Commit Graph

  • f3c0f492be todo update Hide_D 2026-01-16 19:32:04 +00:00
  • b5f53a7c42 feat: add access token management and gateway token exchange functionality Hide_D 2026-01-16 19:23:40 +00:00
  • 9c85a50645 feat: implement public map features including caching, API integration, and UI components Hide_D 2026-01-16 18:31:26 +00:00
  • f3591612fa router 분리 Hide_D 2026-01-16 18:06:51 +00:00
  • 998035c66c feat: implement Join UI for general creation and possession; add API integration for session management Hide_D 2026-01-16 17:59:58 +00:00
  • 3ea81e4532 feat: enhance MapViewer with city selection and layout integration Hide_D 2026-01-16 17:32:45 +00:00
  • 5af2799662 feat: Enhance MapViewer with city detail and basic city components; integrate Pinia store for state management Hide_D 2026-01-16 16:51:35 +00:00
  • 4f44e76ef1 feat: Refactor command selection and message handling components; add main dashboard store Hide_D 2026-01-16 16:33:44 +00:00
  • 5f664ddafc feat: Update game frontend SPA plan and enhance todo list with new tasks Hide_D 2026-01-16 16:04:33 +00:00
  • f8159728ca feat: Implement session management and routing for general creation Hide_D 2026-01-16 15:57:56 +00:00
  • 15625f2c28 feat: initialize game frontend with Vue, routing, and session management Hide_D 2026-01-15 17:57:41 +00:00
  • 44ec80c93b misc Hide_D 2026-01-15 17:53:53 +00:00
  • 9e5f652302 docs: add game frontend SPA implementation plan to architecture Hide_D 2026-01-15 17:47:04 +00:00
  • 7a289c22d9 buildMinConstraints 구현 Hide_D 2026-01-15 17:29:26 +00:00
  • 4a0b18954d Refactor command specifications to use availabilityArgs instead of args Hide_D 2026-01-15 16:43:24 +00:00
  • a7b22f0502 커맨드의 arg 타입에 zod 강제. Hide_D 2026-01-15 16:34:18 +00:00
  • 39e7eddcf7 미구현 커맨드 추가 Hide_D 2026-01-15 15:56:24 +00:00
  • 237e7e73cc feat: add Zod schema validation for command arguments in various action modules Hide_D 2026-01-15 15:27:20 +00:00
  • d1b2076a32 추가 유닛 테스트 Hide_D 2026-01-15 15:02:09 +00:00
  • f12d3cf4fe zod arg parse 작업 진행 Hide_D 2026-01-15 15:01:58 +00:00
  • 24fbace987 lint 로직 변경 Hide_D 2026-01-15 14:58:44 +00:00
  • 62279dc587 todo 추가 Hide_D 2026-01-15 14:49:52 +00:00
  • 9c1da3a5d5 턴엔진 테스트 및 버그 수정 Hide_D 2026-01-15 13:27:16 +00:00
  • 550910811c feat(ai): add autorun policies for general and nation management Hide_D 2026-01-11 14:49:42 +00:00
  • cc41d1538e 코드 수정 Hide_D 2026-01-11 11:48:12 +00:00
  • 511aade81c 구현 Hide_D 2026-01-11 10:35:12 +00:00
  • 373ddd863d 코드 Hide_D 2026-01-11 10:05:42 +00:00
  • dc0b9271fb 코드 이식 Hide_D 2026-01-11 09:49:22 +00:00
  • 6497b09b9d 사령턴 추가 Hide_D 2026-01-11 03:26:14 +00:00
  • baa913a09c 사령턴 추가 구현 Hide_D 2026-01-10 14:49:39 +00:00
  • f334cc297a ㅍㅍ Hide_D 2026-01-10 14:04:52 +00:00
  • a6c2077be7 수정 Hide_D 2026-01-10 13:49:33 +00:00
  • 6a7151da4f 테스트 수정 Hide_D 2026-01-10 13:28:59 +00:00
  • 98e4617393 유닛 테스트 수정 Hide_D 2026-01-10 13:23:54 +00:00
  • 3ec7e66948 constraint 실패 후 실패 검사 결과 항목을 직접 반환. Hide_D 2026-01-10 13:16:43 +00:00
  • d5d3949705 예턴을 통한 테스트 수정 Hide_D 2026-01-08 16:43:50 +00:00
  • 77185f1d49 건국 커맨드 구현 및 테스트 추가 Hide_D 2026-01-08 16:21:15 +00:00
  • 2c541199da 예턴을 포함한 테스트 Hide_D 2026-01-08 15:14:52 +00:00
  • e91fe06762 커맨드 엔진 실행에서 alternative 추가 Hide_D 2026-01-08 14:39:45 +00:00
  • bc9c0fd717 misc Hide_D 2026-01-08 14:19:13 +00:00
  • 50dfed9adf 건국 관련 추가 구현 Hide_D 2026-01-08 14:16:34 +00:00
  • 3e649f75fa 커맨드 보정 Hide_D 2026-01-08 13:59:59 +00:00
  • f62bbb7927 refactor: apply consistent formatting and minor import adjustments across test and tsconfig files. Hide_D 2026-01-07 18:05:22 +00:00
  • 542a65c2a9 feat: include test directories in tsconfig files, disable no-explicit-any for test files, and document testing policy relaxations. Hide_D 2026-01-07 18:02:02 +00:00
  • 73c186fa74 refactor: Update test object modifications to use immutable patterns and extend command context with map, unitSet, and cities. Hide_D 2026-01-07 17:56:10 +00:00
  • b6e1c18203 WarUnitTrigger 부분 재정리 Hide_D 2026-01-07 17:44:49 +00:00
  • 38a8d33242 refactor: update test setup, introduce system environment for commands, and streamline frontend build configuration. Hide_D 2026-01-07 17:17:04 +00:00
  • 57e9bbb4ea test: Implement in-memory game world and runner for logic scenario tests and fixtures. Hide_D 2026-01-07 16:44:21 +00:00
  • 4f23173efe feat(items): add various new items with unique effects and triggers Hide_D 2026-01-06 16:40:47 +00:00
  • 0cfdebbb08 feat: Add new traits and requirements for war mechanics Hide_D 2026-01-06 15:10:00 +00:00
  • 55a9230a36 feat: 국가 성향 모듈 추가 및 관련 타입 수정 Hide_D 2026-01-06 12:50:55 +00:00
  • 19851c6e08 Revert "refactor: Introduce dedicated interfaces for trait stat calculation and update TraitModule to use them." Hide_D 2026-01-05 19:53:25 +00:00
  • da6a095151 Revert "wip: 바보 젬3플. type 재정의 준비" Hide_D 2026-01-05 19:53:22 +00:00
  • 33ccf31d55 Revert "wip" Hide_D 2026-01-05 19:53:19 +00:00
  • 06bca2a4a9 Revert "eslint warn" Hide_D 2026-01-05 19:53:17 +00:00
  • 101541e196 Revert "AGENTS 수정" Hide_D 2026-01-05 19:52:14 +00:00
  • 7dca3ecbc2 eslint warn Hide_D 2026-01-05 19:12:37 +00:00
  • 13426394dd wip Hide_D 2026-01-05 19:10:45 +00:00
  • 6bddbc3aa0 wip: 바보 젬3플. type 재정의 준비 Hide_D 2026-01-05 18:43:09 +00:00
  • 27f7b8e894 refactor: Introduce dedicated interfaces for trait stat calculation and update TraitModule to use them. Hide_D 2026-01-05 18:03:24 +00:00
  • 2172953869 AGENTS 수정 Hide_D 2026-01-05 17:54:35 +00:00
  • 3efcc8007a AGENTS 수정 Hide_D 2026-01-05 17:51:18 +00:00
  • 44df19b079 refactor: improve war module type safety and reserved turns test data handling Hide_D 2026-01-05 17:34:36 +00:00
  • 2e45a2d194 gitignore 수정 Hide_D 2026-01-05 17:34:10 +00:00
  • b0f070e5a5 AGENTS 수정 Hide_D 2026-01-05 17:24:11 +00:00
  • cb7e9c832f feat: 타입 정의 개선 및 any 사용 제거 Hide_D 2026-01-05 17:19:32 +00:00
  • 7e58f7bac4 fix: '@typescript-eslint/no-explicit-any' 규칙을 경고에서 오류로 변경 Hide_D 2026-01-05 17:07:34 +00:00
  • 414db51c64 fix: 수정된 변수 이름 및 로그 출력 형식 개선 Hide_D 2026-01-05 16:56:45 +00:00
  • 41339176ee feat: add new war traits for various unit types Hide_D 2026-01-05 16:43:28 +00:00
  • cf93c28aff docs: 업데이트된 문서 내용 반영 및 Redis 통합 설명 추가 Hide_D 2026-01-05 16:20:20 +00:00
  • f4bc8e42f3 resource 위치 변경 Hide_D 2026-01-05 16:12:55 +00:00
  • 10e9c80eb4 fix: 버튼 클릭 이벤트 순서 수정 Hide_D 2026-01-05 16:09:19 +00:00
  • 3b7f4b1434 Refactor scenario JSON files for improved readability and consistency Hide_D 2026-01-05 16:09:15 +00:00
  • 637d029101 fix: null 체크를 위한 단언 연산자 추가 Hide_D 2026-01-05 15:55:55 +00:00
  • 5dff367c85 feat: eslint 설정에 무시할 경로 추가 Hide_D 2026-01-05 15:54:28 +00:00
  • c965b1120f feat: eslint 적용 및 관련 코드 일괄 수정 Hide_D 2026-01-05 15:46:47 +00:00
  • cb312f02b3 docs: AGENTS.md 문서에 섹션 추가 및 내용 정리 Hide_D 2026-01-05 15:45:22 +00:00
  • e0dfe567db feat: Turbo 설정 추가 및 스크립트 업데이트 Hide_D 2026-01-05 15:24:14 +00:00
  • d8c1035041 refactor: GatewayPrisma 가져오기 방식 변경 Hide_D 2026-01-05 15:23:36 +00:00
  • b1f2523fa3 feat: GamePrisma를 사용하여 데이터베이스 클라이언트 및 관련 타입 정의 업데이트 Hide_D 2026-01-05 15:13:59 +00:00
  • c3b6833172 feat: 모든 패키지에서 타입 체크 명령어를 --noEmit에서 -b로 변경 및 @sammo-ts/game-api 의존성 추가 Hide_D 2026-01-05 15:07:14 +00:00
  • 1861cbc9c6 feat: Zod를 사용한 월드 상태 구성 및 메타 타입 추가, 사용자 ID 처리 개선 Hide_D 2026-01-05 14:49:19 +00:00
  • 4391110ab0 docs: README.md에 타입체크 명령어 추가 Hide_D 2026-01-05 14:42:30 +00:00
  • 33ca12bf14 refactor: rename SpecialAction to Trait and update related types Hide_D 2026-01-05 14:13:09 +00:00
  • 3581477a42 feat: 타입스크립트 설정 및 Vite 구성 추가 Hide_D 2026-01-04 17:01:38 +00:00
  • 0e06ae9c38 feat: 장수 관련 명령어 처리 및 설정 기능 추가 Hide_D 2026-01-04 16:51:58 +00:00
  • ef2ced5f5e feat: 명령어 요청 ID 처리 개선 및 상태 응답 기능 업데이트 Hide_D 2026-01-04 16:18:52 +00:00
  • 2753b85a26 feat: 턴 데몬 명령 처리 및 결과 응답 기능 추가 Hide_D 2026-01-04 16:05:22 +00:00
  • b2a625d4e7 feat: 군대 관련 기능 추가 및 명령어 정의 업데이트 Hide_D 2026-01-04 13:54:30 +00:00
  • 4fe4af868a feat: 추가된 전투 및 내정 특기 초기화, 단련, 숙련 전환 및 관광 명령 Hide_D 2026-01-04 06:58:43 +00:00
  • 436a55297e feat: Add new strategic actions for nation turns Hide_D 2026-01-04 06:38:20 +00:00
  • c23b370f40 feat: migrate diplomacy logic to new module and update imports Hide_D 2026-01-04 06:01:16 +00:00
  • d7840a2681 Handle overlay diplomacy patches Hide_D 2026-01-04 04:50:00 +00:00
  • 94dec6c794 feat: replace custom clamp function with es-toolkit's clamp in multiple files Hide_D 2026-01-03 16:47:45 +00:00
  • eb4577a4c5 Refactor code structure for improved readability and maintainability Hide_D 2026-01-03 16:43:14 +00:00
  • aec43e67fa feat: add es-toolkit dependency to multiple package.json files Hide_D 2026-01-03 16:40:15 +00:00
  • 020028fc74 feat: add orchestrator admin action interval and integrate game engine dependency Hide_D 2026-01-03 16:35:48 +00:00
  • 822acebca0 feat: update gateway admin action consumer to handle applied actions and add reset functionality Hide_D 2026-01-03 16:01:29 +00:00
  • fbf5d68a6c feat: add admin action interval option and implement gateway admin action consumer Hide_D 2026-01-03 15:55:28 +00:00
  • 95f263785a feat: implement admin authentication context and update related procedures and tokens Hide_D 2026-01-03 15:44:27 +00:00