forked from devsam/core
game: 회피 발동시 피해 감소량을 1/5에서 1/6으로 버프
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@@ -20,7 +20,7 @@ class che_회피발동 extends BaseWarUnitTrigger{
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$oppose->getLogger()->pushGeneralBattleDetailLog("상대가 <R>회피</>했다!</>", ActionLogger::PLAIN);
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$self->getLogger()->pushGeneralBattleDetailLog("<C>회피</>했다!</>", ActionLogger::PLAIN);
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$oppose->multiplyWarPowerMultiply(0.2);
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$oppose->multiplyWarPowerMultiply(1/6);
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return true;
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}
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