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837db5183e |
@@ -28,6 +28,7 @@ d_shared
|
||||
d_pic/*.jpg
|
||||
d_pic/*.gif
|
||||
d_pic/*.png
|
||||
d_pic/uploaded_image
|
||||
|
||||
d_setting/*.php
|
||||
*/d_setting/*.php
|
||||
@@ -45,3 +46,4 @@ test.php
|
||||
|
||||
phpinfo.php
|
||||
vendor/ezyang/htmlpurifier/library/HTMLPurifier/DefinitionCache/*
|
||||
*.sqlite3
|
||||
|
||||
@@ -9,8 +9,10 @@
|
||||
* <code>mpm_event</code> 권장
|
||||
* PHP 7.2 이상
|
||||
* <code>php-fpm</code> 권장
|
||||
* php에서 curl을 실행가능해야 합니다.
|
||||
* MySQL 5.6 이상, 또는 MariaDB 10.0 이상
|
||||
* php에서 curl, pdo-sqlite을 실행가능해야 합니다. (기본값: 지원)
|
||||
* mysqlnd가 지원되어야합니다. (기본값: 지원)
|
||||
* MariaDB 10.2.1 이상
|
||||
* MySQL 5.6 이상도 가능하도록 할 예정입니다.
|
||||
* <code>git</code>
|
||||
* <code>curl</code>
|
||||
|
||||
@@ -47,7 +49,7 @@ Database 수는 로그인 관리 서버 1개, 내부 서버 7개로, 총 8개의
|
||||
|
||||
현재 카카오로그인 API KEY를 입력하는 작업이 설치과정에 추가되어있지 않습니다.
|
||||
|
||||
<code>f_install/templates/KakaoKey.orig.php</code> 를 <code>d_setting/KakaoKey.php</code>로 복사한 후 API 키를 입력하여야 합니다.
|
||||
설치 후 <code>d_setting/KakaoKey.php</code>에서 API키를 입력해야 합니다.
|
||||
|
||||
|
||||
## 라이선스
|
||||
|
||||
+2
-1
@@ -19,7 +19,8 @@
|
||||
"pguardiario/phpuri": "^1.0",
|
||||
"symfony/lock": "^4.1",
|
||||
"ezyang/htmlpurifier": "^4.10",
|
||||
"xemlock/htmlpurifier-html5": "^0.1.7"
|
||||
"xemlock/htmlpurifier-html5": "^0.1.7",
|
||||
"catfan/medoo": "^1.5"
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
|
||||
Generated
+70
-11
@@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#composer-lock-the-lock-file",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "43da7d5e9d8441faa4311f32b16ee1c0",
|
||||
"content-hash": "3fceaf3c2925068c7e757ab12036e29e",
|
||||
"packages": [
|
||||
{
|
||||
"name": "brandonwamboldt/utilphp",
|
||||
@@ -52,6 +52,65 @@
|
||||
],
|
||||
"time": "2015-02-02T17:56:14+00:00"
|
||||
},
|
||||
{
|
||||
"name": "catfan/medoo",
|
||||
"version": "v1.5.7",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/catfan/Medoo.git",
|
||||
"reference": "8d90cba0e8ff176028847527d0ea76fe41a06ecf"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/catfan/Medoo/zipball/8d90cba0e8ff176028847527d0ea76fe41a06ecf",
|
||||
"reference": "8d90cba0e8ff176028847527d0ea76fe41a06ecf",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"ext-pdo": "*",
|
||||
"php": ">=5.4"
|
||||
},
|
||||
"suggest": {
|
||||
"ext-pdo_dblib": "For MSSQL or Sybase database on Linux/UNIX platform",
|
||||
"ext-pdo_mysql": "For MySQL or MariaDB database",
|
||||
"ext-pdo_oci": "For Oracle database",
|
||||
"ext-pdo_oci8": "For Oracle version 8 database",
|
||||
"ext-pdo_pqsql": "For PostgreSQL database",
|
||||
"ext-pdo_sqlite": "For SQLite database",
|
||||
"ext-pdo_sqlsrv": "For MSSQL database"
|
||||
},
|
||||
"type": "framework",
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"Medoo\\": "/src"
|
||||
}
|
||||
},
|
||||
"notification-url": "https://packagist.org/downloads/",
|
||||
"license": [
|
||||
"MIT"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Angel Lai",
|
||||
"email": "angel@catfan.me"
|
||||
}
|
||||
],
|
||||
"description": "The lightest PHP database framework to accelerate development",
|
||||
"homepage": "https://medoo.in",
|
||||
"keywords": [
|
||||
"database",
|
||||
"lightweight",
|
||||
"mariadb",
|
||||
"mssql",
|
||||
"mysql",
|
||||
"oracle",
|
||||
"php framework",
|
||||
"postgresql",
|
||||
"sql",
|
||||
"sqlite"
|
||||
],
|
||||
"time": "2018-06-14T18:59:08+00:00"
|
||||
},
|
||||
{
|
||||
"name": "ezyang/htmlpurifier",
|
||||
"version": "v4.10.0",
|
||||
@@ -318,16 +377,16 @@
|
||||
},
|
||||
{
|
||||
"name": "leafo/scssphp",
|
||||
"version": "v0.7.6",
|
||||
"version": "v0.7.7",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/leafo/scssphp.git",
|
||||
"reference": "585f6ae84de62ffecf69c23805f25d78d7e4b794"
|
||||
"reference": "1d656f8c02a3a69404bba6b28ec4e06edddf0f49"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/leafo/scssphp/zipball/585f6ae84de62ffecf69c23805f25d78d7e4b794",
|
||||
"reference": "585f6ae84de62ffecf69c23805f25d78d7e4b794",
|
||||
"url": "https://api.github.com/repos/leafo/scssphp/zipball/1d656f8c02a3a69404bba6b28ec4e06edddf0f49",
|
||||
"reference": "1d656f8c02a3a69404bba6b28ec4e06edddf0f49",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -366,7 +425,7 @@
|
||||
"scss",
|
||||
"stylesheet"
|
||||
],
|
||||
"time": "2018-05-24T02:18:53+00:00"
|
||||
"time": "2018-07-22T01:22:08+00:00"
|
||||
},
|
||||
{
|
||||
"name": "league/plates",
|
||||
@@ -751,16 +810,16 @@
|
||||
},
|
||||
{
|
||||
"name": "symfony/lock",
|
||||
"version": "v4.1.0",
|
||||
"version": "v4.1.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/symfony/lock.git",
|
||||
"reference": "a1df50492e927ad00ca271f29adb2949a14f2a5a"
|
||||
"reference": "d508b5dd92272cb74300396ecaadde969d0f7976"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/symfony/lock/zipball/a1df50492e927ad00ca271f29adb2949a14f2a5a",
|
||||
"reference": "a1df50492e927ad00ca271f29adb2949a14f2a5a",
|
||||
"url": "https://api.github.com/repos/symfony/lock/zipball/d508b5dd92272cb74300396ecaadde969d0f7976",
|
||||
"reference": "d508b5dd92272cb74300396ecaadde969d0f7976",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@@ -808,7 +867,7 @@
|
||||
"redlock",
|
||||
"semaphore"
|
||||
],
|
||||
"time": "2018-05-30T07:26:09+00:00"
|
||||
"time": "2018-06-21T11:15:46+00:00"
|
||||
},
|
||||
{
|
||||
"name": "vlucas/valitron",
|
||||
|
||||
@@ -61,6 +61,7 @@ a.just_link {
|
||||
}
|
||||
|
||||
button.with_skin {
|
||||
padding:0 4px;
|
||||
background-color: black; color: white;
|
||||
font-family: '맑은 고딕';
|
||||
font-size: 13px;
|
||||
|
||||
+17
-2
@@ -52,8 +52,8 @@ input::-webkit-input-placeholder {
|
||||
|
||||
}
|
||||
|
||||
.login-button{
|
||||
margin-top: 5px;
|
||||
.login_btn_group{
|
||||
margin-top: 5px;
|
||||
}
|
||||
|
||||
.login-register{
|
||||
@@ -87,6 +87,21 @@ input::-webkit-input-placeholder {
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.full-content {
|
||||
position:fixed;
|
||||
left:0;
|
||||
top:0;
|
||||
width:100%;
|
||||
height:100%;
|
||||
margin:0;
|
||||
padding:0;
|
||||
z-index:800;
|
||||
}
|
||||
|
||||
#login_card{
|
||||
z-index:801;
|
||||
}
|
||||
|
||||
#btn_kakao_login{
|
||||
cursor: pointer;
|
||||
height:46px;
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
@charset "utf-8";
|
||||
|
||||
#user_info_container{
|
||||
width:500px;
|
||||
width:550px;
|
||||
position:absolute;
|
||||
left:50%;
|
||||
margin-left:-250px;
|
||||
|
||||
Vendored
+2
-2
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Vendored
+3
-3
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -0,0 +1,132 @@
|
||||
//download.js v3.0, by dandavis; 2008-2014. [CCBY2] see http://danml.com/download.html for tests/usage
|
||||
// v1 landed a FF+Chrome compat way of downloading strings to local un-named files, upgraded to use a hidden frame and optional mime
|
||||
// v2 added named files via a[download], msSaveBlob, IE (10+) support, and window.URL support for larger+faster saves than dataURLs
|
||||
// v3 added dataURL and Blob Input, bind-toggle arity, and legacy dataURL fallback was improved with force-download mime and base64 support
|
||||
|
||||
// data can be a string, Blob, File, or dataURL
|
||||
|
||||
|
||||
|
||||
|
||||
function download(data, strFileName, strMimeType) {
|
||||
|
||||
var self = window, // this script is only for browsers anyway...
|
||||
u = "application/octet-stream", // this default mime also triggers iframe downloads
|
||||
m = strMimeType || u,
|
||||
x = data,
|
||||
D = document,
|
||||
a = D.createElement("a"),
|
||||
z = function(a){return String(a);},
|
||||
|
||||
|
||||
B = self.Blob || self.MozBlob || self.WebKitBlob || z,
|
||||
BB = self.MSBlobBuilder || self.WebKitBlobBuilder || self.BlobBuilder,
|
||||
fn = strFileName || "download",
|
||||
blob,
|
||||
b,
|
||||
ua,
|
||||
fr;
|
||||
|
||||
//if(typeof B.bind === 'function' ){ B=B.bind(self); }
|
||||
|
||||
if(String(this)==="true"){ //reverse arguments, allowing download.bind(true, "text/xml", "export.xml") to act as a callback
|
||||
x=[x, m];
|
||||
m=x[0];
|
||||
x=x[1];
|
||||
}
|
||||
|
||||
|
||||
|
||||
//go ahead and download dataURLs right away
|
||||
if(String(x).match(/^data\:[\w+\-]+\/[\w+\-]+[,;]/)){
|
||||
return navigator.msSaveBlob ? // IE10 can't do a[download], only Blobs:
|
||||
navigator.msSaveBlob(d2b(x), fn) :
|
||||
saver(x) ; // everyone else can save dataURLs un-processed
|
||||
}//end if dataURL passed?
|
||||
|
||||
try{
|
||||
|
||||
blob = x instanceof B ?
|
||||
x :
|
||||
new B([x], {type: m}) ;
|
||||
}catch(y){
|
||||
if(BB){
|
||||
b = new BB();
|
||||
b.append([x]);
|
||||
blob = b.getBlob(m); // the blob
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
function d2b(u) {
|
||||
var p= u.split(/[:;,]/),
|
||||
t= p[1],
|
||||
dec= p[2] == "base64" ? atob : decodeURIComponent,
|
||||
bin= dec(p.pop()),
|
||||
mx= bin.length,
|
||||
i= 0,
|
||||
uia= new Uint8Array(mx);
|
||||
|
||||
for(i;i<mx;++i) uia[i]= bin.charCodeAt(i);
|
||||
|
||||
return new B([uia], {type: t});
|
||||
}
|
||||
|
||||
function saver(url, winMode){
|
||||
|
||||
|
||||
if ('download' in a) { //html5 A[download]
|
||||
a.href = url;
|
||||
a.setAttribute("download", fn);
|
||||
a.innerHTML = "downloading...";
|
||||
D.body.appendChild(a);
|
||||
setTimeout(function() {
|
||||
a.click();
|
||||
D.body.removeChild(a);
|
||||
if(winMode===true){setTimeout(function(){ self.URL.revokeObjectURL(a.href);}, 250 );}
|
||||
}, 66);
|
||||
return true;
|
||||
}
|
||||
|
||||
//do iframe dataURL download (old ch+FF):
|
||||
var f = D.createElement("iframe");
|
||||
D.body.appendChild(f);
|
||||
if(!winMode){ // force a mime that will download:
|
||||
url="data:"+url.replace(/^data:([\w\/\-\+]+)/, u);
|
||||
}
|
||||
|
||||
|
||||
f.src = url;
|
||||
setTimeout(function(){ D.body.removeChild(f); }, 333);
|
||||
|
||||
}//end saver
|
||||
|
||||
|
||||
if (navigator.msSaveBlob) { // IE10+ : (has Blob, but not a[download] or URL)
|
||||
return navigator.msSaveBlob(blob, fn);
|
||||
}
|
||||
|
||||
if(self.URL){ // simple fast and modern way using Blob and URL:
|
||||
saver(self.URL.createObjectURL(blob), true);
|
||||
}else{
|
||||
// handle non-Blob()+non-URL browsers:
|
||||
if(typeof blob === "string" || blob.constructor===z ){
|
||||
try{
|
||||
return saver( "data:" + m + ";base64," + self.btoa(blob) );
|
||||
}catch(y){
|
||||
return saver( "data:" + m + "," + encodeURIComponent(blob) );
|
||||
}
|
||||
}
|
||||
|
||||
// Blob but not URL:
|
||||
fr=new FileReader();
|
||||
fr.onload=function(e){
|
||||
saver(this.result);
|
||||
};
|
||||
fr.readAsDataURL(blob);
|
||||
}
|
||||
return true;
|
||||
} /* end download() */
|
||||
|
||||
Vendored
-4
File diff suppressed because one or more lines are too long
Vendored
+1
File diff suppressed because one or more lines are too long
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,155 @@
|
||||
(function($) {
|
||||
$.extend($.summernote.lang, {
|
||||
'ko-KR': {
|
||||
font: {
|
||||
bold: '굵게',
|
||||
italic: '기울임꼴',
|
||||
underline: '밑줄',
|
||||
clear: '글자 효과 없애기',
|
||||
height: '줄간격',
|
||||
name: '글꼴',
|
||||
superscript: '위 첨자',
|
||||
subscript: '아래 첨자',
|
||||
strikethrough: '취소선',
|
||||
size: '글자 크기'
|
||||
},
|
||||
image: {
|
||||
image: '사진',
|
||||
insert: '사진 추가',
|
||||
resizeFull: '100% 크기로 변경',
|
||||
resizeHalf: '50% 크기로 변경',
|
||||
resizeQuarter: '25% 크기로 변경',
|
||||
floatLeft: '왼쪽 정렬',
|
||||
floatRight: '오른쪽 정렬',
|
||||
floatNone: '정렬하지 않음',
|
||||
shapeRounded: '스타일: 둥근 모서리',
|
||||
shapeCircle: '스타일: 원형',
|
||||
shapeThumbnail: '스타일: 액자',
|
||||
shapeNone: '스타일: 없음',
|
||||
dragImageHere: '텍스트 혹은 사진을 이곳으로 끌어오세요',
|
||||
dropImage: '텍스트 혹은 사진을 내려놓으세요',
|
||||
selectFromFiles: '파일 선택',
|
||||
maximumFileSize: 'Maximum file size',
|
||||
maximumFileSizeError: 'Maximum file size exceeded.',
|
||||
url: '사진 URL',
|
||||
remove: '사진 삭제',
|
||||
original: 'Original'
|
||||
},
|
||||
video: {
|
||||
video: '동영상',
|
||||
videoLink: '동영상 링크',
|
||||
insert: '동영상 추가',
|
||||
url: '동영상 URL',
|
||||
providers: '(YouTube, Vimeo, Vine, Instagram, DailyMotion, Youku 사용 가능)'
|
||||
},
|
||||
link: {
|
||||
link: '링크',
|
||||
insert: '링크 추가',
|
||||
unlink: '링크 삭제',
|
||||
edit: '수정',
|
||||
textToDisplay: '링크에 표시할 내용',
|
||||
url: '이동할 URL',
|
||||
openInNewWindow: '새창으로 열기'
|
||||
},
|
||||
table: {
|
||||
table: '테이블',
|
||||
addRowAbove: 'Add row above',
|
||||
addRowBelow: 'Add row below',
|
||||
addColLeft: 'Add column left',
|
||||
addColRight: 'Add column right',
|
||||
delRow: 'Delete row',
|
||||
delCol: 'Delete column',
|
||||
delTable: 'Delete table'
|
||||
},
|
||||
hr: {
|
||||
insert: '구분선 추가'
|
||||
},
|
||||
style: {
|
||||
style: '스타일',
|
||||
p: '본문',
|
||||
blockquote: '인용구',
|
||||
pre: '코드',
|
||||
h1: '제목 1',
|
||||
h2: '제목 2',
|
||||
h3: '제목 3',
|
||||
h4: '제목 4',
|
||||
h5: '제목 5',
|
||||
h6: '제목 6'
|
||||
},
|
||||
lists: {
|
||||
unordered: '글머리 기호',
|
||||
ordered: '번호 매기기'
|
||||
},
|
||||
options: {
|
||||
help: '도움말',
|
||||
fullscreen: '전체 화면',
|
||||
codeview: '코드 보기'
|
||||
},
|
||||
paragraph: {
|
||||
paragraph: '문단 정렬',
|
||||
outdent: '내어쓰기',
|
||||
indent: '들여쓰기',
|
||||
left: '왼쪽 정렬',
|
||||
center: '가운데 정렬',
|
||||
right: '오른쪽 정렬',
|
||||
justify: '양쪽 정렬'
|
||||
},
|
||||
color: {
|
||||
recent: '마지막으로 사용한 색',
|
||||
more: '다른 색 선택',
|
||||
background: '배경색',
|
||||
foreground: '글자색',
|
||||
transparent: '투명',
|
||||
setTransparent: '투명',
|
||||
reset: '취소',
|
||||
resetToDefault: '기본 값으로 변경'
|
||||
},
|
||||
shortcut: {
|
||||
shortcuts: '키보드 단축키',
|
||||
close: '닫기',
|
||||
textFormatting: '글자 스타일 적용',
|
||||
action: '기능',
|
||||
paragraphFormatting: '문단 스타일 적용',
|
||||
documentStyle: '문서 스타일 적용',
|
||||
extraKeys: 'Extra keys'
|
||||
},
|
||||
help: {
|
||||
'insertParagraph': 'Insert Paragraph',
|
||||
'undo': 'Undoes the last command',
|
||||
'redo': 'Redoes the last command',
|
||||
'tab': 'Tab',
|
||||
'untab': 'Untab',
|
||||
'bold': 'Set a bold style',
|
||||
'italic': 'Set a italic style',
|
||||
'underline': 'Set a underline style',
|
||||
'strikethrough': 'Set a strikethrough style',
|
||||
'removeFormat': 'Clean a style',
|
||||
'justifyLeft': 'Set left align',
|
||||
'justifyCenter': 'Set center align',
|
||||
'justifyRight': 'Set right align',
|
||||
'justifyFull': 'Set full align',
|
||||
'insertUnorderedList': 'Toggle unordered list',
|
||||
'insertOrderedList': 'Toggle ordered list',
|
||||
'outdent': 'Outdent on current paragraph',
|
||||
'indent': 'Indent on current paragraph',
|
||||
'formatPara': 'Change current block\'s format as a paragraph(P tag)',
|
||||
'formatH1': 'Change current block\'s format as H1',
|
||||
'formatH2': 'Change current block\'s format as H2',
|
||||
'formatH3': 'Change current block\'s format as H3',
|
||||
'formatH4': 'Change current block\'s format as H4',
|
||||
'formatH5': 'Change current block\'s format as H5',
|
||||
'formatH6': 'Change current block\'s format as H6',
|
||||
'insertHorizontalRule': 'Insert horizontal rule',
|
||||
'linkDialog.show': 'Show Link Dialog'
|
||||
},
|
||||
history: {
|
||||
undo: '실행 취소',
|
||||
redo: '다시 실행'
|
||||
},
|
||||
specialChar: {
|
||||
specialChar: '특수문자',
|
||||
select: '특수문자를 선택하세요'
|
||||
}
|
||||
}
|
||||
});
|
||||
})(jQuery);
|
||||
@@ -0,0 +1,16 @@
|
||||
.ext-databasic {
|
||||
position: relative;
|
||||
display: block;
|
||||
min-height: 50px;
|
||||
background-color: cyan;
|
||||
text-align: center;
|
||||
padding: 20px;
|
||||
border: 1px solid white;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.ext-databasic p {
|
||||
color: white;
|
||||
font-size: 1.2em;
|
||||
margin: 0;
|
||||
}
|
||||
@@ -0,0 +1,292 @@
|
||||
(function(factory) {
|
||||
/* global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function($) {
|
||||
// pull in some summernote core functions
|
||||
var ui = $.summernote.ui;
|
||||
var dom = $.summernote.dom;
|
||||
|
||||
// define the popover plugin
|
||||
var DataBasicPlugin = function(context) {
|
||||
var self = this;
|
||||
var options = context.options;
|
||||
var lang = options.langInfo;
|
||||
|
||||
self.icon = '<i class="fa fa-object-group"/>';
|
||||
|
||||
// add context menu button for dialog
|
||||
context.memo('button.databasic', function() {
|
||||
return ui.button({
|
||||
contents: self.icon,
|
||||
tooltip: lang.databasic.insert,
|
||||
click: context.createInvokeHandler('databasic.showDialog')
|
||||
}).render();
|
||||
});
|
||||
|
||||
// add popover edit button
|
||||
context.memo('button.databasicDialog', function() {
|
||||
return ui.button({
|
||||
contents: self.icon,
|
||||
tooltip: lang.databasic.edit,
|
||||
click: context.createInvokeHandler('databasic.showDialog')
|
||||
}).render();
|
||||
});
|
||||
|
||||
// add popover size buttons
|
||||
context.memo('button.databasicSize100', function() {
|
||||
return ui.button({
|
||||
contents: '<span class="note-fontsize-10">100%</span>',
|
||||
tooltip: lang.image.resizeFull,
|
||||
click: context.createInvokeHandler('editor.resize', '1')
|
||||
}).render();
|
||||
});
|
||||
context.memo('button.databasicSize50', function() {
|
||||
return ui.button({
|
||||
contents: '<span class="note-fontsize-10">50%</span>',
|
||||
tooltip: lang.image.resizeHalf,
|
||||
click: context.createInvokeHandler('editor.resize', '0.5')
|
||||
}).render();
|
||||
});
|
||||
context.memo('button.databasicSize25', function() {
|
||||
return ui.button({
|
||||
contents: '<span class="note-fontsize-10">25%</span>',
|
||||
tooltip: lang.image.resizeQuarter,
|
||||
click: context.createInvokeHandler('editor.resize', '0.25')
|
||||
}).render();
|
||||
});
|
||||
|
||||
self.events = {
|
||||
'summernote.init': function(we, e) {
|
||||
// update existing containers
|
||||
$('data.ext-databasic', e.editable).each(function() { self.setContent($(this)); });
|
||||
// TODO: make this an undo snapshot...
|
||||
},
|
||||
'summernote.keyup summernote.mouseup summernote.change summernote.scroll': function() {
|
||||
self.update();
|
||||
},
|
||||
'summernote.dialog.shown': function() {
|
||||
self.hidePopover();
|
||||
}
|
||||
};
|
||||
|
||||
self.initialize = function() {
|
||||
// create dialog markup
|
||||
var $container = options.dialogsInBody ? $(document.body) : context.layoutInfo.editor;
|
||||
|
||||
var body = '<div class="form-group row-fluid">' +
|
||||
'<label>' + lang.databasic.testLabel + '</label>' +
|
||||
'<input class="ext-databasic-test form-control" type="text" />' +
|
||||
'</div>';
|
||||
var footer = '<button href="#" class="btn btn-primary ext-databasic-save">' + lang.databasic.insert + '</button>';
|
||||
|
||||
self.$dialog = ui.dialog({
|
||||
title: lang.databasic.name,
|
||||
fade: options.dialogsFade,
|
||||
body: body,
|
||||
footer: footer
|
||||
}).render().appendTo($container);
|
||||
|
||||
// create popover
|
||||
self.$popover = ui.popover({
|
||||
className: 'ext-databasic-popover'
|
||||
}).render().appendTo('body');
|
||||
var $content = self.$popover.find('.popover-content');
|
||||
|
||||
context.invoke('buttons.build', $content, options.popover.databasic);
|
||||
};
|
||||
|
||||
self.destroy = function() {
|
||||
self.$popover.remove();
|
||||
self.$popover = null;
|
||||
self.$dialog.remove();
|
||||
self.$dialog = null;
|
||||
};
|
||||
|
||||
self.update = function() {
|
||||
// Prevent focusing on editable when invoke('code') is executed
|
||||
if (!context.invoke('editor.hasFocus')) {
|
||||
self.hidePopover();
|
||||
return;
|
||||
}
|
||||
|
||||
var rng = context.invoke('editor.createRange');
|
||||
var visible = false;
|
||||
|
||||
if (rng.isOnData()) {
|
||||
var $data = $(rng.sc).closest('data.ext-databasic');
|
||||
|
||||
if ($data.length) {
|
||||
var pos = dom.posFromPlaceholder($data[0]);
|
||||
|
||||
self.$popover.css({
|
||||
display: 'block',
|
||||
left: pos.left,
|
||||
top: pos.top
|
||||
});
|
||||
|
||||
// save editor target to let size buttons resize the container
|
||||
context.invoke('editor.saveTarget', $data[0]);
|
||||
|
||||
visible = true;
|
||||
}
|
||||
}
|
||||
|
||||
// hide if not visible
|
||||
if (!visible) {
|
||||
self.hidePopover();
|
||||
}
|
||||
};
|
||||
|
||||
self.hidePopover = function() {
|
||||
self.$popover.hide();
|
||||
};
|
||||
|
||||
// define plugin dialog
|
||||
self.getInfo = function() {
|
||||
var rng = context.invoke('editor.createRange');
|
||||
|
||||
if (rng.isOnData()) {
|
||||
var $data = $(rng.sc).closest('data.ext-databasic');
|
||||
|
||||
if ($data.length) {
|
||||
// Get the first node on range(for edit).
|
||||
return {
|
||||
node: $data,
|
||||
test: $data.attr('data-test')
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
};
|
||||
|
||||
self.setContent = function($node) {
|
||||
$node.html('<p contenteditable="false">' + self.icon + ' ' + lang.databasic.name + ': ' +
|
||||
$node.attr('data-test') + '</p>');
|
||||
};
|
||||
|
||||
self.updateNode = function(info) {
|
||||
self.setContent(info.node
|
||||
.attr('data-test', info.test));
|
||||
};
|
||||
|
||||
self.createNode = function(info) {
|
||||
var $node = $('<data class="ext-databasic"></data>');
|
||||
|
||||
if ($node) {
|
||||
// save node to info structure
|
||||
info.node = $node;
|
||||
// insert node into editor dom
|
||||
context.invoke('editor.insertNode', $node[0]);
|
||||
}
|
||||
|
||||
return $node;
|
||||
};
|
||||
|
||||
self.showDialog = function() {
|
||||
var info = self.getInfo();
|
||||
var newNode = !info.node;
|
||||
context.invoke('editor.saveRange');
|
||||
|
||||
self
|
||||
.openDialog(info)
|
||||
.then(function(dialogInfo) {
|
||||
// [workaround] hide dialog before restore range for IE range focus
|
||||
ui.hideDialog(self.$dialog);
|
||||
context.invoke('editor.restoreRange');
|
||||
|
||||
// insert a new node
|
||||
if (newNode) {
|
||||
self.createNode(info);
|
||||
}
|
||||
|
||||
// update info with dialog info
|
||||
$.extend(info, dialogInfo);
|
||||
|
||||
self.updateNode(info);
|
||||
})
|
||||
.fail(function() {
|
||||
context.invoke('editor.restoreRange');
|
||||
});
|
||||
};
|
||||
|
||||
self.openDialog = function(info) {
|
||||
return $.Deferred(function(deferred) {
|
||||
var $inpTest = self.$dialog.find('.ext-databasic-test');
|
||||
var $saveBtn = self.$dialog.find('.ext-databasic-save');
|
||||
var onKeyup = function(event) {
|
||||
if (event.keyCode === 13) {
|
||||
$saveBtn.trigger('click');
|
||||
}
|
||||
};
|
||||
|
||||
ui.onDialogShown(self.$dialog, function() {
|
||||
context.triggerEvent('dialog.shown');
|
||||
|
||||
$inpTest.val(info.test).on('input', function() {
|
||||
ui.toggleBtn($saveBtn, $inpTest.val());
|
||||
}).trigger('focus').on('keyup', onKeyup);
|
||||
|
||||
$saveBtn
|
||||
.text(info.node ? lang.databasic.edit : lang.databasic.insert)
|
||||
.click(function(event) {
|
||||
event.preventDefault();
|
||||
|
||||
deferred.resolve({ test: $inpTest.val() });
|
||||
});
|
||||
|
||||
// init save button
|
||||
ui.toggleBtn($saveBtn, $inpTest.val());
|
||||
});
|
||||
|
||||
ui.onDialogHidden(self.$dialog, function() {
|
||||
$inpTest.off('input keyup');
|
||||
$saveBtn.off('click');
|
||||
|
||||
if (deferred.state() === 'pending') {
|
||||
deferred.reject();
|
||||
}
|
||||
});
|
||||
|
||||
ui.showDialog(self.$dialog);
|
||||
});
|
||||
};
|
||||
};
|
||||
|
||||
// Extends summernote
|
||||
$.extend(true, $.summernote, {
|
||||
plugins: {
|
||||
databasic: DataBasicPlugin
|
||||
},
|
||||
|
||||
options: {
|
||||
popover: {
|
||||
databasic: [
|
||||
['databasic', ['databasicDialog', 'databasicSize100', 'databasicSize50', 'databasicSize25']]
|
||||
]
|
||||
}
|
||||
},
|
||||
|
||||
// add localization texts
|
||||
lang: {
|
||||
'en-US': {
|
||||
databasic: {
|
||||
name: 'Basic Data Container',
|
||||
insert: 'insert basic data container',
|
||||
edit: 'edit basic data container',
|
||||
testLabel: 'test input'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
}));
|
||||
@@ -0,0 +1,81 @@
|
||||
(function(factory) {
|
||||
/* global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function($) {
|
||||
// Extends plugins for adding hello.
|
||||
// - plugin is external module for customizing.
|
||||
$.extend($.summernote.plugins, {
|
||||
/**
|
||||
* @param {Object} context - context object has status of editor.
|
||||
*/
|
||||
'hello': function(context) {
|
||||
var self = this;
|
||||
|
||||
// ui has renders to build ui elements.
|
||||
// - you can create a button with `ui.button`
|
||||
var ui = $.summernote.ui;
|
||||
|
||||
// add hello button
|
||||
context.memo('button.hello', function() {
|
||||
// create button
|
||||
var button = ui.button({
|
||||
contents: '<i class="fa fa-child"/> Hello',
|
||||
tooltip: 'hello',
|
||||
click: function() {
|
||||
self.$panel.show();
|
||||
self.$panel.hide(500);
|
||||
// invoke insertText method with 'hello' on editor module.
|
||||
context.invoke('editor.insertText', 'hello');
|
||||
}
|
||||
});
|
||||
|
||||
// create jQuery object from button instance.
|
||||
var $hello = button.render();
|
||||
return $hello;
|
||||
});
|
||||
|
||||
// This events will be attached when editor is initialized.
|
||||
this.events = {
|
||||
// This will be called after modules are initialized.
|
||||
'summernote.init': function(we, e) {
|
||||
console.log('summernote initialized', we, e);
|
||||
},
|
||||
// This will be called when user releases a key on editable.
|
||||
'summernote.keyup': function(we, e) {
|
||||
console.log('summernote keyup', we, e);
|
||||
}
|
||||
};
|
||||
|
||||
// This method will be called when editor is initialized by $('..').summernote();
|
||||
// You can create elements for plugin
|
||||
this.initialize = function() {
|
||||
this.$panel = $('<div class="hello-panel"/>').css({
|
||||
position: 'absolute',
|
||||
width: 100,
|
||||
height: 100,
|
||||
left: '50%',
|
||||
top: '50%',
|
||||
background: 'red'
|
||||
}).hide();
|
||||
|
||||
this.$panel.appendTo('body');
|
||||
};
|
||||
|
||||
// This methods will be called when editor is destroyed by $('..').summernote('destroy');
|
||||
// You should remove elements on `initialize`.
|
||||
this.destroy = function() {
|
||||
this.$panel.remove();
|
||||
this.$panel = null;
|
||||
};
|
||||
}
|
||||
});
|
||||
}));
|
||||
@@ -0,0 +1,153 @@
|
||||
/* Forked from https://github.com/asiffermann/summernote-image-title */
|
||||
|
||||
(function (factory) {
|
||||
/* Global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function ($) {
|
||||
$.extend(true, $.summernote.lang, {
|
||||
'en-US': {
|
||||
imageFlip: {
|
||||
edit: 'Flip image',
|
||||
flipLabel: 'Alternative Image'
|
||||
}
|
||||
},
|
||||
'ko-KR': {
|
||||
imageFlip: {
|
||||
edit: '이미지 전환',
|
||||
flipLabel: '대체 이미지( , 로 구분)'
|
||||
}
|
||||
},
|
||||
});
|
||||
$.extend($.summernote.options, {
|
||||
imageFlip: {
|
||||
icon: '<i class="note-icon-pencil"/>',
|
||||
tooltip: 'Image Flip'
|
||||
}
|
||||
});
|
||||
$.extend($.summernote.plugins, {
|
||||
'imageFlip': function (context) {
|
||||
var self = this;
|
||||
|
||||
var ui = $.summernote.ui;
|
||||
var $note = context.layoutInfo.note;
|
||||
var $editor = context.layoutInfo.editor;
|
||||
var $editable = context.layoutInfo.editable;
|
||||
var $toolbar = context.layoutInfo.toolbar;
|
||||
|
||||
if (typeof context.options.imageFlip === 'undefined') {
|
||||
context.options.imageFlip = {};
|
||||
}
|
||||
|
||||
var options = context.options;
|
||||
var lang = options.langInfo;
|
||||
|
||||
context.memo('button.imageFlip', function () {
|
||||
var button = ui.button({
|
||||
contents: ui.icon(options.icons.pencil),
|
||||
container: false,
|
||||
tooltip: lang.imageFlip.edit,
|
||||
click: function (e) {
|
||||
context.invoke('imageFlip.show');
|
||||
}
|
||||
});
|
||||
|
||||
return button.render();
|
||||
});
|
||||
|
||||
this.initialize = function () {
|
||||
var $container = options.dialogsInBody ? $(document.body) : $editor;
|
||||
|
||||
var body = '<div class="form-group">' +
|
||||
'<label>' + lang.imageFlip.flipLabel + '</label>' +
|
||||
'<input class="note-image-flip-text form-control" type="text" />' +
|
||||
'</div>';
|
||||
|
||||
var footer = '<button href="#" class="btn btn-primary note-image-flip-btn">' + lang.imageFlip.edit + '</button>';
|
||||
|
||||
this.$dialog = ui.dialog({
|
||||
title: lang.imageFlip.edit,
|
||||
body: body,
|
||||
footer: footer
|
||||
}).render().appendTo($container);
|
||||
};
|
||||
|
||||
this.destroy = function () {
|
||||
ui.hideDialog(this.$dialog);
|
||||
this.$dialog.remove();
|
||||
};
|
||||
|
||||
this.bindEnterKey = function ($input, $btn) {
|
||||
$input.on('keypress', function (event) {
|
||||
if (event.keyCode === 13) {
|
||||
$btn.trigger('click');
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
this.show = function () {
|
||||
var $img = $($editable.data('target'));
|
||||
|
||||
var imgInfo = {
|
||||
imgDom: $img,
|
||||
flip: $img.data('flip'),
|
||||
};
|
||||
this.showLinkDialog(imgInfo).then(function (imgInfo) {
|
||||
ui.hideDialog(self.$dialog);
|
||||
var $img = imgInfo.imgDom;
|
||||
|
||||
if (imgInfo.flip) {
|
||||
$img.attr('data-flip', imgInfo.flip);
|
||||
}
|
||||
else {
|
||||
$img.removeData('flip');
|
||||
}
|
||||
|
||||
$note.val(context.invoke('code'));
|
||||
$note.change();
|
||||
});
|
||||
};
|
||||
|
||||
this.showLinkDialog = function (imgInfo) {
|
||||
return $.Deferred(function (deferred) {
|
||||
var $imageFlip = self.$dialog.find('.note-image-flip-text');
|
||||
var $editBtn = self.$dialog.find('.note-image-flip-btn');
|
||||
|
||||
ui.onDialogShown(self.$dialog, function () {
|
||||
context.triggerEvent('dialog.shown');
|
||||
|
||||
$editBtn.click(function (event) {
|
||||
event.preventDefault();
|
||||
deferred.resolve({
|
||||
imgDom: imgInfo.imgDom,
|
||||
flip: $imageFlip.val(),
|
||||
});
|
||||
});
|
||||
|
||||
$imageFlip.val(imgInfo.flip).trigger('focus');
|
||||
self.bindEnterKey($imageFlip, $editBtn);
|
||||
|
||||
});
|
||||
|
||||
ui.onDialogHidden(self.$dialog, function () {
|
||||
$editBtn.off('click');
|
||||
|
||||
if (deferred.state() === 'pending') {
|
||||
deferred.reject();
|
||||
}
|
||||
});
|
||||
|
||||
ui.showDialog(self.$dialog);
|
||||
});
|
||||
};
|
||||
}
|
||||
});
|
||||
}));
|
||||
@@ -0,0 +1,312 @@
|
||||
(function(factory) {
|
||||
/* global define */
|
||||
if (typeof define === 'function' && define.amd) {
|
||||
// AMD. Register as an anonymous module.
|
||||
define(['jquery'], factory);
|
||||
} else if (typeof module === 'object' && module.exports) {
|
||||
// Node/CommonJS
|
||||
module.exports = factory(require('jquery'));
|
||||
} else {
|
||||
// Browser globals
|
||||
factory(window.jQuery);
|
||||
}
|
||||
}(function($) {
|
||||
$.extend($.summernote.plugins, {
|
||||
'specialchars': function(context) {
|
||||
var self = this;
|
||||
var ui = $.summernote.ui;
|
||||
|
||||
var $editor = context.layoutInfo.editor;
|
||||
var options = context.options;
|
||||
var lang = options.langInfo;
|
||||
|
||||
var KEY = {
|
||||
UP: 38,
|
||||
DOWN: 40,
|
||||
LEFT: 37,
|
||||
RIGHT: 39,
|
||||
ENTER: 13
|
||||
};
|
||||
var COLUMN_LENGTH = 15;
|
||||
var COLUMN_WIDTH = 35;
|
||||
|
||||
var currentColumn = 0;
|
||||
var currentRow = 0;
|
||||
var totalColumn = 0;
|
||||
var totalRow = 0;
|
||||
|
||||
// special characters data set
|
||||
var specialCharDataSet = [
|
||||
'"', '&', '<', '>', '¡', '¢',
|
||||
'£', '¤', '¥', '¦', '§',
|
||||
'¨', '©', 'ª', '«', '¬',
|
||||
'®', '¯', '°', '±', '²',
|
||||
'³', '´', 'µ', '¶', '·',
|
||||
'¸', '¹', 'º', '»', '¼',
|
||||
'½', '¾', '¿', '×', '÷',
|
||||
'ƒ', 'ˆ', '˜', '–', '—',
|
||||
'‘', '’', '‚', '“', '”',
|
||||
'„', '†', '‡', '•', '…',
|
||||
'‰', '′', '″', '‹', '›',
|
||||
'‾', '⁄', '€', 'ℑ', '℘',
|
||||
'ℜ', '™', 'ℵ', '←', '↑',
|
||||
'→', '↓', '↔', '↵', '⇐',
|
||||
'⇑', '⇒', '⇓', '⇔', '∀',
|
||||
'∂', '∃', '∅', '∇', '∈',
|
||||
'∉', '∋', '∏', '∑', '−',
|
||||
'∗', '√', '∝', '∞', '∠',
|
||||
'∧', '∨', '∩', '∪', '∫',
|
||||
'∴', '∼', '≅', '≈', '≠',
|
||||
'≡', '≤', '≥', '⊂', '⊃',
|
||||
'⊄', '⊆', '⊇', '⊕', '⊗',
|
||||
'⊥', '⋅', '⌈', '⌉', '⌊',
|
||||
'⌋', '◊', '♠', '♣', '♥',
|
||||
'♦'
|
||||
];
|
||||
|
||||
context.memo('button.specialchars', function() {
|
||||
return ui.button({
|
||||
contents: '<i class="fa fa-font fa-flip-vertical">',
|
||||
tooltip: lang.specialChar.specialChar,
|
||||
click: function() {
|
||||
self.show();
|
||||
}
|
||||
}).render();
|
||||
});
|
||||
|
||||
/**
|
||||
* Make Special Characters Table
|
||||
*
|
||||
* @member plugin.specialChar
|
||||
* @private
|
||||
* @return {jQuery}
|
||||
*/
|
||||
this.makeSpecialCharSetTable = function() {
|
||||
var $table = $('<table/>');
|
||||
$.each(specialCharDataSet, function(idx, text) {
|
||||
var $td = $('<td/>').addClass('note-specialchar-node');
|
||||
var $tr = (idx % COLUMN_LENGTH === 0) ? $('<tr/>') : $table.find('tr').last();
|
||||
|
||||
var $button = ui.button({
|
||||
callback: function($node) {
|
||||
$node.html(text);
|
||||
$node.attr('title', text);
|
||||
$node.attr('data-value', encodeURIComponent(text));
|
||||
$node.css({
|
||||
width: COLUMN_WIDTH,
|
||||
'margin-right': '2px',
|
||||
'margin-bottom': '2px'
|
||||
});
|
||||
}
|
||||
}).render();
|
||||
|
||||
$td.append($button);
|
||||
|
||||
$tr.append($td);
|
||||
if (idx % COLUMN_LENGTH === 0) {
|
||||
$table.append($tr);
|
||||
}
|
||||
});
|
||||
|
||||
totalRow = $table.find('tr').length;
|
||||
totalColumn = COLUMN_LENGTH;
|
||||
|
||||
return $table;
|
||||
};
|
||||
|
||||
this.initialize = function() {
|
||||
var $container = options.dialogsInBody ? $(document.body) : $editor;
|
||||
|
||||
var body = '<div class="form-group row-fluid">' + this.makeSpecialCharSetTable()[0].outerHTML + '</div>';
|
||||
|
||||
this.$dialog = ui.dialog({
|
||||
title: lang.specialChar.select,
|
||||
body: body
|
||||
}).render().appendTo($container);
|
||||
};
|
||||
|
||||
this.show = function() {
|
||||
var text = context.invoke('editor.getSelectedText');
|
||||
context.invoke('editor.saveRange');
|
||||
this.showSpecialCharDialog(text).then(function(selectChar) {
|
||||
context.invoke('editor.restoreRange');
|
||||
|
||||
// build node
|
||||
var $node = $('<span></span>').html(selectChar)[0];
|
||||
|
||||
if ($node) {
|
||||
// insert video node
|
||||
context.invoke('editor.insertNode', $node);
|
||||
}
|
||||
}).fail(function() {
|
||||
context.invoke('editor.restoreRange');
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* show image dialog
|
||||
*
|
||||
* @param {jQuery} $dialog
|
||||
* @return {Promise}
|
||||
*/
|
||||
this.showSpecialCharDialog = function(text) {
|
||||
return $.Deferred(function(deferred) {
|
||||
var $specialCharDialog = self.$dialog;
|
||||
var $specialCharNode = $specialCharDialog.find('.note-specialchar-node');
|
||||
var $selectedNode = null;
|
||||
var ARROW_KEYS = [KEY.UP, KEY.DOWN, KEY.LEFT, KEY.RIGHT];
|
||||
var ENTER_KEY = KEY.ENTER;
|
||||
|
||||
function addActiveClass($target) {
|
||||
if (!$target) {
|
||||
return;
|
||||
}
|
||||
$target.find('button').addClass('active');
|
||||
$selectedNode = $target;
|
||||
}
|
||||
|
||||
function removeActiveClass($target) {
|
||||
$target.find('button').removeClass('active');
|
||||
$selectedNode = null;
|
||||
}
|
||||
|
||||
// find next node
|
||||
function findNextNode(row, column) {
|
||||
var findNode = null;
|
||||
$.each($specialCharNode, function(idx, $node) {
|
||||
var findRow = Math.ceil((idx + 1) / COLUMN_LENGTH);
|
||||
var findColumn = ((idx + 1) % COLUMN_LENGTH === 0) ? COLUMN_LENGTH : (idx + 1) % COLUMN_LENGTH;
|
||||
if (findRow === row && findColumn === column) {
|
||||
findNode = $node;
|
||||
return false;
|
||||
}
|
||||
});
|
||||
return $(findNode);
|
||||
}
|
||||
|
||||
function arrowKeyHandler(keyCode) {
|
||||
// left, right, up, down key
|
||||
var $nextNode;
|
||||
var lastRowColumnLength = $specialCharNode.length % totalColumn;
|
||||
|
||||
if (KEY.LEFT === keyCode) {
|
||||
if (currentColumn > 1) {
|
||||
currentColumn = currentColumn - 1;
|
||||
} else if (currentRow === 1 && currentColumn === 1) {
|
||||
currentColumn = lastRowColumnLength;
|
||||
currentRow = totalRow;
|
||||
} else {
|
||||
currentColumn = totalColumn;
|
||||
currentRow = currentRow - 1;
|
||||
}
|
||||
} else if (KEY.RIGHT === keyCode) {
|
||||
if (currentRow === totalRow && lastRowColumnLength === currentColumn) {
|
||||
currentColumn = 1;
|
||||
currentRow = 1;
|
||||
} else if (currentColumn < totalColumn) {
|
||||
currentColumn = currentColumn + 1;
|
||||
} else {
|
||||
currentColumn = 1;
|
||||
currentRow = currentRow + 1;
|
||||
}
|
||||
} else if (KEY.UP === keyCode) {
|
||||
if (currentRow === 1 && lastRowColumnLength < currentColumn) {
|
||||
currentRow = totalRow - 1;
|
||||
} else {
|
||||
currentRow = currentRow - 1;
|
||||
}
|
||||
} else if (KEY.DOWN === keyCode) {
|
||||
currentRow = currentRow + 1;
|
||||
}
|
||||
|
||||
if (currentRow === totalRow && currentColumn > lastRowColumnLength) {
|
||||
currentRow = 1;
|
||||
} else if (currentRow > totalRow) {
|
||||
currentRow = 1;
|
||||
} else if (currentRow < 1) {
|
||||
currentRow = totalRow;
|
||||
}
|
||||
|
||||
$nextNode = findNextNode(currentRow, currentColumn);
|
||||
|
||||
if ($nextNode) {
|
||||
removeActiveClass($selectedNode);
|
||||
addActiveClass($nextNode);
|
||||
}
|
||||
}
|
||||
|
||||
function enterKeyHandler() {
|
||||
if (!$selectedNode) {
|
||||
return;
|
||||
}
|
||||
|
||||
deferred.resolve(decodeURIComponent($selectedNode.find('button').attr('data-value')));
|
||||
$specialCharDialog.modal('hide');
|
||||
}
|
||||
|
||||
function keyDownEventHandler(event) {
|
||||
event.preventDefault();
|
||||
var keyCode = event.keyCode;
|
||||
if (keyCode === undefined || keyCode === null) {
|
||||
return;
|
||||
}
|
||||
// check arrowKeys match
|
||||
if (ARROW_KEYS.indexOf(keyCode) > -1) {
|
||||
if ($selectedNode === null) {
|
||||
addActiveClass($specialCharNode.eq(0));
|
||||
currentColumn = 1;
|
||||
currentRow = 1;
|
||||
return;
|
||||
}
|
||||
arrowKeyHandler(keyCode);
|
||||
} else if (keyCode === ENTER_KEY) {
|
||||
enterKeyHandler();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// remove class
|
||||
removeActiveClass($specialCharNode);
|
||||
|
||||
// find selected node
|
||||
if (text) {
|
||||
for (var i = 0; i < $specialCharNode.length; i++) {
|
||||
var $checkNode = $($specialCharNode[i]);
|
||||
if ($checkNode.text() === text) {
|
||||
addActiveClass($checkNode);
|
||||
currentRow = Math.ceil((i + 1) / COLUMN_LENGTH);
|
||||
currentColumn = (i + 1) % COLUMN_LENGTH;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui.onDialogShown(self.$dialog, function() {
|
||||
$(document).on('keydown', keyDownEventHandler);
|
||||
|
||||
self.$dialog.find('button').tooltip();
|
||||
|
||||
$specialCharNode.on('click', function(event) {
|
||||
event.preventDefault();
|
||||
deferred.resolve(decodeURIComponent($(event.currentTarget).find('button').attr('data-value')));
|
||||
ui.hideDialog(self.$dialog);
|
||||
});
|
||||
});
|
||||
|
||||
ui.onDialogHidden(self.$dialog, function() {
|
||||
$specialCharNode.off('click');
|
||||
|
||||
self.$dialog.find('button').tooltip('destroy');
|
||||
|
||||
$(document).off('keydown', keyDownEventHandler);
|
||||
|
||||
if (deferred.state() === 'pending') {
|
||||
deferred.reject();
|
||||
}
|
||||
});
|
||||
|
||||
ui.showDialog(self.$dialog);
|
||||
});
|
||||
};
|
||||
}
|
||||
});
|
||||
}));
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
+3
File diff suppressed because one or more lines are too long
+67
-21
@@ -49,40 +49,86 @@ function getFriendlyErrorType($type)
|
||||
return "{$type}";
|
||||
}
|
||||
|
||||
function getExceptionTraceAsString($exception) {
|
||||
//https://gist.github.com/abtris/1437966
|
||||
$rtn = "";
|
||||
$count = 0;
|
||||
$rtn = [];
|
||||
foreach ($exception->getTrace() as $frame) {
|
||||
$args = "";
|
||||
if (isset($frame['args'])) {
|
||||
$args = array();
|
||||
foreach ($frame['args'] as $arg) {
|
||||
if (is_string($arg)) {
|
||||
$args[] = "'" . $arg . "'";
|
||||
} elseif (is_array($arg)) {
|
||||
$args[] = "Array";
|
||||
} elseif (is_null($arg)) {
|
||||
$args[] = 'NULL';
|
||||
} elseif (is_bool($arg)) {
|
||||
$args[] = ($arg) ? "true" : "false";
|
||||
} elseif (is_object($arg)) {
|
||||
$args[] = get_class($arg);
|
||||
} elseif (is_resource($arg)) {
|
||||
$args[] = get_resource_type($arg);
|
||||
} else {
|
||||
$args[] = $arg;
|
||||
}
|
||||
}
|
||||
$args = join(", ", $args);
|
||||
}
|
||||
$rtn[] = sprintf( "#%s %s:%s %s(%s)",
|
||||
$count,
|
||||
isset($frame['file']) ? $frame['file'] : 'unknown file',
|
||||
isset($frame['line']) ? $frame['line'] : 'unknown line',
|
||||
(isset($frame['class'])) ? $frame['class'].$frame['type'].$frame['function'] : $frame['function'],
|
||||
$args );
|
||||
$count++;
|
||||
}
|
||||
return $rtn;
|
||||
}
|
||||
|
||||
function logError(string $err, string $errstr, array $trace){
|
||||
$fdb = FileDB::db(ROOT.'/d_log/err_log.sqlite3', ROOT.'/f_install/sql/err_log.sql');
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$trace = array_map(function(string $text){
|
||||
return str_replace(ROOT, '{ROOT}', $text);
|
||||
}, $trace);
|
||||
|
||||
$fdb->insert('err_log', [
|
||||
'date'=>$date,
|
||||
'err'=>$err,
|
||||
'errstr'=>$errstr,
|
||||
'trace'=>Json::encode($trace)
|
||||
]);
|
||||
}
|
||||
|
||||
function logErrorByCustomHandler(int $errno, string $errstr, string $errfile, int $errline, array $errcontext){
|
||||
if (!(error_reporting() & $errno)) {
|
||||
// This error code is not included in error_reporting, so let it fall
|
||||
// through to the standard PHP error handler
|
||||
return false;
|
||||
}
|
||||
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$e = new \Exception();
|
||||
|
||||
$data = Json::encode([
|
||||
'date'=>$date,
|
||||
'err'=>getFriendlyErrorType($errno),
|
||||
'errstr'=>$errstr,
|
||||
'trace'=>explode("\n", $e->getTraceAsString())
|
||||
], Json::PRETTY);
|
||||
|
||||
file_put_contents(ROOT.'/d_log/err_log.txt',"$data\n", FILE_APPEND);
|
||||
logError(
|
||||
getFriendlyErrorType($errno),
|
||||
$errstr,
|
||||
getExceptionTraceAsString($e)
|
||||
);
|
||||
}
|
||||
set_error_handler("\sammo\logErrorByCustomHandler");
|
||||
|
||||
|
||||
function logExceptionByCustomHandler(\Throwable $e){
|
||||
|
||||
$date = date("Ymd_His");
|
||||
|
||||
$data = Json::encode([
|
||||
'date'=>$date,
|
||||
'err'=>get_class($e),
|
||||
'errstr'=>$e->getMessage(),
|
||||
'trace'=>explode("\n", $e->getTraceAsString())
|
||||
], Json::PRETTY);
|
||||
|
||||
file_put_contents(ROOT.'/d_log/err_log.txt',"$data\n", FILE_APPEND);
|
||||
logError(
|
||||
get_class($e),
|
||||
$e->getMessage(),
|
||||
getExceptionTraceAsString($e)
|
||||
);
|
||||
|
||||
echo $e->getTraceAsString();
|
||||
throw $e;
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ require(__dir__.'/../vendor/autoload.php');
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery.validate.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/sha512.min.js')?>
|
||||
<?=WebUtil::printJS('../js/common.js')?>
|
||||
<?=WebUtil::printJS('../js/install.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../css/install.css')?>
|
||||
|
||||
@@ -52,6 +52,7 @@ $rootDB->insert('member',[
|
||||
'oauth_type' => 'NONE',
|
||||
'id' => $username,
|
||||
'email' => null,
|
||||
'token_valid_until'=>'2999-01-01 00:00:00',
|
||||
'pw' => $finalPassword,
|
||||
'salt' => $userSalt,
|
||||
'grade'=> 6,
|
||||
|
||||
@@ -217,8 +217,8 @@ $result = Util::generateFileUsingSimpleTemplate(
|
||||
);
|
||||
|
||||
$result = Util::generateFileUsingSimpleTemplate(
|
||||
__dir__.'/templates/menu.orig.js',
|
||||
ROOT.'/d_shared/menu.js',
|
||||
__dir__.'/templates/menu.orig.json',
|
||||
ROOT.'/d_shared/menu.json',
|
||||
[],
|
||||
true
|
||||
);
|
||||
@@ -263,6 +263,14 @@ $result = Util::generateFileUsingSimpleTemplate(
|
||||
]
|
||||
);
|
||||
|
||||
Util::generateFileUsingSimpleTemplate(
|
||||
__dir__.'/templates/KakaoKey.orig.php',
|
||||
ROOT.'/d_setting/KakaoKey.php',
|
||||
[
|
||||
],
|
||||
true
|
||||
);
|
||||
|
||||
if ($result !== true) {
|
||||
Json::die([
|
||||
'result'=>false,
|
||||
|
||||
@@ -20,16 +20,18 @@ ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
CREATE TABLE `member` (
|
||||
`NO` INT(11) NOT NULL AUTO_INCREMENT,
|
||||
`oauth_id` BIGINT(20) NULL DEFAULT NULL,
|
||||
`oauth_type` ENUM('NONE','KAKAO') NOT NULL,
|
||||
`ID` VARCHAR(64) NOT NULL,
|
||||
`EMAIL` VARCHAR(64) NULL DEFAULT NULL,
|
||||
`oauth_type` ENUM('NONE','KAKAO') NOT NULL,
|
||||
`oauth_info` TEXT NOT NULL DEFAULT '{}',
|
||||
`token_valid_until` DATETIME NULL DEFAULT NULL,
|
||||
`PW` CHAR(128) NOT NULL,
|
||||
`salt` CHAR(16) NOT NULL,
|
||||
`third_use` INT(1) NOT NULL DEFAULT '0',
|
||||
`NAME` VARCHAR(64) NOT NULL,
|
||||
`PICTURE` VARCHAR(64) NULL DEFAULT 'default.jpg',
|
||||
`IMGSVR` INT(1) NULL DEFAULT '0',
|
||||
`acl` text NOT NULL DEFAULT '{}' COMMENT 'json',
|
||||
`acl` TEXT NOT NULL DEFAULT '{}' COMMENT 'json',
|
||||
`GRADE` INT(1) NULL DEFAULT '1',
|
||||
`REG_NUM` INT(3) NULL DEFAULT '0',
|
||||
`REG_DATE` DATETIME NOT NULL,
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
CREATE TABLE IF NOT EXISTS `err_log` (
|
||||
`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
|
||||
`date` TEXT NOT NULL,
|
||||
`err` TEXT NOT NULL,
|
||||
`errstr` TEXT NOT NULL,
|
||||
`trace` TEXT NOT NULL
|
||||
);
|
||||
CREATE INDEX IF NOT EXISTS `date` ON `err_log` (
|
||||
`date` DESC
|
||||
);
|
||||
@@ -41,18 +41,86 @@
|
||||
url('_tK_gameImagePath_/winter.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_spring .map_body{
|
||||
background: url('_tK_gameImagePath_/map1.jpg') no-repeat;
|
||||
/*체 지도*/
|
||||
.map_theme_che.map_spring .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_spring.jpg') no-repeat;
|
||||
}
|
||||
|
||||
.map_summer .map_body{
|
||||
background: url('_tK_gameImagePath_/map2.jpg') no-repeat;
|
||||
.map_theme_che.map_summer .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_summer.jpg') no-repeat;
|
||||
}
|
||||
|
||||
.map_fall .map_body{
|
||||
background: url('_tK_gameImagePath_/map3.jpg') no-repeat;
|
||||
.map_theme_che.map_fall .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_fall.jpg') no-repeat;
|
||||
}
|
||||
|
||||
.map_winter .map_body{
|
||||
background: url('_tK_gameImagePath_/map4.jpg') no-repeat;
|
||||
.map_theme_che.map_winter .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_winter.jpg') no-repeat;
|
||||
}
|
||||
|
||||
.map_theme_che .map_bgroad{
|
||||
background: url('_tK_gameImagePath_/map/che/che_road.png') no-repeat;
|
||||
}
|
||||
|
||||
/*미니체 지도*/
|
||||
.map_theme_miniche.map_spring .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_spring.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche.map_summer .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_summer.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche.map_fall .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_fall.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche.map_winter .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/che/bg_winter.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_miniche .map_bgroad{
|
||||
background: url('_tK_gameImagePath_/map/che/miniche_road.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
/*루드라사움 지도*/
|
||||
.map_theme_ludo_rathowm .map_bglayer1{
|
||||
background: url('_tK_gameImagePath_/map/ludo_rathowm/back.jpg') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm .map_bgroad{
|
||||
background: url('_tK_gameImagePath_/map/ludo_rathowm/road.png') no-repeat;
|
||||
background-size: 700px 500px;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_spring .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/spring.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_summer .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/summer.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_fall .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/fall.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.map_theme_ludo_rathowm.map_detail.map_winter .map_title_text{
|
||||
background:
|
||||
url('_tK_gameImagePath_/winter.gif') no-repeat right;
|
||||
}
|
||||
|
||||
.world_map.map_theme_ludo_rathowm .map_title .map_title_text::before {
|
||||
color:white;
|
||||
content:'LP';
|
||||
margin-right:1ch;
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
window.sammo_menu = [
|
||||
['/bbs/board', '삼모게시판', '_blank'],
|
||||
['/bbs/tip', '팁/강좌', '_blank'],
|
||||
['/bbs/news', '삼국 일보', '_blank'],
|
||||
['/bbs/history2', '개인 열전', '_blank'],
|
||||
['/bbs/history3', '국가 열전', '_blank'],
|
||||
['/bbs/patch', '패치 내역', '_blank']
|
||||
];
|
||||
@@ -0,0 +1,8 @@
|
||||
[
|
||||
["/bbs/board", "삼모게시판", "_blank"],
|
||||
["/bbs/tip", "팁/강좌", "_blank"],
|
||||
["/bbs/news", "삼국 일보", "_blank"],
|
||||
["/bbs/history2", "개인 열전", "_blank"],
|
||||
["/bbs/history3", "국가 열전", "_blank"],
|
||||
["/bbs/patch", "패치 내역", "_blank"]
|
||||
]
|
||||
+1
-1
@@ -30,7 +30,7 @@ $db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
list($turntime, $tnmt_time) = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
|
||||
[$turntime, $tnmt_time] = $gameStor->getValuesAsArray(['turntime','tnmt_time']);
|
||||
|
||||
$query = "select plock from plock";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
+2
-2
@@ -58,7 +58,7 @@ $db = DB::db();
|
||||
<?php
|
||||
|
||||
echo "
|
||||
<select name=genlist[] size=20 multiple style=color:white;background-color:black;font-size:13>";
|
||||
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:13px'>";
|
||||
$generalList = $db->query('SELECT `no`, `name`, npc, `block` FROM general ORDER BY npc, binary(`name`)');
|
||||
|
||||
foreach($generalList as $general){
|
||||
@@ -76,7 +76,7 @@ echo "
|
||||
</td>
|
||||
<td width=100 align=center>아이템 지급</td>
|
||||
<td width=504>
|
||||
<select name=weap size=1 style=color:white;background-color:black;font-size:13>";
|
||||
<select name=weap size=1 style='color:white;background-color:black;font-size:13px'>";
|
||||
for($i=0; $i < 27; $i++) {
|
||||
echo "
|
||||
<option value={$i}>{$i}</option>";
|
||||
|
||||
@@ -6,6 +6,8 @@ include "func.php";
|
||||
|
||||
$btn = Util::getReq('btn');
|
||||
$weap = Util::getReq('weap', 'int');
|
||||
$genlist = Util::getReq('genlist', 'array_int');
|
||||
$msg = Util::getReq('msg', 'string');
|
||||
|
||||
extractMissingPostToGlobals();
|
||||
|
||||
@@ -93,13 +95,13 @@ switch($btn) {
|
||||
case "강제 사망":
|
||||
$date = date('Y-m-d H:i:s');
|
||||
$db->update('general', [
|
||||
'turn0'=>0,
|
||||
'turn0'=>EncodeCommand(0, 0, 0, 0),
|
||||
'killturn'=>0,
|
||||
'turntime'=>$date,
|
||||
], '`no` IN %li', $genlist);
|
||||
break;
|
||||
case "특기 부여":
|
||||
list($year, $month) = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
|
||||
$text = "특기 부여!";
|
||||
|
||||
foreach($db->query("SELECT `no`,leader,power,intel,dex0,dex10,dex20,dex30,dex40 FROM general WHERE `no` IN %li", $genlist) as $general){
|
||||
@@ -314,13 +316,13 @@ switch($btn) {
|
||||
break;
|
||||
case "하야입력":
|
||||
$db->update('general', [
|
||||
'turn0'=>'00000000000045'
|
||||
'turn0'=>EncodeCommand(0, 0, 0, 45)
|
||||
], '`no` IN %li', $genlist);
|
||||
break;
|
||||
case "방랑해산":
|
||||
$db->update('general', [
|
||||
'turn0'=>'00000000000047',
|
||||
'turn1'=>'00000000000056'
|
||||
'turn0'=>EncodeCommand(0, 0, 0, 47),
|
||||
'turn1'=>EncodeCommand(0, 0, 0, 56)
|
||||
], '`no` IN %li', $genlist);
|
||||
break;
|
||||
case "NPC설정":
|
||||
|
||||
+1
-1
@@ -55,7 +55,7 @@ $conlimit = $gameStor->conlimit;
|
||||
<?php
|
||||
|
||||
echo "
|
||||
<select name=genlist[] size=20 multiple style=color:white;background-color:black;font-size:13>";
|
||||
<select name=genlist[] size=20 multiple style='color:white;background-color:black;font-size:13px'>";
|
||||
|
||||
foreach($db->query('SELECT no,name,npc,block,con from general where ip!=\'\' order by npc,ip') as $general){
|
||||
$style = "style=;";
|
||||
|
||||
@@ -52,7 +52,7 @@ switch($btn) {
|
||||
break;
|
||||
case "강제 사망":
|
||||
$date = date('Y-m-d H:i:s');
|
||||
DB::db()->query('update general set turn0=0,killturn=0,turntime=%s where no IN %li',$date, $genlist);
|
||||
DB::db()->query('update general set turn0=%s,killturn=0,turntime=%s where no IN %li',EncodeCommand(0, 0, 0, 0),$date, $genlist);
|
||||
break;
|
||||
case "메세지 전달":
|
||||
//TODO:새 갠메 시스템으로 변경
|
||||
|
||||
-1660
@@ -1,1660 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
|
||||
//로그인 검사
|
||||
|
||||
$isgen = Util::getReq('isgen');
|
||||
|
||||
$leader1 = Util::getReq('leader1', 'int', 0);
|
||||
$power1 = Util::getReq('power1', 'int', 0);
|
||||
$intel1 = Util::getReq('intel1', 'int', 0);
|
||||
$type1 = Util::getReq('type1', 'int', 0);
|
||||
$crew1 = Util::getReq('crew1', 'int', 0);
|
||||
$train1 = Util::getReq('train1', 'int', 0);
|
||||
$atmos1 = Util::getReq('atmos1', 'int', 0);
|
||||
$level1 = Util::getReq('level1', 'int', 0);
|
||||
$explevel1 = Util::getReq('explevel1', 'int', 0);
|
||||
$tech1 = Util::getReq('tech1', 'int', 0);
|
||||
|
||||
$dex10 = Util::getReq('dex10', 'int', 0);
|
||||
$dex110 = Util::getReq('dex110', 'int', 0);
|
||||
$dex120 = Util::getReq('dex120', 'int', 0);
|
||||
$dex130 = Util::getReq('dex130', 'int', 0);
|
||||
$dex140 = Util::getReq('dex140', 'int', 0);
|
||||
|
||||
$dx10 = array_fill(0, 20, '');
|
||||
$dx110 = array_fill(0, 20, '');
|
||||
$dx120 = array_fill(0, 20, '');
|
||||
$dx130 = array_fill(0, 20, '');
|
||||
$dx140 = array_fill(0, 20, '');
|
||||
|
||||
$leader2 = Util::getReq('leader2', 'int', 0);
|
||||
$power2 = Util::getReq('power2', 'int', 0);
|
||||
$intel2 = Util::getReq('intel2', 'int', 0);
|
||||
$type2 = Util::getReq('type2', 'int', 0);
|
||||
$crew2 = Util::getReq('crew2', 'int', 0);
|
||||
$train2 = Util::getReq('train2', 'int', 0);
|
||||
$atmos2 = Util::getReq('atmos2', 'int', 0);
|
||||
$level2 = Util::getReq('level2', 'int', 0);
|
||||
$explevel2 = Util::getReq('explevel2', 'int', 0);
|
||||
$tech2 = Util::getReq('tech2', 'int', 0);
|
||||
|
||||
$dex20 = Util::getReq('dex20', 'int', 0);
|
||||
$dex210 = Util::getReq('dex210', 'int', 0);
|
||||
$dex220 = Util::getReq('dex220', 'int', 0);
|
||||
$dex230 = Util::getReq('dex230', 'int', 0);
|
||||
$dex240 = Util::getReq('dex240', 'int', 0);
|
||||
|
||||
$dx20 = array_fill(0, 20, '');
|
||||
$dx210 = array_fill(0, 20, '');
|
||||
$dx220 = array_fill(0, 20, '');
|
||||
$dx230 = array_fill(0, 20, '');
|
||||
$dx240 = array_fill(0, 20, '');
|
||||
|
||||
$def = Util::getReq('def', 'int', 0);
|
||||
$wall = Util::getReq('wall', 'int', 0);
|
||||
$atmos3 = Util::getReq('atmos3', 'int', 0);
|
||||
$train3 = Util::getReq('train3', 'int', 0);
|
||||
|
||||
$sellevel1 = array_fill(0, 13, '');
|
||||
$sel1 = array_fill(0,44, '');
|
||||
$tch1 = array_fill(0,11, '');
|
||||
|
||||
$sellevel2 = array_fill(0, 13, '');
|
||||
$sel2 = array_fill(0,44, '');
|
||||
$tch2 = array_fill(0,11, '');
|
||||
|
||||
$dec = 0;
|
||||
$rice = 0;
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
increaseRefresh("시뮬", 2);
|
||||
|
||||
$query = "select no,tournament,con,turntime from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
|
||||
$admin = $gameStor->getAll();
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
|
||||
|
||||
if($session->userGrade < 3) {
|
||||
echo "특별회원이 아닙니다.";
|
||||
exit();
|
||||
}
|
||||
|
||||
$mydeathnumSum = 0;
|
||||
$mykillnumSum = 0;
|
||||
$expSum = 0;
|
||||
$ricingSum = 0;
|
||||
$expSum2 = 0;
|
||||
$ricingSum2 = 0;
|
||||
|
||||
if($isgen == "장수평균" || $isgen == "성벽평균") {
|
||||
$simulCount = 1000;
|
||||
} else {
|
||||
$simulCount = 1;
|
||||
}
|
||||
|
||||
$general = [
|
||||
'no'=>1
|
||||
];
|
||||
$oppose = [
|
||||
'no'=>2
|
||||
];
|
||||
$city = [
|
||||
'gen1'=>0,
|
||||
'gen2'=>0,
|
||||
'gen3'=>0,
|
||||
];
|
||||
|
||||
if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평균" || $isgen == "성벽평균") {
|
||||
$msg2 = "";
|
||||
for($i=0; $i < $simulCount; $i++) {
|
||||
$general['leader'] = $leader1;
|
||||
$general['power'] = $power1;
|
||||
$general['intel'] = $intel1;
|
||||
$general['crewtype'] = $type1;
|
||||
$general['crew'] = $crew1;
|
||||
$general['train'] = $train1;
|
||||
$general['atmos'] = $atmos1;
|
||||
$general['level'] = $level1;
|
||||
$general['explevel'] = $explevel1;
|
||||
$general['dex0'] = $dex10;
|
||||
$general['dex10'] = $dex110;
|
||||
$general['dex20'] = $dex120;
|
||||
$general['dex30'] = $dex130;
|
||||
$general['dex40'] = $dex140;
|
||||
|
||||
$general['injury'] = 0;
|
||||
$general['horse'] = 0;
|
||||
$general['weap'] = 0;
|
||||
$general['book'] = 0;
|
||||
|
||||
$oppose['leader'] = $leader2;
|
||||
$oppose['power'] = $power2;
|
||||
$oppose['intel'] = $intel2;
|
||||
$oppose['crewtype'] = $type2;
|
||||
$oppose['crew'] = $crew2;
|
||||
$oppose['train'] = $train2;
|
||||
$oppose['atmos'] = $atmos2;
|
||||
$oppose['level'] = $level2;
|
||||
$oppose['explevel'] = $explevel2;
|
||||
$oppose['dex0'] = $dex20;
|
||||
$oppose['dex10'] = $dex210;
|
||||
$oppose['dex20'] = $dex220;
|
||||
$oppose['dex30'] = $dex230;
|
||||
$oppose['dex40'] = $dex240;
|
||||
|
||||
$oppose['injury'] = 0;
|
||||
$oppose['horse'] = 0;
|
||||
$oppose['weap'] = 0;
|
||||
$oppose['book'] = 0;
|
||||
|
||||
$city['def'] = $def;
|
||||
$city['wall'] = $wall;
|
||||
$city['agri'] = 0;
|
||||
$city['comm'] = 0;
|
||||
$city['secu'] = 0;
|
||||
|
||||
if($isgen == "장수공격" || $isgen == "장수평균") {
|
||||
$opposecount = 1;
|
||||
} else {
|
||||
$opposecount = 0;
|
||||
}
|
||||
|
||||
$warphase = getRate($admin, $general['crewtype'], "spd"); //병종간 페이즈 수 얻기
|
||||
|
||||
// 우선 스케일링
|
||||
$city['def'] *= 10;
|
||||
$city['wall'] *= 10;
|
||||
|
||||
$msg = "";
|
||||
$msg .= "<C>●</>1월:공격장수가 <R>공격</>합니다.<br>";
|
||||
|
||||
$exp = 0; //병사 소진 시킨 만큼
|
||||
$opexp = 0;
|
||||
$exp2 = 1; //능력경험치
|
||||
$phase = 0;
|
||||
while($phase < $warphase) {
|
||||
// 장수가 없어서 도시 공격
|
||||
if($opposecount == 0) {
|
||||
$josaRo = JosaUtil::pick(GameUnitConst::byID($general['crewtype'])->name, '로');
|
||||
$msg .= "<C>●</>".GameUnitConst::byID($general['crewtype'])->name."{$josaRo} 성을 <M>공격</>합니다.<br>";
|
||||
|
||||
$mykillnum = 0; $mydeathnum = 0;
|
||||
while($phase < $warphase) {
|
||||
$phase++;
|
||||
$myAtt = getAtt($general, $tech1, 0);
|
||||
$myDef = getDef($general, $tech1);
|
||||
$cityAtt = getCityAtt($city);
|
||||
$cityDef = getCityDef($city);
|
||||
|
||||
// 감소할 병사 수
|
||||
$cityCrew = GameConst::$armperphase + $myAtt - $cityDef;
|
||||
$myCrew = GameConst::$armperphase + $cityAtt - $myDef;
|
||||
$cityweight = $myAtt - $cityDef;
|
||||
$myweight = $cityAtt - $myDef;
|
||||
|
||||
//훈련 사기따라
|
||||
$myCrew = getCrew($myCrew, $atmos3, $general['train']);
|
||||
$cityCrew = getCrew($cityCrew, $general['atmos'], $train3);
|
||||
//숙련도 따라
|
||||
$genDexAtt = getGenDex($general, $general['crewtype']);
|
||||
$genDexDef = getGenDex($general, 40);
|
||||
$cityCrew *= getDexLog($genDexAtt, ($train3-60)*7200);
|
||||
$myCrew *= getDexLog(($atmos3-60)*7200, $genDexDef);
|
||||
|
||||
$avoid = 1;
|
||||
// 병종간 특성
|
||||
if(intdiv($general['crewtype'], 10) == 3) { // 귀병
|
||||
$int = $general['intel'] + getBookEff($general['book']);
|
||||
if($general['crewtype'] == 30) {
|
||||
$ratio2 = $int * 5; // 0~500 즉 50%
|
||||
} elseif($general['crewtype'] == 31) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 32) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 33) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 34) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 35) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 36) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 37) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 38) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
}
|
||||
$ratio = rand() % 1000; // 0~999
|
||||
if($ratio <= $ratio2) {
|
||||
$ratio = rand() % 100; // 0~99
|
||||
if($ratio >= 30) {
|
||||
$type = rand() % 3;
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>급습</>을 <C>성공</>했다!<br>";
|
||||
$cityCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>위보</>를 <C>성공</>했다!<br>";
|
||||
$cityCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>혼란</>을 <C>성공</>했다!<br>";
|
||||
$cityCrew *= 1.6;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$type = rand() % 3;
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>급습</>을 <R>실패</>했다!<br>";
|
||||
$cityCrew /= 1.2;
|
||||
$myCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>위보</>를 <R>실패</>했다!<br>";
|
||||
$cityCrew /= 1.4;
|
||||
$myCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>혼란</>을 <R>실패</>했다!<br>";
|
||||
$cityCrew /= 1.6;
|
||||
$myCrew *= 1.6;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} elseif($general['crewtype'] == 40) { // 정란
|
||||
$cityCrew = $cityCrew * 1.5;
|
||||
} elseif($general['crewtype'] == 41) { // 충차
|
||||
$cityCrew = $cityCrew * 2.0;
|
||||
} elseif($general['crewtype'] == 42) { // 벽력거
|
||||
$cityCrew = $cityCrew * 1.5;
|
||||
}
|
||||
//군주, 참모, 장군 공격 보정 5%
|
||||
if($general['level'] == 12 || $general['level'] == 11 || $general['level'] == 10 || $general['level'] == 8 || $general['level'] == 6) {
|
||||
$cityCrew = $cityCrew * 1.05;
|
||||
}
|
||||
//레벨 보정
|
||||
$cityCrew = $cityCrew * (100 + $general['explevel']/6)/100;
|
||||
|
||||
//크리
|
||||
$rd = rand() % 100; // 0 ~ 99
|
||||
$ratio = CriticalRatio3($general['leader'], $general['power'], $general['intel']);
|
||||
if($ratio >= $rd && $avoid == 1) {
|
||||
$msg .= "<C>●</><C>필살</>공격!</><br>";
|
||||
$cityCrew = CriticalScore2($cityCrew);
|
||||
$avoid = 0;
|
||||
}
|
||||
//회피
|
||||
$ratio = rand() % 100; // 0 ~ 99
|
||||
$ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율
|
||||
if($ratio < $ratio2 && $avoid == 1) {
|
||||
$msg .= "<C>●</><C>회피</>했다!</><br>";
|
||||
$myCrew /= 10; // 10%만 소모
|
||||
$avoid = 0;
|
||||
}
|
||||
|
||||
//랜타추가
|
||||
$cityCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
$myCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
|
||||
$general['crew'] -= Util::round($myCrew);
|
||||
$city['def'] -= Util::round($cityCrew);
|
||||
$city['wall'] -= Util::round($cityCrew);
|
||||
|
||||
$tempMyCrew = $myCrew; $tempCityCrew = $cityCrew;
|
||||
$tempGeneralCrew = $general['crew']; $tempCityDef = $city['def'];
|
||||
|
||||
if($city['wall'] <= 0) { $city['wall'] = 0; }
|
||||
|
||||
if($city['def'] < 0) {
|
||||
$offset = Util::round($tempCityDef*$tempMyCrew/$tempCityCrew);
|
||||
$myCrew += $offset;
|
||||
$general['crew'] -= $offset;
|
||||
$cityCrew += $tempCityDef;
|
||||
$city['def'] = 0;
|
||||
}
|
||||
if($general['crew'] < 0) {
|
||||
$offset = Util::round($tempGeneralCrew*$tempCityCrew/$tempMyCrew);
|
||||
$cityCrew += $offset;
|
||||
$city['def'] -= $offset;
|
||||
$myCrew += $tempGeneralCrew;
|
||||
$general['crew'] = 0;
|
||||
}
|
||||
|
||||
$exp += $cityCrew;
|
||||
$opexp += $myCrew;
|
||||
$general['crew'] = Util::round($general['crew']);
|
||||
$cityCrew = Util::round($cityCrew);
|
||||
$myCrew = Util::round($myCrew);
|
||||
$myAtt = round($myAtt, 2);
|
||||
$myDef = round($myDef, 2);
|
||||
$cityAtt = round($cityAtt, 2);
|
||||
$cityDef = round($cityDef, 2);
|
||||
$msg .= "<C>●</> $phase : <Y1>【공격장수】</> <C>{$general['crew']} (-$myCrew)</> VS <C>{$city['def']} (-$cityCrew)</> <Y1>【성벽】</><br>";
|
||||
|
||||
$mykillnum += $cityCrew; $mydeathnum += $myCrew;
|
||||
|
||||
if($city['def'] <= 0) { break; }
|
||||
if($general['crew'] <= 0) { break; }
|
||||
}
|
||||
|
||||
// 도시쌀 소모 계산
|
||||
$opexp = Util::round($opexp / 50);
|
||||
$rice = Util::round($opexp * 4 * getCrewtypeRice(0, 0) * ($train3/100 - 0.2));
|
||||
|
||||
//원래대로 스케일링
|
||||
$city['def'] = Util::round($city['def'] / 10);
|
||||
$city['wall'] = Util::round($city['wall'] / 10);
|
||||
//내정 감소
|
||||
$dec = Util::round($cityCrew / 10);
|
||||
$city['agri'] -= $dec;
|
||||
$city['comm'] -= $dec;
|
||||
$city['secu'] -= $dec;
|
||||
if($city['agri'] < 0) { $city['agri'] = 0; }
|
||||
if($city['comm'] < 0) { $city['comm'] = 0; }
|
||||
if($city['secu'] < 0) { $city['secu'] = 0; }
|
||||
$msg .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</><br>";
|
||||
$msg .= "<R>★</>【성벽】내정 감소량 : $dec 【성벽】쌀 소모 : $rice<br>";
|
||||
|
||||
// $msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</> ";
|
||||
// $msg2 .= "<R>★</>【성벽】내정 감소량 : $dec 【성벽】쌀 소모 : $rice<br>";
|
||||
|
||||
if($city['def'] == 0 || $general['crew'] == 0) {
|
||||
break;
|
||||
}
|
||||
// 장수 대결
|
||||
} else {
|
||||
$josaUl = JosaUtil::pick(GameUnitConst::byID($oppose['crewtype'])->name, '을');
|
||||
$josaRo = JosaUtil::pick(GameUnitConst::byID($general['crewtype'])->name, '로');
|
||||
$msg .= "<C>●</>".GameUnitConst::byID($general['crewtype'])->name."{$josaRo} <Y>수비장수</>의 ".GameUnitConst::byID($oppose['crewtype'])->name."{$josaUl} 공격합니다.<br>";
|
||||
|
||||
$mykillnum = 0; $mydeathnum = 0;
|
||||
while($phase < $warphase) {
|
||||
$phase++;
|
||||
|
||||
$myAtt = getAtt($general, $tech1, 0);
|
||||
$myDef = getDef($general, $tech1);
|
||||
$opAtt = getAtt($oppose, $tech2, 0);
|
||||
$opDef = getDef($oppose, $tech2);
|
||||
// 감소할 병사 수
|
||||
$myCrew = GameConst::$armperphase + $opAtt - $myDef;
|
||||
$opCrew = GameConst::$armperphase + $myAtt - $opDef;
|
||||
//훈련 사기따라
|
||||
$myCrew = getCrew($myCrew, $oppose['atmos'], $general['train']);
|
||||
$opCrew = getCrew($opCrew, $general['atmos'], $oppose['train']);
|
||||
//숙련도 따라
|
||||
$genDexAtt = getGenDex($general, $general['crewtype']);
|
||||
$genDexDef = getGenDex($general, $oppose['crewtype']);
|
||||
$oppDexAtt = getGenDex($oppose, $oppose['crewtype']);
|
||||
$oppDexDef = getGenDex($oppose, $general['crewtype']);
|
||||
$opCrew *= getDexLog($genDexAtt, $oppDexDef);
|
||||
$myCrew *= getDexLog($oppDexAtt, $genDexDef);
|
||||
|
||||
$myAvoid = 1;
|
||||
$opAvoid = 1;
|
||||
// 병종간 특성
|
||||
if(intdiv($general['crewtype'], 10) == 3) { // 귀병
|
||||
$int = $general['intel'] + getBookEff($general['book']);
|
||||
if($general['crewtype'] == 30) {
|
||||
$ratio2 = $int * 5; // 0~500 즉 50%
|
||||
} elseif($general['crewtype'] == 31) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 32) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 33) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 34) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 35) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 36) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($general['crewtype'] == 37) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($general['crewtype'] == 38) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
}
|
||||
$ratio = rand() % 1000; // 0~999
|
||||
if($ratio <= $ratio2) {
|
||||
$ratio = rand() % 100;
|
||||
if($ratio >= 30) {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>를 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>을 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>을 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.6;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>를 <C>성공</>했다!<br>";
|
||||
$opCrew *= 1.8;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>을 <C>성공</>했다!<br>";
|
||||
$opCrew *= 2.0;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>를 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.1;
|
||||
$myCrew *= 1.1;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>을 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.2;
|
||||
$myCrew *= 1.2;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>을 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.3;
|
||||
$myCrew *= 1.3;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>를 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.4;
|
||||
$myCrew *= 1.4;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>을 <R>실패</>했다!<br>";
|
||||
$opCrew /= 1.5;
|
||||
$myCrew *= 1.5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 상대 장수 병종간 특성
|
||||
if(intdiv($oppose['crewtype'], 10) == 3) { // 귀병
|
||||
$int = $oppose['intel'] + getBookEff($oppose['book']);
|
||||
if($oppose['crewtype'] == 30) {
|
||||
$ratio2 = $int * 5; // 0~500 즉 50%
|
||||
} elseif($oppose['crewtype'] == 31) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 32) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 33) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 34) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 35) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($oppose['crewtype'] == 36) {
|
||||
$ratio2 = $int * 8; // 0~800 즉 80%
|
||||
} elseif($oppose['crewtype'] == 37) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
} elseif($oppose['crewtype'] == 38) {
|
||||
$ratio2 = $int * 6; // 0~600 즉 60%
|
||||
}
|
||||
$ratio = rand() % 1000; // 0~999
|
||||
if($ratio <= $ratio2) {
|
||||
$ratio = rand() % 100;
|
||||
if($ratio >= 30) {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>에 당했다!<br>";
|
||||
$myCrew *= 1.2;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>에 당했다!<br>";
|
||||
$myCrew *= 1.4;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>에 당했다!<br>";
|
||||
$myCrew *= 1.6;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>에 당했다!<br>";
|
||||
$myCrew *= 1.8;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>에 당했다!<br>";
|
||||
$myCrew *= 2.0;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
$type = rand() % 5; // 0~4
|
||||
switch($type) {
|
||||
case 0:
|
||||
$msg .= "<C>●</><D>위보</>를 간파했다!<br>";
|
||||
$myCrew /= 1.1;
|
||||
$opCrew *= 1.1;
|
||||
break;
|
||||
case 1:
|
||||
$msg .= "<C>●</><D>매복</>을 간파했다!<br>";
|
||||
$myCrew /= 1.2;
|
||||
$opCrew *= 1.2;
|
||||
break;
|
||||
case 2:
|
||||
$msg .= "<C>●</><D>반목</>을 간파했다!<br>";
|
||||
$myCrew /= 1.3;
|
||||
$opCrew *= 1.3;
|
||||
break;
|
||||
case 3:
|
||||
$msg .= "<C>●</><D>화계</>를 간파했다!<br>";
|
||||
$myCrew /= 1.4;
|
||||
$opCrew *= 1.4;
|
||||
break;
|
||||
case 4:
|
||||
$msg .= "<C>●</><D>혼란</>을 간파했다!<br>";
|
||||
$myCrew /= 1.5;
|
||||
$opCrew *= 1.5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if($oppose['crewtype'] == 43) { // 목우
|
||||
$r = 0;
|
||||
$r += $oppose['atmos'];
|
||||
$r += $oppose['train'];
|
||||
$ratio = rand() % 400; // 최대 50% 저지
|
||||
if($ratio < $r && $opAvoid == 1) {
|
||||
$msg .= "<C>●</><R>저지</>당했다!</><br>";
|
||||
$opAvoid = 0;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// my 입장 상성
|
||||
// 보병계열 > 궁병계열
|
||||
if(intdiv($general['crewtype'], 10) == 0 && intdiv($oppose['crewtype'], 10) == 1) {
|
||||
$myCrew *= 0.8;
|
||||
$opCrew *= 1.2;
|
||||
}
|
||||
// 궁병계열 > 기병계열
|
||||
if(intdiv($general['crewtype'], 10) == 1 && intdiv($oppose['crewtype'], 10) == 2) {
|
||||
$myCrew *= 0.8;
|
||||
$opCrew *= 1.2;
|
||||
}
|
||||
// 기병계열 > 보병계열
|
||||
if(intdiv($general['crewtype'], 10) == 2 && intdiv($oppose['crewtype'], 10) == 0) {
|
||||
$myCrew *= 0.8;
|
||||
$opCrew *= 1.2;
|
||||
}
|
||||
// 차병계열
|
||||
if(intdiv($general['crewtype'], 10) == 4) {
|
||||
$myCrew *= 1.2;
|
||||
$opCrew *= 0.8;
|
||||
}
|
||||
|
||||
// op 입장 상성
|
||||
// 보병계열 > 궁병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 0 && intdiv($general['crewtype'], 10) == 1) {
|
||||
$opCrew *= 0.8;
|
||||
$myCrew *= 1.2;
|
||||
}
|
||||
// 궁병계열 > 기병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 1 && intdiv($general['crewtype'], 10) == 2) {
|
||||
$opCrew *= 0.8;
|
||||
$myCrew *= 1.2;
|
||||
}
|
||||
// 기병계열 > 보병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 2 && intdiv($general['crewtype'], 10) == 0) {
|
||||
$opCrew *= 0.8;
|
||||
$myCrew *= 1.2;
|
||||
}
|
||||
// 차병계열
|
||||
if(intdiv($oppose['crewtype'], 10) == 4) {
|
||||
$opCrew *= 1.2;
|
||||
$myCrew *= 0.8;
|
||||
}
|
||||
|
||||
//군주, 참모, 장군 공격 보정 5%
|
||||
if($general['level'] == 12 || $general['level'] == 11 || $general['level'] == 10 || $general['level'] == 8 || $general['level'] == 6) {
|
||||
$opCrew = $opCrew * 1.05;
|
||||
}
|
||||
//상대장수 관직 보정
|
||||
//군주, 참모, 모사 방어 보정 5%
|
||||
if($oppose['level'] == 12 || $oppose['level'] == 11 || $oppose['level'] == 9 || $oppose['level'] == 7 || $oppose['level'] == 5) {
|
||||
$opCrew = $opCrew * 0.95;
|
||||
} elseif($oppose['level'] == 4 && $oppose['no'] == $city['gen1']) { // 태수 보정
|
||||
$opCrew = $opCrew * 0.95;
|
||||
} elseif($oppose['level'] == 3 && $oppose['no'] == $city['gen2']) { // 군사 보정
|
||||
$opCrew = $opCrew * 0.95;
|
||||
} elseif($oppose['level'] == 2 && $oppose['no'] == $city['gen3']) { // 시중 보정
|
||||
$opCrew = $opCrew * 0.95;
|
||||
}
|
||||
|
||||
//레벨 보정
|
||||
$myCrew = $myCrew * ((100 - $general['explevel']/3)/100);
|
||||
$opCrew = $opCrew / ((100 - $general['explevel']/3)/100);
|
||||
$myCrew = $myCrew / ((100 - $oppose['explevel']/3)/100);
|
||||
$opCrew = $opCrew * ((100 - $oppose['explevel']/3)/100);
|
||||
|
||||
//크리
|
||||
$rd = rand() % 100; // 0 ~ 99
|
||||
$ratio = CriticalRatio3($general['leader'], $general['power'], $general['intel']);
|
||||
if($ratio >= $rd && $myAvoid == 1) {
|
||||
$msg .= "<C>●</><C>필살</>공격!</><br>";
|
||||
$opCrew = CriticalScore2($opCrew);
|
||||
$myAvoid = 0;
|
||||
}
|
||||
//크리
|
||||
$rd = rand() % 100; // 0 ~ 99
|
||||
$ratio = CriticalRatio3($oppose['leader'], $oppose['power'], $oppose['intel']);
|
||||
if($ratio >= $rd && $opAvoid == 1) {
|
||||
$msg .= "<C>●</>상대의 <R>필살</>공격!</><br>";
|
||||
$myCrew = CriticalScore2($myCrew);
|
||||
$opAvoid = 0;
|
||||
}
|
||||
//회피
|
||||
$ratio = rand() % 100; // 0 ~ 99
|
||||
$ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율
|
||||
if($ratio < $ratio2 && $myAvoid == 1) {
|
||||
$msg .= "<C>●</><C>회피</>했다!</><br>";
|
||||
$myCrew /= 10; // 10%만 소모
|
||||
$myAvoid = 0;
|
||||
}
|
||||
//회피
|
||||
$ratio = rand() % 100; // 0 ~ 99
|
||||
$ratio2 = getRate($admin, $oppose['crewtype'], "avd"); //회피율
|
||||
if($ratio < $ratio2 && $opAvoid == 1) {
|
||||
$msg .= "<C>●</>상대가 <R>회피</>했다!</><br>";
|
||||
$opCrew /= 10; // 10%만 소모
|
||||
$opAvoid = 0;
|
||||
}
|
||||
|
||||
//랜타추가
|
||||
$opCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
$myCrew *= (rand() % 21 + 90)/100; // 90~110%
|
||||
|
||||
$general['crew'] -= Util::round($myCrew);
|
||||
$oppose['crew'] -= Util::round($opCrew);
|
||||
$tempMyCrew = $myCrew; $tempOpCrew = $opCrew;
|
||||
$tempGeneralCrew = $general['crew']; $tempOpposeCrew = $oppose['crew'];
|
||||
if($general['crew'] <= 0 && $oppose['crew'] <= 0) {
|
||||
$r1 = $tempGeneralCrew / $tempMyCrew;
|
||||
$r2 = $tempOpposeCrew / $tempOpCrew;
|
||||
|
||||
if($r1 > $r2) {
|
||||
$offset = Util::round($tempOpposeCrew*$tempMyCrew/$tempOpCrew);
|
||||
$myCrew += $offset;
|
||||
$general['crew'] -= $offset;
|
||||
$opCrew += $tempOpposeCrew;
|
||||
$oppose['crew'] = 0;
|
||||
} else {
|
||||
$offset = Util::round($tempGeneralCrew*$tempOpCrew/$tempMyCrew);
|
||||
$opCrew += $offset;
|
||||
$oppose['crew'] -= $offset;
|
||||
$myCrew += $tempGeneralCrew;
|
||||
$general['crew'] = 0;
|
||||
}
|
||||
} elseif($general['crew'] * $oppose['crew'] <= 0) {
|
||||
if($oppose['crew'] < 0) {
|
||||
$offset = Util::round($tempOpposeCrew*$tempMyCrew/$tempOpCrew);
|
||||
$myCrew += $offset;
|
||||
$general['crew'] -= $offset;
|
||||
$opCrew += $tempOpposeCrew;
|
||||
$oppose['crew'] = 0;
|
||||
}
|
||||
if($general['crew'] < 0) {
|
||||
$offset = Util::round($tempGeneralCrew*$tempOpCrew/$tempMyCrew);
|
||||
$opCrew += $offset;
|
||||
$oppose['crew'] -= $offset;
|
||||
$myCrew += $tempGeneralCrew;
|
||||
$general['crew'] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
$exp += $opCrew;
|
||||
$opexp += $myCrew;
|
||||
$general['crew'] = Util::round($general['crew']);
|
||||
$oppose['crew'] = Util::round($oppose['crew']);
|
||||
$myCrew = Util::round($myCrew);
|
||||
$opCrew = Util::round($opCrew);
|
||||
$myAtt = round($myAtt, 2);
|
||||
$myDef = round($myDef, 2);
|
||||
$opAtt = round($opAtt, 2);
|
||||
$opDef = round($opDef, 2);
|
||||
$msg .= "<C>●</> $phase : <Y1>【공격장수】</> <C>{$general['crew']} (-$myCrew)</> VS <C>{$oppose['crew']} (-$opCrew)</> <Y1>【수비장수】</><br>";
|
||||
|
||||
$mykillnum += $opCrew; $mydeathnum += $myCrew;
|
||||
|
||||
if($oppose['crew'] <= 0) { break; }
|
||||
if($general['crew'] <= 0) { break; }
|
||||
}
|
||||
|
||||
$msg .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</><br>";
|
||||
// $msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnum</> vs <C>-$mykillnum</> ";
|
||||
}
|
||||
}
|
||||
|
||||
// 공헌, 명성 상승
|
||||
$exp = Util::round($exp / 50);
|
||||
$ricing = ($exp * 5 * getCrewtypeRice($general['crewtype'], $tech1));
|
||||
$msg .= "★ 【공격장수】공헌 상승 : $exp 쌀 소비 : {$exp}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricing<br>";
|
||||
// $msg2 .= "★ 【공격장수】공헌 상승 : $exp 쌀 소비 : {$exp}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricing<br>";
|
||||
|
||||
$msg = ConvertLog($msg, 1);
|
||||
|
||||
$mydeathnumSum += $mydeathnum;
|
||||
$mykillnumSum += $mykillnum;
|
||||
$expSum += $exp;
|
||||
$ricingSum += $ricing;
|
||||
$expSum2 += $dec;
|
||||
$ricingSum2 += $rice;
|
||||
}
|
||||
|
||||
$mydeathnumSum /= $simulCount;
|
||||
$mykillnumSum /= $simulCount;
|
||||
$expSum /= $simulCount;
|
||||
$ricingSum /= $simulCount;
|
||||
$expSum2 /= $simulCount;
|
||||
$ricingSum2 /= $simulCount;
|
||||
if($isgen == "성벽평균") {
|
||||
$msg2 .= "{$simulCount}회 평균<br>";
|
||||
$msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnumSum</> vs <C>-$mykillnumSum</> ";
|
||||
$msg2 .= "<R>★</>【성벽】내정 감소량 : $expSum2 【성벽】쌀 소모 : $ricingSum2<br>";
|
||||
$msg2 .= "★ 【공격장수】공헌 상승 : $expSum 쌀 소비 : {$expSum}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricingSum<br>";
|
||||
} elseif($isgen == "장수평균") {
|
||||
$msg2 .= "{$simulCount}회 평균<br>";
|
||||
$msg2 .= "<S>★</>병사수 변화 : <C>-$mydeathnumSum</> vs <C>-$mykillnumSum</> ";
|
||||
$msg2 .= "★ 【공격장수】공헌 상승 : $expSum 쌀 소비 : {$expSum}x5x".getCrewtypeRice($general['crewtype'], $tech1)." = $ricingSum<br>";
|
||||
}
|
||||
|
||||
$msg2 = ConvertLog($msg2, 1);
|
||||
} else {
|
||||
$leader1 = 70;
|
||||
$power1 = 70;
|
||||
$intel1 = 10;
|
||||
$type1 = 0;
|
||||
$crew1 = 7000;
|
||||
$train1 = 100;
|
||||
$atmos1 = 100;
|
||||
$level1 = 1;
|
||||
$explevel1 = 20;
|
||||
|
||||
$leader2 = 70;
|
||||
$power2 = 70;
|
||||
$intel2 = 10;
|
||||
$type2 = 0;
|
||||
$crew2 = 7000;
|
||||
$train2 = 100;
|
||||
$atmos2 = 100;
|
||||
$level2 = 1;
|
||||
$explevel2 = 20;
|
||||
|
||||
$def = 7000;
|
||||
$wall = 7000;
|
||||
$train3 = $admin['city_rate'];
|
||||
$atmos3 = $admin['city_rate'];
|
||||
}
|
||||
|
||||
switch($level1) {
|
||||
case 12: $sellevel1[12] = "selected"; break;
|
||||
case 11: $sellevel1[11] = "selected"; break;
|
||||
case 10: $sellevel1[10] = "selected"; break;
|
||||
case 9: $sellevel1[9] = "selected"; break;
|
||||
case 8: $sellevel1[8] = "selected"; break;
|
||||
case 7: $sellevel1[7] = "selected"; break;
|
||||
case 6: $sellevel1[6] = "selected"; break;
|
||||
case 5: $sellevel1[5] = "selected"; break;
|
||||
case 1: $sellevel1[1] = "selected"; break;
|
||||
}
|
||||
switch($level2) {
|
||||
case 12: $sellevel2[12] = "selected"; break;
|
||||
case 11: $sellevel2[11] = "selected"; break;
|
||||
case 10: $sellevel2[10] = "selected"; break;
|
||||
case 9: $sellevel2[9] = "selected"; break;
|
||||
case 8: $sellevel2[8] = "selected"; break;
|
||||
case 7: $sellevel2[7] = "selected"; break;
|
||||
case 6: $sellevel2[6] = "selected"; break;
|
||||
case 5: $sellevel2[5] = "selected"; break;
|
||||
case 1: $sellevel2[1] = "selected"; break;
|
||||
}
|
||||
|
||||
switch($type1) {
|
||||
case 0: $sel1[0] = "selected"; break;
|
||||
case 1: $sel1[1] = "selected"; break;
|
||||
case 2: $sel1[2] = "selected"; break;
|
||||
case 3: $sel1[3] = "selected"; break;
|
||||
case 4: $sel1[4] = "selected"; break;
|
||||
case 5: $sel1[5] = "selected"; break;
|
||||
case 10: $sel1[10] = "selected"; break;
|
||||
case 11: $sel1[11] = "selected"; break;
|
||||
case 12: $sel1[12] = "selected"; break;
|
||||
case 13: $sel1[13] = "selected"; break;
|
||||
case 14: $sel1[14] = "selected"; break;
|
||||
case 20: $sel1[20] = "selected"; break;
|
||||
case 21: $sel1[21] = "selected"; break;
|
||||
case 22: $sel1[22] = "selected"; break;
|
||||
case 23: $sel1[23] = "selected"; break;
|
||||
case 24: $sel1[24] = "selected"; break;
|
||||
case 25: $sel1[25] = "selected"; break;
|
||||
case 26: $sel1[26] = "selected"; break;
|
||||
case 27: $sel1[27] = "selected"; break;
|
||||
case 30: $sel1[30] = "selected"; break;
|
||||
case 31: $sel1[31] = "selected"; break;
|
||||
case 32: $sel1[32] = "selected"; break;
|
||||
case 33: $sel1[33] = "selected"; break;
|
||||
case 34: $sel1[34] = "selected"; break;
|
||||
case 35: $sel1[35] = "selected"; break;
|
||||
case 36: $sel1[36] = "selected"; break;
|
||||
case 37: $sel1[37] = "selected"; break;
|
||||
case 38: $sel1[38] = "selected"; break;
|
||||
case 40: $sel1[40] = "selected"; break;
|
||||
case 41: $sel1[41] = "selected"; break;
|
||||
case 42: $sel1[42] = "selected"; break;
|
||||
case 43: $sel1[43] = "selected"; break;
|
||||
}
|
||||
switch($type2) {
|
||||
case 0: $sel2[0] = "selected"; break;
|
||||
case 1: $sel2[1] = "selected"; break;
|
||||
case 2: $sel2[2] = "selected"; break;
|
||||
case 3: $sel2[3] = "selected"; break;
|
||||
case 4: $sel2[4] = "selected"; break;
|
||||
case 5: $sel2[5] = "selected"; break;
|
||||
case 10: $sel2[10] = "selected"; break;
|
||||
case 11: $sel2[11] = "selected"; break;
|
||||
case 12: $sel2[12] = "selected"; break;
|
||||
case 13: $sel2[13] = "selected"; break;
|
||||
case 14: $sel2[14] = "selected"; break;
|
||||
case 20: $sel2[20] = "selected"; break;
|
||||
case 21: $sel2[21] = "selected"; break;
|
||||
case 22: $sel2[22] = "selected"; break;
|
||||
case 23: $sel2[23] = "selected"; break;
|
||||
case 24: $sel2[24] = "selected"; break;
|
||||
case 25: $sel2[25] = "selected"; break;
|
||||
case 26: $sel2[26] = "selected"; break;
|
||||
case 27: $sel2[27] = "selected"; break;
|
||||
case 30: $sel2[30] = "selected"; break;
|
||||
case 31: $sel2[31] = "selected"; break;
|
||||
case 32: $sel2[32] = "selected"; break;
|
||||
case 33: $sel2[33] = "selected"; break;
|
||||
case 34: $sel2[34] = "selected"; break;
|
||||
case 35: $sel2[35] = "selected"; break;
|
||||
case 36: $sel2[36] = "selected"; break;
|
||||
case 37: $sel2[37] = "selected"; break;
|
||||
case 38: $sel2[38] = "selected"; break;
|
||||
case 40: $sel2[40] = "selected"; break;
|
||||
case 41: $sel2[41] = "selected"; break;
|
||||
case 42: $sel2[42] = "selected"; break;
|
||||
case 43: $sel2[43] = "selected"; break;
|
||||
}
|
||||
switch($tech1) {
|
||||
case 0: $tch1[0] = "selected"; break;
|
||||
case 1000: $tch1[1] = "selected"; break;
|
||||
case 2000: $tch1[2] = "selected"; break;
|
||||
case 3000: $tch1[3] = "selected"; break;
|
||||
case 4000: $tch1[4] = "selected"; break;
|
||||
case 5000: $tch1[5] = "selected"; break;
|
||||
case 6000: $tch1[6] = "selected"; break;
|
||||
case 7000: $tch1[7] = "selected"; break;
|
||||
case 8000: $tch1[8] = "selected"; break;
|
||||
case 9000: $tch1[9] = "selected"; break;
|
||||
case 10000: $tch1[10] = "selected"; break;
|
||||
}
|
||||
switch($tech2) {
|
||||
case 0: $tch2[0] = "selected"; break;
|
||||
case 1000: $tch2[1] = "selected"; break;
|
||||
case 2000: $tch2[2] = "selected"; break;
|
||||
case 3000: $tch2[3] = "selected"; break;
|
||||
case 4000: $tch2[4] = "selected"; break;
|
||||
case 5000: $tch2[5] = "selected"; break;
|
||||
case 6000: $tch2[6] = "selected"; break;
|
||||
case 7000: $tch2[7] = "selected"; break;
|
||||
case 8000: $tch2[8] = "selected"; break;
|
||||
case 9000: $tch2[9] = "selected"; break;
|
||||
case 10000: $tch2[10] = "selected"; break;
|
||||
}
|
||||
switch($dex10) {
|
||||
case 0: $dx10[0] = "selected"; break;
|
||||
case 2500: $dx10[1] = "selected"; break;
|
||||
case 7500: $dx10[2] = "selected"; break;
|
||||
case 15000: $dx10[3] = "selected"; break;
|
||||
case 25000: $dx10[4] = "selected"; break;
|
||||
case 37500: $dx10[5] = "selected"; break;
|
||||
case 52500: $dx10[6] = "selected"; break;
|
||||
case 70000: $dx10[7] = "selected"; break;
|
||||
case 90000: $dx10[8] = "selected"; break;
|
||||
case 112500: $dx10[9] = "selected"; break;
|
||||
case 137500: $dx10[10] = "selected"; break;
|
||||
case 165000: $dx10[11] = "selected"; break;
|
||||
case 195000: $dx10[12] = "selected"; break;
|
||||
case 227500: $dx10[13] = "selected"; break;
|
||||
case 262500: $dx10[14] = "selected"; break;
|
||||
case 300000: $dx10[15] = "selected"; break;
|
||||
case 340000: $dx10[16] = "selected"; break;
|
||||
case 382500: $dx10[17] = "selected"; break;
|
||||
case 427500: $dx10[18] = "selected"; break;
|
||||
}
|
||||
switch($dex110) {
|
||||
case 0: $dx110[0] = "selected"; break;
|
||||
case 2500: $dx110[1] = "selected"; break;
|
||||
case 7500: $dx110[2] = "selected"; break;
|
||||
case 15000: $dx110[3] = "selected"; break;
|
||||
case 25000: $dx110[4] = "selected"; break;
|
||||
case 37500: $dx110[5] = "selected"; break;
|
||||
case 52500: $dx110[6] = "selected"; break;
|
||||
case 70000: $dx110[7] = "selected"; break;
|
||||
case 90000: $dx110[8] = "selected"; break;
|
||||
case 112500: $dx110[9] = "selected"; break;
|
||||
case 137500: $dx110[10] = "selected"; break;
|
||||
case 165000: $dx110[11] = "selected"; break;
|
||||
case 195000: $dx110[12] = "selected"; break;
|
||||
case 227500: $dx110[13] = "selected"; break;
|
||||
case 262500: $dx110[14] = "selected"; break;
|
||||
case 300000: $dx110[15] = "selected"; break;
|
||||
case 340000: $dx110[16] = "selected"; break;
|
||||
case 382500: $dx110[17] = "selected"; break;
|
||||
case 427500: $dx110[18] = "selected"; break;
|
||||
}
|
||||
switch($dex120) {
|
||||
case 0: $dx120[0] = "selected"; break;
|
||||
case 2500: $dx120[1] = "selected"; break;
|
||||
case 7500: $dx120[2] = "selected"; break;
|
||||
case 15000: $dx120[3] = "selected"; break;
|
||||
case 25000: $dx120[4] = "selected"; break;
|
||||
case 37500: $dx120[5] = "selected"; break;
|
||||
case 52500: $dx120[6] = "selected"; break;
|
||||
case 70000: $dx120[7] = "selected"; break;
|
||||
case 90000: $dx120[8] = "selected"; break;
|
||||
case 112500: $dx120[9] = "selected"; break;
|
||||
case 137500: $dx120[10] = "selected"; break;
|
||||
case 165000: $dx120[11] = "selected"; break;
|
||||
case 195000: $dx120[12] = "selected"; break;
|
||||
case 227500: $dx120[13] = "selected"; break;
|
||||
case 262500: $dx120[14] = "selected"; break;
|
||||
case 300000: $dx120[15] = "selected"; break;
|
||||
case 340000: $dx120[16] = "selected"; break;
|
||||
case 382500: $dx120[17] = "selected"; break;
|
||||
case 427500: $dx120[18] = "selected"; break;
|
||||
}
|
||||
switch($dex130) {
|
||||
case 0: $dx130[0] = "selected"; break;
|
||||
case 2500: $dx130[1] = "selected"; break;
|
||||
case 7500: $dx130[2] = "selected"; break;
|
||||
case 15000: $dx130[3] = "selected"; break;
|
||||
case 25000: $dx130[4] = "selected"; break;
|
||||
case 37500: $dx130[5] = "selected"; break;
|
||||
case 52500: $dx130[6] = "selected"; break;
|
||||
case 70000: $dx130[7] = "selected"; break;
|
||||
case 90000: $dx130[8] = "selected"; break;
|
||||
case 112500: $dx130[9] = "selected"; break;
|
||||
case 137500: $dx130[10] = "selected"; break;
|
||||
case 165000: $dx130[11] = "selected"; break;
|
||||
case 195000: $dx130[12] = "selected"; break;
|
||||
case 227500: $dx130[13] = "selected"; break;
|
||||
case 262500: $dx130[14] = "selected"; break;
|
||||
case 300000: $dx130[15] = "selected"; break;
|
||||
case 340000: $dx130[16] = "selected"; break;
|
||||
case 382500: $dx130[17] = "selected"; break;
|
||||
case 427500: $dx130[18] = "selected"; break;
|
||||
}
|
||||
switch($dex140) {
|
||||
case 0: $dx140[0] = "selected"; break;
|
||||
case 2500: $dx140[1] = "selected"; break;
|
||||
case 7500: $dx140[2] = "selected"; break;
|
||||
case 15000: $dx140[3] = "selected"; break;
|
||||
case 25000: $dx140[4] = "selected"; break;
|
||||
case 37500: $dx140[5] = "selected"; break;
|
||||
case 52500: $dx140[6] = "selected"; break;
|
||||
case 70000: $dx140[7] = "selected"; break;
|
||||
case 90000: $dx140[8] = "selected"; break;
|
||||
case 112500: $dx140[9] = "selected"; break;
|
||||
case 137500: $dx140[10] = "selected"; break;
|
||||
case 165000: $dx140[11] = "selected"; break;
|
||||
case 195000: $dx140[12] = "selected"; break;
|
||||
case 227500: $dx140[13] = "selected"; break;
|
||||
case 262500: $dx140[14] = "selected"; break;
|
||||
case 300000: $dx140[15] = "selected"; break;
|
||||
case 340000: $dx140[16] = "selected"; break;
|
||||
case 382500: $dx140[17] = "selected"; break;
|
||||
case 427500: $dx140[18] = "selected"; break;
|
||||
}
|
||||
switch($dex20) {
|
||||
case 0: $dx20[0] = "selected"; break;
|
||||
case 2500: $dx20[1] = "selected"; break;
|
||||
case 7500: $dx20[2] = "selected"; break;
|
||||
case 15000: $dx20[3] = "selected"; break;
|
||||
case 25000: $dx20[4] = "selected"; break;
|
||||
case 37500: $dx20[5] = "selected"; break;
|
||||
case 52500: $dx20[6] = "selected"; break;
|
||||
case 70000: $dx20[7] = "selected"; break;
|
||||
case 90000: $dx20[8] = "selected"; break;
|
||||
case 112500: $dx20[9] = "selected"; break;
|
||||
case 137500: $dx20[10] = "selected"; break;
|
||||
case 165000: $dx20[11] = "selected"; break;
|
||||
case 195000: $dx20[12] = "selected"; break;
|
||||
case 227500: $dx20[13] = "selected"; break;
|
||||
case 262500: $dx20[14] = "selected"; break;
|
||||
case 300000: $dx20[15] = "selected"; break;
|
||||
case 340000: $dx20[16] = "selected"; break;
|
||||
case 382500: $dx20[17] = "selected"; break;
|
||||
case 427500: $dx20[18] = "selected"; break;
|
||||
}
|
||||
switch($dex210) {
|
||||
case 0: $dx210[0] = "selected"; break;
|
||||
case 2500: $dx210[1] = "selected"; break;
|
||||
case 7500: $dx210[2] = "selected"; break;
|
||||
case 15000: $dx210[3] = "selected"; break;
|
||||
case 25000: $dx210[4] = "selected"; break;
|
||||
case 37500: $dx210[5] = "selected"; break;
|
||||
case 52500: $dx210[6] = "selected"; break;
|
||||
case 70000: $dx210[7] = "selected"; break;
|
||||
case 90000: $dx210[8] = "selected"; break;
|
||||
case 112500: $dx210[9] = "selected"; break;
|
||||
case 137500: $dx210[10] = "selected"; break;
|
||||
case 165000: $dx210[11] = "selected"; break;
|
||||
case 195000: $dx210[12] = "selected"; break;
|
||||
case 227500: $dx210[13] = "selected"; break;
|
||||
case 262500: $dx210[14] = "selected"; break;
|
||||
case 300000: $dx210[15] = "selected"; break;
|
||||
case 340000: $dx210[16] = "selected"; break;
|
||||
case 382500: $dx210[17] = "selected"; break;
|
||||
case 427500: $dx210[18] = "selected"; break;
|
||||
}
|
||||
switch($dex220) {
|
||||
case 0: $dx220[0] = "selected"; break;
|
||||
case 2500: $dx220[1] = "selected"; break;
|
||||
case 7500: $dx220[2] = "selected"; break;
|
||||
case 15000: $dx220[3] = "selected"; break;
|
||||
case 25000: $dx220[4] = "selected"; break;
|
||||
case 37500: $dx220[5] = "selected"; break;
|
||||
case 52500: $dx220[6] = "selected"; break;
|
||||
case 70000: $dx220[7] = "selected"; break;
|
||||
case 90000: $dx220[8] = "selected"; break;
|
||||
case 112500: $dx220[9] = "selected"; break;
|
||||
case 137500: $dx220[10] = "selected"; break;
|
||||
case 165000: $dx220[11] = "selected"; break;
|
||||
case 195000: $dx220[12] = "selected"; break;
|
||||
case 227500: $dx220[13] = "selected"; break;
|
||||
case 262500: $dx220[14] = "selected"; break;
|
||||
case 300000: $dx220[15] = "selected"; break;
|
||||
case 340000: $dx220[16] = "selected"; break;
|
||||
case 382500: $dx220[17] = "selected"; break;
|
||||
case 427500: $dx220[18] = "selected"; break;
|
||||
}
|
||||
switch($dex230) {
|
||||
case 0: $dx230[0] = "selected"; break;
|
||||
case 2500: $dx230[1] = "selected"; break;
|
||||
case 7500: $dx230[2] = "selected"; break;
|
||||
case 15000: $dx230[3] = "selected"; break;
|
||||
case 25000: $dx230[4] = "selected"; break;
|
||||
case 37500: $dx230[5] = "selected"; break;
|
||||
case 52500: $dx230[6] = "selected"; break;
|
||||
case 70000: $dx230[7] = "selected"; break;
|
||||
case 90000: $dx230[8] = "selected"; break;
|
||||
case 112500: $dx230[9] = "selected"; break;
|
||||
case 137500: $dx230[10] = "selected"; break;
|
||||
case 165000: $dx230[11] = "selected"; break;
|
||||
case 195000: $dx230[12] = "selected"; break;
|
||||
case 227500: $dx230[13] = "selected"; break;
|
||||
case 262500: $dx230[14] = "selected"; break;
|
||||
case 300000: $dx230[15] = "selected"; break;
|
||||
case 340000: $dx230[16] = "selected"; break;
|
||||
case 382500: $dx230[17] = "selected"; break;
|
||||
case 427500: $dx230[18] = "selected"; break;
|
||||
}
|
||||
switch($dex240) {
|
||||
case 0: $dx240[0] = "selected"; break;
|
||||
case 2500: $dx240[1] = "selected"; break;
|
||||
case 7500: $dx240[2] = "selected"; break;
|
||||
case 15000: $dx240[3] = "selected"; break;
|
||||
case 25000: $dx240[4] = "selected"; break;
|
||||
case 37500: $dx240[5] = "selected"; break;
|
||||
case 52500: $dx240[6] = "selected"; break;
|
||||
case 70000: $dx240[7] = "selected"; break;
|
||||
case 90000: $dx240[8] = "selected"; break;
|
||||
case 112500: $dx240[9] = "selected"; break;
|
||||
case 137500: $dx240[10] = "selected"; break;
|
||||
case 165000: $dx240[11] = "selected"; break;
|
||||
case 195000: $dx240[12] = "selected"; break;
|
||||
case 227500: $dx240[13] = "selected"; break;
|
||||
case 262500: $dx240[14] = "selected"; break;
|
||||
case 300000: $dx240[15] = "selected"; break;
|
||||
case 340000: $dx240[16] = "selected"; break;
|
||||
case 382500: $dx240[17] = "selected"; break;
|
||||
case 427500: $dx240[18] = "selected"; break;
|
||||
}
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title>전투시뮬레이션</title>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style type="text/css">
|
||||
select { background-color:black;color:white; }
|
||||
input { background-color:black;color:white; }
|
||||
</style>
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<form method=post action=_simul.php>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr id=bg1>
|
||||
<td>공격장수</td>
|
||||
<td>상대장수</td>
|
||||
<td>상대성벽</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>관직
|
||||
<select name=level1 size=1>
|
||||
<option <?=$sellevel1[1]?> value=1>일반</option>
|
||||
<option <?=$sellevel1[5]?> value=5>제3모사</option>
|
||||
<option <?=$sellevel1[6]?> value=6>제3장군</option>
|
||||
<option <?=$sellevel1[7]?> value=7>제2모사</option>
|
||||
<option <?=$sellevel1[8]?> value=8>제2장군</option>
|
||||
<option <?=$sellevel1[9]?> value=9>제1모사</option>
|
||||
<option <?=$sellevel1[10]?> value=10>제1장군</option>
|
||||
<option <?=$sellevel1[11]?> value=11>참모</option>
|
||||
<option <?=$sellevel1[12]?> value=12>군주</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>관직
|
||||
<select name=level2 size=1>
|
||||
<option <?=$sellevel2[1]?> value=1>일반</option>
|
||||
<option <?=$sellevel2[5]?> value=5>제3모사</option>
|
||||
<option <?=$sellevel2[6]?> value=6>제3장군</option>
|
||||
<option <?=$sellevel2[7]?> value=7>제2모사</option>
|
||||
<option <?=$sellevel2[8]?> value=8>제2장군</option>
|
||||
<option <?=$sellevel2[9]?> value=9>제1모사</option>
|
||||
<option <?=$sellevel2[10]?> value=10>제1장군</option>
|
||||
<option <?=$sellevel2[11]?> value=11>참모</option>
|
||||
<option <?=$sellevel2[12]?> value=12>군주</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>-</td>
|
||||
<tr>
|
||||
<td>Lv <input size=2 maxlength=2 name=explevel1 value=<?=$explevel1?>></td>
|
||||
<td>Lv <input size=2 maxlength=2 name=explevel2 value=<?=$explevel2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>통솔 <input size=3 maxlength=3 name=leader1 value=<?=$leader1?>></td>
|
||||
<td>통솔 <input size=3 maxlength=3 name=leader2 value=<?=$leader2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>무력 <input size=3 maxlength=3 name=power1 value=<?=$power1?>></td>
|
||||
<td>무력 <input size=3 maxlength=3 name=power2 value=<?=$power2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>지력 <input size=3 maxlength=3 name=intel1 value=<?=$intel1?>></td>
|
||||
<td>지력 <input size=3 maxlength=3 name=intel2 value=<?=$intel2?>></td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>병종
|
||||
<select name=type1 size=1>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[0]?> value=0>보병</option>
|
||||
<option <?=$sel1[1]?> value=1>청주병</option>
|
||||
<option <?=$sel1[2]?> value=2>수병</option>
|
||||
<option <?=$sel1[3]?> value=3>자객병</option>
|
||||
<option <?=$sel1[4]?> value=4>근위병</option>
|
||||
<option <?=$sel1[5]?> value=5>등갑병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[10]?> value=10>궁병</option>
|
||||
<option <?=$sel1[11]?> value=11>궁기병</option>
|
||||
<option <?=$sel1[12]?> value=12>연노병</option>
|
||||
<option <?=$sel1[13]?> value=13>강궁병</option>
|
||||
<option <?=$sel1[14]?> value=14>석궁병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[20]?> value=20>기병</option>
|
||||
<option <?=$sel1[21]?> value=21>백마병</option>
|
||||
<option <?=$sel1[22]?> value=22>중장기병</option>
|
||||
<option <?=$sel1[23]?> value=23>돌격기병</option>
|
||||
<option <?=$sel1[24]?> value=24>철기병</option>
|
||||
<option <?=$sel1[25]?> value=25>수렵기병</option>
|
||||
<option <?=$sel1[26]?> value=26>맹수병</option>
|
||||
<option <?=$sel1[27]?> value=27>호표기병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[30]?> value=30>귀병</option>
|
||||
<option <?=$sel1[31]?> value=31>신귀병</option>
|
||||
<option <?=$sel1[32]?> value=32>백귀병</option>
|
||||
<option <?=$sel1[33]?> value=33>흑귀병</option>
|
||||
<option <?=$sel1[34]?> value=34>악귀병</option>
|
||||
<option <?=$sel1[35]?> value=35>남귀병</option>
|
||||
<option <?=$sel1[36]?> value=36>황귀병</option>
|
||||
<option <?=$sel1[37]?> value=37>천귀병</option>
|
||||
<option <?=$sel1[38]?> value=38>마귀병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel1[40]?> value=40>정란</option>
|
||||
<option <?=$sel1[41]?> value=41>충차</option>
|
||||
<option <?=$sel1[42]?> value=42>벽력거</option>
|
||||
<option <?=$sel1[43]?> value=43>목우</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>병종
|
||||
<select name=type2 size=1>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[0]?> value=0>보병</option>
|
||||
<option <?=$sel2[1]?> value=1>청주병</option>
|
||||
<option <?=$sel2[2]?> value=2>수병</option>
|
||||
<option <?=$sel2[3]?> value=3>자객병</option>
|
||||
<option <?=$sel2[4]?> value=4>근위병</option>
|
||||
<option <?=$sel2[5]?> value=5>등갑병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[10]?> value=10>궁병</option>
|
||||
<option <?=$sel2[11]?> value=11>궁기병</option>
|
||||
<option <?=$sel2[12]?> value=12>연노병</option>
|
||||
<option <?=$sel2[13]?> value=13>강궁병</option>
|
||||
<option <?=$sel2[14]?> value=14>석궁병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[20]?> value=20>기병</option>
|
||||
<option <?=$sel2[21]?> value=21>백마병</option>
|
||||
<option <?=$sel2[22]?> value=22>중장기병</option>
|
||||
<option <?=$sel2[23]?> value=23>돌격기병</option>
|
||||
<option <?=$sel2[24]?> value=24>철기병</option>
|
||||
<option <?=$sel2[25]?> value=25>수렵기병</option>
|
||||
<option <?=$sel2[26]?> value=26>맹수병</option>
|
||||
<option <?=$sel2[27]?> value=27>호표기병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[30]?> value=30>귀병</option>
|
||||
<option <?=$sel2[31]?> value=31>신귀병</option>
|
||||
<option <?=$sel2[32]?> value=32>백귀병</option>
|
||||
<option <?=$sel2[33]?> value=33>흑귀병</option>
|
||||
<option <?=$sel2[34]?> value=34>악귀병</option>
|
||||
<option <?=$sel2[35]?> value=35>남귀병</option>
|
||||
<option <?=$sel2[36]?> value=36>황귀병</option>
|
||||
<option <?=$sel2[37]?> value=37>천귀병</option>
|
||||
<option <?=$sel2[38]?> value=38>마귀병</option>
|
||||
<option value=0>--------</option>
|
||||
<option <?=$sel2[40]?> value=40>정란</option>
|
||||
<option <?=$sel2[41]?> value=41>충차</option>
|
||||
<option <?=$sel2[42]?> value=42>벽력거</option>
|
||||
<option <?=$sel2[43]?> value=43>목우</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>성벽 <input size=4 maxlength=4 name=wall value=<?=$wall?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>병력 <input size=5 maxlength=5 name=crew1 value=<?=$crew1?>></td>
|
||||
<td>병력 <input size=5 maxlength=5 name=crew2 value=<?=$crew2?>></td>
|
||||
<td>수비 <input size=4 maxlength=4 name=def value=<?=$def?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>훈련 <input size=3 maxlength=3 name=train1 value=<?=$train1?>></td>
|
||||
<td>훈련 <input size=3 maxlength=3 name=train2 value=<?=$train2?>></td>
|
||||
<td>훈련 <input size=3 maxlength=3 name=train3 value=<?=$train3?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>사기 <input size=3 maxlength=3 name=atmos1 value=<?=$atmos1?>></td>
|
||||
<td>사기 <input size=3 maxlength=3 name=atmos2 value=<?=$atmos2?>></td>
|
||||
<td>사기 <input size=3 maxlength=3 name=atmos3 value=<?=$atmos3?>></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>기술
|
||||
<select name=tech1 size=1>
|
||||
<option <?=$tch1[0]?> value=0>0등급</option>
|
||||
<option <?=$tch1[1]?> value=1000>1등급</option>
|
||||
<option <?=$tch1[2]?> value=2000>2등급</option>
|
||||
<option <?=$tch1[3]?> value=3000>3등급</option>
|
||||
<option <?=$tch1[4]?> value=4000>4등급</option>
|
||||
<option <?=$tch1[5]?> value=5000>5등급</option>
|
||||
<option <?=$tch1[6]?> value=6000>6등급</option>
|
||||
<option <?=$tch1[7]?> value=7000>7등급</option>
|
||||
<option <?=$tch1[8]?> value=8000>8등급</option>
|
||||
<option <?=$tch1[9]?> value=9000>9등급</option>
|
||||
<option <?=$tch1[10]?> value=10000>10등급</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>기술
|
||||
<select name=tech2 size=1>
|
||||
<option <?=$tch2[0]?> value=0>0등급</option>
|
||||
<option <?=$tch2[1]?> value=1000>1등급</option>
|
||||
<option <?=$tch2[2]?> value=2000>2등급</option>
|
||||
<option <?=$tch2[3]?> value=3000>3등급</option>
|
||||
<option <?=$tch2[4]?> value=4000>4등급</option>
|
||||
<option <?=$tch2[5]?> value=5000>5등급</option>
|
||||
<option <?=$tch2[6]?> value=6000>6등급</option>
|
||||
<option <?=$tch2[7]?> value=7000>7등급</option>
|
||||
<option <?=$tch2[8]?> value=8000>8등급</option>
|
||||
<option <?=$tch2[9]?> value=9000>9등급</option>
|
||||
<option <?=$tch2[10]?> value=10000>10등급</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>보
|
||||
<select name=dex10 size=1>
|
||||
<option <?=$dx10[0]?> value=0>F</option>
|
||||
<option <?=$dx10[1]?> value=2500>E-</option>
|
||||
<option <?=$dx10[2]?> value=7500>E</option>
|
||||
<option <?=$dx10[3]?> value=15000>E+</option>
|
||||
<option <?=$dx10[4]?> value=25000>D-</option>
|
||||
<option <?=$dx10[5]?> value=37500>D</option>
|
||||
<option <?=$dx10[6]?> value=52500>D+</option>
|
||||
<option <?=$dx10[7]?> value=70000>C-</option>
|
||||
<option <?=$dx10[8]?> value=90000>C</option>
|
||||
<option <?=$dx10[9]?> value=112500>C+</option>
|
||||
<option <?=$dx10[10]?> value=137500>B-</option>
|
||||
<option <?=$dx10[11]?> value=165000>B</option>
|
||||
<option <?=$dx10[12]?> value=195000>B+</option>
|
||||
<option <?=$dx10[13]?> value=227500>A-</option>
|
||||
<option <?=$dx10[14]?> value=262500>A</option>
|
||||
<option <?=$dx10[15]?> value=300000>A+</option>
|
||||
<option <?=$dx10[16]?> value=340000>S</option>
|
||||
<option <?=$dx10[17]?> value=382500>SS</option>
|
||||
<option <?=$dx10[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
궁
|
||||
<select name=dex110 size=1>
|
||||
<option <?=$dx110[0]?> value=0>F</option>
|
||||
<option <?=$dx110[1]?> value=2500>E-</option>
|
||||
<option <?=$dx110[2]?> value=7500>E</option>
|
||||
<option <?=$dx110[3]?> value=15000>E+</option>
|
||||
<option <?=$dx110[4]?> value=25000>D-</option>
|
||||
<option <?=$dx110[5]?> value=37500>D</option>
|
||||
<option <?=$dx110[6]?> value=52500>D+</option>
|
||||
<option <?=$dx110[7]?> value=70000>C-</option>
|
||||
<option <?=$dx110[8]?> value=90000>C</option>
|
||||
<option <?=$dx110[9]?> value=112500>C+</option>
|
||||
<option <?=$dx110[10]?> value=137500>B-</option>
|
||||
<option <?=$dx110[11]?> value=165000>B</option>
|
||||
<option <?=$dx110[12]?> value=195000>B+</option>
|
||||
<option <?=$dx110[13]?> value=227500>A-</option>
|
||||
<option <?=$dx110[14]?> value=262500>A</option>
|
||||
<option <?=$dx110[15]?> value=300000>A+</option>
|
||||
<option <?=$dx110[16]?> value=340000>S</option>
|
||||
<option <?=$dx110[17]?> value=382500>SS</option>
|
||||
<option <?=$dx110[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
기
|
||||
<select name=dex120 size=1>
|
||||
<option <?=$dx120[0]?> value=0>F</option>
|
||||
<option <?=$dx120[1]?> value=2500>E-</option>
|
||||
<option <?=$dx120[2]?> value=7500>E</option>
|
||||
<option <?=$dx120[3]?> value=15000>E+</option>
|
||||
<option <?=$dx120[4]?> value=25000>D-</option>
|
||||
<option <?=$dx120[5]?> value=37500>D</option>
|
||||
<option <?=$dx120[6]?> value=52500>D+</option>
|
||||
<option <?=$dx120[7]?> value=70000>C-</option>
|
||||
<option <?=$dx120[8]?> value=90000>C</option>
|
||||
<option <?=$dx120[9]?> value=112500>C+</option>
|
||||
<option <?=$dx120[10]?> value=137500>B-</option>
|
||||
<option <?=$dx120[11]?> value=165000>B</option>
|
||||
<option <?=$dx120[12]?> value=195000>B+</option>
|
||||
<option <?=$dx120[13]?> value=227500>A-</option>
|
||||
<option <?=$dx120[14]?> value=262500>A</option>
|
||||
<option <?=$dx120[15]?> value=300000>A+</option>
|
||||
<option <?=$dx120[16]?> value=340000>S</option>
|
||||
<option <?=$dx120[17]?> value=382500>SS</option>
|
||||
<option <?=$dx120[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
귀
|
||||
<select name=dex130 size=1>
|
||||
<option <?=$dx130[0]?> value=0>F</option>
|
||||
<option <?=$dx130[1]?> value=2500>E-</option>
|
||||
<option <?=$dx130[2]?> value=7500>E</option>
|
||||
<option <?=$dx130[3]?> value=15000>E+</option>
|
||||
<option <?=$dx130[4]?> value=25000>D-</option>
|
||||
<option <?=$dx130[5]?> value=37500>D</option>
|
||||
<option <?=$dx130[6]?> value=52500>D+</option>
|
||||
<option <?=$dx130[7]?> value=70000>C-</option>
|
||||
<option <?=$dx130[8]?> value=90000>C</option>
|
||||
<option <?=$dx130[9]?> value=112500>C+</option>
|
||||
<option <?=$dx130[10]?> value=137500>B-</option>
|
||||
<option <?=$dx130[11]?> value=165000>B</option>
|
||||
<option <?=$dx130[12]?> value=195000>B+</option>
|
||||
<option <?=$dx130[13]?> value=227500>A-</option>
|
||||
<option <?=$dx130[14]?> value=262500>A</option>
|
||||
<option <?=$dx130[15]?> value=300000>A+</option>
|
||||
<option <?=$dx130[16]?> value=340000>S</option>
|
||||
<option <?=$dx130[17]?> value=382500>SS</option>
|
||||
<option <?=$dx130[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
차
|
||||
<select name=dex140 size=1>
|
||||
<option <?=$dx140[0]?> value=0>F</option>
|
||||
<option <?=$dx140[1]?> value=2500>E-</option>
|
||||
<option <?=$dx140[2]?> value=7500>E</option>
|
||||
<option <?=$dx140[3]?> value=15000>E+</option>
|
||||
<option <?=$dx140[4]?> value=25000>D-</option>
|
||||
<option <?=$dx140[5]?> value=37500>D</option>
|
||||
<option <?=$dx140[6]?> value=52500>D+</option>
|
||||
<option <?=$dx140[7]?> value=70000>C-</option>
|
||||
<option <?=$dx140[8]?> value=90000>C</option>
|
||||
<option <?=$dx140[9]?> value=112500>C+</option>
|
||||
<option <?=$dx140[10]?> value=137500>B-</option>
|
||||
<option <?=$dx140[11]?> value=165000>B</option>
|
||||
<option <?=$dx140[12]?> value=195000>B+</option>
|
||||
<option <?=$dx140[13]?> value=227500>A-</option>
|
||||
<option <?=$dx140[14]?> value=262500>A</option>
|
||||
<option <?=$dx140[15]?> value=300000>A+</option>
|
||||
<option <?=$dx140[16]?> value=340000>S</option>
|
||||
<option <?=$dx140[17]?> value=382500>SS</option>
|
||||
<option <?=$dx140[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>보
|
||||
<select name=dex20 size=1>
|
||||
<option <?=$dx20[0]?> value=0>F</option>
|
||||
<option <?=$dx20[1]?> value=2500>E-</option>
|
||||
<option <?=$dx20[2]?> value=7500>E</option>
|
||||
<option <?=$dx20[3]?> value=15000>E+</option>
|
||||
<option <?=$dx20[4]?> value=25000>D-</option>
|
||||
<option <?=$dx20[5]?> value=37500>D</option>
|
||||
<option <?=$dx20[6]?> value=52500>D+</option>
|
||||
<option <?=$dx20[7]?> value=70000>C-</option>
|
||||
<option <?=$dx20[8]?> value=90000>C</option>
|
||||
<option <?=$dx20[9]?> value=112500>C+</option>
|
||||
<option <?=$dx20[10]?> value=137500>B-</option>
|
||||
<option <?=$dx20[11]?> value=165000>B</option>
|
||||
<option <?=$dx20[12]?> value=195000>B+</option>
|
||||
<option <?=$dx20[13]?> value=227500>A-</option>
|
||||
<option <?=$dx20[14]?> value=262500>A</option>
|
||||
<option <?=$dx20[15]?> value=300000>A+</option>
|
||||
<option <?=$dx20[16]?> value=340000>S</option>
|
||||
<option <?=$dx20[17]?> value=382500>SS</option>
|
||||
<option <?=$dx20[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
궁
|
||||
<select name=dex210 size=1>
|
||||
<option <?=$dx210[0]?> value=0>F</option>
|
||||
<option <?=$dx210[1]?> value=2500>E-</option>
|
||||
<option <?=$dx210[2]?> value=7500>E</option>
|
||||
<option <?=$dx210[3]?> value=15000>E+</option>
|
||||
<option <?=$dx210[4]?> value=25000>D-</option>
|
||||
<option <?=$dx210[5]?> value=37500>D</option>
|
||||
<option <?=$dx210[6]?> value=52500>D+</option>
|
||||
<option <?=$dx210[7]?> value=70000>C-</option>
|
||||
<option <?=$dx210[8]?> value=90000>C</option>
|
||||
<option <?=$dx210[9]?> value=112500>C+</option>
|
||||
<option <?=$dx210[10]?> value=137500>B-</option>
|
||||
<option <?=$dx210[11]?> value=165000>B</option>
|
||||
<option <?=$dx210[12]?> value=195000>B+</option>
|
||||
<option <?=$dx210[13]?> value=227500>A-</option>
|
||||
<option <?=$dx210[14]?> value=262500>A</option>
|
||||
<option <?=$dx210[15]?> value=300000>A+</option>
|
||||
<option <?=$dx210[16]?> value=340000>S</option>
|
||||
<option <?=$dx210[17]?> value=382500>SS</option>
|
||||
<option <?=$dx210[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
기
|
||||
<select name=dex220 size=1>
|
||||
<option <?=$dx220[0]?> value=0>F</option>
|
||||
<option <?=$dx220[1]?> value=2500>E-</option>
|
||||
<option <?=$dx220[2]?> value=7500>E</option>
|
||||
<option <?=$dx220[3]?> value=15000>E+</option>
|
||||
<option <?=$dx220[4]?> value=25000>D-</option>
|
||||
<option <?=$dx220[5]?> value=37500>D</option>
|
||||
<option <?=$dx220[6]?> value=52500>D+</option>
|
||||
<option <?=$dx220[7]?> value=70000>C-</option>
|
||||
<option <?=$dx220[8]?> value=90000>C</option>
|
||||
<option <?=$dx220[9]?> value=112500>C+</option>
|
||||
<option <?=$dx220[10]?> value=137500>B-</option>
|
||||
<option <?=$dx220[11]?> value=165000>B</option>
|
||||
<option <?=$dx220[12]?> value=195000>B+</option>
|
||||
<option <?=$dx220[13]?> value=227500>A-</option>
|
||||
<option <?=$dx220[14]?> value=262500>A</option>
|
||||
<option <?=$dx220[15]?> value=300000>A+</option>
|
||||
<option <?=$dx220[16]?> value=340000>S</option>
|
||||
<option <?=$dx220[17]?> value=382500>SS</option>
|
||||
<option <?=$dx220[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
귀
|
||||
<select name=dex230 size=1>
|
||||
<option <?=$dx230[0]?> value=0>F</option>
|
||||
<option <?=$dx230[1]?> value=2500>E-</option>
|
||||
<option <?=$dx230[2]?> value=7500>E</option>
|
||||
<option <?=$dx230[3]?> value=15000>E+</option>
|
||||
<option <?=$dx230[4]?> value=25000>D-</option>
|
||||
<option <?=$dx230[5]?> value=37500>D</option>
|
||||
<option <?=$dx230[6]?> value=52500>D+</option>
|
||||
<option <?=$dx230[7]?> value=70000>C-</option>
|
||||
<option <?=$dx230[8]?> value=90000>C</option>
|
||||
<option <?=$dx230[9]?> value=112500>C+</option>
|
||||
<option <?=$dx230[10]?> value=137500>B-</option>
|
||||
<option <?=$dx230[11]?> value=165000>B</option>
|
||||
<option <?=$dx230[12]?> value=195000>B+</option>
|
||||
<option <?=$dx230[13]?> value=227500>A-</option>
|
||||
<option <?=$dx230[14]?> value=262500>A</option>
|
||||
<option <?=$dx230[15]?> value=300000>A+</option>
|
||||
<option <?=$dx230[16]?> value=340000>S</option>
|
||||
<option <?=$dx230[17]?> value=382500>SS</option>
|
||||
<option <?=$dx230[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
차
|
||||
<select name=dex240 size=1>
|
||||
<option <?=$dx240[0]?> value=0>F</option>
|
||||
<option <?=$dx240[1]?> value=2500>E-</option>
|
||||
<option <?=$dx240[2]?> value=7500>E</option>
|
||||
<option <?=$dx240[3]?> value=15000>E+</option>
|
||||
<option <?=$dx240[4]?> value=25000>D-</option>
|
||||
<option <?=$dx240[5]?> value=37500>D</option>
|
||||
<option <?=$dx240[6]?> value=52500>D+</option>
|
||||
<option <?=$dx240[7]?> value=70000>C-</option>
|
||||
<option <?=$dx240[8]?> value=90000>C</option>
|
||||
<option <?=$dx240[9]?> value=112500>C+</option>
|
||||
<option <?=$dx240[10]?> value=137500>B-</option>
|
||||
<option <?=$dx240[11]?> value=165000>B</option>
|
||||
<option <?=$dx240[12]?> value=195000>B+</option>
|
||||
<option <?=$dx240[13]?> value=227500>A-</option>
|
||||
<option <?=$dx240[14]?> value=262500>A</option>
|
||||
<option <?=$dx240[15]?> value=300000>A+</option>
|
||||
<option <?=$dx240[16]?> value=340000>S</option>
|
||||
<option <?=$dx240[17]?> value=382500>SS</option>
|
||||
<option <?=$dx240[18]?> value=427500>SSS</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>-</td>
|
||||
<td>
|
||||
<input type=submit name=isgen value=장수공격>
|
||||
<?='<input type=submit name=isgen value=장수평균>'?>
|
||||
</td>
|
||||
<td>
|
||||
<input type=submit name=isgen value=성벽공격>
|
||||
<?='<input type=submit name=isgen value=성벽평균>'?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr><td colspan=3>
|
||||
<?php
|
||||
if($isgen == "장수공격" || $isgen == "성벽공격") {
|
||||
echo $msg;
|
||||
} elseif($isgen == "장수평균" || $isgen == "성벽평균") {
|
||||
echo $msg2;
|
||||
}
|
||||
?>
|
||||
</td></tr>
|
||||
</table>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr id=bg1>
|
||||
<td align=right></td>
|
||||
<td align=center>공격</td>
|
||||
<td align=center>방어</td>
|
||||
<td align=center>기동</td>
|
||||
<td align=center>회피</td>
|
||||
<td align=center>가격</td>
|
||||
<td align=center>군량</td>
|
||||
<td width=500 align=center>-</td>
|
||||
</tr>
|
||||
|
||||
<?php
|
||||
for($i=0; $i <= 5; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=10; $i <= 14; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=20; $i <= 27; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=30; $i <= 38; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
|
||||
for($i=40; $i <= 43; $i++) {
|
||||
printSimul($admin, $i);
|
||||
}
|
||||
echo "
|
||||
<tr><td height=5 colspan=8 id=bg1></td></tr>";
|
||||
?>
|
||||
</table>
|
||||
</form>
|
||||
</body>
|
||||
</html>
|
||||
<?php
|
||||
|
||||
function printSimul($admin, $i) {
|
||||
$att = $admin["att{$i}"];
|
||||
$def = $admin["def{$i}"];
|
||||
$spd = $admin["spd{$i}"];
|
||||
$avd = $admin["avd{$i}"];
|
||||
$cst = $admin["cst{$i}"];
|
||||
$ric = $admin["ric{$i}"];
|
||||
echo "
|
||||
<tr>
|
||||
<td align=right>".GameUnitConst::byId($i)->name."</td>
|
||||
<td align=center>$att</td>
|
||||
<td align=center>$def</td>
|
||||
<td align=center>$spd</td>
|
||||
<td align=center>$avd</td>
|
||||
<td align=center>$cst</td>
|
||||
<td align=center>$ric</td>
|
||||
<td align=center>-</td>
|
||||
</tr>";
|
||||
}
|
||||
|
||||
|
||||
@@ -26,9 +26,14 @@ increaseRefresh("명장일람", 1);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1136" />
|
||||
<title><?=UniqueConst::$serverName?>: 명장일람</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/hallOfFame.css')?>
|
||||
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
@@ -213,7 +218,7 @@ $itemTypes = [
|
||||
["명 마", 'horse', function($v){return getHorseName($v);}, 7, 26, []],
|
||||
["명 검", 'weap', function($v){return getWeapName($v);}, 7, 26, []],
|
||||
["명 서", 'book', function($v){return getBookName($v);}, 7, 26, []],
|
||||
["도 구", 'item', function($v){return getItemName($v);}, 7, 26, []],
|
||||
["도 구", 'item', function($v){return displayItemInfo($v);}, 7, 26, []],
|
||||
];
|
||||
|
||||
$simpleItemTypes = array_map(function($itemType){return $itemType[1];}, $itemTypes);
|
||||
|
||||
+4
-3
@@ -16,6 +16,10 @@ increaseRefresh("왕조일람", 1);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -50,9 +54,6 @@ if ($showCurrentNation) {
|
||||
<tr>
|
||||
<td style="background-color:#333333;" align=center colspan=8>
|
||||
<font size=5>현재 (<?=$year?>年 <?=$month?>月)</font>
|
||||
|
||||
<a href="a_emperior_detail.php"><button>자세히</button></a>
|
||||
|
||||
<a href="a_history.php"><button>역사 보기</button></a>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
@@ -21,6 +21,10 @@ increaseRefresh("왕조일람", 2);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -26,6 +26,10 @@ $serverID = $emperior['server_id']??($emperior['serverID']??null);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 왕조일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -33,7 +37,7 @@ $serverID = $emperior['server_id']??($emperior['serverID']??null);
|
||||
|
||||
<body>
|
||||
<table align=center width=1000 class="tb_layout bg0">
|
||||
<tr><td><?=$emperior?'역 대 왕 조':'현 재 왕 조'?><br>
|
||||
<tr><td>역 대 왕 조<br>
|
||||
<button onclick=window.close()>창 닫기</button>
|
||||
<div style="float:right;"><a href="a_emperior.php"><button>전체보기</button></a><div>
|
||||
</td></tr>
|
||||
@@ -156,7 +160,7 @@ if($emperior):
|
||||
<?php
|
||||
endif;
|
||||
|
||||
$showServers = $serverID || (!$emperior);
|
||||
$showServers = $emperior;
|
||||
|
||||
if(!$serverID){
|
||||
$serverID = UniqueConst::$serverID;
|
||||
@@ -175,7 +179,7 @@ if($showServers){
|
||||
if($nation['generals']){
|
||||
$generals = $db->query('SELECT `general_no`, `name`, `last_yearmonth` FROM ng_old_generals WHERE server_id=%s AND general_no IN %li', $serverID, $nation['generals']);
|
||||
|
||||
if(count($generals) != $nation['generals'] && $serverID == UniqueConst::$serverID){
|
||||
if(count($generals) != count($nation['generals']) && $serverID == UniqueConst::$serverID){
|
||||
$liveGenerals = $nation['generals'];
|
||||
foreach($generals as $general){
|
||||
if(in_array($general['general_no'], $nation['generals'])){
|
||||
|
||||
+33
-23
@@ -41,10 +41,13 @@ if ($type <= 0 || $type > 15) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 장수일람</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
|
||||
</head>
|
||||
|
||||
@@ -82,22 +85,22 @@ foreach (getAllNationStaticInfo() as $nation) {
|
||||
}
|
||||
|
||||
switch ($type) { //FIXME: $query 처리 조심.
|
||||
case 1: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by nation"; break;
|
||||
case 2: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by leader desc"; break;
|
||||
case 3: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by power desc"; break;
|
||||
case 4: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by intel desc"; break;
|
||||
case 5: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 6: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by dedication desc"; break;
|
||||
case 7: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by level desc"; break;
|
||||
case 8: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by killturn"; break;
|
||||
case 1: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by nation"; break;
|
||||
case 2: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by leader desc"; break;
|
||||
case 3: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by power desc"; break;
|
||||
case 4: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by intel desc"; break;
|
||||
case 5: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 6: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by dedication desc"; break;
|
||||
case 7: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by level desc"; break;
|
||||
case 8: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by killturn"; break;
|
||||
default:
|
||||
case 9: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by connect desc"; break;
|
||||
case 10: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 11: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by personal"; break;
|
||||
case 12: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special desc"; break;
|
||||
case 13: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special2 desc"; break;
|
||||
case 14: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by age desc"; break;
|
||||
case 15: $query = "select picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by npc desc"; break;
|
||||
case 9: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by connect desc"; break;
|
||||
case 10: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by experience desc"; break;
|
||||
case 11: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by personal"; break;
|
||||
case 12: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special desc"; break;
|
||||
case 13: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by special2 desc"; break;
|
||||
case 14: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by age desc"; break;
|
||||
case 15: $query = "select no,picture,imgsvr,npc,age,nation,special,special2,personal,name,injury,leader,power,intel,experience,dedication,level,killturn,connect from general order by npc desc"; break;
|
||||
}
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
@@ -133,20 +136,20 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
$lbonus = 0;
|
||||
}
|
||||
if ($lbonus > 0) {
|
||||
$lbonus = "<font color=cyan>+{$lbonus}</font>";
|
||||
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
|
||||
} else {
|
||||
$lbonus = "";
|
||||
$lbonusText = "";
|
||||
}
|
||||
|
||||
if ($general['injury'] > 0) {
|
||||
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
|
||||
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
|
||||
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonus}";
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonusText}";
|
||||
$power = "<font color=red>{$power}</font>";
|
||||
$intel = "<font color=red>{$intel}</font>";
|
||||
} else {
|
||||
$leader = "{$general['leader']}{$lbonus}";
|
||||
$leader = "{$general['leader']}{$lbonusText}";
|
||||
$power = "{$general['power']}";
|
||||
$intel = "{$general['intel']}";
|
||||
}
|
||||
@@ -163,12 +166,19 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center><img width='64' height='64' src={$imageTemp}/{$general['picture']}></img></td>
|
||||
<tr data-general-id='{$general['no']}'
|
||||
data-general-wounded='{$general['injury']}'
|
||||
data-general-leadership='{$general['leader']}'
|
||||
data-general-leadership-bonus='{$lbonus}'
|
||||
data-general-power='{$general['power']}'
|
||||
data-general-intel='{$general['intel']}'
|
||||
data-is-npc='".($general['npc']>=2?'true':'false')."'
|
||||
>
|
||||
<td align=center><img class='generalIcon' width='64' height='64' src='{$imageTemp}/{$general['picture']}'></img></td>
|
||||
<td align=center>$name</td>
|
||||
<td align=center>{$general['age']}세</td>
|
||||
<td align=center>".getGenChar($general['personal'])."</td>
|
||||
<td align=center>".getGenSpecial($general['special'])." / ".getGenSpecial($general['special2'])."</td>
|
||||
<td align=center>".displayCharInfo($general['personal'])."</td>
|
||||
<td align=center>".displaySpecialInfo($general['special'])." / ".displaySpecialInfo($general['special2'])."</td>
|
||||
<td align=center>Lv ".getExpLevel($general['experience'])."</td>
|
||||
<td align=center>{$nation}</td>
|
||||
<td align=center>".getHonor($general['experience'])."</td>
|
||||
|
||||
@@ -36,11 +36,15 @@ else{
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1136" />
|
||||
<title><?=UniqueConst::$serverName?>: 명예의 전당</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/hallOfFame.css')?>
|
||||
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery.redirect.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJs('js/hallOfFame.js')?>
|
||||
</head>
|
||||
|
||||
|
||||
+24
-8
@@ -15,7 +15,6 @@ $userID = Session::getUserID();
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
if(!$serverID){
|
||||
$serverID = UniqueConst::$serverID;
|
||||
@@ -25,11 +24,9 @@ if($serverID === UniqueConst::$serverID){
|
||||
increaseRefresh("연감", 1);
|
||||
}
|
||||
|
||||
$admin = $gameStor->getValues(['startyear','year','month']);
|
||||
$admin = $gameStor->getValues(['startyear','year','month','map_theme']);
|
||||
|
||||
$query = "select con,turntime from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$me = MYDB_fetch_array($result);
|
||||
$me = $db->queryFirstRow('SELECT con, turntime FROM general WHERE owner = %i', $userID);
|
||||
|
||||
$con = checkLimit($me['con']);
|
||||
if ($con >= 2) {
|
||||
@@ -42,9 +39,21 @@ if ($con >= 2) {
|
||||
[$s_year, $s_month] = $db->queryFirstList('SELECT year, month FROM history WHERE server_id = %s ORDER BY year ASC, month ASC LIMIT 1', $serverID);
|
||||
$s = $s_year * 12 + $s_month;
|
||||
|
||||
if($s_year === null){
|
||||
echo '인자 에러';
|
||||
exit();
|
||||
}
|
||||
|
||||
[$e_year, $e_month] = $db->queryFirstList('SELECT year, month FROM history WHERE server_id = %s ORDER BY year DESC, month DESC LIMIT 1', $serverID);
|
||||
$e = $e_year * 12 + $e_month;
|
||||
|
||||
if($serverID !== UniqueConst::$serverID){
|
||||
$mapTheme = $db->queryFirstField('SELECT map FROM ng_games WHERE server_id=%s', $serverID)?:'che';
|
||||
}
|
||||
else{
|
||||
$mapTheme = $admin['map_theme']??'che';
|
||||
}
|
||||
|
||||
//FIXME: $yearmonth가 올바르지 않을 경우에 처리가 필요.
|
||||
if($serverID !== UniqueConst::$serverID && !$yearmonth){
|
||||
$year = $s_year;
|
||||
@@ -89,11 +98,13 @@ if ($month <= 0) {
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 연감</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/base_map.js')?>
|
||||
<?=WebUtil::printJS("js/map/theme_{$mapTheme}.js")?>
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/map.css')?>
|
||||
@@ -133,7 +144,7 @@ $history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM hist
|
||||
<tr><td colspan=5 align=center id=bg1>중 원 지 도</td></tr>
|
||||
<tr height=520>
|
||||
<td width=698>
|
||||
<?=getMapHtml();?>
|
||||
<?=getMapHtml($mapTheme);?>
|
||||
|
||||
<td width=139 valign=top><div style='background-color:#cccccc;color:black;text-align:center'>국명</div><?=$history['nation']?></td>
|
||||
<td width=70 valign=top style='text-align:center'><div style='background-color:#cccccc;color:black;'>국력</div><?=$history['power']?></td>
|
||||
@@ -158,10 +169,15 @@ $history = $db->queryFirstRow('SELECT log,genlog,nation,power,gen,city FROM hist
|
||||
<tr><td><?=banner()?> </td></tr>
|
||||
</table>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
reloadWorldMap({
|
||||
targetJson:'j_map_history.php?year=<?=$year?>&month=<?=$month?>&serverID=<?=$serverID?>',
|
||||
showMe:false,
|
||||
neutralView:true
|
||||
neutralView:true,
|
||||
useCachedMap:false,
|
||||
year:<?=$year?>,
|
||||
month:<?=$month?>,
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
|
||||
@@ -28,10 +28,13 @@ if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/ext.kingdoms.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('js/ext.kingdoms.js')?>
|
||||
|
||||
</head>
|
||||
|
||||
|
||||
+6
-2
@@ -29,6 +29,10 @@ $sel[$type] = "selected";
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 빙의일람</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -106,8 +110,8 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
<td align=center>{$general['name2']}</td>
|
||||
<td align=center>Lv {$general['explevel']}</td>
|
||||
<td align=center>{$nation}</td>
|
||||
<td align=center>".getGenChar($general['personal'])."</td>
|
||||
<td align=center>".getGenSpecial($general['special'])." / ".getGenSpecial($general['special2'])."</td>
|
||||
<td align=center>".displayCharInfo($general['personal'])."</td>
|
||||
<td align=center>".displaySpecialInfo($general['special'])." / ".displaySpecialInfo($general['special2'])."</td>
|
||||
<td align=center>{$general['sum']}</td>
|
||||
<td align=center>{$general['leader']}</td>
|
||||
<td align=center>{$general['power']}</td>
|
||||
|
||||
+10
-3
@@ -14,6 +14,8 @@ $connect=$db->get();
|
||||
increaseRefresh("세력도", 2);
|
||||
checkTurn();
|
||||
|
||||
$mapTheme = $gameStor->map_theme??'che';
|
||||
|
||||
$query = "select con,turntime from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
@@ -29,20 +31,25 @@ if($con >= 2) { printLimitMsg($me['turntime']); exit(); }
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력도</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/base_map.js')?>
|
||||
<?=WebUtil::printJS('d_shared/base_map.js')?>
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
$(function(){
|
||||
|
||||
reloadWorldMap({
|
||||
neutralView:true,
|
||||
showMe:true
|
||||
showMe:true,
|
||||
useCachedMap:true
|
||||
});
|
||||
|
||||
});
|
||||
</script>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/normalize.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
@@ -60,7 +67,7 @@ $(function(){
|
||||
<?=getGeneralPublicRecordRecent(34)?>
|
||||
</td>
|
||||
<td width=698>
|
||||
<?=getMapHtml()?>
|
||||
<?=getMapHtml($mapTheme)?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
||||
+5
-1
@@ -53,6 +53,10 @@ if ($admin['maxonline'] < $curonline) {
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style>
|
||||
@@ -166,7 +170,7 @@ $max_refresh['name'] = '접속자 총합';
|
||||
$refresh_result = array_merge([$max_refresh], $db->query('SELECT `name`,refresh,`connect` FROM general ORDER BY refresh DESC LIMIT 5'));
|
||||
|
||||
foreach ($refresh_result as $i=>$user) {
|
||||
$w = round($user['refresh'] / $max_refresh['refresh'] * 100, 1);
|
||||
$w = round($user['refresh'] / max(1, $max_refresh['refresh']) * 100, 1);
|
||||
$w2 = round(100 - $w, 1);
|
||||
$color = getTrafficColor($w);
|
||||
?>
|
||||
|
||||
@@ -31,6 +31,10 @@ $vote = $admin['vote']?:['-'];
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style>
|
||||
|
||||
@@ -59,6 +59,10 @@ if ($msg2 == "") {
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
</head>
|
||||
|
||||
@@ -77,6 +77,10 @@ $sel[$type] = "selected";
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -156,7 +160,7 @@ for ($i=0; $i < $gencount; $i++) {
|
||||
<?=getBatResRecent($gen, 24)?>
|
||||
</td>
|
||||
</tr>
|
||||
<?php if($npc > 1): ?>
|
||||
<?php if($npc > 1 || $meLevel >= 5): ?>
|
||||
<tr>
|
||||
<td align=center id=bg1><font color=orange size=3>개인 기록</font></td>
|
||||
<td align=center id=bg1><font color=orange size=3> </font></td>
|
||||
|
||||
@@ -59,6 +59,10 @@ if($str3){
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 베팅장</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
</head>
|
||||
|
||||
@@ -29,6 +29,10 @@ if($me['level'] < 5) {
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -81,6 +81,10 @@ for($i= $lv - 1; $i>=5; $i--){
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 사령부</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<script type="text/javascript">
|
||||
|
||||
+194
-99
@@ -11,6 +11,7 @@ extractMissingPostToGlobals();
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
$userGrade = Session::getUserGrade();
|
||||
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
@@ -21,9 +22,7 @@ $query = "select no,nation,level,city from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
|
||||
$query = "select nation,level,spy from nation where nation='{$me['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$myNation = MYDB_fetch_array($result);
|
||||
$myNation = $db->queryFirstRow('SELECT nation,level,spy FROM nation WHERE nation=%i', $me['nation']);
|
||||
|
||||
$templates = new \League\Plates\Engine('templates');
|
||||
|
||||
@@ -36,6 +35,10 @@ $templates = new \League\Plates\Engine('templates');
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<style>
|
||||
@@ -121,27 +124,34 @@ if($me['level'] == 0) {
|
||||
|
||||
if($myNation['level'] > 0) {
|
||||
// 첩보도시도 목록에 추가
|
||||
$where = 'city=0';
|
||||
$cities = array_map('intval',explode("|", $myNation['spy']));
|
||||
foreach($cities as $citySpy) {
|
||||
$city = intdiv($citySpy, 10);
|
||||
$where .= " or city='{$city}'";
|
||||
|
||||
$rawSpy = $myNation['spy'];
|
||||
|
||||
if($rawSpy == ''){
|
||||
$spyCities = [];
|
||||
}
|
||||
else if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
|
||||
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
|
||||
$spyCities = array_map(function($val){
|
||||
$val = intval($val);
|
||||
return intdiv($val, 10);
|
||||
}, 'intval',explode('|', $myNation['spy']));
|
||||
}
|
||||
else{
|
||||
$spyCities = array_keys(Json::decode($rawSpy));
|
||||
}
|
||||
|
||||
$query = "select city,name,nation from city where {$where}";
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$citycount = MYDB_num_rows($cityresult);
|
||||
|
||||
for($i=0; $i < $citycount; $i++) {
|
||||
$city = MYDB_fetch_array($cityresult);
|
||||
echo "
|
||||
<option value={$city['city']}";
|
||||
if($city['city'] == $citylist) { echo " selected"; $valid = 1; }
|
||||
echo ">==================================================【".StringUtil::padString($city['name'], 4, '_')."】";
|
||||
if($city['nation'] == 0) echo "공백지";
|
||||
elseif($me['nation'] == $city['nation']) echo "본국==";
|
||||
else echo "타국==";
|
||||
echo "============================================</option>";
|
||||
if($spyCities){
|
||||
foreach ($db->query('SELECT city,name,nation FROM city WHERE city in %li', $spyCities) as $city) {
|
||||
echo "<option value={$city['city']}";
|
||||
if($city['city'] == $citylist) { echo " selected"; $valid = 1; }
|
||||
echo ">==================================================【".StringUtil::padString($city['name'], 4, '_')."】";
|
||||
if($city['nation'] == 0) echo "공백지";
|
||||
elseif($me['nation'] == $city['nation']) echo "본국==";
|
||||
else echo "타국==";
|
||||
echo "============================================</option>";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -159,13 +169,13 @@ echo "
|
||||
unset($city);
|
||||
|
||||
// 첩보된 도시까지만 허용
|
||||
if($valid == 0 && $session->userGrade < 5) {
|
||||
if($valid == 0 && $userGrade < 5) {
|
||||
$citylist = $me['city'];
|
||||
}
|
||||
|
||||
|
||||
$city = $db->queryFirstRow('SELECT * FROM city WHERE city=%i', $citylist);
|
||||
$nation = getNationStaticInfo($city['nation']);
|
||||
$cityNation = getNationStaticInfo($city['nation']);
|
||||
|
||||
//태수, 군사, 시중
|
||||
$gen1 = $db->queryFirstRow('SELECT `name`, npc FROM general WHERE `no`=%i', $city['gen1']);
|
||||
@@ -175,81 +185,7 @@ $gen3 = $db->queryFirstRow('SELECT `name`, npc FROM general WHERE `no`=%i', $cit
|
||||
if($city['trade'] == 0) {
|
||||
$city['trade'] = "- ";
|
||||
}
|
||||
?>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=backButton()?></td></tr>
|
||||
</table>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td colspan=12 align=center style=color:"<?=newColor($nation['color'])?>"; bgcolor=<?=$nation['color']?>>【 <?=CityConst::$regionMap[$city['region']]?> | <?=CityConst::$levelMap[$city['level']]?> 】 <?=$city['name']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center width=46 class=bg1>주민</td>
|
||||
<td align=center width=140><?=$city['pop']?>/<?=$city['pop2']?></td>
|
||||
<td align=center width=46 class=bg1>농업</td>
|
||||
<td align=center width=140><?=$city['agri']?>/<?=$city['agri2']?></td>
|
||||
<td align=center width=46 class=bg1>상업</td>
|
||||
<td align=center width=140><?=$city['comm']?>/<?=$city['comm2']?></td>
|
||||
<td align=center width=46 class=bg1>치안</td>
|
||||
<td align=center width=140><?=$city['secu']?>/<?=$city['secu2']?></td>
|
||||
<td align=center width=46 class=bg1>수비</td>
|
||||
<td align=center width=140><?=$city['def']?>/<?=$city['def2']?></td>
|
||||
<td align=center width=46 class=bg1>성벽</td>
|
||||
<td align=center width=140><?=$city['wall']?>/<?=$city['wall2']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>민심</td>
|
||||
<td align=center><?=$city['rate']?></td>
|
||||
<td align=center class=bg1>시세</td>
|
||||
<td align=center><?=$city['trade']?>%</td>
|
||||
<td align=center class=bg1>인구</td>
|
||||
<td align=center><?=round($city['pop']/$city['pop2']*100, 2)?>%</td>
|
||||
<td align=center class=bg1>태수</td>
|
||||
<td align=center><?=$gen1['name']??'-'?></td>
|
||||
<td align=center class=bg1>군사</td>
|
||||
<td align=center><?=$gen2['name']??'-'?></td>
|
||||
<td align=center class=bg1>시중</td>
|
||||
<td align=center><?=$gen3['name']??'-'?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>장수</td>
|
||||
<td colspan=11>
|
||||
<?php
|
||||
$query = "select name, npc from general where city='{$city['city']}' and nation='{$city['nation']}'"; // 장수 목록
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
if($gencount == 0) echo "-";
|
||||
for($i=0; $i < $gencount; $i++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
echo "{$general['name']}, ";
|
||||
}
|
||||
?>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
<br>
|
||||
<table align=center class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=64 align=center class=bg1>얼 굴</td>
|
||||
<td width=128 align=center class=bg1>이 름</td>
|
||||
<td width=48 align=center class=bg1>통솔</td>
|
||||
<td width=48 align=center class=bg1>무력</td>
|
||||
<td width=48 align=center class=bg1>지력</td>
|
||||
<td width=78 align=center class=bg1>관 직</td>
|
||||
<td width=28 align=center class=bg1>守</td>
|
||||
<td width=78 align=center class=bg1>병 종</td>
|
||||
<td width=78 align=center class=bg1>병 사</td>
|
||||
<td width=48 align=center class=bg1>훈련</td>
|
||||
<td width=48 align=center class=bg1>사기</td>
|
||||
<td width=280 align=center class=bg1>명 령</td>
|
||||
</tr></thead><tbody class='bg0' id='general_list'>
|
||||
|
||||
<?php
|
||||
$query = "select npc,mode,no,picture,imgsvr,name,injury,leader,power,intel,level,nation,crewtype,crew,train,atmos,term,turn0,turn1,turn2,turn3,turn4,turn5 from general where city='{$city['city']}' order by dedication desc"; // 장수 목록
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
@@ -261,6 +197,9 @@ foreach(getAllNationStaticInfo() as $nation){
|
||||
$nationlevel[$nation['nation']] = $nation['level'];
|
||||
}
|
||||
|
||||
//도시명 오 적군 0/0(0) 병장(총) 0/0(4) 90병장 0/0 60병장 0/0 수비○ 0/0
|
||||
$generalsFormat = [];
|
||||
|
||||
|
||||
for($j=0; $j < $gencount; $j++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
@@ -274,6 +213,10 @@ for($j=0; $j < $gencount; $j++) {
|
||||
$ourGeneral = false;
|
||||
}
|
||||
|
||||
if($userGrade == 6){
|
||||
$ourGeneral = true;
|
||||
}
|
||||
|
||||
$isNPC = $general['npc']>1;
|
||||
$wounded = $general['injury'];
|
||||
|
||||
@@ -335,7 +278,7 @@ for($j=0; $j < $gencount; $j++) {
|
||||
$turnText = '';
|
||||
}
|
||||
|
||||
echo $templates->render('cityGeneral', [
|
||||
$generalsFormat[] = [
|
||||
'ourGeneral'=>$ourGeneral,
|
||||
'isNPC'=>$isNPC,
|
||||
'wounded'=>$wounded,
|
||||
@@ -361,7 +304,159 @@ for($j=0; $j < $gencount; $j++) {
|
||||
'nation'=>$nation,
|
||||
'nationName'=>$nationName,
|
||||
'turnText'=>$turnText
|
||||
]);
|
||||
];
|
||||
}
|
||||
|
||||
$generalsName = array_map(function($gen){return $gen['name'];}, $generalsFormat);
|
||||
|
||||
$enemyCrew = 0;
|
||||
$enemyCnt = 0;
|
||||
$enemyArmedCnt = 0;
|
||||
$crew90 = 0;
|
||||
$gen90 = 0;
|
||||
$crew80 = 0;
|
||||
$gen80 = 0;
|
||||
$crew60 = 0;
|
||||
$gen60 = 0;
|
||||
|
||||
$crewDef = 0;
|
||||
$genDef = 0 ;
|
||||
|
||||
$crewTotal = 0;
|
||||
$armedGenTotal = 0;
|
||||
$genTotal = 0;
|
||||
|
||||
|
||||
foreach($generalsFormat as $general){
|
||||
if($general['nation'] == 0){
|
||||
continue;
|
||||
}
|
||||
if($general['nation'] != $myNation['nation']){
|
||||
$enemyCnt += 1;
|
||||
$enemyCrew += $general['crew'];
|
||||
if($general['crew'] > 0){
|
||||
$enemyArmedCnt += 1;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
$crewTotal += $general['crew'];
|
||||
$genTotal += 1;
|
||||
|
||||
if($general['crew'] == 0){
|
||||
continue;
|
||||
}
|
||||
$armedGenTotal += 1;
|
||||
|
||||
if($general['train'] >= 90 && $general['atmos'] >= 90){
|
||||
$crew90 += $general['crew'];
|
||||
$gen90 += 1;
|
||||
}
|
||||
|
||||
$chkDef = false;
|
||||
if($general['train'] >= 80 && $general['atmos'] >= 80){
|
||||
$crew80 += $general['crew'];
|
||||
$gen80 += 1;
|
||||
if($general['defenceMode'] == 2){
|
||||
$crewDef += $general['crew'];
|
||||
$genDef += 1;
|
||||
$chkDef = true;
|
||||
}
|
||||
}
|
||||
|
||||
if($general['train'] >= 60 && $general['atmos'] >= 60){
|
||||
$crew60 += $general['crew'];
|
||||
$gen60 += 1;
|
||||
|
||||
if($general['defenceMode'] == 1 && !$chkDef){
|
||||
$crewDef += $general['crew'];
|
||||
$genDef += 1;
|
||||
$chkDef = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
?>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=backButton()?></td></tr>
|
||||
</table>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td colspan=11 align=center style='color:<?=newColor($cityNation['color'])?>; background:<?=$cityNation['color']?>'>【 <?=CityConst::$regionMap[$city['region']]?> | <?=CityConst::$levelMap[$city['level']]?> 】 <?=$city['name']?></td>
|
||||
<td style='color:<?=newColor($cityNation['color'])?>; background:<?=$cityNation['color']?>' class='center'><?=date('m-d H:i:s')?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center width=48 class=bg1>주민</td>
|
||||
<td align=center width=112><?=$city['pop']?>/<?=$city['pop2']?></td>
|
||||
<td align=center width=48 class=bg1>농업</td>
|
||||
<td align=center width=108><?=$city['agri']?>/<?=$city['agri2']?></td>
|
||||
<td align=center width=48 class=bg1>상업</td>
|
||||
<td align=center width=108><?=$city['comm']?>/<?=$city['comm2']?></td>
|
||||
<td align=center width=48 class=bg1>치안</td>
|
||||
<td align=center width=108><?=$city['secu']?>/<?=$city['secu2']?></td>
|
||||
<td align=center width=48 class=bg1>수비</td>
|
||||
<td align=center width=108><?=$city['def']?>/<?=$city['def2']?></td>
|
||||
<td align=center width=48 class=bg1>성벽</td>
|
||||
<td align=center width=108><?=$city['wall']?>/<?=$city['wall2']?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>민심</td>
|
||||
<td align=center><?=$city['rate']?></td>
|
||||
<td align=center class=bg1>시세</td>
|
||||
<td align=center><?=$city['trade']?>%</td>
|
||||
<td align=center class=bg1>인구</td>
|
||||
<td align=center><?=round($city['pop']/$city['pop2']*100, 2)?>%</td>
|
||||
<td align=center class=bg1>태수</td>
|
||||
<td align=center><?=$gen1['name']??'-'?></td>
|
||||
<td align=center class=bg1>군사</td>
|
||||
<td align=center><?=$gen2['name']??'-'?></td>
|
||||
<td align=center class=bg1>시중</td>
|
||||
<td align=center><?=$gen3['name']??'-'?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>도시명</td>
|
||||
<td align=center><?=$city['name']?></td>
|
||||
<td align=center class=bg1>적군</td>
|
||||
<td align=center><?=number_format($enemyCrew)?>/<?=number_format($enemyArmedCnt)?>(<?=number_format($enemyCnt)?>)</td>
|
||||
<td align=center class=bg1>병장(총)</td>
|
||||
<td align=center><?=number_format($crewTotal)?>/<?=number_format($armedGenTotal)?>(<?=number_format($genTotal)?>)</td>
|
||||
<td align=center class=bg1>90병장</td>
|
||||
<td align=center><?=number_format($crew90)?>/<?=number_format($gen90)?></td>
|
||||
<td align=center class=bg1>60병장</td>
|
||||
<td align=center><?=number_format($crew60)?>/<?=number_format($gen60)?></td>
|
||||
<td align=center class=bg1>수비○</td>
|
||||
<td align=center><?=number_format($crewDef)?>/<?=number_format($genDef)?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center class=bg1>장수</td>
|
||||
<td colspan=11><?=join(', ', $generalsName)?></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br>
|
||||
<table align=center class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=64 align=center class=bg1>얼 굴</td>
|
||||
<td width=128 align=center class=bg1>이 름</td>
|
||||
<td width=48 align=center class=bg1>통솔</td>
|
||||
<td width=48 align=center class=bg1>무력</td>
|
||||
<td width=48 align=center class=bg1>지력</td>
|
||||
<td width=78 align=center class=bg1>관 직</td>
|
||||
<td width=28 align=center class=bg1>守</td>
|
||||
<td width=78 align=center class=bg1>병 종</td>
|
||||
<td width=78 align=center class=bg1>병 사</td>
|
||||
<td width=48 align=center class=bg1>훈련</td>
|
||||
<td width=48 align=center class=bg1>사기</td>
|
||||
<td width=280 align=center class=bg1>명 령</td>
|
||||
</tr></thead>
|
||||
<tbody class='bg0' id='general_list'>
|
||||
<?php
|
||||
foreach($generalsFormat as $general){
|
||||
echo $templates->render('cityGeneral', $general);
|
||||
}
|
||||
?>
|
||||
</tbody>
|
||||
|
||||
+45
-5
@@ -48,9 +48,24 @@ if ($me['level'] >= 5) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 내무부</title>
|
||||
<script>
|
||||
var editable = <?=($me['level']>=5?'true':'false')?>;
|
||||
</script>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/summernote/summernote-bs4.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/summernote/lang/summernote-ko-KR.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/summernote/plugin/image-sammo/summernote-image-flip.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/dipcenter.js')?>
|
||||
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../e_lib/summernote/summernote-bs4.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
<?=WebUtil::printCSS('css/dipcenter.css')?>
|
||||
<link href="https://fonts.googleapis.com/css?family=Nanum+Gothic|Nanum+Myeongjo|Nanum+Pen+Script" rel="stylesheet">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
@@ -219,10 +234,35 @@ if ($budgetricediff > 0) {
|
||||
<form name=form1 method=post action=c_dipcenter.php>
|
||||
<tr><td colspan=2 height=10></td></tr>
|
||||
<tr><td colspan=2 align=center bgcolor=orange>국 가 방 침 & 임관 권유 메시지</td></tr>
|
||||
<tr><td colspan=2 class=bg1>국가 방침 <textarea <?=$read?> maxlength=16000 rows="5" style="color:white;background-color:black;width:830px;" name=msg><?=$nation['msg']?></textarea><input type=<?=$btn?> name=btn value=국가방침></td></tr>
|
||||
<tr><td colspan=2 class=bg1>임관 권유 <input type=text <?=$read?> maxlength=1000 style=color:white;background-color:black;width:830px; name=scoutmsg value='<?=$nation['scoutmsg']?>'><input type=<?=$btn?> name=btn value=임관권유></td></tr>
|
||||
<tr><td colspan=2>870 x 200px 넘는 크기를 점유할 시 통보없이 제한될 수 있습니다.</td></tr>
|
||||
<tr><td colspan=2 height=10></td></tr>
|
||||
<tr><td colspan='2'><div id='noticeForm'>
|
||||
<div class='bg1' style="display: flex; justify-content: space-around">
|
||||
<div style='flex: 1 1 auto;'>
|
||||
국가 방침
|
||||
</div>
|
||||
<div>
|
||||
<input type='submit' class='submit' name=btn value='국가방침 수정'><input type='button' class='cancel_edit' value='취소'>
|
||||
</div>
|
||||
</div>
|
||||
<textarea type=hidden class='input_form' style='display:none;' name=msg><?=$nation['msg']?></textarea>
|
||||
<div class='edit_form viewer'></div>
|
||||
</div></td></tr>
|
||||
<tr><td colspan='2'><div id='scoutMsgForm'>
|
||||
<div class='bg1' style="display: flex; justify-content: space-around">
|
||||
<div style='flex: 1 1 auto;'>
|
||||
임관 권유
|
||||
</div>
|
||||
<div>
|
||||
<input type='submit' class='submit' name=btn value='임관 권유문 수정'><input type='button' class='cancel_edit' value='취소'>
|
||||
</div>
|
||||
</div>
|
||||
<div style='border-bottom:solid gray 0.5px;'>870px x 200px를 넘어서는 내용은 표시되지 않습니다.</div>
|
||||
<textarea type=hidden class='input_form' style='display:none;' name=scoutmsg><?=$nation['scoutmsg']?></textarea>
|
||||
<div style="width:870px;margin-left:auto;">
|
||||
<div class='edit_form viewer'></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div></td></tr>
|
||||
<tr><td colspan=2 align=center bgcolor=green>예 산 & 정 책</td></tr>
|
||||
<tr>
|
||||
<td colspan=2>
|
||||
|
||||
+13
-7
@@ -13,6 +13,8 @@ $connect=$db->get();
|
||||
|
||||
increaseRefresh("중원정보", 1);
|
||||
|
||||
$mapTheme = $gameStor->map_theme??'che';
|
||||
|
||||
$query = "select no,nation from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
@@ -45,11 +47,11 @@ for($i=0; $i < $nationcount; $i++) {
|
||||
}
|
||||
|
||||
$realConflict = [];
|
||||
foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE conflict!=%s', '{}') as list(
|
||||
foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE conflict!=%s', '{}') as [
|
||||
$cityID,
|
||||
$cityName,
|
||||
$rawConflict
|
||||
))
|
||||
])
|
||||
{
|
||||
$conflict = Json::decode($rawConflict);
|
||||
if (count($conflict)<2) {
|
||||
@@ -78,21 +80,25 @@ foreach ($db->queryAllLists('SELECT city, `name`, conflict FROM city WHERE confl
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 중원 정보</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/base_map.js')?>
|
||||
<?=WebUtil::printJS('d_shared/base_map.js')?>
|
||||
<?=WebUtil::printJS('js/map.js')?>
|
||||
<script>
|
||||
window.serverNick = '<?=DB::prefix()?>';
|
||||
window.serverID = '<?=UniqueConst::$serverID?>';
|
||||
$(function(){
|
||||
|
||||
reloadWorldMap({
|
||||
neutralView:true,
|
||||
showMe:true
|
||||
showMe:true,
|
||||
useCachedMap:true
|
||||
});
|
||||
|
||||
});
|
||||
</script>
|
||||
<?=WebUtil::printCSS('css/normalize.css')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/map.css')?>
|
||||
@@ -171,7 +177,7 @@ for($i=0; $i < $nationcount; $i++) {
|
||||
";
|
||||
}
|
||||
?>
|
||||
<tr><td colspan=<?=$nationcount+1?> align=center>불가침 : <font color=limegreen>@</font>, 통합 : <font color=cyan>○</font>, 합병 : <font color=skyblue>◎</font>, 통상 : ㆍ, 선포 : <font color=magenta>▲</font>, 교전 : <font color=red>★</font></td></tr>
|
||||
<tr><td colspan=<?=$nationcount+1?> align=center>불가침 : <font color=limegreen>@</font>, <!--통합 : <font color=cyan>○</font>, -->합병 : <font color=skyblue>◎</font>, 통상 : ㆍ, 선포 : <font color=magenta>▲</font>, 교전 : <font color=red>★</font></td></tr>
|
||||
</table>
|
||||
|
||||
<?php if ($realConflict) : ?>
|
||||
@@ -214,7 +220,7 @@ for($i=0; $i < $nationcount; $i++) {
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=698 height=420>
|
||||
<?=getMapHtml()?>
|
||||
<?=getMapHtml($mapTheme)?>
|
||||
</td>
|
||||
<td width=139 valign=top><div style='background-color:#cccccc;color:black;text-align:center'>국명</div><?=$nationStr?></td>
|
||||
<td width=70 valign=top style='text-align:center'><div style='background-color:#cccccc;color:black;'>국력</div><?=$powerStr?></td>
|
||||
|
||||
+111
-87
@@ -9,8 +9,6 @@ if ($type <= 0 || $type > 8) {
|
||||
$type = 7;
|
||||
}
|
||||
|
||||
extractMissingPostToGlobals();
|
||||
|
||||
//로그인 검사
|
||||
$session = Session::requireGameLogin()->setReadOnly();
|
||||
$userID = Session::getUserID();
|
||||
@@ -19,7 +17,7 @@ $db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
increaseRefresh("암행부", 2);
|
||||
increaseRefresh("암행부", 1);
|
||||
|
||||
$query = "select no,nation,level,con,turntime,belong from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
@@ -43,6 +41,8 @@ if ($me['level'] == 0 || ($me['level'] == 1 && $me['belong'] < $nation['secretli
|
||||
$sel = [];
|
||||
$sel[$type] = "selected";
|
||||
|
||||
$templates = new \League\Plates\Engine('templates');
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
@@ -54,15 +54,18 @@ $sel[$type] = "selected";
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 암행부</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td>암 행 부<br><?=closeButton()?></td></tr>
|
||||
<tr><td><form name=form1 method=post>정렬순서 :
|
||||
<tr><td><form name=form1 method=get>정렬순서 :
|
||||
<select name=type size=1>
|
||||
<option <?=$sel[1]??''?> value=1>자금</option>
|
||||
<option <?=$sel[2]??''?> value=2>군량</option>
|
||||
@@ -77,54 +80,28 @@ $sel[$type] = "selected";
|
||||
</td></tr>
|
||||
</table>
|
||||
<?php
|
||||
$query = "select troop,name from troop where nation='{$me['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$troopCount = MYDB_num_rows($result);
|
||||
$troopName = [];
|
||||
for ($i=0; $i < $troopCount; $i++) {
|
||||
$troop = MYDB_fetch_array($result);
|
||||
$troopName[$troop['troop']] = $troop['name'];
|
||||
foreach($db->queryAllLists('SELECT troop, name FROM troop WHERE nation=%i', $me['nation']) as [$troopID, $tName]){
|
||||
$troopName[$troopID] = $tName;
|
||||
}
|
||||
|
||||
$orderSQL = '';
|
||||
switch ($type) {
|
||||
case 1: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by gold desc"; break;
|
||||
case 2: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by rice desc"; break;
|
||||
case 3: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by city"; break;
|
||||
case 4: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by crewtype desc"; break;
|
||||
case 5: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by crew desc"; break;
|
||||
case 6: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by killturn"; break;
|
||||
case 7: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by turntime"; break;
|
||||
case 8: $query = "select npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general where nation='{$me['nation']}' order by troop desc"; break;
|
||||
case 1: $orderSQL = "order by gold desc"; break;
|
||||
case 2: $orderSQL = "order by rice desc"; break;
|
||||
case 3: $orderSQL = "order by city"; break;
|
||||
case 4: $orderSQL = "order by crewtype desc"; break;
|
||||
case 5: $orderSQL = "order by crew desc"; break;
|
||||
case 6: $orderSQL = "order by killturn"; break;
|
||||
case 7: $orderSQL = "order by turntime"; break;
|
||||
case 8: $orderSQL = "order by troop desc"; break;
|
||||
}
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
?>
|
||||
<table align=center id='general_list' class='tb_layout bg0'>
|
||||
<thead>
|
||||
<tr>
|
||||
<td width=98 align=center class=bg1>이 름</td>
|
||||
<td width=98 align=center class=bg1>통무지</td>
|
||||
<td width=98 align=center class=bg1>부 대</td>
|
||||
<td width=58 align=center class=bg1>자 금</td>
|
||||
<td width=58 align=center class=bg1>군 량</td>
|
||||
<td width=48 align=center class=bg1>도시</td>
|
||||
<td width=28 align=center class=bg1>守</td>
|
||||
<td width=58 align=center class=bg1>병 종</td>
|
||||
<td width=68 align=center class=bg1>병 사</td>
|
||||
<td width=48 align=center class=bg1>훈련</td>
|
||||
<td width=48 align=center class=bg1>사기</td>
|
||||
<td width=148 align=center class=bg1>명 령</td>
|
||||
<td width=58 align=center class=bg1>삭턴</td>
|
||||
<td width=58 align=center class=bg1>턴</td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<?php
|
||||
for ($j=0; $j < $gencount; $j++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
$city = CityConst::byID($general['city'])->name;
|
||||
$troop = $troopName[$general['troop']]??'-';
|
||||
$generals = $db->query('SELECT npc,mode,no,level,troop,city,injury,leader,power,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,term,turn0,turn1,turn2,turn3,turn4 from general WHERE nation = %i %l', $me['nation'], $orderSQL);
|
||||
|
||||
foreach ($generals as &$general) {
|
||||
$general['cityText'] = CityConst::byID($general['city'])->name;
|
||||
$general['troopText'] = $troopName[$general['troop']]??'-';
|
||||
|
||||
if ($general['level'] == 12) {
|
||||
$lbonus = $nation['level'] * 2;
|
||||
@@ -134,81 +111,128 @@ for ($j=0; $j < $gencount; $j++) {
|
||||
$lbonus = 0;
|
||||
}
|
||||
if ($lbonus > 0) {
|
||||
$lbonus = "<font color=cyan>+{$lbonus}</font>";
|
||||
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
|
||||
} else {
|
||||
$lbonus = "";
|
||||
$lbonusText = "";
|
||||
}
|
||||
$general['lbonus'] = $lbonus;
|
||||
$general['lbonusText'] = $lbonusText;
|
||||
|
||||
if ($general['injury'] > 0) {
|
||||
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
|
||||
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
|
||||
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonus}";
|
||||
$leader = "<font color=red>{$leader}</font>{$lbonusText}";
|
||||
$power = "<font color=red>{$power}</font>";
|
||||
$intel = "<font color=red>{$intel}</font>";
|
||||
} else {
|
||||
$leader = "{$general['leader']}{$lbonus}";
|
||||
$leader = "{$general['leader']}{$lbonusText}";
|
||||
$power = "{$general['power']}";
|
||||
$intel = "{$general['intel']}";
|
||||
}
|
||||
|
||||
$general['leaderText'] = $leader;
|
||||
$general['powerText'] = $power;
|
||||
$general['intelText'] = $intel;
|
||||
|
||||
$general['expLevelText'] = getExpLevel($general['experience']);
|
||||
|
||||
if ($general['npc'] >= 2) {
|
||||
$name = "<font color=cyan>{$general['name']}</font>";
|
||||
} elseif ($general['npc'] == 1) {
|
||||
$name = "<font color=skyblue>{$general['name']}</font>";
|
||||
} else {
|
||||
$name = "{$general['name']}";
|
||||
$name = $general['name'];
|
||||
}
|
||||
//TODO: npc 코드를 일원화
|
||||
$general['nameText'] = $name;
|
||||
|
||||
switch ($general['mode']) {
|
||||
case 0: $mode = "×"; break;
|
||||
case 1: $mode = "○"; break;
|
||||
case 2: $mode = "◎"; break;
|
||||
case 0: $mode = "×"; break;
|
||||
case 1: $mode = "○"; break;
|
||||
case 2: $mode = "◎"; break;
|
||||
}
|
||||
$general['modeText'] = $mode;
|
||||
$general['crewtypeText'] = GameUnitConst::byId($general['crewtype'])->name??'-';
|
||||
|
||||
echo "
|
||||
<tr>
|
||||
<td class='i_name' align=center><span class='t_name'>$name</span><br>Lv <span class='t_explevel'>".getExpLevel($general['experience'])."</span></td>
|
||||
<td class='i_stat' align=center>{$leader}∥{$power}∥{$intel}</td>
|
||||
<td class='i_troop' align=center>$troop</td>
|
||||
<td class='i_gold' align=center>{$general['gold']}</td>
|
||||
<td class='i_rice' align=center>{$general['rice']}</td>
|
||||
<td class='i_city' align=center>$city</td>
|
||||
<td align=center>$mode</td>
|
||||
<td class='i_crewtype' align=center>".GameUnitConst::byId($general['crewtype'])->name."</td>
|
||||
<td class='i_crew' align=center>{$general['crew']}</td>
|
||||
<td class='i_train' align=center>{$general['train']}</td>
|
||||
<td class='i_atmos' align=center>{$general['atmos']}</td>";
|
||||
if ($general['npc'] >= 2) {
|
||||
echo "
|
||||
<td class='i_action'>
|
||||
<font size=3>NPC 장수";
|
||||
} else {
|
||||
echo "
|
||||
<td class='i_action'>
|
||||
<font size=1>";
|
||||
|
||||
if ($general['npc'] < 2) {
|
||||
$turntext = [];
|
||||
$turn = getTurn($general, 1, 0);
|
||||
|
||||
for ($i=0; $i < 5; $i++) {
|
||||
$turn[$i] = StringUtil::subStringForWidth($turn[$i], 0, 20);
|
||||
$turn[$i] = StringUtil::subStringForWidth($turn[$i], 0, 41);
|
||||
$k = $i+1;
|
||||
echo "
|
||||
$k : $turn[$i] <br>";
|
||||
$turntext[] = " $k : $turn[$i]";
|
||||
}
|
||||
$general['turntext'] = join("<br>\n", $turntext);
|
||||
}
|
||||
echo "
|
||||
</font>
|
||||
</td>
|
||||
<td align=center>{$general['killturn']}</td>
|
||||
<td class='i_turntime' align=center>".substr($general['turntime'], 14, 5)."</td>
|
||||
</tr>";
|
||||
}
|
||||
echo "
|
||||
unset($general);
|
||||
|
||||
$genCnt = count($generals);
|
||||
$totalGold = 0;
|
||||
$totalRice = 0;
|
||||
$crew90 = 0;
|
||||
$gen90 = 0;
|
||||
$crew80 = 0;
|
||||
$gen80 = 0;
|
||||
$crew60 = 0;
|
||||
$gen60 = 0;
|
||||
$crewTotal = 0;
|
||||
//$genTotal = 0;
|
||||
foreach($generals as $general){
|
||||
$totalGold += $general['gold'];
|
||||
$totalRice += $general['rice'];
|
||||
|
||||
$crewTotal += $general['crew'];
|
||||
|
||||
if($general['crew'] == 0){
|
||||
continue;
|
||||
}
|
||||
if($general['train'] >= 90 && $general['atmos'] >= 90){
|
||||
$crew90 += $general['crew'];
|
||||
$gen90 += 1;
|
||||
}
|
||||
|
||||
if($general['train'] >= 80 && $general['atmos'] >= 80){
|
||||
$crew80 += $general['crew'];
|
||||
$gen80 += 1;
|
||||
}
|
||||
|
||||
if($general['train'] >= 60 && $general['atmos'] >= 60){
|
||||
$crew60 += $general['crew'];
|
||||
$gen60 += 1;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
||||
<table style='width:1000px;margin:5px auto' class='tb_layout bg0'>
|
||||
<thead>
|
||||
<colgroup>
|
||||
<col style="width:120px;"><col>
|
||||
<col style="width:120px;"><col>
|
||||
<col style="width:120px;"><col>
|
||||
<col style="width:120px;"><col>
|
||||
</colgroup>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class='bg1'>전체 금</td><td><?=number_format($totalGold)?></td>
|
||||
<td class='bg1'>전체 쌀</td><td><?=number_format($totalRice)?></td>
|
||||
<td class='bg1'>평균 금</td><td><?=number_format($totalGold/$genCnt, 2)?></td>
|
||||
<td class='bg1'>평균 쌀</td><td><?=number_format($totalRice/$genCnt, 2)?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class='bg1'>전체 병력/장수</td><td><?=number_format($crewTotal)?>/<?=number_format($genCnt)?></td>
|
||||
<td class='bg1'>훈사 90 병력/장수</td><td><?=number_format($crew90)?>/<?=number_format($gen90)?></td>
|
||||
<td class='bg1'>훈사 80 병력/장수</td><td><?=number_format($crew80)?>/<?=number_format($gen80)?></td>
|
||||
<td class='bg1'>훈사 60 병력/장수</td><td><?=number_format($crew60)?>/<?=number_format($gen60)?></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
";
|
||||
|
||||
?>
|
||||
<?=$templates->render('generalList', ['generals'=>$generals])?>
|
||||
|
||||
<table align=center width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=closeButton()?></td></tr>
|
||||
|
||||
+11
-12
@@ -33,6 +33,10 @@ if($meLevel == 0) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 인사부</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<script type="text/javascript">
|
||||
@@ -88,10 +92,10 @@ for($i=12; $i >= $lv; $i-=2) {
|
||||
?>
|
||||
<tr>
|
||||
<td width=98 align=center id=bg1><font size=4><?=getLevel($i1, $nation['level'])?></font></td>
|
||||
<td width=64 height=64 style='background:no-repeat center url("<?=$imageTemp1?>/<?=$level[$i1]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=64 class='generalIcon' height=64 style='background:no-repeat center url("<?=$imageTemp1?>/<?=$level[$i1]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=332><font size=4><?=$level[$i1]['name']??'-'?>(<?=$level[$i1]['belong']??'-'?>년)</font></td>
|
||||
<td width=98 align=center id=bg1><font size=4><?=getLevel($i2, $nation['level'])?></font></td>
|
||||
<td width=64 height=64 style='background:no-repeat center url("<?=$imageTemp2?>/<?=$level[$i2]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=64 class='generalIcon' height=64 style='background:no-repeat center url("<?=$imageTemp2?>/<?=$level[$i2]['picture']??'default.jpg'?>");background-size:64px;'></td>
|
||||
<td width=332><font size=4><?=$level[$i2]['name']??'-'?>(<?=$level[$i2]['belong']??'-'?>년)</font></td>
|
||||
</tr>
|
||||
<?php
|
||||
@@ -146,12 +150,15 @@ if($meLevel >= 5 && $nation["l{$meLevel}set"] == 0) {
|
||||
echo "
|
||||
<select name=outlist size=1 style=color:white;background-color:black;>";
|
||||
|
||||
$query = "select no,name,level,leader,power,intel,killturn from general where nation='{$me['nation']}' and level!='12' and no!='{$me['no']}' order by npc,binary(name)";
|
||||
$query = "select no,npc,name,level,leader,power,intel,killturn from general where nation='{$me['nation']}' and level!='12' and no!='{$me['no']}' order by npc,binary(name)";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($result);
|
||||
|
||||
for($i=0; $i < $gencount; $i++) {
|
||||
$general = MYDB_fetch_array($result);
|
||||
if($general['npc'] == 5){
|
||||
continue;
|
||||
}
|
||||
echo "
|
||||
<option value={$general['no']}>{$general['name']} <small>({$general['leader']}/{$general['power']}/{$general['intel']}, {$general['killturn']}턴)</small></option>";
|
||||
}
|
||||
@@ -452,15 +459,7 @@ echo "
|
||||
</tr>
|
||||
";
|
||||
|
||||
$citylevel = [];
|
||||
$citylevel[1] = "수";
|
||||
$citylevel[2] = "진";
|
||||
$citylevel[3] = "관";
|
||||
$citylevel[4] = "이";
|
||||
$citylevel[5] = "소";
|
||||
$citylevel[6] = "중";
|
||||
$citylevel[7] = "대";
|
||||
$citylevel[8] = "특";
|
||||
$citylevel = getCityLevelList();
|
||||
|
||||
$query = "select city,name,gen1,gen2,gen3,level,region,gen1set,gen2set,gen3set from city where nation='{$nation['nation']}' order by region,level desc,binary(name)"; // 도시 이름 목록
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
@@ -40,11 +40,14 @@ $sel = [$type => "selected"];
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력도시</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('../e_lib/jquery-ui.min.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-ui.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/ext.expand_city.js')?>
|
||||
|
||||
</head>
|
||||
|
||||
+7
-3
@@ -40,8 +40,12 @@ $sel = [$type => "selected"];
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력장수</title>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
|
||||
</head>
|
||||
|
||||
@@ -170,7 +174,7 @@ for($j=0; $j < $gencount; $j++) {
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center style='background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;' height=64></td>
|
||||
<td align=center class='generalIcon' style='background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;' height=64></td>
|
||||
<td align=center>$name</td>
|
||||
<td align=center>"; echo getLevel($general['level'], $nationLevel); echo "</td>
|
||||
<td align=center>".getDed($general['dedication'])."</td>
|
||||
@@ -181,8 +185,8 @@ for($j=0; $j < $gencount; $j++) {
|
||||
<td align=center>$intel</td>
|
||||
<td align=center>{$general['gold']}</td>
|
||||
<td align=center>{$general['rice']}</td>
|
||||
<td align=center>".getGenChar($general['personal'])."</td>
|
||||
<td align=center>".getGenSpecial($general['special'])." / ".getGenSpecial($general['special2'])."</td>
|
||||
<td align=center>".displayCharInfo($general['personal'])."</td>
|
||||
<td align=center>".displaySpecialInfo($general['special'])." / ".displaySpecialInfo($general['special2'])."</td>
|
||||
<td align=center>{$general['belong']}</td>
|
||||
<td align=center>{$general['connect']}"; echo "<br>(".getConnect($general['connect']).")</td>
|
||||
</tr>";
|
||||
|
||||
@@ -30,6 +30,10 @@ if($me['level'] == 0) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 세력정보</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -56,6 +56,9 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
|
||||
'tnmt'=>$tnmt
|
||||
], 'owner=%i', $userID);
|
||||
|
||||
$me['mode'] = $mode;
|
||||
$me['tnmt'] = $tnmt;
|
||||
|
||||
if($me['npc'] == 1 && $detachNPC){
|
||||
$turnterm = $gameStor->turnterm;
|
||||
|
||||
@@ -81,6 +84,11 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 내정보</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/myPage.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
@@ -115,6 +123,8 @@ if (($btn == "설정저장" || $detachNPC) && $me['myset'] > 0) {
|
||||
<a href="c_vacation.php"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>휴가 신청</button></a><br><br>
|
||||
<!--빙의 해제용 삭턴 조절<br>
|
||||
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px;>빙의 해체 요청</button></a>-->
|
||||
개인용 CSS<br>
|
||||
<textarea id='custom_css' style='color:white;background-color:black;width:420px;height:150px;'></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
||||
@@ -24,6 +24,10 @@ $me = MYDB_fetch_array($result);
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
@@ -19,6 +19,10 @@ increaseRefresh("국법", 1);
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
|
||||
|
||||
+127
-101
@@ -12,13 +12,58 @@ $connect=$db->get();
|
||||
|
||||
increaseRefresh("부대편성", 1);
|
||||
|
||||
$query = "select no,nation,troop from general where owner='{$userID}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$me = MYDB_fetch_array($result);
|
||||
$me = $db->queryFirstRow('SELECT no,nation,troop FROM general WHERE owner=%i', $userID);
|
||||
|
||||
$query = "select * from troop where nation='{$me['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$troopcount = MYDB_num_rows($result);
|
||||
$troops = [];
|
||||
foreach($db->query('SELECT troop,name,no FROM troop WHERE nation = %i', $me['nation']) as $rawTroop){
|
||||
$troops[$rawTroop['troop']] = [
|
||||
'troop'=>$rawTroop['troop'],
|
||||
'name'=>$rawTroop['name'],
|
||||
'no'=>$rawTroop['no'],
|
||||
'users'=>[]
|
||||
];
|
||||
}
|
||||
|
||||
foreach($db->query(
|
||||
'SELECT no,name,turntime,troop,city FROM general WHERE troop!=0 AND nation = %i ORDER BY turntime ASC',
|
||||
$me['nation']
|
||||
) as $general
|
||||
){
|
||||
if(!key_exists($general['troop'], $troops)){
|
||||
trigger_error("올바르지 않은 부대 소속 {$general['no']}, {$general['name']} : {$general['troop']}");
|
||||
continue;
|
||||
}
|
||||
|
||||
$general['cityText'] = CityConst::byID($general['city'])->name;
|
||||
|
||||
$troops[$general['troop']]['users'][] = $general;
|
||||
}
|
||||
|
||||
if($troops){
|
||||
foreach($db->query(
|
||||
'SELECT no,name,picture,imgsvr,turntime,city,turn0,turn1,turn2,turn3,turn4,turn5,troop FROM general WHERE no IN %li',
|
||||
array_column($troops, 'no')
|
||||
) as $troopLeader
|
||||
){
|
||||
$imageTemp = GetImageURL($troopLeader['imgsvr']);
|
||||
|
||||
$troopLeader['pictureFullPath'] = "$imageTemp/{$troopLeader['picture']}";
|
||||
$troopLeader['cityText'] = CityConst::byID($troopLeader['city'])->name;
|
||||
|
||||
$troopLeader['turnText'] = join('<br>', [
|
||||
'1 : '.((DecodeCommand($troopLeader['turn0'])[0] == 26)?'집합':'~'),
|
||||
'2 : '.((DecodeCommand($troopLeader['turn1'])[0] == 26)?'집합':'~'),
|
||||
'3 : '.((DecodeCommand($troopLeader['turn2'])[0] == 26)?'집합':'~'),
|
||||
'4 : '.((DecodeCommand($troopLeader['turn3'])[0] == 26)?'집합':'~'),
|
||||
'5 : '.((DecodeCommand($troopLeader['turn4'])[0] == 26)?'집합':'~'),
|
||||
]);
|
||||
$troops[$troopLeader['troop']]['leader'] = $troopLeader;
|
||||
}
|
||||
}
|
||||
|
||||
uasort($troops, function($lhs, $rhs){
|
||||
return $lhs['leader']['turntime']<=>$rhs['leader']['turntime'];
|
||||
})
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
@@ -28,10 +73,14 @@ $troopcount = MYDB_num_rows($result);
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<title><?=UniqueConst::$serverName?>: 부대편성</title>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/ext.plugin_troop.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('js/ext.plugin_troop.js')?>
|
||||
<?=WebUtil::printCSS('css/troops.css')?>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
@@ -50,120 +99,97 @@ $troopcount = MYDB_num_rows($result);
|
||||
<td width=130 class='bg1 center' style=table-layout:fixed;word-break:break-all;>부대장행동</td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tfoot><tr><td colspan='5'>
|
||||
<?php if(!$troops): ?>
|
||||
<?php elseif($me['troop'] == 0): ?>
|
||||
<input type=submit name=btn value='부 대 가 입'>
|
||||
<?php else: ?>
|
||||
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm("정말 부대를 탈퇴하시겠습니까?")'>
|
||||
<?php endif;?>
|
||||
</td></tr></tfoot>
|
||||
<tbody>
|
||||
<?php
|
||||
for($i=0; $i < $troopcount; $i++) {
|
||||
$troop = MYDB_fetch_array($result);
|
||||
foreach ($troops as $troopNo=>$troop) {
|
||||
$troopLeader = $troop['leader'];
|
||||
$genlistText = [];
|
||||
$cityText = $troopLeader['cityText'];
|
||||
$cityID = $troopLeader['city'];
|
||||
$leaderID = $troopLeader['no'];
|
||||
|
||||
$genlist = "";
|
||||
$query = "select no,name,picture,imgsvr,turntime,city,turn0,turn1,turn2,turn3,turn4,turn5 from general where troop='{$troop['troop']}'";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
for($j=0; $j < $gencount; $j++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
$genlist .= $general['name'].", ";
|
||||
if($troop['no'] == $general['no']) {
|
||||
$picture = $general['picture'];
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
$name = $general['name'];
|
||||
$turntime = $general['turntime'];
|
||||
$query = "select name from city where city='{$general['city']}'";
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($cityresult);
|
||||
$cityname = $city['name'];
|
||||
$turn = "";
|
||||
for($k=0; $k < 5; $k++) {
|
||||
$m = $k+1;
|
||||
if($general["turn{$k}"] == 26) {
|
||||
$turn .= " $m : 집합<br>";
|
||||
} else {
|
||||
$turn .= " $m : ∼<br>";
|
||||
}
|
||||
}
|
||||
foreach ($troop['users'] as $troopUser) {
|
||||
$spanClass = 'troopUser';
|
||||
if ($troopUser['city'] !== $cityID) {
|
||||
$spanClass.= ' diffCity';
|
||||
}
|
||||
if ($troopUser['no'] == $leaderID) {
|
||||
$spanClass.= ' leader';
|
||||
}
|
||||
$genlistText[] = "<span class='$spanClass' data-general-id='{$troopUser['no']}'
|
||||
><span class='generalName'>{$troopUser['name']}</span><span class='cityText'>【{$troopUser['cityText']}】</span
|
||||
></span>";
|
||||
}
|
||||
$genlist .= "({$gencount}명)";
|
||||
|
||||
if($me['troop'] == 0) {
|
||||
echo "
|
||||
$genlistText = sprintf('%s (%d명)', join(', ', $genlistText), count($genlistText)); ?>
|
||||
|
||||
<?php if ($me['troop'] == 0): ?>
|
||||
<tr>
|
||||
<td align=center rowspan=2><input "; echo $i==0?"checked ":""; echo "type=radio name=troop value='{$troop['troop']}'></td>
|
||||
<td align=center >{$troop['name']}<br>【 $cityname 】</td>
|
||||
<td height=64 style='background:no-repeat center url(\"{$imageTemp}/{$picture}\");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62>$genlist</td>
|
||||
<td rowspan=2>$turn</td>
|
||||
<td align=center rowspan=2><input type='radio' name='troop' value='<?=$troop['troop']?>'></td>
|
||||
<td align=center><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
|
||||
<td height=64 class='generalIcon' style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62><?=$genlistText?></td>
|
||||
<td rowspan=2><?=$troopLeader['turnText']?></td>
|
||||
</tr>
|
||||
<tr><td align=center><font size=2>【턴】".substr($turntime, 14)."</font></td><td align=center><font size=1>$name</font></td></tr>
|
||||
<tr><td colspan=5>";
|
||||
} else {
|
||||
echo "
|
||||
<tr>
|
||||
<td align=center><font size=2>【턴】 <?=substr($troopLeader['turntime'], 14)?></font></td>
|
||||
<td align=center><font size=1><?=$troopLeader['name']?></font></td></tr>
|
||||
<tr><td colspan=5>
|
||||
|
||||
<?php else: ?>
|
||||
<tr>
|
||||
<td align=center rowspan=2> </td>
|
||||
<td align=center >{$troop['name']}<br>【 $cityname 】</td>
|
||||
<td height=64 style='background:no-repeat center url(\"{$imageTemp}/{$picture}\");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=576>$genlist</td>
|
||||
<td rowspan=2>";
|
||||
|
||||
if($troop['no'] == $me['no']) {
|
||||
$query = "select no,name from general where troop='{$troop['troop']}' and no!='{$me['no']}' order by binary(name)";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$genCount = MYDB_num_rows($genresult);
|
||||
echo "
|
||||
<td align=center ><?=$troop['name']?><br>【 <?=$cityText?> 】</td>
|
||||
<td height=64 class='generalIcon' style='background:no-repeat center url("<?=$troopLeader['pictureFullPath']?>");background-size:64px;'> </td>
|
||||
<td rowspan=2 width=62><?=$genlistText?></td>
|
||||
<td rowspan=2>
|
||||
<?php if ($me['no'] == $troopLeader['no']): ?>
|
||||
<select name=gen size=3 style=color:white;background-color:black;font-size:13px;width:128px;>";
|
||||
for($k=0; $k < $genCount; $k++) {
|
||||
$general = MYDB_fetch_array($genresult);
|
||||
echo "
|
||||
<option value={$general['no']}>{$general['name']}</option>";
|
||||
}
|
||||
echo "
|
||||
<?php foreach ($troop['users'] as $troopUser): ?>
|
||||
<?php if ($troopUser['no'] == $me['no']) {
|
||||
continue;
|
||||
} ?>
|
||||
<option value='<?=$troopUser['no']?>'><?=$troopUser['name']?></option>
|
||||
<?php endforeach; ?>
|
||||
</select><br>
|
||||
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>";
|
||||
} else {
|
||||
echo $turn;
|
||||
}
|
||||
|
||||
echo "
|
||||
<input type=submit name=btn value='부 대 추 방' style=width:130px;height:25px;>
|
||||
<?php else: ?>
|
||||
<?=$troopLeader['turnText']?>
|
||||
<?php endif; ?>
|
||||
</td>
|
||||
</tr>
|
||||
<tr><td align=center><font size=2>【턴】".substr($turntime, 14)."</font></td><td align=center><font size=1>$name</font></td></tr>
|
||||
<tr><td colspan=5>";
|
||||
}
|
||||
}
|
||||
echo "</tbody>
|
||||
<tfoot>";
|
||||
if ($troopcount == 0) {
|
||||
}
|
||||
else if($me['troop'] == 0) {
|
||||
echo"
|
||||
<input type=submit name=btn value='부 대 가 입'>";
|
||||
} else {
|
||||
echo"
|
||||
<input type=submit name=btn value='부 대 탈 퇴' onclick='return confirm(\"정말 부대를 탈퇴하시겠습니까?\")'>";
|
||||
}
|
||||
<tr><td align=center><font size=2>【턴】 <?=substr($troopLeader['turntime'], 14)?></font></td>
|
||||
<td align=center><font size=1><?=$troopLeader['name']?></font></td></tr>
|
||||
<tr><td colspan=5></td></tr>
|
||||
<?php endif;
|
||||
|
||||
} //foreach ($troops as $troopNo=>$troop) {
|
||||
?>
|
||||
|
||||
</tbody>
|
||||
|
||||
echo "
|
||||
</td></tr>
|
||||
</tfoot>
|
||||
</table>
|
||||
<br>";
|
||||
|
||||
echo "
|
||||
<br>
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr>
|
||||
<td width=80 id=bg1>부 대 명</td>
|
||||
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>";
|
||||
if($me['troop'] == 0) {
|
||||
echo "
|
||||
<td><input type=submit name=btn value='부 대 창 설'></td>";
|
||||
} else {
|
||||
echo "
|
||||
<td><input type=submit name=btn value='부 대 변 경'></td>";
|
||||
}
|
||||
echo "
|
||||
<td width=130><input type=text style=color:white;background-color:black; size=18 maxlength=9 name=name></td>
|
||||
<?php if($me['troop'] == 0): ?>
|
||||
<td><input type=submit name=btn value='부 대 창 설'></td>
|
||||
<?php else: ?>
|
||||
<td><input type=submit name=btn value='부 대 변 경'></td>
|
||||
<?php endif; ?>
|
||||
</tr>
|
||||
</table>";
|
||||
</table>
|
||||
|
||||
?>
|
||||
<table width=1000 class='tb_layout bg0'>
|
||||
<tr><td><?=backButton()?></td></tr>
|
||||
<tr><td><?=banner()?> </td></tr>
|
||||
|
||||
@@ -0,0 +1,473 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
include "lib.php";
|
||||
include "func.php";
|
||||
|
||||
$session = Session::requireLogin()->setReadOnly();
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$startYear = $gameStor->getValue('startyear');
|
||||
|
||||
?>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title><?=UniqueConst::$serverName?>: 전투 시뮬레이터</title>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1100" />
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<?=WebUtil::printCSS('css/battle_simulator.css')?>
|
||||
<?=WebUtil::printJS('../d_shared/common_path.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/moment.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/download2.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printJS('js/battle_simulator.js')?>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
전역 설정
|
||||
</div>
|
||||
<div class="card-body dragpad_battle">
|
||||
<div class="row">
|
||||
<div class="col-sm-6">
|
||||
<div class="input-group">
|
||||
<input type="number" class="form-control" aria-describedby="text_year" value="<?=$startYear?>" disabled>
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">년 시작</span>
|
||||
</div>
|
||||
<input type="number" class="form-control" id="year" value="<?=$startYear+3?>" min="<?=$startYear?>">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">년</span>
|
||||
</div>
|
||||
<input type="number" class="form-control" id="month" value="1" min="1" max="12">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">월</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm-6">
|
||||
<div class="btn-toolbar" role="toolbar">
|
||||
<div class="input-group mr-2" role="group">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">반복 횟수</span>
|
||||
</div>
|
||||
<select class="custom-select" id="repeat_cnt">
|
||||
<option value="1">1회 (로그 표기)</option>
|
||||
<option value="1000">1000회 (요약 표기)</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="btn-group mr-2" role="group">
|
||||
<button type="button" class="btn btn-danger btn-begin_battle">전투</button>
|
||||
</div>
|
||||
<div class="btn-group mr-2" role="group">
|
||||
<button type="button" class="btn btn-info btn-battle-save">모두 저장</button>
|
||||
<input type="file" class="form_load_battle_file" accept=".json" style="display: none;" />
|
||||
<button type="button" class="btn btn-primary btn-battle-load">모두 불러오기</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-sm">
|
||||
<div class="card mb-2 attacker_nation">
|
||||
<div class="card-header">
|
||||
출병국 설정
|
||||
</div>
|
||||
<div class="card-body nation_detail dragpad_battle">
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 성향</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_type" style="width:25ch;">
|
||||
<?php foreach(getNationTypeList() as $typeID => [$name,$pros,$cons]): ?>
|
||||
<option value="<?=$typeID?>"><?=$name?> (<?=$pros?>, <?=$cons?>)</option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">기술</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_tech" value="1" min="0" max="12">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">등급</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_level">
|
||||
<?php foreach(getNationLevelList() as $nationLevel => [$name,$chiefCnt,$cityCnt]): ?>
|
||||
<option value="<?=$nationLevel?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">도시 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_city_level">
|
||||
<?php foreach(getCityLevelList() as $levelID => $name): ?>
|
||||
<option value="<?=$levelID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">수도</span>
|
||||
</div>
|
||||
<div class="input-group-append btn-group btn-group-toggle" data-toggle="buttons">
|
||||
<label class="btn btn-secondary">
|
||||
<input type="radio" name="is_attacker_capital" class="form_is_capital" value="1" autocomplete="off">Y
|
||||
</label>
|
||||
<label class="btn btn-secondary active">
|
||||
<input type="radio" name="is_attacker_capital" class="form_is_capital" value="2" autocomplete="off" checked>N
|
||||
</label>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card mb-2 attacker_form general_form" data-general_no='1'>
|
||||
<div class="card-header">
|
||||
<div class="float-sm-left" style="line-height:25px;">출병자 설정</div>
|
||||
<div class="float-sm-right btn-toolbar" role="toolbar">
|
||||
<div class="btn-group btn-group-sm mr-2" role="group">
|
||||
<button type="button" class="btn btn-info btn-general-save">저장</button>
|
||||
<input type="file" class="form_load_general_file" accept=".json" style="display: none;" />
|
||||
<button type="button" class="btn btn-primary btn-general-load">불러오기</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div><!-- <div class="col-sm"> -->
|
||||
<div class="col-sm defender-column">
|
||||
<div class="card mb-2 defender_nation">
|
||||
<div class="card-header">
|
||||
수비국 설정
|
||||
</div>
|
||||
<div class="card-body dragpad_battle">
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 성향</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_type" style="width:25ch;">
|
||||
<?php foreach(getNationTypeList() as $typeID => [$name,$pros,$cons]): ?>
|
||||
<option value="<?=$typeID?>"><?=$name?> (<?=$pros?>, <?=$cons?>)</option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">기술</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_tech" value="1" min="0" max="12">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">등급</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">국가 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_nation_level">
|
||||
<?php foreach(getNationLevelList() as $nationLevel => [$name,$chiefCnt,$cityCnt]): ?>
|
||||
<option value="<?=$nationLevel?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">도시 규모</span>
|
||||
</div>
|
||||
<select class="custom-select form_city_level">
|
||||
<?php foreach(getCityLevelList() as $levelID => $name): ?>
|
||||
<option value="<?=$levelID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">수도</span>
|
||||
</div>
|
||||
<div class="input-group-append btn-group btn-group-toggle" data-toggle="buttons">
|
||||
<label class="btn btn-secondary">
|
||||
<input type="radio" name="is_defender_capital" class="form_is_capital" value="1" autocomplete="off">Y
|
||||
</label>
|
||||
<label class="btn btn-secondary active">
|
||||
<input type="radio" name="is_defender_capital" class="form_is_capital" value="0" autocomplete="off" checked>N
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">수비</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_def" id="city_def" value="1000" min="10" step="10">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">성벽</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_wall" id="city_wall" value="1000" min="0" step="10">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card mb-2 defender_add_form">
|
||||
<div class="card-header">
|
||||
<div class="float-sm-left" style="line-height:25px;">수비자 설정</div>
|
||||
<div class="float-sm-right btn-toolbar" role="toolbar">
|
||||
<div class="btn-group btn-group-sm mr-2" role="group">
|
||||
<button type="button" class="btn btn-dark btn-reorder_defender">수비 순서대로 정렬</button>
|
||||
</div>
|
||||
<div class="btn-group btn-group-sm" role="group">
|
||||
<button type="button" class="btn btn-success add-defender">추가</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card mb-2 form_sample">
|
||||
<div class="card-header">
|
||||
<div class="float-sm-left" style="line-height:25px;">수비자 설정</div>
|
||||
<div class="float-sm-right btn-toolbar" role="toolbar">
|
||||
<div class="btn-group btn-group-sm mr-2" role="group">
|
||||
<button type="button" class="btn btn-info btn-general-save">저장</button>
|
||||
<input type="file" class="form_load_general_file" accept=".json" style="display: none;" />
|
||||
<button type="button" class="btn btn-primary btn-general-load">불러오기</button>
|
||||
</div>
|
||||
<div class="btn-group btn-group-sm" role="group">
|
||||
<button type="button" class="btn btn-warning copy-defender">복제</button>
|
||||
<button type="button" class="btn btn-danger delete-defender">제거</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card-body general_detail">
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">이름</span>
|
||||
</div>
|
||||
<input type="text" class="form-control form_general_name" value="무명" style="width:15ch;">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">직위</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_level" style="width:8ch;">
|
||||
<option value="1">일반</option>
|
||||
<option value="4">태수</option>
|
||||
<option value="3">군사</option>
|
||||
<option value="2">시중</option>
|
||||
<option value="10">무장 수뇌</option>
|
||||
<option value="9">지장 수뇌</option>
|
||||
<option value="11">참모</option>
|
||||
<option value="12">군주</option>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">Level</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_exp_level" value="20" min="0" max="300" step="1">
|
||||
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">통솔</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_leadership" value="50" min="1" max="300" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">무력</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_power" value="50" min="1" max="300" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">지력</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_intel" value="50" min="1" max="300" step="1">
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">명마</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_horse">
|
||||
<?php foreach(range(0, 26) as $horseID): ?>
|
||||
<option value="<?=$horseID?>"><?=getHorseName($horseID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">무기</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_weap">
|
||||
<?php foreach(range(0, 26) as $weapID): ?>
|
||||
<option value="<?=$weapID?>"><?=getWeapName($weapID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">서적</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_book">
|
||||
<?php foreach(range(0, 26) as $bookID): ?>
|
||||
<option value="<?=$bookID?>"><?=getBookName($bookID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">부상</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_injury" value="0" min="0" max="80" step="1">
|
||||
<div class="input-group-append">
|
||||
<span class="input-group-text">%(<span class="injury_helptext">건강</span>)</span>
|
||||
</div>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">군량</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_rice" value="5000" min="50" max="40000" step="50">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">도구</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_item">
|
||||
<?php foreach(range(0, 26) as $bookID): ?>
|
||||
<option value="<?=$bookID?>"><?=getItemName($bookID)?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">병종</span>
|
||||
</div>
|
||||
<select class="custom-select form_crewtype">
|
||||
<?php foreach(GameUnitConst::all() as $crewTypeID => $crewType): ?>
|
||||
<?php if($crewTypeID < 0){ continue; } ?>
|
||||
<option value="<?=$crewTypeID?>"><?=$crewType->name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">병사</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_crew" value="7000" min="100" step="100">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">성격</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_character">
|
||||
<?php foreach(getCharacterList() as $characterID => [$name,$info]): ?>
|
||||
<option value="<?=$characterID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-3">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">훈련</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_train" value="100" min="40" max="<?=GameConst::$maxTrainByWar?>" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">사기</span>
|
||||
</div>
|
||||
<input type="number" class="form-control form_atmos" value="100" min="40" max="<?=GameConst::$maxAtmosByWar?>" step="1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">전특</span>
|
||||
</div>
|
||||
<select class="custom-select form_general_special_war">
|
||||
<option value="0">-</option>
|
||||
<?php foreach(SpecialityConst::WAR as $specialWarID => [$name,$buff,$cond]): ?>
|
||||
<option value="<?=$specialWarID?>"><?=$name?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">보병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex0">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">궁병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex10">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">기병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex20">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
</div>
|
||||
<div class="input-group mb-1">
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">귀병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex30">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend">
|
||||
<span class="input-group-text">차병숙련</span>
|
||||
</div>
|
||||
<select class="custom-select form_dex40">
|
||||
<?php foreach(getDexLevelList() as $dexLevel => [$dexAmount, $color, $name]): ?>
|
||||
<option value="<?=$dexAmount?>"><?="{$name} (".number_format($dexAmount).")"?></option>
|
||||
<?php endforeach; ?>
|
||||
</select>
|
||||
<div class="input-group-prepend only_defender">
|
||||
<span class="input-group-text">수비여부</span>
|
||||
</div>
|
||||
<select class="custom-select form_defend_mode only_defender">
|
||||
<option value="2">훈사 80</option>
|
||||
<option value="3">훈사 60</option>
|
||||
<option value="0">안함</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</div><!-- <div class="col-sm"> -->
|
||||
</div>
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
전투 요약
|
||||
</div>
|
||||
<table class="table">
|
||||
<tbody id="battle_result_summary">
|
||||
<tr><th style='width:18ch;'>전투 일시</th><td id='result_datetime'></td></tr>
|
||||
<tr><th>전투 횟수</th><td id='result_warcnt'></td></tr>
|
||||
<tr><th>전투 페이즈</th><td id='result_phase'></td></tr>
|
||||
<tr><th>준 피해</th><td><span id='result_killed'>0</span><span id='result_varKilled'> (<span id='result_minKilled'>0</span> ~ <span id='result_maxKilled'>0</span>)</span></td></tr>
|
||||
<tr><th>받은 피해</th><td><span id='result_dead'>0</span><span id='result_varDead'> (<span id='result_minDead'>0</span> ~ <span id='result_maxDead'>0</span>)</span></td></tr>
|
||||
<tr><th>출병자 군량 소모</th><td id='result_attackerRice'></td></tr>
|
||||
<tr><th>수비자 군량 소모</th><td id='result_defenderRice'></td></tr>
|
||||
<tr><th>공격자 스킬</th><td id='result_attackerSkills'></td></tr>
|
||||
<tr class='result_defenderSkills'><th>수비자1 스킬</th><td></td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-sm">
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
마지막 전투 로그
|
||||
</div>
|
||||
<div class="card-body" id="generalBattleResultLog">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm">
|
||||
<div class="card mb-3">
|
||||
<div class="card-header">
|
||||
마지막 전투 상세 로그
|
||||
</div>
|
||||
<div class="card-body" id="generalBattleDetailLog">
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
+2
-2
@@ -28,13 +28,13 @@ if($me['level'] < 5) {
|
||||
exit();
|
||||
}
|
||||
|
||||
if($btn == "국가방침") {
|
||||
if($btn == "국가방침 수정") {
|
||||
$msg = mb_substr($msg, 0, 16384);
|
||||
//$msg = StringUtil::
|
||||
$db->update('nation', [
|
||||
'msg'=>WebUtil::htmlPurify($msg)
|
||||
], 'nation=%i',$me['nation']);
|
||||
} elseif($btn == "임관권유") {
|
||||
} elseif($btn == "임관 권유문 수정") {
|
||||
$scoutmsg = mb_substr($scoutmsg, 0, 1000);
|
||||
$db->update('nation', [
|
||||
'scoutmsg'=>WebUtil::htmlPurify($scoutmsg)
|
||||
|
||||
@@ -37,7 +37,6 @@ if($third < 0) { $third = 0; }
|
||||
if($fourth < 0) { $fourth = 0; }
|
||||
if($command > 99) { $command = 0; }
|
||||
if($double > 9999) { $double = 9999; }
|
||||
if($third > 9999) { $third = 9999; }
|
||||
if($fourth > 9999) { $fourth = 9999; }
|
||||
|
||||
$comStr = EncodeCommand($fourth, $third, $double, $command);
|
||||
|
||||
+26
-3
@@ -75,6 +75,12 @@ if($btn == "임명") {
|
||||
header('location:b_myBossInfo.php');
|
||||
exit();
|
||||
}
|
||||
|
||||
//NPC 부대장 추방 불가
|
||||
if($general['npc'] == 5){
|
||||
header('location:b_myBossInfo.php');
|
||||
exit();
|
||||
}
|
||||
}
|
||||
|
||||
//나와 대상 장수는 국가가 같아야 함
|
||||
@@ -134,8 +140,25 @@ if($btn == "추방") {
|
||||
$log[] = "<C>●</><D><b>{$nation['name']}</b></>에서 <R>추방</>당하였습니다.";
|
||||
|
||||
// 재야로, 국가 무소속으로, 명성/공헌 N*10%감소
|
||||
$query = "update general set level=0,nation=0,belong=0,betray=betray+1,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}',dedication=dedication*(1-0.1*betray),experience=experience*(1-0.1*betray) where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
if($admin['year'] <= $admin['startyear'] && $general['npc'] < 2){
|
||||
$db->update('general', [
|
||||
'level'=>0,
|
||||
'nation'=>0,
|
||||
'belong'=>0,
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
else{
|
||||
$db->update('general', [
|
||||
'level'=>0,
|
||||
'nation'=>0,
|
||||
'belong'=>0,
|
||||
'betray'=>$db->sqleval('betray + 1'),
|
||||
'makelimit'=>12,
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'dedication'=>$db->sqleval('dedication * (1 - 0.1*betray)'),
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
}
|
||||
// 부대 처리
|
||||
$query = "select no from troop where troop='{$general['troop']}'";
|
||||
@@ -163,7 +186,7 @@ if($btn == "추방") {
|
||||
$query = "update city set gen3='0' where gen3='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
if($general['npc'] >= 2 && ($admin['scenario'] == 0 || rand()%100 == 0)) {
|
||||
if($general['npc'] >= 2 && ($admin['scenario'] < 100 || rand()%100 == 0)) {
|
||||
switch(rand()%5) {
|
||||
case 0: $str = "날 버리다니... 곧 전장에서 복수해주겠다..."; break;
|
||||
case 1: $str = "추방이라... 내가 무얼 잘못했단 말인가..."; break;
|
||||
|
||||
@@ -38,9 +38,13 @@ case 3: $tp = "intel"; $tp2 = "설전"; $tp3 = "intel"; break;
|
||||
}
|
||||
|
||||
if($btn == '참가') {
|
||||
$query = "select no,name,npc,leader,power,intel,explevel,gold,horse,weap,book from general where no='{$me['no']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
if($db->queryFirstField('SELECT `no` FROM tournament WHERE `no`=%i', $me['no'])){
|
||||
header('location:b_tournament.php');
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$general = $db->queryFirstRow('SELECT no,name,npc,leader,power,intel,explevel,gold,horse,weap,book FROM general WHERE `no`=%i', $me['no']);
|
||||
|
||||
//{$admin['develcost']}원 참가비
|
||||
if($general['gold'] < $admin['develcost']) {
|
||||
|
||||
+5
-1
@@ -16,6 +16,10 @@ $db = DB::db();
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
|
||||
<?=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
|
||||
<?=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
|
||||
<?=WebUtil::printJS('js/common.js')?>
|
||||
<?=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
|
||||
<?=WebUtil::printCSS('../d_shared/common.css')?>
|
||||
<?=WebUtil::printCSS('css/common.css')?>
|
||||
<script type="text/javascript">
|
||||
@@ -107,7 +111,7 @@ function myCommandList() {
|
||||
echo "
|
||||
<tr height=28>
|
||||
<td width=24 align=center height=24 id=bg0><b>$j</b></td>
|
||||
<td width=71 align=center height=24 id=bg1><b>{$year}年 {$month}月</b></td>
|
||||
<td width=71 align=center height=24 id=bg1 style='overflow:hidden;'><b>{$year}年 {$month}月</b></td>
|
||||
<td width=42 align=center bgcolor=black><b>$turndate</b></td>
|
||||
<td width=150 align=center height=24 style=table-layout:fixed;>$turn[$i]</td>
|
||||
</tr>";
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#container{
|
||||
width:1024px;
|
||||
margin:auto;
|
||||
}
|
||||
|
||||
.defender_add_form .general_detail{
|
||||
display:none;
|
||||
}
|
||||
|
||||
|
||||
.form_sample{
|
||||
display:none;
|
||||
}
|
||||
|
||||
input[type=number]{
|
||||
text-align:right;
|
||||
}
|
||||
+24
-29
@@ -188,38 +188,33 @@ div.bar_out div.bar_in{
|
||||
}
|
||||
|
||||
.tooltip{
|
||||
position: relative;
|
||||
font-size:12px;
|
||||
font-family: '맑은 고딕';
|
||||
}
|
||||
|
||||
.tooltip .tooltiptext {
|
||||
visibility: hidden;
|
||||
width: 120px;
|
||||
background-color: #555;
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
border-radius: 6px;
|
||||
padding: 5px 0;
|
||||
position: absolute;
|
||||
z-index: 1;
|
||||
bottom: 125%;
|
||||
left: 50%;
|
||||
margin-left: -60px;
|
||||
opacity: 0;
|
||||
transition: opacity 0.3s;
|
||||
.tooltiptext {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.tooltip .tooltiptext::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 100%;
|
||||
left: 50%;
|
||||
margin-left: -5px;
|
||||
border-width: 5px;
|
||||
border-style: solid;
|
||||
border-color: #555 transparent transparent transparent;
|
||||
.btn-group-xs > .btn, .btn-xs {
|
||||
padding : .25rem .4rem;
|
||||
font-size : .875rem;
|
||||
line-height : .5;
|
||||
border-radius : .2rem;
|
||||
}
|
||||
|
||||
.tooltip:hover .tooltiptext {
|
||||
visibility: visible;
|
||||
opacity: 1;
|
||||
}
|
||||
.edit_form.viewer{
|
||||
max-height:200px;
|
||||
overflow-y:auto;
|
||||
}
|
||||
|
||||
.trumbowyg-box{
|
||||
margin:0;
|
||||
border-left:none;
|
||||
border-right:none;
|
||||
}
|
||||
|
||||
.edit_form.trumbowyg-editor{
|
||||
margin:0;
|
||||
padding:0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
#scoutMsgForm .viewer{
|
||||
max-height:200px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.note-editor.card {
|
||||
background:inherit;
|
||||
color:inherit;
|
||||
font-family: inherit;
|
||||
border:none;
|
||||
}
|
||||
|
||||
.note-editor.note-frame .note-editing-area .note-editable {
|
||||
background:inherit;
|
||||
color:inherit;
|
||||
font-family: inherit;
|
||||
padding:0;
|
||||
}
|
||||
|
||||
.note-editor.note-frame .note-statusbar{
|
||||
background-color:#444444;
|
||||
border-top: 1px solid rgba(0,0,0,0.125);
|
||||
}
|
||||
+63
-3
@@ -11,6 +11,12 @@
|
||||
text-align:center;
|
||||
}
|
||||
|
||||
.map_title_tooltiptext .tooltip-inner{
|
||||
max-width:220px;
|
||||
width:220px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.map_title_text{
|
||||
margin:auto;
|
||||
text-align:center;
|
||||
@@ -27,12 +33,51 @@
|
||||
position:relative;
|
||||
}
|
||||
|
||||
.map_body .map_bglayer1{
|
||||
width:100%;
|
||||
height:100%;
|
||||
position:absolute;
|
||||
left:0;
|
||||
top:0;
|
||||
}
|
||||
|
||||
.map_body .map_bglayer2{
|
||||
width:100%;
|
||||
height:100%;
|
||||
position:absolute;
|
||||
left:0;
|
||||
top:0;
|
||||
}
|
||||
|
||||
.map_body .map_bgroad{
|
||||
width:100%;
|
||||
height:100%;
|
||||
position:absolute;
|
||||
left:0;
|
||||
top:0;
|
||||
}
|
||||
|
||||
.map_body .map_button_stack{
|
||||
position:absolute;
|
||||
right:0;
|
||||
bottom:0;
|
||||
}
|
||||
|
||||
.map_body .map_toggle_cityname::after{
|
||||
content: "끄기"
|
||||
}
|
||||
|
||||
.map_body .map_toggle_cityname.active::after{
|
||||
content: "켜기"
|
||||
}
|
||||
|
||||
.world_map .city_tooltip{
|
||||
position: absolute;
|
||||
z-index:6;
|
||||
display:none;
|
||||
width:120px;
|
||||
min-width:120px;
|
||||
border: 0.02em gray solid;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.world_map .city_name{
|
||||
background-color: rgb(30, 164, 255);
|
||||
@@ -63,13 +108,26 @@
|
||||
|
||||
.world_map.map_detail .city_filler{
|
||||
position:absolute;
|
||||
width:100%;
|
||||
height:100%;
|
||||
width:calc(100% + 2px);
|
||||
height:calc(100% + 2px);
|
||||
left:-1px;
|
||||
top:-1px;
|
||||
background:transparent;
|
||||
}
|
||||
|
||||
.world_map .city_detail_name{
|
||||
background-color:rgba(0,0,0,0.5);
|
||||
font-size:10px;
|
||||
position:absolute;
|
||||
white-space:nowrap;
|
||||
left:70%;
|
||||
bottom:-10px;
|
||||
color:white;
|
||||
}
|
||||
|
||||
.world_map.hide_cityname .city_detail_name{
|
||||
display:none;
|
||||
}
|
||||
|
||||
.city_base{
|
||||
position:absolute;
|
||||
@@ -314,6 +372,8 @@
|
||||
|
||||
/* Basic */
|
||||
|
||||
|
||||
|
||||
.world_map.map_basic .city_filler{
|
||||
position:absolute;
|
||||
width:100%;
|
||||
|
||||
+13
-11
@@ -17,15 +17,14 @@
|
||||
#message_board section{
|
||||
overflow-y:auto;
|
||||
overflow-x:hidden;
|
||||
max-width:498px;
|
||||
}
|
||||
|
||||
.msg_plate{
|
||||
width:100%;
|
||||
border-bottom:solid 1px gray;
|
||||
border-left:solid 1px gray;
|
||||
border-right:solid 1px gray;
|
||||
height:64px;
|
||||
outline-style:solid;
|
||||
outline-width:1px;
|
||||
outline-color: gray;
|
||||
min-height:64px;
|
||||
font-size:12px;
|
||||
word-break:break-all;
|
||||
color:white;
|
||||
@@ -96,7 +95,8 @@
|
||||
font-size:12px;
|
||||
width:715px;
|
||||
margin:0 2px;
|
||||
height:15px;
|
||||
height:20px;
|
||||
border:solid 1px gray;
|
||||
}
|
||||
|
||||
#msg_submit{
|
||||
@@ -116,17 +116,19 @@
|
||||
|
||||
.board_header{
|
||||
color:white;
|
||||
border:solid 1px gray;
|
||||
outline-style:solid;
|
||||
outline-width:1px;
|
||||
outline-color: gray;
|
||||
}
|
||||
|
||||
.board_side{
|
||||
position:absolute;
|
||||
height:1370px;
|
||||
width:498px;
|
||||
width:50%;
|
||||
overflow-y: hidden;
|
||||
border-left:solid 1px;
|
||||
border-right:solid 1px;
|
||||
border-bottom:solid 1px;
|
||||
outline-style:solid;
|
||||
outline-width:1px;
|
||||
outline-color: gray;
|
||||
}
|
||||
|
||||
.msg_body{
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
#troop_list .cityText{
|
||||
display:none;
|
||||
}
|
||||
|
||||
#troop_list .diffCity .cityText{
|
||||
display:inline;
|
||||
}
|
||||
|
||||
#troop_list .diffCity {
|
||||
color:red;
|
||||
}
|
||||
|
||||
#troop_list .leader{
|
||||
color:lightgreen;
|
||||
}
|
||||
|
||||
#troop_list .leader::before{
|
||||
content:'*';
|
||||
}
|
||||
|
||||
#troop_list .leader::after{
|
||||
content:'*';
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?php
|
||||
|
||||
namespace sammo;
|
||||
|
||||
class CityConst extends CityConstBase{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
class GameConst extends GameConstBase
|
||||
{
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
class GameCustomConst
|
||||
{
|
||||
/** @var int 유저 스탯 총합 */
|
||||
public static $defaultStatTotal = _tK_statTotal_;
|
||||
public static $defaultStatMin = _tK_statMin_;
|
||||
public static $defaultStatMax = _tK_statMax_;
|
||||
public static $defaultStatNPCMax = _tK_statNPCMax_;
|
||||
public static $chiefStatMin = _tK_statChiefMin_;
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
<?php
|
||||
namespace sammo;
|
||||
|
||||
class GameUnitConst extends GameUnitConstBase
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
Deny from all
|
||||
+178
-22
@@ -417,14 +417,14 @@ function addCommand($typename, $value, $valid = 1, $color=0) {
|
||||
}
|
||||
} else {
|
||||
echo "
|
||||
<option style=color:white;background-color:red; value={$value}>{$typename}</option>";
|
||||
<option style=color:white;background-color:red; value={$value}>{$typename}(불가)</option>";
|
||||
}
|
||||
}
|
||||
|
||||
function commandGroup($typename, $type=0) {
|
||||
if($type == 0) {
|
||||
echo "
|
||||
<optgroup label='{$typename}' style=color:skyblue;background-color:black;>";
|
||||
<optgroup label='{$typename}' style='color:skyblue;background-color:black;'>";
|
||||
} else {
|
||||
echo "
|
||||
</optgroup>";
|
||||
@@ -490,7 +490,7 @@ function commandTable() {
|
||||
$develcostE = Util::round($develcostE);
|
||||
|
||||
echo "
|
||||
<select name=commandtype size=1 style=width:260px;color:white;background-color:black;font-size:12px;>";
|
||||
<select name=commandtype size=1 style='height:20px;width:260px;color:white;background-color:black;font-size:12px;'>";
|
||||
addCommand("휴 식", 0);
|
||||
addCommand("요 양", 50);
|
||||
commandGroup("========= 내 정 ==========");
|
||||
@@ -524,7 +524,7 @@ function commandTable() {
|
||||
addCommand("첩보(통솔경험, 자금$develcost3, 군량$develcost3)", 31);
|
||||
addCommand("징병(통솔경험)", 11);
|
||||
addCommand("모병(통솔경험, 자금x2)", 12);
|
||||
addCommand("훈련(통솔경험, 사기↓)", 13);
|
||||
addCommand("훈련(통솔경험)", 13);
|
||||
addCommand("사기진작(통솔경험, 자금↓)", 14);
|
||||
//addCommand("전투태세/3턴(통솔경험, 자금↓)", 15);
|
||||
addCommand("출병", 16);
|
||||
@@ -532,7 +532,7 @@ function commandTable() {
|
||||
addCommand("첩보(통솔경험, 자금$develcost3, 군량$develcost3)", 31, 0);
|
||||
addCommand("징병(통솔경험)", 11, 0);
|
||||
addCommand("모병(통솔경험, 자금x2)", 12, 0);
|
||||
addCommand("훈련(통솔경험, 사기↓)", 13, 0);
|
||||
addCommand("훈련(통솔경험)", 13, 0);
|
||||
addCommand("사기진작(통솔경험, 자금↓)", 14, 0);
|
||||
//addCommand("전투태세/3턴(통솔경험, 자금↓)", 15, 0);
|
||||
addCommand("출병", 16, 0);
|
||||
@@ -699,7 +699,8 @@ function CoreCommandTable() {
|
||||
if($city['supply'] == 0) { $valid = 0; }
|
||||
|
||||
echo "
|
||||
<select name=commandtype size=1 style=color:white;background-color:black;font-size:13>";
|
||||
<select name=commandtype size=1 style='height:20px;color:white;background-color:black;font-size:13px;'>";
|
||||
commandGroup("====== 휴 식 ======");
|
||||
addCommand("휴 식", 99);
|
||||
commandGroup("", 1);
|
||||
commandGroup("====== 인 사 ======");
|
||||
@@ -708,7 +709,7 @@ function CoreCommandTable() {
|
||||
addCommand("몰수", 24, $valid);
|
||||
commandGroup("", 1);
|
||||
commandGroup("====== 외 교 ======");
|
||||
addCommand("통합 제의", 53, $valid);
|
||||
//addCommand("통합 제의", 53, $valid);
|
||||
|
||||
addCommand("항복 권고", 51, $valid);
|
||||
if($nation['level'] >= 2) {
|
||||
@@ -821,7 +822,7 @@ function generalInfo($no) {
|
||||
$weapname = getWeapName($general['weap']);
|
||||
$bookname = getBookName($general['book']);
|
||||
$horsename = getHorseName($general['horse']);
|
||||
$itemname = getItemName($general['item']);
|
||||
$itemname = displayItemInfo($general['item']);
|
||||
if($general['injury'] > 0) {
|
||||
$leader = intdiv($general['leader'] * (100 - $general['injury']), 100);
|
||||
$power = intdiv($general['power'] * (100 - $general['injury']), 100);
|
||||
@@ -847,8 +848,8 @@ function generalInfo($no) {
|
||||
else { $general['age'] = "<font color=red>{$general['age']} 세</font>"; }
|
||||
|
||||
$general['connect'] = Util::round($general['connect'] / 10) * 10;
|
||||
$special = $general['special'] == 0 ? "{$general['specage']}세" : "<font color=limegreen>".getGenSpecial($general['special'])."</font>";
|
||||
$special2 = $general['special2'] == 0 ? "{$general['specage2']}세" : "<font color=limegreen>".getGenSpecial($general['special2'])."</font>";
|
||||
$special = $general['special'] == 0 ? "{$general['specage']}세" : "<font color=limegreen>".displaySpecialInfo($general['special'])."</font>";
|
||||
$special2 = $general['special2'] == 0 ? "{$general['specage2']}세" : "<font color=limegreen>".displaySpecialInfo($general['special2'])."</font>";
|
||||
|
||||
switch($general['personal']) {
|
||||
case 2: case 4:
|
||||
@@ -876,7 +877,7 @@ function generalInfo($no) {
|
||||
$imageTemp = GetImageURL($general['imgsvr']);
|
||||
echo "<table width=498 class='tb_layout bg2'>
|
||||
<tr>
|
||||
<td width=64 height=64 rowspan=3 style='text-align:center;background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;'> </td>
|
||||
<td width=64 height=64 rowspan=3 class='generalIcon' style='text-align:center;background:no-repeat center url(\"{$imageTemp}/{$general['picture']}\");background-size:64px;'> </td>
|
||||
<td colspan=9 height=16 style=text-align:center;color:".newColor($nation['color']).";background-color:{$nation['color']};font-weight:bold;font-size:13px;>{$general['name']} 【 {$level} | {$call} | {$color}{$injury}</font> 】 ".substr($general['turntime'], 11)."</td>
|
||||
</tr>
|
||||
<tr height=16>
|
||||
@@ -913,7 +914,7 @@ function generalInfo($no) {
|
||||
<td style='text-align:center;' class='bg1'><b>병사</b></td>
|
||||
<td style='text-align:center;' colspan=2>{$general['crew']}</td>
|
||||
<td style='text-align:center;' class='bg1'><b>성격</b></td>
|
||||
<td style='text-align:center;' colspan=2>".getGenChar($general['personal'])."</td>
|
||||
<td style='text-align:center;' colspan=2>".displayCharInfo($general['personal'])."</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style='text-align:center;' class='bg1'><b>훈련</b></td>
|
||||
@@ -1128,7 +1129,7 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
|
||||
$message = explode("|", $msg);
|
||||
$message = explode('|', $msg);
|
||||
$count = (count($message) - 2)/2;
|
||||
$message[0] = Tag2Code($message[0]);
|
||||
$message[1] = Tag2Code($message[1]);
|
||||
@@ -1147,7 +1148,7 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
|
||||
<td width=148 style='text-align:center;' class='bg1'>$when</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=90 height=64 valign=top><img width='64' height='64' src={$imageTemp}/{$picture} border='0'></td>
|
||||
<td width=90 height=64 valign=top><img width='64' height='64' class='generalIcon' src='{$imageTemp}/{$picture}' border='0'></td>
|
||||
<td width=906 colspan=2>$message[1]</td>
|
||||
</tr>";
|
||||
for($i=0; $i < $count; $i++) {
|
||||
@@ -1180,11 +1181,10 @@ function msgprint($msg, $name, $picture, $imgsvr, $when, $num, $type) {
|
||||
function banner() {
|
||||
|
||||
return sprintf(
|
||||
'<font size=2>%s %s / %s <br> %s</font>',
|
||||
'<font size=2>%s %s / %s</font>',
|
||||
GameConst::$title,
|
||||
VersionGit::$version,
|
||||
GameConst::$banner,
|
||||
GameConst::$helper);
|
||||
GameConst::$banner);
|
||||
}
|
||||
|
||||
function addTurn($date, int $turnterm, int $turn=1) {
|
||||
@@ -1245,14 +1245,16 @@ function increaseRefresh($type="", $cnt=1) {
|
||||
$session = Session::getInstance();
|
||||
$userID = $session->userID;
|
||||
$generalID = $session->generalID;
|
||||
$userGrade = $session->userGrade;
|
||||
|
||||
$date = date('Y-m-d H:i:s');
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$gameStor->refresh = $gameStor->refresh+$cnt; //TODO: +로 증가하는 값은 별도로 분리
|
||||
$isunited = $gameStor->isunited;
|
||||
|
||||
if($generalID) {
|
||||
if($isunited != 2 && $generalID && $userGrade < 6) {
|
||||
$db->update('general', [
|
||||
'lastrefresh'=>$date,
|
||||
'con'=>$db->sqleval('con + %i', $cnt),
|
||||
@@ -1813,7 +1815,7 @@ function PreprocessCommand($no) {
|
||||
$connect=$db->get();
|
||||
$log = [];
|
||||
|
||||
$query = "select no,name,city,injury,special2,item,turn0 from general where no='$no'";
|
||||
$query = "select no,name,city,injury,special2,item,turn0,rice,crew from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
@@ -1871,7 +1873,7 @@ function PreprocessCommand($no) {
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[0] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용하여 치료합니다!";
|
||||
pushGenLog($general, $log);
|
||||
} elseif($general['injury'] > 10 && $general['item'] == 1 && $general['turn0'] != EncodeCommand(0, 0, 0, 50)) {
|
||||
} elseif($general['injury'] > 10 && $general['item'] == 1 && DecodeCommand($general['turn0'])[0] != 50) {
|
||||
//환약 사용
|
||||
$query = "update general set injury=0,item=0 where no='$no'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -1888,6 +1890,27 @@ function PreprocessCommand($no) {
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if($general['crew'] >= 100){
|
||||
$newRice = $general['rice'] - $general['crew'] / 100;
|
||||
if($newRice >= 0){
|
||||
$db->update('general', [
|
||||
'rice'=>Util::round($newRice)
|
||||
], 'no=%i',$general['no']);
|
||||
}
|
||||
else{
|
||||
$db->update('city', [
|
||||
'pop'=>$db->sqleval('pop + %i', $general['crew'])
|
||||
], 'city=%i', $general['city']);
|
||||
$db->update('general', [
|
||||
'crew'=>0,
|
||||
'rice'=>0
|
||||
], 'no=%i',$general['no']);
|
||||
pushGenLog($general, ["<C>●</>군량이 모자라 병사들이 <R>소집해제</>되었습니다!"]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -2017,7 +2040,7 @@ function updateTurntime($no) {
|
||||
default: $alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다."; break;
|
||||
}
|
||||
// 엔피씨,엠피씨,의병 사망로그
|
||||
if($general['npc'] == 2) {
|
||||
if($general['npc'] == 2 || $general['npc'] == 6) {
|
||||
$alllog[0] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <R>사망</>했습니다.";
|
||||
} elseif($general['npc'] >= 3) {
|
||||
switch(rand()%10) {
|
||||
@@ -2167,6 +2190,7 @@ function CheckHall($no) {
|
||||
|
||||
|
||||
function uniqueItem($general, $log, $vote=0) {
|
||||
//TODO: uniqueItem 재 구현
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
@@ -2184,7 +2208,7 @@ function uniqueItem($general, $log, $vote=0) {
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gen = MYDB_fetch_array($result);
|
||||
|
||||
if($admin['scenario'] == 0) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장
|
||||
if($admin['scenario'] < 100) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장
|
||||
else { $prob = $gen['cnt']; } // 1~2개월에 하나씩 등장
|
||||
|
||||
if($vote == 1) { $prob = Util::round($gen['cnt'] * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장
|
||||
@@ -2295,6 +2319,69 @@ function uniqueItem($general, $log, $vote=0) {
|
||||
return $log;
|
||||
}
|
||||
|
||||
function checkAbilityEx(int $generalID, ActionLogger $actLog){
|
||||
$db = DB::db();
|
||||
$general = $db->queryFirstRow('SELECT leader,leader2,power,power2,intel,intel2 FROM general WHERE no = %i',$generalID);
|
||||
|
||||
if(!$general){
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['leader2'] < 0){
|
||||
$db->update('general',[
|
||||
'leader2'=>$db->sqleval('leader2 + %i', GameConst::$upgradeLimit),
|
||||
'leader'=>$db->sqleval('leader - 1')
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>통솔</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['power2'] < 0){
|
||||
$db->update('general',[
|
||||
'power2'=>$db->sqleval('power2 + %i', GameConst::$upgradeLimit),
|
||||
'power'=>$db->sqleval('power - 1')
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>무력</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['intel2'] < 0){
|
||||
$db->update('general',[
|
||||
'intel2'=>$db->sqleval('intel2 + %i', GameConst::$upgradeLimit),
|
||||
'intel'=>$db->sqleval('intel - 1')
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>지력</>이 <C>1</> 떨어졌습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['leader2'] >= GameConst::$upgradeLimit){
|
||||
$db->update('general',[
|
||||
'leader2'=>$db->sqleval('leader2 - %i', GameConst::$upgradeLimit),
|
||||
'leader'=>$db->sqleval('leader + 1')
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>통솔</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['power2'] >= GameConst::$upgradeLimit){
|
||||
$db->update('general',[
|
||||
'power2'=>$db->sqleval('power2 - %i', GameConst::$upgradeLimit),
|
||||
'power'=>$db->sqleval('power + 1')
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>무력</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['intel2'] >= GameConst::$upgradeLimit){
|
||||
$db->update('general',[
|
||||
'intel2'=>$db->sqleval('intel2 - %i', GameConst::$upgradeLimit),
|
||||
'intel'=>$db->sqleval('intel + 1')
|
||||
], 'no=%i', $generalID);
|
||||
$actLog->pushGeneralActionLog('<R>지력</>이 <C>1</> 올랐습니다!', ActionLogger::PLAIN);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
function checkAbility($general, $log) {
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
@@ -2601,6 +2688,9 @@ function searchDistance(int $from, int $maxDist=99, bool $distForm = false) {
|
||||
}
|
||||
|
||||
function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply=true) {
|
||||
if($nation1 === $nation2){
|
||||
return false;
|
||||
}
|
||||
$db = DB::db();
|
||||
|
||||
$nation1Cities = [];
|
||||
@@ -2639,6 +2729,60 @@ function CharExperience($exp, $personal) {
|
||||
return $exp;
|
||||
}
|
||||
|
||||
function getCharExpMultiplier($personal):float{
|
||||
static $table = [
|
||||
0 => 1.1,
|
||||
1 => 1.1,
|
||||
4 => 0.9,
|
||||
5 => 0.9,
|
||||
6 => 1.1,
|
||||
7 => 0.9,
|
||||
10 => 0.9
|
||||
];
|
||||
return $table[$personal] ?? 1;
|
||||
}
|
||||
|
||||
function getNationTechMultiplier($nationType):float{
|
||||
static $table = [
|
||||
3 => 1.1,
|
||||
5 => 0.9,
|
||||
6 => 0.9,
|
||||
7 => 0.9,
|
||||
8 => 0.9,
|
||||
12 => 0.9,
|
||||
13 => 1.1,
|
||||
];
|
||||
return $table[$nationType] ?? 1;
|
||||
}
|
||||
|
||||
function getNationWallMultiplier($nationType):float{
|
||||
static $table = [
|
||||
3 => 1.1,
|
||||
5 => 1.1,
|
||||
10 => 1.1,
|
||||
11 => 1.1,
|
||||
4 => 0.9,
|
||||
7 => 0.9,
|
||||
8 => 0.9,
|
||||
13 => 0.9,
|
||||
];
|
||||
return $table[$nationType] ?? 1;
|
||||
}
|
||||
|
||||
function getNationPeopleMultiplier($nationType):float{
|
||||
static $table = [
|
||||
1 => 0.9,
|
||||
2 => 1.1,
|
||||
3 => 0.9,
|
||||
4 => 1.1,
|
||||
7 => 1.1,
|
||||
9 => 0.9,
|
||||
10 => 1.1,
|
||||
];
|
||||
return $table[$nationType] ?? 1;
|
||||
}
|
||||
|
||||
|
||||
function CharDedication($ded, $personal) {
|
||||
switch($personal) {
|
||||
case 10:
|
||||
@@ -2649,6 +2793,13 @@ function CharDedication($ded, $personal) {
|
||||
return $ded;
|
||||
}
|
||||
|
||||
function getCharDedMultiplier($personal):float{
|
||||
static $table = [
|
||||
10 => 0.9
|
||||
];
|
||||
return $table[$personal] ?? 1;
|
||||
}
|
||||
|
||||
function CharAtmos($atmos, $personal) {
|
||||
switch($personal) {
|
||||
case 2: case 4:
|
||||
@@ -2697,6 +2848,8 @@ function SabotageInjury($city, $type=0) {
|
||||
$connect=$db->get();
|
||||
$log = [];
|
||||
|
||||
$injuryCount = 0;
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
|
||||
$query = "select no,name,nation from general where city='$city'";
|
||||
@@ -2718,8 +2871,11 @@ function SabotageInjury($city, $type=0) {
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
pushGenLog($general, $log);
|
||||
$injuryCount += 1;
|
||||
}
|
||||
}
|
||||
|
||||
return $injuryCount;
|
||||
}
|
||||
|
||||
function getRandTurn($term) {
|
||||
|
||||
+9
-18
@@ -471,7 +471,7 @@ function processCommand($no) {
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40,warnum,killnum,deathnum,killcrew,deathcrew,recwar from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
@@ -511,7 +511,7 @@ function processCommand($no) {
|
||||
case 27: process_27($general); break; //발령
|
||||
case 51: process_51($general); break; //항복권고
|
||||
case 52: process_52($general); break; //원조
|
||||
case 53: process_53($general); break; //통합제의
|
||||
//case 53: process_53($general); break; //통합제의
|
||||
case 61: process_61($general); break; //불가침제의
|
||||
case 62: process_62($general); break; //선전 포고
|
||||
case 63: process_63($general); break; //종전 제의
|
||||
@@ -533,7 +533,7 @@ function processCommand($no) {
|
||||
}
|
||||
|
||||
//장수정보 재로드
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$query = "select npc,no,name,picture,imgsvr,nation,nations,city,troop,injury,affinity,leader,leader2,power,power2,intel,intel2,experience,dedication,level,gold,rice,crew,crewtype,train,atmos,weap,book,horse,item,turntime,makenation,makelimit,killturn,block,dedlevel,explevel,age,belong,personal,special,special2,term,turn0,dex0,dex10,dex20,dex30,dex40,warnum,killnum,deathnum,killcrew,deathcrew,recwar from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
}
|
||||
@@ -628,7 +628,7 @@ function updateCommand($no, $type=0) {
|
||||
update general set
|
||||
turn0=turn1,turn1=turn2,turn2=turn3,turn3=turn4,turn4=turn5,turn5=turn6,turn6=turn7,turn7=turn8,turn8=turn9,
|
||||
turn9=turn10,turn10=turn11,turn11=turn12,turn12=turn13,turn13=turn14,turn14=turn15,turn15=turn16,turn16=turn17,
|
||||
turn17=turn18,turn18=turn19,turn19=turn20,turn20=turn21,turn21=turn22,turn22=turn23,turn23='00000000000000'
|
||||
turn17=turn18,turn18=turn19,turn19=turn20,turn20=turn21,turn21=turn22,turn22=turn23,turn23='".EncodeCommand(0, 0, 0, 0)."'
|
||||
where no='{$general['no']}'
|
||||
";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -642,7 +642,7 @@ update nation set
|
||||
{$turn}4={$turn}5,{$turn}5={$turn}6,
|
||||
{$turn}6={$turn}7,{$turn}7={$turn}8,
|
||||
{$turn}8={$turn}9,{$turn}9={$turn}10,
|
||||
{$turn}10={$turn}11,{$turn}11='00000000000099'
|
||||
{$turn}10={$turn}11,{$turn}11='".EncodeCommand(0, 0, 0, 99)."'
|
||||
where nation='{$general['nation']}'
|
||||
";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -672,7 +672,7 @@ turn9=turn8,turn8=turn7,
|
||||
turn7=turn6,turn6=turn5,
|
||||
turn5=turn4,turn4=turn3,
|
||||
turn3=turn2,turn2=turn1,
|
||||
turn1=turn0,turn0='00000000000000'
|
||||
turn1=turn0,turn0='".EncodeCommand(0, 0, 0, 0)."'
|
||||
where no='$no'
|
||||
";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -685,7 +685,7 @@ update nation set
|
||||
{$turn}7={$turn}6,{$turn}6={$turn}5,
|
||||
{$turn}5={$turn}4,{$turn}4={$turn}3,
|
||||
{$turn}3={$turn}2,{$turn}2={$turn}1,
|
||||
{$turn}1={$turn}0,{$turn}0='00000000000099'
|
||||
{$turn}1={$turn}0,{$turn}0='".EncodeCommand(0, 0, 0, 99)."'
|
||||
where nation='{$general['nation']}'
|
||||
";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -772,19 +772,10 @@ parent.moveProcessing(<?=$commandtype?>, <?=Json::encode($turn)?>);
|
||||
|
||||
|
||||
function EncodeCommand($fourth, $third, $double, $command) {
|
||||
$str = StringUtil::padStringAlignRight((string)$fourth, 4, "0");
|
||||
$str .= StringUtil::padStringAlignRight((string)$third, 4, "0");
|
||||
$str .= StringUtil::padStringAlignRight((string)$double, 4, "0");
|
||||
$str .= StringUtil::padStringAlignRight((string)$command, 2, "0");
|
||||
return $str;
|
||||
return Json::encode([$command, $double, $third, $fourth]);
|
||||
}
|
||||
|
||||
function DecodeCommand($str) {
|
||||
$command = [];
|
||||
$command[3] = (int)(substr($str, 0, 4));
|
||||
$command[2] = (int)(substr($str, 4, 4));
|
||||
$command[1] = (int)(substr($str, 8, 4));
|
||||
$command[0] = (int)(substr($str, 12, 2));
|
||||
return $command;
|
||||
return Json::decode($str);
|
||||
}
|
||||
|
||||
|
||||
+278
-262
@@ -8,42 +8,43 @@ namespace sammo;
|
||||
* Side effect 없이 값의 변환만을 수행하는 함수들의 모음.
|
||||
*/
|
||||
|
||||
|
||||
function NationCharCall($call) {
|
||||
switch($call) {
|
||||
case '명가': $type =13; break;
|
||||
case '음양가': $type =12; break;
|
||||
case '종횡가': $type =11; break;
|
||||
case '불가': $type =10; break;
|
||||
case '도적': $type = 9; break;
|
||||
case '오두미도':$type = 8; break;
|
||||
case '태평도': $type = 7; break;
|
||||
case '도가': $type = 6; break;
|
||||
case '묵가': $type = 5; break;
|
||||
case '덕가': $type = 4; break;
|
||||
case '병가': $type = 3; break;
|
||||
case '유가': $type = 2; break;
|
||||
case '법가': $type = 1; break;
|
||||
default: $type = 0; break;
|
||||
static $invTable = [];
|
||||
if(!$invTable){
|
||||
foreach(getNationTypeList() as $typeID => [$name, $pros, $cons]){
|
||||
$invTable[$name] = $typeID;
|
||||
}
|
||||
}
|
||||
return $type;
|
||||
return $invTable[$call]??0;
|
||||
}
|
||||
|
||||
function getCharacterList(){
|
||||
$infoText = [
|
||||
9=>['안전', '사기 -5, 징·모병 비용 -20%'],
|
||||
8=>['유지', '훈련 -5, 징·모병 비용 -20%'],
|
||||
7=>['재간', '명성 -10%, 징·모병 비용 -20%'],
|
||||
6=>['출세', '명성 +10%, 징·모병 비용 +20%'],
|
||||
5=>['할거', '명성 -10%, 훈련 +5'],
|
||||
4=>['정복', '명성 -10%, 사기 +5'],
|
||||
3=>['패권', '훈련 +5, 징·모병 비용 +20%'],
|
||||
2=>['의협', '사기 +5, 징·모병 비용 +20%'],
|
||||
1=>['대의', '명성 +10%, 훈련 -5'],
|
||||
0=>['왕좌', '명성 +10%, 사기 -5'],
|
||||
10=>['은둔', '명성 -10%, 계급 -10%, 사기 -5, 훈련 -5, 단련 성공률 +10%'],
|
||||
];
|
||||
return $infoText;
|
||||
}
|
||||
|
||||
function CharCall($call) {
|
||||
switch($call) {
|
||||
case '은둔': $type =10; break;
|
||||
case '안전'; $type = 9; break;
|
||||
case '유지'; $type = 8; break;
|
||||
case '재간'; $type = 7; break;
|
||||
case '출세'; $type = 6; break;
|
||||
case '할거'; $type = 5; break;
|
||||
case '정복'; $type = 4; break;
|
||||
case '패권'; $type = 3; break;
|
||||
case '의협'; $type = 2; break;
|
||||
case '대의'; $type = 1; break;
|
||||
case '왕좌'; $type = 0; break;
|
||||
static $invTable = [];
|
||||
if(\key_exists($call, $invTable)){
|
||||
return $invTable[$call];
|
||||
}
|
||||
return $type;
|
||||
|
||||
foreach(getCharacterList() as $id => [$name, $info]){
|
||||
$invTable[$name] = $id;
|
||||
}
|
||||
return $invTable[$call];
|
||||
}
|
||||
|
||||
function SpecCall($call) {
|
||||
@@ -119,20 +120,14 @@ function getNationLevel($level) {
|
||||
}
|
||||
|
||||
function getGenChar($type) {
|
||||
switch($type) {
|
||||
case 10: $call = '은둔'; break;
|
||||
case 9: $call = '안전'; break;
|
||||
case 8: $call = '유지'; break;
|
||||
case 7: $call = '재간'; break;
|
||||
case 6: $call = '출세'; break;
|
||||
case 5: $call = '할거'; break;
|
||||
case 4: $call = '정복'; break;
|
||||
case 3: $call = '패권'; break;
|
||||
case 2: $call = '의협'; break;
|
||||
case 1: $call = '대의'; break;
|
||||
case 0: $call = '왕좌'; break;
|
||||
return getCharacterList()[$type][0];
|
||||
}
|
||||
|
||||
function getCharInfo(?int $type):?string {
|
||||
if($type === null){
|
||||
return null;
|
||||
}
|
||||
return $call;
|
||||
return getCharacterList()[$type][1]??null;
|
||||
}
|
||||
|
||||
function getGenSpecial($type) {
|
||||
@@ -179,24 +174,69 @@ function getGenSpecial($type) {
|
||||
return $call;
|
||||
}
|
||||
|
||||
function getNationType($type) {
|
||||
switch($type) {
|
||||
case 13: $call = '명 가'; break;
|
||||
case 12: $call = '음 양 가'; break;
|
||||
case 11: $call = '종 횡 가'; break;
|
||||
case 10: $call = '불 가'; break;
|
||||
case 9: $call = '도 적'; break;
|
||||
case 8: $call = '오 두 미 도'; break;
|
||||
case 7: $call = '태 평 도'; break;
|
||||
case 6: $call = '도 가'; break;
|
||||
case 5: $call = '묵 가'; break;
|
||||
case 4: $call = '덕 가'; break;
|
||||
case 3: $call = '병 가'; break;
|
||||
case 2: $call = '유 가'; break;
|
||||
case 1: $call = '법 가'; break;
|
||||
case 0: $call = '-'; break;
|
||||
function getSpecialInfo(?int $type):?string{
|
||||
if($type === null){
|
||||
return null;
|
||||
}
|
||||
return $call;
|
||||
|
||||
//앞칸은 '설명을 위해' '그냥' 적어둠
|
||||
$infoText = [
|
||||
0 => ['-', null],
|
||||
1 => ['경작', '[내정] 농지 개간 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
2 => ['상재', '[내정] 상업 투자 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
3 => ['발명', '[내정] 기술 연구 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
|
||||
10 => ['축성', '[내정] 성벽 보수 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
11 => ['수비', '[내정] 수비 강화 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
12 => ['통찰', '[내정] 치안 강화 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
|
||||
20 => ['인덕', '[내정] 주민 선정·정착 장려 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%'],
|
||||
|
||||
30 => ['거상', '이것 저것'],
|
||||
31 => ['귀모', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
|
||||
|
||||
40 => ['귀병', '[군사] 귀병 계통 징·모병비 -10%<br>[전투] 계략 성공 확률 +20%p'],
|
||||
41 => ['신산', '[계략] 화계·탈취·파괴·선동 : 성공률 +10%p<br>[전투] 계략 시도 확률 +20%p, 계략 성공 확률 +20%p '],
|
||||
42 => ['환술', '[전투] 계략 성공 확률 +10%p, 계략 성공 시 대미지 +30%'],
|
||||
43 => ['집중', '[전투] 계략 성공 시 대미지 +50%'],
|
||||
44 => ['신중', '[전투] 계략 성공 확률 100%'],
|
||||
45 => ['반계', '[전투] 상대의 계략을 30% 확률로 되돌림, 반목 성공시 대미지 추가(+60% → +100%)'],
|
||||
|
||||
50 => ['보병', '[군사] 보병 계통 징·모병비 -10%<br>[전투] 공격 시 아군 피해 -10%, 수비 시 아군 피해 -20%'],
|
||||
51 => ['궁병', '[군사] 궁병 계통 징·모병비 -10%<br>[전투] 회피 확률 +20%p'],
|
||||
52 => ['기병', '[군사] 기병 계통 징·모병비 -10%<br>[전투] 수비 시 대미지 +10%, 공격 시 대미지 +20%'],
|
||||
53 => ['공성', '[군사] 차병 계통 징·모병비 -10%<br>[전투] 성벽 공격 시 대미지 +100%'],
|
||||
|
||||
60 => ['돌격', '[전투] 상대 회피 불가, 공격 시 전투 페이즈 +1, 공격 시 대미지 +10%'],
|
||||
61 => ['무쌍', '[전투] 대미지 +10%, 공격 시 필살 확률 +10%p'],
|
||||
62 => ['견고', '[전투] 상대 필살, 격노, 위압, 저격 불가, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -5%'],
|
||||
63 => ['위압', '[전투] 훈련/사기≥90, 병력≥1,000 일 때 첫 페이즈 위압 발동(적 공격 불가)'],
|
||||
|
||||
70 => ['저격', '[전투] 전투 개시 시 1/3 확률로 저격 발동'],
|
||||
71 => ['필살', '[전투] 필살 확률 +20%p'],
|
||||
72 => ['징병', '[군사] 징·모병비 -50%, 통솔 순수 능력치 보정 +15%'],
|
||||
73 => ['의술', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
|
||||
74 => ['격노', '[전투] 상대방 필살 및 회피 시도시 일정 확률로 격노(필살) 발동, 공격 시 일정 확률로 진노(1페이즈 추가)'],
|
||||
75 => ['척사', '[전투] 지역·도시 병종 상대로 대미지 +10%, 아군 피해 -10%']
|
||||
];
|
||||
|
||||
return $infoText[$type][1]??null;
|
||||
}
|
||||
|
||||
function getNationType(?int $type) {
|
||||
if($type === null){
|
||||
return '-';
|
||||
}
|
||||
static $cache = [];
|
||||
if(\key_exists($type, $cache)){
|
||||
return $cache[$type];
|
||||
}
|
||||
|
||||
$text = getNationTypeList()[$type][0]??'-';
|
||||
$text = join(' ', StringUtil::splitString($text));
|
||||
$cache[$type] = $text;
|
||||
|
||||
return $text;
|
||||
}
|
||||
|
||||
|
||||
@@ -215,24 +255,12 @@ function getConnect($con) {
|
||||
return $conname;
|
||||
}
|
||||
|
||||
function getNationType2($type) {
|
||||
switch($type) {
|
||||
case 13: $call = '<font color=cyan>기술↑ 인구↑</font> <font color=magenta>쌀수입↓ 수성↓</font>'; break;
|
||||
case 12: $call = '<font color=cyan>내정↑ 인구↑</font> <font color=magenta>기술↓ 전략↓</font>'; break;
|
||||
case 11: $call = '<font color=cyan>전략↑ 수성↑</font> <font color=magenta>금수입↓ 내정↓</font>'; break;
|
||||
case 10: $call = '<font color=cyan>민심↑ 수성↑</font> <font color=magenta>금수입↓</font>'; break;
|
||||
case 9: $call = '<font color=cyan>계략↑</font> <font color=magenta>금수입↓ 치안↓ 민심↓</font>'; break;
|
||||
case 8: $call = '<font color=cyan>쌀수입↑ 인구↑</font> <font color=magenta>기술↓ 수성↓ 내정↓</font>'; break;
|
||||
case 7: $call = '<font color=cyan>인구↑ 민심↑</font> <font color=magenta>기술↓ 수성↓</font>'; break;
|
||||
case 6: $call = '<font color=cyan>인구↑</font> <font color=magenta>기술↓ 치안↓</font>'; break;
|
||||
case 5: $call = '<font color=cyan>수성↑</font> <font color=magenta>기술↓</font>'; break;
|
||||
case 4: $call = '<font color=cyan>치안↑인구↑ 민심↑</font> <font color=magenta>쌀수입↓ 수성↓</font>'; break;
|
||||
case 3: $call = '<font color=cyan>기술↑ 수성↑</font> <font color=magenta>인구↓ 민심↓</font>'; break;
|
||||
case 2: $call = '<font color=cyan>내정↑ 민심↑</font> <font color=magenta>쌀수입↓</font>'; break;
|
||||
case 1: $call = '<font color=cyan>금수입↑ 치안↑</font> <font color=magenta>인구↓ 민심↓</font>'; break;
|
||||
case 0: $call = '-'; break;
|
||||
function getNationType2(?int $type) {
|
||||
if($type === null){
|
||||
return '-';
|
||||
}
|
||||
return $call;
|
||||
[$name, $pros, $cons] = getNationTypeList()[$type]??['-', '', ''];
|
||||
return "<font color=cyan>{$pros}</font> <font color=magenta>{$cons}</font>";
|
||||
}
|
||||
|
||||
function getLevel($level, $nlevel=8) {
|
||||
@@ -284,60 +312,46 @@ function getLevel($level, $nlevel=8) {
|
||||
|
||||
function getCall($leader, $power, $intel) {
|
||||
$call = '평범';
|
||||
if($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
|
||||
$call = '만능';
|
||||
} elseif($leader >= GameConst::$chiefStatMin && $power >= GameConst::$chiefStatMin) {
|
||||
$call = '용장';
|
||||
} elseif($leader >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
|
||||
$call = '지장';
|
||||
} elseif($power >= GameConst::$chiefStatMin && $intel >= GameConst::$chiefStatMin) {
|
||||
$call = '명장';
|
||||
} elseif($leader >= GameConst::$chiefStatMin) {
|
||||
$call = '명사';
|
||||
} elseif($power >= GameConst::$chiefStatMin) {
|
||||
$call = '용맹';
|
||||
} elseif($intel >= GameConst::$chiefStatMin) {
|
||||
$call = '현명';
|
||||
|
||||
if($leader < 40){
|
||||
if($power + $intel < 40){
|
||||
return '아둔';
|
||||
}
|
||||
if($intel >= GameConst::$chiefStatMin && $power < $intel * 0.8){
|
||||
return '학자';
|
||||
}
|
||||
if($power >= GameConst::$chiefStatMin && $intel < $power * 0.8){
|
||||
return '장사';
|
||||
}
|
||||
return '명사';
|
||||
}
|
||||
return $call;
|
||||
|
||||
$maxStat = max($leader, $power, $intel);
|
||||
$sum2Stat = min($leader+$power, $power+$intel, $intel+$leader);
|
||||
if($maxStat >= GameConst::$chiefStatMin + GameConst::$statGradeLevel && $sum2Stat >= $maxStat * 1.7){
|
||||
return '만능';
|
||||
}
|
||||
if($power >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $intel < $power * 0.8){
|
||||
return '용장';
|
||||
}
|
||||
if($intel >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $power < $intel * 0.8){
|
||||
return '명장';
|
||||
}
|
||||
if($leader >= GameConst::$chiefStatMin - GameConst::$statGradeLevel && $power + $intel < $leader){
|
||||
return '차장';
|
||||
}
|
||||
return '평범';
|
||||
}
|
||||
|
||||
function getDed($dedication) {
|
||||
if($dedication < 1 ) $level2 = '무품관';
|
||||
elseif($dedication < 10*10) $level2 = '30품관';
|
||||
elseif($dedication < 20*20) $level2 = '29품관';
|
||||
elseif($dedication < 30*30) $level2 = '28품관';
|
||||
elseif($dedication < 40*40) $level2 = '27품관';
|
||||
elseif($dedication < 50*50) $level2 = '26품관';
|
||||
elseif($dedication < 60*60) $level2 = '25품관';
|
||||
elseif($dedication < 70*70) $level2 = '24품관';
|
||||
elseif($dedication < 80*80) $level2 = '23품관';
|
||||
elseif($dedication < 90*90) $level2 = '22품관';
|
||||
elseif($dedication < 100*100) $level2 = '21품관';
|
||||
elseif($dedication < 110*110) $level2 = '20품관';
|
||||
elseif($dedication < 120*120) $level2 = '19품관';
|
||||
elseif($dedication < 130*130) $level2 = '18품관';
|
||||
elseif($dedication < 140*140) $level2 = '17품관';
|
||||
elseif($dedication < 150*150) $level2 = '16품관';
|
||||
elseif($dedication < 160*160) $level2 = '15품관';
|
||||
elseif($dedication < 170*170) $level2 = '14품관';
|
||||
elseif($dedication < 180*180) $level2 = '13품관';
|
||||
elseif($dedication < 190*190) $level2 = '12품관';
|
||||
elseif($dedication < 200*200) $level2 = '11품관'; // 40000
|
||||
elseif($dedication < 210*210) $level2 = '10품관'; // 44100
|
||||
elseif($dedication < 220*220) $level2 = '9품관'; // 48400
|
||||
elseif($dedication < 230*230) $level2 = '8품관'; // 52900
|
||||
elseif($dedication < 240*240) $level2 = '7품관'; // 57600
|
||||
elseif($dedication < 250*250) $level2 = '6품관'; // 62500
|
||||
elseif($dedication < 260*260) $level2 = '5품관'; // 67600
|
||||
elseif($dedication < 270*270) $level2 = '4품관'; // 72900
|
||||
elseif($dedication < 280*280) $level2 = '3품관'; // 78400
|
||||
elseif($dedication < 290*290) $level2 = '2품관'; // 84100
|
||||
else {
|
||||
$level2 = '1품관';
|
||||
$dedLevel = getDedLevel($dedication);
|
||||
if($dedLevel == 0){
|
||||
return '무품관';
|
||||
}
|
||||
|
||||
return $level2;
|
||||
//{$maxDedLevel}품관 ~ 1품관
|
||||
$dedInvLevel = GameConst::$maxDedLevel - $dedLevel + 1;
|
||||
return "{$dedInvLevel}품관";
|
||||
}
|
||||
|
||||
|
||||
@@ -364,16 +378,18 @@ function getExpLevel($experience) {
|
||||
if($experience < 1000) {
|
||||
$level = intdiv($experience, 100);
|
||||
} else {
|
||||
for($level = 0; $experience > (($level+1)*($level+1)*10); $level++) {
|
||||
}
|
||||
$level = Util::toInt(sqrt($experience/10));
|
||||
}
|
||||
|
||||
return $level;
|
||||
}
|
||||
|
||||
function getDedLevel($dedication) {
|
||||
for($level = 0; $dedication > (($level+1)*($level+1)*100); $level++) {
|
||||
}
|
||||
$level = Util::valueFit(
|
||||
ceil(sqrt($dedication) / 10),
|
||||
0,
|
||||
GameConst::$maxDedLevel
|
||||
);
|
||||
|
||||
return $level;
|
||||
}
|
||||
@@ -390,9 +406,7 @@ function getLevelPer($exp, $level) {
|
||||
}
|
||||
|
||||
function getBill(int $dedication) : int{
|
||||
for($level = 0; $dedication > (($level+1)*($level+1)*100); $level++) {
|
||||
}
|
||||
|
||||
$level = getDedLevel($dedication);
|
||||
return ($level * 200 + 400);
|
||||
}
|
||||
|
||||
@@ -400,142 +414,109 @@ function getCost(int $armtype) : int {
|
||||
return GameUnitConst::byID($armtype)->cost;
|
||||
}
|
||||
|
||||
function TechLimit($startyear, $year, $tech) : int {
|
||||
$limit = 0;
|
||||
if($year < $startyear+ 5 && $tech >= 1000) { $limit = 1; }
|
||||
if($year < $startyear+10 && $tech >= 2000) { $limit = 1; }
|
||||
if($year < $startyear+15 && $tech >= 3000) { $limit = 1; }
|
||||
if($year < $startyear+20 && $tech >= 4000) { $limit = 1; }
|
||||
if($year < $startyear+25 && $tech >= 5000) { $limit = 1; }
|
||||
if($year < $startyear+30 && $tech >= 6000) { $limit = 1; }
|
||||
if($year < $startyear+35 && $tech >= 7000) { $limit = 1; }
|
||||
if($year < $startyear+40 && $tech >= 8000) { $limit = 1; }
|
||||
if($year < $startyear+45 && $tech >= 9000) { $limit = 1; }
|
||||
if($year < $startyear+50 && $tech >= 10000) { $limit = 1; }
|
||||
if($year < $startyear+55 && $tech >= 11000) { $limit = 1; }
|
||||
if($year < $startyear+60 && $tech >= 12000) { $limit = 1; }
|
||||
return $limit;
|
||||
function getTechLevel($tech):int{
|
||||
return Util::valueFit(
|
||||
floor($tech / 1000),
|
||||
0,
|
||||
GameConst::$maxTechLevel
|
||||
);
|
||||
}
|
||||
|
||||
function TechLimit($startYear, $year, $tech) : bool {
|
||||
|
||||
$relYear = $year - $startYear;
|
||||
|
||||
$relMaxTech = Util::valueFit(
|
||||
floor($relYear / 5) + 1,
|
||||
1,
|
||||
GameConst::$maxTechLevel
|
||||
);
|
||||
|
||||
$techLevel = getTechLevel($tech);
|
||||
|
||||
return $techLevel >= $relMaxTech;
|
||||
}
|
||||
|
||||
function getTechAbil($tech) : int{
|
||||
if($tech < 1000) { $abil = 0; }
|
||||
elseif($tech < 2000) { $abil = 25; }
|
||||
elseif($tech < 3000) { $abil = 50; }
|
||||
elseif($tech < 4000) { $abil = 75; }
|
||||
elseif($tech < 5000) { $abil = 100; }
|
||||
elseif($tech < 6000) { $abil = 125; }
|
||||
elseif($tech < 7000) { $abil = 150; }
|
||||
elseif($tech < 8000) { $abil = 175; }
|
||||
elseif($tech < 9000) { $abil = 200; }
|
||||
elseif($tech < 10000) { $abil = 225; }
|
||||
elseif($tech < 11000) { $abil = 250; }
|
||||
elseif($tech < 12000) { $abil = 275; }
|
||||
else { $abil = 300; }
|
||||
return $abil;
|
||||
return getTechLevel($tech) * 25;
|
||||
}
|
||||
|
||||
function getTechCost($tech) : float{
|
||||
if($tech < 1000) { $cost = 1.00; }
|
||||
elseif($tech < 2000) { $cost = 1.15; }
|
||||
elseif($tech < 3000) { $cost = 1.30; }
|
||||
elseif($tech < 4000) { $cost = 1.45; }
|
||||
elseif($tech < 5000) { $cost = 1.60; }
|
||||
elseif($tech < 6000) { $cost = 1.75; }
|
||||
elseif($tech < 7000) { $cost = 1.90; }
|
||||
elseif($tech < 8000) { $cost = 2.05; }
|
||||
elseif($tech < 9000) { $cost = 2.20; }
|
||||
elseif($tech < 10000) { $cost = 2.35; }
|
||||
elseif($tech < 11000) { $cost = 2.50; }
|
||||
elseif($tech < 12000) { $cost = 2.65; }
|
||||
else { $cost = 2.80; }
|
||||
return $cost;
|
||||
return 1 + getTechLevel($tech) * 0.15;
|
||||
}
|
||||
|
||||
function getTechCall($tech) : string {
|
||||
if($tech < 1000) { $str = '0등급'; }
|
||||
elseif($tech < 2000) { $str = '1등급'; }
|
||||
elseif($tech < 3000) { $str = '2등급'; }
|
||||
elseif($tech < 4000) { $str = '3등급'; }
|
||||
elseif($tech < 5000) { $str = '4등급'; }
|
||||
elseif($tech < 6000) { $str = '5등급'; }
|
||||
elseif($tech < 7000) { $str = '6등급'; }
|
||||
elseif($tech < 8000) { $str = '7등급'; }
|
||||
elseif($tech < 9000) { $str = '8등급'; }
|
||||
elseif($tech < 10000) { $str = '9등급'; }
|
||||
elseif($tech < 11000) { $str = '10등급'; }
|
||||
elseif($tech < 12000) { $str = '11등급'; }
|
||||
else { $str = '12등급'; }
|
||||
return $str;
|
||||
$techLevel = getTechLevel($tech);
|
||||
return "{$techLevel}등급";
|
||||
}
|
||||
|
||||
function getDexCall($dex) : string {
|
||||
if($dex < 2500) { $str = '<font color="navy">F-</font>'; }
|
||||
elseif($dex < 7500) { $str = '<font color="navy">F</font>'; }
|
||||
elseif($dex < 15000) { $str = '<font color="navy">F+</font>'; }
|
||||
elseif($dex < 25000) { $str = '<font color="skyblue">E-</font>'; }
|
||||
elseif($dex < 37500) { $str = '<font color="skyblue">E</font>'; }
|
||||
elseif($dex < 52500) { $str = '<font color="skyblue">E+</font>'; }
|
||||
elseif($dex < 70000) { $str = '<font color="seagreen">D-</font>'; }
|
||||
elseif($dex < 90000) { $str = '<font color="seagreen">D</font>'; }
|
||||
elseif($dex < 112500) { $str = '<font color="seagreen">D+</font>'; }
|
||||
elseif($dex < 137500) { $str = '<font color="teal">C-</font>'; }
|
||||
elseif($dex < 165000) { $str = '<font color="teal">C</font>'; }
|
||||
elseif($dex < 195000) { $str = '<font color="teal">C+</font>'; }
|
||||
elseif($dex < 227500) { $str = '<font color="limegreen">B-</font>'; }
|
||||
elseif($dex < 262500) { $str = '<font color="limegreen">B</font>'; }
|
||||
elseif($dex < 300000) { $str = '<font color="limegreen">B+</font>'; }
|
||||
elseif($dex < 340000) { $str = '<font color="gold">A-</font>'; }
|
||||
elseif($dex < 382500) { $str = '<font color="gold">A</font>'; }
|
||||
elseif($dex < 427500) { $str = '<font color="gold">A+</font>'; }
|
||||
elseif($dex < 475000) { $str = '<font color="darkorange">S-</font>'; }
|
||||
elseif($dex < 525000) { $str = '<font color="darkorange">S</font>'; }
|
||||
elseif($dex < 577500) { $str = '<font color="darkorange">S+</font>'; }
|
||||
elseif($dex < 632500) { $str = '<font color="tomato">SS-</font>'; }
|
||||
elseif($dex < 690000) { $str = '<font color="tomato">SS</font>'; }
|
||||
elseif($dex < 750000) { $str = '<font color="tomato">SS+</font>'; }
|
||||
elseif($dex < 812500) { $str = '<font color="red">SSS-</font>'; }
|
||||
elseif($dex < 877500) { $str = '<font color="red">SSS</font>'; }
|
||||
elseif($dex < 945000) { $str = '<font color="red">SSS+</font>'; }
|
||||
elseif($dex < 1015000) { $str = '<font color="darkviolet">Z-</font>'; }
|
||||
elseif($dex < 1087500) { $str = '<font color="darkviolet">Z</font>'; }
|
||||
elseif($dex < 1162500) { $str = '<font color="darkviolet">Z+</font>'; }
|
||||
else { $str = '<font color="white">?</font>'; }
|
||||
return $str;
|
||||
function getDexLevelList(): array{
|
||||
return [
|
||||
[0, 'navy', 'F-'],
|
||||
[2500, 'navy', 'F'],
|
||||
[7500, 'navy', 'F+'],
|
||||
[15000, 'skyblue', 'E-'],
|
||||
[25000, 'skyblue', 'E'],
|
||||
[37500, 'skyblue', 'E+'],
|
||||
[52500, 'seagreen', 'D-'],
|
||||
[70000, 'seagreen', 'D'],
|
||||
[90000, 'seagreen', 'D+'],
|
||||
[112500, 'teal', 'C-'],
|
||||
[137500, 'teal', 'C'],
|
||||
[165000, 'teal', 'C+'],
|
||||
[195000, 'limegreen', 'B-'],
|
||||
[227500, 'limegreen', 'B'],
|
||||
[262500, 'limegreen', 'B+'],
|
||||
[300000, 'gold', 'A-'],
|
||||
[340000, 'gold', 'A'],
|
||||
[382500, 'gold', 'A+'],
|
||||
[427500, 'darkorange', 'S-'],
|
||||
[475000, 'darkorange', 'S'],
|
||||
[525000, 'darkorange', 'S+'],
|
||||
[577500, 'tomato', 'SS-'],
|
||||
[632500, 'tomato', 'SS'],
|
||||
[690000, 'tomato', 'SS+'],
|
||||
[750000, 'red', 'SSS-'],
|
||||
[812500, 'red', 'SSS'],
|
||||
[877500, 'red', 'SSS+'],
|
||||
[945000, 'darkviolet', 'Z-'],
|
||||
[1015000, 'darkviolet', 'Z'],
|
||||
[1087500, 'darkviolet', 'Z+'],
|
||||
[1162500, 'white', '?']
|
||||
];
|
||||
}
|
||||
|
||||
function getDexLevel($dex) : int {
|
||||
if($dex < 2500) { $lvl = 0; }
|
||||
elseif($dex < 7500) { $lvl = 1; }
|
||||
elseif($dex < 15000) { $lvl = 2; }
|
||||
elseif($dex < 25000) { $lvl = 3; }
|
||||
elseif($dex < 37500) { $lvl = 4; }
|
||||
elseif($dex < 52500) { $lvl = 5; }
|
||||
elseif($dex < 70000) { $lvl = 6; }
|
||||
elseif($dex < 90000) { $lvl = 7; }
|
||||
elseif($dex < 112500) { $lvl = 8; }
|
||||
elseif($dex < 137500) { $lvl = 9; }
|
||||
elseif($dex < 165000) { $lvl = 10; }
|
||||
elseif($dex < 195000) { $lvl = 11; }
|
||||
elseif($dex < 227500) { $lvl = 12; }
|
||||
elseif($dex < 262500) { $lvl = 13; }
|
||||
elseif($dex < 300000) { $lvl = 14; }
|
||||
elseif($dex < 340000) { $lvl = 15; }
|
||||
elseif($dex < 382500) { $lvl = 16; }
|
||||
elseif($dex < 427500) { $lvl = 17; }
|
||||
elseif($dex < 475000) { $lvl = 18; }
|
||||
elseif($dex < 525000) { $lvl = 19; }
|
||||
elseif($dex < 577500) { $lvl = 20; }
|
||||
elseif($dex < 632500) { $lvl = 21; }
|
||||
elseif($dex < 690000) { $lvl = 22; }
|
||||
elseif($dex < 750000) { $lvl = 23; }
|
||||
elseif($dex < 812500) { $lvl = 24; }
|
||||
elseif($dex < 877500) { $lvl = 25; }
|
||||
elseif($dex < 945000) { $lvl = 26; }
|
||||
elseif($dex < 1015000) { $lvl = 27; }
|
||||
elseif($dex < 1087500) { $lvl = 28; }
|
||||
elseif($dex < 1162500) { $lvl = 29; }
|
||||
else { $lvl = 30; }
|
||||
return $lvl;
|
||||
function getDexCall(int $dex) : string {
|
||||
if($dex < 0){
|
||||
throw new \InvalidArgumentException();
|
||||
}
|
||||
|
||||
$color = null;
|
||||
$name = null;
|
||||
foreach(getDexLevelList() as $dexLevel => [$dexKey, $nextColor, $nextName]){
|
||||
if($dex < $dexKey){
|
||||
break;
|
||||
}
|
||||
$color = $nextColor;
|
||||
$name = $nextName;
|
||||
}
|
||||
|
||||
return "<font color='{$color}'>{$name}</font>";
|
||||
}
|
||||
|
||||
function getDexLevel(int $dex) : int {
|
||||
if($dex < 0){
|
||||
throw new \InvalidArgumentException();
|
||||
}
|
||||
|
||||
$retVal = null;
|
||||
foreach(getDexLevelList() as $dexLevel => [$dexKey, $nextColor, $nextName]){
|
||||
if($dex < $dexKey){
|
||||
break;
|
||||
}
|
||||
$retVal = $dexLevel;
|
||||
}
|
||||
return $dexLevel;
|
||||
}
|
||||
|
||||
function getDexLog($dex1, $dex2) {
|
||||
@@ -544,7 +525,7 @@ function getDexLog($dex1, $dex2) {
|
||||
}
|
||||
|
||||
|
||||
function getWeapName($weap) : string {
|
||||
function getWeapName($weap) : ?string {
|
||||
switch($weap) {
|
||||
case 0: $weapname = '-'; break;
|
||||
case 1: $weapname = '단도(+1)'; break;
|
||||
@@ -578,7 +559,7 @@ function getWeapName($weap) : string {
|
||||
return $weapname;
|
||||
}
|
||||
|
||||
function getWeapEff($weap) : int{
|
||||
function getWeapEff($weap) : ?int{
|
||||
switch($weap) {
|
||||
case 7: $weap = 7; break;
|
||||
case 8: $weap = 7; break;
|
||||
@@ -605,7 +586,7 @@ function getWeapEff($weap) : int{
|
||||
return $weap;
|
||||
}
|
||||
|
||||
function getBookName($book) : string {
|
||||
function getBookName($book) : ?string {
|
||||
switch($book) {
|
||||
case 0: $bookname = '-'; break;
|
||||
case 1: $bookname = '효경전(+1)'; break;
|
||||
@@ -639,7 +620,7 @@ function getBookName($book) : string {
|
||||
return $bookname;
|
||||
}
|
||||
|
||||
function getBookEff($book) : int {
|
||||
function getBookEff($book) : ?int {
|
||||
switch($book) {
|
||||
case 7: $book = 7; break;
|
||||
case 8: $book = 7; break;
|
||||
@@ -666,7 +647,7 @@ function getBookEff($book) : int {
|
||||
return $book;
|
||||
}
|
||||
|
||||
function getHorseName($horse) : string {
|
||||
function getHorseName($horse) : ?string {
|
||||
switch($horse) {
|
||||
case 0: $horsename = '-'; break;
|
||||
case 1: $horsename = '노기(+1)'; break;
|
||||
@@ -700,7 +681,7 @@ function getHorseName($horse) : string {
|
||||
return $horsename;
|
||||
}
|
||||
|
||||
function getHorseEff($horse) : int {
|
||||
function getHorseEff($horse) : ?int {
|
||||
switch($horse) {
|
||||
case 7: $horse = 7; break;
|
||||
case 8: $horse = 7; break;
|
||||
@@ -727,7 +708,7 @@ function getHorseEff($horse) : int {
|
||||
return $horse;
|
||||
}
|
||||
|
||||
function getItemName($item) : string {
|
||||
function getItemName($item) : ?string {
|
||||
switch($item) {
|
||||
case 0: $itemname = '-'; break;
|
||||
case 1: $itemname = '환약(치료)'; break;
|
||||
@@ -757,10 +738,45 @@ function getItemName($item) : string {
|
||||
case 24: $itemname = '태평청령(의술)'; break;
|
||||
case 25: $itemname = '태평요술(회피)'; break;
|
||||
case 26: $itemname = '둔갑천서(회피)'; break;
|
||||
default: $itemname = null;
|
||||
}
|
||||
return $itemname;
|
||||
}
|
||||
|
||||
function getItemInfo(?int $item):?string{
|
||||
$itemInfo = [
|
||||
1=>['환약(치료)', '[군사] 턴 실행 전 부상 회복. 1회용'],
|
||||
2=>['수극(저격)', '[전투] 전투 개시 전 20% 확률로 저격 시도. 1회용'],
|
||||
3=>['탁주(사기)', '[전투] 사기 보정 +3. 1회용'],
|
||||
4=>['청주(훈련)', '[전투] 훈련 보정 +3. 1회용'],
|
||||
5=>['이추(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +10%p. 1회용'],
|
||||
6=>['향낭(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p. 1회용'],
|
||||
|
||||
7=>['오석산(치료)', '[군사] 턴 실행 전 부상 회복.'],
|
||||
8=>['무후행군(치료)', '[군사] 턴 실행 전 부상 회복.'],
|
||||
9=>['도소연명(치료)', '[군사] 턴 실행 전 부상 회복.'],
|
||||
10=>['칠엽청점(치료)', '[군사] 턴 실행 전 부상 회복.'],
|
||||
11=>['정력견혈(치료)', '[군사] 턴 실행 전 부상 회복.'],
|
||||
12=>['과실주(훈련)', '[전투] 훈련 보정 +5'],
|
||||
13=>['이강주(훈련)', '[전투] 훈련 보정 +5'],
|
||||
14=>['의적주(사기)', '[전투] 사기 보정 +5'],
|
||||
15=>['두강주(사기)', '[전투] 사기 보정 +5'],
|
||||
16=>['보령압주(사기)', '[전투] 사기 보정 +5'],
|
||||
17=>['철벽서(훈련)', '[전투] 훈련 보정 +7'],
|
||||
18=>['단결도(훈련)', '[전투] 훈련 보정 +7'],
|
||||
19=>['춘화첩(사기)', '[전투] 사기 보정 +7'],
|
||||
20=>['초선화(사기)', '[전투] 사기 보정 +7'],
|
||||
21=>['육도(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
|
||||
22=>['삼략(계략)', '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p'],
|
||||
23=>['청낭서(의술)', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
|
||||
24=>['태평청령(의술)', '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)'],
|
||||
25=>['태평요술(회피)', '[전투] 회피 확률 +20%p'],
|
||||
26=>['둔갑천서(회피)', '[전투] 회피 확률 +20%p'],
|
||||
];
|
||||
|
||||
return $itemInfo[$item][1]??null;
|
||||
}
|
||||
|
||||
function getItemCost2($weap) : int {
|
||||
switch($weap) {
|
||||
case 0: $weapcost = 0; break;
|
||||
|
||||
+160
-61
@@ -5,6 +5,51 @@ namespace sammo;
|
||||
* 게임 룰에 해당하는 함수 모음
|
||||
*/
|
||||
|
||||
function getNationLevelList():array{
|
||||
$table = [
|
||||
0 => ['방랑군', 2, 0],
|
||||
1 => ['호족', 2, 1],
|
||||
2 => ['군벌', 4, 2],
|
||||
3 => ['주자사', 4, 5],
|
||||
4 => ['주목', 6, 8],
|
||||
5 => ['공', 6, 11],
|
||||
6 => ['왕', 8, 16],
|
||||
7 => ['황제', 8, 21],
|
||||
];
|
||||
return $table;
|
||||
}
|
||||
|
||||
function getNationTypeList():array{
|
||||
$table = [
|
||||
13=>['명가', '기술↑ 인구↑', '쌀수입↓ 수성↓'],
|
||||
12=>['음양가', '내정↑ 인구↑', '기술↓ 전략↓'],
|
||||
11=>['종횡가', '전략↑ 수성↑', '금수입↓ 내정↓'],
|
||||
10=>['불가', '민심↑ 수성↑', '금수입↓'],
|
||||
9=>['도적', '계략↑', '금수입↓ 치안↓ 민심↓'],
|
||||
8=>['오두미도', '쌀수입↑ 인구↑', '기술↓ 수성↓ 내정↓'],
|
||||
7=>['태평도', '인구↑ 민심↑', '기술↓ 수성↓'],
|
||||
6=>['도가', '인구↑', '기술↓ 치안↓'],
|
||||
5=>['묵가', '수성↑', '기술↓'],
|
||||
4=>['덕가', '치안↑인구↑ 민심↑', '쌀수입↓ 수성↓'],
|
||||
3=>['병가', '기술↑ 수성↑', '인구↓ 민심↓'],
|
||||
2=>['유가', '내정↑ 민심↑', '쌀수입↓'],
|
||||
1=>['법가', '금수입↑ 치안↑', '인구↓ 민심↓'],
|
||||
];
|
||||
return $table;
|
||||
}
|
||||
|
||||
function getCityLevelList():array{
|
||||
return [
|
||||
1 => '수',
|
||||
2 => '진',
|
||||
3 => '관',
|
||||
4 => '이',
|
||||
5 => '소',
|
||||
6 => '중',
|
||||
7 => '대',
|
||||
8 => '특'
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* 게임 내부에 사용하는 유틸리티 함수들을 분리
|
||||
@@ -115,22 +160,37 @@ function getSpecial2($leader, $power, $intel, $nodex=1, $dex0=0, $dex10=0, $dex2
|
||||
}
|
||||
|
||||
function getGenDex($general, $type) {
|
||||
$type = intdiv($type, 10) * 10;
|
||||
return $general["dex{$type}"];
|
||||
//XXX: 지금은 동작하지만.. 병종 구성이 보궁기귀차 에서 바뀌면...
|
||||
$ntype = GameUnitConst::byId($type)->armType * 10;
|
||||
return $general["dex{$ntype}"]??0;
|
||||
}
|
||||
|
||||
function addGenDex($no, $atmos, $train, $type, $exp) {
|
||||
//XXX: 지금은 동작하지만.. 병종 구성이 보궁기귀차 에서 바뀌면...
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
|
||||
$type = intdiv($type, 10) * 10;
|
||||
$dexType = "dex{$type}";
|
||||
if($type == 30) { $exp = Util::round($exp * 0.90); } //귀병은 90%효율
|
||||
elseif($type == 40) { $exp = Util::round($exp * 0.90); } //차병은 90%효율
|
||||
$exp = Util::round($exp * ($atmos+$train) / 200); // 사기 + 훈련 / 200
|
||||
$armType = GameUnitConst::byId($type)->armType;
|
||||
if($armType == GameUnitConst::T_CASTLE){
|
||||
$armType = GameUnitConst::T_SIEGE;
|
||||
}
|
||||
|
||||
$query = "update general set {$dexType}={$dexType}+{$exp} where no='$no'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
if($armType < 0){
|
||||
return;
|
||||
}
|
||||
|
||||
$ntype = $armType*10;
|
||||
$dexType = "dex{$ntype}";
|
||||
if($armType == GameUnitConst::T_WIZARD) {
|
||||
$exp = Util::round($exp * 0.90);
|
||||
}
|
||||
else if($armType == GameUnitConst::T_SIEGE) {
|
||||
$exp = Util::round($exp * 0.90);
|
||||
}
|
||||
$exp = Util::round($exp * ($atmos + $train) / 200); // 사기 + 훈련 / 200
|
||||
|
||||
$db->update('general', [
|
||||
$dexType=>$db->sqleval('%b + %i', $dexType, $exp)
|
||||
], 'no=%i', $no);
|
||||
}
|
||||
|
||||
|
||||
@@ -169,7 +229,7 @@ function SetNationFront($nationNo) {
|
||||
|
||||
if($adj){
|
||||
$db->update('city', [
|
||||
'front'=>1
|
||||
'front'=>($enemyCities?1:2),
|
||||
], 'nation=%i and city in %li', $nationNo, array_keys($adj));
|
||||
}
|
||||
}
|
||||
@@ -314,27 +374,6 @@ function preUpdateMonthly() {
|
||||
$query = "update city set nation='0',gen1='0',gen2='0',gen3='0',conflict='{}',term=0,front=0 where rate<='30' and supply='0'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 우선 병사수/100 만큼 소비
|
||||
$query = "update general set rice=rice-round(crew/100) where crew>=100";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 쌀이 마이너스인 장수들 소집해제
|
||||
$query = "select no,name,rice,crew,city from general where rice<0";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($result);
|
||||
for($i=0; $i < $gencount; $i++) {
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
// 주민으로 돌아감
|
||||
$query = "update city set pop=pop+'{$general['crew']}' where city='{$general['city']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "update general set crew=0,rice=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
pushGenLog($general, ["<C>●</>군량이 모자라 병사들이 <R>소집해제</>되었습니다!"]);
|
||||
}
|
||||
|
||||
//접률감소
|
||||
$query = "update general set connect=floor(connect*0.99)";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -395,23 +434,33 @@ function preUpdateMonthly() {
|
||||
}
|
||||
|
||||
//첩보-1
|
||||
$query = "select nation,spy from nation where spy!=''";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nationCount = MYDB_num_rows($result);
|
||||
for($i=0; $i < $nationCount; $i++) {
|
||||
$nation = MYDB_fetch_array($result);
|
||||
$spy = ""; $k = 0;
|
||||
$cities = [];
|
||||
if($nation['spy'] != "") { $cities = explode("|", (string)$nation['spy']); }
|
||||
while(count($cities)) {
|
||||
$cities[$k]--;
|
||||
if($cities[$k]%10 != 0) { $spy .= (string)$cities[$k]; }
|
||||
$k++;
|
||||
if($k >= count($cities)) { break; }
|
||||
if($cities[$k-1]%10 != 0) { $spy .= "|"; }
|
||||
foreach($db->queryAllLists("SELECT nation, spy FROM nation WHERE spy!='' AND spy!='{}'") as [$nationNo, $rawSpy]){
|
||||
if (strpos($rawSpy, '|') !== false || is_numeric($rawSpy)) {
|
||||
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
|
||||
$spyInfo = [];
|
||||
foreach(explode('|', $rawSpy) as $value){
|
||||
$value = intval($value);
|
||||
$cityNo = intdiv($value, 10);
|
||||
$remainMonth = $value % 10;
|
||||
$spyInfo[$cityNo] = $remainMonth;
|
||||
}
|
||||
}
|
||||
$query = "update nation set spy='$spy' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
else{
|
||||
$spyInfo = Json::decode($rawSpy);
|
||||
}
|
||||
|
||||
foreach($spyInfo as $cityNo => $remainMonth){
|
||||
if($remainMonth <= 1){
|
||||
unset($spyInfo[$cityNo]);
|
||||
}
|
||||
else{
|
||||
$spyInfo[$cityNo] -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
$db->update('nation', [
|
||||
'spy'=>Json::encode($spyInfo, Json::EMPTY_ARRAY_IS_DICT)
|
||||
], 'nation=%i', $nationNo);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -513,11 +562,14 @@ function postUpdateMonthly() {
|
||||
$genCount = $genNum[$dip['me']];
|
||||
// 25% 참여율일때 두당 10턴에 4000명 소모한다고 계산
|
||||
// 4000 / 10 * 0.25 = 100
|
||||
$term = Util::round($dip['dead'] / 100 / $genCount) + 1;
|
||||
if($dip['term'] > $term) { $term = $dip['term']; }
|
||||
if($term > 13) { $term = 13; }
|
||||
$query = "update diplomacy set term='{$term}' where (me='{$dip['me']}' and you='{$dip['you']}')";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$term = floor($dip['dead'] / 100 / $genCount);
|
||||
$dip['dead'] -= $term * 100 * $genCount;
|
||||
$term = Util::valueFit($dip['term'] + $term, 0, 13);
|
||||
|
||||
$db->update('diplomacy', [
|
||||
'term' => $term,
|
||||
'dead'=> $dip['dead'],
|
||||
], 'me = %i AND you = %i', $dip['me'], $dip['you']);
|
||||
}
|
||||
|
||||
//개전국 로그
|
||||
@@ -560,7 +612,7 @@ function postUpdateMonthly() {
|
||||
}
|
||||
pushWorldHistory($history, $admin['year'], $admin['month']);
|
||||
//사상자 초기화
|
||||
$query = "update diplomacy set dead=0";
|
||||
$query = "update diplomacy set dead=0 WHERE state != 0";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
//외교 기한-1
|
||||
$query = "update diplomacy set term=term-1 where term!=0";
|
||||
@@ -911,9 +963,9 @@ function updateNationState() {
|
||||
$connect=$db->get();
|
||||
|
||||
$history = array();
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
$admin = $gameStor->getValues(['year', 'month', 'fiction', 'startyear', 'show_img_level', 'turnterm']);
|
||||
|
||||
$query = "select nation,name,level from nation";
|
||||
$query = "select nation,name,level,gennum,tech from nation";
|
||||
$nationresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nationcount = MYDB_num_rows($nationresult);
|
||||
|
||||
@@ -924,10 +976,6 @@ function updateNationState() {
|
||||
$cityresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$citycount = MYDB_num_rows($cityresult);
|
||||
|
||||
$query = "select no from general where nation='{$nation['nation']}'";
|
||||
$genresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gencount = MYDB_num_rows($genresult);
|
||||
|
||||
if($citycount == 0) {
|
||||
$nationlevel = 0; // 방랑군
|
||||
} elseif($citycount == 1) {
|
||||
@@ -947,6 +995,7 @@ function updateNationState() {
|
||||
}
|
||||
|
||||
if($nationlevel > $nation['level']) {
|
||||
$oldLevel = $nation['level'];
|
||||
$nation['level'] = $nationlevel;
|
||||
|
||||
switch($nationlevel) {
|
||||
@@ -971,16 +1020,62 @@ function updateNationState() {
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
$lastAssemblerID = $gameStor->assembler_id??0;
|
||||
for($levelGen = max(1, $oldLevel) + 1; $levelGen <= $nationlevel; $levelGen+=1){
|
||||
if(in_array($levelGen, [3, 5, 7])){
|
||||
$genStep = 2;
|
||||
}
|
||||
else{
|
||||
$genStep = 1;
|
||||
}
|
||||
|
||||
while($genStep > 0){
|
||||
$lastAssemblerID += 1;
|
||||
$npcObj = new Scenario\NPC(
|
||||
999, '부대장'.$lastAssemblerID, null, $nation['nation'], null,
|
||||
10, 10, 10, 1, $admin['year'] - 15, $admin['year'] + 15, '은둔', '척사'
|
||||
);
|
||||
$npcObj->npc = 5;
|
||||
$npcObj->build($admin);
|
||||
$npcID = $npcObj->generalID;
|
||||
|
||||
$db->insert('troop', [
|
||||
'name'=>$npcObj->realName,
|
||||
'nation'=>$nation['nation'],
|
||||
'no'=>$npcID
|
||||
]);
|
||||
$troopID = $db->insertId();
|
||||
|
||||
$command = EncodeCommand(0, 0, 0, 26); //집합
|
||||
$db->update('general', [
|
||||
'troop'=>$troopID,
|
||||
'turn0'=>$command,
|
||||
'turn1'=>$command,
|
||||
'turn2'=>$command,
|
||||
'turn3'=>$command,
|
||||
'turn4'=>$command,
|
||||
'turn5'=>$command,
|
||||
'killturn'=>80
|
||||
], 'no=%i', $npcID);
|
||||
$genStep -= 1;
|
||||
}
|
||||
}
|
||||
$gameStor->assembler_id = $lastAssemblerID;
|
||||
|
||||
//작위 상승
|
||||
$query = "update nation set level='{$nation['level']}' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
$gencount = $db->queryFirstField('SELECT count(*) FROM general WHERE nation=%i', $nation['nation']);
|
||||
|
||||
$gennum = $gencount;
|
||||
if($gencount < GameConst::$initialNationGenLimit) $gencount = GameConst::$initialNationGenLimit;
|
||||
//기술 및 변경횟수 업데이트
|
||||
$query = "update nation set tech=totaltech/'$gencount',gennum='$gennum' where nation='{$nation['nation']}'";
|
||||
$query = "update nation set totaltech=tech*'$gencount',gennum='$gennum' where nation='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
pushWorldHistory($history, $admin['year'], $admin['month']);
|
||||
@@ -1381,6 +1476,10 @@ function checkEmperior() {
|
||||
$serverCnt = $db->queryFirstField('SELECT count(*) FROM ng_games');
|
||||
$serverName = UniqueConst::$serverName;
|
||||
|
||||
$db->update('ng_games', [
|
||||
'winner_nation'=>$nation['nation']
|
||||
], 'server_id=%s', UniqueConst::$serverID);
|
||||
|
||||
$db->insert('emperior', [
|
||||
'phase'=>$serverName.$serverCnt.'기',
|
||||
'server_id'=>UniqueConst::$serverID,
|
||||
|
||||
+1
-1
@@ -31,7 +31,7 @@ function bar($per, $h=7) {
|
||||
|
||||
$per = round($per, 1);
|
||||
|
||||
$str = "<div class='bar_out' style='height:{$h2}px;'>
|
||||
$str = "<div class='bar_out' style='height:{$h}px;'>
|
||||
<div class='bar_in' style='background:url(".ServConfig::$gameImagePath."/pr{$h2}.gif)'></div>
|
||||
<div style='width:{$per}%;background:url(".ServConfig::$gameImagePath."/pb{$h2}.gif)'></div>
|
||||
</div>";
|
||||
|
||||
+27
-9
@@ -60,6 +60,7 @@ function getWorldMap($req){
|
||||
|
||||
$session = Session::getInstance();
|
||||
$userID = $session->userID;
|
||||
$userGrade = $session->userGrade;
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
@@ -94,19 +95,29 @@ function getWorldMap($req){
|
||||
$myNation = null;
|
||||
}
|
||||
|
||||
$spyInfo = (object)null;
|
||||
|
||||
if($myNation){
|
||||
$spyList = $db->queryFirstField('select `spy` from `nation` where `nation`=%i',
|
||||
$rawSpy = $db->queryFirstField('select `spy` from `nation` where `nation`=%i',
|
||||
$myNation);
|
||||
if($spyList){
|
||||
$spyList = array_map('\sammo\Util::toInt', explode("|", $spyList));
|
||||
|
||||
if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
|
||||
//NOTE: 0.8 이전 데이터가 남아있으므로, 0.8버전으로 마이그레이션 이후에도 이곳은 삭제하면 안됨
|
||||
$spyInfo = [];
|
||||
foreach(explode('|', $rawSpy) as $value){
|
||||
$value = intval($value);
|
||||
$cityNo = intdiv($value, 10);
|
||||
$remainMonth = $value % 10;
|
||||
$spyInfo[$cityNo] = $remainMonth;
|
||||
}
|
||||
}
|
||||
else{
|
||||
$spyList = [];
|
||||
else if($rawSpy != ''){
|
||||
$spyInfo = Json::decode($rawSpy);
|
||||
}
|
||||
|
||||
}
|
||||
else{
|
||||
$spyList = [];
|
||||
|
||||
if(!$spyInfo){
|
||||
$spyInfo = (object)null;
|
||||
}
|
||||
|
||||
$nationList = [];
|
||||
@@ -136,13 +147,20 @@ function getWorldMap($req){
|
||||
array_map('\\sammo\\Util::toInt', [$r['city'], $r['level'], $r['state'], $r['nation'], $r['region'], $r['supply']]);
|
||||
}
|
||||
|
||||
if(($req->showMe || !$req->neutralView) && $userGrade >= 5){
|
||||
$spyInfo = [];
|
||||
foreach($cityList as $tmpCity){
|
||||
$spyInfo[$tmpCity[0]] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
return [
|
||||
'startYear' => $startYear,
|
||||
'year' => $year,
|
||||
'month' => $month,
|
||||
'cityList' => $cityList,
|
||||
'nationList' => $nationList,
|
||||
'spyList' => $spyList,
|
||||
'spyList' => $spyInfo,
|
||||
'shownByGeneralList' => $shownByGeneralList,
|
||||
'myCity' => $myCity,
|
||||
'myNation' => $myNation,
|
||||
|
||||
+147
-98
@@ -80,10 +80,22 @@ function SetDevelop($genType, $no, $city, $tech) {
|
||||
return;
|
||||
}
|
||||
|
||||
function SetCrew($no, $personal, $gold, $leader, $genType, $tech, $region, $city, $dex0, $dex10, $dex20, $dex30, $dex40) {
|
||||
function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40) {
|
||||
$db = DB::db();
|
||||
$connect=$db->get();
|
||||
|
||||
$cities = [];
|
||||
$regions = [];
|
||||
|
||||
foreach($db->queryAllLists('SELECT city, region FROM city WHERE nation = %i', $nationID) as [$cityID, $regionID]){
|
||||
$cities[$cityID] = true;
|
||||
$regions[$regionID] = true;
|
||||
}
|
||||
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
|
||||
$relYear = Util::valueFit($year-$startyear, 0);
|
||||
|
||||
$type = 0;
|
||||
switch($genType) {
|
||||
case 0: //무장
|
||||
@@ -107,48 +119,52 @@ function SetCrew($no, $personal, $gold, $leader, $genType, $tech, $region, $city
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
$types = [];
|
||||
switch($sel) {
|
||||
case 0:
|
||||
$type = 0; //보병
|
||||
if($tech >= 3000 && $city == 3) { $type = 4; } //근위병
|
||||
elseif($tech >= 2000 && $city == 64) { $type = 3; } //자객병
|
||||
elseif($tech >= 1000 && $region == 2) { $type = 1; } //청주병
|
||||
elseif($tech >= 1000 && $region == 5) { $type = 5; } //등갑병
|
||||
elseif($tech >= 1000 && $region == 7) { $type = 2; } //수병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_FOOTMAN) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
$type = 10; //궁병
|
||||
if($tech >= 3000 && $city == 7) { $type = 14; } //석궁병
|
||||
elseif($tech >= 3000 && $city == 6) { $type = 13; } //강궁병
|
||||
elseif($tech >= 1000 && $region == 4) { $type = 12; } //연노병
|
||||
elseif($tech >= 1000 && $region == 8) { $type = 11; } //궁기병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_ARCHER) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
$type = 20; //기병
|
||||
if($tech >= 3000 && $city == 2) { $type = 27; } //호표기병
|
||||
elseif($tech >= 2000 && $city == 63) { $type = 24; } //철기병
|
||||
elseif($tech >= 2000 && $city == 67) { $type = 25; } //수렵기병
|
||||
elseif($tech >= 2000 && $city == 65) { $type = 23; } //돌격기병
|
||||
elseif($tech >= 2000 && $city == 66) { $type = 26; } //맹수병
|
||||
elseif($tech >= 1000 && $region == 1) { $type = 21; } //백마병
|
||||
elseif($tech >= 1000 && $region == 3) { $type = 22; } //중장기병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_CAVALRY) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 1: //지장
|
||||
case 3: //지내정장
|
||||
$type = 30; //귀병
|
||||
if($tech >= 3000 && $city == 4) { $type = 34; } //악귀병
|
||||
elseif($tech >= 3000 && $city == 5) { $type = 37; } //천귀병
|
||||
elseif($tech >= 3000 && $city == 1) { $type = 38; } //마귀병
|
||||
elseif($tech >= 2000 && $city == 69) { $type = 33; } //흑귀병
|
||||
elseif($tech >= 2000 && $city == 68) { $type = 32; } //백귀병
|
||||
elseif($tech >= 1000 && $region == 6) { $type = 31; } //신귀병
|
||||
elseif($tech >= 3000 && $city == 3) { $type = 36; } //황귀병
|
||||
elseif($tech >= 1000 && rand()%100 < 50) { $type = 35; } //남귀병
|
||||
foreach(GameUnitConst::byType(GameUnitConst::T_WIZARD) as $crewtype){
|
||||
if($crewtype->isValid($cities, $regions, $relYear, $tech)){
|
||||
$types[] = $crewtype->id;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if($types){
|
||||
$type = Util::choiceRandom($types);
|
||||
}
|
||||
else{
|
||||
$type = GameUnitConst::DEFAULT_CREWTYPE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
$gold -= 200; // 사기비용
|
||||
|
||||
$cost = getCost($type) * getTechCost($tech);
|
||||
@@ -176,12 +192,36 @@ function processAI($no) {
|
||||
$isStart = 0;
|
||||
}
|
||||
|
||||
$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,gold,rice,crew,train,atmos,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,gold,rice,crew,train,atmos,troop,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI01 ".MYDB_error($connect),"");
|
||||
$general = MYDB_fetch_array($result);
|
||||
|
||||
if($general['npc'] == 5){
|
||||
if($general['nation'] == 0 && $general['killturn'] > 1){
|
||||
$command = EncodeCommand(0, 0, 0, 0); //휴식
|
||||
$db->update('general', [
|
||||
'turn0'=>$command,
|
||||
'killturn'=>1
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
else{
|
||||
$command = EncodeCommand(0, 0, 0, 26); //집합
|
||||
$db->update('general', [
|
||||
'turn0'=>$command,
|
||||
'turn1'=>$command,
|
||||
'turn2'=>$command,
|
||||
'turn3'=>$command,
|
||||
'turn4'=>$command,
|
||||
'turn5'=>$command,
|
||||
'killturn'=>rand(70,75),
|
||||
], 'no=%i', $general['no']);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// 입력된 턴이 있으면 그것 실행
|
||||
if($general['turn0'] != "00000000000000") {
|
||||
if(DecodeCommand($general['turn0'])[0] != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -208,12 +248,9 @@ function processAI($no) {
|
||||
$coreCommand = MYDB_fetch_array($result);
|
||||
}
|
||||
|
||||
$attackable = 0;
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
||||
$cityCount = MYDB_num_rows($result);
|
||||
$cityCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND supply=1 AND front>0', $general['nation']);
|
||||
// 공격가능도시 있으면 1
|
||||
if($cityCount > 0) { $attackable = 1; }
|
||||
$attackable = $cityCount > 0;
|
||||
|
||||
$dipState = 0;
|
||||
$query = "select no from diplomacy where me='{$general['nation']}' and state=1 and term>8";
|
||||
@@ -307,10 +344,10 @@ function processAI($no) {
|
||||
}
|
||||
|
||||
//재야인경우
|
||||
if($general['npc'] == 5 && $general['level'] == 0) {
|
||||
if($general['npc'] == 9 && $general['level'] == 0) {
|
||||
// 오랑캐는 바로 임관
|
||||
|
||||
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=5 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
|
||||
$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=9 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
|
||||
|
||||
if($ruler) {
|
||||
$command = EncodeCommand(0, 0, $rulerNation, 25); //임관
|
||||
@@ -320,7 +357,7 @@ function processAI($no) {
|
||||
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error("processAI07 ".MYDB_error($connect),"");
|
||||
return;
|
||||
} elseif($general['npc'] < 5 && $general['level'] == 0) {
|
||||
} elseif($general['npc'] != 9 && $general['level'] == 0) {
|
||||
switch(Util::choiceRandomUsingWeight([11.4, 40, 20, 28.6])) {
|
||||
//임관 10%
|
||||
case 0:
|
||||
@@ -361,7 +398,7 @@ function processAI($no) {
|
||||
}
|
||||
break;
|
||||
case 2: //이동 20%
|
||||
$paths = explode("|", $city['path']);
|
||||
$paths = explode('|', $city['path']);
|
||||
$command = EncodeCommand(0, 0, $paths[rand()%count($paths)], 21);
|
||||
break;
|
||||
default:
|
||||
@@ -377,7 +414,7 @@ function processAI($no) {
|
||||
//군주가 할일
|
||||
if($general['level'] == 12) {
|
||||
//오랑캐인데 공격 못하면 바로 방랑/해산
|
||||
if($general['npc'] == 5 && $dipState == 0 && $attackable == 0) {
|
||||
if($general['npc'] == 9 && $dipState == 0 && !$attackable) {
|
||||
//방랑군이냐 아니냐
|
||||
if($nation['level'] == 0) {
|
||||
// 해산
|
||||
@@ -429,7 +466,7 @@ function processAI($no) {
|
||||
return;
|
||||
} elseif(rand()%4 > 0) {
|
||||
//이동
|
||||
$paths = explode("|", $city['path']);
|
||||
$paths = explode('|', $city['path']);
|
||||
$command = EncodeCommand(0, 0, $paths[rand()%count($paths)], 21);
|
||||
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
||||
@@ -443,37 +480,44 @@ function processAI($no) {
|
||||
}
|
||||
} else {
|
||||
//외교 평시에 선포
|
||||
if($dipState == 0 && $attackable == 0) {
|
||||
//전방 체크 먼저
|
||||
|
||||
do{
|
||||
if($dipState != 0){
|
||||
break;
|
||||
}
|
||||
if($attackable){
|
||||
break;
|
||||
}
|
||||
|
||||
SetNationFront($nation['nation']);
|
||||
|
||||
$query = "select city from city where nation='{$general['nation']}' and front=1 limit 0,1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI02 ".MYDB_error($connect),"");
|
||||
$frontCount = MYDB_num_rows($result);
|
||||
//근접 공백지 없을때
|
||||
if($frontCount == 0) {
|
||||
$query = "select (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2))*100 as dev from city where nation='{$general['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$devRate = MYDB_fetch_array($result);
|
||||
//내정이 80% 이상일때
|
||||
if($devRate['dev'] > 80) {
|
||||
$query = "select nation from nation where level>0 order by rand()";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
||||
$nationCount = MYDB_num_rows($result);
|
||||
for($i=0; $i < $nationCount; $i++) {
|
||||
$youNation = MYDB_fetch_array($result);
|
||||
|
||||
if(isNeighbor($general['nation'], $youNation['nation'])) {
|
||||
$command = EncodeCommand(0, 0, $youNation['nation'], 62);
|
||||
$query = "update nation set l12turn0='$command' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
||||
$rulerCommand = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
$frontCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND front>0', $general['nation']);
|
||||
if($frontCount > 0){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
$devRate = $db->queryFirstField('SELECT (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2)) from city where nation=%i', $general['nation']);
|
||||
if($devRate < 0.8){
|
||||
break;
|
||||
}
|
||||
|
||||
$nations = [];
|
||||
foreach ($db->queryAllLists('SELECT nation, power FROM nation WHERE level>0') as [$youNationID, $youNationPower]) {
|
||||
if(!isNeighbor($general['nation'], $youNationID)){
|
||||
continue;
|
||||
}
|
||||
$nations[$youNationID] = 1/sqrt($youNationPower+1);
|
||||
}
|
||||
if(!$nations){
|
||||
break;
|
||||
}
|
||||
$youNationID = Util::choiceRandomUsingWeight($nations);
|
||||
$command = EncodeCommand(0, 0, $youNationID, 62);
|
||||
$db->update('nation', [
|
||||
'l12turn0'=>$command
|
||||
], 'nation=%i', $general['nation']);
|
||||
$rulerCommand = 1;
|
||||
}while(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -582,7 +626,7 @@ function processAI($no) {
|
||||
|
||||
$target = array();
|
||||
// 평시거나 초반아니면서 공격가능 없으면서 병사 있으면 해제(25%)
|
||||
if($dipState == 0 && $isStart == 0 && $attackable == 0 && $general['crew'] > 0 && rand()% 100 < 25) {
|
||||
if($dipState == 0 && $isStart == 0 && !$attackable && $general['crew'] > 0 && rand()% 100 < 25) {
|
||||
$command = EncodeCommand(0, 0, 0, 17); //소집해제
|
||||
} elseif($dipState <= 1 || $isStart == 1) {
|
||||
//평시이거나 선포있어도 초반이면
|
||||
@@ -600,7 +644,7 @@ function processAI($no) {
|
||||
//현도시가 전방이면 공격 가능성 체크
|
||||
if($city['front'] > 0) {
|
||||
//주변도시 체크
|
||||
$paths = explode("|", $city['path']);
|
||||
$paths = explode('|', $city['path']);
|
||||
for($i=0; $i < count($paths); $i++) {
|
||||
$query = "select city,nation from city where city='$paths[$i]'";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI20 ".MYDB_error($connect),"");
|
||||
@@ -701,7 +745,7 @@ function processAI($no) {
|
||||
//전시일때
|
||||
if($general['gold'] + $general['rice'] < $resrc*2) { $command = EncodeCommand(0, 0, 0, 9); } //금쌀없으면 조달
|
||||
elseif($general['rice'] > $resrc && $city['rate'] < 95 && $city['front'] == 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
||||
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] == 1) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
||||
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] > 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
||||
elseif($general['gold'] < $resrc || ($general['gold'] < $resrc *2 && $general['rice'] > $resrc * 6)) { // 금없으면 쌀팜
|
||||
$amount = intdiv(($general['rice'] - $general['gold'])/2, 100); // 100단위
|
||||
if($amount > 0) { $command = EncodeCommand(0, 1, $amount, 49); }// 팜
|
||||
@@ -766,7 +810,7 @@ function processAI($no) {
|
||||
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); // 준비는 됐으나 아직 선포중이면 내정, 조달
|
||||
} else {
|
||||
//공격 & 내정
|
||||
$paths = explode("|", $city['path']);
|
||||
$paths = explode('|', $city['path']);
|
||||
for($i=0; $i < count($paths); $i++) {
|
||||
$query = "select city,nation from city where city='$paths[$i]'";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI21 ".MYDB_error($connect),"");
|
||||
@@ -783,9 +827,9 @@ function processAI($no) {
|
||||
if(count($target) == 0) {
|
||||
//전방 도시 선택, 30% 확률로 태수 있는 전방으로 워프
|
||||
if(rand()%100 < 30) {
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1 order by gen1 desc,rand() limit 0,1";
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by gen1 desc,rand() limit 0,1";
|
||||
} else {
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front=1 order by rand() limit 0,1";
|
||||
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by rand() limit 0,1";
|
||||
}
|
||||
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
||||
$cityCount = MYDB_num_rows($result);
|
||||
@@ -824,26 +868,11 @@ function processAI($no) {
|
||||
}
|
||||
|
||||
switch($command) {
|
||||
case "00000000000001": //내정
|
||||
case EncodeCommand(0, 0, 0, 1): //내정
|
||||
SetDevelop($genType, $general['no'], $general['city'], $nation['tech']);
|
||||
return;
|
||||
case "00000000000011": //징병
|
||||
$query = "select region from city where nation='{$general['nation']}' order by rand() limit 0,1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
||||
$selRegion = MYDB_fetch_array($result);
|
||||
|
||||
$selCity['city'] = 0;
|
||||
// 90% 확률로 이민족 또는 특성병
|
||||
if(rand()%100 < 90) {
|
||||
$query = "select city from city where nation='{$general['nation']}' and (level='4' or level='8') order by rand() limit 0,1";
|
||||
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
||||
$selCity = MYDB_fetch_array($result);
|
||||
}
|
||||
// 특병 없으면 원래대로
|
||||
if($selCity['city'] == 0) {
|
||||
$selCity['city'] = $general['city'];
|
||||
}
|
||||
SetCrew($general['no'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $selRegion['region'], $selCity['city'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
|
||||
case EncodeCommand(0, 0, 0, 11): //징병
|
||||
SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
|
||||
return;
|
||||
default:
|
||||
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
||||
@@ -908,7 +937,7 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
|
||||
$commandList = [];
|
||||
|
||||
foreach($db->query('SELECT `no`, nation, city, npc, `gold`, `rice`, leader, `power`, intel, killturn, crew, train, atmos, `level` FROM general WHERE nation = %i', $general['nation']) as $nationGeneral) {
|
||||
foreach($db->query('SELECT `no`, nation, city, npc, `gold`, `rice`, leader, `power`, intel, killturn, crew, train, atmos, `level`, troop FROM general WHERE nation = %i', $general['nation']) as $nationGeneral) {
|
||||
$cityID = $nationGeneral['city'];
|
||||
$generalID = $nationGeneral['no'];
|
||||
|
||||
@@ -1077,7 +1106,15 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
}
|
||||
} else{ // 포상
|
||||
$compNpcWar = $npcWarGeneralsID?$nationGenerals[$npcWarGeneralsID[0]]:null;
|
||||
$compNpcCivil = $npcCivilGeneralsID?$nationGenerals[$npcCivilGeneralsID[0]]:null;
|
||||
$compNpcCivil = null;
|
||||
foreach($npcCivilGeneralsID??[] as $npcCivilID){
|
||||
$npcCivil = $nationGenerals[$npcCivilID];
|
||||
if($npcCivil['npc'] == 5){
|
||||
continue;
|
||||
}
|
||||
$compNpcCivil = $npcCivil;
|
||||
break;
|
||||
}
|
||||
|
||||
if($compNpcWar && $compNpcWar[$resName] < 21000){
|
||||
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 5000)*10 + 10);
|
||||
@@ -1166,13 +1203,18 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
|
||||
if($maxDevCity['dev'] >= 95 && $targetCity['city'] != $maxDevCity['city'] && $targetCity['dev'] <= 70){
|
||||
$targetGeneral = $nationGenerals[Util::choiceRandom($maxDevCity['generals'])];
|
||||
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 2;
|
||||
if($targetGeneral['troop'] != 0){
|
||||
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 2;
|
||||
}
|
||||
}
|
||||
|
||||
if(count($targetCity['generals']) < count($maxCity['generals']) - 2){
|
||||
//세명 이상 차이나야 함
|
||||
$targetGeneral = $nationGenerals[Util::choiceRandom($maxCity['generals'])];
|
||||
if($targetGeneral['npc']>=2 || $maxCity['dev'] >= 95){
|
||||
if($targetGeneral['npc']==5){
|
||||
|
||||
}
|
||||
else if($targetGeneral['npc']>=2 || $maxCity['dev'] >= 95 && $targetGeneral['troop'] == 0){
|
||||
//유저장은 의도가 있을 것이므로 삽나지 않는 이상 발령 안함!
|
||||
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 5;
|
||||
}
|
||||
@@ -1200,6 +1242,10 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
if($nationGeneral['train'] * $nationGeneral['atmos'] < 75 * 75){
|
||||
continue;
|
||||
}
|
||||
|
||||
if($nationGeneral['troop'] != 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
$score = 5;
|
||||
if($nationGeneral['npc']<2){
|
||||
@@ -1250,6 +1296,9 @@ function NPCStaffWork($general, $nation, $dipState){
|
||||
if($generalCity['pop'] - 33000 > $nationGeneral['leader']){
|
||||
continue;
|
||||
}
|
||||
if($nationGeneral['troop'] != 0){
|
||||
continue;
|
||||
}
|
||||
|
||||
$score = 5;
|
||||
if($nationGeneral['npc']<2){
|
||||
|
||||
+198
-219
@@ -21,6 +21,12 @@ function getGeneralLeadership(&$general, $withInjury, $withItem, $withStatAdjust
|
||||
$leadership *= (100 - $general['injury']) / 100;
|
||||
}
|
||||
|
||||
if($withStatAdjust){
|
||||
if($general['special2'] == 72){
|
||||
$leadership *= 1.15;
|
||||
}
|
||||
}
|
||||
|
||||
if(isset($general['lbonus'])){
|
||||
$leadership += $general['lbonus'];
|
||||
}
|
||||
@@ -267,6 +273,10 @@ function process_1(&$general, $type) {
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
if($city['front'] == 1 && $city['city'] != $nation['capital']){
|
||||
$score *= 0.5;
|
||||
}
|
||||
|
||||
$score += $city["$stype"];
|
||||
if($score > $city["{$stype}2"]) { $score = $city["{$stype}2"]; }
|
||||
// 내정 상승
|
||||
@@ -552,6 +562,16 @@ function process_5(&$general, $type) {
|
||||
$exp = $score * 0.7;
|
||||
$ded = $score * 1.0;
|
||||
|
||||
if($city['front'] == 1 && $city['city'] != $nation['capital']){
|
||||
if($stype == 'def'){
|
||||
$score *= 0.5;
|
||||
}
|
||||
else{
|
||||
$score *= 0.25;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
@@ -814,8 +834,8 @@ function process_9(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:{$stype}을 <C>$score</> 조달했습니다. <1>$date</>";
|
||||
}
|
||||
|
||||
$exp = $score * 0.7;
|
||||
$ded = $score * 1.0;
|
||||
$exp = $score * 0.7 / 3;
|
||||
$ded = $score * 1.0 / 3;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
@@ -852,188 +872,175 @@ function process_9(&$general) {
|
||||
}
|
||||
|
||||
function process_11(&$general, $type) {
|
||||
if($type == 1){
|
||||
$type = '징병';
|
||||
}
|
||||
else{
|
||||
$type = '모병';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
$date = substr($general['turntime'],11,5);
|
||||
|
||||
if($type == 1) { $defaultatmos = GameConst::$defaultAtmosLow; $defaulttrain = GameConst::$defaultTrainLow; }
|
||||
else { $defaultatmos = GameConst::$defaultAtmosHigh; $defaulttrain = GameConst::$defaultTrainHigh; }
|
||||
if($type === '징병') {
|
||||
$defaultatmos = GameConst::$defaultAtmosLow;
|
||||
$defaulttrain = GameConst::$defaultTrainLow;
|
||||
}
|
||||
else {
|
||||
$defaultatmos = GameConst::$defaultAtmosHigh;
|
||||
$defaulttrain = GameConst::$defaultTrainHigh;
|
||||
}
|
||||
|
||||
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
|
||||
[$startyear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
|
||||
|
||||
$query = "select level,tech from nation where nation='{$general['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nation = MYDB_fetch_array($result);
|
||||
|
||||
$lbonus = setLeadershipBonus($general, $nation['level']);
|
||||
|
||||
$query = "select * from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$actLog = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$armtype = $command[2];
|
||||
$crew = $command[1];
|
||||
$crewType = $command[2];
|
||||
$rawCrew = $command[1];
|
||||
|
||||
|
||||
if($armtype != $general['crewtype']) { $general['crew'] = 0; $general['train'] = $defaulttrain; $general['atmos'] = $defaultatmos; }
|
||||
|
||||
if($crew*100 + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) {
|
||||
$crew = Util::round(getGeneralLeadership($general, true, true, true) - $general['crew']/100);
|
||||
if($crewType != $general['crewtype']) {
|
||||
$general['crew'] = 0;
|
||||
$general['train'] = $defaulttrain;
|
||||
$general['atmos'] = $defaultatmos;
|
||||
}
|
||||
if($crew < 0) { $crew = 0; }
|
||||
$cost = $crew * getCost($armtype);
|
||||
//기술로 가격
|
||||
$cost *= getTechCost($nation['tech']);
|
||||
|
||||
if($general['crew'] != 0) {
|
||||
$dtype = "추가".$type;
|
||||
}
|
||||
else {
|
||||
$dtype = $type;
|
||||
}
|
||||
|
||||
if(!$general['nation']){
|
||||
$actLog->pushGeneralActionLog("재야입니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$city = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $general['city']);
|
||||
|
||||
if($city['nation'] != $general['nation']){
|
||||
$actLog->pushGeneralActionLog("아국이 아닙니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$crewTypeObj = GameUnitConst::byID($crewType);
|
||||
if($crewTypeObj === null){
|
||||
$actLog->pushGeneralActionLog("병종 코드 에러. $type 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
[$nationLevel, $tech] = $db->queryFirstList('SELECT `level`,tech FROM nation WHERE nation=%i', $general['nation']);
|
||||
|
||||
$lbonus = setLeadershipBonus($general, $nationLevel);
|
||||
|
||||
//NOTE: 입력 변수는 100명 단위임
|
||||
$crew = $rawCrew * 100;
|
||||
if($crew + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) {
|
||||
$crew = max(0, getGeneralLeadership($general, true, true, true) * 100 - $general['crew']);
|
||||
}
|
||||
|
||||
if($crew <= 0) {
|
||||
$actLog->pushGeneralActionLog("더이상 $dtype 할 수 없습니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$cost = $crewTypeObj->costWithTech($tech, $crew);
|
||||
if($type === '모병') {
|
||||
$cost *= 2;
|
||||
}
|
||||
//성격 보정
|
||||
$cost = CharCost($cost, $general['personal']);
|
||||
$cost = Util::round($cost);
|
||||
$cost = Util::round(CharCost($cost, $general['personal']));
|
||||
|
||||
//특기 보정 : 보병, 궁병, 기병, 귀병, 공성, 징병
|
||||
if(intdiv($armtype, 10) == 0 && $general['special2'] == 50) { $cost *= 0.9; }
|
||||
if(intdiv($armtype, 10) == 1 && $general['special2'] == 51) { $cost *= 0.9; }
|
||||
if(intdiv($armtype, 10) == 2 && $general['special2'] == 52) { $cost *= 0.9; }
|
||||
if(intdiv($armtype, 10) == 3 && $general['special2'] == 40) { $cost *= 0.9; }
|
||||
if(intdiv($armtype, 10) == 4 && $general['special2'] == 43) { $cost *= 0.9; }
|
||||
//특기 보정 : 징병, 보병, 궁병, 기병, 귀병, 공성
|
||||
if($general['special2'] == 72) { $cost *= 0.5; }
|
||||
|
||||
if($type == 1) { $dtype = "징병"; }
|
||||
elseif($type == 2) { $dtype = "모병"; $cost *= 2; }
|
||||
if($general['crew'] != 0) { $dtype = "추가".$dtype; }
|
||||
|
||||
//현재 가능한지 검사
|
||||
switch($armtype) {
|
||||
case 0: case 10: case 20: case 30: case 35: // 보병 궁병 기병 귀병 남귀병
|
||||
$sel = 0; break;
|
||||
|
||||
case 1: $sel = 1; $rg = 2; break; // 청주병(중원)
|
||||
case 2: $sel = 1; $rg = 7; break; // 수병(오월)
|
||||
case 3: $sel = 2; $ct = 64; break; // 자객병(저)
|
||||
case 4: $sel = 2; $ct = 3; break; // 근위병(낙양)
|
||||
case 5: $sel = 1; $rg = 5; break; // 등갑병(남중)
|
||||
|
||||
case 11: $sel = 1; $rg = 8; break; // 궁기병(동이)
|
||||
case 12: $sel = 1; $rg = 4; break; // 연노병(서촉)
|
||||
case 13: $sel = 2; $ct = 6; break; // 강궁병(양양)
|
||||
case 14: $sel = 2; $ct = 7; break; // 석궁병(건업)
|
||||
|
||||
case 21: $sel = 1; $rg = 1; break; // 백마병(하북)
|
||||
case 22: $sel = 1; $rg = 3; break; // 중장기병(서북)
|
||||
case 23: $sel = 2; $ct = 65; break; // 돌격기병(흉노)
|
||||
case 24: $sel = 2; $ct = 63; break; // 철기병(강)
|
||||
case 25: $sel = 2; $ct = 67; break; // 수렵기병(산월)
|
||||
case 26: $sel = 2; $ct = 66; break; // 맹수병(남만)
|
||||
case 27: $sel = 2; $ct = 2; break; // 호표기병(허창)
|
||||
|
||||
case 31: $sel = 1; $rg = 6; break; // 신귀병(초)
|
||||
case 32: $sel = 2; $ct = 68; break; // 백귀병(오환)
|
||||
case 33: $sel = 2; $ct = 69; break; // 흑귀병(왜)
|
||||
case 34: $sel = 2; $ct = 4; break; // 악귀병(장안)
|
||||
case 36: $sel = 2; $ct = 3; break; // 황귀병(낙양)
|
||||
case 37: $sel = 2; $ct = 5; break; // 천귀병(성도)
|
||||
case 38: $sel = 2; $ct = 1; break; // 마귀병(업)
|
||||
|
||||
case 40: $sel = 0; break; // 정란
|
||||
case 41: $sel = 0; break; // 충차
|
||||
case 42: $sel = 2; $ct = 1; break; // 벽력거(업)
|
||||
case 43: $sel = 2; $ct = 5; break; // 목우(성도)
|
||||
|
||||
default: $sel = 0; $armtype = 0; break;
|
||||
}
|
||||
if($sel == 0) {
|
||||
// 남귀병은 기술1등급부터
|
||||
// 충차는 기술1등급부터
|
||||
if($armtype == 35 && $nation['tech'] < 1000) {
|
||||
$cnt = 0;
|
||||
} elseif($armtype == 41 && $nation['tech'] < 1000) {
|
||||
$cnt = 0;
|
||||
} else {
|
||||
$cnt = 1;
|
||||
}
|
||||
} elseif($sel == 1) {
|
||||
$query = "select city,level from city where nation='{$general['nation']}' and region='$rg'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$cnt = MYDB_num_rows($result);
|
||||
$rgcity = MYDB_fetch_array($result);
|
||||
// 기술 1000 이상부터 지역병
|
||||
if($cnt > 0 && $nation['tech'] < 1000) {
|
||||
$cnt = 0;
|
||||
}
|
||||
} else {
|
||||
$query = "select city,level from city where nation='{$general['nation']}' and city='$ct'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$cnt = MYDB_num_rows($result);
|
||||
$ctcity = MYDB_fetch_array($result);
|
||||
// 기술 2000 이상부터 이민족병
|
||||
if($cnt > 0 && $ctcity['level'] == 4 && $nation['tech'] < 2000) {
|
||||
$cnt = 0;
|
||||
}
|
||||
// 기술 3000 이상부터 특수병
|
||||
if($cnt > 0 && $ctcity['level'] == 8 && $nation['tech'] < 3000) {
|
||||
$cnt = 0;
|
||||
}
|
||||
}
|
||||
if($cnt > 0) { $valid = 1; }
|
||||
else { $valid = 0; }
|
||||
|
||||
// 초반 제한중 차병 불가
|
||||
if($admin['year'] < $admin['startyear']+3 && intdiv($armtype, 10) == 4) {
|
||||
$valid = 0;
|
||||
else if($general['special2'] == 50 && $crewTypeObj->armType == GameUnitConstBase::T_FOOTMAN) { $cost *= 0.9; }
|
||||
else if($general['special2'] == 51 && $crewTypeObj->armType == GameUnitConstBase::T_ARCHER) { $cost *= 0.9; }
|
||||
else if($general['special2'] == 52 && $crewTypeObj->armType == GameUnitConstBase::T_CAVALRY) { $cost *= 0.9; }
|
||||
else if($general['special2'] == 40 && $crewTypeObj->armType == GameUnitConstBase::T_WIZARD) { $cost *= 0.9; }
|
||||
else if($general['special2'] == 53 && $crewTypeObj->armType == GameUnitConstBase::T_SIEGE) { $cost *= 0.9; }
|
||||
|
||||
if($general['gold'] < $cost){
|
||||
$actLog->pushGeneralActionLog("자금이 모자랍니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
if($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($city['nation'] != $general['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. $dtype 실패. <1>$date</>";
|
||||
// } elseif($city['supply'] == 0) {
|
||||
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($crew <= 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:더이상 $dtype 할 수 없습니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $cost) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $crew) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($valid == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 $dtype 할 수 없는 병종입니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($city['pop']-30000 < $crew*100) { // 주민 30000명 이상만 가능
|
||||
$log[] = "<C>●</>{$admin['month']}월:주민이 모자랍니다. $dtype 실패. <1>$date</>";
|
||||
} elseif($city['rate'] < 20) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:민심이 낮아 주민들이 도망갑니다. $dtype 실패. <1>$date</>";
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:".GameUnitConst::byId($armtype)->name."을(를) <C>{$crew}00</>명 {$dtype}했습니다. <1>$date</>";
|
||||
$exp = $crew;
|
||||
$ded = $crew;
|
||||
// 숙련도 증가
|
||||
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $armtype, $crew);
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$atmos = Util::round(($general['atmos'] * $general['crew'] + $defaultatmos * $crew*100) / ($general['crew'] + $crew*100));
|
||||
$train = Util::round(($general['train'] * $general['crew'] + $defaulttrain * $crew*100) / ($general['crew'] + $crew*100));
|
||||
$general['crew'] += $crew*100;
|
||||
$general['gold'] -= $cost;
|
||||
// 주민수 감소 // 민심 김소
|
||||
if($type == 1) { $city['rate'] = $city['rate'] - Util::round(($crew*100 / $city['pop'])*100); }
|
||||
else { $city['rate'] = $city['rate'] - Util::round(($crew*100 / $city['pop'])*50); }
|
||||
if($city['rate'] < 0) { $city['rate'] = 0; }
|
||||
$query = "update city set pop=pop-({$crew}*100),rate='{$city['rate']}' where city='{$general['city']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 통솔경험, 병종 변경, 병사수 변경, 훈련치 변경, 사기치 변경, 자금 군량 하락, 공헌도, 명성 상승
|
||||
$general['leader2']++;
|
||||
$query = "update general set resturn='SUCCESS',leader2='{$general['leader2']}',crewtype='$armtype',crew='{$general['crew']}',train='$train',atmos='$atmos',gold='{$general['gold']}',rice=rice-'$crew',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$log = uniqueItem($general, $log);
|
||||
if($general['rice'] < $crew / 100) {
|
||||
$actLog->pushGeneralActionLog("군량이 모자랍니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
pushGenLog($general, $log);
|
||||
$ownCities = [];
|
||||
$ownRegions = [];
|
||||
foreach($db->queryFirstColumn('SELECT city FROM city WHERE nation = %i', $general['nation']) as $ownCity){
|
||||
$ownCities[$ownCity] = 1;
|
||||
$ownRegions[CityConst::byId($ownCity)->region] = 1;
|
||||
}
|
||||
$valid = $crewTypeObj->isValid($ownCities, $ownRegions, $year - $startyear, $tech);
|
||||
|
||||
if(!$valid) {
|
||||
$actLog->pushGeneralActionLog("현재 $dtype 할 수 없는 병종입니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
if($city['pop']-30000 < $crew) { // 주민 30000명 이상만 가능
|
||||
$actLog->pushGeneralActionLog("주민이 모자랍니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
if($city['rate'] < 20) {
|
||||
$actLog->pushGeneralActionLog("민심이 낮아 주민들이 도망갑니다. $dtype 실패. <1>$date</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$josaUl = JosaUtil::pick($crewTypeObj->name, '을');
|
||||
$actLog->pushGeneralActionLog($crewTypeObj->name."{$josaUl} <C>{$crew}</>명 {$dtype}했습니다. <1>$date</>");
|
||||
$exp = Util::round($crew / 100);
|
||||
$ded = Util::round($crew / 100);
|
||||
// 숙련도 증가
|
||||
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew/100);
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$atmos = Util::round(($general['atmos'] * $general['crew'] + $defaultatmos * $crew) / ($general['crew'] + $crew));
|
||||
$train = Util::round(($general['train'] * $general['crew'] + $defaulttrain * $crew) / ($general['crew'] + $crew));
|
||||
$general['crew'] += $crew;
|
||||
$general['gold'] -= $cost;
|
||||
// 주민수 감소 // 민심 감소
|
||||
if($type === '징병') {
|
||||
$city['rate'] -= Util::round(($crew / $city['pop'])*100);
|
||||
}
|
||||
else {
|
||||
$city['rate'] -= Util::round(($crew / 2 / $city['pop'])*100);
|
||||
}
|
||||
if($city['rate'] < 0) { $city['rate'] = 0; }
|
||||
|
||||
$db->update('city', [
|
||||
'pop'=>$db->sqleval('pop-%i', $crew),
|
||||
'rate'=>$city['rate']
|
||||
], 'city = %i', $general['city']);
|
||||
|
||||
// 통솔경험, 병종 변경, 병사수 변경, 훈련치 변경, 사기치 변경, 자금 군량 하락, 공헌도, 명성 상승
|
||||
$general['leader2']++;
|
||||
$db->update('general', [
|
||||
'resturn'=>'SUCCESS',
|
||||
'leader2'=>$general['leader2'],
|
||||
'crewtype'=>$crewTypeObj->id,
|
||||
'crew'=>$general['crew'],
|
||||
'train'=>$train,
|
||||
'atmos'=>$atmos,
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$db->sqleval('rice - %i', Util::round($crew/100)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', $ded),
|
||||
'experience'=>$db->sqleval('experience + %i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $actLog);
|
||||
$log = uniqueItem($general, []);//TODO: uniqueItem 재 구현
|
||||
$actLog->pushGeneralActionLog($log, ActionLogger::RAWTEXT);
|
||||
}
|
||||
|
||||
function process_13(&$general) {
|
||||
@@ -1060,14 +1067,10 @@ function process_13(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 훈련 실패. <1>$date</>";
|
||||
} elseif($city['nation'] != $general['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 훈련 실패. <1>$date</>";
|
||||
// } elseif($city['supply'] == 0) {
|
||||
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 훈련 실패. <1>$date</>";
|
||||
} elseif($general['crew'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. 훈련 실패. <1>$date</>";
|
||||
} elseif($general['train'] >= GameConst::$maxTrainByCommand) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:병사들은 이미 정예병사들입니다. <1>$date</>";
|
||||
// } elseif(intdiv($general['crewtype'], 10) == 4) {
|
||||
// $log[] = "<C>●</>{$admin['month']}월:병기는 훈련이 불가능합니다. <1>$date</>";
|
||||
} else {
|
||||
// 훈련시
|
||||
$score = Util::round(getGeneralLeadership($general, true, true, true) * 100 / $general['crew'] * GameConst::$trainDelta);
|
||||
@@ -1128,16 +1131,12 @@ function process_14(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 사기진작 실패. <1>$date</>";
|
||||
} elseif($city['nation'] != $general['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 사기진작 실패. <1>$date</>";
|
||||
// } elseif($city['supply'] == 0) {
|
||||
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 사기진작 실패. <1>$date</>";
|
||||
} elseif($general['crew'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. 사기진작 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $general['crew']/100) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 사기진작 실패. <1>$date</>";
|
||||
} elseif($general['atmos'] >= GameConst::$maxAtmosByCommand) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:이미 사기는 하늘을 찌를듯 합니다. <1>$date</>";
|
||||
// } elseif(intdiv($general['crewtype'], 10) == 4) {
|
||||
// $log[] = "<C>●</>{$admin['month']}월:병기는 사기 진작이 불가능합니다. <1>$date</>";
|
||||
} else {
|
||||
$score = Util::round(getGeneralLeadership($general, true, true, true)*100 / $general['crew'] * GameConst::$atmosDelta);
|
||||
$gold = $general['gold'] - Util::round($general['crew']/100);
|
||||
@@ -1310,20 +1309,7 @@ function process_16(&$general) {
|
||||
// 숙련도 증가
|
||||
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
|
||||
// 전투 처리
|
||||
$dead = processWar($general, $destcity);
|
||||
|
||||
// 기술력 따라서 보정
|
||||
$dead['att'] = Util::round($dead['att'] * getTechCost($nation['tech']));
|
||||
$dead['def'] = Util::round($dead['def'] * getTechCost($dnation['tech']));
|
||||
|
||||
// 사상자 누적
|
||||
if($nation['nation'] > 0 && $dnation['nation'] > 0) {
|
||||
$query = "update diplomacy set dead=dead+'{$dead['att']}' where me='{$nation['nation']}' and you='{$dnation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "update diplomacy set dead=dead+'{$dead['def']}' where you='{$nation['nation']}' and me='{$dnation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
processWar($general, $destcity);
|
||||
$log = uniqueItem($general, $log);
|
||||
}
|
||||
|
||||
@@ -1743,32 +1729,32 @@ function process_31(&$general) {
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$query = "select spy from nation where nation='{$general['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nation = MYDB_fetch_array($result);
|
||||
if($nation['spy'] != "")
|
||||
{
|
||||
$cities = array_map('intval', explode("|", $nation['spy']));
|
||||
|
||||
|
||||
$rawSpy = $db->queryFirstField('SELECT spy FROM nation WHERE nation = %i', $general['nation']);
|
||||
|
||||
if($rawSpy == ''){
|
||||
$spyInfo = [];
|
||||
}
|
||||
else{
|
||||
$cities = [];
|
||||
}
|
||||
$exist = 0;
|
||||
for($i=0; $i < count($cities); $i++) {
|
||||
if(intdiv($cities[$i], 10) == $destination) {
|
||||
$exist = 1;
|
||||
break;
|
||||
else if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
|
||||
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
|
||||
$spyInfo = [];
|
||||
foreach(explode('|', $rawSpy) as $value){
|
||||
$value = intval($value);
|
||||
$cityNo = intdiv($value, 10);
|
||||
$remainMonth = $value % 10;
|
||||
$spyInfo[$cityNo] = $remainMonth;
|
||||
}
|
||||
}
|
||||
// 기존 첩보 목록에 없으면 새로 등록, 있으면 갱신
|
||||
if($exist == 0) {
|
||||
$cities[] = $destination * 10 + 3;
|
||||
} else {
|
||||
$cities[$i] = $destination * 10 + 3;
|
||||
else{
|
||||
$spyInfo = Json::decode($rawSpy);
|
||||
}
|
||||
$spy = implode("|", $cities);
|
||||
$query = "update nation set spy='$spy' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$spyInfo[$destination] = 3;
|
||||
|
||||
$db->update('nation', [
|
||||
'spy'=>Json::encode($spyInfo, Json::EMPTY_ARRAY_IS_DICT)
|
||||
], 'nation=%i', $general['nation']);
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
}
|
||||
@@ -1812,14 +1798,7 @@ function process_41(&$general) {
|
||||
} elseif($crewexp == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:병사가 모자랍니다. 단련 실패. <1>$date</>";
|
||||
} else {
|
||||
$type = intdiv($general['crewtype'], 10);
|
||||
switch($type) {
|
||||
case 0: $crewstr = '보병'; break;
|
||||
case 1: $crewstr = '궁병'; break;
|
||||
case 2: $crewstr = '기병'; break;
|
||||
case 3: $crewstr = '귀병'; break;
|
||||
case 4: $crewstr = '차병'; break;
|
||||
}
|
||||
$crewstr = GameUnitConst::allType()[GameUnitConst::byID($general['crewtype'])->armType];
|
||||
|
||||
if($ratio < 33) {
|
||||
// 숙련도 증가
|
||||
|
||||
+7
-115
@@ -66,12 +66,6 @@ function process_23(&$general) {
|
||||
} else {
|
||||
$genlog[] = "<C>●</>$dtype <C>$amount</>을 포상으로 받았습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게 $dtype <C>$amount</>을 수여했습니다. <1>$date</>";
|
||||
$exp = 1;
|
||||
$ded = 1;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
if($what == 1) {
|
||||
$gen['gold'] += $amount;
|
||||
@@ -91,8 +85,7 @@ function process_23(&$general) {
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
|
||||
// 경험치 상승
|
||||
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// $log = checkAbility($general, $log);
|
||||
@@ -193,12 +186,6 @@ function process_24(&$general) {
|
||||
|
||||
$genlog[] = "<C>●</>$dtype {$amount}을 몰수 당했습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게서 $dtype <C>$amount</>을 몰수했습니다. <1>$date</>";
|
||||
$exp = 1;
|
||||
$ded = 1;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
if($what == 1) {
|
||||
$gen['gold'] -= $amount;
|
||||
@@ -219,7 +206,7 @@ function process_24(&$general) {
|
||||
}
|
||||
|
||||
// 경험치 상승
|
||||
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// $log = checkAbility($general, $log);
|
||||
@@ -283,19 +270,13 @@ function process_27(&$general) {
|
||||
$josaRo = JosaUtil::pick($destcity['name'], '로');
|
||||
$log[] = "<C>●</>{$admin['month']}월:<Y>{$you['name']}</>{$josaUl} <G><b>{$destcity['name']}</b></>{$josaRo} 발령했습니다. <1>$date</>";
|
||||
$youlog[] = "<C>●</><Y>{$general['name']}</>에 의해 <G><b>{$destcity['name']}</b></>{$josaRo} 발령됐습니다. <1>$date</>";
|
||||
$exp = 1;
|
||||
$ded = 1;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 발령
|
||||
$query = "update general set city='$where' where no='{$you['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// 경험치 상승
|
||||
$query = "update general set resturn='SUCCESS',experience=experience+'$exp',dedication=dedication+'$ded' where no='{$general['no']}'";
|
||||
$query = "update general set resturn='SUCCESS' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
// $log = checkAbility($general, $log);
|
||||
@@ -342,13 +323,6 @@ function process_51(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -383,11 +357,6 @@ function process_51(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 항복 권고 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
|
||||
@@ -428,7 +397,7 @@ function process_52(&$general) {
|
||||
$younation = MYDB_fetch_array($result);
|
||||
|
||||
if($gold > $mynation['gold']-GameConst::$basegold) { $gold = $mynation['gold'] - GameConst::$basegold; }
|
||||
if($rice > $mynation['rice']-GameConst::$baserice) { $rice = $mynation['rice'] - GameConst::$basegold; }
|
||||
if($rice > $mynation['rice']-GameConst::$baserice) { $rice = $mynation['rice'] - GameConst::$baserice; }
|
||||
|
||||
if($younation['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:멸망한 국가입니다. 원조 실패. <1>$date</>";
|
||||
@@ -538,13 +507,6 @@ function process_53(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -579,11 +541,6 @@ function process_53(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
$josaRo = JosaUtil::pick($destNation['name'], '로');
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>{$josaRo} 통합 제의 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
@@ -625,13 +582,6 @@ function process_61(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -682,11 +632,6 @@ function process_61(&$general) {
|
||||
], 'me=%i AND you=%i', $src->nationID, $dest->nationID);
|
||||
// 3턴후
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 불가침 제의 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
|
||||
@@ -752,12 +697,6 @@ function process_62(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:초반제한 해제 2년전부터 가능합니다. 선포 실패. <1>$date</>";
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<D><b>{$younation['name']}</b></>으로 선전 포고 했습니다.<1>$date</>";
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$josaYi = JosaUtil::pick($general['name'], '이');
|
||||
$josaYiNation = JosaUtil::pick($nation['name'], '이');
|
||||
@@ -774,9 +713,6 @@ function process_62(&$general) {
|
||||
$query = "update diplomacy set state='1',term='24' where me='{$younation['nation']}' and you='{$nation['nation']}'";
|
||||
MYDB_query($query, $connect) or Error("ally ".MYDB_error($connect),"");
|
||||
|
||||
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//국메로 저장
|
||||
$text = "【외교】{$admin['year']}년 {$admin['month']}월:{$nation['name']}에서 {$younation['name']}에 선전포고";
|
||||
|
||||
@@ -846,13 +782,6 @@ function process_63(&$general) {
|
||||
pushGenLog($general, ["<C>●</>{$month}월:고립된 도시입니다. 제의 실패. <1>$date</>"]);
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
@@ -888,11 +817,6 @@ function process_63(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>으로 종전 제의 서신을 보냈습니다. <1>$date</>"]);
|
||||
}
|
||||
|
||||
@@ -931,13 +855,6 @@ function process_64(&$general) {
|
||||
return;
|
||||
}
|
||||
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
// 상대에게 발송
|
||||
$src = new MessageTarget(
|
||||
$general['no'],
|
||||
@@ -972,11 +889,6 @@ function process_64(&$general) {
|
||||
);
|
||||
$msg->send();
|
||||
|
||||
$db->update('general', [
|
||||
'dedication'=>$db->sqleval('dedication+%i', $ded),
|
||||
'experience'=>$db->sqleval('experience+%i', $exp)
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
$josaRo = JosaUtil::pick($destNation['name'], '로');
|
||||
pushGenLog($general, ["<C>●</>{$month}월:<D><b>{$destNation['name']}</b></>{$josaRo} 불가침 파기 제의 서신을 보냈습니다.<1>$date</>"]);
|
||||
}
|
||||
@@ -1036,12 +948,6 @@ function process_65(&$general) {
|
||||
} else {
|
||||
$josaUl = JosaUtil::pick($destcity['name'], '을');
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaUl} 초토화했습니다. <1>$date</>";
|
||||
$exp = 5;
|
||||
$ded = 5;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$josaYi = JosaUtil::pick($general['name'], '이');
|
||||
$josaYiNation = JosaUtil::pick($nation['name'], '이');
|
||||
@@ -1064,10 +970,6 @@ function process_65(&$general) {
|
||||
$query = "update city set pop=pop*0.1,rate=50,agri=agri*0.1,comm=comm*0.1,secu=secu*0.1,nation='0',front='0',gen1='0',gen2='0',gen3='0',conflict='{}' where city='{$destcity['city']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//경험치, 공헌치
|
||||
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//전장수 10% 삭감
|
||||
$query = "update general set experience=experience*0.9,dedication=dedication*0.9 where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
@@ -1130,7 +1032,7 @@ function process_66(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:인접도시가 아닙니다. 천도 실패. <1>$date</>";
|
||||
} elseif($nation['capset'] == 1) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:다음 분기에 가능합니다. 천도 실패. <1>$date</>";
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$basegold < $amount) {
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$baserice < $amount) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:물자가 부족합니다. 천도 실패. <1>$date</>";
|
||||
} elseif($term < 3) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:천도중... ({$term}/3) <1>$date</>";
|
||||
@@ -1140,12 +1042,6 @@ function process_66(&$general) {
|
||||
} else {
|
||||
$josaRo = JosaUtil::pick($destcity['name'], '로');
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaRo} 천도했습니다. <1>$date</>";
|
||||
$exp = 15;
|
||||
$ded = 15;
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$josaYi = JosaUtil::pick($general['name'], '이');
|
||||
$josaYiNation = JosaUtil::pick($nation['name'], '이');
|
||||
@@ -1159,10 +1055,6 @@ function process_66(&$general) {
|
||||
$query = "update nation set l{$general['level']}term='0',capital='{$destcity['city']}',capset='1',gold=gold-'$amount',rice=rice-'$amount' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
//경험치, 공헌치
|
||||
$query = "update general set dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
refreshNationStaticInfo();
|
||||
}
|
||||
|
||||
@@ -1222,7 +1114,7 @@ function process_67(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:수뇌부가 아닙니다. 증축 실패. <1>$date</>";
|
||||
} elseif($nation['capset'] == 1) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:다음 분기에 가능합니다. 증축 실패. <1>$date</>";
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$basegold < $amount) {
|
||||
} elseif($nation['gold']-GameConst::$basegold < $amount || $nation['rice']-GameConst::$baserice < $amount) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:물자가 부족합니다. 증축 실패. <1>$date</>";
|
||||
} elseif($term < 6) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:증축중... ({$term}/6) <1>$date</>";
|
||||
@@ -2184,7 +2076,7 @@ function process_76(&$general) {
|
||||
) values (
|
||||
'$npccount','$npc','$npc','$affinity','$name','$picture','{$nation['nation']}',
|
||||
'{$general['city']}','$leader','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}',
|
||||
'1','100','100','0','0','0','0','0',
|
||||
'1','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0',
|
||||
'0','0','0','$turntime','$killturn','{$avgGen['age']}','1','$personal','0','0','0','0','',
|
||||
'0','$bornyear','$deadyear',
|
||||
'{$avgGen['dex0']}','{$avgGen['dex10']}','{$avgGen['dex20']}','{$avgGen['dex30']}','{$avgGen['dex40']}'
|
||||
|
||||
@@ -84,7 +84,7 @@ function process_25(&$general) {
|
||||
$joinedNations = Json::decode($general['nations']);
|
||||
|
||||
// 랜덤임관인 경우
|
||||
if($general['npc'] > 2 && $where >= 98 && ($admin['scenario'] == 0 || $admin['scenario'] >= 20 || !$admin['fiction'])){
|
||||
if($general['npc'] >= 2 && $where >= 98 && !$admin['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000){
|
||||
//'사실' 모드에서는 '성향'에 우선을 두되, 장수수, 랜덤에 비중을 둠
|
||||
$nations = $db->query(
|
||||
'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0',
|
||||
@@ -172,9 +172,9 @@ function process_25(&$general) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
|
||||
} elseif($admin['year'] < $admin['startyear']+3 && $gencount >= GameConst::$initialNationGenLimit) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 제한되고 있습니다. 임관 실패.";
|
||||
} elseif($nation['scout'] == 1 && $general['npc'] < 5) {
|
||||
} elseif($nation['scout'] == 1 && $general['npc'] != 9) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:현재 <D>{$nation['name']}</>{$josaUn} 임관이 금지되어 있습니다. 임관 실패.";
|
||||
} elseif($general['makelimit'] > 0 && $general['npc'] < 5) {
|
||||
} elseif($general['makelimit'] > 0 && $general['npc'] != 9) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야가 된지 12턴이 지나야 합니다. 임관 실패. <1>$date</>";
|
||||
} elseif(in_array($nation['nation'], $joinedNations)) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:이미 임관했었던 국가입니다. 임관 실패. <1>$date</>";
|
||||
@@ -339,7 +339,7 @@ function process_29(&$general) {
|
||||
// 체섭시 무장 20%, 지장 20%, 무지장 60%
|
||||
// 마이너 무장 40%, 지장 40%, 무지장 20%
|
||||
$type = rand() % 10;
|
||||
if($admin['scenario'] == 0) {
|
||||
if($admin['scenario'] < 100) {
|
||||
switch($type) {
|
||||
case 0: case 1:
|
||||
$leader = GameConst::$defaultStatMax - 10 + rand()%11;
|
||||
@@ -452,7 +452,7 @@ function process_29(&$general) {
|
||||
) values (
|
||||
'$npccount','$npc','$npc','$affinity','$name','$picture','$scoutNation',
|
||||
'{$general['city']}','$leader','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}',
|
||||
'$scoutLevel','100','100','0','0','0','0','0',
|
||||
'$scoutLevel','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0',
|
||||
'0','0','0','$turntime','$killturn','$age','1','$personal','0','$specage','0','$specage2','',
|
||||
'0','$bornyear','$deadyear',
|
||||
'{$avgGen['dex0']}','{$avgGen['dex10']}','{$avgGen['dex20']}','{$avgGen['dex30']}','{$avgGen['dex40']}'
|
||||
|
||||
+640
-470
@@ -2,538 +2,708 @@
|
||||
|
||||
namespace sammo;
|
||||
|
||||
function calcSabotageAttackScore(string $statType, array $general, array $nation):array{
|
||||
setLeadershipBonus($general, $nation['level']);
|
||||
|
||||
if($statType === 'leader'){
|
||||
$genScore = getGeneralLeadership($general, true, true, true);
|
||||
}
|
||||
else if($statType === 'power'){
|
||||
$genScore = getGeneralPower($general, true, true, true);
|
||||
}
|
||||
else if($statType === 'intel'){
|
||||
$genScore = getGeneralIntel($general, true, true, true);
|
||||
}
|
||||
else{
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
|
||||
$genScore /= GameConst::$sabotageProbCoefByStat;
|
||||
|
||||
$specialScore = 0;
|
||||
|
||||
if($general['special'] == 31){
|
||||
//귀모
|
||||
$specialScore += 0.2;
|
||||
}
|
||||
if($general['special2'] == 41){
|
||||
//신산
|
||||
$specialScore += 0.1;
|
||||
}
|
||||
|
||||
if($general['item'] == 21){
|
||||
//육도
|
||||
$specialScore += 0.2;
|
||||
}
|
||||
else if($general['item'] == 22){
|
||||
//삼략
|
||||
$specialScore += 0.2;
|
||||
}
|
||||
|
||||
$itemScore = 0;
|
||||
if($general['item'] == 5){
|
||||
//이추
|
||||
$itemScore += 0.1;
|
||||
}
|
||||
else if($general['item'] == 6){
|
||||
//향낭
|
||||
$itemScore += 0.2;
|
||||
}
|
||||
|
||||
|
||||
$nationScore = 0;
|
||||
if($nation['type'] == 9){
|
||||
$nationScore = 0.1;
|
||||
}
|
||||
|
||||
return [
|
||||
$genScore,
|
||||
$specialScore,
|
||||
$itemScore,
|
||||
$nationScore,
|
||||
];
|
||||
}
|
||||
|
||||
function calcSabotageDefendScore(string $statType, array $generalList, array $city, array $nation):array{
|
||||
$maxGenScore = 0;
|
||||
|
||||
foreach ($generalList as $general) {
|
||||
setLeadershipBonus($general, $nation['level']);
|
||||
|
||||
if ($statType === 'leader') {
|
||||
$maxGenScore = max($maxGenScore, getGeneralLeadership($general, true, true, true));
|
||||
} elseif ($statType === 'power') {
|
||||
$maxGenScore = max($maxGenScore, getGeneralPower($general, true, true, true));
|
||||
} elseif ($statType === 'intel') {
|
||||
$maxGenScore = max($maxGenScore, getGeneralIntel($general, true, true, true));
|
||||
} else {
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
}
|
||||
|
||||
$cityScore = $city['secu'] / $city['secu2'] / 5;
|
||||
$supplyScore = $city['supply'] ? 0.1 : 0;
|
||||
|
||||
return [
|
||||
($maxGenScore / GameConst::$sabotageProbCoefByStat),
|
||||
$cityScore,
|
||||
$supplyScore
|
||||
];
|
||||
}
|
||||
|
||||
function checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState):?string{
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
if(!$destCity){
|
||||
return '없는 도시입니다.';
|
||||
}
|
||||
if($general['level'] == 0){
|
||||
return '재야입니다.';
|
||||
}
|
||||
if($srcNationID != $srcCity['nation']){
|
||||
return '아국이 아닙니다.';
|
||||
}
|
||||
if(!$srcCity['supply']){
|
||||
return '고립된 도시입니다.';
|
||||
}
|
||||
if($destNationID == 0){
|
||||
return '공백지입니다.';
|
||||
}
|
||||
if($general['gold'] < $reqGold){
|
||||
return '자금이 모자랍니다.';
|
||||
}
|
||||
if($general['rice'] < $reqRice){
|
||||
return '군량이 모자랍니다.';
|
||||
}
|
||||
if($srcNationID == $destNationID){
|
||||
return '아국입니다.';
|
||||
}
|
||||
if($dipState >= 7){
|
||||
return '불가침국입니다.';
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function process_32(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '화계';
|
||||
$statType = 'intel';
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$query = "select * from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$nation = getNationStaticInfo($general['nation']);
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 화계 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $nation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $nation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 화계 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by intel desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$intelgen = MYDB_fetch_array($result);
|
||||
|
||||
$ratio = Util::round(((getGeneralIntel($general, true, true, true, false) - getGeneralIntel($intelgen, true, true, true, false)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
|
||||
// 국가보정
|
||||
if($nation['type'] == 9) { $ratio += 10; }
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$josaYi = JosaUtil::pick($destcity['name'], '이');
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>{$josaYi} 불타고 있습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 화계가 성공했습니다. <1>$date</>";
|
||||
|
||||
$destcity['agri'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
$destcity['comm'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
if($destcity['agri'] < 0) { $destcity['agri'] = 0; }
|
||||
if($destcity['comm'] < 0) { $destcity['comm'] = 0; }
|
||||
$query = "update city set state=32,agri='{$destcity['agri']}',comm='{$destcity['comm']}' where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 화계가 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$general['intel2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',intel2='{$general['intel2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$josaYi = JosaUtil::pick($destCityName, '이');
|
||||
$logger->pushGlobalActionLog("<G><b>{$destCityName}</b></>{$josaYi} 불타고 있습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
$agriAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['agri']);
|
||||
$commAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['comm']);
|
||||
$destCity['agri'] -= $agriAmount;
|
||||
$destCity['comm'] -= $commAmount;
|
||||
|
||||
$db->update('city', [
|
||||
'state'=>32,
|
||||
'agri'=>$destCity['agri'],
|
||||
'comm'=>$destCity['comm']
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$injuryCount = SabotageInjury($destCityID);
|
||||
|
||||
$logger->pushGeneralActionLog("도시의 농업이 <C>{$agriAmount}</>, 상업이 <C>{$commAmount}</>만큼 감소하고, 장수 <C>{$injuryCount}</>명이 부상 당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
function process_33(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '탈취';
|
||||
$statType = 'power';
|
||||
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
//탈취는 0까지 무제한
|
||||
$date = substr($general['turntime'],11,5);
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
|
||||
$query = "select name,level,nation,secu,secu2 from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
|
||||
$query = "select gold,rice from nation where nation='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nation = MYDB_fetch_array($result);
|
||||
|
||||
$mynation = getNationStaticInfo($general['nation']);
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 탈취 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 탈취 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by power desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$powergen = MYDB_fetch_array($result);
|
||||
|
||||
$ratio = Util::round(((getGeneralPower($general, true, true, true, false) - getGeneralPower($powergen, true, true, true, false)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
|
||||
// 국가보정
|
||||
if($mynation['type'] == 9) { $ratio += 10; }
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에서 금과 쌀을 도둑맞았습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 탈취가 성공했습니다. <1>$date</>";
|
||||
|
||||
// 탈취 최대 400 * 8
|
||||
$gold = (rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount) * $destcity['level'];
|
||||
$rice = (rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount) * $destcity['level'];
|
||||
|
||||
$nation['gold'] -= $gold;
|
||||
$nation['rice'] -= $rice;
|
||||
if($nation['gold'] < GameConst::$minNationalGold) { $gold += ($nation['gold'] - GameConst::$minNationalGold); $nation['gold'] = GameConst::$minNationalGold; }
|
||||
if($nation['rice'] < GameConst::$minNationalRice) { $rice += ($nation['rice'] - GameConst::$minNationalRice); $nation['rice'] = GameConst::$minNationalRice; }
|
||||
$query = "update nation set gold='{$nation['gold']}',rice='{$nation['rice']}' where nation='{$destcity['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update city set state=34 where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
// 본국으로 회수, 재야이면 본인이 소유
|
||||
if($general['nation'] != 0) {
|
||||
$query = "select gold,rice from nation where nation='{$general['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$nation = MYDB_fetch_array($result);
|
||||
$nation['gold'] += $gold;
|
||||
$nation['rice'] += $rice;
|
||||
$query = "update nation set gold='{$nation['gold']}',rice='{$nation['rice']}' where nation='{$general['nation']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
} else {
|
||||
$general['gold'] += $gold;
|
||||
$general['rice'] += $rice;
|
||||
$query = "update general set gold='{$general['gold']}',rice='{$general['rice']}' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
}
|
||||
$log[] = "<C>●</>금<C>$gold</> 쌀<C>$rice</>을 획득했습니다.";
|
||||
|
||||
// SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 탈취가 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$general['power2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',power2='{$general['power2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$logger->pushGlobalActionLog("<G><b>{$destCityName}</b></>에서 금과 쌀을 도둑맞았습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
// 탈취 최대 400 * 8
|
||||
$gold = Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax) * $destCity['level'];
|
||||
$rice = Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax) * $destCity['level'];
|
||||
|
||||
if($destCity['supply']){
|
||||
[$destNationGold, $destNationRice] = $db->queryFirstList('SELECT gold,rice FROM nation WHERE nation=%i', $destNationID);
|
||||
|
||||
$destNationGold -= $gold;
|
||||
$destNationRice -= $rice;
|
||||
|
||||
if($destNationGold < GameConst::$minNationalGold) {
|
||||
$gold += $destNationGold - GameConst::$minNationalGold;
|
||||
$destNationGold = GameConst::$minNationalGold;
|
||||
}
|
||||
if($destNationRice < GameConst::$minNationalRice) {
|
||||
$rice += $destNationRice - GameConst::$minNationalRice;
|
||||
$destNationRice = GameConst::$minNationalRice;
|
||||
}
|
||||
|
||||
$db->update('nation', [
|
||||
'gold'=>$destNationGold,
|
||||
'rice'=>$destNationRice
|
||||
], 'nation=%i', $destNationID);
|
||||
$db->update('city', [
|
||||
'state'=>34
|
||||
], 'city=%i', $destCityID);
|
||||
}
|
||||
else{
|
||||
$db->update('city', [
|
||||
'comm'=>Util::valueFit($destCity['comm'] - $gold / 12, 0),
|
||||
'agri'=>Util::valueFit($destCity['agri'] - $rice / 12, 0),
|
||||
'state'=>34
|
||||
], 'city=%i', $destCityID);
|
||||
}
|
||||
|
||||
// 본국으로 일부 회수, 재야이면 본인이 전량 소유
|
||||
if($general['nation'] != 0) {
|
||||
$db->update('nation', [
|
||||
'gold' => $db->sqleval('gold + %i', Util::round($gold * 0.7)),
|
||||
'rice' => $db->sqleval('rice + %i', Util::round($rice * 0.7))
|
||||
], 'nation=%i', $srcNationID);
|
||||
$general['gold'] += $gold - Util::round($gold * 0.7);
|
||||
$general['rice'] += $rice - Util::round($rice * 0.7);
|
||||
} else {
|
||||
$general['gold'] += $gold;
|
||||
$general['rice'] += $rice;
|
||||
}
|
||||
|
||||
$logger->pushGeneralActionLog("금<C>{$gold}</> 쌀<C>{$rice}</>을 획득했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
function process_34(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '파괴';
|
||||
$statType = 'power';
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$query = "select name,nation,def,wall,secu,secu2 from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$mynation = getNationStaticInfo($general['nation']);
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 파괴 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 파괴 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by power desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$powergen = MYDB_fetch_array($result);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
|
||||
$ratio = Util::round(((getGeneralPower($general, true, true, true, false) - getGeneralPower($powergen, true, true, true, false)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
// 국가보정
|
||||
if($mynation['type'] == 9) { $ratio += 10; }
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:누군가가 <G><b>{$destcity['name']}</b></>의 성벽을 허물었습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 파괴가 성공했습니다. <1>$date</>";
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
// 파괴
|
||||
$destcity['def'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
$destcity['wall'] -= rand() % GameConst::$sabotageAmountCoef + GameConst::$sabotageDefaultAmount;
|
||||
if($destcity['def'] < 100) { $destcity['def'] = 100; }
|
||||
if($destcity['wall'] < 100) { $destcity['wall'] = 100; }
|
||||
$query = "update city set state=34,def='{$destcity['def']}',wall='{$destcity['wall']}' where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 파괴가 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
$general['power2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',power2='{$general['power2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$logger->pushGlobalActionLog("누군가가 <G><b>{$destCityName}</b></>의 성벽을 허물었습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
// 파괴
|
||||
$defAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['def'] - 100);
|
||||
$wallAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['wall'] - 100);
|
||||
if($defAmount < 0){ $defAmount = 0; }
|
||||
if($wallAmount < 0){ $wallAmount = 0; }
|
||||
|
||||
$destCity['def'] -= $defAmount;
|
||||
$destCity['wall'] -= $wallAmount;
|
||||
|
||||
$db->update('city', [
|
||||
'state'=>32,
|
||||
'def'=>$destCity['def'],
|
||||
'wall'=>$destCity['wall']
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$injuryCount = SabotageInjury($destCityID);
|
||||
|
||||
$logger->pushGeneralActionLog("도시의 수비가 <C>{$defAmount}</>, 성벽이 <C>{$wallAmount}</>만큼 감소하고, 장수 <C>{$injuryCount}</>명이 부상 당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
function process_35(&$general) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$connect=$db->get();
|
||||
|
||||
$log = [];
|
||||
$alllog = [];
|
||||
$history = [];
|
||||
|
||||
$date = substr($general['turntime'],11,5);
|
||||
$sabotageName = '선동';
|
||||
$statType = 'leader';
|
||||
|
||||
$admin = $gameStor->getValues(['year','month','develcost']);
|
||||
[$year, $month, $develCost] = $gameStor->getValuesAsArray(['year','month','develcost']);
|
||||
$logger = new ActionLogger($general['no'], $general['nation'], $year, $month);
|
||||
|
||||
$dist = searchDistance($general['city'], 5, false);
|
||||
$command = DecodeCommand($general['turn0']);
|
||||
$destination = $command[1];
|
||||
$reqGold = $develCost * 5;
|
||||
$reqRice = $develCost * 5;
|
||||
|
||||
$query = "select name,nation,rate,secu,secu2 from city where city='$destination'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$destcity = MYDB_fetch_array($result);
|
||||
$srcCityID = $general['city'];
|
||||
$destCityID = DecodeCommand($general['turn0'])[1];
|
||||
|
||||
$mynation = getNationStaticInfo($general['nation']);
|
||||
$dist = searchDistance($srcCityID, 5, false);
|
||||
$srcCity = $db->queryFirstRow('SELECT city,nation,supply FROM city WHERE city=%i', $srcCityID);
|
||||
$destCity = $db->queryFirstRow('SELECT city,name,level,nation,secu,secu2,supply,agri,comm,def,wall,rate FROM city WHERE city=%i',$destCityID);
|
||||
$destCityName = $destCity['name']??null;
|
||||
|
||||
$lbonus = setLeadershipBonus($general, $mynation['level']);
|
||||
$srcNationID = $general['nation'];
|
||||
$destNationID = $destCity['nation'];
|
||||
|
||||
$query = "select nation,supply from city where city='{$general['city']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$city = MYDB_fetch_array($result);
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$dipState = $db->queryFirstField('SELECT `state` FROM diplomacy WHERE me=%i AND you=%i', $srcNationID, $destNationID);
|
||||
|
||||
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$dip = MYDB_fetch_array($result);
|
||||
$lbonus = setLeadershipBonus($general, $srcNation['level']);
|
||||
|
||||
if(!$destcity) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 선동 실패. <1>$date</>";
|
||||
} elseif($general['level'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['nation'] != $city['nation'] && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($city['supply'] == 0 && $mynation['level'] != 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($destcity['nation'] == 0) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:공백지입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['gold'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['rice'] < $admin['develcost']*5) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($general['nation'] == $destcity['nation']) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} elseif($dip['state'] >= 7) {
|
||||
$log[] = "<C>●</>{$admin['month']}월:불가침국입니다. <G><b>{$destcity['name']}</b></>에 선동 실패. <1>$date</>";
|
||||
} else {
|
||||
$query = "select leader,horse,power,weap,intel,book,injury from general where city='$destination' and nation='{$destcity['nation']}' order by leader desc";
|
||||
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$gen = MYDB_fetch_array($result);
|
||||
|
||||
$ratio = Util::round(((getGeneralLeadership($general, true, true, true) - getGeneralLeadership($gen, true, true, true)) / GameConst::$sabotageProbCoefByStat - ($destcity['secu']/$destcity['secu2'])/5 + GameConst::$sabotageDefaultProb)*100);
|
||||
$ratio2 = rand() % 100;
|
||||
|
||||
if($general['item'] == 5) {
|
||||
// 이추 사용
|
||||
$ratio += 10;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] == 6) {
|
||||
// 향낭 사용
|
||||
$ratio += 20;
|
||||
$query = "update general set item=0 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$josaUl = JosaUtil::pick($general['item'], '을');
|
||||
$log[] = "<C>●</><C>".getItemName($general['item'])."</>{$josaUl} 사용!";
|
||||
$general['item'] = 0;
|
||||
} elseif($general['item'] >= 21 && $general['item'] <= 22) {
|
||||
// 육도, 삼략 사용
|
||||
$ratio += 20;
|
||||
}
|
||||
|
||||
// 특기보정 : 신산, 귀모
|
||||
if($general['special2'] == 41) { $ratio += 10; }
|
||||
if($general['special'] == 31) { $ratio += 20; }
|
||||
|
||||
// 국가보정
|
||||
if($mynation['type'] == 9) { $ratio += 10; }
|
||||
|
||||
// 거리보정
|
||||
$ratio /= Util::array_get($dist[$destination], 99);
|
||||
|
||||
if($ratio > $ratio2) {
|
||||
$alllog[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>의 백성들이 동요하고 있습니다.";
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 선동이 성공했습니다. <1>$date</>";
|
||||
|
||||
// 선동 최대 10
|
||||
$destcity['secu'] -= rand() % Util::round(GameConst::$sabotageAmountCoef/2) + GameConst::$sabotageDefaultAmount;
|
||||
$destcity['rate'] -= rand() % Util::round(GameConst::$sabotageAmountCoef/50) + GameConst::$sabotageDefaultAmount/50;
|
||||
if($destcity['secu'] < 0) { $destcity['secu'] = 0; }
|
||||
if($destcity['rate'] < 0) { $destcity['rate'] = 0; }
|
||||
$query = "update city set state=32,rate='{$destcity['rate']}',secu='{$destcity['secu']}' where city='$destination'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
$query = "update general set firenum=firenum+1 where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
SabotageInjury($destination);
|
||||
$exp = rand() % 100 + 201;
|
||||
$ded = rand() % 70 + 141;
|
||||
} else {
|
||||
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$destcity['name']}</b></>에 선동이 실패했습니다. <1>$date</>";
|
||||
$exp = rand() % 100 + 1;
|
||||
$ded = rand() % 70 + 1;
|
||||
}
|
||||
|
||||
// 성격 보정
|
||||
$exp = CharExperience($exp, $general['personal']);
|
||||
$ded = CharDedication($ded, $general['personal']);
|
||||
|
||||
$general['leader2']++;
|
||||
$general['gold'] -= $admin['develcost']*5;
|
||||
$general['rice'] -= $admin['develcost']*5;
|
||||
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
||||
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
||||
|
||||
$log = checkAbility($general, $log);
|
||||
$failReason = checkSabotageFailCondition($general, $srcCity, $destCity, $reqGold, $reqRice, $dipState);
|
||||
if($failReason !== null){
|
||||
$logger->pushGeneralActionLog("{$failReason} {$sabotageName} 실패. <1>{$date}</>");
|
||||
return;
|
||||
}
|
||||
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
||||
pushGenLog($general, $log);
|
||||
|
||||
$srcNation = getNationStaticInfo($srcNationID);
|
||||
$destNation = getNationStaticInfo($destNationID);
|
||||
|
||||
$generalList = $db->query('SELECT `no`,leader,horse,power,weap,intel,book,injury,level,special,special2 FROM general WHERE city=%i and nation=%i', $destCity['city'], $destCity['nation']);
|
||||
[
|
||||
$srcGenScore,
|
||||
$srcSpecialScore,
|
||||
$srcItemScore,
|
||||
$srcNationScore,
|
||||
] = calcSabotageAttackScore($statType, $general, $srcNation);
|
||||
|
||||
[
|
||||
$destGenScore,
|
||||
$destCityScore,
|
||||
$destSupplyScore
|
||||
] = calcSabotageDefendScore($statType, $generalList, $destCity, $destNation);
|
||||
|
||||
$sabotageProb = (
|
||||
GameConst::$sabotageDefaultProb
|
||||
+ ($srcGenScore + $srcSpecialScore + $srcItemScore + $srcNationScore)
|
||||
- ($destGenScore + $destCityScore + $destSupplyScore)
|
||||
);
|
||||
|
||||
// 거리보정
|
||||
$sabotageProb /= Util::array_get($dist[$destCityID], 99);
|
||||
|
||||
if(!Util::randBool($sabotageProb)){
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 실패했습니다. <1>$date</>");
|
||||
|
||||
$exp = Util::randRangeInt(1, 100);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(1, 70);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
return;
|
||||
}
|
||||
|
||||
if($srcItemScore){
|
||||
$itemName = getItemName($general['item']);
|
||||
$josaUl = JosaUtil::pick($itemName, '을');
|
||||
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용!", ActionLogger::PLAIN);
|
||||
$general['item'] = 0;
|
||||
}
|
||||
|
||||
$logger->pushGlobalActionLog("<G><b>{$destCityName}</b></>의 백성들이 동요하고 있습니다.");
|
||||
$josaYi = JosaUtil::pick($sabotageName, '이');
|
||||
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>에 {$sabotageName}{$josaYi} 성공했습니다. <1>$date</>");
|
||||
|
||||
// 선동 최대 10
|
||||
$secuAmount = Util::valueFit(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax), null, $destCity['secu']);
|
||||
$rateAmount = Util::valueFit(
|
||||
Util::round(Util::randRangeInt(GameConst::$sabotageDamageMin, GameConst::$sabotageDamageMax) / 50),
|
||||
null,
|
||||
$destCity['rate']
|
||||
);
|
||||
$destCity['secu'] -= $secuAmount;
|
||||
$destCity['rate'] -= $rateAmount;
|
||||
|
||||
$db->update('city', [
|
||||
'state'=>32,
|
||||
'secu'=>$destCity['secu'],
|
||||
'rate'=>$destCity['rate']
|
||||
], 'city=%i', $destCityID);
|
||||
|
||||
$injuryCount = SabotageInjury($destCityID);
|
||||
|
||||
$logger->pushGeneralActionLog("도시의 치안이 <C>{$secuAmount}</>, 민심이 <C>{$rateAmount}</>만큼 감소하고, 장수 <C>{$injuryCount}</>명이 부상 당했습니다.", ActionLogger::PLAIN);
|
||||
|
||||
$exp = Util::randRangeInt(201, 300);
|
||||
$exp *= getCharExpMultiplier($general['personal']);
|
||||
$ded = Util::randRangeInt(141, 210);
|
||||
$ded *= getCharDedMultiplier($general['personal']);
|
||||
|
||||
$general[$statType.'2'] += 1;
|
||||
$general['gold'] -= $reqGold;
|
||||
$general['rice'] -= $reqRice;
|
||||
$db->update('general', [
|
||||
'firenum' => $db->sqleval('firenum + 1'),
|
||||
($statType.'2') => $general[$statType.'2'],
|
||||
'resturn'=>'SUCCESS',
|
||||
'gold'=>$general['gold'],
|
||||
'rice'=>$general['rice'],
|
||||
'item'=>$general['item'],
|
||||
'experience'=>$db->sqleval('experience + %i', Util::round($exp)),
|
||||
'dedication'=>$db->sqleval('dedication + %i', Util::round($ded))
|
||||
], 'no=%i', $general['no']);
|
||||
|
||||
checkAbilityEx($general['no'], $logger);
|
||||
}
|
||||
|
||||
+46
-3
@@ -64,6 +64,42 @@ function CoreTurnTable() {
|
||||
";
|
||||
}
|
||||
|
||||
function displayCharInfo(?int $type):string{
|
||||
$info = getCharInfo($type);
|
||||
$text = getGenChar($type);
|
||||
|
||||
$templates = new \League\Plates\Engine(__dir__.'/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text'=>$text,
|
||||
'info'=>$info,
|
||||
]);
|
||||
}
|
||||
|
||||
function displaySpecialInfo(?int $type):string{
|
||||
$info = getSpecialInfo($type);
|
||||
$text = getGenSpecial($type);
|
||||
|
||||
$templates = new \League\Plates\Engine(__dir__.'/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text'=>$text,
|
||||
'info'=>$info,
|
||||
]);
|
||||
}
|
||||
|
||||
function displayItemInfo(?int $type):string{
|
||||
$info = getItemInfo($type);
|
||||
$text = getItemName($type);
|
||||
|
||||
$templates = new \League\Plates\Engine(__dir__.'/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text'=>$text,
|
||||
'info'=>$info,
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
function allButton() {
|
||||
$db = DB::db();
|
||||
@@ -167,11 +203,18 @@ function formatName(string $name, int $npc): string{
|
||||
return $name;
|
||||
}
|
||||
|
||||
function getMapHtml(){
|
||||
//NOTE: 필요한가?
|
||||
function getMapHtml(?string $mapTheme=null){
|
||||
$templates = new \League\Plates\Engine(__dir__.'/templates');
|
||||
|
||||
return $templates->render('map');
|
||||
if($mapTheme === null){
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$mapTheme = $gameStor->map_theme??'che';
|
||||
}
|
||||
|
||||
return $templates->render('map', [
|
||||
'mapTheme'=>$mapTheme
|
||||
]);
|
||||
}
|
||||
|
||||
function getInvitationList(array $nationList){
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user