyGeneral);
|
||||
} else if ($auctionType === AuctionType::UniqueItem) {
|
||||
$auction = new AuctionUniqueItem($auctionID, $dummyGeneral);
|
||||
} else {
|
||||
throw new \Exception('Unknown auction type');
|
||||
}
|
||||
$auction->tryFinish();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -266,7 +266,7 @@ function checkCommandArg(?array $arg):?string{
|
||||
/*'string'=>[
|
||||
'nationName', 'optionText', 'itemType', 'nationType', 'commandType',
|
||||
],*/
|
||||
'integer'=>[
|
||||
'int'=>[
|
||||
'crewType', 'destGeneralID', 'destCityID', 'destNationID',
|
||||
'amount', 'colorType',
|
||||
'srcArmType', 'destArmType', //숙련전환 전용
|
||||
|
||||
+39
-2
@@ -326,6 +326,41 @@ function buildGeneralSpecialWarClass(?string $type):BaseSpecial{
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getActionCrewTypeClass(?string $type){
|
||||
if($type === null || $type === ''){
|
||||
$type = 'None';
|
||||
}
|
||||
|
||||
static $basePath = __NAMESPACE__.'\\ActionCrewType\\';
|
||||
$classPath = ($basePath.$type);
|
||||
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
$classPath = ($basePath.'che_'.$type);
|
||||
if(class_exists($classPath)){
|
||||
return $classPath;
|
||||
}
|
||||
|
||||
throw new \InvalidArgumentException("{$type}은 올바른 병종 효과가 아님");
|
||||
}
|
||||
|
||||
function buildActionCrewTypeClass(?string $type):iAction{
|
||||
static $cache = [];
|
||||
if($type === null){
|
||||
$type = 'None';
|
||||
}
|
||||
if(key_exists($type, $cache)){
|
||||
return $cache[$type];
|
||||
}
|
||||
$class = getActionCrewTypeClass($type);
|
||||
|
||||
$obj = new $class();
|
||||
$cache[$type]= $obj;
|
||||
return $obj;
|
||||
}
|
||||
|
||||
function getGeneralCommandClass(?string $type){
|
||||
if($type === null || $type === ''){
|
||||
$type = '휴식';
|
||||
@@ -405,10 +440,10 @@ function getGeneralPoolClass(string $type){
|
||||
* @param null|string $prefix
|
||||
* @return AbsGeneralPool[]
|
||||
*/
|
||||
function pickGeneralFromPool(\MeekroDB $db, int $owner, int $pickCnt, ?string $prefix=null):array{
|
||||
function pickGeneralFromPool(\MeekroDB $db, RandUtil $rng, int $owner, int $pickCnt, ?string $prefix=null):array{
|
||||
/** @var AbsGeneralPool */
|
||||
$class = getGeneralPoolClass(GameConst::$targetGeneralPool);
|
||||
return $class::pickGeneralFromPool($db, $owner, $pickCnt, $prefix);
|
||||
return $class::pickGeneralFromPool($db, $rng, $owner, $pickCnt, $prefix);
|
||||
}
|
||||
|
||||
function countPureGeneralFromRawList(?array $rawGeneralList=null):int{
|
||||
@@ -542,6 +577,8 @@ function getExpLevel($experience) {
|
||||
$level = Util::toInt(sqrt($experience/10));
|
||||
}
|
||||
|
||||
$level = Util::clamp($level, 0, GameConst::$maxLevel);
|
||||
|
||||
return $level;
|
||||
}
|
||||
|
||||
|
||||
+55
-313
@@ -2,7 +2,9 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use Monolog\Logger;
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Enums\EventTarget;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
|
||||
@@ -183,27 +185,6 @@ function updateGeneralNumber()
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
function updateYearly()
|
||||
{
|
||||
//통계
|
||||
checkStatistic();
|
||||
}
|
||||
|
||||
//관직 변경 해제
|
||||
function updateQuaterly()
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
//천도 제한 해제, 관직 변경 제한 해제
|
||||
$db->update('nation', [
|
||||
'chief_set' => 0,
|
||||
], true);
|
||||
//관직 변경 제한 해제
|
||||
$db->update('city', [
|
||||
'officer_set' => 0,
|
||||
], true);
|
||||
}
|
||||
|
||||
// 벌점 감소와 건국제한-1 전턴제한-1 외교제한-1, 1달마다 실행, 병사 있는 장수의 군량 감소, 수입비율 조정
|
||||
function preUpdateMonthly()
|
||||
{
|
||||
@@ -219,58 +200,6 @@ function preUpdateMonthly()
|
||||
|
||||
|
||||
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$logger = new ActionLogger(0, 0, $admin['year'], $admin['month']);
|
||||
|
||||
//보급선 체크
|
||||
checkSupply();
|
||||
//미보급도시 10% 감소
|
||||
$db->update('city', [
|
||||
'pop' => $db->sqleval('pop * 0.9'),
|
||||
'trust' => $db->sqleval('trust * 0.9'),
|
||||
'agri' => $db->sqleval('agri * 0.9'),
|
||||
'comm' => $db->sqleval('comm * 0.9'),
|
||||
'secu' => $db->sqleval('secu * 0.9'),
|
||||
'def' => $db->sqleval('def * 0.9'),
|
||||
'wall' => $db->sqleval('wall * 0.9'),
|
||||
], 'supply = 0');
|
||||
//미보급도시 장수 병 훈 사 5%감소
|
||||
//NOTE: update inner join도 가능하지만, meekrodb 기준으로 깔끔하게.
|
||||
$unsuppliedCities = $db->query('SELECT city, nation, trust, name FROM city WHERE supply = 0');
|
||||
foreach (Util::arrayGroupBy($unsuppliedCities, 'nation') as $nationID => $cityList) {
|
||||
$cityIDList = Util::squeezeFromArray($cityList, 'city');
|
||||
$db->update('general', [
|
||||
'crew' => $db->sqleval('crew*0.95'),
|
||||
'atmos' => $db->sqleval('atmos*0.95'),
|
||||
'train' => $db->sqleval('train*0.95'),
|
||||
], 'city IN %li AND nation = %i', $cityIDList, $nationID);
|
||||
}
|
||||
|
||||
//민심30이하 공백지 처리
|
||||
$lostCities = [];
|
||||
foreach ($unsuppliedCities as $unsuppliedCity) {
|
||||
if ($unsuppliedCity['trust'] >= 30) {
|
||||
continue;
|
||||
}
|
||||
$lostCities[$unsuppliedCity['city']] = $unsuppliedCity;
|
||||
}
|
||||
|
||||
if ($lostCities) {
|
||||
foreach ($lostCities as $lostCity) {
|
||||
$josaYi = JosaUtil::pick($lostCity['name'], '이');
|
||||
$logger->pushGlobalHistoryLog("<R><b>【고립】</b></><G><b>{$lostCity['name']}</b></>{$josaYi} 보급이 끊겨 <R>미지배</> 도시가 되었습니다.");
|
||||
}
|
||||
$db->update('general', [
|
||||
'officer_level' => 1,
|
||||
'officer_city' => 0
|
||||
], 'officer_city IN %li', array_keys($lostCities));
|
||||
$db->update('city', [
|
||||
'nation' => 0,
|
||||
'officer_set' => 0,
|
||||
'conflict' => '{}',
|
||||
'term' => 0,
|
||||
'front' => 0
|
||||
], 'city IN %li', array_keys($lostCities));
|
||||
}
|
||||
|
||||
//접률감소, 건국제한-1
|
||||
$db->update('general', [
|
||||
@@ -284,18 +213,10 @@ function preUpdateMonthly()
|
||||
'rate_tmp' => $db->sqleval('rate')
|
||||
], true);
|
||||
|
||||
//도시훈사 180년 60, 220년 87, 240년 100
|
||||
$rate = Util::round(($admin['year'] - $admin['startyear']) / 1.5) + 60;
|
||||
if ($rate > 100) $rate = 100;
|
||||
|
||||
// 20 ~ 140원
|
||||
$develcost = ($admin['year'] - $admin['startyear'] + 10) * 2;
|
||||
$gameStor->city_rate = $rate;
|
||||
$gameStor->develcost = $develcost;
|
||||
|
||||
//매달 사망자 수입 결산
|
||||
processWarIncome();
|
||||
|
||||
//계략, 전쟁표시 해제
|
||||
$db->update('city', [
|
||||
'state' => $db->sqleval(<<<EOD
|
||||
@@ -334,7 +255,7 @@ EOD),
|
||||
}
|
||||
|
||||
// 외교 로그처리, 외교 상태 처리
|
||||
function postUpdateMonthly()
|
||||
function postUpdateMonthly(RandUtil $rng)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
@@ -397,7 +318,7 @@ function postUpdateMonthly()
|
||||
|
||||
//약간의 랜덤치 부여 (95% ~ 105%)
|
||||
|
||||
$nation['power'] = Util::round($nation['power'] * (rand() % 101 + 950) / 1000);
|
||||
$nation['power'] = Util::round($nation['power'] * $rng->nextRange(0.95, 1.05));
|
||||
$powerValues['maxPower'] = max($powerValues['maxPower'] ?? 0, $nation['power']);
|
||||
$powerValues['maxCrew'] = max($powerValues['maxCrew'] ?? 0, Util::toInt($nation['totalCrew']));
|
||||
|
||||
@@ -486,12 +407,12 @@ function postUpdateMonthly()
|
||||
$availableWarSettingCnt = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'available_war_setting_cnt');
|
||||
foreach ($nations as $nation) {
|
||||
$nationID = $nation['nation'];
|
||||
if(!key_exists($nationID, $availableWarSettingCnt)){
|
||||
if (!key_exists($nationID, $availableWarSettingCnt)) {
|
||||
$availableWarSettingCnt[$nationID] = 0;
|
||||
}
|
||||
}
|
||||
foreach($availableWarSettingCnt as $nationID=>$cnt){
|
||||
if($cnt >= GameConst::$maxAvailableWarSettingCnt){
|
||||
foreach ($availableWarSettingCnt as $nationID => $cnt) {
|
||||
if ($cnt >= GameConst::$maxAvailableWarSettingCnt) {
|
||||
continue;
|
||||
}
|
||||
$cnt = Util::valueFit($cnt + GameConst::$incAvailableWarSettingCnt, 0, GameConst::$maxAvailableWarSettingCnt);
|
||||
@@ -500,18 +421,16 @@ function postUpdateMonthly()
|
||||
|
||||
//초반이후 방랑군 자동 해체
|
||||
if ($admin['year'] >= $admin['startyear'] + 2) {
|
||||
checkWander();
|
||||
checkWander($rng);
|
||||
}
|
||||
// 작위 업데이트
|
||||
updateNationState();
|
||||
updateGeneralNumber();
|
||||
refreshNationStaticInfo();
|
||||
// 천통여부 검사
|
||||
checkEmperior();
|
||||
//토너먼트 개시
|
||||
triggerTournament();
|
||||
triggerTournament($rng);
|
||||
// 시스템 거래건 등록
|
||||
registerAuction();
|
||||
registerAuction($rng);
|
||||
//전방설정
|
||||
foreach (getAllNationStaticInfo() as $nation) {
|
||||
if ($nation['level'] <= 0) {
|
||||
@@ -522,12 +441,12 @@ function postUpdateMonthly()
|
||||
}
|
||||
|
||||
|
||||
function checkWander()
|
||||
function checkWander(RandUtil $rng)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
$admin = $gameStor->getValues(['year', 'month', 'init_year', 'init_month']);
|
||||
|
||||
$wanderers = $db->queryFirstColumn('SELECT general.`no` FROM general LEFT JOIN nation ON general.nation = nation.nation WHERE nation.`level` = 0 AND general.`officer_level` = 12');
|
||||
|
||||
@@ -536,7 +455,7 @@ function checkWander()
|
||||
if ($wanderCmd->hasFullConditionMet()) {
|
||||
$logger = $wanderer->getLogger();
|
||||
$logger->pushGeneralActionLog('초반 제한후 방랑군은 자동 해산됩니다.', ActionLogger::PLAIN);
|
||||
$wanderCmd->run();
|
||||
$wanderCmd->run($rng);
|
||||
$wanderCmd->setNextAvailable();
|
||||
}
|
||||
}
|
||||
@@ -546,218 +465,6 @@ function checkWander()
|
||||
}
|
||||
}
|
||||
|
||||
function updateNationState()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$history = array();
|
||||
$admin = $gameStor->getValues(['killturn', 'year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm', 'turntime']);
|
||||
|
||||
$assemblerCnts = [];
|
||||
foreach ($db->queryAllLists('SELECT nation,count(no) FROM general WHERE npc = 5 GROUP BY nation') as [$nationID, $assemblerCnt]) {
|
||||
$assemblerCnts[$nationID] = $assemblerCnt;
|
||||
};
|
||||
|
||||
foreach ($db->query('SELECT nation,name,level,tech,aux FROM nation') as $nation) {
|
||||
//TODO: level이 진관수이소중대특 체계를 벗어날 수 있음
|
||||
$citycount = $db->queryFirstField('SELECT count(*) FROM city WHERE nation=%i AND level>=4', $nation['nation']);
|
||||
|
||||
if ($citycount == 0) {
|
||||
$nationlevel = 0; // 방랑군
|
||||
} elseif ($citycount == 1) {
|
||||
$nationlevel = 1; // 호족
|
||||
} elseif ($citycount <= 4) {
|
||||
$nationlevel = 2; // 군벌
|
||||
} elseif ($citycount <= 7) {
|
||||
$nationlevel = 3; // 주자사
|
||||
} elseif ($citycount <= 10) {
|
||||
$nationlevel = 4; // 주목
|
||||
} elseif ($citycount <= 15) {
|
||||
$nationlevel = 5; // 공
|
||||
} elseif ($citycount <= 20) {
|
||||
$nationlevel = 6; // 왕
|
||||
} else {
|
||||
$nationlevel = 7; // 황제
|
||||
}
|
||||
|
||||
if ($nationlevel > $nation['level']) {
|
||||
$levelDiff = $nationlevel - $nation['level'];
|
||||
$oldLevel = $nation['level'];
|
||||
$nation['level'] = $nationlevel;
|
||||
|
||||
$updateVals = [
|
||||
'level' => $nationlevel,
|
||||
'gold' => $db->sqleval('gold + %i', $nationlevel * 1000),
|
||||
'rice' => $db->sqleval('rice + %i', $nationlevel * 1000),
|
||||
];
|
||||
|
||||
switch ($nationlevel) {
|
||||
case 7:
|
||||
$josaUl = JosaUtil::pick(getNationLevel($nationlevel), '을');
|
||||
$history[] = "<C>●</>{$admin['year']}년 {$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭하였습니다.";
|
||||
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}년 {$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>{$josaUl} 자칭"]);
|
||||
$auxVal = Json::decode($nation['aux']);
|
||||
$auxVal['can_국기변경'] = 1;
|
||||
$auxVal['can_국호변경'] = 1;
|
||||
$updateVals['aux'] = Json::encode($auxVal);
|
||||
break;
|
||||
case 6:
|
||||
$history[] = "<C>●</>{$admin['year']}년 {$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극하였습니다.";
|
||||
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}년 {$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 등극"]);
|
||||
break;
|
||||
case 5:
|
||||
case 4:
|
||||
case 3:
|
||||
$history[] = "<C>●</>{$admin['year']}년 {$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명되었습니다.";
|
||||
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}년 {$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>에 임명됨"]);
|
||||
break;
|
||||
case 2:
|
||||
$history[] = "<C>●</>{$admin['year']}년 {$admin['month']}월:<Y><b>【작위】</b></><D><b>{$nation['name']}</b></>의 군주가 독립하여 <Y>" . getNationLevel($nationlevel) . "</>로 나섰습니다.";
|
||||
pushNationHistoryLog($nation['nation'], ["<C>●</>{$admin['year']}년 {$admin['month']}월:<D><b>{$nation['name']}</b></>의 군주가 <Y>" . getNationLevel($nationlevel) . "</>로 나서다"]);
|
||||
break;
|
||||
}
|
||||
|
||||
$db->update('nation', $updateVals, 'nation=%i', $nation['nation']);
|
||||
|
||||
$turnRows = [];
|
||||
foreach (Util::range(getNationChiefLevel($nation['level']), 12) as $chiefLevel) {
|
||||
foreach (Util::range(GameConst::$maxChiefTurn) as $turnIdx) {
|
||||
$turnRows[] = [
|
||||
'nation_id' => $nation['nation'],
|
||||
'officer_level' => $chiefLevel,
|
||||
'turn_idx' => $turnIdx,
|
||||
'action' => '휴식',
|
||||
'arg' => null,
|
||||
'brief' => '휴식'
|
||||
];
|
||||
}
|
||||
}
|
||||
$db->insertIgnore('nation_turn', $turnRows);
|
||||
|
||||
if ($levelDiff) {
|
||||
//유니크 아이템 하나 돌리자
|
||||
$targetKillTurn = $admin['killturn'];
|
||||
$targetKillTurn -= 24 * 60 / $admin['turnterm'];
|
||||
$nationGenIDList = $db->queryFirstColumn(
|
||||
'SELECT no FROM general WHERE nation = %i AND killturn >= %i AND npc < 2',
|
||||
$nation['nation'],
|
||||
$targetKillTurn
|
||||
);
|
||||
$nationGenList = General::createGeneralObjListFromDB($nationGenIDList, ['belong', 'npc', 'aux'], 2);
|
||||
$chiefID = null;
|
||||
|
||||
$uniqueLotteryWeightList = [];
|
||||
|
||||
[$startYear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
|
||||
$relYear = $year - $startYear;
|
||||
$maxTrialCountByYear = 1;
|
||||
foreach (GameConst::$maxUniqueItemLimit as $tmpVals) {
|
||||
[$targetYear, $targetTrialCnt] = $tmpVals;
|
||||
if ($relYear < $targetYear) {
|
||||
break;
|
||||
}
|
||||
$maxTrialCountByYear = $targetTrialCnt;
|
||||
}
|
||||
foreach ($nationGenList as $nationGen) {
|
||||
if ($nationGen->getVar('officer_level') == 12) {
|
||||
$chiefID = $nationGen->getID();
|
||||
}
|
||||
$trialCnt = min($maxTrialCountByYear, count(GameConst::$allItems));
|
||||
|
||||
foreach ($nationGen->getItems() as $item) {
|
||||
if (!$item->isBuyable()) {
|
||||
$trialCnt -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
if ($trialCnt <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$score = $nationGen->getVar('belong') + 10;
|
||||
|
||||
if ($nationGen->getVar('officer_level') == 12) {
|
||||
$score += 60;
|
||||
} else if ($nationGen->getVar('officer_level') == 11) {
|
||||
$score += 30;
|
||||
} else if ($nationGen->getVar('officer_level') > 4) {
|
||||
$score += 15;
|
||||
}
|
||||
|
||||
$score *= 2**$trialCnt;
|
||||
|
||||
$uniqueLotteryWeightList[$nationGen->getID()] = [$nationGen, $score];
|
||||
}
|
||||
|
||||
foreach (Util::range($levelDiff) as $idx) {
|
||||
if (!$uniqueLotteryWeightList) {
|
||||
break;
|
||||
}
|
||||
|
||||
/** @var General */
|
||||
$winnerObj = Util::choiceRandomUsingWeightPair($uniqueLotteryWeightList);
|
||||
unset($uniqueLotteryWeightList[$winnerObj->getID()]);
|
||||
giveRandomUniqueItem($winnerObj, '작위보상');
|
||||
$winnerObj->applyDB($db);
|
||||
}
|
||||
|
||||
if ($chiefID) {
|
||||
$chiefObj = General::createGeneralObjFromDB($chiefID, ['belong', 'npc', 'aux'], 2);
|
||||
$chiefObj->increaseInheritancePoint(InheritanceKey::unifier, 250 * $levelDiff);
|
||||
$chiefObj->applyDB($db);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$assemblerCnt = $assemblerCnts[$nation['nation']] ?? 0;
|
||||
$maxAssemblerCnt = [
|
||||
1 => 0,
|
||||
2 => 1,
|
||||
3 => 3,
|
||||
4 => 4,
|
||||
5 => 6,
|
||||
6 => 7,
|
||||
7 => 9
|
||||
][$nationlevel] ?? 0;
|
||||
|
||||
if ($assemblerCnt < $maxAssemblerCnt) {
|
||||
$lastAssemblerID = $gameStor->assembler_id ?? 0;
|
||||
|
||||
while ($assemblerCnt < $maxAssemblerCnt) {
|
||||
$lastAssemblerID += 1;
|
||||
$npcObj = new Scenario\GeneralBuilder(
|
||||
sprintf('부대장%4d', $lastAssemblerID),
|
||||
false,
|
||||
null,
|
||||
$nation['nation']
|
||||
);
|
||||
$npcObj->setAffinity(999)->setStat(10, 10, 10)
|
||||
->setSpecialSingle('척사')->setEgo('che_은둔')
|
||||
->setKillturn(70)->setGoldRice(0, 0)
|
||||
->setNPCType(5)->fillRemainSpecAsZero($admin);
|
||||
$npcObj->build($admin);
|
||||
$npcID = $npcObj->getGeneralID();
|
||||
|
||||
$db->insert('troop', [
|
||||
'troop_leader' => $npcID,
|
||||
'name' => $npcObj->getGeneralName(),
|
||||
'nation' => $nation['nation'],
|
||||
]);
|
||||
$db->update('general', [
|
||||
'troop' => $npcID
|
||||
], 'no=%i', $npcID);
|
||||
|
||||
$cmd = buildGeneralCommandClass('che_집합', General::createGeneralObjFromDB($npcID), $admin);
|
||||
_setGeneralCommand($cmd, iterator_to_array(Util::range(GameConst::$maxTurn)));
|
||||
$assemblerCnt += 1;
|
||||
$gameStor->assembler_id = $lastAssemblerID;
|
||||
}
|
||||
}
|
||||
}
|
||||
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
|
||||
}
|
||||
|
||||
function checkStatistic()
|
||||
{
|
||||
$db = DB::db();
|
||||
@@ -1024,6 +731,16 @@ function checkEmperior()
|
||||
$nationLogger = new ActionLogger(0, $nationID, $admin['year'], $admin['month']);
|
||||
$nationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaYi} 전토를 통일");
|
||||
|
||||
/** @var int[] */
|
||||
$auctionList = $db->queryFirstColumn(
|
||||
'SELECT `id` FROM `ng_auction` WHERE `type` = %s AND `finished` = 0 ORDER BY `close_date` ASC',
|
||||
AuctionType::UniqueItem->value
|
||||
);
|
||||
foreach($auctionList as $auctionID){
|
||||
$auction = new AuctionUniqueItem($auctionID, new DummyGeneral(true));
|
||||
$auction->closeAuction(true);
|
||||
}
|
||||
|
||||
$inheritPointManager = InheritancePointManager::getInstance();
|
||||
$allUserGenerals = General::createGeneralObjListFromDB($db->queryFirstColumn('SELECT `no` FROM general WHERE npc < 2'));
|
||||
foreach ($allUserGenerals as $genObj) {
|
||||
@@ -1033,11 +750,12 @@ function checkEmperior()
|
||||
};
|
||||
}
|
||||
}
|
||||
processSumInheritPointRank();
|
||||
|
||||
TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::United);
|
||||
|
||||
foreach ($allUserGenerals as $genObj) {
|
||||
$inheritPointManager->mergeTotalInheritancePoint($genObj, true);
|
||||
$inheritPointManager->mergeTotalInheritancePoint($genObj);
|
||||
$inheritPointManager->applyInheritanceUser($genObj->getVar('owner'));
|
||||
$inheritPointManager->clearInheritancePoint($genObj);
|
||||
}
|
||||
|
||||
$gameStor->isunited = 2;
|
||||
@@ -1106,9 +824,9 @@ function checkEmperior()
|
||||
$nation = $nation;
|
||||
$nation['generals'] = $db->queryFirstColumn('SELECT `no` FROM general WHERE nation=%i', $nation['nation']);
|
||||
$nation['aux'] = Json::decode($nation['aux']);
|
||||
$nation['msg'] = $nationStor->notice;
|
||||
$nation['msg'] = $nationStor->nationNotice['msg'] ?? '';;
|
||||
$nation['scout_msg'] = $nationStor->scout_msg;
|
||||
$nation['aux'] += $nationStor->max_power;
|
||||
$nation['aux'] += $nationStor->max_power ?? [];
|
||||
$nation['history'] = getNationHistoryLogAll($nation['nation']);
|
||||
|
||||
storeOldGenerals(0, $admin['year'], $admin['month']);
|
||||
@@ -1184,7 +902,8 @@ function checkEmperior()
|
||||
'aux' => $statGeneral['aux']
|
||||
]);
|
||||
|
||||
$history = ["<C>●</>{$admin['year']}년 {$admin['month']}월:<Y><b>【통일】</b></><D><b>{$nation['name']}</b></>{$josaYi} 전토를 통일하였습니다."];
|
||||
$hiddenSeed = UniqueConst::$hiddenSeed;
|
||||
$history = ["<C>●</>{$admin['year']}년 {$admin['month']}월:<Y><b>【통일】</b></><D><b>{$nation['name']}</b></>{$josaYi} 전토를 통일하였습니다. <span class='hidden_but_copyable'>(서버시드: {$hiddenSeed})</span>"];
|
||||
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
|
||||
|
||||
//연감 월결산
|
||||
@@ -1202,3 +921,26 @@ function updateMaxDomesticCritical(General $general, $score)
|
||||
$general->setInheritancePoint(InheritanceKey::max_domestic_critical, $maxDomesticCritical);
|
||||
}
|
||||
}
|
||||
|
||||
function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
|
||||
{
|
||||
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'unique',
|
||||
$year,
|
||||
$month,
|
||||
$generalID
|
||||
)));
|
||||
}
|
||||
|
||||
function genGenericUniqueRNGFromGeneral(General $general): RandUtil
|
||||
{
|
||||
$logger = $general->getLogger();
|
||||
if (!$logger) {
|
||||
throw new \Exception('정식 초기화된 객체가 아닙니다.');
|
||||
}
|
||||
$year = $logger->getYear();
|
||||
$month = $logger->getMonth();
|
||||
$generalID = $general->getID();
|
||||
return genGenericUniqueRNG($year, $month, $generalID);
|
||||
}
|
||||
|
||||
+12
-2
@@ -90,8 +90,8 @@ function pushAuctionLog($log) {
|
||||
pushRawFileLog(__DIR__."/logs/".UniqueConst::$serverID."/_auctionlog.txt", $log);
|
||||
}
|
||||
|
||||
function getAuctionLogRecent(int $count) {
|
||||
return join('<br>', array_reverse(getFormattedFileLogRecent(__DIR__."/logs/".UniqueConst::$serverID."/_auctionlog.txt", $count, 300)));
|
||||
function getAuctionLogRecent(int $count): array {
|
||||
return array_reverse(getRawFileLogRecent(__DIR__."/logs/".UniqueConst::$serverID."/_auctionlog.txt", $count, 300));
|
||||
}
|
||||
|
||||
//DB-based
|
||||
@@ -254,6 +254,7 @@ function pushGeneralHistoryLog(int $generalID, ?array $history, $year=null, $mon
|
||||
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
function getGeneralHistoryLogAll(int $generalID):array {
|
||||
$db = DB::db();
|
||||
|
||||
@@ -263,6 +264,15 @@ function getGeneralHistoryLogAll(int $generalID):array {
|
||||
);
|
||||
}
|
||||
|
||||
function getGeneralHistoryLogWithLogID(int $generalID):array {
|
||||
$db = DB::db();
|
||||
|
||||
return Util::convertPairArrayToDict($db->queryAllLists(
|
||||
'SELECT `id`, `text` from general_record WHERE general_id = %i AND log_type = "history" order by id desc',
|
||||
$generalID
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
function pushNationHistoryLog(int $nationID, ?array $history, ?int $year=null, ?int $month=null) {
|
||||
if(!$history){
|
||||
|
||||
@@ -12,6 +12,7 @@ function printLimitMsg($turntime)
|
||||
<head>
|
||||
<title>접속제한</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -118,6 +119,11 @@ function backButton()
|
||||
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('./')>돌아가기</button><br>";
|
||||
}
|
||||
|
||||
function gatewayButton()
|
||||
{
|
||||
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('../')>돌아가기</button><br>";
|
||||
}
|
||||
|
||||
function CoreBackButton()
|
||||
{
|
||||
return "<button type='button' class='btn btn-primary back_btn' onclick=location.replace('v_chiefCenter.php')>돌아가기</button><br>";
|
||||
|
||||
@@ -3,10 +3,10 @@ namespace sammo;
|
||||
|
||||
/**
|
||||
* 내정 커맨드 사용시 성공 확률 계산
|
||||
*
|
||||
*
|
||||
* @param General $general 장수 정보
|
||||
* @param string $type 내정 커맨드 타입, 'leadership' = 통솔 기반, 'strength' = 무력 기반, 'intel' = 지력 기반
|
||||
*
|
||||
*
|
||||
* @return array 계산된 실패, 성공 확률 ('success' => 성공 확률, 'fail' => 실패 확률)
|
||||
*/
|
||||
function CriticalRatioDomestic(General $general, string $type) {
|
||||
@@ -24,7 +24,7 @@ function CriticalRatioDomestic(General $general, string $type) {
|
||||
506040(33%/30%), 505050(43%/40%), 504060(50%/50%)
|
||||
|
||||
* 통솔 내정 기준
|
||||
756510(25%/22%), 707010(31%/28%), 657510(38%,35%),
|
||||
756510(25%/22%), 707010(31%/28%), 657510(38%,35%),
|
||||
505050(50%,50%), 107070(50%,50%)
|
||||
*/
|
||||
switch($type) {
|
||||
@@ -60,13 +60,12 @@ function calcLeadershipBonus($officerLevel, $nationLevel):int{
|
||||
return $lbonus;
|
||||
}
|
||||
|
||||
function CriticalScoreEx(string $type):float {
|
||||
function CriticalScoreEx(RandUtil $rng, string $type):float {
|
||||
if ($type == 'success') {
|
||||
return Util::randRange(2.2, 3.0);
|
||||
return $rng->nextRange(2.2, 3.0);
|
||||
}
|
||||
if ($type == 'fail') {
|
||||
return Util::randRange(0.2, 0.4);
|
||||
return $rng->nextRange(0.2, 0.4);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
+12
-10
@@ -25,6 +25,7 @@ function requireAdminPermissionHTML()
|
||||
<head>
|
||||
<title>관리메뉴</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
@@ -60,7 +61,8 @@ function chiefTurnTable()
|
||||
";
|
||||
}
|
||||
|
||||
function templateLimitMsg(string $turntime): string{
|
||||
function templateLimitMsg(string $turntime): string
|
||||
{
|
||||
return "이미 너무 많은 접속을 하셨습니다. 다음 턴에 다시 시도해주세요. (턴시간: {$turntime})";
|
||||
}
|
||||
|
||||
@@ -129,7 +131,7 @@ function allButton(bool $seizeNPCMode, array $opts = [])
|
||||
$site = "a_npcList.php";
|
||||
$call = "빙의일람";
|
||||
} else {
|
||||
$site = "a_vote.php";
|
||||
$site = "v_vote.php";
|
||||
$call = "설문조사";
|
||||
}
|
||||
|
||||
@@ -165,7 +167,7 @@ function commandButton(array $opts = [])
|
||||
'color' => '#000000'
|
||||
];
|
||||
|
||||
$bgColor = Util::array_get($nation['color']) ?: '#000000';
|
||||
$bgColor = $nation['color'] ?? '#000000';
|
||||
$fgColor = newColor($bgColor);
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
@@ -173,16 +175,16 @@ function commandButton(array $opts = [])
|
||||
$permission = checkSecretPermission($me);
|
||||
$btnClassForTournament = $opts['btnClass'];
|
||||
if ($opts['isTournamentApplicationOpen']) {
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForTournament = 'toolbarButton2';
|
||||
}
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForTournament = 'toolbarButton2';
|
||||
}
|
||||
}
|
||||
|
||||
$btnClassForBetting = $opts['btnClass'];
|
||||
if ($opts['isBettingActive']) {
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForBetting = 'toolbarButton2';
|
||||
}
|
||||
if ($btnClassForTournament != 'dropdown-item') {
|
||||
$btnClassForBetting = 'toolbarButton2';
|
||||
}
|
||||
}
|
||||
|
||||
if ($permission >= 1) {
|
||||
@@ -246,7 +248,7 @@ function getMapHtml(?string $mapName = null)
|
||||
{
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
if($mapName === null){
|
||||
if ($mapName === null) {
|
||||
$mapName = GameConst::$mapName;
|
||||
}
|
||||
|
||||
|
||||
+24
-289
@@ -4,173 +4,32 @@ namespace sammo;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\Enums\RankColumn;
|
||||
use Ds\Map;
|
||||
use sammo\Enums\ResourceType;
|
||||
use sammo\Event\Action;
|
||||
|
||||
/**
|
||||
* 시간 단위로 일어나는 이벤트들에 대한 함수 모음
|
||||
*/
|
||||
|
||||
|
||||
/** @deprecated */
|
||||
function processSumInheritPointRank(){
|
||||
$db = DB::db();
|
||||
|
||||
$generals = General::createGeneralObjListFromDB(null, null, 2);
|
||||
|
||||
$points = new Map();
|
||||
$points->allocate(count($generals));
|
||||
foreach($generals as $general){
|
||||
$generalID = $general->getID();
|
||||
$points[$generalID] = 0;
|
||||
}
|
||||
|
||||
foreach(InheritanceKey::cases() as $key){
|
||||
if($key === InheritanceKey::previous){
|
||||
continue;
|
||||
}
|
||||
$subPoints = InheritancePointManager::getInstance()->getInheritancePointFromAll($generals, $key);
|
||||
foreach($generals as $general){
|
||||
$generalID = $general->getID();
|
||||
$points[$generalID] += $subPoints[$generalID] ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
$pointsPairs = [];
|
||||
foreach($points as $generalID => $point){
|
||||
$pointsPairs[] = [
|
||||
'nation_id' => $generals[$generalID]->getNationID(),
|
||||
'general_id' => $generalID,
|
||||
'type' => RankColumn::inherit_point_earned_by_merge->value,
|
||||
'value' => $point,
|
||||
];
|
||||
}
|
||||
//XXX: multiple batch update가 제공되지 않으므로..
|
||||
$db->delete('rank_data', '`type` = %s', RankColumn::inherit_point_earned_by_merge->value);
|
||||
$db->insert('rank_data', $pointsPairs);
|
||||
|
||||
$db->query(
|
||||
'UPDATE `rank_data` D SET `value` = (SELECT SUM(`value`) FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` IN %ls) WHERE D.`type` = %s',
|
||||
[RankColumn::inherit_point_earned_by_action->value, RankColumn::inherit_point_earned_by_merge->value],
|
||||
RankColumn::inherit_point_earned->value
|
||||
);
|
||||
|
||||
$db->query(
|
||||
'UPDATE `rank_data` D SET `value` = (SELECT `value` FROM `rank_data` S WHERE S.general_id = D.general_id AND S.`type` = %s) WHERE D.`type` = %s',
|
||||
RankColumn::inherit_point_spent_dynamic->value,
|
||||
RankColumn::inherit_point_spent->value
|
||||
);
|
||||
}
|
||||
|
||||
//1월마다 실행
|
||||
function processSpring() {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
// 1월엔 무조건 내정 1% 감소
|
||||
$db->update('city',[
|
||||
'dead'=>0,
|
||||
'agri'=>$db->sqleval('agri * 0.99'),
|
||||
'comm'=>$db->sqleval('comm * 0.99'),
|
||||
'secu'=>$db->sqleval('secu * 0.99'),
|
||||
'def'=>$db->sqleval('def * 0.99'),
|
||||
'wall'=>$db->sqleval('wall * 0.99'),
|
||||
],true);
|
||||
|
||||
//인구 증가
|
||||
popIncrease();
|
||||
|
||||
// > 10000 유지비 3%, > 1000 유지비 1%
|
||||
// 유지비 1%
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('IF(gold > 10000, gold * 0.97, gold * 0.99)')
|
||||
], 'gold > 1000');
|
||||
|
||||
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
|
||||
$db->update('nation', [
|
||||
'gold'=>$db->sqleval('IF(gold > 100000, gold * 0.95, IF(gold > 10000, gold * 0.97, gold * 0.99))')
|
||||
], 'gold > 1000');
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
|
||||
pushGlobalHistoryLog(["<R>★</>{$admin['year']}년 {$admin['month']}월: <S>모두들 즐거운 게임 하고 계신가요? ^^ <Y>매너 있는 플레이</> 부탁드리고, <M>지나친 훼접</>은 삼가주세요~</>"], $admin['year'], $admin['month']);
|
||||
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$e_env['currentEventID'] = 0;
|
||||
Action::build(["ProcessIncome", ResourceType::rice->value])->run($e_env);
|
||||
}
|
||||
|
||||
|
||||
/** @deprecated */
|
||||
function processGoldIncome() {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$adminLog = [];
|
||||
|
||||
|
||||
$nationList = $db->query('SELECT name,nation,capital,gold,level,rate_tmp,bill,type from nation');
|
||||
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
|
||||
$generalRawListByNation = Util::arrayGroupBy($db->query('SELECT no,name,nation,gold,officer_level,dedication,city FROM general WHERE npc != 5'), 'nation');
|
||||
|
||||
//국가별 처리
|
||||
foreach($nationList as $nation) {
|
||||
$nationID = $nation['nation'];
|
||||
|
||||
$generalRawList = $generalRawListByNation[$nationID];
|
||||
$income = getGoldIncome($nationID, $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$originoutcome = getOutcome(100, $generalRawList);
|
||||
$outcome= Util::round($nation['bill'] / 100 * $originoutcome);
|
||||
|
||||
// 실제 지급량 계산
|
||||
$nation['gold'] += $income;
|
||||
// 기본량도 안될경우
|
||||
if($nation['gold'] < GameConst::$basegold) {
|
||||
$realoutcome = 0;
|
||||
// 실지급률
|
||||
$ratio = 0;
|
||||
//기본량은 넘지만 요구량이 안될경우
|
||||
} elseif($nation['gold'] - GameConst::$basegold < $outcome) {
|
||||
$realoutcome = $nation['gold'] - GameConst::$basegold;
|
||||
$nation['gold'] = GameConst::$basegold;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
} else {
|
||||
$realoutcome = $outcome;
|
||||
$nation['gold'] -= $realoutcome;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
}
|
||||
$nation['gold'] = Util::valueFit($nation['gold'], GameConst::$basegold);
|
||||
$adminLog[] = StringUtil::padStringAlignRight((string)$nation['name'],12," ")
|
||||
." // 세금 : ".StringUtil::padStringAlignRight((string)$income,6," ")
|
||||
." // 세출 : ".StringUtil::padStringAlignRight((string)$originoutcome,6," ")
|
||||
." // 실제 : ".tab2((string)$realoutcome,6," ")
|
||||
." // 지급률 : ".tab2((string)round($ratio*100,2),5," ")
|
||||
." % // 결과금 : ".tab2((string)$nation['gold'],6," ");
|
||||
|
||||
$incomeText = number_format($income);
|
||||
$incomeLog = "이번 수입은 금 <C>$incomeText</>입니다.";
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->prev_income_gold = $income;
|
||||
|
||||
$db->update('nation', [
|
||||
'gold'=>$nation['gold']
|
||||
], 'nation=%i', $nationID);
|
||||
|
||||
// 각 장수들에게 지급
|
||||
foreach ($generalRawList as $rawGeneral) {
|
||||
$generalObj = new General($rawGeneral, null, null, null, $year, $month, false);
|
||||
$gold = Util::round(getBill($generalObj->getVar('dedication'))*$ratio);
|
||||
$generalObj->increaseVar('gold', $gold);
|
||||
|
||||
$logger = $generalObj->getLogger();
|
||||
if($generalObj->getVar('officer_level') > 4){
|
||||
$logger->pushGeneralActionLog($incomeLog, $logger::PLAIN);
|
||||
}
|
||||
|
||||
$goldText = number_format($gold);
|
||||
$logger->pushGeneralActionLog("봉급으로 금 <C>$goldText</>을 받았습니다.", $logger::PLAIN);
|
||||
$generalObj->applyDB($db);
|
||||
}
|
||||
}
|
||||
|
||||
$logger = new ActionLogger(0, 0, $year, $month);
|
||||
$logger->pushGlobalHistoryLog('<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.');
|
||||
$logger->flush();
|
||||
|
||||
pushAdminLog($adminLog);
|
||||
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$e_env['currentEventID'] = 0;
|
||||
Action::build(["ProcessIncome", ResourceType::gold->value])->run($e_env);
|
||||
}
|
||||
|
||||
function popIncrease() {
|
||||
@@ -304,29 +163,6 @@ function getGoldIncome(int $nationID, int $nationLevel, float $taxRate, int $cap
|
||||
return $cityIncome;
|
||||
}
|
||||
|
||||
function processWarIncome() {
|
||||
$db = DB::db();
|
||||
|
||||
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
|
||||
|
||||
foreach(getAllNationStaticInfo() as $nation){
|
||||
if($nation['level'] <= 0){
|
||||
continue;
|
||||
}
|
||||
$nationID = $nation['nation'];
|
||||
$income = getWarGoldIncome($nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$db->update('nation', [
|
||||
'gold'=>$db->sqleval('gold + %i', $income)
|
||||
], 'nation=%i', $nationID);
|
||||
}
|
||||
|
||||
// 10%수입, 20%부상병
|
||||
$db->update('city', [
|
||||
'pop'=>$db->sqleval('pop + dead * %d', 0.2),
|
||||
'dead'=>0
|
||||
], true);
|
||||
}
|
||||
|
||||
function getWarGoldIncome(string $nationType, array $cityList){
|
||||
$nationTypeObj = buildNationTypeClass($nationType);
|
||||
|
||||
@@ -338,115 +174,14 @@ function getWarGoldIncome(string $nationType, array $cityList){
|
||||
return $cityIncome;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//7월마다 실행
|
||||
function processFall() {
|
||||
$db = DB::db();
|
||||
|
||||
// 7월엔 무조건 내정 1% 감소
|
||||
$db->update('city',[
|
||||
'dead'=>0,
|
||||
'agri'=>$db->sqleval('agri * 0.99'),
|
||||
'comm'=>$db->sqleval('comm * 0.99'),
|
||||
'secu'=>$db->sqleval('secu * 0.99'),
|
||||
'def'=>$db->sqleval('def * 0.99'),
|
||||
'wall'=>$db->sqleval('wall * 0.99'),
|
||||
],true);
|
||||
|
||||
//인구 증가
|
||||
popIncrease();
|
||||
|
||||
// > 10000 유지비 3%, > 1000 유지비 1%
|
||||
// 유지비 1%
|
||||
$db->update('general', [
|
||||
'rice'=>$db->sqleval('IF(rice > 10000, rice * 0.97, rice * 0.99)')
|
||||
], 'rice > 1000');
|
||||
|
||||
// > 100000 유지비 5%, > 100000 유지비 3%, > 1000 유지비 1%
|
||||
$db->update('nation', [
|
||||
'rice'=>$db->sqleval('IF(rice > 100000, rice * 0.95, IF(rice > 10000, rice * 0.97, rice * 0.99))')
|
||||
], 'rice > 1000');
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
function processRiceIncome() {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$adminLog = [];
|
||||
|
||||
$nationList = $db->query('SELECT name,level,nation,capital,rice,rate_tmp,bill,type from nation');
|
||||
$cityListByNation = Util::arrayGroupBy($db->query('SELECT * FROM city'), 'nation');
|
||||
$generalRawListByNation = Util::arrayGroupBy($db->query('SELECT no,name,nation,rice,officer_level,dedication,city FROM general WHERE npc != 5'), 'nation');
|
||||
|
||||
//국가별 처리
|
||||
foreach($nationList as $nation) {
|
||||
$nationID = $nation['nation'];
|
||||
|
||||
$generalRawList = $generalRawListByNation[$nationID];
|
||||
$income = getRiceIncome($nation['nation'], $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$income += getWallIncome($nation['nation'], $nation['level'], $nation['rate_tmp'], $nation['capital'], $nation['type'], $cityListByNation[$nationID]??[]);
|
||||
$originoutcome = getOutcome(100, $generalRawList);
|
||||
$outcome= Util::round($nation['bill'] / 100 * $originoutcome);
|
||||
|
||||
// 실제 지급량 계산
|
||||
$nation['rice'] += $income;
|
||||
// 기본량도 안될경우
|
||||
if($nation['rice'] < GameConst::$baserice) {
|
||||
$realoutcome = 0;
|
||||
// 실지급률
|
||||
$ratio = 0;
|
||||
//기본량은 넘지만 요구량이 안될경우
|
||||
} elseif($nation['rice'] - GameConst::$baserice < $outcome) {
|
||||
$realoutcome = $nation['rice'] - GameConst::$baserice;
|
||||
$nation['rice'] = GameConst::$baserice;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
} else {
|
||||
$realoutcome = $outcome;
|
||||
$nation['rice'] -= $realoutcome;
|
||||
// 실지급률
|
||||
$ratio = $realoutcome / $originoutcome;
|
||||
}
|
||||
$nation['rice'] = Util::valueFit($nation['rice'], GameConst::$baserice);
|
||||
$adminLog[] = StringUtil::padStringAlignRight($nation['name'],12," ")
|
||||
." // 세곡 : ".StringUtil::padStringAlignRight((string)$income,6," ")
|
||||
." // 세출 : ".StringUtil::padStringAlignRight((string)$originoutcome,6," ")
|
||||
." // 실제 : ".tab2((string)$realoutcome,6," ")
|
||||
." // 지급률 : ".tab2((string)round($ratio*100,2),5," ")
|
||||
." % // 결과곡 : ".tab2((string)$nation['rice'],6," ");
|
||||
|
||||
$incomeText = number_format($income);
|
||||
$incomeLog = "이번 수입은 쌀 <C>$incomeText</>입니다.";
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->prev_income_rice = $income;
|
||||
|
||||
$db->update('nation', [
|
||||
'rice'=>$nation['rice']
|
||||
], 'nation=%i', $nationID);
|
||||
|
||||
// 각 장수들에게 지급
|
||||
foreach ($generalRawList as $rawGeneral) {
|
||||
$generalObj = new General($rawGeneral, null, null, null, $year, $month, false);
|
||||
$rice = Util::round(getBill($generalObj->getVar('dedication'))*$ratio);
|
||||
$generalObj->increaseVar('rice', $rice);
|
||||
|
||||
$logger = $generalObj->getLogger();
|
||||
if($generalObj->getVar('officer_level') > 4){
|
||||
$logger->pushGeneralActionLog($incomeLog, $logger::PLAIN);
|
||||
}
|
||||
$riceText = number_format($rice);
|
||||
$logger->pushGeneralActionLog("봉급으로 쌀 <C>$riceText</>을 받았습니다.", $logger::PLAIN);
|
||||
$generalObj->applyDB($db);
|
||||
}
|
||||
}
|
||||
|
||||
$logger = new ActionLogger(0, 0, $year, $month);
|
||||
$logger->pushGlobalHistoryLog('<W><b>【지급】</b></>가을이 되어 봉록에 따라 군량이 지급됩니다.');
|
||||
$logger->flush();
|
||||
|
||||
pushAdminLog($adminLog);
|
||||
$e_env = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
$e_env['currentEventID'] = 0;
|
||||
Action::build(["ProcessIncome", ResourceType::rice->value])->run($e_env);
|
||||
}
|
||||
|
||||
function getRiceIncome(int $nationID, int $nationLevel, float $taxRate, int $capitalID, string $nationType, ?array $cityList) {
|
||||
@@ -513,7 +248,7 @@ function getOutcome(float $billRate, array $generalList) {
|
||||
return $outcome;
|
||||
}
|
||||
|
||||
function tradeRate() {
|
||||
function tradeRate(RandUtil $rng) {
|
||||
$db = DB::db();
|
||||
|
||||
foreach($db->query('SELECT city,level FROM city') as $city){
|
||||
@@ -528,8 +263,8 @@ function tradeRate() {
|
||||
7=>0.8,
|
||||
8=>1
|
||||
][$city['level']];
|
||||
if($prob > 0 && Util::randBool($prob)) {
|
||||
$trade = Util::randRangeInt(95, 105);
|
||||
if($prob > 0 && $rng->nextBool($prob)) {
|
||||
$trade = $rng->nextRangeInt(95, 105);
|
||||
} else {
|
||||
$trade = null;
|
||||
}
|
||||
@@ -539,7 +274,7 @@ function tradeRate() {
|
||||
}
|
||||
}
|
||||
|
||||
function disaster() {
|
||||
function disaster(RandUtil $rng) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -560,7 +295,7 @@ function disaster() {
|
||||
10=>0
|
||||
];
|
||||
|
||||
$isGood = Util::randBool($boomingRate[$month]);
|
||||
$isGood = $rng->nextBool($boomingRate[$month]);
|
||||
|
||||
|
||||
$targetCityList = [];
|
||||
@@ -575,7 +310,7 @@ function disaster() {
|
||||
$raiseProp = 0.06 - ($city['secu'] / $city['secu_max']) * 0.05; // 1 ~ 6%
|
||||
}
|
||||
|
||||
if(Util::randBool($raiseProp)) {
|
||||
if($rng->nextBool($raiseProp)) {
|
||||
$targetCityList[] = $city;
|
||||
}
|
||||
}
|
||||
@@ -621,7 +356,7 @@ function disaster() {
|
||||
10 => null
|
||||
];
|
||||
|
||||
[$logTitle, $stateCode, $logBody] = Util::choiceRandom(($isGood?$boomingTextList:$disasterTextList)[$month]);
|
||||
[$logTitle, $stateCode, $logBody] = $rng->choice(($isGood?$boomingTextList:$disasterTextList)[$month]);
|
||||
|
||||
$logger = new ActionLogger(0, 0, $year, $month, false);
|
||||
|
||||
@@ -653,7 +388,7 @@ function disaster() {
|
||||
$generalListByCity[$city['city']]??[]
|
||||
);
|
||||
|
||||
SabotageInjury($generalList, '재난');
|
||||
SabotageInjury($rng, $generalList, '재난');
|
||||
}
|
||||
}
|
||||
else{
|
||||
|
||||
+35
-79
@@ -5,17 +5,25 @@ namespace sammo;
|
||||
use sammo\DTO\BettingInfo;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
|
||||
/**
|
||||
* @param int $turnTerm 서버 턴 단위
|
||||
* @return int 토너먼트 초 단위
|
||||
*/
|
||||
function calcTournamentTerm(int $turnTerm): int{
|
||||
return Util::valueFit($turnTerm, 5, 120);
|
||||
}
|
||||
|
||||
function processTournament()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time', 'last_tournament_betting_id']);
|
||||
$admin = $gameStor->getValues(['tournament', 'phase', 'tnmt_type', 'tnmt_auto', 'tnmt_time', 'turnterm', 'last_tournament_betting_id']);
|
||||
$now = new \DateTime();
|
||||
$offset = $now->getTimestamp() - (new \DateTime($admin['tnmt_time']))->getTimestamp();
|
||||
|
||||
//수동일땐 무시
|
||||
if ($admin['tnmt_auto'] == 0) {
|
||||
if (!$admin['tnmt_auto']) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -28,18 +36,7 @@ function processTournament()
|
||||
}
|
||||
|
||||
//현시간이 스탬프 지나친경우
|
||||
$unit = [
|
||||
1 => 720,
|
||||
2 => 420,
|
||||
3 => 180,
|
||||
4 => 60,
|
||||
5 => 30,
|
||||
6 => 15,
|
||||
7 => 5,
|
||||
][$admin['tnmt_auto']] ?? null;
|
||||
if($unit === null){
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
$unit = calcTournamentTerm($admin['turnterm']);
|
||||
|
||||
//업데이트 횟수
|
||||
$iter = intdiv($offset, $unit) + 1;
|
||||
@@ -123,10 +120,7 @@ function processTournament()
|
||||
|
||||
//베팅은 무조건 60페이즈후 진행(최대 1시간)
|
||||
if ($tnmt == 6) {
|
||||
$betTerm = $unit * 60;
|
||||
if ($betTerm > 3600) {
|
||||
$betTerm = 3600;
|
||||
}
|
||||
$betTerm = Util::valueFit($unit * 60, null, 3600);
|
||||
//처리 초 더한 날짜
|
||||
$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i + $betTerm);
|
||||
$gameStor->tournament = $tnmt;
|
||||
@@ -134,20 +128,6 @@ function processTournament()
|
||||
$gameStor->tnmt_time = $dt;
|
||||
return;
|
||||
}
|
||||
|
||||
if ($admin['tnmt_auto'] == 1) {
|
||||
//처리 초 더한 날짜
|
||||
$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i);
|
||||
$hr = substr($dt, 11, 2);
|
||||
//지정시간대 넘어가면 중단 20~24시
|
||||
if ($hr < 20) {
|
||||
$dt = substr($dt, 0, 11) . "20:00:00";
|
||||
$gameStor->tournament = $tnmt;
|
||||
$gameStor->phase = $phase;
|
||||
$gameStor->tnmt_time = $dt;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$second = $unit * $iter;
|
||||
@@ -156,35 +136,9 @@ function processTournament()
|
||||
$gameStor->tnmt_time = (new \DateTimeImmutable($admin['tnmt_time']))->add(new \DateInterval("PT{$second}S"))->format('Y-m-d H:i:s');
|
||||
}
|
||||
|
||||
function getTournamentTerm(): ?int
|
||||
function getTournamentTermText(int $turnTerm)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$tnmt_auto = $gameStor->tnmt_auto;
|
||||
if ($tnmt_auto === null) {
|
||||
$tnmt_auto = $gameStor->tnmt_trig;
|
||||
}
|
||||
|
||||
return [
|
||||
0 => null,
|
||||
1 => 12 * 60,
|
||||
2 => 7 * 60,
|
||||
3 => 3 * 60,
|
||||
4 => 1 * 60,
|
||||
5 => 30,
|
||||
6 => 15,
|
||||
7 => 5,
|
||||
][$tnmt_auto] ?? null;
|
||||
}
|
||||
|
||||
function getTournamentTermText()
|
||||
{
|
||||
$term = getTournamentTerm();
|
||||
|
||||
if ($term === null) {
|
||||
return '수동';
|
||||
}
|
||||
$term = calcTournamentTerm($turnTerm);
|
||||
|
||||
if ($term % 60 === 0) {
|
||||
$termMin = intdiv($term, 60);
|
||||
@@ -320,26 +274,18 @@ function printFighting($tournament, $phase)
|
||||
}
|
||||
}
|
||||
|
||||
function startTournament($auto, $type)
|
||||
function startTournament($type)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
eraseTnmtFightLogAll();
|
||||
|
||||
$unit = [
|
||||
1 => 60,
|
||||
2 => 60,
|
||||
3 => 60,
|
||||
4 => 60,
|
||||
5 => 30,
|
||||
6 => 15,
|
||||
7 => 5,
|
||||
][$auto] ?? 60;
|
||||
$admin = $gameStor->getValues(['year', 'month', 'turnterm']);
|
||||
$turnTerm = $admin['turnterm'];
|
||||
$unit = calcTournamentTerm($turnTerm);
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
|
||||
$gameStor->tnmt_auto = $auto;
|
||||
$gameStor->tnmt_auto = true;
|
||||
$gameStor->tnmt_time = (new \DateTimeImmutable())->add(new \DateInterval("PT{$unit}M"))->format('Y-m-d H:i:s');
|
||||
$gameStor->tournament = 1;
|
||||
$gameStor->tnmt_type = $type;
|
||||
@@ -383,14 +329,16 @@ function getDummyBettingInfo(string $tnmt_type): BettingInfo
|
||||
name: $tnmt_type,
|
||||
finished: true,
|
||||
selectCnt: 1,
|
||||
isExclusive: null,
|
||||
reqInheritancePoint: false,
|
||||
openYearMonth: 0,
|
||||
closeYearMonth: 0,
|
||||
candidates: []
|
||||
candidates: [],
|
||||
winner: null,
|
||||
);
|
||||
}
|
||||
|
||||
function startBetting($type, $unit)
|
||||
function startBetting($type)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
@@ -425,10 +373,10 @@ function startBetting($type, $unit)
|
||||
$candidates[$general['no']] = new \sammo\DTO\SelectItem(
|
||||
title: $general['name'],
|
||||
info: "{$statName}: {$general[$statKey]}",
|
||||
isHtml: null,
|
||||
aux: $general
|
||||
);
|
||||
}
|
||||
$candidateCnt = count($candidates);
|
||||
|
||||
Betting::openBetting(new BettingInfo(
|
||||
id: $bettingID,
|
||||
@@ -436,10 +384,12 @@ function startBetting($type, $unit)
|
||||
name: $typeText,
|
||||
finished: false,
|
||||
selectCnt: 1,
|
||||
isExclusive: null,
|
||||
reqInheritancePoint: false,
|
||||
openYearMonth: $openYearMonth,
|
||||
closeYearMonth: $closeYearMonth,
|
||||
candidates: $candidates,
|
||||
winner: null,
|
||||
));
|
||||
|
||||
$betting = new Betting($bettingID);
|
||||
@@ -448,12 +398,18 @@ function startBetting($type, $unit)
|
||||
|
||||
$betGold = Util::valueFit(floor((3 + $year - $startyear) * 0.334) * 10, 10);
|
||||
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'OpenBettingTournament',
|
||||
$bettingID,
|
||||
)));
|
||||
|
||||
$npcList = $db->queryFirstColumn('SELECT no FROM general WHERE npc >= 2 AND gold >= (500 + %i)', $betGold);
|
||||
$npcBet = [];
|
||||
|
||||
$targetList = array_keys($candidates);
|
||||
foreach ($npcList as $npcID) {
|
||||
$target = Util::choiceRandom($targetList);
|
||||
$target = $rng->choice($targetList);
|
||||
$npcBet[] = [$npcID, $target];
|
||||
}
|
||||
|
||||
@@ -971,7 +927,7 @@ function setGift($tnmt_type, $tnmt, $phase)
|
||||
}
|
||||
|
||||
//자동진행 끝
|
||||
$gameStor->tnmt_auto = 0;
|
||||
$gameStor->tnmt_auto = false;
|
||||
|
||||
//장수열전 기록
|
||||
/** @var ActionLogger */
|
||||
@@ -1030,7 +986,7 @@ function setRefund()
|
||||
}
|
||||
|
||||
//자동진행 끝
|
||||
$gameStor->tnmt_auto = 0;
|
||||
$gameStor->tnmt_auto = false;
|
||||
}
|
||||
|
||||
//10차이 1.1, 50 차이 1.17, 100차이 1.2
|
||||
|
||||
+21
-394
@@ -4,415 +4,42 @@ namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
Session::requireLogin()->loginGame()->setReadOnly();
|
||||
|
||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
$mapName = GameConst::$mapName;
|
||||
|
||||
increaseRefresh("메인", 1);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
if (!$userID) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
//턴 실행.
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,con,turntime,newmsg,newvote,`officer_level` from general where owner = %i',
|
||||
$userID
|
||||
);
|
||||
|
||||
//그새 사망이면
|
||||
if ($me === null) {
|
||||
$session->logoutGame();
|
||||
header('Location: ../');
|
||||
die();
|
||||
}
|
||||
|
||||
$gameStor->cacheAll(true);
|
||||
|
||||
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
|
||||
$db->update('general', [
|
||||
'newmsg' => 0,
|
||||
'newvote' => 0
|
||||
], 'owner=%i', $userID);
|
||||
}
|
||||
|
||||
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($me['no']);
|
||||
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
|
||||
$scenario = $gameStor->scenario_text;
|
||||
|
||||
$nationID = $generalObj->getNationID();
|
||||
if ($nationID) {
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->cacheAll();
|
||||
}
|
||||
|
||||
if ($gameStor->extended_general == 0) {
|
||||
$extend = "표준";
|
||||
} else {
|
||||
$extend = "확장";
|
||||
}
|
||||
if ($gameStor->fiction == 0) {
|
||||
$fiction = "사실";
|
||||
} else {
|
||||
$fiction = "가상";
|
||||
}
|
||||
if ($gameStor->npcmode == 0) {
|
||||
$npcmode = "불가능";
|
||||
} else if ($gameStor->npcmode == 1) {
|
||||
$npcmode = "가능";
|
||||
} else {
|
||||
$npcmode = "선택 생성";
|
||||
}
|
||||
$color = "cyan";
|
||||
$serverName = UniqueConst::$serverName;
|
||||
$serverCnt = $gameStor->server_cnt;
|
||||
|
||||
$auctionCount = $db->queryFirstField('SELECT count(`no`) FROM auction');
|
||||
$isTournamentActive = $gameStor->tournament > 0;
|
||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
||||
$isBettingActive = $gameStor->tournament == 6;
|
||||
|
||||
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
|
||||
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
|
||||
|
||||
$autorunUser = ($gameStor->autorun_user) ?? [];
|
||||
$otherTextInfo = [];
|
||||
|
||||
if ($gameStor->join_mode == 'onlyRandom') {
|
||||
$otherTextInfo[] = '랜덤 임관 전용';
|
||||
}
|
||||
if ($autorunUser['limit_minutes'] ?? false) {
|
||||
$otherTextInfo[] = getAutorunInfo($autorunUser);
|
||||
}
|
||||
|
||||
if (!$otherTextInfo) {
|
||||
$otherTextInfo = '표준';
|
||||
} else {
|
||||
$otherTextInfo = join(', ', $otherTextInfo);
|
||||
}
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= $serverName ?>: 메인</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS('d_shared/base_map.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', 'v_main', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printCSS('css/map.css') ?>
|
||||
<title><?= UniqueConst::$serverName ?>: 메인</title>
|
||||
<?= WebUtil::printStaticValues([
|
||||
//deprecated, staticValues를 이용할 것
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'staticValues' => [
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'commandList' => getCommandTable($generalObj),
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
'serverName' => UniqueConst::$serverName,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
]
|
||||
]) ?>
|
||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
|
||||
], false) ?>
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS("js/map/theme_{$mapName}.js") ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printDist('vue', 'v_front', true) ?>
|
||||
</head>
|
||||
|
||||
<body class="img_back sam-color-<?= $nationColorType ?>">
|
||||
<div id="container" class="bg0">
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
|
||||
</div>
|
||||
<div class="tb_layout row gx-0">
|
||||
<div id="server_title" class="row py-2 center">
|
||||
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
|
||||
</div>
|
||||
|
||||
<div class="row center gx-0">
|
||||
<div class="s-border-t col py-2 col-8 col-md-4" style="color:<?= $color ?>;">
|
||||
<?= $scenario ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
NPC선택 : <?= $npcmode ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
토너먼트 : <?= getTournamentTermText() ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
기타 설정: <?= $otherTextInfo ?>
|
||||
</div>
|
||||
|
||||
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(2) ?></div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2">턴당 갱신횟수 : <?= $gameStor->conlimit ?>회</div>
|
||||
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(3) ?></div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-4">
|
||||
<?php if ($isTournamentActive) : ?>
|
||||
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-2">
|
||||
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-2">
|
||||
<?php if ($auctionCount > 0) : ?>
|
||||
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>진행중 거래 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-4 vote-cell">
|
||||
<?php
|
||||
$vote = $gameStor->vote ?: [''];
|
||||
$vote_title = Tag2Code($gameStor->vote_title ?? '-');
|
||||
?>
|
||||
<?php if ($vote[0] == "") : ?>
|
||||
<span style='color:magenta'>진행중 설문 없음</span>
|
||||
<?php else : ?>
|
||||
<span style='color:cyan'>설문 진행중</span> : <span><?= $vote_title ?></span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t py-2" id="nation-msg-position">
|
||||
<div class="px-2">【 국가방침 】</div>
|
||||
<div id='nation-msg-box'>
|
||||
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">
|
||||
【 접속자 】<?= onlinegen($generalObj) ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
|
||||
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
|
||||
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
|
||||
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
|
||||
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
|
||||
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php elseif ($session->userGrade == 4) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
<div id="map_view" class="gx-0">
|
||||
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
|
||||
<div class="view-item" id="reservedCommandZone">
|
||||
<div id="reservedCommandList"></div>
|
||||
<div id="actionMiniPlate" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
|
||||
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
|
||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
||||
<div id="generalCommandButton" class="row gx-0">
|
||||
<div class="buttonPlate bg2"><?= commandButton(['btnClass' => 'btn btn-sammo-nation', 'isTournamentApplicationOpen' => $isTournamentApplicationOpen, 'isBettingActive' => $isBettingActive]) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="actionMiniPlateSub" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
|
||||
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col-md-6" id="general_public_record-position">
|
||||
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
|
||||
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
|
||||
</div>
|
||||
<div class="col-md-6" id="general_log-position">
|
||||
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
|
||||
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
|
||||
</div>
|
||||
<div class="col-12" id="world_history-position">
|
||||
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
|
||||
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
|
||||
|
||||
<div id="message_board" class="row gx-0">
|
||||
<div class="message_input_form bg0 gx-0 row">
|
||||
<div id="mailbox_list-col" class="col-6 col-md-2 d-grid">
|
||||
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
|
||||
</select>
|
||||
</div>
|
||||
<div id="msg_input-col" class="col-12 col-md-8 d-grid">
|
||||
<input type="text" id="msg_input" maxlength="99" class="form-control">
|
||||
</div>
|
||||
<div id="msg_submit-col" class="col-6 col-md-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&갱신</button></div>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="public_talk_position"></a>
|
||||
<div class="board_header bg0">전체 메시지(최고99자)</div>
|
||||
<section class="public_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="national_talk_position"></a>
|
||||
<div class="board_header bg0">국가 메시지(최고99자)</div>
|
||||
<section class="national_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="private_talk_position"></a>
|
||||
<div class="board_header bg0">개인 메시지(최고99자)</div>
|
||||
<section class="private_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="diplomacy_talk_position"></a>
|
||||
<div class="board_header bg0">외교 메시지(최고99자)</div>
|
||||
<section class="diplomacy_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php
|
||||
if ($con == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
}
|
||||
if ($me['newmsg'] == 1) {
|
||||
MessageBox("새로운 서신이 도착했습니다!");
|
||||
}
|
||||
if ($me['newvote'] == 1) {
|
||||
$develcost = $gameStor->develcost * 5;
|
||||
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
|
||||
}
|
||||
?>
|
||||
</div>
|
||||
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-md-none p-0" id="navbar500">
|
||||
<div class="container-fluid px-0">
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="navbar-nav me-auto mx-auto">
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
외부 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
|
||||
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
국가 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
||||
<?= commandButton(['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item', 'isTournamentApplicationOpen' => $isTournamentApplicationOpen, 'isBettingActive' => $isBettingActive]) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
빠른 이동
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
|
||||
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
|
||||
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
|
||||
<li><span> </span></li>
|
||||
<li><a class="dropdown-item disabled">메시지</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
|
||||
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
+16
-19
@@ -28,10 +28,12 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
<head>
|
||||
<title>설치</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printCSS('css/install.css') ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'install']) ?>
|
||||
</head>
|
||||
|
||||
@@ -92,8 +94,8 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
<label for="fiction" class="col-sm-3 col-form-label">NPC 상성</label>
|
||||
<div class="col-sm-9">
|
||||
<div id="fiction" class="btn-group btn-group-toggle" data-bs-toggle="buttons">
|
||||
<input type="radio" id="fiction_0" class="btn-check" name="fiction" value="0" checked><label for="fiction_0" class="btn btn-secondary"> 연의 </label>
|
||||
<input type="radio" id="fiction_1" class="btn-check" name="fiction" value="1"><label for="fiction_1" class="btn btn-secondary"> 가상 </label>
|
||||
<input type="radio" id="fiction_0" class="btn-check" name="fiction" value="0"><label for="fiction_0" class="btn btn-secondary"> 연의 </label>
|
||||
<input type="radio" id="fiction_1" class="btn-check" name="fiction" value="1" checked><label for="fiction_1" class="btn btn-secondary"> 가상 </label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -113,6 +115,7 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
<div class="col-sm-9">
|
||||
<div id="block_general_create" class="btn-group btn-group-toggle" data-bs-toggle="buttons">
|
||||
<input type="radio" class="btn-check" id="block_general_create_0" name="block_general_create" value="0" checked><label for="block_general_create_0" class="btn btn-secondary">가능</label>
|
||||
<input type="radio" class="btn-check" id="block_general_create_2" name="block_general_create" value="2"><label for="block_general_create_2" class="btn btn-secondary">장수명무작위</label>
|
||||
<input type="radio" class="btn-check" id="block_general_create_1" name="block_general_create" value="1"><label for="block_general_create_1" class="btn btn-secondary">불가</label>
|
||||
</div>
|
||||
</div>
|
||||
@@ -134,13 +137,13 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
<div class="col-sm-9">
|
||||
<div class="input-group">
|
||||
<div class="btn-group btn-group-toggle" data-bs-toggle="buttons">
|
||||
<input type="checkbox" id="autorun_develop" class="autorun_user_chk btn-check" data-key="develop" name="autorun_user[]" value="develop"><label class="btn btn-secondary" for="autorun_develop">내정</label>
|
||||
<input type="checkbox" id="autorun_warp" class="autorun_user_chk btn-check" data-key="warp" name="autorun_user[]" value="warp"><label class="btn btn-secondary" for="autorun_warp">순간이동</label>
|
||||
<input type="checkbox" id="autorun_recruit" class="autorun_user_chk btn-check" data-key="recruit" name="autorun_user[]" value="recruit"><label class="btn btn-secondary" for="autorun_recruit">징병</label>
|
||||
<input type="checkbox" id="autorun_recruit_high" class="autorun_user_chk btn-check" data-key="recruit_high" name="autorun_user[]" value="recruit_high"><label class="btn btn-secondary" for="autorun_recruit_high">모병</label>
|
||||
<input type="checkbox" id="autorun_train" class="autorun_user_chk btn-check" data-key="train" name="autorun_user[]" value="train"><label class="btn btn-secondary" for="autorun_train">훈사</label>
|
||||
<input type="checkbox" id="autorun_battle" class="autorun_user_chk btn-check" data-key="battle" name="autorun_user[]" value="battle"><label class="btn btn-secondary" for="autorun_battle">출병</label>
|
||||
<input type="checkbox" id="autorun_chief" class="autorun_user_chk btn-check" data-key="chief" name="autorun_user[]" value="chief"><label class="btn btn-secondary" for="autorun_chief">기본 사령턴</label>
|
||||
<input type="checkbox" id="autorun_develop" class="autorun_user_chk btn-check" data-key="develop" name="autorun_user[]" value="develop" checked><label class="btn btn-secondary" for="autorun_develop">내정</label>
|
||||
<input type="checkbox" id="autorun_warp" class="autorun_user_chk btn-check" data-key="warp" name="autorun_user[]" value="warp" checked><label class="btn btn-secondary" for="autorun_warp">순간이동</label>
|
||||
<input type="checkbox" id="autorun_recruit" class="autorun_user_chk btn-check" data-key="recruit" name="autorun_user[]" value="recruit" checked><label class="btn btn-secondary" for="autorun_recruit">징병</label>
|
||||
<input type="checkbox" id="autorun_recruit_high" class="autorun_user_chk btn-check" data-key="recruit_high" name="autorun_user[]" value="recruit_high" checked><label class="btn btn-secondary" for="autorun_recruit_high">모병</label>
|
||||
<input type="checkbox" id="autorun_train" class="autorun_user_chk btn-check" data-key="train" name="autorun_user[]" value="train" checked><label class="btn btn-secondary" for="autorun_train">훈사</label>
|
||||
<input type="checkbox" id="autorun_battle" class="autorun_user_chk btn-check" data-key="battle" name="autorun_user[]" value="battle" checked><label class="btn btn-secondary" for="autorun_battle">출병</label>
|
||||
<input type="checkbox" id="autorun_chief" class="autorun_user_chk btn-check" data-key="chief" name="autorun_user[]" value="chief" checked><label class="btn btn-secondary" for="autorun_chief">기본 사령턴</label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -162,7 +165,7 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
<option value="480">8시간</option>
|
||||
<option value="600">10시간</option>
|
||||
<option value="720">12시간</option>
|
||||
<option value="1440">24시간</option>
|
||||
<option value="1440" selected>24시간</option>
|
||||
<option value="2160">36시간</option>
|
||||
<option value="2880">48시간</option>
|
||||
<option value="3600">60시간</option>
|
||||
@@ -194,17 +197,11 @@ if ($session->userGrade < 5 && !$allowReset) {
|
||||
</div>
|
||||
|
||||
<div class="form-group row">
|
||||
<label for="tournament_trig" class="col-sm-3 col-form-label"><span class="text-nowrap">토너먼트 자동 시작</span> <span class="text-nowrap">경기 단위</span></label>
|
||||
<label for="tournament_trig" class="col-sm-3 col-form-label"><span class="text-nowrap">토너먼트 자동 시작</span></label>
|
||||
<div class="col-sm-9" id="tournament_trig">
|
||||
<div id="tournament_trig" class="btn-group-toggle btn-group flex-wrap" data-bs-toggle="buttons">
|
||||
<input type="radio" class="btn-check" id="tournament_trig_0" name="tournament_trig" value="0"><label for="tournament_trig_0" class="btn btn-secondary w-25">안함</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_1" name="tournament_trig" value="1"><label for="tournament_trig_1" class="btn btn-secondary w-25">12분(총 5일)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_2" name="tournament_trig" value="2"><label for="tournament_trig_2" class="btn btn-secondary w-25">7분(총 10시간)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_3" name="tournament_trig" value="3"><label for="tournament_trig_3" class="btn btn-secondary w-25">3분(총 4시간)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_4" name="tournament_trig" value="4" checked><label for="tournament_trig_4" class="btn btn-secondary w-25">1분(총 82분)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_5" name="tournament_trig" value="5"><label for="tournament_trig_5" class="btn btn-secondary w-25">30초(총 41분)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_6" name="tournament_trig" value="6"><label for="tournament_trig_6" class="btn btn-secondary w-25">15초(총 21분)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_7" name="tournament_trig" value="7"><label for="tournament_trig_7" class="btn btn-secondary w-25">5초(총 7분)</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_0" name="tournament_trig" value="0"><label for="tournament_trig_0" class="btn btn-secondary w-25">수동</label>
|
||||
<input type="radio" class="btn-check" id="tournament_trig_1" name="tournament_trig" checked value="1"><label for="tournament_trig_1" class="btn btn-secondary w-25">자동</label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -21,6 +21,7 @@ if ($session->userGrade == 5) {
|
||||
<head>
|
||||
<title>설치</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
|
||||
+2
-2
@@ -56,7 +56,7 @@ else if(
|
||||
$status = 'closed';
|
||||
}
|
||||
else if(
|
||||
$isUnited > 0 &&
|
||||
$isUnited > 0 &&
|
||||
$now->getTimestamp() - $lastTurn->getTimestamp() > ($reservedDate->getTimestamp() - $now->getTimestamp()) * 2
|
||||
){
|
||||
//천통 & 비정지 상태 & 2/3 넘음
|
||||
@@ -88,7 +88,7 @@ $result = ResetHelper::buildScenario(
|
||||
$options['block_general_create'],
|
||||
$options['npcmode'],
|
||||
$options['show_img_level'],
|
||||
$options['tournament_trig'],
|
||||
!!$options['tournament_trig'],
|
||||
$options['join_mode'],
|
||||
$options['starttime'],
|
||||
$options['autorun_user']?:null
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
|
||||
WebUtil::requireAJAX();
|
||||
|
||||
$availableDieImmediately = false;
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$general = $db->queryFirstRow('SELECT no,name,owner_name,npc,lastrefresh FROM general WHERE owner=%i AND npc = 0', $userID);
|
||||
|
||||
if(!$general){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'장수가 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
increaseRefresh("장수 삭제", 1);
|
||||
$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
|
||||
|
||||
if($gameStor->turntime > $gameStor->opentime){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'이미 서버가 시작되었습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
$targetTime = addTurn($general['lastrefresh'], $gameStor->turnterm, 2);
|
||||
if($targetTime > TimeUtil::now()){
|
||||
$targetTimeShort = substr($targetTime, 0, 19);
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>"아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다."
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($general['no']);
|
||||
if($generalObj instanceof DummyGeneral){
|
||||
trigger_error("올바르지 않은 삭제 프로세스 $userID", E_USER_WARNING);
|
||||
}
|
||||
$generalName = $generalObj->getName();
|
||||
$josaYi = JosaUtil::pick($generalName, '이');
|
||||
$generalObj->kill($db, true, "<Y>{$generalName}</>{$josaYi} 이 홀연히 모습을 <R>감추었습니다</>");
|
||||
|
||||
$session->logoutGame();
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -100,7 +102,7 @@ if(in_array($stateOpt, ['try_destroy_src', 'try_destroy_dest'])){
|
||||
'reason'=>'파기'
|
||||
];
|
||||
}
|
||||
$msgText = "외교 서신 #{$letterNo}를 파기했습니다.";
|
||||
$msgText = "외교 서신(#{$letterNo})을 파기했습니다.";
|
||||
$lastState = 'cancelled';
|
||||
}
|
||||
else{
|
||||
@@ -114,12 +116,12 @@ else{
|
||||
'aux'=>Json::encode($aux)
|
||||
], 'no=%i', $letterNo);
|
||||
|
||||
$msgText = "외교 서신 #{$letterNo}를 파기 요청합니다.";
|
||||
$msgText = "외교 서신(#{$letterNo})을 파기 요청합니다.";
|
||||
$lastState = 'activated';
|
||||
}
|
||||
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_DIPLOMACY,
|
||||
MessageType::diplomacy,
|
||||
$src,
|
||||
$dest,
|
||||
$msgText,
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -85,7 +87,7 @@ if($isAgree){
|
||||
], 'no=%i', $prevLetterNo);
|
||||
$prevLetterNo = $db->queryFirstField('SELECT prev_no FROM ng_diplomacy WHERE state != \'cancelled\' AND no = %i', $prevLetterNo);
|
||||
}
|
||||
$msgText = "외교 서신 #{$letterNo}가 승인되었습니다.";
|
||||
$msgText = "외교 서신( #{$letterNo})이 승인되었습니다.";
|
||||
}
|
||||
else{
|
||||
$aux['reason'] = [
|
||||
@@ -97,14 +99,14 @@ else{
|
||||
'state'=>'cancelled',
|
||||
'aux'=>Json::encode($aux)
|
||||
], 'no=%i', $letterNo);
|
||||
$msgText = "외교 서신 #{$letterNo}가 거부되었습니다.";
|
||||
$msgText = "외교 서신(#{$letterNo})이 거부되었습니다.";
|
||||
if($reason){
|
||||
$msgText .= ' 이유 : '.$reason;
|
||||
}
|
||||
}
|
||||
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_DIPLOMACY,
|
||||
MessageType::diplomacy,
|
||||
$src,
|
||||
$dest,
|
||||
$msgText,
|
||||
@@ -115,7 +117,7 @@ $msg = new Message(
|
||||
$msgID = $msg->send();
|
||||
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_NATIONAL,
|
||||
MessageType::national,
|
||||
$src,
|
||||
$dest,
|
||||
$msgText,
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -70,10 +72,10 @@ $db->update('ng_diplomacy', [
|
||||
'state'=>'cancelled',
|
||||
'aux'=>Json::encode($aux)
|
||||
], 'no=%i', $letterNo);
|
||||
$msgText = "외교 서신 #{$letterNo}가 회수되었습니다.";
|
||||
$msgText = "외교 서신(#{$letterNo})이 회수되었습니다.";
|
||||
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_DIPLOMACY,
|
||||
MessageType::diplomacy,
|
||||
$src,
|
||||
$dest,
|
||||
$msgText,
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -176,7 +178,7 @@ else{
|
||||
|
||||
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_DIPLOMACY,
|
||||
MessageType::diplomacy,
|
||||
$src,
|
||||
$dest,
|
||||
$msgText,
|
||||
|
||||
@@ -110,16 +110,23 @@ foreach($db->queryFirstColumn('SELECT pick_result FROM select_npc_token WHERE `o
|
||||
}
|
||||
}
|
||||
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'SelectNPCToken',
|
||||
$userID,
|
||||
$now,
|
||||
)));
|
||||
|
||||
$pickLimit = min(count($candidates), 5);
|
||||
|
||||
while(count($pickResult) < $pickLimit){
|
||||
$generalID = Util::choiceRandomUsingWeight($weight);
|
||||
$generalID = $rng->choiceUsingWeight($weight);
|
||||
if(!key_exists($generalID, $pickResult)){
|
||||
$pickResult[$generalID] = $candidates[$generalID];
|
||||
}
|
||||
}
|
||||
|
||||
$newNonce = mt_rand(0, 0xfffffff);
|
||||
$newNonce = random_int(0, 0xfffffff);
|
||||
|
||||
$validSecond = max(VALID_SECOND, $turnterm*40);
|
||||
$pickMoreSecond = max(PICK_MORE_SECOND, Util::round(pow($turnterm, 0.672)*8));
|
||||
|
||||
@@ -74,9 +74,13 @@ if($tokens){
|
||||
]);
|
||||
}
|
||||
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed, 'selectPool', $userID, $now
|
||||
)));
|
||||
|
||||
$pick = [];
|
||||
$valid_until = null;
|
||||
foreach(pickGeneralFromPool($db, $userID, 14) as $pickObj){
|
||||
foreach(pickGeneralFromPool($db, $rng, $userID, 14) as $pickObj){
|
||||
$valid_until = $pickObj->getValidUntil();
|
||||
$info = $pickObj->getInfo();
|
||||
putInfoText($info);
|
||||
|
||||
+9
-9
@@ -4,8 +4,6 @@ namespace sammo;
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
WebUtil::requireAJAX();
|
||||
|
||||
$session = Session::requireLogin([])->setReadOnly();
|
||||
|
||||
if(!class_exists('\\sammo\\DB')){
|
||||
@@ -111,9 +109,9 @@ $scenario = (int)$_POST['scenario'];
|
||||
$fiction = (int)$_POST['fiction'];
|
||||
$extend = (int)$_POST['extend'];
|
||||
$npcmode = (int)$_POST['npcmode'];
|
||||
$block_general_create = (bool)$_POST['block_general_create'];
|
||||
$block_general_create = (int)$_POST['block_general_create'];
|
||||
$show_img_level = (int)$_POST['show_img_level'];
|
||||
$tournament_trig = (int)$_POST['tournament_trig'];
|
||||
$tournament_trig = !!(int)$_POST['tournament_trig'];
|
||||
$join_mode = $_POST['join_mode'];
|
||||
$autorun_user_minutes = (int)$_POST['autorun_user_minutes'];
|
||||
$autorun_user_options = [];
|
||||
@@ -144,7 +142,7 @@ $autorun_user = $autorun_user_minutes?[
|
||||
if($reserve_open){
|
||||
$reserve_open = new \DateTime($reserve_open);
|
||||
$db = DB::db();
|
||||
|
||||
|
||||
if (!$db->queryFirstField("SHOW TABLES LIKE 'storage'")) {
|
||||
$clearResult = ResetHelper::clearDB();
|
||||
if(!$clearResult['result']){
|
||||
@@ -159,7 +157,9 @@ if($reserve_open){
|
||||
]);
|
||||
}
|
||||
|
||||
$scenarioObj = new Scenario($scenario, true);
|
||||
$rng = new RandUtil(new LiteHashDRBG(random_bytes(16)));
|
||||
|
||||
$scenarioObj = new Scenario($rng, $scenario, true);
|
||||
$open_date = $reserve_open->format('Y-m-d H:i:s');
|
||||
|
||||
$reserveInfo = [
|
||||
@@ -179,14 +179,14 @@ if($reserve_open){
|
||||
'autorun_user'=>$autorun_user
|
||||
];
|
||||
|
||||
|
||||
|
||||
if($pre_reserve_open){
|
||||
$pre_reserve_open = new \DateTime($pre_reserve_open);
|
||||
$open_date = $pre_reserve_open->format('Y-m-d H:i:s');
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
$db->delete('reserved_open', true);
|
||||
$db->insert('reserved_open', [
|
||||
'options'=>Json::encode($reserveInfo),
|
||||
@@ -208,7 +208,7 @@ Json::die(ResetHelper::buildScenario(
|
||||
$block_general_create,
|
||||
$npcmode,
|
||||
$show_img_level,
|
||||
$tournament_trig,
|
||||
!!$tournament_trig,
|
||||
$join_mode,
|
||||
TimeUtil::now(),
|
||||
$autorun_user
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include('lib.php');
|
||||
include('func.php');
|
||||
|
||||
$session = Session::requireGameLogin([])->setReadOnly();
|
||||
|
||||
if(!Session::getInstance()->generalID){
|
||||
Json::die([
|
||||
"nation"=>[]
|
||||
]);
|
||||
}
|
||||
|
||||
//NOTE: 모든 국가, 모든 장수에 대해서 같은 결과라면 캐싱 가능하지 않을까?
|
||||
|
||||
Json::die([
|
||||
"nation"=>getMailboxList()
|
||||
]);
|
||||
@@ -1,63 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include 'lib.php';
|
||||
include 'func.php';
|
||||
|
||||
WebUtil::requireAJAX();
|
||||
|
||||
//{msgID: 1206, response: true}
|
||||
$session = Session::requireGameLogin([])->setReadOnly();
|
||||
|
||||
|
||||
$generalID = Session::getInstance()->generalID;
|
||||
|
||||
if (!$generalID) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'로그인하지 않음'
|
||||
]);
|
||||
}
|
||||
|
||||
$jsonPost = Json::decode(Util::getPost('data', 'string', '{}'));
|
||||
|
||||
$msgID = Util::toInt($jsonPost['msgID']??null);
|
||||
$msgResponse = $jsonPost['response']??null;
|
||||
|
||||
if ($msgID === null || !is_bool($msgResponse)) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 인자'
|
||||
]);
|
||||
}
|
||||
|
||||
$general = DB::db()->queryFirstRow('SELECT `no`, `name`, `nation`, `officer_level`, `npc`, `gold`, `rice`, `troop`, `aux` from `general` where `no` = %i', $generalID);
|
||||
if(!$general){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'존재하지 않는 장수'
|
||||
]);
|
||||
}
|
||||
|
||||
$msg = Message::getMessageByID($msgID);
|
||||
if($msg === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 메시지'
|
||||
]);
|
||||
}
|
||||
$reason = 'success';
|
||||
$gameStor = KVStorage::getStorage(DB::db(), 'game_env');
|
||||
$gameStor->cacheAll();
|
||||
if($msgResponse){
|
||||
$result = $msg->agreeMessage($general['no'], $reason);
|
||||
}
|
||||
else{
|
||||
$result = $msg->declineMessage($general['no'], $reason);
|
||||
}
|
||||
|
||||
|
||||
Json::die([
|
||||
'result' => $result!==DiplomaticMessage::INVALID,
|
||||
'reason' => $reason
|
||||
]);
|
||||
@@ -1,74 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include('lib.php');
|
||||
include('func.php');
|
||||
|
||||
WebUtil::requireAJAX();
|
||||
|
||||
$session = Session::requireGameLogin([]);
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$msgID = Util::getPost('msgID', 'int');
|
||||
if($msgID === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 범위 입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$lastMsgGet = Json::decode($session->lastMsgGet)??[];
|
||||
$now = new \DateTime();
|
||||
$delayTime = false;
|
||||
if(count($lastMsgGet) >= 10){
|
||||
try{
|
||||
if($lastMsgGet[0] !== 'string'){
|
||||
throw new \Exception('Why not string?');
|
||||
}
|
||||
$first = new \DateTime($lastMsgGet[0]);
|
||||
$diff = $first->diff($now);
|
||||
if($diff->days == 0 && $diff->h > 0 && $diff->i == 0 && $diff->s <= 5){
|
||||
$delayTime = true;
|
||||
}
|
||||
array_shift($lastMsgGet);
|
||||
}
|
||||
catch(\Exception $e){
|
||||
$lastMsgGet = [];
|
||||
}
|
||||
}
|
||||
$lastMsgGet[] = $now;
|
||||
$session->lastMsgGet = Json::encode($lastMsgGet);
|
||||
|
||||
if($delayTime){
|
||||
sleep(1);
|
||||
}
|
||||
$session->setReadOnly();
|
||||
|
||||
list($generalID, $nationID, $generalName) = DB::db()->queryFirstList(
|
||||
'select `no`, `nation`, `name` from `general` where owner = %i',
|
||||
$userID
|
||||
);
|
||||
|
||||
if($nationID === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'장수가 사망했습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$reason = Message::deleteMsg($msgID, $generalID);
|
||||
if($reason === null){
|
||||
$result = [
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
];
|
||||
}
|
||||
else{
|
||||
$result = [
|
||||
'result'=>false,
|
||||
'reason'=>$reason
|
||||
];
|
||||
}
|
||||
|
||||
|
||||
Json::die($result);
|
||||
@@ -1,118 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include('lib.php');
|
||||
include('func.php');
|
||||
|
||||
$session = Session::requireGameLogin([]);
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$reqTo = Util::getPost('to', 'int');
|
||||
$reqType = Util::getPost('type', 'string');
|
||||
|
||||
if($reqTo === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 범위 입니다.'
|
||||
]);
|
||||
}
|
||||
if($reqType === null || !in_array($reqType, ['private', 'public', 'national', 'diplomacy'])){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 타입입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$lastMsgGet = Json::decode($session->lastMsgGet)??[];
|
||||
$now = new \DateTime();
|
||||
$delayTime = false;
|
||||
if(count($lastMsgGet) >= 10){
|
||||
try{
|
||||
if($lastMsgGet[0] !== 'string'){
|
||||
throw new \Exception('Why not string?');
|
||||
}
|
||||
$first = new \DateTime($lastMsgGet[0]);
|
||||
$diff = $first->diff($now);
|
||||
if($diff->days == 0 && $diff->h > 0 && $diff->i == 0 && $diff->s <= 1){
|
||||
$delayTime = true;
|
||||
}
|
||||
array_shift($lastMsgGet);
|
||||
}
|
||||
catch(\Exception $e){
|
||||
$lastMsgGet = [];
|
||||
}
|
||||
}
|
||||
$lastMsgGet[] = $now;
|
||||
$session->lastMsgGet = Json::encode($lastMsgGet);
|
||||
|
||||
if($delayTime){
|
||||
sleep(1);
|
||||
}
|
||||
$session->setReadOnly();
|
||||
|
||||
$me = DB::db()->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,penalty,permission FROM general WHERE `owner`=%i', $userID);
|
||||
|
||||
if($me === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'장수가 사망했습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
[$generalID, $nationID, $generalName] = [$me['no'], $me['nation'], $me['name']];
|
||||
$permission = checkSecretPermission($me, false);
|
||||
|
||||
$result = [
|
||||
'private'=>[],
|
||||
'public'=>[],
|
||||
'national'=>[],
|
||||
'diplomacy'=>[],
|
||||
'result'=>true,
|
||||
'keepRecent'=>true,
|
||||
'sequence'=>0,
|
||||
'nationID'=>$nationID,
|
||||
'generalName'=>$generalName,
|
||||
];
|
||||
$result['result'] = true;
|
||||
|
||||
$nextSequence = $reqTo;
|
||||
|
||||
if($reqType == 'private'){
|
||||
$result['private'] = array_map(function(Message $msg) use (&$nextSequence){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
return $msg->toArray();
|
||||
}, Message::getMessagesFromMailBoxOld($generalID, Message::MSGTYPE_PRIVATE, $reqTo, 15));
|
||||
}
|
||||
else if($reqType == 'public'){
|
||||
$result['public'] = array_map(function(Message $msg)use (&$nextSequence){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
return $msg->toArray();
|
||||
}, Message::getMessagesFromMailBoxOld(Message::MAILBOX_PUBLIC, Message::MSGTYPE_PUBLIC, $reqTo, 15));
|
||||
}
|
||||
else if($reqType == 'national'){
|
||||
$result['national'] = array_map(function(Message $msg)use (&$nextSequence){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
return $msg->toArray();
|
||||
}, Message::getMessagesFromMailBoxOld(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_NATIONAL, $reqTo, 15));
|
||||
}
|
||||
else{
|
||||
$result['diplomacy'] = array_map(function(Message $msg)use (&$nextSequence, $permission){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
$values = $msg->toArray();
|
||||
if($msg->dest->nationID != 0 && $permission < 3){
|
||||
$values['text'] = '(외교 메시지입니다)';//TODO: 외교서신이라 읽을 수 없음을 보여줘야함
|
||||
$values['option']['invalid'] = true;
|
||||
}
|
||||
return $values;
|
||||
}, Message::getMessagesFromMailBoxOld(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_DIPLOMACY, $reqTo, 15));
|
||||
}
|
||||
|
||||
Json::die($result);
|
||||
@@ -1,120 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include('lib.php');
|
||||
include('func.php');
|
||||
|
||||
$session = Session::requireGameLogin([]);
|
||||
$userID = Session::getUserID();
|
||||
|
||||
$reqSequence = Util::getPost('sequence', 'int', -1);
|
||||
|
||||
$lastMsgGet = Json::decode($session->lastMsgGet)??[];
|
||||
$now = new \DateTime();
|
||||
$delayTime = false;
|
||||
if(count($lastMsgGet) >= 10){
|
||||
try{
|
||||
if(!is_string($lastMsgGet[0])){
|
||||
throw new \Exception('Why not string?');
|
||||
}
|
||||
$first = new \DateTime($lastMsgGet[0]);
|
||||
$diff = $first->diff($now);
|
||||
if($diff->days == 0 && $diff->h > 0 && $diff->i == 0 && $diff->s <= 1){
|
||||
$delayTime = true;
|
||||
}
|
||||
array_shift($lastMsgGet);
|
||||
}
|
||||
catch(\Exception $e){
|
||||
$lastMsgGet = [];
|
||||
}
|
||||
}
|
||||
$lastMsgGet[] = TimeUtil::now();
|
||||
$session->lastMsgGet = Json::encode($lastMsgGet);
|
||||
|
||||
if($delayTime){
|
||||
usleep(200);
|
||||
}
|
||||
$session->setReadOnly();
|
||||
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,penalty,permission FROM general WHERE `owner`=%i', $userID);
|
||||
|
||||
if($me === null){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'장수가 사망했습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
[$generalID, $nationID, $generalName] = [$me['no'], $me['nation'], $me['name']];
|
||||
$permission = checkSecretPermission($me, false);
|
||||
|
||||
$result = [];
|
||||
$result['result'] = true;
|
||||
$result['keepRecent'] = false;
|
||||
$nextSequence = $reqSequence;
|
||||
$minSequence = $reqSequence;
|
||||
$lastType = null;
|
||||
|
||||
$result['private'] = array_map(function(Message $msg) use (&$nextSequence, &$minSequence, &$lastType){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
if($msg->id <= $minSequence){
|
||||
$minSequence = $msg->id;
|
||||
$lastType = 'private';
|
||||
}
|
||||
return $msg->toArray();
|
||||
}, Message::getMessagesFromMailBox($generalID, Message::MSGTYPE_PRIVATE, 15, $reqSequence));
|
||||
|
||||
$result['public'] = array_map(function(Message $msg)use (&$nextSequence, &$minSequence, &$lastType){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
if($msg->id <= $minSequence){
|
||||
$minSequence = $msg->id;
|
||||
$lastType = 'public';
|
||||
}
|
||||
return $msg->toArray();
|
||||
}, Message::getMessagesFromMailBox(Message::MAILBOX_PUBLIC, Message::MSGTYPE_PUBLIC, 15, $reqSequence));
|
||||
|
||||
$result['national'] = array_map(function(Message $msg)use (&$nextSequence, &$minSequence, &$lastType){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
if($msg->id <= $minSequence){
|
||||
$minSequence = $msg->id;
|
||||
$lastType = 'national';
|
||||
}
|
||||
return $msg->toArray();
|
||||
}, Message::getMessagesFromMailBox(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_NATIONAL, 15, $reqSequence));
|
||||
|
||||
$result['diplomacy']= array_map(function(Message $msg)use (&$nextSequence, &$minSequence, &$lastType, $permission){
|
||||
if($msg->id > $nextSequence){
|
||||
$nextSequence = $msg->id;
|
||||
}
|
||||
if($msg->id <= $minSequence){
|
||||
$minSequence = $msg->id;
|
||||
$lastType = 'diplomacy';
|
||||
}
|
||||
$values = $msg->toArray();
|
||||
if($msg->dest->nationID != 0 && $permission < 3){
|
||||
$values['text'] = '(외교 메시지입니다)';//TODO: 외교서신이라 읽을 수 없음을 보여줘야함
|
||||
$values['option']['invalid'] = true;
|
||||
}
|
||||
return $values;
|
||||
}, Message::getMessagesFromMailBox(Message::MAILBOX_NATIONAL + $nationID, Message::MSGTYPE_DIPLOMACY, 15, $reqSequence));
|
||||
|
||||
if($lastType !== null){
|
||||
array_pop($result[$lastType]);
|
||||
$result['keepRecent'] = true;
|
||||
}
|
||||
else if($reqSequence <= 0){
|
||||
$result['keepRecent'] = true;
|
||||
}
|
||||
|
||||
$result['sequence'] = $nextSequence;
|
||||
$result['nationID'] = $nationID;
|
||||
$result['generalName'] = $generalName;
|
||||
Json::die($result);
|
||||
@@ -1,206 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include 'lib.php';
|
||||
include 'func.php';
|
||||
|
||||
WebUtil::requireAJAX();
|
||||
|
||||
$post = Json::decode(Util::getPost('data', 'string', '{}'));
|
||||
'@phan-var mixed[] $post';
|
||||
|
||||
$v = new Validator($post);
|
||||
$v->rule('required', ['mailbox','text']);
|
||||
$v->rule('integer', 'mailbox');
|
||||
$v->rule('lengthMin', 'text', 1);
|
||||
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$v->errorStr(),
|
||||
'msgID'=>null
|
||||
]);
|
||||
}
|
||||
|
||||
$mailbox = (int)$post['mailbox'];
|
||||
$text = trim(StringUtil::cutStringForWidth($post['text'], 199, ''));
|
||||
|
||||
$session = Session::requireGameLogin([
|
||||
'msgID'=>null
|
||||
]);
|
||||
$userID = Session::getUserID();
|
||||
//NOTE: 전송 메시지 시간 계산을 위해 Session을 쓰기 가능 상태로 열어둠.
|
||||
|
||||
increaseRefresh('서신전달', 1);
|
||||
|
||||
if(getBlockLevel() == 1 || getBlockLevel() == 3) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '차단되었습니다.',
|
||||
'msgID'=>null
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 메시지 전송 코드.
|
||||
*
|
||||
* TODO: 장기적으로 ajax는 한곳에 모을 필요가 있을 듯.
|
||||
*/
|
||||
|
||||
$now = new \DateTime();
|
||||
$unlimited = new \DateTime('9999-12-31');
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,penalty,permission,belong FROM general WHERE `owner`=%i', $userID);
|
||||
|
||||
if(!$me){
|
||||
$session->logoutGame();
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '로그인되지 않았습니다.',
|
||||
'msgID' => null
|
||||
]);
|
||||
}
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if($con >= 2) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '접속 제한입니다.',
|
||||
'msgID' => null
|
||||
]);
|
||||
}
|
||||
|
||||
$me['icon'] = GetImageURL($me['imgsvr'], $me['picture']);
|
||||
$permission = checkSecretPermission($me);
|
||||
$srcNation = getNationStaticInfo($me['nation']);
|
||||
|
||||
$src = new MessageTarget($me['no'], $me['name'], $srcNation['nation'], $srcNation['name'], $srcNation['color'], $me['icon']);
|
||||
|
||||
// 전체 메세지
|
||||
if($mailbox == Message::MAILBOX_PUBLIC) {
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_PUBLIC,
|
||||
$src,
|
||||
$src,
|
||||
$text,
|
||||
$now,
|
||||
$unlimited,
|
||||
[]
|
||||
);
|
||||
$msgID = $msg->send();
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'reason' => 'SUCCESS',
|
||||
'msgID' => $msgID
|
||||
]);
|
||||
|
||||
|
||||
}
|
||||
|
||||
// 국가 메세지
|
||||
if($mailbox >= Message::MAILBOX_NATIONAL) {
|
||||
|
||||
if($permission < 4){
|
||||
$destNationID = $me['nation'];
|
||||
}
|
||||
else{
|
||||
$destNationID = $mailbox - Message::MAILBOX_NATIONAL;
|
||||
}
|
||||
|
||||
if($destNationID == $me['nation']){
|
||||
$msgType = Message::MSGTYPE_NATIONAL;
|
||||
}
|
||||
else{
|
||||
$msgType = Message::MSGTYPE_DIPLOMACY;
|
||||
}
|
||||
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$dest = new MessageTarget(0, '', $destNation['nation'], $destNation['name'], $destNation['color']);
|
||||
|
||||
$msg = new Message(
|
||||
$msgType,
|
||||
$src,
|
||||
$dest,
|
||||
$text,
|
||||
$now,
|
||||
$unlimited,
|
||||
[]
|
||||
);
|
||||
$msgID = $msg->send();
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'reason' => 'SUCCESS',
|
||||
'msgID' => $msgID
|
||||
]);
|
||||
}
|
||||
|
||||
// 개인 메세지
|
||||
if($mailbox > 0) {
|
||||
$lastMsg = new \DateTime($session->lastMsg??'0000-00-00');
|
||||
|
||||
$msg_interval = $now->getTimestamp() - $lastMsg->getTimestamp();
|
||||
//NOTE: 여기서 유저 레벨을 구별할 코드가 필요할까?
|
||||
if($msg_interval < 2){
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '개인메세지는 2초당 1건만 보낼 수 있습니다!',
|
||||
'msgID' => null
|
||||
]);
|
||||
}
|
||||
|
||||
$session->lastMsg = $now->format('Y-m-d H:i:s');
|
||||
|
||||
$destUser = $db->queryFirstRow('SELECT `no`,`name`,`nation`,`officer_level`,`con`,`picture`,`imgsvr`,permission,penalty FROM general WHERE `no`=%i',$mailbox);
|
||||
|
||||
if(!$destUser){
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '존재하지 않는 유저입니다.',
|
||||
'msgID' => null
|
||||
]);
|
||||
}
|
||||
|
||||
$destPermission = checkSecretPermission($destUser, false);
|
||||
if($permission == 4 && $destPermission == 4 && $destUser['nation'] != $me['nation']){
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '외교권자끼리는 메시지를 보낼 수 없습니다.',
|
||||
'msgID' => null
|
||||
]);
|
||||
}
|
||||
|
||||
$destNation = getNationStaticInfo($destUser['nation']);
|
||||
|
||||
$dest = new MessageTarget(
|
||||
$destUser['no'],
|
||||
$destUser['name'],
|
||||
$destNation['nation'],
|
||||
$destNation['name'],
|
||||
$destNation['color'],
|
||||
GetImageURL($destUser['imgsvr'], $destUser['picture'])
|
||||
);
|
||||
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_PRIVATE,
|
||||
$src,
|
||||
$dest,
|
||||
$text,
|
||||
$now,
|
||||
$unlimited,
|
||||
[]
|
||||
);
|
||||
$msgID = $msg->send();
|
||||
Json::die([
|
||||
'result' => true,
|
||||
'reason' => 'SUCCESS',
|
||||
'msgID' => $msgID
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '알 수 없는 에러',
|
||||
'msgID' => null
|
||||
]);
|
||||
+39
-28
@@ -1,6 +1,8 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\MessageType;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
@@ -226,8 +228,8 @@ function do추방(General $general, int $myOfficerLevel):?string{
|
||||
}
|
||||
else{
|
||||
$betrayCnt = $general->getVar('betray');
|
||||
$general->addExperience(-$general->getVar('experience')*0.1*$betrayCnt);
|
||||
$general->addDedication(-$general->getVar('dedication')*0.1*$betrayCnt);
|
||||
$general->addExperience(-$general->getVar('experience')*0.15*$betrayCnt);
|
||||
$general->addDedication(-$general->getVar('dedication')*0.15*$betrayCnt);
|
||||
$general->increaseVarWithLimit('betray', 1, null, GameConst::$maxBetrayCnt);
|
||||
}
|
||||
|
||||
@@ -241,34 +243,43 @@ function do추방(General $general, int $myOfficerLevel):?string{
|
||||
}
|
||||
$general->setVar('troop', 0);
|
||||
|
||||
if($general->getNPCType() >= 2 && Util::randBool(GameConst::$npcBanMessageProb)) {
|
||||
if($general->getNPCType() >= 2){
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'BanNPC',
|
||||
$env['year'],
|
||||
$env['month'],
|
||||
$general->getID(),
|
||||
)));
|
||||
if ($rng->nextBool(GameConst::$npcBanMessageProb)) {
|
||||
|
||||
$str = Util::choiceRandom([
|
||||
'날 버리다니... 곧 전장에서 복수해주겠다...',
|
||||
'추방이라... 내가 무얼 잘못했단 말인가...',
|
||||
'어디 추방해가면서 잘되나 보자... 꼭 복수하겠다...',
|
||||
'인덕이 제일이거늘... 추방이 웬말인가... 저주한다!',
|
||||
'날 추방했으니 그 복수로 적국에 정보를 팔아 넘겨야겠군요. 그럼 이만.'
|
||||
]);
|
||||
$str = $rng->choice([
|
||||
'날 버리다니... 곧 전장에서 복수해주겠다...',
|
||||
'추방이라... 내가 무얼 잘못했단 말인가...',
|
||||
'어디 추방해가면서 잘되나 보자... 꼭 복수하겠다...',
|
||||
'인덕이 제일이거늘... 추방이 웬말인가... 저주한다!',
|
||||
'날 추방했으니 그 복수로 적국에 정보를 팔아 넘겨야겠군요. 그럼 이만.'
|
||||
]);
|
||||
|
||||
$src = new MessageTarget(
|
||||
$generalID,
|
||||
$generalName,
|
||||
$nationID,
|
||||
$nation['name'],
|
||||
$nation['color'],
|
||||
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
|
||||
);
|
||||
$msg = new Message(
|
||||
Message::MSGTYPE_PUBLIC,
|
||||
$src,
|
||||
$src,
|
||||
$str,
|
||||
new \DateTime(),
|
||||
new \DateTime('9999-12-31'),
|
||||
[]
|
||||
);
|
||||
$msg->send();
|
||||
$src = new MessageTarget(
|
||||
$generalID,
|
||||
$generalName,
|
||||
$nationID,
|
||||
$nation['name'],
|
||||
$nation['color'],
|
||||
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
|
||||
);
|
||||
$msg = new Message(
|
||||
MessageType::public,
|
||||
$src,
|
||||
$src,
|
||||
$str,
|
||||
new \DateTime(),
|
||||
new \DateTime('9999-12-31'),
|
||||
[]
|
||||
);
|
||||
$msg->send();
|
||||
}
|
||||
}
|
||||
|
||||
if($env['year'] < $env['startyear']+3) {
|
||||
|
||||
@@ -103,7 +103,7 @@ foreach(GameConst::$generalPoolAllowOption as $allowOption){
|
||||
}
|
||||
else if($allowOption == 'ego'){
|
||||
if(!$personal || $personal == 'Random'){
|
||||
$personal = Util::choiceRandom(GameConst::$availablePersonality);
|
||||
$personal = Util::choiceRandom(GameConst::$availablePersonality);
|
||||
}
|
||||
if(!array_search($personal, GameConst::$availablePersonality)){
|
||||
Json::die([
|
||||
|
||||
@@ -56,7 +56,7 @@ if(file_exists(__DIR__.'/.htaccess')){
|
||||
'scenarioName'=>$options['scenarioName'],
|
||||
'turnterm'=>$options['turnterm'],
|
||||
'fictionMode'=>($options['fiction']?'가상':'사실'),
|
||||
'block_general_create'=>(!!$options['block_general_create']),
|
||||
'block_general_create'=>Util::toInt($options['block_general_create']),
|
||||
'npcMode'=>([0=>'불가',1=>'가능',2=>'선택 생성'][$options['npcmode']]),
|
||||
'openDatetime'=>$reserved['date'],
|
||||
'starttime'=>$options['starttime'],
|
||||
@@ -90,7 +90,7 @@ $admin['scenario'] = $admin['scenario_text'];
|
||||
$admin['userCnt'] = $genCnt;
|
||||
$admin['npcCnt'] = $npcCnt;
|
||||
$admin['nationCnt'] = $nationCnt;
|
||||
$admin['block_general_create'] = !!$admin['block_general_create'];
|
||||
$admin['block_general_create'] = $admin['block_general_create'];
|
||||
$admin['npcMode'] = [0=>'불가',1=>'가능',2=>'선택 생성'][$admin['npcMode']];
|
||||
$admin['fictionMode'] = $admin['fiction']?'가상':'사실';
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@ if($defence_train !== $me->getVar('defence_train')){
|
||||
$me->increaseVar('myset', -1);
|
||||
$me->setVar('defence_train', $defence_train);
|
||||
$me->increaseVarWithLimit('train', -3, 20);
|
||||
$me->increaseVarWithLimit('atmos', -3, 20);
|
||||
$me->increaseVarWithLimit('atmos', -6, 20);
|
||||
}
|
||||
else{
|
||||
$me->increaseVar('myset', -1);
|
||||
|
||||
@@ -82,7 +82,7 @@ function applyNationPolicy($policy, $nationID, $generalName): ?string
|
||||
return "{$troopID}는 국가의 부대가 아닙니다.";
|
||||
}
|
||||
if ($troopCache[$troopID] != 'Neutral') {
|
||||
return "부대({$troopID}는 하나의 역할만 지정할 수 있습니다.";
|
||||
return "부대({$troopID})는 하나의 역할만 지정할 수 있습니다.";
|
||||
}
|
||||
if (!is_array($troopTarget) || count($troopTarget) != 2) {
|
||||
return "{$troopID}의 입력양식이 올바르지 않습니다.";
|
||||
|
||||
+322
-212
@@ -1,4 +1,5 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use Ds\Map;
|
||||
@@ -15,48 +16,48 @@ $userID = Session::getUserID();
|
||||
increaseRefresh("시뮬레이터", 0);
|
||||
|
||||
$query = Util::getPost('query');
|
||||
if($query === null){
|
||||
if ($query === null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'입력값이 없습니다.'
|
||||
'result' => false,
|
||||
'reason' => '입력값이 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$action = Util::getPost('action');
|
||||
if($action === null || !in_array($action, ['reorder', 'battle'])){
|
||||
if ($action === null || !in_array($action, ['reorder', 'battle'])) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'원하는 동작이 지정되지 않았습니다.'
|
||||
'result' => false,
|
||||
'reason' => '원하는 동작이 지정되지 않았습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$query = Json::decode($query);
|
||||
if($query === null){
|
||||
if ($query === null) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 JSON입니다.'
|
||||
'result' => false,
|
||||
'reason' => '올바르지 않은 JSON입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$defaultCheck = [
|
||||
'required'=>[
|
||||
'required' => [
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation',
|
||||
'year', 'month', 'repeatCnt'
|
||||
],
|
||||
'integer'=>[
|
||||
'year','month','repeatCnt'
|
||||
'integer' => [
|
||||
'year', 'month', 'repeatCnt'
|
||||
],
|
||||
'between'=>[
|
||||
'between' => [
|
||||
['month', [1, 12]]
|
||||
],
|
||||
'in'=>[
|
||||
'in' => [
|
||||
['repeatCnt', [1, 1000]]
|
||||
],
|
||||
'min'=>[
|
||||
'min' => [
|
||||
['year', 0]
|
||||
],
|
||||
'array'=>[
|
||||
'array' => [
|
||||
'attackerGeneral', 'attackerCity', 'attackerNation',
|
||||
'defenderGenerals', 'defenderCity', 'defenderNation'
|
||||
],
|
||||
@@ -64,10 +65,10 @@ $defaultCheck = [
|
||||
|
||||
$v = new Validator($query);
|
||||
$v->rules($defaultCheck);
|
||||
if(!$v->validate()){
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
@@ -84,21 +85,112 @@ $rawDefenderList = $query['defenderGenerals'];
|
||||
$rawDefenderCity = $query['defenderCity'];
|
||||
$rawDefenderNation = $query['defenderNation'];
|
||||
|
||||
$warSeed = $query['seed'] ?? '';
|
||||
|
||||
$cityCheck = [
|
||||
'required' => [
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'trust', 'level',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'dead', 'state', 'conflict',
|
||||
],
|
||||
'numeric' => [
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
|
||||
],
|
||||
'integer' => [
|
||||
'city', 'nation', 'supply',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'state',
|
||||
],
|
||||
'min' => [
|
||||
['def', 0],
|
||||
['wall', 0],
|
||||
['trust', 0],
|
||||
['pop', 0],
|
||||
['comm', 0],
|
||||
['secu', 0],
|
||||
['city', 1],
|
||||
['nation', 0]
|
||||
],
|
||||
'in' => [
|
||||
['level', array_keys(getCityLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerCity);
|
||||
$v->rules($cityCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[출병도시]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderCity);
|
||||
$v->rules($cityCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[수비도시]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$nationCheck = [
|
||||
'required' => [
|
||||
'type', 'tech', 'level', 'capital',
|
||||
'nation', 'name', 'gold', 'rice', 'gennum'
|
||||
],
|
||||
'integer' => [
|
||||
'level', 'capital', 'nation', 'gennum',
|
||||
],
|
||||
'numeric' => [
|
||||
'tech', 'gold', 'rice'
|
||||
],
|
||||
'min' => [
|
||||
['tech', 0],
|
||||
['gold', 0],
|
||||
['rice', 0],
|
||||
['gennum', 1],
|
||||
],
|
||||
'in' => [
|
||||
['type', GameConst::$availableNationType],
|
||||
['level', array_keys(getNationLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerNation);
|
||||
$v->rules($nationCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[출병국]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderNation);
|
||||
$v->rules($nationCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => '[수비국]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$generalCheck = [
|
||||
'required'=>[
|
||||
'required' => [
|
||||
'no', 'name', 'nation', 'turntime', 'personal', 'special2', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'book', 'strength', 'strength_exp', 'weapon', 'injury', 'leadership', 'leadership_exp', 'horse', 'item',
|
||||
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
|
||||
'recent_war', 'warnum', 'killnum', 'killcrew',
|
||||
],
|
||||
'integer'=>[
|
||||
'integer' => [
|
||||
'no', 'nation', 'crew', 'crewtype', 'atmos', 'train',
|
||||
'intel', 'intel_exp', 'strength', 'strength_exp', 'injury', 'leadership', 'leadership_exp',
|
||||
'explevel', 'experience', 'dedication', 'officer_level', 'officer_city', 'gold', 'rice', 'dex1', 'dex2', 'dex3', 'dex4', 'dex5',
|
||||
'warnum', 'killnum', 'killcrew',
|
||||
],
|
||||
'min'=>[
|
||||
'min' => [
|
||||
['no', 1],
|
||||
['nation', 1],
|
||||
['crew', 0],
|
||||
@@ -117,14 +209,14 @@ $generalCheck = [
|
||||
['killnum', 0],
|
||||
['killcrew', 0],
|
||||
],
|
||||
'between'=>[
|
||||
'between' => [
|
||||
['train', [40, GameConst::$maxTrainByWar]],
|
||||
['atmos', [40, GameConst::$maxAtmosByWar]],
|
||||
['explevel', [0, 300]],
|
||||
['injury', [0, 80]],
|
||||
['officer_level', [1, 12]]
|
||||
],
|
||||
'in'=>[
|
||||
'in' => [
|
||||
['personal', array_merge(GameConst::$availablePersonality, GameConst::$optionalPersonality)],
|
||||
['special2', array_merge(GameConst::$availableSpecialWar, GameConst::$optionalSpecialWar)],
|
||||
['crewtype', array_keys(GameUnitConst::all())],
|
||||
@@ -132,162 +224,138 @@ $generalCheck = [
|
||||
['weapon', array_merge(array_keys(GameConst::$allItems['weapon']), ['None'])],
|
||||
['book', array_merge(array_keys(GameConst::$allItems['book']), ['None'])],
|
||||
['item', array_merge(array_keys(GameConst::$allItems['item']), ['None'])],
|
||||
],
|
||||
'array' => ['inheritBuff'],
|
||||
];
|
||||
|
||||
$inheritBuffCheck = [
|
||||
'between' => [
|
||||
[TriggerInheritBuff::WAR_AVOID_RATIO, [0, 5]],
|
||||
[TriggerInheritBuff::WAR_CRITICAL_RATIO, [0, 5]],
|
||||
[TriggerInheritBuff::WAR_MAGIC_TRIAL_PROB, [0, 5]],
|
||||
|
||||
[TriggerInheritBuff::OPPOSE_WAR_AVOID_RATIO, [0, 5]],
|
||||
[TriggerInheritBuff::OPPOSE_WAR_CRITICAL_RATIO, [0, 5]],
|
||||
[TriggerInheritBuff::OPPOSE_WAR_MAGIC_TRIAL_PROB, [0, 5]],
|
||||
]
|
||||
];
|
||||
|
||||
if(!$warSeed){
|
||||
$warSeed = bin2hex(random_bytes(16));
|
||||
}
|
||||
else {
|
||||
$repeatCnt = 1;
|
||||
}
|
||||
$tmpRNG = new RandUtil(new LiteHashDRBG($warSeed));
|
||||
|
||||
$v = new Validator($rawAttacker);
|
||||
$v->rules($generalCheck);
|
||||
if(!$v->validate()){
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병자]'.$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => '[출병자]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawAttacker['owner'] = 0;
|
||||
|
||||
$defenderList = [];
|
||||
foreach($rawDefenderList as $idx=>$rawDefenderGeneral){
|
||||
$v = new Validator($rawDefenderGeneral);
|
||||
$v->rules($generalCheck);
|
||||
if(!$v->validate()){
|
||||
$idx+=1;
|
||||
$rawAttacker['aux'] = [];
|
||||
if (key_exists('inheritBuff', $rawAttacker)) {
|
||||
$v = new Validator($rawAttacker['inheritBuff']);
|
||||
$v->rules($inheritBuffCheck);
|
||||
if (!$v->validate()) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>"[수비자{$idx}]".$v->errorStr()
|
||||
'result' => false,
|
||||
'reason' => '[출병자]' . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawAttacker['aux']['inheritBuff'] = $rawAttacker['inheritBuff'];
|
||||
}
|
||||
$rawAttacker['aux'] = Json::encode($rawAttacker['aux']);
|
||||
$rawAttacker['owner'] = 0;
|
||||
$attackerGeneral = new General($rawAttacker, extractRankVar($rawAttacker), $rawAttackerCity, $rawAttackerNation, $year, $month);
|
||||
$attacker = new WarUnitGeneral(
|
||||
$tmpRNG,
|
||||
$attackerGeneral,
|
||||
$rawAttackerNation,
|
||||
true
|
||||
);
|
||||
|
||||
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
|
||||
foreach ($rawDefenderList as $idx => $rawDefenderGeneral) {
|
||||
$v = new Validator($rawDefenderGeneral);
|
||||
$v->rules($generalCheck);
|
||||
if (!$v->validate()) {
|
||||
$idx += 1;
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => "[수비자{$idx}]" . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawDefenderGeneral['aux'] = [];
|
||||
if (key_exists('inheritBuff', $rawDefenderGeneral)) {
|
||||
$v = new Validator($rawDefenderGeneral['inheritBuff']);
|
||||
$v->rules($inheritBuffCheck);
|
||||
if (!$v->validate()) {
|
||||
$idx += 1;
|
||||
Json::die([
|
||||
'result' => false,
|
||||
'reason' => "[수비자{$idx}]" . $v->errorStr()
|
||||
]);
|
||||
}
|
||||
$rawDefenderGeneral['aux']['inheritBuff'] = $rawDefenderGeneral['inheritBuff'];
|
||||
}
|
||||
$rawDefenderGeneral['aux'] = Json::encode($rawDefenderGeneral['aux']);
|
||||
$rawDefenderGeneral['owner'] = 0;
|
||||
|
||||
$defenderList[] = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
$defenderGeneral = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
|
||||
$defenderList[] = new WarUnitGeneral(
|
||||
$tmpRNG,
|
||||
$defenderGeneral,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
if ($action == 'reorder') {
|
||||
$noRng = NoRNG::rngInstance();
|
||||
|
||||
$cityCheck = [
|
||||
'required'=>[
|
||||
'city', 'nation', 'supply', 'name',
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall',
|
||||
'trust', 'level',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'dead', 'state', 'conflict',
|
||||
],
|
||||
'numeric'=>[
|
||||
'pop', 'agri', 'comm', 'secu', 'def', 'wall', 'trust', 'dead'
|
||||
],
|
||||
'integer'=>[
|
||||
'city', 'nation', 'supply',
|
||||
'pop_max', 'agri_max', 'comm_max', 'secu_max', 'def_max', 'wall_max',
|
||||
'state',
|
||||
],
|
||||
'min'=>[
|
||||
['def', 0],
|
||||
['wall', 0],
|
||||
['trust', 0],
|
||||
['pop', 0],
|
||||
['comm', 0],
|
||||
['secu', 0],
|
||||
['city', 1],
|
||||
['nation', 0]
|
||||
],
|
||||
'in'=>[
|
||||
['level', array_keys(getCityLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerCity);
|
||||
$v->rules($cityCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병도시]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderCity);
|
||||
$v->rules($cityCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[수비도시]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$nationCheck = [
|
||||
'required'=>[
|
||||
'type', 'tech', 'level', 'capital',
|
||||
'nation', 'name', 'gold', 'rice', 'gennum'
|
||||
],
|
||||
'integer'=>[
|
||||
'level', 'capital', 'nation', 'gennum',
|
||||
],
|
||||
'numeric'=>[
|
||||
'tech', 'gold', 'rice'
|
||||
],
|
||||
'min'=>[
|
||||
['tech', 0],
|
||||
['gold', 0],
|
||||
['rice', 0],
|
||||
['gennum', 1],
|
||||
],
|
||||
'in'=>[
|
||||
['type', GameConst::$availableNationType],
|
||||
['level', array_keys(getNationLevelList())]
|
||||
]
|
||||
];
|
||||
|
||||
$v = new Validator($rawAttackerNation);
|
||||
$v->rules($nationCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[출병국]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
$v = new Validator($rawDefenderNation);
|
||||
$v->rules($nationCheck);
|
||||
if(!$v->validate()){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'[수비국]'.$v->errorStr()
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == 'reorder'){
|
||||
usort($defenderList, function(General $lhs, General $rhs){
|
||||
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
|
||||
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
|
||||
});
|
||||
|
||||
$order = [];
|
||||
foreach($defenderList as $defenderGeneral){
|
||||
$order[] = $defenderGeneral->getID();
|
||||
foreach ($defenderList as $defender) {
|
||||
$order[] = $defender->getGeneral()->getID();
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success',
|
||||
'order'=>$order
|
||||
'result' => true,
|
||||
'reason' => 'success',
|
||||
'order' => $order
|
||||
]);
|
||||
}
|
||||
|
||||
usort($defenderList, function(General $lhs, General $rhs){
|
||||
return -(extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
});
|
||||
|
||||
$rawDefenderList = array_map(function(General $general){
|
||||
return $general->getRaw();
|
||||
}, $defenderList);
|
||||
$rawDefenderList = [];
|
||||
foreach($defenderList as $unit){
|
||||
if(extractBattleOrder($unit, $attacker) <= 0){
|
||||
continue;
|
||||
}
|
||||
$rawDefenderList[] = $unit->getRaw();
|
||||
}
|
||||
unset($defenderList);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$startYear = $gameStor->startyear;
|
||||
$cityRate = Util::round(($year - $startYear) / 1.5) + 60;
|
||||
|
||||
function extractRankVar(array $rawVal):Map{
|
||||
function extractRankVar(array $rawVal): Map
|
||||
{
|
||||
$rankVars = new Map;
|
||||
foreach($rawVal as $rawKey=>$rawVal){
|
||||
foreach ($rawVal as $rawKey => $rawVal) {
|
||||
$key = RankColumn::tryFrom($rawKey);
|
||||
if($key === null){
|
||||
if ($key === null) {
|
||||
continue;
|
||||
}
|
||||
$rankVars[$key] = $rawVal;
|
||||
@@ -296,80 +364,113 @@ function extractRankVar(array $rawVal):Map{
|
||||
}
|
||||
|
||||
function simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $cityRate
|
||||
){
|
||||
$rawAttacker,
|
||||
$rawAttackerCity,
|
||||
$rawAttackerNation,
|
||||
$rawDefenderList,
|
||||
$rawDefenderCity,
|
||||
$rawDefenderNation,
|
||||
$startYear,
|
||||
$year,
|
||||
$month,
|
||||
$warSeed
|
||||
) {
|
||||
|
||||
if (!$warSeed) {
|
||||
$warSeed = bin2hex(random_bytes(16));
|
||||
}
|
||||
|
||||
$warRng = new RandUtil(new LiteHashDRBG($warSeed));
|
||||
|
||||
$attackerGeneral = new General($rawAttacker, extractRankVar($rawAttacker), $rawAttackerCity, $rawAttackerNation, $year, $month);
|
||||
$attacker = new WarUnitGeneral(
|
||||
new General($rawAttacker, extractRankVar($rawAttacker), $rawAttackerCity, $rawAttackerNation, $year, $month),
|
||||
$warRng,
|
||||
$attackerGeneral,
|
||||
$rawAttackerNation,
|
||||
true
|
||||
);
|
||||
$city = new WarUnitCity($rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
|
||||
$city = new WarUnitCity($warRng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
|
||||
|
||||
$iterDefender = new \ArrayIterator($rawDefenderList);
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
|
||||
foreach ($rawDefenderList as $rawDefenderGeneral) {
|
||||
$defenderGeneral = new General($rawDefenderGeneral, extractRankVar($rawDefenderGeneral), $rawDefenderCity, $rawAttackerNation, $year, $month, true);
|
||||
|
||||
$defenderList[] = new WarUnitGeneral(
|
||||
$warRng,
|
||||
$defenderGeneral,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
if(count($defenderList) && extractBattleOrder($city, $attacker) > 0){
|
||||
$defenderList[] = $city;
|
||||
}
|
||||
|
||||
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
|
||||
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
|
||||
});
|
||||
|
||||
$iterDefender = new \ArrayIterator($defenderList);
|
||||
$iterDefender->rewind();
|
||||
|
||||
$battleResult = [];
|
||||
|
||||
$attackerRice = $rawAttacker['rice'];
|
||||
$attackerRice = $attacker->getGeneral()->getVar('rice');
|
||||
$defenderRice = 0;
|
||||
|
||||
$getNextDefender = function(?WarUnit $prevDefender, bool $reqNext)
|
||||
use ($iterDefender, $rawDefenderCity, $rawDefenderNation, $year, $month, &$battleResult, &$defenderRice) {
|
||||
if($prevDefender !== null){
|
||||
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext)
|
||||
use ($iterDefender, &$battleResult, &$defenderRice, $attacker): ?WarUnit {
|
||||
if ($prevDefender !== null) {
|
||||
$prevDefender->getLogger()->rollback();
|
||||
$battleResult[] = $prevDefender;
|
||||
if($prevDefender instanceof WarUnitGeneral){
|
||||
if ($prevDefender instanceof WarUnitGeneral) {
|
||||
$defenderRice -= $prevDefender->getVar('rice');
|
||||
}
|
||||
}
|
||||
|
||||
if(!$reqNext){
|
||||
if (!$reqNext) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if(!$iterDefender->valid()){
|
||||
if (!$iterDefender->valid()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
$defenderObj = new General($iterDefender->current(), extractRankVar($iterDefender->current()), $rawDefenderCity, $rawDefenderNation, $year, $month);
|
||||
if(extractBattleOrder($defenderObj) <= 0){
|
||||
/** @var WarUnit */
|
||||
$defender = $iterDefender->current();
|
||||
|
||||
if (extractBattleOrder($defender, $attacker) <= 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
$defenderRice += $defenderObj->getVar('rice');
|
||||
if($defender instanceof WarUnitGeneral){
|
||||
$defenderRice += $defender->getVar('rice');
|
||||
}
|
||||
|
||||
$retVal = new WarUnitGeneral(
|
||||
$defenderObj,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
$iterDefender->next();
|
||||
return $retVal;
|
||||
return $defender;
|
||||
};
|
||||
|
||||
$conquerCity = processWar_NG($attacker, $getNextDefender, $city, $year - $startYear);
|
||||
|
||||
$rawDefenderCity = $city->getRaw();
|
||||
$updateAttackerNation = [];
|
||||
$updateDefenderNation = [];
|
||||
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
|
||||
|
||||
$attackerRice -= $attacker->getVar('rice');
|
||||
|
||||
if($city->getPhase() > 0){
|
||||
if ($city->getPhase() > 0) {
|
||||
$rice = $city->getKilled() / 100 * 0.8;
|
||||
$rice *= $city->getCrewType()->rice;
|
||||
$rice *= getTechCost($rawDefenderNation['tech']);
|
||||
$rice *= $cityRate / 100 - 0.2;
|
||||
$rice *= getTechCost($city->getRawNation()['tech']);
|
||||
$rice *= $city->getCityTrainAtmos() / 100 - 0.2;
|
||||
Util::setRound($rice);
|
||||
|
||||
$defenderRice += $rice;
|
||||
}
|
||||
|
||||
$totalDead = $attacker->getKilled() + $attacker->getDead();
|
||||
$attackerCityDead = $totalDead * 0.4;
|
||||
$defenderCityDead = $totalDead * 0.6;
|
||||
//$attackerCityDead = $totalDead * 0.4;
|
||||
//$defenderCityDead = $totalDead * 0.6;
|
||||
|
||||
return [$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice];
|
||||
}
|
||||
@@ -395,14 +496,26 @@ $avgWar = 0;
|
||||
$attackerActivatedSkills = [];
|
||||
$defendersActivatedSkills = [];
|
||||
|
||||
foreach(Util::range($repeatCnt) as $repeatIdx){
|
||||
|
||||
foreach (Util::range($repeatCnt) as $repeatIdx) {
|
||||
if($repeatIdx > 0){
|
||||
$warSeed = bin2hex(random_bytes(16));
|
||||
}
|
||||
|
||||
/** @var WarUnit $attacker */
|
||||
[$attacker, $city, $battleResult, $conquerCity, $attackerRice, $defenderRice] = simulateBattle(
|
||||
$rawAttacker, $rawAttackerCity, $rawAttackerNation,
|
||||
$rawDefenderList, $rawDefenderCity, $rawDefenderNation,
|
||||
$startYear, $year, $month, $cityRate
|
||||
$rawAttacker,
|
||||
$rawAttackerCity,
|
||||
$rawAttackerNation,
|
||||
$rawDefenderList,
|
||||
$rawDefenderCity,
|
||||
$rawDefenderNation,
|
||||
$startYear,
|
||||
$year,
|
||||
$month,
|
||||
$warSeed
|
||||
);
|
||||
$lastWarLog = Util::mapWithKey(function($key, $values){
|
||||
$lastWarLog = Util::mapWithKey(function ($key, $values) {
|
||||
return ConvertLog(join('<br>', $values));
|
||||
}, $attacker->getLogger()->rollback());
|
||||
|
||||
@@ -425,48 +538,45 @@ foreach(Util::range($repeatCnt) as $repeatIdx){
|
||||
|
||||
$avgWar += count($battleResult) / $repeatCnt;
|
||||
|
||||
foreach($attacker->getActivatedSkillLog() as $skillName => $skillCnt){
|
||||
if(!key_exists($skillName, $attackerActivatedSkills)){
|
||||
foreach ($attacker->getActivatedSkillLog() as $skillName => $skillCnt) {
|
||||
if (!key_exists($skillName, $attackerActivatedSkills)) {
|
||||
$attackerActivatedSkills[$skillName] = $skillCnt / $repeatCnt;
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$attackerActivatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
foreach($battleResult as $idx=>$defender){
|
||||
while($idx >= count($defendersActivatedSkills)){
|
||||
foreach ($battleResult as $idx => $defender) {
|
||||
while ($idx >= count($defendersActivatedSkills)) {
|
||||
$defendersActivatedSkills[] = [];
|
||||
}
|
||||
|
||||
$activatedSkills = &$defendersActivatedSkills[$idx];
|
||||
foreach($defender->getActivatedSkillLog() as $skillName => $skillCnt){
|
||||
if(!key_exists($skillName, $activatedSkills)){
|
||||
foreach ($defender->getActivatedSkillLog() as $skillName => $skillCnt) {
|
||||
if (!key_exists($skillName, $activatedSkills)) {
|
||||
$activatedSkills[$skillName] = $skillCnt / $repeatCnt;
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$activatedSkills[$skillName] += $skillCnt / $repeatCnt;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'datetime'=>$rawAttacker['turntime'],
|
||||
'reason'=>'success',
|
||||
'lastWarLog'=>$lastWarLog,
|
||||
'avgWar'=>$avgWar,
|
||||
'phase'=>$avgPhase,
|
||||
'killed'=>$attackerKilled,
|
||||
'maxKilled'=>$attackerMaxKilled,
|
||||
'minKilled'=>$attackerMinKilled,
|
||||
'dead'=>$attackerDead,
|
||||
'maxDead'=>$attackerMaxDead,
|
||||
'minDead'=>$attackerMinDead,
|
||||
'attackerRice'=>$attackerAvgRice,
|
||||
'defenderRice'=>$defenderAvgRice,
|
||||
'attackerSkills'=>$attackerActivatedSkills,
|
||||
'defendersSkills'=>$defendersActivatedSkills,
|
||||
'result' => true,
|
||||
'datetime' => $rawAttacker['turntime'],
|
||||
'reason' => 'success',
|
||||
'lastWarLog' => $lastWarLog,
|
||||
'avgWar' => $avgWar,
|
||||
'phase' => $avgPhase,
|
||||
'killed' => $attackerKilled,
|
||||
'maxKilled' => $attackerMaxKilled,
|
||||
'minKilled' => $attackerMinKilled,
|
||||
'dead' => $attackerDead,
|
||||
'maxDead' => $attackerMaxDead,
|
||||
'minDead' => $attackerMinDead,
|
||||
'attackerRice' => $attackerAvgRice,
|
||||
'defenderRice' => $defenderAvgRice,
|
||||
'attackerSkills' => $attackerActivatedSkills,
|
||||
'defendersSkills' => $defendersActivatedSkills,
|
||||
]);
|
||||
|
||||
-172
@@ -1,172 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
WebUtil::requireAJAX();
|
||||
// $btn, $name, $troop
|
||||
$action = Util::getPost('action');
|
||||
$name = Util::getPost('name');
|
||||
$gen = Util::getPost('gen', 'int');
|
||||
$troop = Util::getPost('troop', 'int');
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin([])->setReadOnly();
|
||||
$userID = $session::getUserID();
|
||||
|
||||
increaseRefresh("부대명령", 0);
|
||||
|
||||
$db = DB::db();
|
||||
|
||||
$me = $db->queryFirstRow('SELECT `no`, name, nation, troop FROM general WHERE `owner`=%i', $userID);
|
||||
$generalID = $me['no'];
|
||||
$nationID = $me['nation'];
|
||||
|
||||
if($action == '부대창설'){
|
||||
$name = StringUtil::neutralize($name);
|
||||
if(!$name){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대 이름이 없습니다.'
|
||||
]);
|
||||
}
|
||||
if($me['troop'] != 0){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'이미 부대에 가입해있습니다.'
|
||||
]);
|
||||
}
|
||||
$db->insert('troop',[
|
||||
'troop_leader'=>$generalID,
|
||||
'name'=>$name,
|
||||
'nation'=>$nationID,
|
||||
]);
|
||||
|
||||
$db->update('general', [
|
||||
'troop'=>$generalID,
|
||||
], 'no=%i',$generalID);
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == '부대변경'){
|
||||
$name = StringUtil::neutralize($name);
|
||||
if(!$name){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대 이름이 없습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$db->update('troop', [
|
||||
'name'=>$name
|
||||
], 'troop_leader=%i',$generalID);
|
||||
|
||||
if($db->affectedRows() == 0){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대장이 아닙니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == '부대추방'){
|
||||
if (!$gen){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'장수를 지정해야 합니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'troop'=>0
|
||||
], 'no=%i AND troop = %i', $gen, $generalID);
|
||||
|
||||
if($db->affectedRows() == 0){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대장이 아니거나, 장수를 잘못 지정했습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
}
|
||||
|
||||
if ($action == '부대가입') {
|
||||
if(!$troop){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대를 지정해야 합니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
if($me['troop'] === $generalID){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대장입니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$troopExists = $db->queryFirstField('SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i', $troop, $nationID);
|
||||
|
||||
if (!$troopExists) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바른 부대장이 아닙니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'troop'=>$troop
|
||||
], 'no=%i', $generalID);
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
}
|
||||
|
||||
if($action == "부대탈퇴") {
|
||||
|
||||
if($me['troop'] == 0){
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'부대에 속해있지 않습니다.'
|
||||
]);
|
||||
}
|
||||
|
||||
//부대장일 경우
|
||||
if($me['troop'] === $generalID){
|
||||
$db->update('general', [
|
||||
'troop'=>0
|
||||
], 'troop=%i',$generalID);
|
||||
$db->delete('troop', 'troop_leader=%i', $generalID);
|
||||
}
|
||||
else{
|
||||
$db->update('general', [
|
||||
'troop'=>0
|
||||
], 'no=%i', $generalID);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>true,
|
||||
'reason'=>'success'
|
||||
]);
|
||||
}
|
||||
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
'reason'=>'올바르지 않은 명령입니다.'
|
||||
]);
|
||||
@@ -0,0 +1,22 @@
|
||||
|
||||
|
||||
function getCityPosition(){
|
||||
return {"1":["서량",127,101],"2":["무도",127,222],"3":["성도",127,344],"4":["건녕",127,384],"5":["안정",167,141],"6":["한중",167,222],"7":["검각",167,263],"8":["자동",167,303],"9":["강주",167,344],"10":["장안",208,182],"11":["영안",208,384],"12":["홍농",248,182],"13":["완",248,222],"14":["양양",248,303],"15":["강릉",248,344],"16":["무릉",248,384],"17":["영릉",248,425],"18":["낙양",289,182],"19":["신야",289,263],"20":["강하",289,344],"21":["장사",289,384],"22":["계양",289,425],"23":["남해",289,465],"24":["업",329,101],"25":["진유",329,141],"26":["허창",329,182],"27":["여남",329,222],"28":["시상",329,344],"29":["평원",370,60],"30":["복양",370,101],"31":["초",370,141],"32":["수춘",370,222],"33":["단양",370,263],"34":["여강",370,303],"35":["계",410,20],"36":["남피",410,60],"37":["소패",410,141],"38":["건업",410,222],"39":["북평",451,20],"40":["북해",451,101],"41":["하비",451,141],"42":["광릉",451,182],"43":["오",451,263],"44":["회계",451,303],"45":["양평",491,20],"46":["국내",532,20],"47":["한",532,60],"48":["사비",532,101],"49":["매소",572,60],"50":["서라벌",572,101],"51":["운남",127,425],"52":["천수",127,182],"53":["졸본",572,20]};
|
||||
}
|
||||
|
||||
function formatCityInfo(city) {
|
||||
|
||||
|
||||
var regionMap = {"하북":1,"1":"하북","중원":2,"2":"중원","서북":3,"3":"서북","서촉":4,"4":"서촉","남중":5,"5":"남중","초":6,"6":"초","오월":7,"7":"오월","동이":8,"8":"동이"};
|
||||
|
||||
var levelMap = {"수":1,"1":"수","진":2,"2":"진","관":3,"3":"관","이":4,"4":"이","소":5,"5":"소","중":6,"6":"중","대":7,"7":"대","특":8,"8":"특"};
|
||||
|
||||
var region_str = regionMap[city.region];
|
||||
var level_str = levelMap[city.level];
|
||||
|
||||
city.text = '【' + region_str + '|' + level_str + '】' + city.name;
|
||||
city.region_str = region_str;
|
||||
city.level_str = level_str;
|
||||
|
||||
return city;
|
||||
}
|
||||
+5
-2
@@ -9,6 +9,9 @@ $loader->addClassMap((function () {
|
||||
$d_settingMap = [];
|
||||
foreach (glob(__DIR__.'/d_setting/*.orig.php') as $filepath) {
|
||||
$filepath = str_replace('.orig.php', '.php', $filepath);
|
||||
if(!file_exists($filepath)) {
|
||||
continue;
|
||||
}
|
||||
$filename = basename($filepath);
|
||||
$classname = explode('.', $filename)[0];
|
||||
$d_settingMap['sammo\\'.$classname] = $filepath;
|
||||
@@ -63,8 +66,8 @@ function prepareDir(string $dirPath, bool $forceCreate=true):bool{
|
||||
if(!unlink($dirPath)){
|
||||
return false;
|
||||
}
|
||||
return mkdir($dirPath);
|
||||
return mkdir($dirPath, 0775);
|
||||
}
|
||||
|
||||
return mkdir($dirPath, 0777, true);
|
||||
return mkdir($dirPath, 0775, true);
|
||||
}
|
||||
@@ -0,0 +1,453 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\DTO\VoteInfo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireLogin()->loginGame()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
increaseRefresh("메인", 1);
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
if (!$userID) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
//턴 실행.
|
||||
TurnExecutionHelper::executeAllCommand();
|
||||
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
header('Location:..');
|
||||
die();
|
||||
}
|
||||
|
||||
$me = $db->queryFirstRow(
|
||||
'SELECT no,con,turntime,newmsg,newvote,`officer_level` from general where owner = %i',
|
||||
$userID
|
||||
);
|
||||
|
||||
//그새 사망이면
|
||||
if ($me === null) {
|
||||
$session->logoutGame();
|
||||
header('Location: ../');
|
||||
die();
|
||||
}
|
||||
|
||||
$gameStor->cacheAll(true);
|
||||
|
||||
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
|
||||
$db->update('general', [
|
||||
'newmsg' => 0,
|
||||
'newvote' => 0
|
||||
], 'owner=%i', $userID);
|
||||
}
|
||||
|
||||
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
printLimitMsg($me['turntime']);
|
||||
exit();
|
||||
}
|
||||
|
||||
$generalObj = General::createGeneralObjFromDB($me['no']);
|
||||
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
|
||||
$scenario = $gameStor->scenario_text;
|
||||
|
||||
$nationID = $generalObj->getNationID();
|
||||
if ($nationID) {
|
||||
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
|
||||
$nationStor->cacheAll();
|
||||
}
|
||||
|
||||
if ($gameStor->extended_general == 0) {
|
||||
$extend = "표준";
|
||||
} else {
|
||||
$extend = "확장";
|
||||
}
|
||||
if ($gameStor->fiction == 0) {
|
||||
$fiction = "사실";
|
||||
} else {
|
||||
$fiction = "가상";
|
||||
}
|
||||
if ($gameStor->npcmode == 0) {
|
||||
$npcmode = "불가능";
|
||||
} else if ($gameStor->npcmode == 1) {
|
||||
$npcmode = "가능";
|
||||
} else {
|
||||
$npcmode = "선택 생성";
|
||||
}
|
||||
$color = "cyan";
|
||||
$serverName = UniqueConst::$serverName;
|
||||
$serverCnt = $gameStor->server_cnt;
|
||||
|
||||
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
|
||||
$isTournamentActive = $gameStor->tournament > 0;
|
||||
$isTournamentApplicationOpen = $gameStor->tournament == 1;
|
||||
$isBettingActive = $gameStor->tournament == 6;
|
||||
|
||||
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
|
||||
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
|
||||
|
||||
$autorunUser = ($gameStor->autorun_user) ?? [];
|
||||
$otherTextInfo = [];
|
||||
|
||||
if ($gameStor->join_mode == 'onlyRandom') {
|
||||
$otherTextInfo[] = '랜덤 임관 전용';
|
||||
}
|
||||
if ($autorunUser['limit_minutes'] ?? false) {
|
||||
$otherTextInfo[] = getAutorunInfo($autorunUser);
|
||||
}
|
||||
|
||||
if (!$otherTextInfo) {
|
||||
$otherTextInfo = '표준';
|
||||
} else {
|
||||
$otherTextInfo = join(', ', $otherTextInfo);
|
||||
}
|
||||
|
||||
$lastVoteID = $gameStor->lastVote;
|
||||
$lastVote = null;
|
||||
if ($lastVoteID) {
|
||||
$voteStor = KVStorage::getStorage($db, 'vote');
|
||||
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
|
||||
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
|
||||
$lastVote = null;
|
||||
}
|
||||
}
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title><?= $serverName ?>: 메인</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=500" />
|
||||
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
|
||||
<?= WebUtil::printJS('d_shared/base_map.js') ?>
|
||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
|
||||
<?= WebUtil::printDist('vue', 'v_main', true) ?>
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printCSS('css/map.css') ?>
|
||||
<?= WebUtil::printStaticValues([
|
||||
//deprecated, staticValues를 이용할 것
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'staticValues' => [
|
||||
'serverName' => $serverName,
|
||||
'serverCnt' => $serverCnt,
|
||||
'serverNick' => DB::prefix(),
|
||||
'serverID' => UniqueConst::$serverID,
|
||||
'maxTurn' => GameConst::$maxTurn,
|
||||
'maxPushTurn' => 12,
|
||||
'serverNow' => TimeUtil::now(false),
|
||||
'lastExecuted' => $gameStor->turntime,
|
||||
'isLocked' => $plock,
|
||||
'isTournamentActive' => $isTournamentActive,
|
||||
'isBettingActive' => $isBettingActive,
|
||||
'mapName' => GameConst::$mapName,
|
||||
'unitSet' => GameConst::$unitSet,
|
||||
]
|
||||
]) ?>
|
||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
|
||||
</head>
|
||||
|
||||
<body class="img_back sam-color-<?= $nationColorType ?>">
|
||||
<div id="container" class="bg0">
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
|
||||
</div>
|
||||
<div class="tb_layout row gx-0">
|
||||
<div id="server_title" class="row py-2 center">
|
||||
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
|
||||
</div>
|
||||
|
||||
<div class="row center gx-0">
|
||||
<div class="s-border-t col py-2 col-8 col-md-4" style="color:<?= $color ?>;">
|
||||
<?= $scenario ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
NPC선택 : <?= $npcmode ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
|
||||
</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2" style="color:<?= $color ?>;">
|
||||
기타 설정: <?= $otherTextInfo ?>
|
||||
</div>
|
||||
|
||||
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(2) ?></div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
|
||||
<div class="s-border-t col py-2 col-4 col-md-2">턴당 갱신횟수 : <?= $gameStor->conlimit ?>회</div>
|
||||
<div class="s-border-t col py-2 col-8 col-md-4"><?= info(3) ?></div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-4">
|
||||
<?php if ($isTournamentActive) : ?>
|
||||
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-2">
|
||||
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-2">
|
||||
<?php if ($auctionCount > 0) : ?>
|
||||
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
|
||||
<?php else : ?>
|
||||
<span style='color:magenta'>진행중 거래 없음</span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
<div class="s-border-t py-2 col col-6 col-md-4 vote-cell">
|
||||
<?php
|
||||
?>
|
||||
<?php if ($lastVote === null) : ?>
|
||||
<span style='color:magenta'>진행중 설문 없음</span>
|
||||
<?php else : ?>
|
||||
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
|
||||
<?php endif; ?>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t py-2" id="nation-msg-position">
|
||||
<div class="px-2">【 국가방침 】</div>
|
||||
<div id='nation-msg-box'>
|
||||
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col s-border-t px-2 py-2">
|
||||
【 접속자 】<?= onlinegen($generalObj) ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php if ($session->userGrade >= 5) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
|
||||
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
|
||||
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
|
||||
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
|
||||
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
|
||||
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php elseif ($session->userGrade == 4) : ?>
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
|
||||
</div>
|
||||
</div>
|
||||
<?php endif; ?>
|
||||
<div id="map_view" class="gx-0">
|
||||
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
|
||||
<div class="view-item" id="reservedCommandZone">
|
||||
<div id="reservedCommandList"></div>
|
||||
<div id="actionMiniPlate" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
|
||||
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
|
||||
<div id="general-position"><?php generalInfo($generalObj); ?></div>
|
||||
<div id="generalCommandButton" class="row gx-0">
|
||||
<div class="buttonPlate bg2">
|
||||
<?= commandButton([
|
||||
'splitBtnBegin' => '<div class="btn-group">',
|
||||
'splitBtnEnd' => '</div>',
|
||||
'splitZoneSign' => '<button type="button" class="btn btn-sammo-nation dropdown-toggle dropdown-toggle-split" data-bs-toggle="dropdown" aria-expanded="false"><span class="visually-hidden">Toggle Dropdown</span></button>',
|
||||
'splitZoneBegin' => '<ul class="dropdown-menu dropdown-menu-end">',
|
||||
'splitZoneEnd' => '</ul>',
|
||||
'splitSubBtnBegin' => '<li>',
|
||||
'splitSubBtnEnd' => '</li>',
|
||||
'btnClass' => 'btn btn-sammo-nation',
|
||||
'btnSplitClass' => 'dropdown-item',
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive
|
||||
])
|
||||
?></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="actionMiniPlateSub" class="gx-0 row">
|
||||
<div class="col">
|
||||
<div class="gx-1 row">
|
||||
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
|
||||
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
|
||||
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row gx-0">
|
||||
<div class="col-md-6" id="general_public_record-position">
|
||||
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
|
||||
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
|
||||
</div>
|
||||
<div class="col-md-6" id="general_log-position">
|
||||
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
|
||||
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
|
||||
</div>
|
||||
<div class="col-12" id="world_history-position">
|
||||
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
|
||||
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
|
||||
|
||||
<div id="message_board" class="row gx-0">
|
||||
<div class="message_input_form bg0 gx-0 row">
|
||||
<div id="mailbox_list-col" class="col-6 col-md-2 d-grid">
|
||||
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
|
||||
</select>
|
||||
</div>
|
||||
<div id="msg_input-col" class="col-12 col-md-8 d-grid">
|
||||
<input type="text" id="msg_input" maxlength="99" class="form-control">
|
||||
</div>
|
||||
<div id="msg_submit-col" class="col-6 col-md-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&갱신</button></div>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="public_talk_position"></a>
|
||||
<div class="board_header bg0">전체 메시지(최고99자)</div>
|
||||
<section class="public_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="national_talk_position"></a>
|
||||
<div class="board_header bg0">국가 메시지(최고99자)</div>
|
||||
<section class="national_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="private_talk_position"></a>
|
||||
<div class="board_header bg0">개인 메시지(최고99자)</div>
|
||||
<section class="private_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
<div class="col-md-6 board_side bg0"><a id="diplomacy_talk_position"></a>
|
||||
<div class="board_header bg0">외교 메시지(최고99자)</div>
|
||||
<section class="diplomacy_message">
|
||||
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row toolbars gx-0">
|
||||
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
|
||||
</div>
|
||||
</div>
|
||||
<?php
|
||||
if ($con == 1) {
|
||||
MessageBox("접속제한이 얼마 남지 않았습니다!");
|
||||
}
|
||||
if ($me['newmsg'] == 1) {
|
||||
MessageBox("새로운 서신이 도착했습니다!");
|
||||
}
|
||||
if ($me['newvote'] == 1) {
|
||||
$develcost = $gameStor->develcost * 5;
|
||||
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
|
||||
}
|
||||
?>
|
||||
</div>
|
||||
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-md-none p-0" id="navbar500">
|
||||
<div class="container-fluid px-0">
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="navbar-nav me-auto mx-auto">
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
외부 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
|
||||
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
국가 메뉴
|
||||
</div>
|
||||
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
|
||||
<?= commandButton([
|
||||
'btnBegin' => '<li>',
|
||||
'btnEnd' => '</li>',
|
||||
'splitMainBegin' => '<div class="d-none">',
|
||||
'splitMainEnd' => '</div>',
|
||||
'splitSubBtnBegin' => '<li>',
|
||||
'splitSubBtnEnd' => '</li>',
|
||||
'btnClass' => 'dropdown-item',
|
||||
'btnSplitClass' => 'dropdown-item',
|
||||
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
|
||||
'isBettingActive' => $isBettingActive
|
||||
]) ?>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item dropup">
|
||||
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
|
||||
빠른 이동
|
||||
</div>
|
||||
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
|
||||
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
|
||||
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
|
||||
<li><span> </span></li>
|
||||
<li><a class="dropdown-item disabled">메시지</a></button></li>
|
||||
<hr class="dropdown-divider">
|
||||
</hr>
|
||||
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
|
||||
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
|
||||
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
+90
-76
@@ -2,10 +2,12 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
use sammo\Enums\EventTarget;
|
||||
|
||||
function processWar(General $attackerGeneral, array $rawAttackerNation, array $rawDefenderCity)
|
||||
function processWar(string $warSeed, General $attackerGeneral, array $rawAttackerNation, array $rawDefenderCity)
|
||||
{
|
||||
|
||||
$rng = new RandUtil(new LiteHashDRBG($warSeed));
|
||||
$db = DB::db();
|
||||
|
||||
$attackerNationID = $attackerGeneral->getNationID();
|
||||
@@ -28,23 +30,39 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$startYear, $year, $month, $cityRate, $joinMode] = $gameStor->getValuesAsArray(['startyear', 'year', 'month', 'city_rate', 'join_mode']);
|
||||
[$startYear, $year, $month, $joinMode] = $gameStor->getValuesAsArray(['startyear', 'year', 'month', 'join_mode']);
|
||||
|
||||
$attacker = new WarUnitGeneral($attackerGeneral, $rawAttackerNation, true);
|
||||
$attacker = new WarUnitGeneral($rng, $attackerGeneral,$rawAttackerNation, true);
|
||||
|
||||
$city = new WarUnitCity($rawDefenderCity, $rawDefenderNation, $year, $month, $cityRate);
|
||||
$city = new WarUnitCity($rng, $rawDefenderCity, $rawDefenderNation, $year, $month, $startYear);
|
||||
|
||||
$defenderIDList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND city=%i AND nation!=0 and crew > 0 and rice>(crew/100) and train>=defence_train and atmos>=defence_train', $city->getVar('nation'), $city->getVar('city'));
|
||||
$defenderList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
|
||||
$defenderGeneralList = General::createGeneralObjListFromDB($defenderIDList, null, 2);
|
||||
|
||||
usort($defenderList, function (General $lhs, General $rhs) {
|
||||
return - (extractBattleOrder($lhs) <=> extractBattleOrder($rhs));
|
||||
/** @var WarUnit[] */
|
||||
$defenderList = [];
|
||||
foreach($defenderGeneralList as $defenderGeneral){
|
||||
|
||||
$defenderCandidate = new WarUnitGeneral($rng, $defenderGeneral, $rawDefenderNation, false);
|
||||
if(extractBattleOrder($defenderCandidate, $attacker) <= 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
$defenderList[] = $defenderCandidate;
|
||||
}
|
||||
|
||||
if(count($defenderList) && extractBattleOrder($city, $attacker) > 0){
|
||||
$defenderList[] = $city;
|
||||
}
|
||||
|
||||
usort($defenderList, function (WarUnit $lhs, WarUnit $rhs) use ($attacker) {
|
||||
return - (extractBattleOrder($lhs, $attacker) <=> extractBattleOrder($rhs, $attacker));
|
||||
});
|
||||
|
||||
$iterDefender = new \ArrayIterator($defenderList);
|
||||
$iterDefender->rewind();
|
||||
|
||||
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($iterDefender, $rawDefenderNation, $rawDefenderCity, $db) {
|
||||
$getNextDefender = function (?WarUnit $prevDefender, bool $reqNext) use ($iterDefender, $db, $attacker) {
|
||||
if ($prevDefender !== null) {
|
||||
$prevDefender->applyDB($db);
|
||||
}
|
||||
@@ -57,23 +75,16 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
|
||||
return null;
|
||||
}
|
||||
|
||||
/** @var WarUnit */
|
||||
$nextDefender = $iterDefender->current();
|
||||
$nextDefender->setRawCity($rawDefenderCity);
|
||||
if (extractBattleOrder($nextDefender) <= 0) {
|
||||
if (extractBattleOrder($nextDefender, $attacker) <= 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
$retVal = new WarUnitGeneral(
|
||||
$nextDefender,
|
||||
$rawDefenderNation,
|
||||
false
|
||||
);
|
||||
$iterDefender->next();
|
||||
return $retVal;
|
||||
return $nextDefender;
|
||||
};
|
||||
|
||||
$conquerCity = processWar_NG($attacker, $getNextDefender, $city, $year - $startYear);
|
||||
$conquerCity = processWar_NG($warSeed, $attacker, $getNextDefender, $city);
|
||||
|
||||
$attacker->applyDB($db);
|
||||
|
||||
@@ -88,7 +99,7 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
|
||||
$rice = $city->getKilled() / 100 * 0.8;
|
||||
$rice *= $city->getCrewType()->rice;
|
||||
$rice *= getTechCost($rawDefenderNation['tech']);
|
||||
$rice *= $cityRate / 100 - 0.2;
|
||||
$rice *= $city->getCityTrainAtmos() / 100 - 0.2;
|
||||
Util::setRound($rice);
|
||||
|
||||
$updateDefenderNation['rice'] = max(0, $rawDefenderNation['rice'] - $rice);
|
||||
@@ -111,8 +122,8 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
|
||||
'dead' => $db->sqleval('dead + %i', $totalDead * 0.6)
|
||||
], 'city=%i', $rawDefenderCity['city']);
|
||||
|
||||
$attackerIncTech = buildNationTypeClass($rawAttackerNation['type'])->onCalcDomestic('기술', 'score', $attacker->getDead() * 0.01);
|
||||
$defenderIncTech = buildNationTypeClass($rawDefenderNation['type'])->onCalcDomestic('기술', 'score', $attacker->getKilled() * 0.01);
|
||||
$attackerIncTech = buildNationTypeClass($rawAttackerNation['type'])->onCalcDomestic('기술', 'score', $attacker->getDead() * 0.012);
|
||||
$defenderIncTech = buildNationTypeClass($rawDefenderNation['type'])->onCalcDomestic('기술', 'score', $attacker->getKilled() * 0.009);
|
||||
|
||||
$attackerGenCnt = $rawAttackerNation['gennum'];
|
||||
$defenderGenCnt = $rawDefenderNation['gennum'];
|
||||
@@ -173,13 +184,21 @@ function processWar(General $attackerGeneral, array $rawAttackerNation, array $r
|
||||
'startyear' => $startYear,
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'city_rate' => $cityRate,
|
||||
'join_mode' => $joinMode,
|
||||
], $attacker->getGeneral(), $city->getRaw());
|
||||
}
|
||||
|
||||
function extractBattleOrder(General $general)
|
||||
function extractBattleOrder(WarUnit $defender, WarUnit $attacker)
|
||||
{
|
||||
if($defender instanceof WarUnitCity){
|
||||
if(!($attacker instanceof WarUnitGeneral)){
|
||||
return 0;
|
||||
}
|
||||
$attackerGeneral = $attacker->getGeneral();
|
||||
return $attackerGeneral->onCalcOpposeStat($defender->getGeneral(), 'cityBattleOrder', -1);
|
||||
}
|
||||
|
||||
$general = $defender->getGeneral();
|
||||
if ($general->getVar('crew') == 0) {
|
||||
return 0;
|
||||
}
|
||||
@@ -206,10 +225,10 @@ function extractBattleOrder(General $general)
|
||||
}
|
||||
|
||||
function processWar_NG(
|
||||
string $warSeed,
|
||||
WarUnitGeneral $attacker,
|
||||
callable $getNextDefender,
|
||||
WarUnitCity $city,
|
||||
int $relYear
|
||||
): bool {
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
@@ -222,14 +241,15 @@ function processWar_NG(
|
||||
$attackerNationUpdate = [];
|
||||
$defenderNationUpdate = [];
|
||||
|
||||
/** @var WarUnit */
|
||||
$defender = ($getNextDefender)(null, true);
|
||||
$conquerCity = false;
|
||||
|
||||
$josaRo = JosaUtil::pick($city->getName(), '로');
|
||||
$josaYi = JosaUtil::pick($attacker->getName(), '이');
|
||||
|
||||
$logger->pushGlobalActionLog("<D><b>{$attacker->getNationVar('name')}</b></>의 <Y>{$attacker->getName()}</>{$josaYi} <G><b>{$city->getName()}</b></>{$josaRo} 진격합니다.");
|
||||
$logger->pushGeneralActionLog("<G><b>{$city->getName()}</b></>{$josaRo} <M>진격</>합니다. <1>$date</>");
|
||||
$logger->pushGlobalActionLog("<D><b>{$attacker->getNationVar('name')}</b></>의 <Y>{$attacker->getName()}</>{$josaYi} <G><b>{$city->getName()}</b></>{$josaRo} 진격합니다.<span class='hidden_but_copyable'>(전투시드: {$warSeed})</span>");
|
||||
$logger->pushGeneralActionLog("<G><b>{$city->getName()}</b></>{$josaRo} <M>진격</>합니다.<span class='hidden_but_copyable'>(전투시드: {$warSeed})</span> <1>$date</>");
|
||||
|
||||
$logWritten = false;
|
||||
|
||||
@@ -237,6 +257,7 @@ function processWar_NG(
|
||||
$logWritten = false;
|
||||
if ($defender === null) {
|
||||
$defender = $city;
|
||||
$defender->setSiege();
|
||||
|
||||
if ($city->getNationVar('rice') <= 0 && $city->getVar('supply')) {
|
||||
//병량 패퇴
|
||||
@@ -309,7 +330,7 @@ function processWar_NG(
|
||||
$initCaller = $attacker->getGeneral()->getBattleInitSkillTriggerList($attacker);
|
||||
$initCaller->merge($defender->getGeneral()->getBattleInitSkillTriggerList($defender));
|
||||
|
||||
$initCaller->fire([], [$attacker, $defender]);
|
||||
$initCaller->fire($attacker->rng, [], [$attacker, $defender]);
|
||||
}
|
||||
|
||||
$attacker->beginPhase();
|
||||
@@ -318,7 +339,7 @@ function processWar_NG(
|
||||
$battleCaller = $attacker->getGeneral()->getBattlePhaseSkillTriggerList($attacker);
|
||||
$battleCaller->merge($defender->getGeneral()->getBattlePhaseSkillTriggerList($defender));
|
||||
|
||||
$battleCaller->fire([], [$attacker, $defender]);
|
||||
$battleCaller->fire($attacker->rng, [], [$attacker, $defender]);
|
||||
|
||||
$deadDefender = $attacker->calcDamage();
|
||||
$deadAttacker = $defender->calcDamage();
|
||||
@@ -403,21 +424,28 @@ function processWar_NG(
|
||||
$attacker->logBattleResult();
|
||||
$defender->logBattleResult();
|
||||
|
||||
$attacker->addWin();
|
||||
$defender->addLose();
|
||||
if (!($defender instanceof WarUnitCity) || $defender->isSiege()){
|
||||
$attacker->addWin();
|
||||
$defender->addLose();
|
||||
|
||||
$attacker->tryWound();
|
||||
$defender->tryWound();
|
||||
$attacker->tryWound();
|
||||
$defender->tryWound();
|
||||
|
||||
if ($defender === $city) {
|
||||
$attacker->addLevelExp(1000);
|
||||
$conquerCity = true;
|
||||
break;
|
||||
if ($defender === $city) {
|
||||
$attacker->addLevelExp(1000);
|
||||
$conquerCity = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$josaYi = JosaUtil::pick($defender->getCrewTypeName(), '이');
|
||||
|
||||
if ($noRice) {
|
||||
if ($defender instanceof WarUnitCity && !$defender->isSiege()){
|
||||
//실제 공성을 위해 다시 초기화
|
||||
$defender->setOppose(null);
|
||||
}
|
||||
else if ($noRice) {
|
||||
$logger->pushGlobalActionLog("<Y>{$defender->getName()}</>의 {$defender->getCrewTypeName()}{$josaYi} 패퇴했습니다.");
|
||||
$attacker->getLogger()->pushGeneralActionLog("<Y>{$defender->getName()}</>의 {$defender->getCrewTypeName()}{$josaYi} 패퇴했습니다.", ActionLogger::PLAIN);
|
||||
$defender->getLogger()->pushGeneralActionLog("군량 부족으로 패퇴합니다.", ActionLogger::PLAIN);
|
||||
@@ -452,6 +480,11 @@ function processWar_NG(
|
||||
$attacker->finishBattle();
|
||||
$defender->finishBattle();
|
||||
|
||||
if($city->getDead()){
|
||||
$city->setSiege();
|
||||
$city->finishBattle();
|
||||
}
|
||||
|
||||
if ($defender instanceof WarUnitCity) {
|
||||
$newConflict = $defender->addConflict();
|
||||
if ($newConflict) {
|
||||
@@ -510,6 +543,16 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$cityID = $city['city'];
|
||||
$cityName = $city['name'];
|
||||
|
||||
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
|
||||
UniqueConst::$hiddenSeed,
|
||||
'ConquerCity',
|
||||
$year,
|
||||
$month,
|
||||
$attackerNationID,
|
||||
$attackerID,
|
||||
$cityID
|
||||
)));
|
||||
|
||||
$defenderNationID = $city['nation'];
|
||||
$defenderStaticNation = getNationStaticInfo($defenderNationID);
|
||||
$defenderNationName = $defenderStaticNation['name'];
|
||||
@@ -537,23 +580,10 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
// 이벤트 핸들러 동작
|
||||
$e_env = null;
|
||||
foreach (DB::db()->query('SELECT * FROM event WHERE target = "OCCUPY_CITY" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
|
||||
if ($e_env === null) {
|
||||
$e_env = $gameStor->getAll(false);
|
||||
}
|
||||
$eventID = $rawEvent['id'];
|
||||
$cond = Json::decode($rawEvent['condition']);
|
||||
$action = Json::decode($rawEvent['action']);
|
||||
$event = new Event\EventHandler($cond, $action);
|
||||
$e_env['currentEventID'] = $eventID;
|
||||
|
||||
$event->tryRunEvent($e_env);
|
||||
if(TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::OccupyCity)){
|
||||
$gameStor->cacheAll();
|
||||
}
|
||||
|
||||
if ($e_env !== null) {
|
||||
$gameStor->resetCache();
|
||||
}
|
||||
|
||||
// 국가 멸망시
|
||||
if ($defenderNationID && $db->queryFirstField('SELECT count(city) FROM city WHERE nation = %i', $defenderNationID) === 1) {
|
||||
@@ -577,8 +607,8 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$loseGeneralGold = 0;
|
||||
$loseGeneralRice = 0;
|
||||
foreach ($oldNationGenerals as $oldGeneral) {
|
||||
$loseGold = intdiv($oldGeneral->getVar('gold') * (rand() % 30 + 20), 100);
|
||||
$loseRice = intdiv($oldGeneral->getVar('rice') * (rand() % 30 + 20), 100);
|
||||
$loseGold = Util::toInt($oldGeneral->getVar('gold') * $rng->nextRange(0.2, 0.5));
|
||||
$loseRice = Util::toInt($oldGeneral->getVar('rice') * $rng->nextRange(0.2, 0.5));
|
||||
$oldGeneral->getLogger()->pushGeneralActionLog(
|
||||
"도주하며 금<C>$loseGold</> 쌀<C>$loseRice</>을 분실했습니다.",
|
||||
ActionLogger::PLAIN
|
||||
@@ -594,7 +624,7 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
$oldGeneral->applyDB($db);
|
||||
|
||||
//모두 등용장 발부
|
||||
if ($admin['join_mode'] != 'onlyRandom' && Util::randBool(0.5)) {
|
||||
if ($admin['join_mode'] != 'onlyRandom' && $rng->nextBool(0.5)) {
|
||||
$msg = ScoutMessage::buildScoutMessage($attackerID, $oldGeneral->getID());
|
||||
if ($msg) {
|
||||
$msg->send(true);
|
||||
@@ -603,11 +633,11 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
|
||||
//NPC인 경우 일정 확률로 임관(엔장, 인재, 의병)
|
||||
$npcType = $oldGeneral->getNPCType();
|
||||
if ($admin['join_mode'] != 'onlyRandom' && 2 <= $npcType && $npcType <= 8 && $npcType != 5 && Util::randBool(GameConst::$joinRuinedNPCProp)) {
|
||||
if ($admin['join_mode'] != 'onlyRandom' && 2 <= $npcType && $npcType <= 8 && $npcType != 5 && $rng->nextBool(GameConst::$joinRuinedNPCProp)) {
|
||||
$cmd = buildGeneralCommandClass('che_임관', $oldGeneral, $admin, [
|
||||
'destNationID' => $attackerNationID
|
||||
]);
|
||||
$joinTurn = Util::randRangeInt(0, 12);
|
||||
$joinTurn = $rng->nextRangeInt(0, 12);
|
||||
if ($joinTurn) {
|
||||
_setGeneralCommand(buildGeneralCommandClass('che_견문', $oldGeneral, $admin), iterator_to_array(Util::range($joinTurn)));
|
||||
}
|
||||
@@ -649,27 +679,11 @@ function ConquerCity(array $admin, General $general, array $city)
|
||||
}
|
||||
|
||||
// 이벤트 핸들러 동작
|
||||
$e_env = null;
|
||||
foreach (DB::db()->query('SELECT * FROM event WHERE target = "DESTROY_NATION" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
|
||||
if ($e_env === null) {
|
||||
$e_env = $gameStor->getAll(false);
|
||||
}
|
||||
$eventID = $rawEvent['id'];
|
||||
$cond = Json::decode($rawEvent['condition']);
|
||||
$action = Json::decode($rawEvent['action']);
|
||||
$event = new Event\EventHandler($cond, $action);
|
||||
$e_env['currentEventID'] = $eventID;
|
||||
|
||||
$event->tryRunEvent($e_env);
|
||||
}
|
||||
|
||||
if ($e_env !== null) {
|
||||
$gameStor->resetCache();
|
||||
}
|
||||
TurnExecutionHelper::runEventHandler($db, $gameStor, EventTarget::DestroyNation);
|
||||
|
||||
// 멸망이 아니면
|
||||
} else {
|
||||
// 태수,군사,종사은 일반으로...
|
||||
// 태수,군사,종사는 일반으로...
|
||||
$db->update('general', [
|
||||
'officer_level' => 1,
|
||||
'officer_city' => 0,
|
||||
|
||||
@@ -11,6 +11,7 @@ include "func.php";
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="color-scheme" content="dark">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>최근 지도</title>
|
||||
@@ -27,6 +28,7 @@ include "func.php";
|
||||
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
|
||||
<?= WebUtil::printCSS('css/map.css') ?>
|
||||
<?= WebUtil::printDist('ts', ['common', 'recent_map'], true) ?>
|
||||
<?= WebUtil::printDist('vue', [], true) ?>
|
||||
<style>
|
||||
html {
|
||||
width: 700px;
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\Auction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionBuyRice;
|
||||
use sammo\AuctionUniqueItem;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
|
||||
class BidBuyRiceAuction extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'auctionID',
|
||||
'amount',
|
||||
])
|
||||
->rule('int', 'amount')
|
||||
->rule('int', 'auctionID');
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$auctionID = $this->args['auctionID'];
|
||||
$amount = $this->args['amount'];
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$auction = new AuctionBuyRice($auctionID, $general);
|
||||
$result = $auction->bid($amount, true);
|
||||
|
||||
if (is_string($result)) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\Auction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionSellRice;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
|
||||
class BidSellRiceAuction extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'auctionID',
|
||||
'amount',
|
||||
])
|
||||
->rule('int', 'amount')
|
||||
->rule('int', 'auctionID');
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$auctionID = $this->args['auctionID'];
|
||||
$amount = $this->args['amount'];
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$auction = new AuctionSellRice($auctionID, $general);
|
||||
$result = $auction->bid($amount, true);
|
||||
|
||||
if (is_string($result)) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\Auction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionUniqueItem;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Validator;
|
||||
use sammo\GameConst;
|
||||
use sammo\General;
|
||||
|
||||
class BidUniqueAuction extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'auctionID',
|
||||
'amount',
|
||||
])
|
||||
->rule('int', 'amount')
|
||||
->rule('int', 'auctionID')
|
||||
->rule('boolean', 'extendCloseDate');
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$auctionID = $this->args['auctionID'];
|
||||
$amount = $this->args['amount'];
|
||||
$tryExtendCloseDate = $this->args['extendCloseDate'] ?? false;
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$general = General::createGeneralObjFromDB($generalID);
|
||||
$auction = new AuctionUniqueItem($auctionID, $general);
|
||||
$result = $auction->bid($amount, $tryExtendCloseDate);
|
||||
|
||||
if (is_string($result)) {
|
||||
return $result;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,124 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\Auction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionSellRice;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\AuctionBidItem;
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
use sammo\Json;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\Util;
|
||||
|
||||
use function sammo\getAuctionLogRecent;
|
||||
|
||||
class GetActiveResourceAuctionList extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$buyRiceList = [];
|
||||
$sellRiceList = [];
|
||||
/** @var AuctionInfo[] */
|
||||
$auctions = array_map(fn ($raw) => AuctionInfo::fromArray($raw), $db->query(
|
||||
'SELECT * FROM `ng_auction` WHERE `type` IN %ls AND `finished` = 0 ORDER BY `close_date` ASC',
|
||||
[
|
||||
AuctionType::BuyRice->value,
|
||||
AuctionType::SellRice->value,
|
||||
]
|
||||
));
|
||||
|
||||
$recentLogs = getAuctionLogRecent(20);
|
||||
|
||||
|
||||
if (!$auctions) {
|
||||
return [
|
||||
'result' => true,
|
||||
'buyRice' => $buyRiceList,
|
||||
'sellRice' => $sellRiceList,
|
||||
'recentLogs' => $recentLogs,
|
||||
'generalID' => $session->generalID,
|
||||
];
|
||||
}
|
||||
|
||||
$auctionIDList = [];
|
||||
foreach ($auctions as $auction) {
|
||||
$auctionIDList[] = $auction->id;
|
||||
}
|
||||
|
||||
|
||||
$rawHighestBids = Util::convertArrayToDict($db->query(
|
||||
'SELECT bid.* FROM `ng_auction_bid` bid INNER JOIN (
|
||||
SELECT `auction_id`, MAX(`amount`) as `max_amount`
|
||||
FROM `ng_auction_bid`
|
||||
WHERE `auction_id` IN %li
|
||||
GROUP BY `auction_id`
|
||||
ORDER BY `amount`
|
||||
) AS max_bid
|
||||
ON bid.`auction_id` = max_bid.`auction_id` AND bid.`amount` = max_bid.`max_amount`',
|
||||
$auctionIDList,
|
||||
) ?? [], 'auction_id');
|
||||
/** @var array<int,AuctionBidItem> */
|
||||
$highestBids = Util::mapWithKey(
|
||||
fn ($auctionID, $bid) => AuctionBidItem::fromArray($bid),
|
||||
$rawHighestBids
|
||||
);
|
||||
|
||||
foreach ($auctions as $auction) {
|
||||
$rawAuction = [
|
||||
'id' => $auction->id,
|
||||
'type' => $auction->type->value,
|
||||
'hostGeneralID' => $auction->hostGeneralID,
|
||||
'hostName' => $auction->detail->hostName,
|
||||
'openDate' => TimeUtil::format($auction->openDate, false),
|
||||
'closeDate' => TimeUtil::format($auction->closeDate, false),
|
||||
'amount' => $auction->detail->amount,
|
||||
'startBidAmount' => $auction->detail->startBidAmount,
|
||||
'finishBidAmount' => $auction->detail->finishBidAmount,
|
||||
];
|
||||
|
||||
$highestBid = $highestBids[$rawAuction['id']] ?? null;
|
||||
if ($highestBid === null) {
|
||||
$rawAuction['highestBid'] = null;
|
||||
} else {
|
||||
$rawAuction['highestBid'] = [
|
||||
'amount' => $highestBid->amount,
|
||||
'date' => TimeUtil::format($highestBid->date, false),
|
||||
'generalID' => $highestBid->generalID,
|
||||
'generalName' => $highestBid->aux->generalName,
|
||||
];
|
||||
}
|
||||
|
||||
if ($rawAuction['type'] == AuctionType::BuyRice->value) {
|
||||
$buyRiceList[] = $rawAuction;
|
||||
} else {
|
||||
$sellRiceList[] = $rawAuction;
|
||||
}
|
||||
}
|
||||
|
||||
return [
|
||||
'result' => true,
|
||||
'buyRice' => $buyRiceList,
|
||||
'sellRice' => $sellRiceList,
|
||||
'recentLogs' => $recentLogs,
|
||||
'generalID' => $session->generalID,
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
<?php
|
||||
|
||||
namespace sammo\API\Auction;
|
||||
|
||||
use sammo\Session;
|
||||
use DateTimeInterface;
|
||||
use sammo\AuctionUniqueItem;
|
||||
use sammo\DB;
|
||||
use sammo\DTO\AuctionBidItem;
|
||||
use sammo\DTO\AuctionInfo;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\AuctionType;
|
||||
use sammo\Enums\InheritanceKey;
|
||||
use sammo\InheritancePointManager;
|
||||
use sammo\TimeUtil;
|
||||
use sammo\Validator;
|
||||
use sammo\General;
|
||||
|
||||
class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
|
||||
{
|
||||
public function validateArgs(): ?string
|
||||
{
|
||||
$v = new Validator($this->args);
|
||||
$v->rule('required', [
|
||||
'auctionID',
|
||||
])
|
||||
->rule('integer', 'auctionID');
|
||||
|
||||
if (!$v->validate()) {
|
||||
return $v->errorStr();
|
||||
}
|
||||
$this->args['auctionID'] = (int)$this->args['auctionID'];
|
||||
return null;
|
||||
}
|
||||
|
||||
public function getRequiredSessionMode(): int
|
||||
{
|
||||
return static::REQ_GAME_LOGIN;
|
||||
}
|
||||
|
||||
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$generalID = $session->generalID;
|
||||
$auctionID = $this->args['auctionID'];
|
||||
|
||||
$rawAuction = $db->queryFirstRow(
|
||||
'SELECT * FROM `ng_auction` WHERE `type` = %s AND `id` = %i',
|
||||
AuctionType::UniqueItem->value,
|
||||
$auctionID
|
||||
);
|
||||
|
||||
if (!$rawAuction) {
|
||||
return '선택한 경매가 없습니다.';
|
||||
}
|
||||
|
||||
$auction = AuctionInfo::fromArray($rawAuction);
|
||||
|
||||
/** @var AuctionBidItem[] */
|
||||
$bidList = array_map(fn ($raw) => AuctionBidItem::fromArray($raw), $db->query(
|
||||
'SELECT * FROM `ng_auction_bid` WHERE `auction_id` = %s ORDER BY `amount` DESC',
|
||||
$auctionID
|
||||
) ?? []);
|
||||
|
||||
$responseBid = [];
|
||||
foreach ($bidList as $bid) {
|
||||
$responseBid[] = [
|
||||
'generalName' => $bid->aux->generalName,
|
||||
'amount' => $bid->amount,
|
||||
'isCallerHighestBidder' => $bid->generalID === $generalID,
|
||||
'date' => TimeUtil::format($bid->date, false),
|
||||
];
|
||||
}
|
||||
|
||||
$inheritMgr = InheritancePointManager::getInstance();
|
||||
//preveious라서 column을 최대한 비울 수 있다.
|
||||
$remainPoint = $inheritMgr->getInheritancePoint(
|
||||
General::createGeneralObjFromDB($generalID, ['owner'], 0),
|
||||
InheritanceKey::previous
|
||||
);
|
||||
|
||||
$obfuscatedName = AuctionUniqueItem::genObfuscatedName($generalID);
|
||||
|
||||
return [
|
||||
'result' => true,
|
||||
'auction' => [
|
||||
'id' => $auction->id,
|
||||
'finished' => $auction->finished,
|
||||
'title' => $auction->detail->title,
|
||||
'target' => $auction->target,
|
||||
'isCallerHost' => $auction->hostGeneralID === $generalID,
|
||||
'hostName' => $auction->detail->hostName,
|
||||
'closeDate' => TimeUtil::format($auction->closeDate, false),
|
||||
'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
|
||||
'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
|
||||
],
|
||||
'bidList' => $responseBid,
|
||||
'obfuscatedName' => $obfuscatedName,
|
||||
'remainPoint' => $remainPoint,
|
||||
];
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user