merge: 최신 main의 내부 예약 명령 경계를 반영한다

# Conflicts:
#	app/game-api/src/router/turns/index.ts
This commit is contained in:
2026-08-24 16:31:39 +00:00
23 changed files with 480 additions and 103 deletions
+3
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@@ -5,6 +5,7 @@ import { asNumber, asRecord } from '@sammo-ts/common';
import { zWorldStateConfig, zWorldStateMeta } from '../../context.js';
import { isSelectionPoolWorld, resolveSelectionMaxGeneral } from '@sammo-ts/game-engine/turn/selectPoolService.js';
import { loadCurrentGameTime } from '../../services/gameClock.js';
import { loadTurnEngineRunning } from '../../services/turnEngineStatus.js';
import { procedure, router } from '../../trpc.js';
export const lobbyRouter = router({
@@ -35,6 +36,7 @@ export const lobbyRouter = router({
.map(([option]) => option)
: [];
const gameTime = await loadCurrentGameTime(ctx.db);
const turnEngineRunning = await loadTurnEngineRunning(ctx.profileStatusSource, ctx.db, ctx.profile.name);
let myGeneral = null;
if (ctx.auth?.user.id) {
@@ -72,6 +74,7 @@ export const lobbyRouter = router({
clockMode: gameTime.mode ?? 'realtime',
clockRunning: gameTime.running,
clockStartsAt: gameTime.startsAt?.toISOString() ?? null,
turnEngineRunning,
otherTextInfo: worldState.meta.otherTextInfo ?? '',
npcMode: worldState.config.npcMode ?? 0,
defaultStatTotal: asNumber(asRecord(rawConfig.stat).total, 165),
+16 -29
View File
@@ -14,9 +14,8 @@ import {
} from '../../turns/commandTable.js';
import { loadMapDefinitionByName } from '../../maps/mapDefinition.js';
import {
assertReservedTurnActionAvailable,
buildEquipmentTradeItemOptions,
parseRegisteredTurnArgs,
parseReservedTurnArgs,
TURN_COMMAND_NATION_COLORS,
type TurnCommandInputOptions,
} from '../../turns/commandInput.js';
@@ -66,9 +65,17 @@ const buildBulkEntrySchema = (turnList: z.ZodType<number[]>) =>
args: z.unknown().optional(),
});
const parseCommandArgs = async (scope: 'general' | 'nation', action: string, args: unknown) => {
const parseCommandArgs = async (
scope: 'general' | 'nation',
action: string,
args: unknown,
worldState: WorldStateRow
) => {
try {
return await parseRegisteredTurnArgs(scope, action, args);
// 사용자 입력은 action별 argument schema보다 먼저 현재 scenario의
// 선택 가능 profile을 통과해야 한다. 내부 전용 명령의 parser를 외부
// 요청이 직접 호출하지 못하게 하는 첫 경계다.
return await parseReservedTurnArgs(scope, action, args, asRecord(worldState.config).const);
} catch (error) {
throw new TRPCError({
code: 'BAD_REQUEST',
@@ -78,22 +85,6 @@ const parseCommandArgs = async (scope: 'general' | 'nation', action: string, arg
}
};
const assertScenarioCommandAvailable = async (
scope: 'general' | 'nation',
action: string,
worldState: WorldStateRow
): Promise<void> => {
try {
await assertReservedTurnActionAvailable(scope, action, asRecord(worldState.config).const);
} catch (error) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: error instanceof Error ? error.message : 'Unavailable turn command.',
cause: error,
});
}
};
const mutateReservedTurns = async <T>(mutation: () => Promise<T>): Promise<T> => {
try {
return await mutation();
@@ -492,9 +483,8 @@ export const turnsRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
const args = await parseCommandArgs('general', input.action, input.args);
const worldState = await getReservationWorldState(ctx);
await assertScenarioCommandAvailable('general', input.action, worldState);
const args = await parseCommandArgs('general', input.action, input.args, worldState);
await assertReservedTurnPermission(worldState, general, 'general', input.action, args);
const snapshot = await mutateReservedTurns(() =>
@@ -549,16 +539,15 @@ export const turnsRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getOwnedGeneral(ctx, input.generalId);
const worldState = await getReservationWorldState(ctx);
const updates = await Promise.all(
input.entries.map(async (entry) => ({
turnIndices: expandGeneralTurnIndices(entry.turnList),
action: entry.action,
args: await parseCommandArgs('general', entry.action, entry.args),
args: await parseCommandArgs('general', entry.action, entry.args, worldState),
}))
);
const worldState = await getReservationWorldState(ctx);
for (const update of updates) {
await assertScenarioCommandAvailable('general', update.action, worldState);
await assertReservedTurnPermission(worldState, general, 'general', update.action, update.args);
}
const snapshot = await mutateReservedTurns(() =>
@@ -596,9 +585,8 @@ export const turnsRouter = router({
message: 'General is not an officer.',
});
}
const args = await parseCommandArgs('nation', input.action, input.args);
const worldState = await getReservationWorldState(ctx);
await assertScenarioCommandAvailable('nation', input.action, worldState);
const args = await parseCommandArgs('nation', input.action, input.args, worldState);
assertNationTurnInputAllowed(general);
await assertReservedTurnPermission(worldState, general, 'nation', input.action, args);
@@ -714,9 +702,8 @@ export const turnsRouter = router({
const update = {
turnIndices: entry.turnList,
action: entry.action,
args: await parseCommandArgs('nation', entry.action, entry.args),
args: await parseCommandArgs('nation', entry.action, entry.args, worldState),
};
await assertScenarioCommandAvailable('nation', update.action, worldState);
assertNationTurnInputAllowed(general);
await assertReservedTurnPermission(worldState, general, 'nation', update.action, update.args);
updates.push(update);
+18 -5
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@@ -40,6 +40,7 @@ import {
} from './realtime/publicEvent.js';
import { GatewayHttpAccountIconSource } from './auth/accountIconSource.js';
import { GatewayHttpProfileStatusSource } from './auth/profileStatusSource.js';
import { CachedTurnEngineStatus } from './services/turnEngineStatus.js';
import { createAdminProfileIconResetFlushHandler } from './services/accountIconSync.js';
import { AccountIconResetReconciler } from './services/accountIconResetReconciler.js';
import { createBestEffortResourceCloser } from './services/bestEffortResourceCloser.js';
@@ -115,6 +116,7 @@ export const createGameApiServer = async () => {
config.gatewayInternalApiUrl,
config.gameTokenSecret
);
const turnEngineStatus = new CachedTurnEngineStatus(profileStatusSource, postgres.prisma, config.profileName);
const turnDaemon = new DatabaseTurnDaemonTransport(postgres.prisma, config.daemonRequestTimeoutMs);
const accountIconResetReconciler = new AccountIconResetReconciler(
@@ -383,13 +385,24 @@ export const createGameApiServer = async () => {
});
});
let heartbeatPending = false;
const heartbeat = setInterval(() => {
sendFrame(
formatSseFrame({
event: 'ping',
data: '{}',
if (heartbeatPending) return;
heartbeatPending = true;
void turnEngineStatus
.get()
.then((turnEngineRunning) => {
if (closed) return;
sendFrame(
formatSseFrame({
event: 'ping',
data: JSON.stringify({ turnEngineRunning }),
})
);
})
);
.finally(() => {
heartbeatPending = false;
});
}, 15000);
const close = () => {
@@ -0,0 +1,63 @@
import { gatewayProfileCapabilities } from '@sammo-ts/common';
import type { ProfileStatusSource } from '../auth/profileStatusSource.js';
interface TurnDaemonLeaseSource {
turnDaemonLease: {
findUnique(input: {
where: { profile: string };
select: { leaseUntil: true };
}): Promise<{ leaseUntil: Date } | null>;
};
}
export const loadTurnEngineRunning = async (
source: ProfileStatusSource | undefined,
db: TurnDaemonLeaseSource,
profileName: string,
now = new Date()
): Promise<boolean | null> => {
if (!source) return null;
try {
const status = await source.get(profileName);
if (status === null) return null;
if (!gatewayProfileCapabilities(status).turnsRunning) return false;
const lease = await db.turnDaemonLease.findUnique({
where: { profile: profileName },
select: { leaseUntil: true },
});
return lease !== null && lease.leaseUntil.getTime() > now.getTime();
} catch {
return null;
}
};
export class CachedTurnEngineStatus {
private cachedAt = Number.NEGATIVE_INFINITY;
private cachedValue: boolean | null = null;
private pending: Promise<boolean | null> | null = null;
constructor(
private readonly source: ProfileStatusSource,
private readonly db: TurnDaemonLeaseSource,
private readonly profileName: string,
private readonly cacheMs = 2_000,
private readonly now = () => Date.now()
) {}
get(): Promise<boolean | null> {
if (this.now() - this.cachedAt < this.cacheMs) {
return Promise.resolve(this.cachedValue);
}
if (this.pending) return this.pending;
this.pending = loadTurnEngineRunning(this.source, this.db, this.profileName).then((value) => {
this.cachedValue = value;
this.cachedAt = this.now();
return value;
});
return this.pending.finally(() => {
this.pending = null;
});
}
}
+1 -1
View File
@@ -362,7 +362,7 @@ export const loadTurnCommandSpecs = async (scenarioConst?: unknown) => {
};
};
export const parseRegisteredTurnArgs = async (
const parseRegisteredTurnArgs = async (
scope: 'general' | 'nation',
action: string,
rawArgs: unknown
+25
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@@ -99,6 +99,31 @@ describe('turn command argument input', () => {
await expect(parseReservedTurnArgs('general', 'che_포상', {})).rejects.toThrow('Unknown general turn command');
});
it('rejects internal general commands before parsing their arguments or scenario overrides', async () => {
await expect(parseReservedTurnArgs('general', 'che_NPC능동', {})).rejects.toThrow(
'Unknown general turn command: che_NPC능동'
);
await expect(parseReservedTurnArgs('general', 'che_방랑', {})).rejects.toThrow(
'Unknown general turn command: che_방랑'
);
await expect(
parseReservedTurnArgs('general', 'che_등용수락', { destNationId: 1, destGeneralId: 2 })
).rejects.toThrow('Unknown general turn command: che_등용수락');
await expect(
parseReservedTurnArgs(
'general',
'che_NPC능동',
{ optionText: '순간이동', destCityId: 1 },
{
availableGeneralCommand: {
: ['휴식', 'che_NPC능동'],
},
}
)
).rejects.toThrow('Unknown scenario general command key: che_NPC능동');
});
it('accepts and rejects reserved commands from the real 904/905/910/912 world config', async () => {
const scenarioConsts = Object.fromEntries(
await Promise.all(
+24 -1
View File
@@ -39,8 +39,12 @@ const buildContext = (
nation: {
count: vi.fn(async () => 0),
},
turnDaemonLease: {
findUnique: vi.fn(async () => ({ leaseUntil: new Date('2099-01-01T00:00:00.000Z') })),
},
} as unknown as DatabaseClient,
}) as GameApiContext;
profileStatusSource: { get: vi.fn(async () => 'RUNNING' as const) },
}) as unknown as GameApiContext;
describe('lobby season state', () => {
it.each([0, 1, 2, 3])('returns legacy isunited state %i', async (isunited) => {
@@ -70,9 +74,28 @@ describe('lobby season state', () => {
expect(result.clockMode).toBe('manual');
expect(result.clockRunning).toBe(false);
expect(result.clockStartsAt).toBeNull();
expect(result.turnEngineRunning).toBe(true);
expect(new Date(result.serverWallTime).getTime()).not.toBeNaN();
});
it('projects the explicit Gateway turn-running capability independently of the game clock mode', async () => {
const context = buildContext(
{},
{
baseTime: new Date('2026-08-15T00:00:00.000Z'),
tick: 72_000_000n,
mode: 'realtime',
wallAnchor: new Date('2026-08-15T00:00:00.000Z'),
}
);
context.profileStatusSource = { get: vi.fn(async () => 'PAUSED' as const) };
const result = await appRouter.createCaller(context).lobby.info();
expect(result.clockRunning).toBe(true);
expect(result.turnEngineRunning).toBe(false);
});
it('exposes the future realtime wall anchor without advancing the preopen clock', async () => {
const wallAnchor = new Date('2099-08-21T11:00:00.000Z');
const result = await appRouter
+18 -1
View File
@@ -1440,7 +1440,12 @@ describe('appRouter', () => {
const generalWrites: unknown[] = [];
const nationWrites: unknown[] = [];
const caller = appRouter.createCaller(
buildContext({ general, generalTurnWrites: generalWrites, nationTurnWrites: nationWrites })
buildContext({
state: buildWorldState(),
general,
generalTurnWrites: generalWrites,
nationTurnWrites: nationWrites,
})
);
await expect(
@@ -1461,6 +1466,18 @@ describe('appRouter', () => {
expectedRevision: 0,
})
).rejects.toMatchObject({ code: 'BAD_REQUEST' });
await expect(
caller.turns.reserved.setGeneral({
generalId: 14,
turnIndex: 0,
action: 'che_NPC능동',
args: {},
expectedRevision: 0,
})
).rejects.toMatchObject({
code: 'BAD_REQUEST',
message: 'Unknown general turn command: che_NPC능동',
});
expect(generalWrites).toHaveLength(0);
expect(nationWrites).toHaveLength(0);
@@ -0,0 +1,80 @@
import { describe, expect, it, vi } from 'vitest';
import { CachedTurnEngineStatus, loadTurnEngineRunning } from '../src/services/turnEngineStatus.js';
describe('turn engine status projection', () => {
it('maps Gateway profile capabilities and keeps unavailable status unknown', async () => {
const activeLease = {
turnDaemonLease: {
findUnique: vi.fn(async () => ({ leaseUntil: new Date('2026-08-24T00:01:00.000Z') })),
},
};
const now = new Date('2026-08-24T00:00:00.000Z');
await expect(loadTurnEngineRunning({ get: async () => 'RUNNING' }, activeLease, 'che:default', now)).resolves.toBe(
true
);
await expect(loadTurnEngineRunning({ get: async () => 'PREOPEN' }, activeLease, 'che:default', now)).resolves.toBe(
false
);
await expect(loadTurnEngineRunning({ get: async () => 'PAUSED' }, activeLease, 'che:default', now)).resolves.toBe(
false
);
await expect(loadTurnEngineRunning({ get: async () => null }, activeLease, 'che:default', now)).resolves.toBeNull();
await expect(
loadTurnEngineRunning(
{ get: async () => Promise.reject(new Error('gateway unavailable')) },
activeLease,
'che:default',
now
)
).resolves.toBeNull();
});
it('marks a RUNNING profile stopped when its daemon lease is missing or expired', async () => {
const source = { get: async () => 'RUNNING' as const };
const now = new Date('2026-08-24T00:00:00.000Z');
await expect(
loadTurnEngineRunning(
source,
{ turnDaemonLease: { findUnique: async () => null } },
'che:default',
now
)
).resolves.toBe(false);
await expect(
loadTurnEngineRunning(
source,
{
turnDaemonLease: {
findUnique: async () => ({ leaseUntil: new Date('2026-08-23T23:59:59.999Z') }),
},
},
'che:default',
now
)
).resolves.toBe(false);
});
it('coalesces concurrent heartbeat reads and refreshes after the bounded cache window', async () => {
let now = 1_000;
const get = vi.fn(async () => 'RUNNING' as const);
const findUnique = vi.fn(async () => ({ leaseUntil: new Date('2099-01-01T00:00:00.000Z') }));
const cache = new CachedTurnEngineStatus(
{ get },
{ turnDaemonLease: { findUnique } },
'che:default',
2_000,
() => now
);
await expect(Promise.all([cache.get(), cache.get()])).resolves.toEqual([true, true]);
expect(get).toHaveBeenCalledTimes(1);
now += 1_999;
await expect(cache.get()).resolves.toBe(true);
expect(get).toHaveBeenCalledTimes(1);
now += 1;
await expect(cache.get()).resolves.toBe(true);
expect(get).toHaveBeenCalledTimes(2);
expect(findUnique).toHaveBeenCalledTimes(2);
});
});
@@ -8,6 +8,7 @@ import type {
UnitSetDefinition,
} from '@sammo-ts/logic';
import {
INTERNAL_GENERAL_TURN_COMMAND_KEYS,
LEGACY_RANDOM_GENERAL_FIRST_NAMES,
LEGACY_RANDOM_GENERAL_LAST_NAMES,
LEGACY_DEFAULT_MAX_LEVEL,
@@ -173,6 +174,7 @@ export const buildReservedTurnDefinitions = async (options: {
env: TurnCommandEnv;
commandProfile: TurnCommandProfile;
defaultActionKey: GeneralTurnCommandKey & NationTurnCommandKey;
internalGeneralCommandKeys?: readonly GeneralTurnCommandKey[];
}): Promise<{
general: Map<string, GeneralActionDefinition>;
nation: Map<string, GeneralActionDefinition>;
@@ -198,7 +200,10 @@ export const buildReservedTurnDefinitions = async (options: {
options.env.warActionModules ??= moduleBundle.war;
options.env.nationTraitModules = moduleBundle.nationTraitModules;
const generalSpecs = await loadGeneralTurnCommandSpecs(options.commandProfile.general);
const generalSpecs = await loadGeneralTurnCommandSpecs([
...options.commandProfile.general,
...(options.internalGeneralCommandKeys ?? INTERNAL_GENERAL_TURN_COMMAND_KEYS),
]);
const nationSpecs = await loadNationTurnCommandSpecs(options.commandProfile.nation);
const general = new Map(generalSpecs.map((spec) => [spec.key, spec.createDefinition(options.env)]));
@@ -10,13 +10,13 @@ import type {
ScenarioConfig,
ScenarioMeta,
Troop,
GeneralTurnCommandKey,
TurnCommandProfile,
TurnCommandEnv,
UnitSetDefinition,
} from '@sammo-ts/logic';
import {
DEFAULT_TURN_COMMAND_PROFILE,
INTERNAL_GENERAL_TURN_COMMAND_KEYS,
GeneralTurnCommandLoader,
GeneralActionPipeline,
NationTurnCommandLoader,
@@ -71,8 +71,6 @@ import {
} from './scenarioStaticEvents.js';
const DEFAULT_ACTION = '휴식';
const AI_INTERNAL_GENERAL_ACTION_KEYS = ['che_NPC능동'] as const satisfies readonly GeneralTurnCommandKey[];
const LEGACY_STAT_CHANGE_GENERAL_ACTIONS = new Set([
'che_소집해제',
'che_랜덤임관',
@@ -964,10 +962,9 @@ export const createReservedTurnHandler = async (options: {
};
const generalModuleLoader = new GeneralTurnCommandLoader();
const nationModuleLoader = new NationTurnCommandLoader();
// NPC AI emits a few engine-internal commands that are intentionally not
// exposed by the scenario's player command profile. Keep their definitions
// available to AI resolution without adding them to the public profile.
for (const key of AI_INTERNAL_GENERAL_ACTION_KEYS) {
// AI·월간 이벤트·서신이 생성하는 내부 명령은 사용자 선택 profile에는
// 노출하지 않지만, 내부 실행 경로에서는 항상 정의와 context를 찾을 수 있어야 한다.
for (const key of INTERNAL_GENERAL_TURN_COMMAND_KEYS) {
const module = await generalModuleLoader.load(key);
if (!generalDefinitions.has(key)) {
generalDefinitions.set(key, module.commandSpec.createDefinition(env));
@@ -2460,18 +2457,13 @@ export const createImmediateGeneralActionExecutor = async (options: {
const env = buildCommandEnv(options.world.getScenarioConfig(), options.world.getUnitSet());
const commandProfile = options.commandProfile ?? DEFAULT_TURN_COMMAND_PROFILE;
// 등용수락은 예약 화면에 노출되는 명령이 아니라 등용 서신의 응답이
// 직접 실행하는 내부 명령이다. 선택 가능 명령 프로필에 없더라도 등용
// 서신을 수락할 수 있도록 즉시 행동 정의에는 항상 포함한다.
const immediateCommandProfile: TurnCommandProfile = commandProfile.general.includes('che_등용수락')
? commandProfile
: {
...commandProfile,
general: [...commandProfile.general, 'che_등용수락'],
};
// 직접 실행하는 내부 명령이다. 공통 내부 집합 전체 대신 이 실행기에 필요한
// 정의만 명시해 loader 경계를 재사용한다.
const { general: definitions } = await buildReservedTurnDefinitions({
env,
commandProfile: immediateCommandProfile,
commandProfile,
defaultActionKey: DEFAULT_ACTION,
internalGeneralCommandKeys: ['che_등용수락'],
});
const generalModuleLoader = new GeneralTurnCommandLoader();
const contextBuilders = new Map<string, ActionContextBuilder>();
@@ -1,5 +1,9 @@
import { describe, expect, it } from 'vitest';
import { DEFAULT_TURN_COMMAND_PROFILE, type ScenarioConfig } from '@sammo-ts/logic';
import {
DEFAULT_TURN_COMMAND_PROFILE,
INTERNAL_GENERAL_TURN_COMMAND_KEYS,
type ScenarioConfig,
} from '@sammo-ts/logic';
import { buildCommandEnv, buildReservedTurnDefinitions } from '../src/turn/reservedTurnCommands.js';
@@ -54,6 +58,7 @@ describe('Ref active-action inheritance inventory', () => {
env: buildCommandEnv(scenarioConfig),
commandProfile: DEFAULT_TURN_COMMAND_PROFILE,
defaultActionKey: '휴식',
internalGeneralCommandKeys: INTERNAL_GENERAL_TURN_COMMAND_KEYS,
});
const generalWithFixedOrContextAmount = [...general.entries()]
@@ -71,4 +76,14 @@ describe('Ref active-action inheritance inventory', () => {
.sort();
expect(nationWithPoint).toEqual([...nationCommands].sort());
});
it('loads every internal command without adding it to the selectable profile', async () => {
const { general } = await buildReservedTurnDefinitions({
env: buildCommandEnv(scenarioConfig),
commandProfile: { general: ['휴식'], nation: ['휴식'] },
defaultActionKey: '휴식',
});
expect([...general.keys()].sort()).toEqual(['che_NPC능동', 'che_등용수락', 'che_방랑', '휴식'].sort());
});
});
@@ -10,6 +10,7 @@ import {
import { createMonthlyEventHandler } from '../src/turn/monthlyEventHandler.js';
import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js';
import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const buildCity = (id: number, nationId: number, level: number): City => ({
@@ -313,8 +314,24 @@ describe('invader monthly actions', () => {
getWorld: () => world,
reservedTurns: harness.reservedTurns,
});
const reservedTurnHandler = await createReservedTurnHandler({
reservedTurns: harness.reservedTurns,
scenarioConfig,
scenarioMeta: {
title: '내부 방랑 실행 fixture',
startYear: 190,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map: harness.snapshot.map,
getWorld: () => world,
commandProfile: { general: ['휴식'], nation: ['휴식'] },
});
world = new InMemoryTurnWorld(state, harness.snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
generalTurnHandler: reservedTurnHandler,
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: 190,
@@ -342,6 +359,17 @@ describe('invader monthly actions', () => {
Array.from({ length: 30 }, () => ({ action: 'che_방랑', args: {} }))
);
expect(harness.reservedTurns.peekDirtyState().generalIds).toEqual([2]);
const ruler = world.getGeneralById(2);
expect(ruler).not.toBeNull();
expect(() => world.executeGeneralTurn(ruler!)).not.toThrow();
expect(world.getNationById(2)).toMatchObject({
name: 'ⓞ도시2대왕',
level: 0,
capitalCityId: 0,
typeCode: 'None',
});
expect(world.getCityById(2)?.nationId).toBe(0);
});
it('finishes with the legacy user-win logs and refresh multiplier', async () => {
+22 -14
View File
@@ -42,6 +42,7 @@ type NavigationFixture = {
clockMode?: 'realtime' | 'manual';
clockRunning?: boolean;
clockStartsAt?: string | null;
turnEngineRunning?: boolean | null;
cityDefence?: number;
cityState?: number;
nationRate?: number;
@@ -598,6 +599,7 @@ const installFixture = async (page: Page, state: NavigationFixture) => {
clockMode: state.clockMode ?? 'realtime',
clockRunning: state.clockRunning ?? true,
clockStartsAt: state.clockStartsAt ?? null,
turnEngineRunning: state.turnEngineRunning === undefined ? true : state.turnEngineRunning,
scenarioTitle: state.scenarioTitle ?? '',
});
}
@@ -2037,7 +2039,7 @@ test('main general card uses local turn time and command clock tracks corrected
expect(state.operations).toHaveLength(operationsBeforePreopenBoundary);
});
test('main header clock follows minute boundaries only while game-server contact is recent', async ({
test('main header clock follows minute boundaries only while the turn engine is running', async ({
page,
}, testInfo) => {
const state: NavigationFixture = {
@@ -2052,6 +2054,7 @@ test('main header clock follows minute boundaries only while game-server contact
serverWallTime: '2026-08-13T00:00:00.000Z',
clockMode: 'realtime',
clockRunning: true,
turnEngineRunning: true,
};
await installRealtimeHarness(page);
await installFixture(page, state);
@@ -2063,37 +2066,42 @@ test('main header clock follows minute boundaries only while game-server contact
const clock = page.locator('.execution-status');
const initialRequestCount = state.trpcRequests?.length ?? 0;
await expect(clock).toHaveText('현재 시각: 08-13 09:00');
await expect(clock).not.toHaveClass(/execution-status--stale/u);
await expect(clock).not.toHaveClass(/execution-status--stopped/u);
await page.clock.runFor(25_000);
await expect(clock).toHaveText('현재 시각: 08-13 09:01');
await page.clock.runFor(21_000);
await expect(clock).toHaveClass(/execution-status--stale/u);
await expect(clock).toHaveAttribute('title', '최근 45초 동안 서버 통신이 없어 시각 갱신을 멈췄습니다.');
await page.evaluate(() => {
(window as unknown as { __emitMainRealtime: (type: string, value: unknown) => void }).__emitMainRealtime(
'ping',
{ turnEngineRunning: false }
);
});
await expect(clock).toHaveClass(/execution-status--stopped/u);
await expect(clock).toHaveAttribute('title', '턴 엔진이 정지하여 현재 시각 보정을 멈췄습니다.');
await expect.poll(() => clock.evaluate((element) => getComputedStyle(element).color)).toBe('rgb(255, 0, 255)');
const staleDesktopGeometry = await clock.evaluate((element) => ({
const stoppedDesktopGeometry = await clock.evaluate((element) => ({
rect: element.getBoundingClientRect().toJSON(),
overflow: element.scrollWidth - element.clientWidth,
color: getComputedStyle(element).color,
fontSize: getComputedStyle(element).fontSize,
lineHeight: getComputedStyle(element).lineHeight,
}));
expect(staleDesktopGeometry.rect.width).toBeCloseTo(333.33, 0);
expect(staleDesktopGeometry.rect.height).toBeGreaterThanOrEqual(36);
expect(staleDesktopGeometry.overflow).toBeLessThanOrEqual(0);
await clock.screenshot({ path: testInfo.outputPath('main-header-clock-stale-desktop-1200.png') });
await page.clock.runFor(60_000);
expect(stoppedDesktopGeometry.rect.width).toBeCloseTo(333.33, 0);
expect(stoppedDesktopGeometry.rect.height).toBeGreaterThanOrEqual(36);
expect(stoppedDesktopGeometry.overflow).toBeLessThanOrEqual(0);
await clock.screenshot({ path: testInfo.outputPath('main-header-clock-stopped-desktop-1200.png') });
await page.clock.runFor(81_000);
await expect(clock).toHaveText('현재 시각: 08-13 09:01');
await page.evaluate(() => {
(window as unknown as { __emitMainRealtime: (type: string, value: unknown) => void }).__emitMainRealtime(
'ping',
{}
{ turnEngineRunning: true }
);
});
await expect(clock).toHaveText('현재 시각: 08-13 09:02');
await expect(clock).not.toHaveClass(/execution-status--stale/u);
await expect(clock).not.toHaveClass(/execution-status--stopped/u);
await page.clock.runFor(39_000);
await expect(clock).toHaveText('현재 시각: 08-13 09:03');
await expect.poll(() => clock.evaluate((element) => getComputedStyle(element).color)).toBe('rgb(0, 255, 255)');
@@ -2114,7 +2122,7 @@ test('main header clock follows minute boundaries only while game-server contact
clock.screenshot({ path: testInfo.outputPath('main-header-clock-fresh-mobile-500.png') }),
writeFile(
testInfo.outputPath('main-header-clock-geometry.json'),
`${JSON.stringify({ staleDesktopGeometry, freshMobileGeometry }, null, 2)}\n`
`${JSON.stringify({ stoppedDesktopGeometry, freshMobileGeometry }, null, 2)}\n`
),
]);
expect(state.trpcRequests?.length ?? 0).toBe(initialRequestCount);
@@ -2,11 +2,6 @@
import { formatServerDateTime } from '@sammo-ts/common/time/ServerDateTime';
import { computed, onUnmounted, ref, watch } from 'vue';
import { resolveTournamentStageName } from '../../utils/tournamentStatus';
import {
GAME_SERVER_ACTIVITY_FRESHNESS_MS,
gameServerActivity,
isRecentGameServerActivity,
} from '../../utils/gameServerActivity';
import {
millisecondsUntilNextMinute,
projectServerClock,
@@ -21,6 +16,7 @@ const props = defineProps<{
clockMode?: 'realtime' | 'manual';
clockRunning?: boolean;
clockStartsAt?: string | null;
turnEngineRunning?: boolean | null;
status: {
onlineUserCount: number;
onlineNations: string;
@@ -38,10 +34,12 @@ const props = defineProps<{
const tournamentStatus = computed(() => resolveTournamentStageName(props.tournamentStage));
const currentServerTime = ref('기록 없음');
const hasServerClock = ref(false);
const serverClockFresh = ref(false);
const turnEngineStopped = computed(() => props.turnEngineRunning === false);
const turnEngineStatusUnknown = computed(() => typeof props.turnEngineRunning !== 'boolean');
const serverClockTitle = computed(() => {
if (!hasServerClock.value) return '서버 시각을 아직 받지 못했습니다.';
if (!serverClockFresh.value) return '최근 45초 동안 서버 통신이 없어 시각 갱신을 멈췄습니다.';
if (turnEngineStopped.value) return '턴 엔진이 정지하여 현재 시각 보정을 멈췄습니다.';
if (turnEngineStatusUnknown.value) return '턴 엔진 진행 상태를 확인하지 못했습니다.';
return undefined;
});
@@ -54,7 +52,6 @@ const updateServerClock = () => {
if (serverClockSample === null) {
currentServerTime.value = '기록 없음';
hasServerClock.value = false;
serverClockFresh.value = false;
return;
}
@@ -65,16 +62,14 @@ const updateServerClock = () => {
fallback: '기록 없음',
});
hasServerClock.value = true;
if (props.turnEngineRunning !== true) return;
const lastContactAt = gameServerActivity.lastContactAt.value;
serverClockFresh.value = isRecentGameServerActivity(lastContactAt, now);
if (!serverClockFresh.value || lastContactAt === null) return;
const nextDelays = [lastContactAt + GAME_SERVER_ACTIVITY_FRESHNESS_MS - now + 1];
const nextDelays: number[] = [];
if (serverClockSample.clockMode !== 'manual' && serverClockSample.startDelayMs !== null) {
const untilStartMs = serverClockSample.startDelayMs - projection.clientElapsedMs;
nextDelays.push(untilStartMs > 0 ? untilStartMs : millisecondsUntilNextMinute(projection.time));
}
if (nextDelays.length === 0) return;
serverClockTimer = setTimeout(updateServerClock, Math.max(1, Math.min(...nextDelays)));
};
@@ -86,7 +81,7 @@ watch(
},
{ immediate: true }
);
watch(() => gameServerActivity.lastContactAt.value, updateServerClock);
watch(() => props.turnEngineRunning, updateServerClock);
onUnmounted(() => {
if (serverClockTimer !== undefined) clearTimeout(serverClockTimer);
@@ -100,7 +95,8 @@ onUnmounted(() => {
class="status-row execution-status"
:class="{
'execution-status--empty': !hasServerClock,
'execution-status--stale': hasServerClock && !serverClockFresh,
'execution-status--stopped': hasServerClock && turnEngineStopped,
'execution-status--unknown': hasServerClock && turnEngineStatusUnknown,
}"
:title="serverClockTitle"
>
@@ -195,10 +191,14 @@ onUnmounted(() => {
color: magenta;
}
.execution-status--stale {
.execution-status--stopped {
color: magenta;
}
.execution-status--unknown {
color: #aaa;
}
.vote-label {
color: cyan;
}
+33 -3
View File
@@ -81,7 +81,12 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
tournamentType?: TournamentType | null;
};
type DashboardTabMessage =
{ kind: 'patch'; patch: DashboardReadModelPatch } | { kind: 'status'; status: 'idle' | 'connected' };
| { kind: 'patch'; patch: DashboardReadModelPatch }
| {
kind: 'status';
status: 'idle' | 'connected';
turnEngineRunning?: boolean | null;
};
const loading = ref(false);
const refreshing = ref(false);
@@ -467,6 +472,14 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
}
};
const applyTurnEngineRunning = (turnEngineRunning: boolean | null | undefined) => {
if (turnEngineRunning === undefined || !lobbyInfo.value) return;
lobbyInfo.value = structurallyShare(lobbyInfo.value, {
...lobbyInfo.value,
turnEngineRunning,
});
};
const currentDashboardPatch = (): DashboardReadModelPatch => {
const patch: DashboardReadModelPatch = {};
patch.contextSnapshot = toRaw(contextSnapshot);
@@ -1115,6 +1128,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
return;
}
realtimeStatus.value = message.status;
applyTurnEngineRunning(message.turnEngineRunning);
if (message.status === 'connected') markGameServerContact();
},
});
@@ -1209,11 +1223,27 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
markGameServerContact();
void refreshMessages();
});
source.addEventListener('ping', () => {
source.addEventListener('ping', (event) => {
let turnEngineRunning: boolean | null | undefined;
if (event instanceof MessageEvent && typeof event.data === 'string') {
try {
const payload = JSON.parse(event.data) as { turnEngineRunning?: unknown };
if (typeof payload.turnEngineRunning === 'boolean' || payload.turnEngineRunning === null) {
turnEngineRunning = payload.turnEngineRunning;
}
} catch {
// Older APIs send an empty heartbeat. Keep the last explicit engine state.
}
}
applyTurnEngineRunning(turnEngineRunning);
markGameServerContact();
if (realtimeEnabled.value) {
realtimeStatus.value = 'connected';
realtimeCoordinator?.postFromLeader({ kind: 'status', status: 'connected' });
realtimeCoordinator?.postFromLeader({
kind: 'status',
status: 'connected',
...(turnEngineRunning === undefined ? {} : { turnEngineRunning }),
});
}
});
};
+1
View File
@@ -253,6 +253,7 @@ watch(
:clock-mode="lobbyInfo?.clockMode"
:clock-running="lobbyInfo?.clockRunning"
:clock-starts-at="lobbyInfo?.clockStartsAt"
:turn-engine-running="lobbyInfo?.turnEngineRunning"
/>
</div>
@@ -115,6 +115,13 @@ for (const viewport of [
await expect(lines.nth(1)).toContainText('<span class="name" onclick=');
expect(await page.evaluate(() => (globalThis as Record<string, unknown>).__legacyLogXss)).toBeUndefined();
const pageFontFamily = await page.locator('body').evaluate((element) => getComputedStyle(element).fontFamily);
const historyFontFamily = await page
.locator('.status-history')
.evaluate((element) => getComputedStyle(element).fontFamily);
expect(historyFontFamily).toBe(pageFontFamily);
expect(historyFontFamily).toContain('Pretendard');
const geometry = await lines.evaluateAll((elements) =>
elements.map((element) => {
const rect = element.getBoundingClientRect();
@@ -144,7 +151,7 @@ for (const viewport of [
const name = `legacy-log-gateway-${viewport.name}`;
await writeFile(
resolve(artifactRoot, `${name}.json`),
`${JSON.stringify({ viewport, geometry }, null, 2)}\n`,
`${JSON.stringify({ viewport, pageFontFamily, historyFontFamily, geometry }, null, 2)}\n`,
'utf8'
);
await page.screenshot({ path: resolve(artifactRoot, `${name}.png`), fullPage: true });
+1 -1
View File
@@ -362,7 +362,7 @@ const handlePasswordReset = async (): Promise<void> => {
border-top: 1px solid #444;
padding: 8px 12px;
color: #ddd;
font-family: 'Times New Roman', serif;
font-family: inherit;
font-size: 14px;
line-height: 1.35;
}
@@ -0,0 +1,43 @@
import assert from 'node:assert/strict';
import { readFile, readdir } from 'node:fs/promises';
import path from 'node:path';
import { describe, it } from 'node:test';
const sourceRoot = path.resolve(import.meta.dirname, '../src');
const fontFamilyDeclaration = /font-family\s*:\s*([^;]+);/g;
const fontShorthandDeclaration = /(?:^|[\s{])font\s*:\s*([^;]+);/gm;
const forcedSerifFamily = /Times New Roman|(?<![\w-])serif(?![\w-])/i;
const listStyleSources = async () => {
const entries = await readdir(sourceRoot, { recursive: true, withFileTypes: true });
return entries
.filter((entry) => entry.isFile() && (entry.name.endsWith('.css') || entry.name.endsWith('.vue')))
.map((entry) => path.join(entry.parentPath, entry.name))
.sort();
};
describe('gateway content font contract', () => {
it('does not force Times New Roman or a generic serif family', async () => {
const violations = [];
for (const file of await listStyleSources()) {
const source = await readFile(file, 'utf8');
for (const match of source.matchAll(fontFamilyDeclaration)) {
const value = match[1]?.trim() ?? '';
if (forcedSerifFamily.test(value)) {
violations.push(`${path.relative(sourceRoot, file)}: font-family: ${value}`);
}
}
for (const match of source.matchAll(fontShorthandDeclaration)) {
const value = match[1]?.trim() ?? '';
if (forcedSerifFamily.test(value)) {
violations.push(`${path.relative(sourceRoot, file)}: font: ${value}`);
}
}
}
assert.deepEqual(violations, []);
});
});
@@ -1,10 +1,14 @@
import { GENERAL_TURN_COMMAND_KEYS, isGeneralTurnCommandKey, type GeneralTurnCommandKey } from './general/index.js';
import {
SELECTABLE_GENERAL_TURN_COMMAND_KEYS,
isSelectableGeneralTurnCommandKey,
type SelectableGeneralTurnCommandKey,
} from './general/index.js';
import { NATION_TURN_COMMAND_KEYS, isNationTurnCommandKey, type NationTurnCommandKey } from './nation/index.js';
import { asStringArray, isRecord } from '@sammo-ts/common';
import { TurnCommandProfileInputSchema } from '../../resources/turnCommandSchema.js';
export interface TurnCommandProfile {
general: GeneralTurnCommandKey[];
general: SelectableGeneralTurnCommandKey[];
nation: NationTurnCommandKey[];
}
@@ -15,7 +19,7 @@ export interface TurnCommandGroup<Key extends string> {
export interface ScenarioTurnCommandProfileResolution {
profile: TurnCommandProfile;
generalGroups: Array<TurnCommandGroup<GeneralTurnCommandKey>> | null;
generalGroups: Array<TurnCommandGroup<SelectableGeneralTurnCommandKey>> | null;
nationGroups: Array<TurnCommandGroup<NationTurnCommandKey>> | null;
}
@@ -49,7 +53,7 @@ const parseKeyList = <T extends string>(options: {
};
export const DEFAULT_TURN_COMMAND_PROFILE: TurnCommandProfile = {
general: [...GENERAL_TURN_COMMAND_KEYS],
general: [...SELECTABLE_GENERAL_TURN_COMMAND_KEYS],
nation: [...NATION_TURN_COMMAND_KEYS],
};
@@ -62,7 +66,7 @@ export const parseTurnCommandProfile = (raw: unknown): TurnCommandProfile => {
return {
general: parseKeyList({
raw: data.general,
isKey: isGeneralTurnCommandKey,
isKey: isSelectableGeneralTurnCommandKey,
label: 'general',
}),
nation: parseKeyList({
@@ -133,7 +137,7 @@ export const resolveScenarioTurnCommandProfile = (
const config = isRecord(scenarioConst) ? scenarioConst : {};
const generalGroups = parseScenarioCommandGroups({
raw: config.availableGeneralCommand,
isKey: isGeneralTurnCommandKey,
isKey: isSelectableGeneralTurnCommandKey,
label: 'general',
});
const nationGroups = parseScenarioCommandGroups({
@@ -60,6 +60,21 @@ export const GENERAL_TURN_COMMAND_KEYS = [
export type GeneralTurnCommandKey = (typeof GENERAL_TURN_COMMAND_KEYS)[number];
/**
* 엔진·서신·월간 이벤트만 생성할 수 있고 예약 API의 사용자 입력으로는
* 노출하지 않는 명령입니다. 저장된 예약 턴은 문자열 action을 유지하므로,
* 입력 경계와 실행 경계를 서로 다른 집합으로 관리합니다.
*/
export const INTERNAL_GENERAL_TURN_COMMAND_KEYS = [
'che_등용수락',
'che_방랑',
'che_NPC능동',
] as const satisfies readonly GeneralTurnCommandKey[];
export type InternalGeneralTurnCommandKey = (typeof INTERNAL_GENERAL_TURN_COMMAND_KEYS)[number];
export type SelectableGeneralTurnCommandKey = Exclude<GeneralTurnCommandKey, InternalGeneralTurnCommandKey>;
export type GeneralTurnCommandSpec = TurnCommandSpecBase<GeneralTurnCommandKey>;
export type GeneralTurnCommandModule = TurnCommandModule<GeneralTurnCommandSpec>;
@@ -127,6 +142,20 @@ const defaultImporters: Record<GeneralTurnCommandKey, GeneralTurnCommandImporter
export const isGeneralTurnCommandKey = (value: string): value is GeneralTurnCommandKey =>
GENERAL_TURN_COMMAND_KEYS.includes(value as GeneralTurnCommandKey);
const internalGeneralTurnCommandKeySet: ReadonlySet<GeneralTurnCommandKey> = new Set(
INTERNAL_GENERAL_TURN_COMMAND_KEYS
);
export const isInternalGeneralTurnCommandKey = (value: string): value is InternalGeneralTurnCommandKey =>
isGeneralTurnCommandKey(value) && internalGeneralTurnCommandKeySet.has(value);
export const isSelectableGeneralTurnCommandKey = (value: string): value is SelectableGeneralTurnCommandKey =>
isGeneralTurnCommandKey(value) && !internalGeneralTurnCommandKeySet.has(value);
export const SELECTABLE_GENERAL_TURN_COMMAND_KEYS = GENERAL_TURN_COMMAND_KEYS.filter(
(key): key is SelectableGeneralTurnCommandKey => !internalGeneralTurnCommandKeySet.has(key)
);
export class GeneralTurnCommandLoader {
private readonly cache = new Map<GeneralTurnCommandKey, Promise<GeneralTurnCommandModule>>();
@@ -2,6 +2,7 @@ import { GameClock, LiteHashDRBG, RandUtil, type RNG } from '@sammo-ts/common';
import { readLegacyStoredFloat } from '@sammo-ts/logic/compat/legacyFloat.js';
import {
GENERAL_TURN_COMMAND_KEYS,
isSelectableGeneralTurnCommandKey,
LogFormat,
NATION_TURN_COMMAND_KEYS,
normalizeScenarioEffect,
@@ -12,6 +13,7 @@ import {
type MessageRecordDraft,
type Nation,
type TurnCommandProfile,
type SelectableGeneralTurnCommandKey,
type UnitSetDefinition,
} from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '@sammo-ts/game-engine/turn/inMemoryWorld.js';
@@ -239,14 +241,14 @@ export const createCoreTurnCommandProfile = (request: TurnCommandFixtureRequest)
if (!GENERAL_TURN_COMMAND_KEYS.includes(request.action as (typeof GENERAL_TURN_COMMAND_KEYS)[number])) {
throw new Error(`Unknown general command: ${request.action}`);
}
const generalActions = [
request.action,
...configuredGeneralActions,
const generalActions: SelectableGeneralTurnCommandKey[] = [
...(isSelectableGeneralTurnCommandKey(request.action) ? [request.action] : []),
...configuredGeneralActions.filter(isSelectableGeneralTurnCommandKey),
'휴식',
'che_인재탐색',
'che_해산',
'che_이동',
] as Array<(typeof GENERAL_TURN_COMMAND_KEYS)[number]>;
];
return {
general: [...new Set(generalActions)],
nation: [...new Set(['휴식', ...configuredNationActions])] as Array<
@@ -257,10 +259,12 @@ export const createCoreTurnCommandProfile = (request: TurnCommandFixtureRequest)
if (!NATION_TURN_COMMAND_KEYS.includes(request.action as (typeof NATION_TURN_COMMAND_KEYS)[number])) {
throw new Error(`Unknown nation command: ${request.action}`);
}
const generalActions: SelectableGeneralTurnCommandKey[] = [
'휴식',
...configuredGeneralActions.filter(isSelectableGeneralTurnCommandKey),
];
return {
general: [...new Set(['휴식', ...configuredGeneralActions])] as Array<
(typeof GENERAL_TURN_COMMAND_KEYS)[number]
>,
general: [...new Set(generalActions)],
nation: [
...new Set([
request.action as (typeof NATION_TURN_COMMAND_KEYS)[number],