등용장과 이민족 선택 응답을 turn daemon transaction으로 연결하고 Ref의 통일 이후 상태 전이와 수신자별 메시지 저장 규칙을 보존한다.\n\n유산 턴 시간 변경을 nextTurnTimeBase 기반 결정적 계산으로 바로잡고 API, 엔진, Chromium 회귀를 추가한다.
엔진의 부대·예약턴·집계 변화와 mailbox writer를 저널에 연결하고 dashboard.global 및 인증 아이콘 source를 dependency vector에 포함한다. post-deploy coverage v1 활성화는 shared head seed와 CAS를 한 transaction으로 수행한다.
- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
- Implemented `OldNation`, `OldGeneral`, and `Emperor` models in Prisma schema.
- Created API routes for fetching dynasty lists and details.
- Developed frontend views for displaying dynasty list and detail information.
- Enhanced in-memory world to track deleted nation snapshots during unification.
- Added functionality to settle dynasty information after unification events.
- Implemented new routes for Best General and Hall of Fame views in the frontend.
- Created BestGeneralView and HallOfFameView components to display rankings based on game data.
- Added new database models for RankData and HallOfFame to store ranking information.
- Introduced ranking types and hall of fame types in common types for better type safety.
- Developed ranking router to handle fetching of best general and hall of fame data.
- Updated database schema with migrations to include new tables for rank data and hall of fame.
- Enhanced the main view with links to the new ranking features.