merge: 내부 전용 예약 명령 실행 경계를 반영한다
This commit is contained in:
@@ -13,9 +13,8 @@ import {
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} from '../../turns/commandTable.js';
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import { loadMapDefinitionByName } from '../../maps/mapDefinition.js';
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import {
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assertReservedTurnActionAvailable,
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buildEquipmentTradeItemOptions,
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parseRegisteredTurnArgs,
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parseReservedTurnArgs,
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TURN_COMMAND_NATION_COLORS,
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type TurnCommandInputOptions,
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} from '../../turns/commandInput.js';
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@@ -64,9 +63,17 @@ const buildBulkEntrySchema = (turnList: z.ZodType<number[]>) =>
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args: z.unknown().optional(),
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});
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const parseCommandArgs = async (scope: 'general' | 'nation', action: string, args: unknown) => {
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const parseCommandArgs = async (
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scope: 'general' | 'nation',
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action: string,
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args: unknown,
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worldState: WorldStateRow
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) => {
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try {
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return await parseRegisteredTurnArgs(scope, action, args);
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// 사용자 입력은 action별 argument schema보다 먼저 현재 scenario의
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// 선택 가능 profile을 통과해야 한다. 내부 전용 명령의 parser를 외부
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// 요청이 직접 호출하지 못하게 하는 첫 경계다.
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return await parseReservedTurnArgs(scope, action, args, asRecord(worldState.config).const);
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} catch (error) {
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throw new TRPCError({
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code: 'BAD_REQUEST',
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@@ -76,22 +83,6 @@ const parseCommandArgs = async (scope: 'general' | 'nation', action: string, arg
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}
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};
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const assertScenarioCommandAvailable = async (
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scope: 'general' | 'nation',
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action: string,
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worldState: WorldStateRow
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): Promise<void> => {
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try {
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await assertReservedTurnActionAvailable(scope, action, asRecord(worldState.config).const);
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} catch (error) {
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throw new TRPCError({
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code: 'BAD_REQUEST',
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message: error instanceof Error ? error.message : 'Unavailable turn command.',
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cause: error,
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});
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}
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};
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const mutateReservedTurns = async <T>(mutation: () => Promise<T>): Promise<T> => {
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try {
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return await mutation();
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@@ -428,9 +419,8 @@ export const turnsRouter = router({
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)
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.mutation(async ({ ctx, input }) => {
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const general = await getOwnedGeneral(ctx, input.generalId);
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const args = await parseCommandArgs('general', input.action, input.args);
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const worldState = await getReservationWorldState(ctx);
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await assertScenarioCommandAvailable('general', input.action, worldState);
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const args = await parseCommandArgs('general', input.action, input.args, worldState);
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await assertReservedTurnPermission(worldState, general, 'general', input.action, args);
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const snapshot = await mutateReservedTurns(() =>
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@@ -485,16 +475,15 @@ export const turnsRouter = router({
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)
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.mutation(async ({ ctx, input }) => {
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const general = await getOwnedGeneral(ctx, input.generalId);
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const worldState = await getReservationWorldState(ctx);
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const updates = await Promise.all(
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input.entries.map(async (entry) => ({
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turnIndices: expandGeneralTurnIndices(entry.turnList),
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action: entry.action,
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args: await parseCommandArgs('general', entry.action, entry.args),
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args: await parseCommandArgs('general', entry.action, entry.args, worldState),
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}))
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);
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const worldState = await getReservationWorldState(ctx);
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for (const update of updates) {
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await assertScenarioCommandAvailable('general', update.action, worldState);
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await assertReservedTurnPermission(worldState, general, 'general', update.action, update.args);
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}
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const snapshot = await mutateReservedTurns(() =>
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@@ -532,9 +521,8 @@ export const turnsRouter = router({
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message: 'General is not an officer.',
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});
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}
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const args = await parseCommandArgs('nation', input.action, input.args);
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const worldState = await getReservationWorldState(ctx);
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await assertScenarioCommandAvailable('nation', input.action, worldState);
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const args = await parseCommandArgs('nation', input.action, input.args, worldState);
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await assertReservedTurnPermission(worldState, general, 'nation', input.action, args);
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const snapshot = await mutateReservedTurns(() =>
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@@ -639,16 +627,15 @@ export const turnsRouter = router({
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message: 'General is not an officer.',
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});
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}
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const worldState = await getReservationWorldState(ctx);
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const updates = await Promise.all(
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input.entries.map(async (entry) => ({
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turnIndices: entry.turnList,
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action: entry.action,
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args: await parseCommandArgs('nation', entry.action, entry.args),
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args: await parseCommandArgs('nation', entry.action, entry.args, worldState),
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}))
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);
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const worldState = await getReservationWorldState(ctx);
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for (const update of updates) {
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await assertScenarioCommandAvailable('nation', update.action, worldState);
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await assertReservedTurnPermission(worldState, general, 'nation', update.action, update.args);
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}
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const snapshot = await mutateReservedTurns(() =>
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@@ -362,7 +362,7 @@ export const loadTurnCommandSpecs = async (scenarioConst?: unknown) => {
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};
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};
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export const parseRegisteredTurnArgs = async (
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const parseRegisteredTurnArgs = async (
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scope: 'general' | 'nation',
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action: string,
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rawArgs: unknown
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@@ -99,6 +99,31 @@ describe('turn command argument input', () => {
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await expect(parseReservedTurnArgs('general', 'che_포상', {})).rejects.toThrow('Unknown general turn command');
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});
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it('rejects internal general commands before parsing their arguments or scenario overrides', async () => {
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await expect(parseReservedTurnArgs('general', 'che_NPC능동', {})).rejects.toThrow(
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'Unknown general turn command: che_NPC능동'
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);
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await expect(parseReservedTurnArgs('general', 'che_방랑', {})).rejects.toThrow(
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'Unknown general turn command: che_방랑'
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);
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await expect(
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parseReservedTurnArgs('general', 'che_등용수락', { destNationId: 1, destGeneralId: 2 })
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).rejects.toThrow('Unknown general turn command: che_등용수락');
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await expect(
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parseReservedTurnArgs(
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'general',
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'che_NPC능동',
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{ optionText: '순간이동', destCityId: 1 },
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{
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availableGeneralCommand: {
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내부: ['휴식', 'che_NPC능동'],
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},
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}
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)
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).rejects.toThrow('Unknown scenario general command key: che_NPC능동');
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});
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it('accepts and rejects reserved commands from the real 904/905/910/912 world config', async () => {
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const scenarioConsts = Object.fromEntries(
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await Promise.all(
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@@ -1227,7 +1227,12 @@ describe('appRouter', () => {
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const generalWrites: unknown[] = [];
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const nationWrites: unknown[] = [];
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const caller = appRouter.createCaller(
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buildContext({ general, generalTurnWrites: generalWrites, nationTurnWrites: nationWrites })
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buildContext({
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state: buildWorldState(),
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general,
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generalTurnWrites: generalWrites,
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nationTurnWrites: nationWrites,
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})
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);
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await expect(
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@@ -1248,6 +1253,18 @@ describe('appRouter', () => {
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expectedRevision: 0,
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})
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).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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await expect(
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caller.turns.reserved.setGeneral({
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generalId: 14,
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turnIndex: 0,
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action: 'che_NPC능동',
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args: {},
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expectedRevision: 0,
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})
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).rejects.toMatchObject({
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code: 'BAD_REQUEST',
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message: 'Unknown general turn command: che_NPC능동',
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});
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expect(generalWrites).toHaveLength(0);
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expect(nationWrites).toHaveLength(0);
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@@ -8,6 +8,7 @@ import type {
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UnitSetDefinition,
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} from '@sammo-ts/logic';
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import {
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INTERNAL_GENERAL_TURN_COMMAND_KEYS,
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LEGACY_RANDOM_GENERAL_FIRST_NAMES,
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LEGACY_RANDOM_GENERAL_LAST_NAMES,
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LEGACY_DEFAULT_MAX_LEVEL,
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@@ -173,6 +174,7 @@ export const buildReservedTurnDefinitions = async (options: {
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env: TurnCommandEnv;
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commandProfile: TurnCommandProfile;
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defaultActionKey: GeneralTurnCommandKey & NationTurnCommandKey;
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internalGeneralCommandKeys?: readonly GeneralTurnCommandKey[];
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}): Promise<{
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general: Map<string, GeneralActionDefinition>;
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nation: Map<string, GeneralActionDefinition>;
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@@ -198,7 +200,10 @@ export const buildReservedTurnDefinitions = async (options: {
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options.env.warActionModules ??= moduleBundle.war;
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options.env.nationTraitModules = moduleBundle.nationTraitModules;
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const generalSpecs = await loadGeneralTurnCommandSpecs(options.commandProfile.general);
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const generalSpecs = await loadGeneralTurnCommandSpecs([
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...options.commandProfile.general,
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...(options.internalGeneralCommandKeys ?? INTERNAL_GENERAL_TURN_COMMAND_KEYS),
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]);
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const nationSpecs = await loadNationTurnCommandSpecs(options.commandProfile.nation);
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const general = new Map(generalSpecs.map((spec) => [spec.key, spec.createDefinition(options.env)]));
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@@ -10,13 +10,13 @@ import type {
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ScenarioConfig,
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ScenarioMeta,
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Troop,
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GeneralTurnCommandKey,
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TurnCommandProfile,
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TurnCommandEnv,
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UnitSetDefinition,
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} from '@sammo-ts/logic';
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import {
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DEFAULT_TURN_COMMAND_PROFILE,
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INTERNAL_GENERAL_TURN_COMMAND_KEYS,
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GeneralTurnCommandLoader,
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GeneralActionPipeline,
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NationTurnCommandLoader,
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@@ -71,8 +71,6 @@ import {
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} from './scenarioStaticEvents.js';
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const DEFAULT_ACTION = '휴식';
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const AI_INTERNAL_GENERAL_ACTION_KEYS = ['che_NPC능동'] as const satisfies readonly GeneralTurnCommandKey[];
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const LEGACY_STAT_CHANGE_GENERAL_ACTIONS = new Set([
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'che_소집해제',
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'che_랜덤임관',
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@@ -964,10 +962,9 @@ export const createReservedTurnHandler = async (options: {
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};
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const generalModuleLoader = new GeneralTurnCommandLoader();
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const nationModuleLoader = new NationTurnCommandLoader();
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// NPC AI emits a few engine-internal commands that are intentionally not
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// exposed by the scenario's player command profile. Keep their definitions
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// available to AI resolution without adding them to the public profile.
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for (const key of AI_INTERNAL_GENERAL_ACTION_KEYS) {
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// AI·월간 이벤트·서신이 생성하는 내부 명령은 사용자 선택 profile에는
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// 노출하지 않지만, 내부 실행 경로에서는 항상 정의와 context를 찾을 수 있어야 한다.
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for (const key of INTERNAL_GENERAL_TURN_COMMAND_KEYS) {
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const module = await generalModuleLoader.load(key);
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if (!generalDefinitions.has(key)) {
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generalDefinitions.set(key, module.commandSpec.createDefinition(env));
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@@ -2460,18 +2457,13 @@ export const createImmediateGeneralActionExecutor = async (options: {
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const env = buildCommandEnv(options.world.getScenarioConfig(), options.world.getUnitSet());
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const commandProfile = options.commandProfile ?? DEFAULT_TURN_COMMAND_PROFILE;
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// 등용수락은 예약 화면에 노출되는 명령이 아니라 등용 서신의 응답이
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// 직접 실행하는 내부 명령이다. 선택 가능 명령 프로필에 없더라도 등용
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// 서신을 수락할 수 있도록 즉시 행동 정의에는 항상 포함한다.
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const immediateCommandProfile: TurnCommandProfile = commandProfile.general.includes('che_등용수락')
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? commandProfile
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: {
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...commandProfile,
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general: [...commandProfile.general, 'che_등용수락'],
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};
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// 직접 실행하는 내부 명령이다. 공통 내부 집합 전체 대신 이 실행기에 필요한
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// 정의만 명시해 loader 경계를 재사용한다.
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const { general: definitions } = await buildReservedTurnDefinitions({
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env,
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commandProfile: immediateCommandProfile,
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commandProfile,
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defaultActionKey: DEFAULT_ACTION,
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internalGeneralCommandKeys: ['che_등용수락'],
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});
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const generalModuleLoader = new GeneralTurnCommandLoader();
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const contextBuilders = new Map<string, ActionContextBuilder>();
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@@ -1,5 +1,9 @@
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import { describe, expect, it } from 'vitest';
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import { DEFAULT_TURN_COMMAND_PROFILE, type ScenarioConfig } from '@sammo-ts/logic';
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import {
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DEFAULT_TURN_COMMAND_PROFILE,
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INTERNAL_GENERAL_TURN_COMMAND_KEYS,
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type ScenarioConfig,
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} from '@sammo-ts/logic';
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import { buildCommandEnv, buildReservedTurnDefinitions } from '../src/turn/reservedTurnCommands.js';
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@@ -54,6 +58,7 @@ describe('Ref active-action inheritance inventory', () => {
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env: buildCommandEnv(scenarioConfig),
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commandProfile: DEFAULT_TURN_COMMAND_PROFILE,
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defaultActionKey: '휴식',
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internalGeneralCommandKeys: INTERNAL_GENERAL_TURN_COMMAND_KEYS,
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});
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const generalWithFixedOrContextAmount = [...general.entries()]
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@@ -71,4 +76,14 @@ describe('Ref active-action inheritance inventory', () => {
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.sort();
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expect(nationWithPoint).toEqual([...nationCommands].sort());
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});
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it('loads every internal command without adding it to the selectable profile', async () => {
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const { general } = await buildReservedTurnDefinitions({
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env: buildCommandEnv(scenarioConfig),
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commandProfile: { general: ['휴식'], nation: ['휴식'] },
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defaultActionKey: '휴식',
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});
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expect([...general.keys()].sort()).toEqual(['che_NPC능동', 'che_등용수락', 'che_방랑', '휴식'].sort());
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});
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});
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@@ -10,6 +10,7 @@ import {
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import { createMonthlyEventHandler } from '../src/turn/monthlyEventHandler.js';
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import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
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import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js';
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import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
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import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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const buildCity = (id: number, nationId: number, level: number): City => ({
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@@ -313,8 +314,24 @@ describe('invader monthly actions', () => {
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getWorld: () => world,
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reservedTurns: harness.reservedTurns,
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});
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const reservedTurnHandler = await createReservedTurnHandler({
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reservedTurns: harness.reservedTurns,
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scenarioConfig,
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scenarioMeta: {
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title: '내부 방랑 실행 fixture',
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startYear: 190,
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life: null,
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fiction: null,
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history: [],
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ignoreDefaultEvents: false,
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},
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map: harness.snapshot.map,
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getWorld: () => world,
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commandProfile: { general: ['휴식'], nation: ['휴식'] },
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});
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world = new InMemoryTurnWorld(state, harness.snapshot, {
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schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
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generalTurnHandler: reservedTurnHandler,
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calendarHandler: createMonthlyEventHandler({
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getWorld: () => world,
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startYear: 190,
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@@ -342,6 +359,17 @@ describe('invader monthly actions', () => {
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Array.from({ length: 30 }, () => ({ action: 'che_방랑', args: {} }))
|
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);
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expect(harness.reservedTurns.peekDirtyState().generalIds).toEqual([2]);
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const ruler = world.getGeneralById(2);
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expect(ruler).not.toBeNull();
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expect(() => world.executeGeneralTurn(ruler!)).not.toThrow();
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expect(world.getNationById(2)).toMatchObject({
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name: 'ⓞ도시2대왕',
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level: 0,
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capitalCityId: 0,
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typeCode: 'None',
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});
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expect(world.getCityById(2)?.nationId).toBe(0);
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});
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it('finishes with the legacy user-win logs and refresh multiplier', async () => {
|
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@@ -1,10 +1,14 @@
|
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import { GENERAL_TURN_COMMAND_KEYS, isGeneralTurnCommandKey, type GeneralTurnCommandKey } from './general/index.js';
|
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import {
|
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SELECTABLE_GENERAL_TURN_COMMAND_KEYS,
|
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isSelectableGeneralTurnCommandKey,
|
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type SelectableGeneralTurnCommandKey,
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} from './general/index.js';
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import { NATION_TURN_COMMAND_KEYS, isNationTurnCommandKey, type NationTurnCommandKey } from './nation/index.js';
|
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import { asStringArray, isRecord } from '@sammo-ts/common';
|
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import { TurnCommandProfileInputSchema } from '../../resources/turnCommandSchema.js';
|
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|
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export interface TurnCommandProfile {
|
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general: GeneralTurnCommandKey[];
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general: SelectableGeneralTurnCommandKey[];
|
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nation: NationTurnCommandKey[];
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}
|
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|
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@@ -15,7 +19,7 @@ export interface TurnCommandGroup<Key extends string> {
|
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|
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export interface ScenarioTurnCommandProfileResolution {
|
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profile: TurnCommandProfile;
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generalGroups: Array<TurnCommandGroup<GeneralTurnCommandKey>> | null;
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generalGroups: Array<TurnCommandGroup<SelectableGeneralTurnCommandKey>> | null;
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nationGroups: Array<TurnCommandGroup<NationTurnCommandKey>> | null;
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}
|
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|
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@@ -49,7 +53,7 @@ const parseKeyList = <T extends string>(options: {
|
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};
|
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|
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export const DEFAULT_TURN_COMMAND_PROFILE: TurnCommandProfile = {
|
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general: [...GENERAL_TURN_COMMAND_KEYS],
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general: [...SELECTABLE_GENERAL_TURN_COMMAND_KEYS],
|
||||
nation: [...NATION_TURN_COMMAND_KEYS],
|
||||
};
|
||||
|
||||
@@ -62,7 +66,7 @@ export const parseTurnCommandProfile = (raw: unknown): TurnCommandProfile => {
|
||||
return {
|
||||
general: parseKeyList({
|
||||
raw: data.general,
|
||||
isKey: isGeneralTurnCommandKey,
|
||||
isKey: isSelectableGeneralTurnCommandKey,
|
||||
label: 'general',
|
||||
}),
|
||||
nation: parseKeyList({
|
||||
@@ -133,7 +137,7 @@ export const resolveScenarioTurnCommandProfile = (
|
||||
const config = isRecord(scenarioConst) ? scenarioConst : {};
|
||||
const generalGroups = parseScenarioCommandGroups({
|
||||
raw: config.availableGeneralCommand,
|
||||
isKey: isGeneralTurnCommandKey,
|
||||
isKey: isSelectableGeneralTurnCommandKey,
|
||||
label: 'general',
|
||||
});
|
||||
const nationGroups = parseScenarioCommandGroups({
|
||||
|
||||
@@ -60,6 +60,21 @@ export const GENERAL_TURN_COMMAND_KEYS = [
|
||||
|
||||
export type GeneralTurnCommandKey = (typeof GENERAL_TURN_COMMAND_KEYS)[number];
|
||||
|
||||
/**
|
||||
* 엔진·서신·월간 이벤트만 생성할 수 있고 예약 API의 사용자 입력으로는
|
||||
* 노출하지 않는 명령입니다. 저장된 예약 턴은 문자열 action을 유지하므로,
|
||||
* 입력 경계와 실행 경계를 서로 다른 집합으로 관리합니다.
|
||||
*/
|
||||
export const INTERNAL_GENERAL_TURN_COMMAND_KEYS = [
|
||||
'che_등용수락',
|
||||
'che_방랑',
|
||||
'che_NPC능동',
|
||||
] as const satisfies readonly GeneralTurnCommandKey[];
|
||||
|
||||
export type InternalGeneralTurnCommandKey = (typeof INTERNAL_GENERAL_TURN_COMMAND_KEYS)[number];
|
||||
|
||||
export type SelectableGeneralTurnCommandKey = Exclude<GeneralTurnCommandKey, InternalGeneralTurnCommandKey>;
|
||||
|
||||
export type GeneralTurnCommandSpec = TurnCommandSpecBase<GeneralTurnCommandKey>;
|
||||
|
||||
export type GeneralTurnCommandModule = TurnCommandModule<GeneralTurnCommandSpec>;
|
||||
@@ -127,6 +142,20 @@ const defaultImporters: Record<GeneralTurnCommandKey, GeneralTurnCommandImporter
|
||||
export const isGeneralTurnCommandKey = (value: string): value is GeneralTurnCommandKey =>
|
||||
GENERAL_TURN_COMMAND_KEYS.includes(value as GeneralTurnCommandKey);
|
||||
|
||||
const internalGeneralTurnCommandKeySet: ReadonlySet<GeneralTurnCommandKey> = new Set(
|
||||
INTERNAL_GENERAL_TURN_COMMAND_KEYS
|
||||
);
|
||||
|
||||
export const isInternalGeneralTurnCommandKey = (value: string): value is InternalGeneralTurnCommandKey =>
|
||||
isGeneralTurnCommandKey(value) && internalGeneralTurnCommandKeySet.has(value);
|
||||
|
||||
export const isSelectableGeneralTurnCommandKey = (value: string): value is SelectableGeneralTurnCommandKey =>
|
||||
isGeneralTurnCommandKey(value) && !internalGeneralTurnCommandKeySet.has(value);
|
||||
|
||||
export const SELECTABLE_GENERAL_TURN_COMMAND_KEYS = GENERAL_TURN_COMMAND_KEYS.filter(
|
||||
(key): key is SelectableGeneralTurnCommandKey => !internalGeneralTurnCommandKeySet.has(key)
|
||||
);
|
||||
|
||||
export class GeneralTurnCommandLoader {
|
||||
private readonly cache = new Map<GeneralTurnCommandKey, Promise<GeneralTurnCommandModule>>();
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ import { GameClock, LiteHashDRBG, RandUtil, type RNG } from '@sammo-ts/common';
|
||||
import { readLegacyStoredFloat } from '@sammo-ts/logic/compat/legacyFloat.js';
|
||||
import {
|
||||
GENERAL_TURN_COMMAND_KEYS,
|
||||
isSelectableGeneralTurnCommandKey,
|
||||
LogFormat,
|
||||
NATION_TURN_COMMAND_KEYS,
|
||||
normalizeScenarioEffect,
|
||||
@@ -12,6 +13,7 @@ import {
|
||||
type MessageRecordDraft,
|
||||
type Nation,
|
||||
type TurnCommandProfile,
|
||||
type SelectableGeneralTurnCommandKey,
|
||||
type UnitSetDefinition,
|
||||
} from '@sammo-ts/logic';
|
||||
import { InMemoryTurnWorld } from '@sammo-ts/game-engine/turn/inMemoryWorld.js';
|
||||
@@ -239,14 +241,14 @@ export const createCoreTurnCommandProfile = (request: TurnCommandFixtureRequest)
|
||||
if (!GENERAL_TURN_COMMAND_KEYS.includes(request.action as (typeof GENERAL_TURN_COMMAND_KEYS)[number])) {
|
||||
throw new Error(`Unknown general command: ${request.action}`);
|
||||
}
|
||||
const generalActions = [
|
||||
request.action,
|
||||
...configuredGeneralActions,
|
||||
const generalActions: SelectableGeneralTurnCommandKey[] = [
|
||||
...(isSelectableGeneralTurnCommandKey(request.action) ? [request.action] : []),
|
||||
...configuredGeneralActions.filter(isSelectableGeneralTurnCommandKey),
|
||||
'휴식',
|
||||
'che_인재탐색',
|
||||
'che_해산',
|
||||
'che_이동',
|
||||
] as Array<(typeof GENERAL_TURN_COMMAND_KEYS)[number]>;
|
||||
];
|
||||
return {
|
||||
general: [...new Set(generalActions)],
|
||||
nation: [...new Set(['휴식', ...configuredNationActions])] as Array<
|
||||
@@ -257,10 +259,12 @@ export const createCoreTurnCommandProfile = (request: TurnCommandFixtureRequest)
|
||||
if (!NATION_TURN_COMMAND_KEYS.includes(request.action as (typeof NATION_TURN_COMMAND_KEYS)[number])) {
|
||||
throw new Error(`Unknown nation command: ${request.action}`);
|
||||
}
|
||||
const generalActions: SelectableGeneralTurnCommandKey[] = [
|
||||
'휴식',
|
||||
...configuredGeneralActions.filter(isSelectableGeneralTurnCommandKey),
|
||||
];
|
||||
return {
|
||||
general: [...new Set(['휴식', ...configuredGeneralActions])] as Array<
|
||||
(typeof GENERAL_TURN_COMMAND_KEYS)[number]
|
||||
>,
|
||||
general: [...new Set(generalActions)],
|
||||
nation: [
|
||||
...new Set([
|
||||
request.action as (typeof NATION_TURN_COMMAND_KEYS)[number],
|
||||
|
||||
Reference in New Issue
Block a user