wip: 바보 젬3플. type 재정의 준비

This commit is contained in:
2026-01-05 18:43:09 +00:00
parent 27f7b8e894
commit 6bddbc3aa0
7 changed files with 254 additions and 167 deletions
+6 -18
View File
@@ -34,31 +34,19 @@ export const createStatItemModule = (options: StatItemOptions): ItemModule => {
const name = `${options.rawName}(+${options.statValue})`;
const baseInfo = `${statLabel} +${options.statValue}`;
const info = options.extraInfo ? `${baseInfo}<br>${options.extraInfo}` : baseInfo;
function onCalcStat(
_context: GeneralActionContext,
statName: GeneralStatName,
value: number,
_aux?: unknown
): number;
function onCalcStat(
_context: WarActionContext,
statName: WarStatName,
value: number | [number, number],
_aux?: unknown
): number | [number, number];
function onCalcStat(
const onCalcStat = (
_context: GeneralActionContext | WarActionContext,
statName: GeneralStatName | WarStatName,
value: number | [number, number]
): number | [number, number] {
): number | [number, number] => {
if (statName !== options.statName) {
return value;
}
if (Array.isArray(value)) {
return value;
if (typeof value === 'number') {
return value + options.statValue;
}
return value + options.statValue;
}
return value;
};
return {
key: options.key,
+52 -50
View File
@@ -1,7 +1,9 @@
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import { type GeneralActionContext, GeneralTriggerCaller } from './general.js';
import type {
GeneralStatBundleMap,
GeneralStatName,
WarStatBundleMap,
TriggerActionPhase,
TriggerActionType,
TriggerDomesticActionType,
@@ -16,58 +18,58 @@ export interface GeneralActionModule<TriggerState extends GeneralTriggerState =
getInfo?: (() => string) | undefined;
getPreTurnExecuteTriggerList?:
| ((context: GeneralActionContext<TriggerState>) => GeneralTriggerCaller<TriggerState> | null)
| undefined;
| ((context: GeneralActionContext<TriggerState>) => GeneralTriggerCaller<TriggerState> | null)
| undefined;
onCalcDomestic?:
| ((
context: GeneralActionContext<TriggerState>,
turnType: TriggerDomesticActionType,
varType: TriggerDomesticVarType,
value: number,
aux?: unknown
) => number)
| undefined;
| ((
context: GeneralActionContext<TriggerState>,
turnType: TriggerDomesticActionType,
varType: TriggerDomesticVarType,
value: number,
aux?: unknown
) => number)
| undefined;
onCalcStat?:
| ((
context: GeneralActionContext<TriggerState>,
statName: GeneralStatName,
value: number,
aux?: unknown
) => number)
| undefined;
| (<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
) => GeneralStatBundleMap[T]['return'])
| undefined;
onCalcOpposeStat?:
| ((
context: GeneralActionContext<TriggerState>,
statName: GeneralStatName,
value: number,
aux?: unknown
) => number)
| undefined;
| (<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
) => GeneralStatBundleMap[T]['return'])
| undefined;
onCalcStrategic?:
| ((
context: GeneralActionContext<TriggerState>,
turnType: TriggerStrategicActionType,
varType: TriggerStrategicVarType,
value: number
) => number)
| undefined;
| ((
context: GeneralActionContext<TriggerState>,
turnType: TriggerStrategicActionType,
varType: TriggerStrategicVarType,
value: number
) => number)
| undefined;
onCalcNationalIncome?:
| ((context: GeneralActionContext<TriggerState>, type: TriggerNationalIncomeType, amount: number) => number)
| undefined;
| ((context: GeneralActionContext<TriggerState>, type: TriggerNationalIncomeType, amount: number) => number)
| undefined;
onArbitraryAction?:
| ((
context: GeneralActionContext<TriggerState>,
actionType: TriggerActionType,
phase?: TriggerActionPhase | null,
aux?: Record<string, unknown> | null
) => Record<string, unknown> | null)
| undefined;
| ((
context: GeneralActionContext<TriggerState>,
actionType: TriggerActionType,
phase?: TriggerActionPhase | null,
aux?: Record<string, unknown> | null
) => Record<string, unknown> | null)
| undefined;
}
export class GeneralActionPipeline<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
@@ -107,12 +109,12 @@ export class GeneralActionPipeline<TriggerState extends GeneralTriggerState = Ge
return current;
}
onCalcStat(
onCalcStat<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: GeneralStatName,
value: number,
aux?: unknown
): number {
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'] {
let current = value;
for (const module of this.modules) {
if (!module.onCalcStat) {
@@ -123,12 +125,12 @@ export class GeneralActionPipeline<TriggerState extends GeneralTriggerState = Ge
return current;
}
onCalcOpposeStat(
onCalcOpposeStat<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: GeneralStatName,
value: number,
aux?: unknown
): number {
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'] {
let current = value;
for (const module of this.modules) {
if (!module.onCalcOpposeStat) {
+44 -26
View File
@@ -2,6 +2,7 @@ import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { GeneralActionContext } from '@sammo-ts/logic/triggers/general.js';
import type { GeneralActionModule } from '@sammo-ts/logic/triggers/general-action.js';
import type {
GeneralStatBundleMap,
GeneralStatName,
TriggerActionPhase,
TriggerActionType,
@@ -10,6 +11,7 @@ import type {
TriggerNationalIncomeType,
TriggerStrategicActionType,
TriggerStrategicVarType,
WarStatBundleMap,
WarStatName,
} from '@sammo-ts/logic/triggers/types.js';
import type { WarActionContext, WarActionModule } from '@sammo-ts/logic/war/actions.js';
@@ -64,7 +66,7 @@ export class TraitGeneralActionRouter<
constructor(
private readonly kind: TraitKind,
private readonly registry: TraitModuleRegistry<TriggerState>
) {}
) { }
private getModule(context: GeneralActionContext<TriggerState>): TraitModule<TriggerState> | null {
const key = resolveTraitKey(context, this.kind);
@@ -87,24 +89,32 @@ export class TraitGeneralActionRouter<
return module?.onCalcDomestic?.(context, turnType, varType, value, aux) ?? value;
}
onCalcStat(
onCalcStat<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: GeneralStatName,
value: number,
aux?: unknown
): number {
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'] {
const module = this.getModule(context);
return module?.onCalcStat?.(context, statName, value, aux) ?? value;
const onCalcStat = module?.onCalcStat;
if (onCalcStat) {
return onCalcStat(context, statName, value as never, aux as never) as never;
}
return value;
}
onCalcOpposeStat(
onCalcOpposeStat<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: GeneralStatName,
value: number,
aux?: unknown
): number {
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'] {
const module = this.getModule(context);
return module?.onCalcOpposeStat?.(context, statName, value, aux) ?? value;
const onCalcOpposeStat = module?.onCalcOpposeStat;
if (onCalcOpposeStat) {
return onCalcOpposeStat(context, statName, value as never, aux as never) as never;
}
return value;
}
onCalcStrategic(
@@ -145,7 +155,7 @@ export class TraitWarActionRouter<
constructor(
private readonly kind: TraitKind,
private readonly registry: TraitModuleRegistry<TriggerState>
) {}
) { }
private getModule(context: WarActionContext<TriggerState>): TraitModule<TriggerState> | null {
const key = resolveTraitKey(context, this.kind);
@@ -162,24 +172,32 @@ export class TraitWarActionRouter<
return module?.getBattlePhaseTriggerList?.(context) ?? null;
}
onCalcStat(
onCalcStat<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] {
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'] {
const module = this.getModule(context);
return module?.onCalcStat?.(context, statName, value, aux) ?? value;
const onCalcStat = module?.onCalcStat;
if (onCalcStat) {
return onCalcStat(context, statName, value as never, aux as never) as never;
}
return value;
}
onCalcOpposeStat(
onCalcOpposeStat<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number] {
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'] {
const module = this.getModule(context);
return module?.onCalcOpposeStat?.(context, statName, value, aux) ?? value;
const onCalcOpposeStat = module?.onCalcOpposeStat;
if (onCalcOpposeStat) {
return onCalcOpposeStat(context, statName, value as never, aux as never) as never;
}
return value;
}
getWarPowerMultiplier(
+29 -12
View File
@@ -13,24 +13,41 @@ export interface TraitSpec {
kind: TraitKind;
}
import type {
GeneralStatName,
GeneralStatBundleMap,
WarStatName,
WarStatBundleMap,
} from '../types.js';
export interface TraitOnCalcStat<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
(context: GeneralActionContext<TriggerState>, statName: GeneralStatName, value: number, aux?: unknown): number;
(
<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'];
<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'];
}
export interface TraitOnCalcOpposeStat<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
(context: GeneralActionContext<TriggerState>, statName: GeneralStatName, value: number, aux?: unknown): number;
(
<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'];
<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
): number | [number, number];
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'];
}
export type TraitModule<TriggerState extends GeneralTriggerState = GeneralTriggerState> = TraitSpec &
+71 -14
View File
@@ -1,3 +1,6 @@
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { GeneralActionContext } from './general.js';
import type { WarActionContext } from '../war/actions.js';
export type TriggerActionType = '장비매매';
export type TriggerActionPhase = '판매' | '구매';
@@ -28,17 +31,71 @@ export type TriggerNationalIncomeType = 'gold' | 'rice';
export type GeneralStatName = 'leadership' | 'strength' | 'intelligence' | 'experience' | 'dedication';
export type WarStatName =
| GeneralStatName
| 'cityBattleOrder'
| 'initWarPhase'
| 'bonusTrain'
| 'bonusAtmos'
| 'warCriticalRatio'
| 'warAvoidRatio'
| 'killRice'
| 'criticalDamageRange'
| 'warMagicSuccessDamage'
| 'warMagicTrialProb'
| 'warMagicSuccessProb'
| `dex${number}`;
export type GeneralStatBundle =
| { statName: 'leadership'; value: number; aux: undefined; return: number }
| { statName: 'strength'; value: number; aux: undefined; return: number }
| { statName: 'intelligence'; value: number; aux: undefined; return: number }
| { statName: 'experience'; value: number; aux: undefined; return: number }
| { statName: 'dedication'; value: number; aux: undefined; return: number };
export type GeneralStatBundleMap = {
[T in GeneralStatBundle as T['statName']]: T;
};
export type WarStatBundle =
| GeneralStatBundle
| { statName: 'cityBattleOrder'; value: number; aux: undefined; return: number }
| { statName: 'initWarPhase'; value: number; aux: { isAttacker: boolean }; return: number }
| { statName: 'bonusTrain'; value: number; aux: { isAttacker: boolean }; return: number }
| { statName: 'bonusAtmos'; value: number; aux: { isAttacker: boolean }; return: number }
| { statName: 'warCriticalRatio'; value: number; aux: { isAttacker: boolean }; return: number }
| { statName: 'warAvoidRatio'; value: number; aux: { isAttacker: boolean }; return: number }
| { statName: 'killRice'; value: number; aux: undefined; return: number }
| { statName: 'criticalDamageRange'; value: [number, number]; aux: undefined; return: [number, number] }
| { statName: 'warMagicSuccessDamage'; value: number; aux: undefined; return: number }
| { statName: 'warMagicTrialProb'; value: number; aux: undefined; return: number }
| { statName: 'warMagicSuccessProb'; value: number; aux: undefined; return: number }
| {
statName: `dex${number}`;
value: number;
aux: { isAttacker: boolean; opposeType: { armType: number } | null };
return: number;
};
export type WarStatBundleMap = {
[T in WarStatBundle as T['statName']]: T;
};
export type WarStatName = WarStatBundle['statName'];
export interface TraitOnCalcStat<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'];
<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'];
}
export interface TraitOnCalcOpposeStat<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
<T extends GeneralStatName>(
context: GeneralActionContext<TriggerState>,
statName: T,
value: GeneralStatBundleMap[T]['value'],
aux?: GeneralStatBundleMap[T]['aux']
): GeneralStatBundleMap[T]['return'];
<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'];
}
export type TriggerActionType = '장비매매';
+37 -37
View File
@@ -2,7 +2,7 @@ import type { RandUtil } from '@sammo-ts/common';
import type { City, General, GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/entities.js';
import type { ActionLogger } from '@sammo-ts/logic/logging/actionLogger.js';
import type { WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarStatBundleMap, WarStatName } from '@sammo-ts/logic/triggers/types.js';
import type { WarUnit } from './units.js';
import { WarTriggerCaller } from './triggers.js';
@@ -24,30 +24,30 @@ export interface WarActionModule<TriggerState extends GeneralTriggerState = Gene
getBattlePhaseTriggerList?: ((context: WarActionContext<TriggerState>) => WarTriggerCaller | null) | undefined;
onCalcStat?:
| ((
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
) => number | [number, number])
| undefined;
| (<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
) => WarStatBundleMap[T]['return'])
| undefined;
onCalcOpposeStat?:
| ((
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: number | [number, number],
aux?: unknown
) => number | [number, number])
| undefined;
| (<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
) => WarStatBundleMap[T]['return'])
| undefined;
getWarPowerMultiplier?:
| ((
context: WarActionContext<TriggerState>,
unit: WarUnit<TriggerState>,
oppose: WarUnit<TriggerState>
) => [number, number])
| undefined;
| ((
context: WarActionContext<TriggerState>,
unit: WarUnit<TriggerState>,
oppose: WarUnit<TriggerState>
) => [number, number])
| undefined;
}
export class WarActionPipeline<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
@@ -80,36 +80,36 @@ export class WarActionPipeline<TriggerState extends GeneralTriggerState = Genera
return caller;
}
onCalcStat<T extends number | [number, number]>(
onCalcStat<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: T,
aux?: unknown
): T {
let current: number | [number, number] = value;
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'] {
let current = value;
for (const module of this.modules) {
if (!module.onCalcStat) {
continue;
}
current = module.onCalcStat(context, statName, current, aux);
current = module.onCalcStat(context, statName, current as never, aux as never) as never;
}
return current as T;
return current;
}
onCalcOpposeStat<T extends number | [number, number]>(
onCalcOpposeStat<T extends WarStatName>(
context: WarActionContext<TriggerState>,
statName: WarStatName,
value: T,
aux?: unknown
): T {
let current: number | [number, number] = value;
statName: T,
value: WarStatBundleMap[T]['value'],
aux?: WarStatBundleMap[T]['aux']
): WarStatBundleMap[T]['return'] {
let current = value;
for (const module of this.modules) {
if (!module.onCalcOpposeStat) {
continue;
}
current = module.onCalcOpposeStat(context, statName, current, aux);
current = module.onCalcOpposeStat(context, statName, current as never, aux as never) as never;
}
return current as T;
return current;
}
getWarPowerMultiplier(
+15 -10
View File
@@ -466,8 +466,8 @@ export class WarUnitGeneral<
const baseTurnTime = this.isAttacker()
? getMetaString(this.general.meta, META_TURN_TIME)
: oppose instanceof WarUnitGeneral
? getMetaString(oppose.general.meta, META_TURN_TIME)
: getMetaString(this.general.meta, META_TURN_TIME);
? getMetaString(oppose.general.meta, META_TURN_TIME)
: getMetaString(this.general.meta, META_TURN_TIME);
if (!baseTurnTime) {
return;
}
@@ -480,9 +480,8 @@ export class WarUnitGeneral<
public override getMaxPhase(): number {
const base = this.getCrewType().speed;
const aux = { isAttacker: this.isAttacker() };
const context = this.getActionContext();
const phase = this.actionPipeline.onCalcStat(context, 'initWarPhase', base, aux);
const phase = this.actionPipeline.onCalcStat(context, 'initWarPhase', base, { isAttacker: this.isAttacker() });
return phase + this.bonusPhase;
}
@@ -507,12 +506,16 @@ export class WarUnitGeneral<
return strength;
}
private resolveOpposeStatValue(statName: WarStatName, value: number, aux?: Record<string, unknown>): number {
private resolveOpposeStatValue(statName: WarStatName, value: number, aux?: any): number {
const oppose = this.getOppose();
if (!(oppose instanceof WarUnitGeneral)) {
return value;
}
return oppose.getActionPipeline().onCalcOpposeStat(this.getActionContext(), statName, value, aux);
const result = oppose.getActionPipeline().onCalcOpposeStat(this.getActionContext(), statName, value, aux);
if (typeof result === 'number') {
return result;
}
return value;
}
public override getDex(crewType: WarCrewType): number {
@@ -527,8 +530,10 @@ export class WarUnitGeneral<
};
const statName = toDexStatName(armType);
let dex = this.actionPipeline.onCalcStat(this.getActionContext(), statName, base, aux);
dex = this.resolveOpposeStatValue(statName, dex, aux);
return dex;
if (typeof dex === 'number') {
dex = this.resolveOpposeStatValue(statName, dex, aux);
}
return typeof dex === 'number' ? dex : base;
}
public override getComputedAttack(): number {
@@ -578,8 +583,8 @@ export class WarUnitGeneral<
const mainStat = this.resolveMainStat(armType);
const coef =
armType === this.config.armTypes.wizard ||
armType === this.config.armTypes.siege ||
armType === this.config.armTypes.misc
armType === this.config.armTypes.siege ||
armType === this.config.armTypes.misc
? 0.4
: 0.5;