feat: migrate monthly city trade rates

This commit is contained in:
2026-07-25 16:16:10 +00:00
parent f8bd3b4138
commit f8645a4576
12 changed files with 320 additions and 17 deletions
+1 -1
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@@ -66,7 +66,7 @@ export type CityIncomeRow = {
security: number;
securityMax: number;
trust: number;
trade: number;
trade: number | null;
defence: number;
defenceMax: number;
wall: number;
+1 -1
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@@ -301,7 +301,7 @@ const mapCityRow = (row: CityRow): City => {
meta: {
...meta,
trust: row.trust,
trade: row.trade,
...(row.trade === null ? {} : { trade: row.trade }),
region: row.region,
},
};
+3 -3
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@@ -261,9 +261,9 @@ const buildCityUpdate = (
if (trust !== null) {
data.trust = trust;
}
if (trade !== null) {
data.trade = trade;
}
// trade가 없는 도시는 레거시 DB에서 NULL이다. City meta에 trade가
// 없다는 사실도 dirty city의 전체 snapshot 일부로 영속화한다.
data.trade = trade;
if (region !== null) {
data.region = region;
}
@@ -1,3 +1,6 @@
import { LiteHashDRBG, RandUtil } from '@sammo-ts/common';
import { simpleSerialize } from '@sammo-ts/logic/war/utils.js';
import type { InMemoryTurnWorld, TurnCalendarContext, TurnCalendarHandler } from './inMemoryWorld.js';
import type { TurnEvent } from './types.js';
@@ -18,6 +21,50 @@ export type MonthlyEventActionHandler = (
export type MonthlyEventActionRegistry = ReadonlyMap<string, MonthlyEventActionHandler>;
const COMPARATORS = new Set(['==', '!=', '<', '>', '<=', '>=']);
const CITY_TRADE_PROBABILITY_BY_LEVEL: Readonly<Record<number, number>> = {
1: 0,
2: 0,
3: 0,
4: 0.2,
5: 0.4,
6: 0.6,
7: 0.8,
8: 1,
};
const resolveHiddenSeed = (world: InMemoryTurnWorld): string | number => {
const state = world.getState();
const rawSeed = state.meta.hiddenSeed ?? state.meta.seed ?? state.id;
return typeof rawSeed === 'string' || typeof rawSeed === 'number' ? rawSeed : String(rawSeed);
};
export const createRandomizeCityTradeRateHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
}): MonthlyEventActionHandler => {
return (_args, environment) => {
const world = options.getWorld();
if (!world) {
return;
}
const rng = new RandUtil(
new LiteHashDRBG(
simpleSerialize(resolveHiddenSeed(world), 'randomizeCityTradeRate', environment.year, environment.month)
)
);
for (const city of world.listCities()) {
const probability = CITY_TRADE_PROBABILITY_BY_LEVEL[city.level];
if (probability === undefined) {
throw new Error(`Unsupported city level for RandomizeCityTradeRate: ${city.level} (cityId=${city.id})`);
}
const trade = probability > 0 && rng.nextBool(probability) ? rng.nextRangeInt(95, 105) : null;
const { trade: _previousTrade, ...metaWithoutTrade } = city.meta;
world.updateCity(city.id, {
meta: trade === null ? metaWithoutTrade : { ...metaWithoutTrade, trade },
});
}
};
};
const compare = (left: readonly (number | null)[], operator: string, right: readonly (number | null)[]): boolean => {
const normalize = (values: readonly (number | null)[]): string =>
+11 -1
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@@ -34,7 +34,11 @@ import { createNeutralAuctionRegistrar } from '../auction/neutralRegistrar.js';
import { createTournamentRewardFinalizer } from '../tournament/finalizer.js';
import { createTournamentAutoStartHandler } from './tournamentAutoStart.js';
import { createYearbookHandler } from './yearbookHandler.js';
import { createMonthlyEventHandler, type MonthlyEventActionHandler } from './monthlyEventHandler.js';
import {
createMonthlyEventHandler,
createRandomizeCityTradeRateHandler,
type MonthlyEventActionHandler,
} from './monthlyEventHandler.js';
import { DatabaseTurnDaemonLease, TurnDaemonLeaseUnavailableError } from '../lifecycle/databaseTurnDaemonLease.js';
export interface TurnDaemonRuntimeOptions {
@@ -142,6 +146,12 @@ const createTurnDaemonRuntimeWithLease = async (
event.action.some((action) => Array.isArray(action) && action[0] === name)
);
const eventActions = new Map<string, MonthlyEventActionHandler>();
eventActions.set(
'RandomizeCityTradeRate',
createRandomizeCityTradeRateHandler({
getWorld: () => worldRef,
})
);
eventActions.set('ProcessIncome', (_args, environment) => {
void incomeHandler.onMonthChanged?.({
previousYear: environment.month === 1 ? environment.year - 1 : environment.year,
+1 -1
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@@ -246,7 +246,7 @@ const mapCityRow = (row: TurnEngineCityRow): City => {
meta: {
...meta,
trust: row.trust,
trade: row.trade,
...(row.trade === null ? {} : { trade: row.trade }),
region: row.region,
},
};
@@ -1,8 +1,12 @@
import { describe, expect, it } from 'vitest';
import type { MapDefinition } from '@sammo-ts/logic';
import type { City, MapDefinition } from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { createMonthlyEventHandler, type MonthlyEventActionHandler } from '../src/turn/monthlyEventHandler.js';
import {
createMonthlyEventHandler,
createRandomizeCityTradeRateHandler,
type MonthlyEventActionHandler,
} from '../src/turn/monthlyEventHandler.js';
import type { TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const map: MapDefinition = {
@@ -14,7 +18,8 @@ const map: MapDefinition = {
const buildWorld = (
events: TurnWorldSnapshot['events'],
actions: Map<string, MonthlyEventActionHandler>
actions: Map<string, MonthlyEventActionHandler>,
cities: City[] = []
): InMemoryTurnWorld => {
const state: TurnWorldState = {
id: 1,
@@ -22,7 +27,7 @@ const buildWorld = (
currentMonth: 12,
tickSeconds: 600,
lastTurnTime: new Date('0189-12-01T00:00:00.000Z'),
meta: {},
meta: { hiddenSeed: 'monthly-event-test-seed' },
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
@@ -45,7 +50,7 @@ const buildWorld = (
events,
initialEvents: [],
generals: [],
cities: [],
cities,
nations: [],
troops: [],
};
@@ -62,6 +67,30 @@ const buildWorld = (
return world;
};
const buildCity = (id: number, level: number): City => ({
id,
name: `도시${id}`,
nationId: 0,
level,
state: 0,
population: 1_000,
populationMax: 2_000,
agriculture: 100,
agricultureMax: 200,
commerce: 100,
commerceMax: 200,
security: 100,
securityMax: 200,
supplyState: 1,
frontState: 0,
defence: 100,
defenceMax: 200,
wall: 100,
wallMax: 200,
conflict: {},
meta: { trust: 50, trade: 100, marker: id },
});
describe('monthly event pipeline', () => {
it('runs PRE_MONTH before the date change and MONTH after it in priority/id order', async () => {
const trace: string[] = [];
@@ -150,4 +179,69 @@ describe('monthly event pipeline', () => {
'Unsupported monthly event action: RaiseInvader (eventId=9)'
);
});
it('randomizes city trade rates with the legacy seed domain and nullable no-trader state', async () => {
const actions = new Map<string, MonthlyEventActionHandler>();
const world = buildWorld(
[
{
id: 10,
targetCode: 'month',
priority: 0,
condition: true,
action: [['RandomizeCityTradeRate']],
meta: {},
},
],
actions,
[buildCity(1, 1), buildCity(2, 4), buildCity(3, 5), buildCity(4, 6), buildCity(5, 7), buildCity(6, 8)]
);
actions.set(
'RandomizeCityTradeRate',
createRandomizeCityTradeRateHandler({
getWorld: () => world,
})
);
await world.advanceMonth(new Date('0190-01-01T00:00:00.000Z'));
expect(
world.listCities().map((city) => ({
id: city.id,
trade: city.meta.trade ?? null,
marker: city.meta.marker,
}))
).toEqual([
{ id: 1, trade: null, marker: 1 },
{ id: 2, trade: null, marker: 2 },
{ id: 3, trade: 101, marker: 3 },
{ id: 4, trade: 100, marker: 4 },
{ id: 5, trade: 105, marker: 5 },
{ id: 6, trade: 102, marker: 6 },
]);
expect(world.peekDirtyState().cities.map((city) => city.id)).toEqual([1, 2, 3, 4, 5, 6]);
});
it('rejects an unsupported city level instead of changing RNG consumption silently', async () => {
const actions = new Map<string, MonthlyEventActionHandler>();
const world = buildWorld(
[
{
id: 11,
targetCode: 'month',
priority: 0,
condition: true,
action: [['RandomizeCityTradeRate']],
meta: {},
},
],
actions,
[buildCity(99, 9)]
);
actions.set('RandomizeCityTradeRate', createRandomizeCityTradeRateHandler({ getWorld: () => world }));
await expect(world.advanceMonth(new Date('0190-01-01T00:00:00.000Z'))).rejects.toThrow(
'Unsupported city level for RandomizeCityTradeRate: 9 (cityId=99)'
);
});
});
@@ -0,0 +1,150 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import type { City, MapDefinition } from '@sammo-ts/logic';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import type { TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const cityId = 990_041;
const map: MapDefinition = {
id: 'monthly-trade-persistence',
name: 'monthly-trade-persistence',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
};
const city: City = {
id: cityId,
name: '시세검증도시',
nationId: 0,
level: 1,
state: 0,
population: 1_000,
populationMax: 2_000,
agriculture: 100,
agricultureMax: 200,
commerce: 100,
commerceMax: 200,
security: 100,
securityMax: 200,
supplyState: 1,
frontState: 0,
defence: 100,
defenceMax: 200,
wall: 100,
wallMax: 200,
conflict: {},
meta: { trust: 50, trade: 100, region: 1 },
};
integration('monthly city trade persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.city.deleteMany({ where: { id: cityId } });
});
afterAll(async () => {
await db.city.deleteMany({ where: { id: cityId } });
await closeDb?.();
});
it('writes both the legacy null state and a randomized numeric rate', async () => {
await db.city.create({
data: {
id: city.id,
name: city.name,
level: city.level,
nationId: city.nationId,
supplyState: city.supplyState,
frontState: city.frontState,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
trust: 50,
trade: 100,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
region: 1,
conflict: {},
meta: {},
},
});
const row = await db.worldState.create({
data: {
scenarioCode: 'monthly-trade-persistence',
currentYear: 190,
currentMonth: 1,
tickSeconds: 600,
config: {},
meta: {},
},
});
const state: TurnWorldState = {
id: row.id,
currentYear: 190,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-25T00:10:00.000Z'),
meta: {},
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
iconPath: '',
map: {},
const: {},
environment: { mapName: map.id, unitSet: 'default' },
},
map,
generals: [],
cities: [city],
nations: [],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
};
const world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
});
const dbHooks = await createDatabaseTurnHooks(databaseUrl!, world);
const checkpoint = {
lastTurnTime: state.lastTurnTime.toISOString(),
processedGenerals: 0,
processedTurns: 1,
durationMs: 0,
partial: false,
};
try {
const { trade: _trade, ...metaWithoutTrade } = city.meta;
world.updateCity(city.id, { meta: metaWithoutTrade });
await dbHooks.hooks.flushChanges?.(checkpoint);
expect((await db.city.findUniqueOrThrow({ where: { id: cityId } })).trade).toBeNull();
world.updateCity(city.id, { meta: { ...metaWithoutTrade, trade: 103 } });
await dbHooks.hooks.flushChanges?.(checkpoint);
expect((await db.city.findUniqueOrThrow({ where: { id: cityId } })).trade).toBe(103);
} finally {
await dbHooks.close();
await db.worldState.delete({ where: { id: row.id } });
}
});
});
@@ -175,7 +175,7 @@ const sortedCities = computed(() => {
case 9:
return rhs.wall - lhs.wall;
case 10:
return rhs.trade - lhs.trade;
return (rhs.trade ?? -1) - (lhs.trade ?? -1);
case 11: {
const regionCmp = lhs.region - rhs.region;
if (regionCmp !== 0) {
@@ -307,7 +307,7 @@ onMounted(() => {
{{ regionMap[city.region] ?? '미지' }} · {{ cityLevelMap[city.level] ?? '-' }} 규모
</div>
</div>
<div class="city-meta">시세 {{ city.trade }}%</div>
<div class="city-meta">시세 {{ city.trade === null ? '- ' : city.trade }}%</div>
</div>
<div class="city-stats">
+1 -1
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@@ -132,7 +132,7 @@ model City {
security Int @map("secu")
securityMax Int @map("secu_max")
trust Int @default(0)
trade Int @default(100)
trade Int? @default(100)
defence Int @map("def")
defenceMax Int @map("def_max")
wall Int @map("wall")
@@ -0,0 +1,2 @@
ALTER TABLE "city"
ALTER COLUMN "trade" DROP NOT NULL;
+2 -2
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@@ -75,7 +75,7 @@ export interface TurnEngineCityRow {
conflict: JsonValue;
meta: JsonValue;
trust: number;
trade: number;
trade: number | null;
region: number;
}
@@ -241,7 +241,7 @@ export interface TurnEngineCityUpdateInput {
conflict?: InputJsonValue;
meta: InputJsonValue;
trust?: number;
trade?: number;
trade?: number | null;
region?: number;
}