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36 Commits
Author SHA1 Message Date
Hide_D e1c5113d1b fix: g65 접경귀환도 수정 2024-01-02 11:15:07 +09:00
Hide_D 617d3b86db fix: 접경귀환시 rawCity도 초기화 2024-01-02 11:13:29 +09:00
Hide_D 88206354f1 fix: onCalcOpposeStat이 제대로 전파되지 않았음 2023-12-30 04:14:57 +00:00
Hide_D 8ea85dd155 feat: 세력장수에 개인 전략 예약 상태 표기 2023-12-30 04:01:53 +00:00
Hide_D f0feb9a91c fix: 신산귀모 문구 수정 2023-12-28 05:22:43 +00:00
Hide_D a893da6a5c game: 필중계략->신산귀모 2023-12-27 15:19:29 +00:00
Hide_D 2cdb00aac6 fix: 전투순위 2023-12-27 15:03:57 +00:00
Hide_D a8e26b5f60 fix: 수정 2023-12-27 15:03:12 +00:00
Hide_D 94b1de7cd7 game: g65_계략성공은 도시로 나누는 값이 있어 많이 보정 필요 2023-12-27 14:40:53 +00:00
Hide_D 1c1b0de415 fix: battleOrder의 attacker는 General이어야함 2023-12-27 14:04:16 +00:00
Hide_D b29c4742a0 misc: dummy 개인전략 시나리오 2023-12-27 14:03:26 +00:00
Hide_D 997223031e feat: g65_약점간파
- 1턴동안 전투 상성 우위 적 상대
2023-12-27 13:09:27 +00:00
Hide_D a508d5b903 game: 전투순위보정에서 동일병종이면 더 잘 나오도록 2023-12-27 13:05:38 +00:00
Hide_D 616c37d09c feat: g65_전투순위보정 2023-12-27 11:54:42 +00:00
Hide_D d5e9639767 feat: onCalcStat, onCalcOpposeStat에 battleOrder 추가 2023-12-27 11:54:31 +00:00
Hide_D bd0b20a737 fix: 버프의 만료 기간을 다음턴 직전까지로 변경
- 전투 버프 등에서 장수 턴시간에 따라 효과보는 시간을 동일하게.
2023-12-27 11:19:48 +00:00
Jinhyun KimandHide_D 5f130139b3 fix: 수정된 턴 시간 변경 로직에서 바뀌기 이전 턴을 시드로 계속 사용하는 문제 수정 2023-12-27 11:04:04 +00:00
Hide_D 5a6088ae5c game: 필중계략에 초반3년 제한추가 2023-12-26 12:59:00 +00:00
Hide_D 19f365b5d3 fix: g65_계략성공 보정치 수정
- 방어율도 100%p가까이 나올 수 있으므로 200%p 를 챙겨야 100%p 달성 가능
2023-12-26 10:14:45 +00:00
Hide_D 613a51db0d fix: 필중계략 2->1 2023-12-25 18:33:56 +00:00
Hide_D ad96a2eedc fix: 필중계략 2023-12-25 18:33:01 +00:00
Hide_D c84d66b985 fix: 필중계략 누락 2023-12-25 16:55:53 +00:00
Hide_D ca46061d17 feat: 장수 패널에 개인 전략 표기 2023-12-25 16:41:52 +00:00
Hide_D 8e93c69582 feat: GetFrontInfo의 General에서 개인 전략 쿨 반환 2023-12-25 16:19:44 +00:00
Hide_D 8241071b61 feat: 개인 전략창에 내 정보 추가 2023-12-25 16:05:19 +00:00
Hide_D 2958dcbc49 feat: 개인 전략 페이지 갱신 버튼 2023-12-25 15:52:37 +00:00
Hide_D 4edb994ac9 feat: 요술, 빠진 부분 채우기 2023-12-25 15:45:02 +00:00
Hide_D 05eb4366b1 feat: 접경귀환, 다 전략 조건 추가 2023-12-25 14:54:44 +00:00
Hide_D f5dfb83356 feat: 입대독력, 병장기지원 추가, 기타 개인전략 수정 2023-12-25 14:36:13 +00:00
Hide_D 2bcdbb0177 feat: 의원소환, 철야내정 추가 2023-12-25 14:08:46 +00:00
Hide_D 53474ab3d2 feat: g65_병사연회 구현 2023-12-25 13:43:46 +00:00
Hide_D 1fe55b83bd feat: UserAction 실행기 2023-12-25 12:52:22 +00:00
Hide_D 0f621b22a5 feat: UserAction 조회, 선택 기능 2023-12-25 12:20:01 +00:00
Hide_D eb36e7ccf4 wip: 개인 전략 폼 2023-12-25 09:49:08 +00:00
Hide_D 85dc5347c5 feat: 개인 전략 메뉴 추가
- 회의실/기밀실 버튼을 하나로 합치고 그 공간으로 추가
2023-12-25 08:28:16 +00:00
Hide_D 6cf8e4fc40 refac: 기존 commandButton.php 삭제
- 이젠 MainControlBar로 대체됨
2023-12-25 08:25:37 +00:00
315 changed files with 5523 additions and 14253 deletions
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@@ -29,7 +29,6 @@ d_pic/*.jpg
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@@ -1780,26 +1698,79 @@
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@@ -1941,27 +1913,26 @@
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@@ -2212,35 +2183,28 @@
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@@ -5062,20 +4936,20 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-02T07:15:17+00:00" "time": "2023-02-03T07:00:31+00:00"
}, },
{ {
"name": "sebastian/environment", "name": "sebastian/environment",
"version": "6.1.0", "version": "6.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/environment.git", "url": "https://github.com/sebastianbergmann/environment.git",
"reference": "8074dbcd93529b357029f5cc5058fd3e43666984" "reference": "b6f3694c6386c7959915a0037652e0c40f6f69cc"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/environment/zipball/8074dbcd93529b357029f5cc5058fd3e43666984", "url": "https://api.github.com/repos/sebastianbergmann/environment/zipball/b6f3694c6386c7959915a0037652e0c40f6f69cc",
"reference": "8074dbcd93529b357029f5cc5058fd3e43666984", "reference": "b6f3694c6386c7959915a0037652e0c40f6f69cc",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5090,7 +4964,7 @@
"type": "library", "type": "library",
"extra": { "extra": {
"branch-alias": { "branch-alias": {
"dev-main": "6.1-dev" "dev-main": "6.0-dev"
} }
}, },
"autoload": { "autoload": {
@@ -5117,8 +4991,7 @@
], ],
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/environment/issues", "issues": "https://github.com/sebastianbergmann/environment/issues",
"security": "https://github.com/sebastianbergmann/environment/security/policy", "source": "https://github.com/sebastianbergmann/environment/tree/6.0.0"
"source": "https://github.com/sebastianbergmann/environment/tree/6.1.0"
}, },
"funding": [ "funding": [
{ {
@@ -5126,20 +4999,20 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-23T08:47:14+00:00" "time": "2023-02-03T07:03:04+00:00"
}, },
{ {
"name": "sebastian/exporter", "name": "sebastian/exporter",
"version": "5.1.2", "version": "5.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/exporter.git", "url": "https://github.com/sebastianbergmann/exporter.git",
"reference": "955288482d97c19a372d3f31006ab3f37da47adf" "reference": "f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/exporter/zipball/955288482d97c19a372d3f31006ab3f37da47adf", "url": "https://api.github.com/repos/sebastianbergmann/exporter/zipball/f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0",
"reference": "955288482d97c19a372d3f31006ab3f37da47adf", "reference": "f3ec4bf931c0b31e5b413f5b4fc970a7d03338c0",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5153,7 +5026,7 @@
"type": "library", "type": "library",
"extra": { "extra": {
"branch-alias": { "branch-alias": {
"dev-main": "5.1-dev" "dev-main": "5.0-dev"
} }
}, },
"autoload": { "autoload": {
@@ -5195,8 +5068,7 @@
], ],
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/exporter/issues", "issues": "https://github.com/sebastianbergmann/exporter/issues",
"security": "https://github.com/sebastianbergmann/exporter/security/policy", "source": "https://github.com/sebastianbergmann/exporter/tree/5.0.0"
"source": "https://github.com/sebastianbergmann/exporter/tree/5.1.2"
}, },
"funding": [ "funding": [
{ {
@@ -5204,20 +5076,20 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-02T07:17:12+00:00" "time": "2023-02-03T07:06:49+00:00"
}, },
{ {
"name": "sebastian/global-state", "name": "sebastian/global-state",
"version": "6.0.2", "version": "6.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/global-state.git", "url": "https://github.com/sebastianbergmann/global-state.git",
"reference": "987bafff24ecc4c9ac418cab1145b96dd6e9cbd9" "reference": "aab257c712de87b90194febd52e4d184551c2d44"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/global-state/zipball/987bafff24ecc4c9ac418cab1145b96dd6e9cbd9", "url": "https://api.github.com/repos/sebastianbergmann/global-state/zipball/aab257c712de87b90194febd52e4d184551c2d44",
"reference": "987bafff24ecc4c9ac418cab1145b96dd6e9cbd9", "reference": "aab257c712de87b90194febd52e4d184551c2d44",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5251,14 +5123,13 @@
} }
], ],
"description": "Snapshotting of global state", "description": "Snapshotting of global state",
"homepage": "https://www.github.com/sebastianbergmann/global-state", "homepage": "http://www.github.com/sebastianbergmann/global-state",
"keywords": [ "keywords": [
"global state" "global state"
], ],
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/global-state/issues", "issues": "https://github.com/sebastianbergmann/global-state/issues",
"security": "https://github.com/sebastianbergmann/global-state/security/policy", "source": "https://github.com/sebastianbergmann/global-state/tree/6.0.0"
"source": "https://github.com/sebastianbergmann/global-state/tree/6.0.2"
}, },
"funding": [ "funding": [
{ {
@@ -5266,24 +5137,24 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-02T07:19:19+00:00" "time": "2023-02-03T07:07:38+00:00"
}, },
{ {
"name": "sebastian/lines-of-code", "name": "sebastian/lines-of-code",
"version": "2.0.2", "version": "2.0.0",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/sebastianbergmann/lines-of-code.git", "url": "https://github.com/sebastianbergmann/lines-of-code.git",
"reference": "856e7f6a75a84e339195d48c556f23be2ebf75d0" "reference": "17c4d940ecafb3d15d2cf916f4108f664e28b130"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/sebastianbergmann/lines-of-code/zipball/856e7f6a75a84e339195d48c556f23be2ebf75d0", "url": "https://api.github.com/repos/sebastianbergmann/lines-of-code/zipball/17c4d940ecafb3d15d2cf916f4108f664e28b130",
"reference": "856e7f6a75a84e339195d48c556f23be2ebf75d0", "reference": "17c4d940ecafb3d15d2cf916f4108f664e28b130",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
"nikic/php-parser": "^4.18 || ^5.0", "nikic/php-parser": "^4.10",
"php": ">=8.1" "php": ">=8.1"
}, },
"require-dev": { "require-dev": {
@@ -5315,8 +5186,7 @@
"homepage": "https://github.com/sebastianbergmann/lines-of-code", "homepage": "https://github.com/sebastianbergmann/lines-of-code",
"support": { "support": {
"issues": "https://github.com/sebastianbergmann/lines-of-code/issues", "issues": "https://github.com/sebastianbergmann/lines-of-code/issues",
"security": "https://github.com/sebastianbergmann/lines-of-code/security/policy", "source": "https://github.com/sebastianbergmann/lines-of-code/tree/2.0.0"
"source": "https://github.com/sebastianbergmann/lines-of-code/tree/2.0.2"
}, },
"funding": [ "funding": [
{ {
@@ -5324,7 +5194,7 @@
"type": "github" "type": "github"
} }
], ],
"time": "2023-12-21T08:38:20+00:00" "time": "2023-02-03T07:08:02+00:00"
}, },
{ {
"name": "sebastian/object-enumerator", "name": "sebastian/object-enumerator",
@@ -5612,16 +5482,16 @@
}, },
{ {
"name": "theseer/tokenizer", "name": "theseer/tokenizer",
"version": "1.2.3", "version": "1.2.1",
"source": { "source": {
"type": "git", "type": "git",
"url": "https://github.com/theseer/tokenizer.git", "url": "https://github.com/theseer/tokenizer.git",
"reference": "737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2" "reference": "34a41e998c2183e22995f158c581e7b5e755ab9e"
}, },
"dist": { "dist": {
"type": "zip", "type": "zip",
"url": "https://api.github.com/repos/theseer/tokenizer/zipball/737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2", "url": "https://api.github.com/repos/theseer/tokenizer/zipball/34a41e998c2183e22995f158c581e7b5e755ab9e",
"reference": "737eda637ed5e28c3413cb1ebe8bb52cbf1ca7a2", "reference": "34a41e998c2183e22995f158c581e7b5e755ab9e",
"shasum": "" "shasum": ""
}, },
"require": { "require": {
@@ -5650,7 +5520,7 @@
"description": "A small library for converting tokenized PHP source code into XML and potentially other formats", "description": "A small library for converting tokenized PHP source code into XML and potentially other formats",
"support": { "support": {
"issues": "https://github.com/theseer/tokenizer/issues", "issues": "https://github.com/theseer/tokenizer/issues",
"source": "https://github.com/theseer/tokenizer/tree/1.2.3" "source": "https://github.com/theseer/tokenizer/tree/1.2.1"
}, },
"funding": [ "funding": [
{ {
@@ -5658,7 +5528,7 @@
"type": "github" "type": "github"
} }
], ],
"time": "2024-03-03T12:36:25+00:00" "time": "2021-07-28T10:34:58+00:00"
} }
], ],
"aliases": [], "aliases": [],
@@ -5669,7 +5539,7 @@
"platform": [], "platform": [],
"platform-dev": [], "platform-dev": [],
"platform-overrides": { "platform-overrides": {
"php": "8.3" "php": "8.2"
}, },
"plugin-api-version": "2.6.0" "plugin-api-version": "2.3.0"
} }
BIN
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+1 -4
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@@ -99,10 +99,7 @@ function logError(string $err, string $errstr, string $errpath, array $trace)
$err = str_replace(ROOT, '{ROOT}', $err); $err = str_replace(ROOT, '{ROOT}', $err);
$errstr = str_replace(ROOT, '{ROOT}', $errstr); $errstr = str_replace(ROOT, '{ROOT}', $errstr);
$errpath = str_replace(ROOT, '{ROOT}', $errpath); $errpath = str_replace(ROOT, '{ROOT}', $errpath);
$trace = array_map(function (string|array $text) { $trace = array_map(function (string $text) {
if (is_array($text)) {
$text = Json::encode($text);
}
return str_replace(ROOT, '{ROOT}', $text); return str_replace(ROOT, '{ROOT}', $text);
}, $trace); }, $trace);
+1 -1
View File
@@ -56,7 +56,7 @@ $rootDB->insert('member', [
'token_valid_until' => '2999-01-01 00:00:00', 'token_valid_until' => '2999-01-01 00:00:00',
'pw' => $finalPassword, 'pw' => $finalPassword,
'salt' => $userSalt, 'salt' => $userSalt,
'grade' => 7, 'grade' => 6,
'name' => $nickname, 'name' => $nickname,
'reg_date' => $nowDate 'reg_date' => $nowDate
]); ]);
+9 -2
View File
@@ -17,11 +17,18 @@ if (!class_exists('\\sammo\\RootDB')) {
$rootDB = RootDB::db(); $rootDB = RootDB::db();
$rootDB->addHook('run_failed', function ($params) { $rootDB->throw_exception_on_nonsql_error = false;
$rootDB->nonsql_error_handler = function ($params) {
Json::die([
'step' => 'conn_fail'
]);
};
$rootDB->error_handler = function ($params) {
Json::die([ Json::die([
'step' => 'sql_fail' 'step' => 'sql_fail'
]); ]);
}); };
$memberCnt = $rootDB->queryFirstField('SELECT count(`NO`) from member'); $memberCnt = $rootDB->queryFirstField('SELECT count(`NO`) from member');
if ($memberCnt == 0) { if ($memberCnt == 0) {
+11 -3
View File
@@ -150,12 +150,20 @@ if (!file_exists(ROOT . '/d_setting/.htaccess')) {
$rootDB = new \MeekroDB($host, $username, $password, $dbName, $port, 'utf8mb4'); $rootDB = new \MeekroDB($host, $username, $password, $dbName, $port, 'utf8mb4');
$rootDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true; $rootDB->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$rootDB->addHook('run_failed', function ($args) { $rootDB->throw_exception_on_nonsql_error = false;
$rootDB->nonsql_error_handler = function ($params) {
Json::die([ Json::die([
'result' => false, 'result' => false,
'reason' => '에러.'. $args['error'] 'reason' => 'DB 접속에 실패했습니다.'
]); ]);
}); };
$rootDB->error_handler = function ($params) {
Json::die([
'result' => false,
'reason' => 'SQL을 제대로 실행하지 못했습니다. DB상태를 확인해 주세요.'
]);
};
$mysqli_obj = $rootDB->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨. $mysqli_obj = $rootDB->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
+1 -11
View File
@@ -92,14 +92,4 @@ CREATE TABLE `login_token` (
INDEX `by_date` (`user_id`, `expire_date`) INDEX `by_date` (`user_id`, `expire_date`)
) )
COLLATE='utf8mb4_general_ci' COLLATE='utf8mb4_general_ci'
ENGINE=Aria; ENGINE=Aria;
CREATE TABLE `banned_member` (
`no` INT NOT NULL AUTO_INCREMENT,
`hashed_email` VARCHAR(128) NOT NULL COLLATE 'utf8mb4_general_ci' COMMENT 'SHA512(salt | email | salt )',
`info` TEXT NULL COLLATE 'utf8mb4_general_ci' COMMENT '부가정보',
PRIMARY KEY (`no`),
UNIQUE INDEX `email` (`hashed_email`(128))
)
COLLATE='utf8mb4_general_ci'
ENGINE = Aria;
+1 -1
View File
@@ -6,7 +6,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if($session->userGrade < 6) { if($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+1 -1
View File
@@ -6,7 +6,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
header('location:_admin1.php'); header('location:_admin1.php');
die(); die();
} }
+1 -1
View File
@@ -7,7 +7,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+1 -1
View File
@@ -15,7 +15,7 @@ $msg = Util::getPost('msg', 'string');
//로그인 검사 //로그인 검사
$session = Session::requireLogin()->loginGame()->setReadOnly(); $session = Session::requireLogin()->loginGame()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
header('location:_admin2.php'); header('location:_admin2.php');
} }
+1 -1
View File
@@ -20,7 +20,7 @@ if ($type2 < 0 || $type2 > 6) {
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+1 -1
View File
@@ -12,7 +12,7 @@ $nation = Util::getPost('nation', 'int');
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID(); $userID = Session::getUserID();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
header('location:_admin5.php'); header('location:_admin5.php');
die(); die();
} }
+2 -2
View File
@@ -31,13 +31,13 @@ $queryMap = [
]; ];
if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) { if ($reqQueryType === null || !key_exists($reqQueryType, $queryMap)) {
$reqQueryType = array_key_first($queryMap); $reqQueryType = Util::array_first_key($queryMap);
} }
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+1 -1
View File
@@ -12,7 +12,7 @@ $type = 0;
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die(requireAdminPermissionHTML()); die(requireAdminPermissionHTML());
} }
+1 -1
View File
@@ -7,7 +7,7 @@ include "func.php";
//로그인 검사 //로그인 검사
$session = Session::requireGameLogin()->setReadOnly(); $session = Session::requireGameLogin()->setReadOnly();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die('권한 부족'); die('권한 부족');
} }
+2 -2
View File
@@ -177,7 +177,7 @@ $templates = new \League\Plates\Engine('templates');
$valid = 1; $valid = 1;
} }
if ($userGrade >= 6) { if ($userGrade >= 5) {
$valid = true; $valid = true;
$showDetailedInfo = true; $showDetailedInfo = true;
} }
@@ -275,7 +275,7 @@ $templates = new \League\Plates\Engine('templates');
$ourGeneral = false; $ourGeneral = false;
} }
if ($userGrade == 7) { if ($userGrade == 6) {
$ourGeneral = true; $ourGeneral = true;
} }
+3 -11
View File
@@ -136,21 +136,13 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<option value='<?= $targetDefenceTrain ?>' <?= $me->getVar('defence_train') == $targetDefenceTrain ? "selected" : ""; ?>><?= formatDefenceTrain($targetDefenceTrain) ?>(훈사<?= $targetDefenceTrain ?>)</option> <option value='<?= $targetDefenceTrain ?>' <?= $me->getVar('defence_train') == $targetDefenceTrain ? "selected" : ""; ?>><?= formatDefenceTrain($targetDefenceTrain) ?>(훈사<?= $targetDefenceTrain ?>)</option>
<?php endforeach; ?> <?php endforeach; ?>
<option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?> <option value=999 <?= $me->getVar('defence_train') == 999 ? "selected" : ""; ?>><?= formatDefenceTrain(999) ?>
<?php if ($changeDefence999Train != 0 || $changeDefence999Train != 0) : <?php if($changeDefence999Train != 0 || $changeDefence999Train != 0):
?>[<?= $changeDefence999Train != 0 ? "훈련 {$changeDefence999Train}," : '' ?><?= $changeDefence999Atmos != 0 ? "사기 {$changeDefence999Atmos}" : '' ?>[<?=$changeDefence999Train!=0?"훈련 {$changeDefence999Train},":''?><?=$changeDefence999Atmos!=0?"사기 {$changeDefence999Atmos}":''
?>]<?php endif ?></option> ?>]<?php endif?></option>
</select> </select>
】<br><br> 】<br><br>
<input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br> <input type=<?= $submit ?> id='set_my_setting' name=btn style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px; value=설정저장><br>
∞<span style='color:orange'>설정저장은 이달중 <?= $myset ?>회 남았습니다.</span><br><br> ∞<span style='color:orange'>설정저장은 이달중 <?= $myset ?>회 남았습니다.</span><br><br>
<?php if ($me->getPenaltyList()->count()) : ?>
징계 목록(저장 시 갱신)<br>
<?php foreach ($me->getPenaltyList() as $penaltyKey => $penalty) : ?>
<span style='color:red'><?= $penaltyKey->getHelptext() ?> : <?= $penalty ?></span><br>
<?php endforeach; ?>
<br />
<?php endif; ?>
<?php if (!($gameStor->autorun_user['limit_minutes'] ?? false)) : ?> <?php if (!($gameStor->autorun_user['limit_minutes'] ?? false)) : ?>
휴 가 신 청<br> 휴 가 신 청<br>
<button type="button" id='vacation' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>휴가 신청</button><br><br> <button type="button" id='vacation' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>휴가 신청</button><br><br>
+57 -1
View File
@@ -125,7 +125,63 @@ $globalBetTotal = array_sum($globalBet);
</tr> </tr>
</table> </table>
<table align=center class='tb_layout bg0'> <table align=center class='tb_layout bg0'>
<?php if ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?> <?php if ($session->userGrade >= 5) : ?>
<form method=post action=c_tournament.php>
<tr>
<td colspan=8><input type=textarea size=150 style=color:white;background-color:black; name=msg><input type=submit name=btn value='메시지'></td>
</tr>
<tr>
<td colspan=8>
<button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button>
<?php if ($admin['tournament'] == 0) : ?>
<select name=trig size=1 style=color:white;background-color:black;>
<option style=color:white; value=0 <?= !$admin['tnmt_trig'] ? 'selected' : '' ?>>수동진행</option>
<option style=color:white; value=1 <?= $admin['tnmt_trig'] ? 'selected' : '' ?>>자동진행</option>
</select>
<input type=submit name=btn value='자동개최설정'>
<?php else : ?>
<input type=submit name=btn value='중단' onclick='return confirm("진짜 중단하시겠습니까?")'>
<?php endif; ?>
<?php switch ($admin['tournament']) {
case 1:
echo "<input type=submit name=btn value='랜덤투입'>";
echo "<input type=submit name=btn value='랜덤전부투입'>";
break;
case 2:
echo "<input type=submit name=btn value='예선'><input type=submit name=btn value='예선전부'>";
break;
case 3:
echo "<input type=submit name=btn value='추첨'><input type=submit name=btn value='추첨전부'>";
break;
case 4:
echo "<input type=submit name=btn value='본선'><input type=submit name=btn value='본선전부'>";
break;
case 5:
echo "<input type=submit name=btn value='배정'>";
break;
case 6:
echo "<input type=submit name=btn value='베팅마감'>";
break;
case 7:
echo "<input type=submit name=btn value='16강'>";
break;
case 8:
echo "<input type=submit name=btn value='8강'>";
break;
case 9:
echo "<input type=submit name=btn value='4강'>";
break;
case 10:
echo "<input type=submit name=btn value='결승'>";
break;
} ?>
</td>
</tr>
</form>
<?php elseif ($me['no'] > 0 && $me['tournament'] == 0 && $admin['tournament'] == 1) : ?>
<form method=post action=c_tournament.php> <form method=post action=c_tournament.php>
<tr> <tr>
<td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td> <td colspan=8><button type="button" class="btn btn-secondary" onclick='location.reload()'>갱신</button><button type="submit" class="btn btn-sammo-base2" onclick='return confirm("참가비 금<?= $admin['develcost'] ?>이 필요합니다. 참가하시겠습니까?")'>참가</button><input type='hidden' name='btn' value='참가'/></td>
+15 -17
View File
@@ -9,7 +9,6 @@ use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\GeneralColumn; use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralQueryMode; use sammo\Enums\GeneralQueryMode;
use sammo\Enums\InheritanceKey; use sammo\Enums\InheritanceKey;
use sammo\Enums\PenaltyKey;
use sammo\Enums\RankColumn; use sammo\Enums\RankColumn;
require_once 'process_war.php'; require_once 'process_war.php';
@@ -112,7 +111,7 @@ function GetImageURL($imgsvr, $filepath = '')
function checkLimit($refreshScore = null) function checkLimit($refreshScore = null)
{ {
$session = Session::getInstance(); $session = Session::getInstance();
if ($session->userGrade >= 6) { if ($session->userGrade >= 4) {
return 0; return 0;
} }
@@ -377,11 +376,11 @@ function myNationInfo(General $generalObj)
function checkSecretMaxPermission($penalty) function checkSecretMaxPermission($penalty)
{ {
$secretMax = 4; $secretMax = 4;
if ($penalty[PenaltyKey::NoTopSecret->value] ?? false) { if ($penalty['noTopSecret'] ?? false) {
$secretMax = 1; $secretMax = 1;
} else if ($penalty[PenaltyKey::NoChief->value] ?? false) { } else if ($penalty['noChief'] ?? false) {
$secretMax = 1; $secretMax = 1;
} else if ($penalty[PenaltyKey::NoAmbassador->value] ?? false) { } else if ($penalty['noAmbassador'] ?? false) {
$secretMax = 2; $secretMax = 2;
} }
return $secretMax; return $secretMax;
@@ -404,19 +403,19 @@ function checkSecretPermission(array $me, $checkSecretLimit = true)
} }
if ($penalty[PenaltyKey::NoChief->value] ?? false) { if ($penalty['noSecret'] ?? false) {
return 0; return 0;
} }
$secretMin = 0; $secretMin = 0;
$secretMax = checkSecretMaxPermission($penalty); $secretMax = checkSecretMaxPermission($me, $penalty);
if ($me['officer_level'] == 12) { if ($me['officer_level'] == 12) {
$secretMin = 4; $secretMin = 4;
} else if ($permission == 'ambassador') { } else if ($me['permission'] == 'ambassador') {
$secretMin = 4; $secretMin = 4;
} else if ($permission == 'auditor') { } else if ($me['permission'] == 'auditor') {
$secretMin = 3; $secretMin = 3;
} else if ($me['officer_level'] >= 5) { } else if ($me['officer_level'] >= 5) {
$secretMin = 2; $secretMin = 2;
@@ -1009,7 +1008,7 @@ function increaseRefresh($type = "", $cnt = 1)
$isunited = $gameStor->isunited; $isunited = $gameStor->isunited;
$opentime = $gameStor->opentime; $opentime = $gameStor->opentime;
if ($userGrade >= 6) { if ($userGrade == 6) {
return; return;
} }
if ($isunited == 2) { if ($isunited == 2) {
@@ -1047,7 +1046,7 @@ function increaseRefresh($type = "", $cnt = 1)
$logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql'); $logDB = FileDB::db($logPath, $serverPath . '/../f_install/sql/api_log.sql');
$ip = $_SERVER['HTTP_X_FORWARDED_FOR'] ?? $_SERVER['REMOTE_ADDR'] ?? 'local'; $ip = $_SERVER['REMOTE_ADDR'] ?? 'local';
$date = date('Y-m-d H:i:s'); $date = date('Y-m-d H:i:s');
$logDB->insert('api_log', [ $logDB->insert('api_log', [
@@ -1055,10 +1054,10 @@ function increaseRefresh($type = "", $cnt = 1)
'ip' => $ip, 'ip' => $ip,
'date' => $date, 'date' => $date,
'path' => "refresh", 'path' => "refresh",
'arg' => Json::encode([ 'arg' => JSON::encode([
'type' => $type, 'type' => $type,
]), ]),
'aux' => Json::encode([ 'aux' => JSON::encode([
'generalID' => $generalID, 'generalID' => $generalID,
'generalName' => $session->generalName, 'generalName' => $session->generalName,
'userName' => $session->userName, 'userName' => $session->userName,
@@ -1107,7 +1106,7 @@ function CheckOverhead()
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
[$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']); [$turnterm, $refreshLimit] = $gameStor->getValuesAsArray(['turnterm', 'refreshLimit']);
$nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * GameConst::$refreshLimitCoef; $nextRefreshLimit = Util::round(pow($turnterm, 0.6) * 3) * 10;
if ($nextRefreshLimit != $refreshLimit) { if ($nextRefreshLimit != $refreshLimit) {
@@ -1669,6 +1668,8 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
$prob = 1 / ($genCount * $itemTypeCnt * 0.7 / 3); // 투표율 70%, 설문조사 한번에 2~3개 등장 $prob = 1 / ($genCount * $itemTypeCnt * 0.7 / 3); // 투표율 70%, 설문조사 한번에 2~3개 등장
} else if ($acquireType == '랜덤 임관') { } else if ($acquireType == '랜덤 임관') {
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 2); // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?) $prob = 1 / ($genCount * $itemTypeCnt / 10 / 2); // 랜임시 2개(10%) 등장(200명중 20명 랜임시도?)
} else if ($acquireType == '건국') {
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
} }
$prob *= GameConst::$uniqueTrialCoef; $prob *= GameConst::$uniqueTrialCoef;
@@ -1682,9 +1683,6 @@ function tryUniqueItemLottery(RandUtil $rng, General $general, string $acquireTy
//포인트로 랜덤 유니크 획득 //포인트로 랜덤 유니크 획득
$prob = 1; $prob = 1;
} }
else if ($acquireType == '건국') {
$prob = 1; // 건국시 100%
}
foreach (Util::range($maxCnt) as $_idx) { foreach (Util::range($maxCnt) as $_idx) {
if ($rng->nextBool($prob)) { if ($rng->nextBool($prob)) {
+2 -17
View File
@@ -3,7 +3,6 @@ namespace sammo;
use sammo\Command\GeneralCommand; use sammo\Command\GeneralCommand;
use sammo\Command\NationCommand; use sammo\Command\NationCommand;
use sammo\Enums\PenaltyKey;
function getGeneralTurnBrief(General $generalObj, array $turnList) { function getGeneralTurnBrief(General $generalObj, array $turnList) {
$result = []; $result = [];
@@ -214,7 +213,7 @@ function _setGeneralCommand(GeneralCommand $command, array $turnList):void {
$db->update('general_turn', [ $db->update('general_turn', [
'action'=>$commandName, 'action'=>$commandName,
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT), 'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief 'brief'=>$brief
], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList); ], 'general_id = %i AND turn_idx IN %li', $generalID, $turnList);
} }
@@ -234,7 +233,7 @@ function _setNationCommand(NationCommand $command, array $turnList):void {
$db->update('nation_turn', [ $db->update('nation_turn', [
'action'=>$commandName, 'action'=>$commandName,
'arg'=>Json::encode($arg, Json::EMPTY_ARRAY_IS_DICT), 'arg'=>Json::encode($arg, JSON::EMPTY_ARRAY_IS_DICT),
'brief'=>$brief 'brief'=>$brief
], 'nation_id = %i AND officer_level = %i AND turn_idx IN %li', $nationID, $officerLevel, $turnList); ], 'nation_id = %i AND officer_level = %i AND turn_idx IN %li', $nationID, $officerLevel, $turnList);
} }
@@ -435,13 +434,6 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
]; ];
} }
if($general->hasPenalty(PenaltyKey::NoChiefTurnInput)){
return [
'result'=>false,
'reason'=>'수뇌 턴 입력 불가능'
];
}
try{ try{
$commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg); $commandObj = buildNationCommandClass($command, $general, $env, $general->getLastTurn(), $arg);
} }
@@ -481,13 +473,6 @@ function setNationCommand(int $generalID, array $turnList, string $command, ?arr
} }
_setNationCommand($commandObj, $turnList); _setNationCommand($commandObj, $turnList);
if($general->getNPCType() < 2){
//유저장인 경우에는 턴 리필
$general->updateVarWithLimit('killturn', $env['killturn'], $general->getVar('killturn'));
$general->applyDB($db);
}
return [ return [
'result'=>true, 'result'=>true,
'brief'=>$commandObj->getBrief(), 'brief'=>$commandObj->getBrief(),
+56 -24
View File
@@ -291,6 +291,40 @@ function buildScenarioEffectClass(?string $type):iAction{
return $obj; return $obj;
} }
function getBuffClass(?string $type){
if($type === null || $type === ''){
$type = 'None';
}
static $basePath = __NAMESPACE__.'\\ActionBuff\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
$classPath = ($basePath.'che_'.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 버프 클래스가 아님");
}
function buildBuffClass(?string $type):iAction{
static $cache = [];
if($type === null){
$type = 'None';
}
if(key_exists($type, $cache)){
return $cache[$type];
}
$class = getBuffClass($type);
$obj = new $class();
$cache[$type]= $obj;
return $obj;
}
function getGeneralSpecialDomesticClass(?string $type){ function getGeneralSpecialDomesticClass(?string $type){
if($type === null || $type === ''){ if($type === null || $type === ''){
$type = GameConst::$defaultSpecialDomestic; $type = GameConst::$defaultSpecialDomestic;
@@ -416,6 +450,27 @@ function buildGeneralCommandClass(?string $type, General $generalObj, array $env
return new $class($generalObj, $env, $arg); return new $class($generalObj, $env, $arg);
} }
function getUserActionCommandClass(?string $type){
if($type === null || $type === ''){
$type = '휴식';
}
static $basePath = __NAMESPACE__.'\\Command\\UserAction\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 올바른 개변 전략 커맨드가 아님");
}
function buildUserActionCommandClass(?string $type, General $generalObj, array $env, $arg = null):Command\UserActionCommand{
$class = getUserActionCommandClass($type);
return new $class($generalObj, $env, $arg);
}
function getNationCommandClass(?string $type){ function getNationCommandClass(?string $type){
if($type === null || $type === ''){ if($type === null || $type === ''){
$type = '휴식'; $type = '휴식';
@@ -457,29 +512,6 @@ function buildWarUnitTriggerClass(?string $type, WarUnit $unit, ?array $args = n
return $class->newInstanceArgs(array_merge([$unit], $args)); return $class->newInstanceArgs(array_merge([$unit], $args));
} }
function getStaticEventClass(string $type){
static $basePath = __NAMESPACE__.'\\StaticEvent\\';
$classPath = ($basePath.$type);
if(class_exists($classPath)){
return $classPath;
}
throw new \InvalidArgumentException("{$type}은 StaticEvent가 아님");
}
function buildStaticEventClass(?string $type):BaseStaticEvent{
static $cache = [];
if(key_exists($type, $cache)){
return $cache[$type];
}
$class = getStaticEventClass($type);
$obj = new $class();
$cache[$type] = $obj;
return $obj;
}
function getGeneralPoolClass(string $type){ function getGeneralPoolClass(string $type){
static $basePath = __NAMESPACE__.'\\GeneralPool\\'; static $basePath = __NAMESPACE__.'\\GeneralPool\\';
$classPath = ($basePath.$type); $classPath = ($basePath.$type);
@@ -686,7 +718,7 @@ function TechLimit($startYear, $year, $tech) : bool {
$relYear = $year - $startYear; $relYear = $year - $startYear;
$relMaxTech = Util::valueFit( $relMaxTech = Util::valueFit(
floor($relYear / GameConst::$techLevelIncYear) + GameConst::$initialAllowedTechLevel, floor($relYear / 5) + 1,
1, 1,
GameConst::$maxTechLevel GameConst::$maxTechLevel
); );
+7 -18
View File
@@ -372,7 +372,7 @@ function postUpdateMonthly(RandUtil $rng)
continue; continue;
} }
//양측 기간 모두 0이 되는 상황이면 //양측 기간 모두 0이 되는 상황이면
$nation1 = getNationStaticInfo($me); $nation1 = getNationStaticInfo($me);
$name1 = $nation1['name']; $name1 = $nation1['name'];
$nation2 = getNationStaticInfo($you); $nation2 = getNationStaticInfo($you);
@@ -381,7 +381,7 @@ function postUpdateMonthly(RandUtil $rng)
$josaWa = JosaUtil::pick($name1, '와'); $josaWa = JosaUtil::pick($name1, '와');
$josaYi = JosaUtil::pick($name2, '이'); $josaYi = JosaUtil::pick($name2, '이');
$globalLogger->pushGlobalHistoryLog("<R><b>【전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>전</>합니다."); $globalLogger->pushGlobalHistoryLog("<R><b>【전】</b></><D><b>$name1</b></>{$josaWa} <D><b>$name2</b></>{$josaYi} <S>전</>합니다.");
$db->update('diplomacy', [ $db->update('diplomacy', [
'state' => 2, 'state' => 2,
'term' => 0, 'term' => 0,
@@ -559,7 +559,7 @@ function checkStatistic()
$nationHist = ''; $nationHist = '';
foreach (GameConst::$availableNationType as $nationType) { foreach (GameConst::$availableNationType as $nationType) {
if (!($nationHists[$nationType] ?? null)) { if (!Util::array_get($nationHists[$nationType])) {
$nationHists[$nationType] = '-'; $nationHists[$nationType] = '-';
} }
$nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), "; $nationHist .= getNationType($nationType) . "({$nationHists[$nationType]}), ";
@@ -899,7 +899,7 @@ function checkEmperior()
'tiger' => $tigerstr, 'tiger' => $tigerstr,
'eagle' => $eaglestr, 'eagle' => $eaglestr,
'gen' => $gen, 'gen' => $gen,
'history' => Json::encode($nationHistory), 'history' => JSON::encode($nationHistory),
'aux' => $statGeneral['aux'] 'aux' => $statGeneral['aux']
]); ]);
@@ -951,19 +951,8 @@ function updateMaxDomesticCritical(General $general, $score)
} }
} }
function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $reason = null): RandUtil function genGenericUniqueRNG(int $year, int $month, int $generalID): RandUtil
{ {
if($reason){
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'unique',
$year,
$month,
$generalID,
$reason
)));
}
return new RandUtil(new LiteHashDRBG(Util::simpleSerialize( return new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed, UniqueConst::$hiddenSeed,
'unique', 'unique',
@@ -973,7 +962,7 @@ function genGenericUniqueRNG(int $year, int $month, int $generalID, ?string $rea
))); )));
} }
function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandUtil function genGenericUniqueRNGFromGeneral(General $general): RandUtil
{ {
$logger = $general->getLogger(); $logger = $general->getLogger();
if (!$logger) { if (!$logger) {
@@ -982,5 +971,5 @@ function genGenericUniqueRNGFromGeneral(General $general, string $reason): RandU
$year = $logger->getYear(); $year = $logger->getYear();
$month = $logger->getMonth(); $month = $logger->getMonth();
$generalID = $general->getID(); $generalID = $general->getID();
return genGenericUniqueRNG($year, $month, $generalID, $reason); return genGenericUniqueRNG($year, $month, $generalID);
} }
+2 -2
View File
@@ -138,7 +138,7 @@ function JSCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): array{
$distanceList = searchDistance($cityNo, $maxDistance, true); $distanceList = searchDistance($cityNo, $maxDistance, true);
$result = []; $result = [];
for ($dist = 1; $dist <= $maxDistance; $dist++) { for ($dist = 1; $dist <= $maxDistance; $dist++) {
$result[$dist] = $distanceList[$dist] ?? []; $result[$dist] = Util::array_get($distanceList[$dist], []);
} }
return $result; return $result;
} }
@@ -152,7 +152,7 @@ function printCitiesBasedOnDistance(int $cityNo, int $maxDistance = 1): string
for ($dist = 1; $dist <= $maxDistance; $dist++) { for ($dist = 1; $dist <= $maxDistance; $dist++) {
$cityList = array_map(function ($cityID) { $cityList = array_map(function ($cityID) {
return CityConst::byID($cityID)->name; return CityConst::byID($cityID)->name;
}, $distanceList[$dist] ?? []); }, Util::array_get($distanceList[$dist], []));
$cityStr = join(', ', $cityList); $cityStr = join(', ', $cityList);
+3 -7
View File
@@ -1153,25 +1153,21 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
]; ];
//막판 분노 //막판 분노
$factor1 = 1.0;
$factor2 = 1.0;
$ratio = rand() % 300; $ratio = rand() % 300;
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) { if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
$factor2 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500% $damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical1 = 1; $critical1 = 1;
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]); $str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!"; $log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
} }
$ratio = rand() % 300; $ratio = rand() % 300;
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) { if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
$factor1 = Util::round((rand() % 301 + 200) / 100); // 200 ~ 500% $damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
$critical2 = 1; $critical2 = 1;
$str = Util::choiceRandom($crticialSkillMap[$tnmt_type]); $str = Util::choiceRandom($crticialSkillMap[$tnmt_type]);
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!"; $log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
} }
$damage1 *= $factor1;
$damage2 *= $factor2;
//1합 승부 //1합 승부
if ($phase == 1) { if ($phase == 1) {
+2 -2
View File
@@ -7,10 +7,10 @@ include "func.php";
$session = Session::requireLogin(); $session = Session::requireLogin();
if ($session->userGrade < 6) { if ($session->userGrade < 5) {
die('관리자 아님'); die('관리자 아님');
} }
if ($session->userGrade == 6) { if ($session->userGrade == 5) {
die('DB 리셋 권한을 가지고 있지 않습니다.'); die('DB 리셋 권한을 가지고 있지 않습니다.');
} }
+1 -1
View File
@@ -18,7 +18,7 @@ else{
$availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00'; $availableNextCall = $session->availableNextCallGetCityList??'2000-01-01 00:00:00';
$now = new \DateTimeImmutable(); $now = new \DateTimeImmutable();
if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6){ if($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall 'reason'=>"도시 목록은 10초에 한번 갱신 가능합니다.\n다음 시간 : ".$availableNextCall
+14 -29
View File
@@ -53,17 +53,22 @@ if($fullReset){
} }
} }
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4'); function dbConnFail($params){
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$db->addHook('run_failed', function(){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
'reason'=>'DB 접속에 실패했습니다.' 'reason'=>'DB 접속에 실패했습니다.'
]); ]);
}); }
$mysqli_obj = $db->get();
$db = new \MeekroDB($host,$username,$password,$dbName,$port,'utf8mb4');
$db->connect_options[MYSQLI_OPT_INT_AND_FLOAT_NATIVE] = true;
$db->throw_exception_on_nonsql_error = false;
$db->nonsql_error_handler = 'dbConnFail';
$mysqli_obj = $db->get(); //로그인에 실패할 경우 자동으로 dbConnFail()이 실행됨.
$prefix = basename(__DIR__); $prefix = basename(__DIR__);
@@ -79,6 +84,8 @@ $result = Util::generateFileUsingSimpleTemplate(
], true ], true
); );
if($result !== true){ if($result !== true){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
@@ -86,29 +93,7 @@ if($result !== true){
]); ]);
} }
//최소한의 테이블 처리를 위해 수동으로 초기화하도록 하자 ResetHelper::clearDB();
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/reset.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
if($mysqli_obj->multi_query(file_get_contents(__DIR__.'/sql/schema.sql'))){
while(true){
if (!$mysqli_obj->more_results()) {
break;
}
if(!$mysqli_obj->next_result()){
break;
}
}
}
ServConfig::getServerList()[$prefix]->closeServer(); ServConfig::getServerList()[$prefix]->closeServer();
+1 -9
View File
@@ -19,15 +19,7 @@ if(!prepareDir('data/file_cache')){
]); ]);
} }
$absolutePath = realpath('data/file_cache'); $storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
if(!$absolutePath){
Json::die([
'result'=>false,
'reason'=>'cache 불가'
]);
}
$storage = new \Nette\Caching\Storages\FileStorage($absolutePath);
$cache = new Cache($storage); $cache = new Cache($storage);
$serverID = UniqueConst::$serverID; $serverID = UniqueConst::$serverID;
+98 -129
View File
@@ -1,12 +1,9 @@
<?php <?php
namespace sammo; namespace sammo;
use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralLiteQueryMode; use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode; use sammo\Enums\GeneralQueryMode;
use sammo\Enums\MessageType; use sammo\Enums\MessageType;
use sammo\Enums\PenaltyKey;
include "lib.php"; include "lib.php";
include "func.php"; include "func.php";
@@ -24,99 +21,92 @@ $userID = Session::getUserID();
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['startyear', 'year', 'month', 'scenario', 'killturn']); $gameStor->cacheValues(['startyear','year','month','scenario']);
$me = $db->queryFirstRow('SELECT no,npc,nation,officer_level,penalty from general where owner=%i', $userID); $me = $db->queryFirstRow('SELECT no,nation,officer_level from general where owner=%i', $userID);
$myOfficerLevel = $me['officer_level']; $myOfficerLevel = $me['officer_level'];
$nationID = $me['nation']; $nationID = $me['nation'];
$myPenalty = Json::decode($me['penalty'] ?? '{}');
//수뇌가 아니면 아무것도 할 수 없음 //수뇌가 아니면 아무것도 할 수 없음
if ($myOfficerLevel < 5) { if($myOfficerLevel < 5){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '수뇌가 아닙니다.' 'reason'=>'수뇌가 아닙니다.'
]); ]);
} }
if ($action === '추방' && $destGeneralID == 0) { if($action === '추방' && $destGeneralID==0){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '장수가 지정되지 않았습니다.' 'reason'=>'장수가 지정되지 않았습니다.'
]); ]);
} }
if ($destGeneralID == 0) { if($destGeneralID==0){
$general = new DummyGeneral(true); $general = new DummyGeneral(true);
$general->setVar('nation', $nationID); $general->setVar('nation', $nationID);
} else { }
else{
$general = General::createObjFromDB($destGeneralID); $general = General::createObjFromDB($destGeneralID);
if ($general instanceof DummyGeneral) { if($general instanceof DummyGeneral){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '올바르지 않은 장수입니다.' 'reason'=>'올바르지 않은 장수입니다.'
]); ]);
} }
if ($nationID != $general->getNationID()) { if($nationID != $general->getNationID()){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '아국 장수가 아닙니다' 'reason'=>'아국 장수가 아닙니다'
]); ]);
} }
} }
if ($officerLevel == 12) { if($officerLevel == 12){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '군주를 대상으로 할 수 없습니다.' 'reason'=>'군주를 대상으로 할 수 없습니다.'
]); ]);
} }
function do수뇌임명(General $general, int $targetOfficerLevel): ?string function do수뇌임명(General $general, int $targetOfficerLevel):?string{
{
global $myPenalty;
if ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false) {
return '수뇌를 임명할 수 없는 상태입니다.';
}
$generalID = $general->getID(); $generalID = $general->getID();
$nationID = $general->getNationID(); $nationID = $general->getNationID();
if($general->hasPenalty(PenaltyKey::NoChief)){
return '수뇌가 될 수 없는 상태입니다.';
}
$db = DB::db(); $db = DB::db();
[$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i', $nationID); [$chiefSet, $nationLevel] = $db->queryFirstList('SELECT chief_set,level FROM nation WHERE nation = %i',$nationID);
// 임명가능 레벨 // 임명가능 레벨
$lv = getNationChiefLevel($nationLevel); $lv = getNationChiefLevel($nationLevel);
if ($targetOfficerLevel < $lv) { if($targetOfficerLevel < $lv){
return '임명불가능한 관직입니다.'; return '임명불가능한 관직입니다.';
} }
if (isOfficerSet($chiefSet, $targetOfficerLevel)) { if(isOfficerSet($chiefSet, $targetOfficerLevel)){
return '지금은 임명할 수 없습니다.'; return '지금은 임명할 수 없습니다.';
} }
//기존 장수 일반으로 //기존 장수 일반으로
$db->update('general', [ $db->update('general', [
'officer_level' => 1, 'officer_level'=>1,
'officer_city' => 0, 'officer_city'=>0,
], 'nation=%i AND officer_level=%i AND no!=%i', $nationID, $targetOfficerLevel, $generalID); ], 'nation=%i AND officer_level=%i AND no!=%i', $nationID, $targetOfficerLevel, $generalID);
if ($targetOfficerLevel === 11) { if($targetOfficerLevel === 11){
} else if ($targetOfficerLevel % 2 == 0) {
if ($general->getVar('strength') < GameConst::$chiefStatMin) { }
else if($targetOfficerLevel % 2 == 0){
if($general->getVar('strength') < GameConst::$chiefStatMin){
return '무력이 부족합니다.'; return '무력이 부족합니다.';
} }
} else {
if ($general->getVar('intel') < GameConst::$chiefStatMin) { }
else{
if($general->getVar('intel') < GameConst::$chiefStatMin){
return '지력이 부족합니다.'; return '지력이 부족합니다.';
} }
} }
@@ -125,59 +115,52 @@ function do수뇌임명(General $general, int $targetOfficerLevel): ?string
$general->setVar('officer_level', $targetOfficerLevel); $general->setVar('officer_level', $targetOfficerLevel);
$general->setVar('officer_city', 0); $general->setVar('officer_city', 0);
$db->update('nation', [ $db->update('nation', [
'chief_set' => $db->sqleval('chief_set | %i', doOfficerSet(0, $targetOfficerLevel)), 'chief_set'=> $db->sqleval('chief_set | %i', doOfficerSet(0, $targetOfficerLevel)),
], 'nation=%i', $nationID); ], 'nation=%i', $nationID);
$general->applyDB($db); $general->applyDB($db);
return null; return null;
} }
function do도시임명(General $general, int $cityID, int $targetOfficerLevel): ?string function do도시임명(General $general, int $cityID, int $targetOfficerLevel):?string{
{
global $myPenalty;
$nationID = $general->getNationID(); $nationID = $general->getNationID();
$db = DB::db(); $db = DB::db();
if (CityConst::byID($cityID) === null) { if(CityConst::byID($cityID) === null){
return '올바르지 않은 도시입니다'; return '올바르지 않은 도시입니다';
} }
if ($general->getVar(GeneralColumn::officer_level) >= 4 && ($myPenalty[PenaltyKey::NoChiefChange->value] ?? false)) {
return '수뇌인 장수를 변경할 수 없는 상태입니다.';
}
$officerSet = $db->queryFirstField('SELECT officer_set FROM city WHERE nation=%i AND city=%i', $nationID, $cityID); $officerSet = $db->queryFirstField('SELECT officer_set FROM city WHERE nation=%i AND city=%i', $nationID, $cityID);
if ($officerSet === null) { if($officerSet === null){
return '아국 도시가 아닙니다'; return '아국 도시가 아닙니다';
} }
if (isOfficerSet($officerSet, $targetOfficerLevel)) { if(isOfficerSet($officerSet, $targetOfficerLevel)){
return '이미 다른 장수가 임명되어있습니다'; return '이미 다른 장수가 임명되어있습니다';
} }
//기존 장수 일반으로 //기존 장수 일반으로
$db->update('general', [ $db->update('general', [
'officer_level' => 1, 'officer_level'=>1,
'officer_city' => 0, 'officer_city'=>0,
], 'officer_level=%i AND officer_city=%i AND no!=%i', $targetOfficerLevel, $cityID, $general->getID()); ], 'officer_level=%i AND officer_city=%i AND no!=%i', $targetOfficerLevel, $cityID, $general->getID());
if ($general instanceof DummyGeneral) { if($general instanceof DummyGeneral){
return null; return null;
} }
if ($targetOfficerLevel === 4 && $general->getVar('strength') < GameConst::$chiefStatMin) { if($targetOfficerLevel === 4 && $general->getVar('strength') < GameConst::$chiefStatMin){
return '무력이 부족합니다.'; return '무력이 부족합니다.';
} }
if ($targetOfficerLevel === 3 && $general->getVar('intel') < GameConst::$chiefStatMin) { if($targetOfficerLevel === 3 && $general->getVar('intel') < GameConst::$chiefStatMin){
return '지력이 부족합니다.'; return '지력이 부족합니다.';
} }
//신임 장수 //신임 장수
$db->update('city', [ $db->update('city', [
'officer_set' => $db->sqleval('officer_set | %i', doOfficerSet(0, $targetOfficerLevel)), 'officer_set'=>$db->sqleval('officer_set | %i', doOfficerSet(0, $targetOfficerLevel)),
], 'city=%i AND nation=%i', $cityID, $nationID); ], 'city=%i AND nation=%i', $cityID, $nationID);
$general->setVar('officer_level', $targetOfficerLevel); $general->setVar('officer_level', $targetOfficerLevel);
$general->setVar('officer_city', $cityID); $general->setVar('officer_city', $cityID);
@@ -186,25 +169,22 @@ function do도시임명(General $general, int $cityID, int $targetOfficerLevel):
return null; return null;
} }
function do추방(General $general, int $myOfficerLevel): ?string function do추방(General $general, int $myOfficerLevel):?string{
{
$generalID = $general->getID(); $generalID = $general->getID();
$generalName = $general->getVar('name'); $generalName = $general->getVar('name');
$nationID = $general->getNationID(); $nationID = $general->getNationID();
if ($myPenalty[PenaltyKey::NoBanGeneral->value] ?? false) {
return '추방할 수 없는 상태입니다.';
}
//추방할사람이 외교권자이면 불가 //추방할사람이 외교권자이면 불가
$permission = checkSecretPermission($general->getRaw()); $permission = checkSecretPermission($general->getRaw());
if ($permission == 4) { if($permission == 4){
return '외교권자는 추방할 수 없습니다.'; return '외교권자는 추방할 수 없습니다.';
} }
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$env = $gameStor->getValues(['startyear', 'year', 'month', 'scenario']); $env = $gameStor->getValues(['startyear','year','month','scenario']);
$nation = $db->queryFirstRow('SELECT name,chief_set,color FROM nation WHERE nation=%i', $nationID); $nation = $db->queryFirstRow('SELECT name,chief_set,color FROM nation WHERE nation=%i', $nationID);
$nationName = $nation['name']; $nationName = $nation['name'];
@@ -212,17 +192,17 @@ function do추방(General $general, int $myOfficerLevel): ?string
$logger = $general->getLogger(); $logger = $general->getLogger();
//이미 지정했다면 무시 //이미 지정했다면 무시
if (isOfficerSet($nation['chief_set'], $myOfficerLevel) || ($myOfficerLevel == 0 && $myOfficerLevel == 12)) { if(isOfficerSet($nation['chief_set'], $myOfficerLevel) || ($myOfficerLevel == 0 && $myOfficerLevel == 12)) {
return '이미 추방 권한을 사용했습니다.'; return '이미 추방 권한을 사용했습니다.';
} }
$gold = 0; $gold = 0;
$rice = 0; $rice = 0;
// 금쌀1000이상은 남김 // 금쌀1000이상은 남김
if ($general->getVar('gold') > GameConst::$defaultGold) { if($general->getVar('gold') > GameConst::$defaultGold) {
$gold = $general->getVar('gold') - GameConst::$defaultGold; $gold = $general->getVar('gold') - GameConst::$defaultGold;
$general->setVar('gold', GameConst::$defaultGold); $general->setVar('gold', GameConst::$defaultGold);
} }
if ($general->getVar('rice') > GameConst::$defaultRice) { if($general->getVar('rice') > GameConst::$defaultRice) {
$rice = $general->getVar('rice') - GameConst::$defaultRice; $rice = $general->getVar('rice') - GameConst::$defaultRice;
$general->setVar('rice', GameConst::$defaultRice); $general->setVar('rice', GameConst::$defaultRice);
} }
@@ -240,26 +220,27 @@ function do추방(General $general, int $myOfficerLevel): ?string
$logger->pushGeneralActionLog("<D><b>{$nationName}</b></>에서 <R>추방</>당했습니다.", ActionLogger::PLAIN); $logger->pushGeneralActionLog("<D><b>{$nationName}</b></>에서 <R>추방</>당했습니다.", ActionLogger::PLAIN);
// 명성/공헌 N*10%감소 // 명성/공헌 N*10%감소
if ($env['year'] <= $env['startyear'] && $general->getNPCType() < 2) { if($env['year'] <= $env['startyear'] && $general->getNPCType() < 2){
$general->setVar('makelimit', $oldMakeLimit); $general->setVar('makelimit', $oldMakeLimit);
} else { }
else{
$betrayCnt = $general->getVar('betray'); $betrayCnt = $general->getVar('betray');
$general->addExperience(-$general->getVar('experience') * 0.15 * $betrayCnt); $general->addExperience(-$general->getVar('experience')*0.15*$betrayCnt);
$general->addDedication(-$general->getVar('dedication') * 0.15 * $betrayCnt); $general->addDedication(-$general->getVar('dedication')*0.15*$betrayCnt);
$general->increaseVarWithLimit('betray', 1, null, GameConst::$maxBetrayCnt); $general->increaseVarWithLimit('betray', 1, null, GameConst::$maxBetrayCnt);
} }
//부대장일 경우 //부대장일 경우
if ($general->getVar('troop') == $generalID) { if($general->getVar('troop') == $generalID){
// 모두 탈퇴 // 모두 탈퇴
$db->update('general', [ $db->update('general', [
'troop' => 0, 'troop'=>0,
], 'troop = %i', $generalID); ], 'troop = %i', $generalID);
$db->delete('troop', 'troop_leader=%i', $generalID); $db->delete('troop', 'troop_leader=%i', $generalID);
} }
$general->setVar('troop', 0); $general->setVar('troop', 0);
if ($general->getNPCType() >= 2) { if($general->getNPCType() >= 2){
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize( $rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed, UniqueConst::$hiddenSeed,
'BanNPC', 'BanNPC',
@@ -298,24 +279,24 @@ function do추방(General $general, int $myOfficerLevel): ?string
} }
} }
if ($env['year'] < $env['startyear'] + 3) { if($env['year'] < $env['startyear']+3) {
//초반엔 군주 부상 증가(엔장 임관지양) //초반엔 군주 부상 증가(엔장 임관지양)
$db->update('general', [ $db->update('general', [
'injury' => $db->sqleval('least(injury + 1, %i)', 80), 'injury'=>$db->sqleval('least(injury + 1, %i)', 80),
], 'nation=%i AND officer_level=12', $nationID); ], 'nation=%i AND officer_level=12', $nationID);
$db->update('nation', [ $db->update('nation', [
'gennum' => $db->sqleval('gennum - %i', $general->getNPCType() != 5 ? 1 : 0), 'gennum'=>$db->sqleval('gennum - %i', $general->getNPCType()!=5?1:0),
'gold' => $db->sqleval('gold + %i', $gold), 'gold'=>$db->sqleval('gold + %i', $gold),
'rice' => $db->sqleval('rice + %i', $rice), 'rice'=>$db->sqleval('rice + %i', $rice),
], 'nation = %i', $nationID); ], 'nation = %i', $nationID);
} else { } else {
//이번분기는 추방불가(초반 제외) //이번분기는 추방불가(초반 제외)
$db->update('nation', [ $db->update('nation', [
'chief_set' => $db->sqleval('chief_set | %i', doOfficerSet(0, $myOfficerLevel)), 'chief_set'=>$db->sqleval('chief_set | %i', doOfficerSet(0, $myOfficerLevel)),
'gennum' => $db->sqleval('gennum - %i', $general->getNPCType() != 5 ? 1 : 0), 'gennum'=>$db->sqleval('gennum - %i', $general->getNPCType()!=5?1:0),
'gold' => $db->sqleval('gold + %i', $gold), 'gold'=>$db->sqleval('gold + %i', $gold),
'rice' => $db->sqleval('rice + %i', $rice), 'rice'=>$db->sqleval('rice + %i', $rice),
], 'nation = %i', $nationID); ], 'nation = %i', $nationID);
} }
@@ -327,74 +308,62 @@ function do추방(General $general, int $myOfficerLevel): ?string
if ($action == "임명") { if($action == "임명") {
if (2 <= $officerLevel && $officerLevel <= 4) { if(2 <= $officerLevel && $officerLevel <= 4){
if (!$destCityID) { if(!$destCityID){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '도시가 지정되지 않았습니다.' 'reason'=>'도시가 지정되지 않았습니다.'
]); ]);
} }
$result = do도시임명($general, $destCityID, $officerLevel); $result = do도시임명($general, $destCityID, $officerLevel);
if ($result !== null) { if($result !== null){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => $result 'reason'=>$result
]); ]);
} }
//수뇌의 삭턴 리필
$db->update('general', [
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
], 'no=%i', $me['no']);
Json::die([ Json::die([
'result' => true, 'result'=>true,
'reason' => 'success' 'reason'=>'success'
]); ]);
} }
if (5 <= $officerLevel && $officerLevel < 12) { if(5 <= $officerLevel && $officerLevel < 12){
$result = do수뇌임명($general, $officerLevel); $result = do수뇌임명($general, $officerLevel);
if ($result !== null) { if($result !== null){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => $result 'reason'=>$result
]); ]);
} }
//수뇌의 삭턴 리필
$db->update('general', [
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
], 'no=%i', $me['no']);
Json::die([ Json::die([
'result' => true, 'result'=>true,
'reason' => 'success' 'reason'=>'success'
]); ]);
} }
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '올바르지 않은 지정입니다.' 'reason'=>'올바르지 않은 지정입니다.'
]); ]);
} }
if ($action == "추방") { if($action == "추방") {
$result = do추방($general, $myOfficerLevel); $result = do추방($general, $myOfficerLevel);
if ($result !== null) { if($result !== null){
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => $result 'reason'=>$result
]); ]);
} }
//수뇌의 삭턴 리필
$db->update('general', [
'killturn' => $db->sqleval('GREATEST(%b, %i)', 'killturn', $gameStor->getValue('killturn')),
], 'no=%i', $me['no']);
Json::die([ Json::die([
'result' => true, 'result'=>true,
'reason' => 'success' 'reason'=>'success'
]); ]);
} }
Json::die([ Json::die([
'result' => false, 'result'=>false,
'reason' => '올바르지 않은 명령입니다.' 'reason'=>'올바르지 않은 명령입니다.'
]); ]);
+1 -1
View File
@@ -8,7 +8,7 @@ include('func.php');
$session = Session::requireLogin([])->setReadOnly(); $session = Session::requireLogin([])->setReadOnly();
if(Session::getInstance()->userGrade < 6){ if(Session::getInstance()->userGrade < 5){
Json::die([ Json::die([
'reason'=>'권한이 부족합니다.' 'reason'=>'권한이 부족합니다.'
]); ]);
+3 -15
View File
@@ -27,25 +27,14 @@ $rootDB = RootDB::db();
$oNow = new \DateTimeImmutable(); $oNow = new \DateTimeImmutable();
$now = $oNow->format('Y-m-d H:i:s'); $now = $oNow->format('Y-m-d H:i:s');
$member = $rootDB->queryFirstRow('SELECT `name`, `penalty` FROM member WHERE `NO`=%i', $userID); $userNick = RootDB::db()->queryFirstField('SELECT `NAME` FROM member WHERE `NO`=%i',$userID);
if(!$member){ if(!$userNick){
Json::die([ Json::die([
'result'=>false, 'result'=>false,
'reason'=>'멤버 정보를 가져오지 못했습니다.' 'reason'=>'멤버 정보를 가져오지 못했습니다.'
]); ]);
} }
$userNick = $member['name'];
$memberPenalty = Json::decode($member['penalty'] ?? '{}');
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
$penalty = [];
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
$pickResult = $db->queryFirstField('SELECT pick_result FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now); $pickResult = $db->queryFirstField('SELECT pick_result FROM select_npc_token WHERE `owner`=%i AND `valid_until`>=%s', $userID, $now);
if(!$pickResult){ if(!$pickResult){
Json::die([ Json::die([
@@ -97,8 +86,7 @@ $db->update('general', [
'defence_train'=>80, 'defence_train'=>80,
'permission'=>'normal', 'permission'=>'normal',
'owner'=>$userID, 'owner'=>$userID,
'aux'=>Json::encode($genAux), 'aux'=>Json::encode($genAux)
'penalty'=>Json::encode($penalty),
], 'owner <= 0 AND npc = 2 AND no = %i', $pick); ], 'owner <= 0 AND npc = 2 AND no = %i', $pick);
$db->insertIgnore('general_access_log', [ $db->insertIgnore('general_access_log', [
GeneralAccessLogColumn::generalID->value => $pick, GeneralAccessLogColumn::generalID->value => $pick,
+15 -37
View File
@@ -1,5 +1,4 @@
<?php <?php
namespace sammo; namespace sammo;
include "lib.php"; include "lib.php";
@@ -25,13 +24,14 @@ if ($defence_train <= 40) {
$defence_train = 40; $defence_train = 40;
} }
if ($defence_train <= 90) { if($defence_train <= 90){
$defence_train = Util::round($defence_train, -1); $defence_train = Util::round($defence_train, -1);
} else { }
else{
$defence_train = 999; $defence_train = 999;
} }
if ($tnmt < 0 || $tnmt > 1) { if($tnmt < 0 || $tnmt > 1){
$tnmt = 1; $tnmt = 1;
} }
@@ -39,8 +39,8 @@ $db = DB::db();
$me = General::createObjFromDB($generalID); $me = General::createObjFromDB($generalID);
if ($defence_train !== $me->getVar('defence_train')) { if($defence_train !== $me->getVar('defence_train')){
if ($defence_train == 999) { if($defence_train == 999){
$me->increaseVar('myset', -1); $me->increaseVar('myset', -1);
$me->setVar('defence_train', $defence_train); $me->setVar('defence_train', $defence_train);
$affectedTrain = -3; $affectedTrain = -3;
@@ -49,7 +49,8 @@ if ($defence_train !== $me->getVar('defence_train')) {
$affectedAtmos = $me->onCalcDomestic('changeDefenceTrain', "atmos{$defence_train}", $affectedAtmos); $affectedAtmos = $me->onCalcDomestic('changeDefenceTrain', "atmos{$defence_train}", $affectedAtmos);
$me->increaseVarWithLimit('train', $affectedTrain, 20, GameConst::$maxTrainByWar); $me->increaseVarWithLimit('train', $affectedTrain, 20, GameConst::$maxTrainByWar);
$me->increaseVarWithLimit('atmos', $affectedAtmos, 20, GameConst::$maxAtmosByWar); $me->increaseVarWithLimit('atmos', $affectedAtmos, 20, GameConst::$maxAtmosByWar);
} else { }
else{
$me->increaseVar('myset', -1); $me->increaseVar('myset', -1);
$me->setVar('defence_train', $defence_train); $me->setVar('defence_train', $defence_train);
} }
@@ -59,44 +60,21 @@ $me->setAuxVar('use_treatment', Util::valueFit($use_treatment, 10, 100));
$me->setAuxVar('use_auto_nation_turn', $use_auto_nation_turn); $me->setAuxVar('use_auto_nation_turn', $use_auto_nation_turn);
$me->setVar('tnmt', $tnmt); $me->setVar('tnmt', $tnmt);
if ($me->getNPCType() == 1 && $detachNPC) { if($me->getNPCType() == 1 && $detachNPC){
$turnterm = $gameStor->turnterm; $turnterm = $gameStor->turnterm;
if ($turnterm < 10) { if($turnterm < 10){
$targetKillTurn = 30 / $turnterm; $targetKillTurn = 30 / $turnterm;
} else { }
else{
$targetKillTurn = 60 / $turnterm; $targetKillTurn = 60 / $turnterm;
} }
$me->setVar('killturn', $targetKillTurn); $me->setVar('killturn', $targetKillTurn);
} }
$rootDB = RootDB::db();
//회원 테이블에서 정보확인
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr, `penalty` FROM member WHERE no=%i', $userID);
if (!$member) {
//이런 경우가 있나?
//TODO: 로그 남겨둘 것
Json::die([
'result' => false,
'reason' => '회원 정보를 찾을 수 없습니다.'
]);
}
$memberPenalty = Json::decode($member['penalty'] ?? "{}");
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
$penalty = [];
foreach ($penaltyInfo as $penaltyKey => $penaltyValue) {
if (($penaltyValue['expire'] ?? 0) > TimeUtil::now()) {
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
$me->setVar('penalty', Json::encode($penalty));
$me->applyDB($db); $me->applyDB($db);
Json::die([ Json::die([
'result' => true, 'result'=>true,
'reason' => 'success' 'reason'=>'success'
]); ]);
+2 -3
View File
@@ -51,9 +51,8 @@ function MessageBox($str)
function LogText($prefix, $variable) function LogText($prefix, $variable)
{ {
return; $text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable));
//$text = sprintf('%s : %s'."\r\n", $prefix, TVarDumper::dump($variable)); file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
//file_put_contents(ROOT.'/d_log/'.UniqueConst::$serverName.'_dbg_logs.txt', $text, FILE_APPEND);
} }
function prepareDir(string $dirPath, bool $forceCreate=true):bool{ function prepareDir(string $dirPath, bool $forceCreate=true):bool{
+430
View File
@@ -0,0 +1,430 @@
<?php
namespace sammo;
use sammo\DTO\VoteInfo;
use sammo\Enums\GeneralQueryMode;
include "lib.php";
include "func.php";
$session = Session::requireLogin()->loginGame()->setReadOnly();
$userID = Session::getUserID();
increaseRefresh("메인", 1);
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
if (!$userID) {
header('Location:..');
die();
}
//턴 실행.
TurnExecutionHelper::executeAllCommand();
if (!$session->isGameLoggedIn()) {
header('Location:..');
die();
}
$me = $db->queryFirstRow(
'SELECT no,refresh_score,turntime,newmsg,newvote,`officer_level` FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i',
$userID
);
//그새 사망이면
if ($me === null) {
$session->logoutGame();
header('Location: ../');
die();
}
$gameStor->cacheAll(true);
if ($me['newmsg'] == 1 || $me['newvote'] == 1) {
$db->update('general', [
'newmsg' => 0,
'newvote' => 0
], 'owner=%i', $userID);
}
$plock = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
printLimitMsg($me['turntime']);
exit();
}
$generalObj = General::createObjFromDB($me['no'], null, GeneralQueryMode::FullWithAccessLog);
$generalObj->setRawCity($db->queryFirstRow('SELECT * FROM city WHERE city = %i', $generalObj->getCityID()));
$scenario = $gameStor->scenario_text;
$nationID = $generalObj->getNationID();
if ($nationID) {
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationStor->cacheAll();
}
if ($gameStor->extended_general == 0) {
$extend = "표준";
} else {
$extend = "확장";
}
if ($gameStor->fiction == 0) {
$fiction = "사실";
} else {
$fiction = "가상";
}
if ($gameStor->npcmode == 0) {
$npcmode = "불가능";
} else if ($gameStor->npcmode == 1) {
$npcmode = "가능";
} else {
$npcmode = "선택 생성";
}
$color = "cyan";
$serverName = UniqueConst::$serverName;
$serverCnt = $gameStor->server_cnt;
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
$isTournamentActive = $gameStor->tournament > 0;
$isTournamentApplicationOpen = $gameStor->tournament == 1;
$isBettingActive = $gameStor->tournament == 6;
$myNationStatic = getNationStaticInfo($generalObj->getNationID());
$nationColorType = substr($myNationStatic['color'] ?? '#000000', 1);
$autorunUser = ($gameStor->autorun_user) ?? [];
$otherTextInfo = [];
if ($gameStor->join_mode == 'onlyRandom') {
$otherTextInfo[] = '랜덤 임관 전용';
}
if ($autorunUser['limit_minutes'] ?? false) {
$otherTextInfo[] = getAutorunInfo($autorunUser);
}
if (!$otherTextInfo) {
$otherTextInfo = '표준';
} else {
$otherTextInfo = join(', ', $otherTextInfo);
}
$lastVoteID = $gameStor->lastVote;
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$lastVote = null;
}
}
?>
<!DOCTYPE html>
<html>
<head>
<title><?= $serverName ?>: 메인</title>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<?= WebUtil::printJS('../d_shared/common_path.js') ?>
<?= WebUtil::printJS('d_shared/base_map.js') ?>
<?= WebUtil::printCSS('../d_shared/common.css') ?>
<?= WebUtil::printDist('vue', 'v_main', true) ?>
<link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/gh/orioncactus/pretendard/dist/web/static/pretendard.css" />
<?= WebUtil::printCSS('css/map.css') ?>
<?= WebUtil::printStaticValues([
//deprecated, staticValues를 이용할 것
'serverName' => $serverName,
'serverCnt' => $serverCnt,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
'lastExecuted' => $gameStor->turntime,
'isLocked' => $plock,
'isTournamentActive' => $isTournamentActive,
'isBettingActive' => $isBettingActive,
'staticValues' => [
'serverName' => $serverName,
'serverCnt' => $serverCnt,
'serverNick' => DB::prefix(),
'serverID' => UniqueConst::$serverID,
'maxTurn' => GameConst::$maxTurn,
'maxPushTurn' => 12,
'serverNow' => TimeUtil::now(false),
'lastExecuted' => $gameStor->turntime,
'isLocked' => $plock,
'isTournamentActive' => $isTournamentActive,
'isBettingActive' => $isBettingActive,
'mapName' => GameConst::$mapName,
'unitSet' => GameConst::$unitSet,
]
]) ?>
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.7.1/css/all.css" integrity="sha384-fnmOCqbTlWIlj8LyTjo7mOUStjsKC4pOpQbqyi7RrhN7udi9RwhKkMHpvLbHG9Sr" crossorigin="anonymous">
</head>
<body class="img_back sam-color-<?= $nationColorType ?>">
<div id="container" class="bg0">
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></button></div>
</div>
<div class="tb_layout row gx-0">
<div id="server_title" class="row py-2 center">
<h3>삼국지 모의전투 HiDCHe <?= $serverName . $serverCnt ?>기 <span class="avoid-wrap">(<font color=cyan><?= $scenario ?></font>)</span></h3>
</div>
<div class="row center gx-0">
<div class="s-border-t col py-2 col-8 col-lg-4" style="color:<?= $color ?>;">
<?= $scenario ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
NPC 수, 상성 : <?= $extend ?>,<?= $fiction ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
NPC선택 : <?= $npcmode ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
토너먼트 : <?= getTournamentTermText($gameStor->turnterm) ?>
</div>
<div class="s-border-t col py-2 col-4 col-lg-2" style="color:<?= $color ?>;">
기타 설정: <?= $otherTextInfo ?>
</div>
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(2) ?></div>
<div class="s-border-t col py-2 col-4 col-lg-2">전체 접속자 수 : <?= $gameStor->online_user_cnt ?> 명</div>
<div class="s-border-t col py-2 col-4 col-lg-2">턴당 갱신횟수 : <?= $gameStor->refreshLimit ?>회</div>
<div class="s-border-t col py-2 col-8 col-lg-4"><?= info(3) ?></div>
<div class="s-border-t py-2 col col-6 col-lg-4">
<?php if ($isTournamentActive) : ?>
↑<span style='color:cyan'><?= (['전력전', '통솔전', '일기토', '설전',])[$gameStor->tnmt_type] ?? '' ?> <?= getTournament($gameStor->tournament) ?> <?= getTournamentTime() ?></span>↑
<?php else : ?>
<span style='color:magenta'>현재 토너먼트 경기 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-lg-2">
<div style="display:inline-block;"><?= $plock ? ("<span style='color:magenta;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") : ("<span style='color:cyan;'>동작 시각: " . substr($gameStor->turntime, 5, 14) . "</span>") ?></div>
</div>
<div class="s-border-t py-2 col col-6 col-lg-2">
<?php if ($auctionCount > 0) : ?>
<span style='color:cyan'><?= $auctionCount ?>건</span> 거래 진행중
<?php else : ?>
<span style='color:magenta'>진행중 거래 없음</span>
<?php endif; ?>
</div>
<div class="s-border-t py-2 col col-6 col-lg-4 vote-cell">
<?php
?>
<?php if ($lastVote === null) : ?>
<span style='color:magenta'>진행중 설문 없음</span>
<?php else : ?>
<span style='color:cyan'>설문 진행중</span> : <span><?= $lastVote->title ?></span>
<?php endif; ?>
</div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">접속중인 국가: <?= $gameStor->online_nation ?></div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">운영자 메세지 : <span style='color:yellow;'><?= $gameStor->msg ?></span></div>
</div>
<div class="row gx-0">
<div class="col s-border-t py-2" id="nation-msg-position">
<div class="px-2">【 국가방침 】</div>
<div id='nation-msg-box'>
<div id='nation-msg'><?= nationMsg($generalObj) ?></div>
</div>
</div>
</div>
<div class="row gx-0">
<div class="col s-border-t px-2 py-2">
【 접속자 】<?= onlinegen($generalObj) ?>
</div>
</div>
<?php if ($session->userGrade >= 5) : ?>
<div class="row">
<div class="col">
<a href='_admin1.php' target='_blank'><button type='button'>게임관리</button></a>
<a href='_admin2.php' target='_blank'><button type='button'>회원관리</button></a>
<a href='_admin4.php' target='_blank'><button type='button'>멀티관리</button></a>
<a href='_admin5.php' target='_blank'><button type='button'>일제정보</button></a>
<a href='_admin7.php' target='_blank'><button type='button'>로그정보</button></a>
<a href='_admin8.php' target='_blank'><button type='button'>외교정보</button></a>
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
</div>
</div>
<?php elseif ($session->userGrade == 4) : ?>
<div class="row">
<div class="col">
<a href='_119.php' target='_blank'><button type='button'>119</button></a>
</div>
</div>
<?php endif; ?>
<div id="map_view" class="gx-0">
<div id="mapZone" class="view-item"><?= getMapHtml() ?></div>
<div class="view-item" id="reservedCommandZone">
<div id="reservedCommandList"></div>
<div id="actionMiniPlate" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-8 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
</div>
</div>
</div>
</div>
<div id="cityInfo" class="view-item" style="border:none;text-align:center;"><?= cityInfo($generalObj) ?></div>
<div id="nation-position"><?php myNationInfo($generalObj); ?></div>
<div id="general-position"><?php generalInfo($generalObj); ?></div>
<div id="generalCommandButton" class="row gx-0">
<div class="buttonPlate bg2">
?></div>
</div>
</div>
</div>
<div id="actionMiniPlateSub" class="gx-0 row">
<div class="col">
<div class="gx-1 row">
<div class="col-3 d-grid"><button type='button' class="btn btn-dark" onclick="scrollHardTo('reservedCommandList')">명령으로</button></div>
<div class="col-5 d-grid"><button type='button' class='btn btn-sammo-base2 refreshPage'>갱 신</button></div>
<div class="col-4 d-grid"><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></div>
</div>
</div>
</div>
<div class="row gx-0">
<div class="col-lg-6" id="general_public_record-position">
<div class="bg1 center s-border-tb"><b>장수 동향</b></div>
<div id="general_public_record" style="text-align:left;"><?= formatHistoryToHTML(getGlobalActionLogRecent(15)) ?></div>
</div>
<div class="col-lg-6" id="general_log-position">
<div class="bg1 center s-border-tb"><b>개인 기록</b></div>
<div id="general_log" style="text-align:left;"><?= formatHistoryToHTML(getGeneralActionLogRecent($me['no'], 15)) ?></div>
</div>
<div class="col-12" id="world_history-position">
<div class="bg1 center s-border-tb"><b>중원 정세</b></div>
<div id="world_history" colspan=2 style="text-align:left;"><?= formatHistoryToHTML(getGlobalHistoryLogRecent(15)) ?></div>
</div>
</div>
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div>
<div id="message_board" class="row gx-0">
<div class="message_input_form bg0 gx-0 row">
<div id="mailbox_list-col" class="col-6 col-lg-2 d-grid">
<select id="mailbox_list" size="1" class="form-control bg-dark text-white">
</select>
</div>
<div id="msg_input-col" class="col-12 col-lg-8 d-grid">
<input type="text" id="msg_input" maxlength="99" class="form-control">
</div>
<div id="msg_submit-col" class="col-6 col-lg-2 d-grid"><button id="msg_submit" class="btn btn-primary">서신전달&amp;갱신</button></div>
</div>
<div class="col-lg-6 board_side bg0"><a id="public_talk_position"></a>
<div class="board_header bg0">전체 메시지(최고99자)</div>
<section class="public_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="public">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-lg-6 board_side bg0"><a id="national_talk_position"></a>
<div class="board_header bg0">국가 메시지(최고99자)</div>
<section class="national_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="national">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-lg-6 board_side bg0"><a id="private_talk_position"></a>
<div class="board_header bg0">개인 메시지(최고99자)</div>
<section class="private_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="private">이전 메시지 불러오기</button></div>
</section>
</div>
<div class="col-lg-6 board_side bg0"><a id="diplomacy_talk_position"></a>
<div class="board_header bg0">외교 메시지(최고99자)</div>
<section class="diplomacy_message">
<div class="d-grid"><button type="button" class="load_old_message btn btn-secondary" data-msg_type="diplomacy">이전 메시지 불러오기</button></div>
</section>
</div>
</div>
<div class="row toolbars gx-0">
<div class="buttonPlate"><?= allButton($gameStor->npcmode == 1) ?></div><?= banner() ?>
</div>
</div>
<?php
if ($limitState == 1) {
MessageBox("접속제한이 얼마 남지 않았습니다!");
}
if ($me['newmsg'] == 1) {
MessageBox("새로운 서신이 도착했습니다!");
}
if ($me['newvote'] == 1) {
$develcost = $gameStor->develcost * 5;
MessageBox("설문조사에 참여하시면 금{$develcost}과 유니크템을 드립니다! (우측 상단 설문조사 메뉴)");
}
?>
</div>
<nav class="navbar navbar-expand fixed-bottom navbar-dark bg-dark d-sm-block d-lg-none p-0" id="navbar500">
<div class="container-fluid px-0">
<div class="collapse navbar-collapse">
<ul class="navbar-nav me-auto mx-auto">
<li class="nav-item dropup">
<div class="dropdown-toggle text-white btn btn-sammo-base2" id="navbarGlobal" role="button" data-bs-toggle="dropdown" aria-expanded="false">
외부 메뉴
</div>
<ul class="dropdown-menu dropdown-menu-start" aria-labelledby="navbarGlobal" id="navbarGlobalItems">
<?= allButton($gameStor->npcmode == 1, ['btnBegin' => '<li>', 'btnEnd' => '</li>', 'btnClass' => 'dropdown-item']) ?>
</ul>
</li>
<li class="nav-item dropup">
<div class="dropdown-toggle btn btn-sammo-nation" id="navbarNation" role="button" data-bs-toggle="dropdown" aria-expanded="false">
국가 메뉴
</div>
<ul class="dropdown-menu" aria-labelledby="navbarNation" id="navbarNationItems">
</ul>
</li>
<li class="nav-item dropup">
<div class="dropdown-toggle text-white btn btn-dark" id="navbarQuick" role="button" data-bs-toggle="dropdown" aria-expanded="false">
빠른 이동
</div>
<ul class="dropdown-menu dropdown-menu-end" aria-labelledby="navbarDropdown" id="navbarQuickItems">
<li><a class="dropdown-item disabled">국가 정보</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('nation-msg-position')" class="dropdown-item">방침</button></li>
<li><button type="button" onclick="scrollHardTo('reservedCommandList')" class="dropdown-item">명령</button></li>
<li><button type="button" onclick="scrollHardTo('nation-position')" class="dropdown-item">국가</button></li>
<li><button type="button" onclick="scrollHardTo('general-position')" class="dropdown-item">장수</button></li>
<li><button type="button" onclick="scrollHardTo('cityInfo')" class="dropdown-item">도시</button></li>
<li><a class="dropdown-item disabled">동향 정보</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('mapZone')" class="dropdown-item">지도</button></li>
<li><button type="button" onclick="scrollHardTo('general_public_record-position')" class="dropdown-item">동향</button></li>
<li><button type="button" onclick="scrollHardTo('general_log-position')" class="dropdown-item">개인</button></li>
<li><button type="button" onclick="scrollHardTo('world_history-position')" class="dropdown-item">정세</button></li>
<li><span>&nbsp;</span></li>
<li><a class="dropdown-item disabled">메시지</a></button></li>
<hr class="dropdown-divider">
</hr>
<li><button type="button" onclick="scrollHardTo('public_talk_position')" class="dropdown-item">전체</button></li>
<li><button type="button" onclick="scrollHardTo('national_talk_position')" class="dropdown-item">국가</button></li>
<li><button type="button" onclick="scrollHardTo('private_talk_position')" class="dropdown-item">개인</button></li>
<li><button type="button" onclick="scrollHardTo('diplomacy_talk_position')" class="dropdown-item">외교</button></li>
<li><button type='button' class='btn btn-sammo-base2' onclick="location.replace('../')">로비로</button></li>
</ul>
</li>
<li class="nav-item">
<a class="refreshPage btn btn-sammo-base2 text-white" role="button">갱신</a>
</li>
</ul>
</div>
</div>
</nav>
</body>
</html>
+1 -9
View File
@@ -8,12 +8,4 @@ $session = Session::getInstance()->setReadOnly();
$db = DB::db(); $db = DB::db();
$updated = false; TurnExecutionHelper::executeAllCommand();
$locked = false;
$lastExecuted = TurnExecutionHelper::executeAllCommand($updated, $locked);
Json::die([
'result' => true,
'updated' => $updated,
'locked' => $locked,
'lastExecuted' => $lastExecuted,
]);
+14 -14
View File
@@ -222,7 +222,10 @@ function extractBattleOrder(WarUnit $defender, WarUnit $attacker)
$totalStat = ($realStat + $fullStat) / 2; $totalStat = ($realStat + $fullStat) / 2;
$totalCrew = $general->getVar('crew') / 1000000 * (($general->getVar('train') * $general->getVar('atmos')) ** 1.5); $totalCrew = $general->getVar('crew') / 1000000 * (($general->getVar('train') * $general->getVar('atmos')) ** 1.5);
return $totalStat + $totalCrew / 100; $value = $totalStat + $totalCrew / 100;
$value = $general->onCalcStat($general, 'battleOrder', $value, ['attacker' => $attacker->getGeneral()]);
$value = $attacker->getGeneral()->onCalcOpposeStat($general, 'battleOrder', $value, ['attacker' => $attacker->getGeneral()]);
return $value;
} }
function processWar_NG( function processWar_NG(
@@ -526,7 +529,7 @@ function DeleteConflict($nation)
function getConquerNation($city): int function getConquerNation($city): int
{ {
$conflict = Json::decode($city['conflict']); $conflict = Json::decode($city['conflict']);
return array_key_first($conflict); return Util::array_first_key($conflict);
} }
function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList) function ConquerCity(array $admin, General $general, array $city, array $defenderCityGeneralList)
@@ -718,17 +721,14 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
$attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} 긴급천도하였습니다."); $attackerLogger->pushGlobalHistoryLog("<M><b>【긴급천도】</b></><D><b>{$defenderNationName}</b></>{$josaYi} 수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} 긴급천도하였습니다.");
$moveLog = "수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} <M>긴급천도</>합니다."; $moveLog = "수도가 함락되어 <G><b>$minCityName</b></>{$josaRo} <M>긴급천도</>합니다.";
foreach ($db->queryAllLists( //아국 수뇌부에게 로그 전달
'SELECT no, officer_level FROM general WHERE nation=%i', foreach ($db->queryFirstColumn(
'SELECT no FROM general WHERE nation=%i AND officer_level>=5',
$defenderNationID $defenderNationID
) as [$defenderGeneralID, $defenderGeneralChiefLevel]) { ) as $defenderChiefID) {
$defenderLogger = new ActionLogger($defenderGeneralID, $defenderNationID, $year, $month); $chiefLogger = new ActionLogger($defenderChiefID, $defenderNationID, $year, $month);
$defenderLogger->pushGeneralActionLog($moveLog, ActionLogger::PLAIN); $chiefLogger->pushGeneralActionLog($moveLog, ActionLogger::PLAIN);
if($defenderGeneralChiefLevel >= 5){ $chiefLogger->flush();
$defenderLogger->pushGeneralActionLog("수뇌는 <G><b>{$minCityName}</b></>{$josaRo} 집합되었습니다.");
}
$defenderLogger->flush();
} }
//천도 //천도
@@ -785,8 +785,8 @@ function ConquerCity(array $admin, General $general, array $city, array $defende
'officer_set' => 0, 'officer_set' => 0,
]; ];
if ($city['level'] > 3) { if ($city['level'] > 3) {
$query['def'] = GameConst::$defaultCityWall; $query['def'] = 1000;
$query['wall'] = GameConst::$defaultCityWall; $query['wall'] = 1000;
} else { } else {
$query['def'] = $db->sqleval('def_max/2'); $query['def'] = $db->sqleval('def_max/2');
$query['wall'] = $db->sqleval('wall_max/2'); $query['wall'] = $db->sqleval('wall_max/2');
@@ -6,7 +6,6 @@ use sammo\Session;
use DateTimeInterface; use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\GameConst;
use sammo\Json; use sammo\Json;
use sammo\KVStorage; use sammo\KVStorage;
use sammo\TimeUtil; use sammo\TimeUtil;
@@ -33,18 +32,8 @@ class GetReservedCommand extends \sammo\BaseAPI
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$generalID = $session->generalID; $generalID = $session->generalID;
$invalidTurnList = 0;
$rawTurn = $db->queryAllLists('SELECT turn_idx, action, arg, brief FROM general_turn WHERE general_id = %i ORDER BY turn_idx ASC', $generalID); $rawTurn = $db->queryAllLists('SELECT turn_idx, action, arg, brief FROM general_turn WHERE general_id = %i ORDER BY turn_idx ASC', $generalID);
foreach ($rawTurn as [$turn_idx, $action, $arg, $brief]) { foreach ($rawTurn as [$turn_idx, $action, $arg, $brief]) {
if($turn_idx < 0) {
$invalidTurnList = -1;
$turn_idx += GameConst::$maxTurn;
}
else if($turn_idx >= GameConst::$maxTurn) {
$invalidTurnList = 1;
$turn_idx -= GameConst::$maxTurn;
}
$commandList[$turn_idx] = [ $commandList[$turn_idx] = [
'action' => $action, 'action' => $action,
'brief' => $brief, 'brief' => $brief,
@@ -52,19 +41,6 @@ class GetReservedCommand extends \sammo\BaseAPI
]; ];
} }
if($invalidTurnList != 0){
if($invalidTurnList > 0){
$db->update('general_turn', [
'turn_idx' => $db->sqleval('turn_idx - %i', GameConst::$maxTurn)
], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
}
else{
$db->update('general_turn', [
'turn_idx' => $db->sqleval('turn_idx + %i', GameConst::$maxTurn)
], 'general_id=%i AND turn_idx < 0', $generalID);
}
}
[$turnTerm, $year, $month, $lastExecute] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month', 'turntime']); [$turnTerm, $year, $month, $lastExecute] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month', 'turntime']);
@@ -0,0 +1,48 @@
<?php
namespace sammo\API\Command;
use sammo\Session;
use DateTimeInterface;
use sammo\Command\UserActionCommand;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Json;
use sammo\KVStorage;
use sammo\TimeUtil;
use sammo\DTO\UserAction;
use function sammo\cutTurn;
class GetReservedUserAction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$db = DB::db();
$generalID = $session->generalID;
$userActionKey = UserActionCommand::USER_ACTION_KEY;
$rawUserActions = $db->queryFirstField('SELECT JSON_QUERY(`aux`, %s) FROM general WHERE no=%i', "$.{$userActionKey}", $generalID);
if($rawUserActions === null){
$rawUserActions = '{}';
}
$userActions = UserAction::fromArray(Json::decode($rawUserActions));
return [
'result' => true,
'userActions' => $userActions->toArray(),
];
}
}
@@ -0,0 +1,91 @@
<?php
namespace sammo\API\Command;
use sammo\Session;
use DateTimeInterface;
use sammo\Command\UserActionCommand;
use sammo\DB;
use sammo\DTO\UserAction;
use sammo\DTO\UserActionItem;
use sammo\Enums\APIRecoveryType;
use sammo\GameConst;
use sammo\General;
use sammo\Json;
use sammo\KVStorage;
use sammo\Util;
use sammo\Validator;
use function sammo\buildUserActionCommandClass;
use function sammo\setGeneralCommand;
class ReserveUserAction extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'turnIdx',
'action'
])
->rule('int', 'turnIdx')
->rule('max', 'turnIdx', GameConst::$maxTurn)
->rule('min', 'turnIdx', 0)
->rule('lengthMin', 'action', 1);
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$turnIdx = $this->args['turnIdx'];
$action = $this->args['action'];
$userActionKey = UserActionCommand::USER_ACTION_KEY;
if($turnIdx < 0 || $turnIdx >= GameConst::$maxTurn){
return '올바르지 않은 턴입니다.';
}
if(!in_array($action, Util::array_flatten(GameConst::$availableUserActionCommand))){
return '사용할 수 없는 커맨드입니다.';
}
$db = DB::db();
$generalID = $session->generalID;
$rawUserActions = $db->queryFirstField('SELECT JSON_QUERY(`aux`, %s) FROM general WHERE no=%i', "$.{$userActionKey}", $generalID);
if(!$rawUserActions){
$rawUserActions = '{}';
}
$tmp = Json::decode($rawUserActions);
$userActions = UserAction::fromArray($tmp);
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheAll();
$general = General::createObjFromDB($generalID);
$item = buildUserActionCommandClass($action, $general, $gameStor->getAll());
$userActions->reserved[$turnIdx] = new UserActionItem(
$item->getRawClassName(),
$item->getBrief(),
null,
);
$db->update('general', [
'aux' => $db->sqleval('JSON_SET(`aux`, %s, JSON_EXTRACT(%s, "$"))', "$.{$userActionKey}", Json::encode($userActions->toArray())),
], 'no=%i', $generalID);
return [
'result' => true,
];
}
}
@@ -90,9 +90,6 @@ class BuildNationCandidate extends \sammo\BaseAPI
return '거병을 실패했습니다.'; return '거병을 실패했습니다.';
} }
$generalObj->setVar('killturn', $env['killturn']);
$generalObj->applyDB($db);
return null; return null;
} }
} }
+26 -3
View File
@@ -5,11 +5,14 @@ namespace sammo\API\General;
use DateTimeInterface; use DateTimeInterface;
use MeekroDB; use MeekroDB;
use sammo\CityConst; use sammo\CityConst;
use sammo\Command\UserActionCommand;
use sammo\DB; use sammo\DB;
use sammo\DTO\UserAction;
use sammo\DTO\VoteInfo; use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\CityColumn; use sammo\Enums\CityColumn;
use sammo\Enums\GeneralAccessLogColumn; use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\GeneralAuxKey;
use sammo\Enums\GeneralColumn; use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralQueryMode; use sammo\Enums\GeneralQueryMode;
use sammo\Enums\RankColumn; use sammo\Enums\RankColumn;
@@ -27,6 +30,7 @@ use function sammo\buildNationCommandClass;
use function sammo\checkLimit; use function sammo\checkLimit;
use function sammo\getTournamentTermText; use function sammo\getTournamentTermText;
use function sammo\buildNationTypeClass; use function sammo\buildNationTypeClass;
use function sammo\buildUserActionCommandClass;
use function sammo\calcLeadershipBonus; use function sammo\calcLeadershipBonus;
use function sammo\checkSecretPermission; use function sammo\checkSecretPermission;
use function sammo\getBillByLevel; use function sammo\getBillByLevel;
@@ -101,7 +105,8 @@ class GetFrontInfo extends \sammo\BaseAPI
return $history; return $history;
} }
private function generateRecentRecord(int $generalID){ private function generateRecentRecord(int $generalID)
{
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
@@ -247,7 +252,7 @@ class GetFrontInfo extends \sammo\BaseAPI
$nationID $nationID
); );
if($nationPopulation['cityCnt'] == 0){ if ($nationPopulation['cityCnt'] == 0) {
$nationPopulation = [ $nationPopulation = [
'cityCnt' => 0, 'cityCnt' => 0,
'now' => 0, 'now' => 0,
@@ -361,6 +366,8 @@ class GetFrontInfo extends \sammo\BaseAPI
public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
{ {
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getAll(true);
$permission = checkSecretPermission($general->getRaw()); $permission = checkSecretPermission($general->getRaw());
@@ -443,6 +450,21 @@ class GetFrontInfo extends \sammo\BaseAPI
'permission' => $permission, 'permission' => $permission,
]; ];
$rawUserAction = $general->getAuxVar(UserActionCommand::USER_ACTION_KEY) ?? [];
$userAction = UserAction::fromArray($rawUserAction);
$impossibleUserAction = [];
$yearMonth = Util::joinYearMonth($admin['year'], $admin['month']);
if ($userAction->nextAvailableTurn) {
foreach ($userAction->nextAvailableTurn as $command => $nextAvailableTurn) {
if ($nextAvailableTurn > $yearMonth) {
$impossibleUserAction[] = [$command, $nextAvailableTurn - $yearMonth];
}
}
}
$result['impossibleUserAction'] = $impossibleUserAction;
$nationID = $general->getNationID(); $nationID = $general->getNationID();
$troopID = $general->getVar(GeneralColumn::troop); $troopID = $general->getVar(GeneralColumn::troop);
if (!$troopID) { if (!$troopID) {
@@ -483,6 +505,7 @@ class GetFrontInfo extends \sammo\BaseAPI
'name' => $troopName, 'name' => $troopName,
]; ];
return $result; return $result;
} }
@@ -576,7 +599,7 @@ class GetFrontInfo extends \sammo\BaseAPI
if ($globalInfo['lastVote']) { if ($globalInfo['lastVote']) {
$myLastVoteID = $db->queryFirstField('SELECT vote_id FROM vote WHERE general_id = %i ORDER BY vote_id DESC LIMIT 1', $generalID); $myLastVoteID = $db->queryFirstField('SELECT vote_id FROM vote WHERE general_id = %i ORDER BY vote_id DESC LIMIT 1', $generalID);
if($myLastVoteID) { if ($myLastVoteID) {
$auxInfo['myLastVote'] = $myLastVoteID; $auxInfo['myLastVote'] = $myLastVoteID;
} }
} }
@@ -0,0 +1,68 @@
<?php
namespace sammo\API\General;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\GameConst;
use sammo\General;
use sammo\Session;
use sammo\KVStorage;
use sammo\Util;
use function sammo\buildUserActionCommandClass;
class GetUserActionCommandTable extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function launch(Session $session, ?\DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$generalID = $session->generalID;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->turnOnCache();
$env = $gameStor->getAll();
$general = General::createObjFromDB($generalID);
$commandTable = [];
foreach (GameConst::$availableUserActionCommand as $commandCategory => $commandList) {
$subList = [];
foreach ($commandList as $commandClassName) {
$commandObj = buildUserActionCommandClass($commandClassName, $general, $env);
if (!$commandObj->canDisplay()) {
continue;
}
$subList[] = [
'value' => Util::getClassNameFromObj($commandObj),
'compensation' => $commandObj->getCompensationStyle(),
'possible' => $commandObj->hasMinConditionMet(),
'title' => $commandObj->getCommandDetailTitle(),
'simpleName' => $commandObj->getName(),
'reqArg' => $commandObj::$reqArg,
];
}
$commandTable[] = [
'category' => $commandCategory,
'values' => $subList
];
}
return [
'result' => true,
'commandTable' => $commandTable,
];
}
}
+13 -23
View File
@@ -54,7 +54,7 @@ class Join extends \sammo\BaseAPI
'leadership', 'leadership',
'strength', 'strength',
'intel', 'intel',
'inheritTurntimeZone', 'inheritTurntime',
]) ])
->rule('boolean', [ ->rule('boolean', [
'pic' 'pic'
@@ -72,8 +72,7 @@ class Join extends \sammo\BaseAPI
], GameConst::$defaultStatMax) ], GameConst::$defaultStatMax)
->rule('in', 'character', array_merge(GameConst::$availablePersonality, ['Random'])) ->rule('in', 'character', array_merge(GameConst::$availablePersonality, ['Random']))
->rule('in', 'inheritSpecial', GameConst::$availableSpecialWar) ->rule('in', 'inheritSpecial', GameConst::$availableSpecialWar)
->rule('min', 'inheritTurntimeZone', 0) ->rule('min', 'inheritTurntime', 0)
->rule('max', 'inheritTurntimeZone', 59)
->rule('in', 'inheritCity', array_keys(CityConst::all())) ->rule('in', 'inheritCity', array_keys(CityConst::all()))
->rule('integerArray', 'inheritBonusStat'); ->rule('integerArray', 'inheritBonusStat');
@@ -99,7 +98,7 @@ class Join extends \sammo\BaseAPI
} }
$gameID = UniqueConst::$serverID; $gameID = UniqueConst::$serverID;
$alreadyJoined = $db->queryFirstField('SELECT COUNT(*) FROM `inheritance_result` WHERE `server_id` = %s AND `owner` = %i', $gameID, $userID); $alreadyJoined = $db->queryFirstField('SELECT count(*) FROM `storage` WHERE `namespace` = %s AND `key` LIKE %s', 'inheritance_result', "{$gameID}_{$userID}_%");
if ($alreadyJoined) { if ($alreadyJoined) {
//이미 받았음 //이미 받았음
return 0; return 0;
@@ -140,28 +139,22 @@ class Join extends \sammo\BaseAPI
$intel = $this->args['intel']; $intel = $this->args['intel'];
$inheritSpecial = $this->args['inheritSpecial'] ?? null; $inheritSpecial = $this->args['inheritSpecial'] ?? null;
$inheritTurntimeZone = $this->args['inheritTurntimeZone'] ?? null; $inheritTurntime = $this->args['inheritTurntime'] ?? null;
$inheritCity = $this->args['inheritCity'] ?? null; $inheritCity = $this->args['inheritCity'] ?? null;
$inheritBonusStat = $this->args['inheritBonusStat'] ?? null; $inheritBonusStat = $this->args['inheritBonusStat'] ?? null;
if ($inheritTurntime !== null && $inheritCity !== null) {
return '턴과 도시를 동시에 지정할 수 없습니다.';
}
$rootDB = RootDB::db(); $rootDB = RootDB::db();
//회원 테이블에서 정보확인 //회원 테이블에서 정보확인
$member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr, `penalty` FROM member WHERE no=%i', $userID); $member = $rootDB->queryFirstRow('SELECT `no`, id, picture, grade, `name`, imgsvr FROM member WHERE no=%i', $userID);
if (!$member) { if (!$member) {
return "잘못된 접근입니다!!!"; return "잘못된 접근입니다!!!";
} }
$memberPenalty = Json::decode($member['penalty'] ?? "{}");
$penaltyInfo = array_merge($memberPenalty['any'] ?? [], $memberPenalty[DB::prefix()] ?? []);
$penalty = [];
foreach($penaltyInfo as $penaltyKey => $penaltyValue){
if(($penaltyValue['expire'] ?? 0) > TimeUtil::now()){
$penalty[$penaltyKey] = $penaltyValue['value'];
}
}
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['year', 'month', 'maxgeneral', 'scenario', 'show_img_level', 'block_general_create', 'turnterm', 'turntime', 'genius', 'npcmode']); $gameStor->cacheValues(['year', 'month', 'maxgeneral', 'scenario', 'show_img_level', 'block_general_create', 'turnterm', 'turntime', 'genius', 'npcmode']);
@@ -239,7 +232,7 @@ class Join extends \sammo\BaseAPI
if ($inheritSpecial !== null) { if ($inheritSpecial !== null) {
$inheritRequiredPoint += GameConst::$inheritBornSpecialPoint; $inheritRequiredPoint += GameConst::$inheritBornSpecialPoint;
} }
if ($inheritTurntimeZone !== null) { if ($inheritTurntime !== null) {
$inheritRequiredPoint += GameConst::$inheritBornTurntimePoint; $inheritRequiredPoint += GameConst::$inheritBornTurntimePoint;
} }
@@ -354,14 +347,12 @@ class Join extends \sammo\BaseAPI
$experience *= 0.8; $experience *= 0.8;
} }
if ($inheritTurntimeZone !== null) { if ($inheritTurntime !== null) {
$inheritTurntime = $inheritTurntimeZone * $admin['turnterm']; $inheritTurntime = $inheritTurntime % ($admin['turnterm'] * 60);
$inheritTurntime += $rng->nextRangeInt(0, Util::clamp($admin['turnterm'] - 1, 0));
$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint"); $userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint");
$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000; $inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm'])); $turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm']));
$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime)); $turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
$turntime = TimeUtil::format($turntime, true); $turntime = TimeUtil::format($turntime, true);
@@ -433,8 +424,7 @@ class Join extends \sammo\BaseAPI
'specage' => $specage, 'specage' => $specage,
'special' => $special, 'special' => $special,
'specage2' => $specage2, 'specage2' => $specage2,
'special2' => $special2, 'special2' => $special2
'penalty' => Json::encode($penalty),
]); ]);
$generalID = $db->insertId(); $generalID = $db->insertId();
$db->insert('general_access_log', [ $db->insert('general_access_log', [
+1 -1
View File
@@ -54,7 +54,7 @@ class GeneralList extends \sammo\BaseAPI
$availableNextCall = $session->availableNextCallGetGeneralList ?? '2000-01-01 00:00:00'; $availableNextCall = $session->availableNextCallGetGeneralList ?? '2000-01-01 00:00:00';
$now = new \DateTimeImmutable(); $now = new \DateTimeImmutable();
if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 6) { if ($now <= new \DateTimeImmutable($availableNextCall) && $session->userGrade < 5) {
return "장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : " . $availableNextCall; return "장수 리스트는 10초에 한번 갱신 가능합니다.\n다음 시간 : " . $availableNextCall;
} }
+1 -5
View File
@@ -55,11 +55,7 @@ class GetCachedMap extends \sammo\BaseAPI
return 'cache 불가'; return 'cache 불가';
} }
$absolutePath = realpath('data/file_cache'); $storage = new \Nette\Caching\Storages\FileStorage('data/file_cache');
if (!$absolutePath) {
return 'cache 불가';
}
$storage = new \Nette\Caching\Storages\FileStorage($absolutePath);
$cache = new Cache($storage); $cache = new Cache($storage);
$now = TimeUtil::nowDateTimeImmutable(); $now = TimeUtil::nowDateTimeImmutable();
-4
View File
@@ -288,10 +288,6 @@ class GetConst extends \sammo\BaseAPI
if (!prepareDir($cacheDir)) { if (!prepareDir($cacheDir)) {
throw new RuntimeException('cache 폴더 없음'); throw new RuntimeException('cache 폴더 없음');
} }
$absolutePath = realpath($cacheDir);
if (!$absolutePath) {
throw new RuntimeException('cache 폴더 없음');
}
$storage = new \Nette\Caching\Storages\FileStorage($cacheDir); $storage = new \Nette\Caching\Storages\FileStorage($cacheDir);
$cache = new Cache($storage); $cache = new Cache($storage);
-154
View File
@@ -1,154 +0,0 @@
<?php
namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\MessageType;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\Message;
use sammo\MessageTarget;
use sammo\RootDB;
use sammo\TimeUtil;
use sammo\UserLogger;
use sammo\Validator;
use function sammo\GetImageURL;
use function sammo\getNationStaticInfo;
/**
*
* 유산 포인트 1000 포인트를 사용하면 지정한 상대의 본래 유저명을 확인 가능.
* 개인 메시지로 전달되며, 이 기능이 사용되었음을 상대에게도 알림.
*/
class CheckOwner extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'destGeneralID',
])
->rule('int', 'destGeneralID')
->rule('min', 'destGeneralID', 1);
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null|string|array|APIRecoveryType
{
$userID = $session->userID;
$generalID = $session->generalID;
$destGeneralID = $this->args['destGeneralID'];
if ($generalID == $destGeneralID) {
return '자신의 정보는 확인할 수 없습니다.';
}
$general = General::createObjFromDB($generalID);
if ($userID != $general->getVar('owner')) {
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
}
$db = DB::db();
$destRawGeneral = $db->queryFirstRow('SELECT no,name,nation,owner,owner_name,imgsvr,picture FROM general WHERE no = %i', $destGeneralID);
if (!$destRawGeneral) {
return '대상 장수가 존재하지 않습니다.';
}
if (!$destRawGeneral['owner']) {
return '대상 장수는 NPC입니다.';
}
$gameStor = KVStorage::getStorage($db, 'game_env');
if ($gameStor->isunited) {
return '이미 천하가 통일되었습니다.';
}
$reqPoint = GameConst::$inheritCheckOwnerPoint;
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
if ($previousPoint < $reqPoint) {
return '충분한 유산 포인트를 가지고 있지 않습니다.';
}
$userLogger = new UserLogger($userID);
$userLogger->push("{$reqPoint} 포인트로 장수 소유자 확인", "inheritPoint");
$userLogger->flush();
$destGeneralName = $destRawGeneral['name'];
$destGeneralOwnerName = $destRawGeneral['owner_name'];
if (!$destGeneralOwnerName) {
$rootDB = RootDB::db();
$destGeneralOwnerName = $rootDB->queryFirstField('SELECT name FROM member WHERE no = %i', $destRawGeneral['owner']) ?? '알수없음';
}
$src = new MessageTarget(0, '', 0, 'System', '#000000');
if (true) {
$staticNation = $general->getStaticNation();
$dest = new MessageTarget(
$generalID,
$general->getName(),
$general->getNationID(),
$staticNation['name'],
$staticNation['color'],
GetImageURL($general->getVar('imgsvr'), $general->getVar('picture'))
);
$msg = new Message(
MessageType::private,
$src,
$dest,
"{$destGeneralName}의 소유자는 {$destGeneralOwnerName} 입니다.",
new \DateTime(),
new \DateTime('9999-12-31'),
[]
);
$msg->send(true);
}
$inheritStor->setValue('previous', [$previousPoint - $reqPoint, null]);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqPoint);
$general->applyDB($db);
if(true){
$destStaticNation = getNationStaticInfo($destRawGeneral['nation']);
$dest = new MessageTarget(
$destGeneralID,
$destGeneralName,
$destRawGeneral['nation'],
$destStaticNation['name'],
$destStaticNation['color'],
GetImageURL($destRawGeneral['imgsvr'], $destRawGeneral['picture'])
);
$msg = new Message(
MessageType::private,
$src,
$dest,
"소유자명이 누군가에 의해 확인되었습니다.",
new \DateTime(),
new \DateTime('9999-12-31'),
[]
);
$msg->send(true);
}
return null;
}
}
-183
View File
@@ -1,183 +0,0 @@
<?php
namespace sammo\API\InheritAction;
use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\LiteHashDRBG;
use sammo\RandUtil;
use sammo\UniqueConst;
use sammo\UserLogger;
use sammo\Util;
use sammo\Validator;
class ResetStat extends \sammo\BaseAPI
{
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('required', [
'leadership',
'strength',
'intel',
])
->rule('int', [
'leadership',
'strength',
'intel',
])
->rule('min', [
'leadership',
'strength',
'intel'
], GameConst::$defaultStatMin)
->rule('max', [
'leadership',
'strength',
'intel'
], GameConst::$defaultStatMax)
->rule('integerArray', 'inheritBonusStat');
if (!$v->validate()) {
return $v->errorStr();
}
return null;
}
public function getRequiredSessionMode(): int
{
//General.aux 쓰므로 lock;
return static::REQ_GAME_LOGIN;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$userID = $session->userID;
$generalID = $session->generalID;
$leadership = $this->args['leadership'];
$strength = $this->args['strength'];
$intel = $this->args['intel'];
$inheritBonusStat = $this->args['inheritBonusStat'] ?? null;
if ($leadership + $strength + $intel != GameConst::$defaultStatTotal) {
return "능력치 총합이 " . GameConst::$defaultStatTotal . "이 아닙니다. 다시 입력해주세요!";
}
if ($inheritBonusStat) {
if (count($inheritBonusStat) != 3) {
return "보너스 능력치가 잘못 지정되었습니다. 다시 입력해주세요!";
}
foreach ($inheritBonusStat as $stat) {
if ($stat < 0) {
return "보너스 능력치가 음수입니다. 다시 입력해주세요!";
}
}
$sum = array_sum($inheritBonusStat);
if ($sum == 0) {
$inheritBonusStat = null;
} else if ($sum < 3 || $sum > 5) {
return "보너스 능력치 합이 잘못 지정되었습니다. 다시 입력해주세요!";
}
}
$general = General::createObjFromDB($generalID);
if ($userID != $general->getVar('owner')) {
return '로그인 상태가 이상합니다. 다시 로그인해 주세요.';
}
$userLogger = new UserLogger($userID);
if($general->getNPCType() != 0){
return 'NPC는 능력치 초기화를 할 수 없습니다.';
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues([
'isunited',
'season',
]);
if ($gameStor->isunited) {
return '이미 천하가 통일되었습니다.';
}
$userStor = KVStorage::getStorage($db, "user_{$userID}");
$lastUserStatReset = $userStor->getValue('last_stat_reset') ?? [];
$gameSeason = $gameStor->getValue('season');
if (array_search($gameSeason, $lastUserStatReset) !== false) {
return '이번 시즌에 이미 능력치를 초기화하셨습니다.';
}
$inheritStor = KVStorage::getStorage($db, "inheritance_{$userID}");
$previousPoint = ($inheritStor->getValue('previous') ?? [0, 0])[0];
$reqAmount = 0;
if ($inheritBonusStat !== null) {
$reqAmount += GameConst::$inheritBornStatPoint;
}
if ($previousPoint < $reqAmount) {
return '충분한 유산 포인트를 가지고 있지 않습니다.';
}
$userLogger->push("통솔 {$leadership}, 무력 {$strength}, 지력 {$intel} 스탯 재설정", "inheritPoint");
if ($inheritBonusStat) {
$pleadership = $inheritBonusStat[0] ?? 0;
$pstrength = $inheritBonusStat[1] ?? 0;
$pintel = $inheritBonusStat[2] ?? 0;
$userLogger->push("{$reqAmount}로 통솔 {$pleadership}, 무력 {$pstrength}, 지력 {$pintel} 보너스 능력치 적용", "inheritPoint");
} else {
$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
UniqueConst::$hiddenSeed,
'ResetStat',
$userID,
)));
$pleadership = 0;
$pstrength = 0;
$pintel = 0;
foreach (Util::range($rng->nextRangeInt(3, 5)) as $statIdx) {
switch ($rng->choiceUsingWeight([$leadership, $strength, $intel])) {
case 0:
$pleadership++;
break;
case 1:
$pstrength++;
break;
case 2:
$pintel++;
break;
}
}
$userLogger->push("통솔 {$pleadership}, 무력 {$pstrength}, 지력 {$pintel} 보너스 능력치 적용", "inheritPoint");
}
$leadership += $pleadership;
$strength += $pstrength;
$intel += $pintel;
$lastUserStatReset[] = $gameSeason;
$general->setVar('leadership', $leadership);
$general->setVar('strength', $strength);
$general->setVar('intel', $intel);
$userLogger->flush();
$inheritStor->setValue('previous', [$previousPoint - $reqAmount, null]);
$userStor->setValue('last_stat_reset', $lastUserStatReset);
$general->increaseRankVar(RankColumn::inherit_point_spent_dynamic, $reqAmount);
$general->applyDB($db);
return null;
}
}
+2 -16
View File
@@ -7,12 +7,9 @@ use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\MessageType; use sammo\Enums\MessageType;
use sammo\Enums\PenaltyKey;
use sammo\Json;
use sammo\Message; use sammo\Message;
use sammo\MessageTarget; use sammo\MessageTarget;
use sammo\Validator; use sammo\Validator;
use sammo\Util;
use function sammo\checkLimit; use function sammo\checkLimit;
use function sammo\checkSecretPermission; use function sammo\checkSecretPermission;
@@ -173,8 +170,6 @@ class SendMessage extends \sammo\BaseAPI
return '장수가 없습니다.'; return '장수가 없습니다.';
} }
$penalty = Json::decode($me['penalty'] ?? '{}');
$limitState = checkLimit($me['refresh_score']); $limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) { if ($limitState >= 2) {
return '접속 제한입니다.'; return '접속 제한입니다.';
@@ -192,9 +187,6 @@ class SendMessage extends \sammo\BaseAPI
// 전체 메세지 // 전체 메세지
if ($mailbox === Message::MAILBOX_PUBLIC) { if ($mailbox === Message::MAILBOX_PUBLIC) {
if($penalty[PenaltyKey::NoSendPublicMsg->value] ?? 0) {
return '공개 메세지를 보낼 수 없습니다.';
}
$msgID = $this->genPublicMessage($src, $text)->send(); $msgID = $this->genPublicMessage($src, $text)->send();
return [ return [
'msgType' => 'public', 'msgType' => 'public',
@@ -234,14 +226,8 @@ class SendMessage extends \sammo\BaseAPI
$now = new \DateTime(); $now = new \DateTime();
$lastMsg = new \DateTime($session->lastMsg ?? '0000-00-00'); $lastMsg = new \DateTime($session->lastMsg ?? '0000-00-00');
$msg_interval = $now->getTimestamp() - $lastMsg->getTimestamp(); $msg_interval = $now->getTimestamp() - $lastMsg->getTimestamp();
if ($msg_interval < 2) {
if($penalty[PenaltyKey::NoSendPrivateMsg->value] ?? 0) { return '개인메세지는 2초당 1건만 보낼 수 있습니다!';
return '개인 메세지를 보낼 수 없습니다.';
}
$msg_min_interval = $penalty[PenaltyKey::SendPrivateMsgDelay->value] ?? 2;
if ($msg_interval < $msg_min_interval) {
return "개인메세지는 {$msg_min_interval}초당 1건만 보낼 수 있습니다!";
} }
$session->lastMsg = $now->format('Y-m-d H:i:s'); $session->lastMsg = $now->format('Y-m-d H:i:s');
+1 -1
View File
@@ -50,7 +50,7 @@ class UploadImage extends \sammo\BaseAPI
} }
$extension = ltrim($contentType, 'image/'); $extension = ltrim($contentType, 'image/');
$validExtensions = ['png', 'jpeg', 'jpg', 'gif', 'webp', 'avif']; $validExtensions = ['png', 'jpeg', 'jpg', 'gif', 'webp'];
if (!in_array(strtolower($extension), $validExtensions)) { if (!in_array(strtolower($extension), $validExtensions)) {
return '지원하지 않는 이미지 파일입니다: ' . $contentType; return '지원하지 않는 이미지 파일입니다: ' . $contentType;
} }
+52 -2
View File
@@ -3,7 +3,9 @@
namespace sammo\API\Nation; namespace sammo\API\Nation;
use ArrayObject; use ArrayObject;
use sammo\Command\UserActionCommand;
use sammo\DB; use sammo\DB;
use sammo\DTO\UserAction;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode; use sammo\Enums\GeneralLiteQueryMode;
use sammo\Enums\GeneralQueryMode; use sammo\Enums\GeneralQueryMode;
@@ -117,6 +119,9 @@ class GeneralList extends \sammo\BaseAPI
'reservedCommand' => 1, 'reservedCommand' => 1,
'autorun_limit' => 1, 'autorun_limit' => 1,
'impossibleUserAction' => 1,
'reservedUserAction' => 1,
]; ];
public function validateArgs(): ?string public function validateArgs(): ?string
@@ -153,7 +158,8 @@ class GeneralList extends \sammo\BaseAPI
$me = $db->queryFirstRow( $me = $db->queryFirstRow(
'SELECT refresh_score, turntime, belong, nation, officer_level, permission, penalty FROM `general` 'SELECT refresh_score, turntime, belong, nation, officer_level, permission, penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $session->getUserID() LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i',
$session->getUserID()
); );
$limitState = checkLimit($me['refresh_score']); $limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) { if ($limitState >= 2) {
@@ -269,6 +275,50 @@ class GeneralList extends \sammo\BaseAPI
'bill' => fn ($rawGeneral) => getBillByLevel($rawGeneral['dedlevel']), 'bill' => fn ($rawGeneral) => getBillByLevel($rawGeneral['dedlevel']),
'reservedCommand' => fn ($rawGeneral) => $reservedCommand[$rawGeneral['no']] ?? null, 'reservedCommand' => fn ($rawGeneral) => $reservedCommand[$rawGeneral['no']] ?? null,
'autorun_limit' => fn ($rawGeneral) => ($rawGeneral['aux'] ?? [])['autorun_limit'] ?? 0, 'autorun_limit' => fn ($rawGeneral) => ($rawGeneral['aux'] ?? [])['autorun_limit'] ?? 0,
'impossibleUserAction' => function ($rawGeneral) use ($env) {
$rawUserAction = ($rawGeneral['aux'] ?? [])[UserActionCommand::USER_ACTION_KEY] ?? [];
$userAction = UserAction::fromArray($rawUserAction);
$impossibleUserAction = [];
$yearMonth = Util::joinYearMonth($env['year'], $env['month']);
if ($userAction->nextAvailableTurn) {
foreach ($userAction->nextAvailableTurn as $command => $nextAvailableTurn) {
if ($nextAvailableTurn > $yearMonth) {
$impossibleUserAction[] = [$command, $nextAvailableTurn - $yearMonth];
}
}
}
return $impossibleUserAction;
},
'reservedUserAction' => function ($rawGeneral) use ($env) {
$rawUserAction = ($rawGeneral['aux'] ?? [])[UserActionCommand::USER_ACTION_KEY] ?? [];
$userAction = UserAction::fromArray($rawUserAction);
$reservedUserAction = [];
$emptyTurnObj = [
'brief' => '휴식',
'action' => '휴식',
'arg' => [],
];
for($i = 0; $i < 5; $i++){
$reservedUserAction[] = $emptyTurnObj;
}
if ($userAction->reserved) {
foreach ($userAction->reserved as $turnIdx => $reserved) {
if($turnIdx >= 5){
continue;
}
$reservedUserAction[$turnIdx] = [
'brief' => $reserved->brief,
'action' => $reserved->command,
'arg' => [],
];
}
}
return $reservedUserAction;
},
]; ];
foreach ($rankColumns as $rankKey) { foreach ($rankColumns as $rankKey) {
@@ -313,7 +363,7 @@ class GeneralList extends \sammo\BaseAPI
foreach ($rawGeneralList as $rawGeneral) { foreach ($rawGeneralList as $rawGeneral) {
//General 생성? //General 생성?
if (key_exists('aux', $rawGeneral)) { if (key_exists('aux', $rawGeneral)) {
$rawGeneral['aux'] = \sammo\Json::decode($rawGeneral['aux']); $rawGeneral['aux'] = \sammo\JSON::decode($rawGeneral['aux']);
} }
$item = []; $item = [];
@@ -73,11 +73,6 @@ class GetReservedCommand extends \sammo\BaseAPI
} }
$nationTurnList = []; $nationTurnList = [];
//혹시 정규 턴을 벗어난 턴이 있는지 체크
$invalidUnderTurnList = [];
$invalidOverTurnList = [];
foreach ($db->queryAllLists( foreach ($db->queryAllLists(
'SELECT officer_level, turn_idx, action, arg, brief FROM nation_turn WHERE nation_id = %i ORDER BY officer_level DESC, turn_idx ASC', 'SELECT officer_level, turn_idx, action, arg, brief FROM nation_turn WHERE nation_id = %i ORDER BY officer_level DESC, turn_idx ASC',
$me['nation'] $me['nation']
@@ -85,14 +80,6 @@ class GetReservedCommand extends \sammo\BaseAPI
if (!key_exists($officer_level, $nationTurnList)) { if (!key_exists($officer_level, $nationTurnList)) {
$nationTurnList[$officer_level] = []; $nationTurnList[$officer_level] = [];
} }
if($turn_idx < 0){
$invalidUnderTurnList[$officer_level] = $turn_idx;
$turn_idx += GameConst::$maxChiefTurn;
}
else if($turn_idx >= GameConst::$maxChiefTurn){
$invalidOverTurnList[$officer_level] = $turn_idx;
$turn_idx -= GameConst::$maxChiefTurn;
}
$nationTurnList[$officer_level][$turn_idx] = [ $nationTurnList[$officer_level][$turn_idx] = [
'action' => $action, 'action' => $action,
'brief' => $brief, 'brief' => $brief,
@@ -100,21 +87,6 @@ class GetReservedCommand extends \sammo\BaseAPI
]; ];
} }
if($invalidUnderTurnList){
$db->update(
'nation_turn', [
'turn_idx' => $db->sqleval('`turn_idx` + %i', GameConst::$maxChiefTurn)
], 'nation_id = %i AND officer_level IN %li AND turn_idx < 0', $me['nation'], array_keys($invalidUnderTurnList)
);
}
if($invalidOverTurnList){
$db->update(
'nation_turn', [
'turn_idx' => $db->sqleval('`turn_idx` - %i', GameConst::$maxChiefTurn)
], 'nation_id = %i AND officer_level IN %li AND turn_idx >= %i', $me['nation'], array_keys($invalidOverTurnList), GameConst::$maxChiefTurn
);
}
$troopList = []; $troopList = [];
foreach ($db->queryAllLists( foreach ($db->queryAllLists(
'SELECT troop_leader, `name` FROM troop WHERE `nation` = %i', 'SELECT troop_leader, `name` FROM troop WHERE `nation` = %i',
+5 -20
View File
@@ -6,9 +6,6 @@ use sammo\Session;
use DateTimeInterface; use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\GeneralLite;
use sammo\StaticEventHandler;
class ExitTroop extends \sammo\BaseAPI class ExitTroop extends \sammo\BaseAPI
{ {
@@ -27,35 +24,23 @@ class ExitTroop extends \sammo\BaseAPI
$generalID = $session->generalID; $generalID = $session->generalID;
$db = DB::db(); $db = DB::db();
$me = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite); $troopID = $db->queryFirstField('SELECT troop FROM general WHERE no = %i', $generalID);
if (!$me) {
return '장수 정보를 불러올 수 없습니다.';
}
$troopID = $me->getVar('troop');
if($troopID == 0){ if($troopID == 0){
return '부대에 소속되어 있지 않습니다.'; return '부대에 소속되어 있지 않습니다.';
} }
if($troopID != $generalID){ if($generalID != $troopID){
StaticEventHandler::handleEvent($me, null, $this::class, [ $db->update('general', [
"isTroopLeader" => false, 'troop' => 0,
], $this->args); ], '`no` = %i', $generalID);
$me->setVar('troop', 0);
$me->applyDB($db);
return null; return null;
} }
//부대장이다. //부대장이다.
StaticEventHandler::handleEvent($me, null, $this::class, [
"isTroopLeader" => true,
], $this->args);
$db->update('general', [ $db->update('general', [
'troop' => 0, 'troop' => 0,
], '`troop` = %i', $troopID); ], '`troop` = %i', $troopID);
$db->delete('troop', 'troop_leader = %i', $troopID); $db->delete('troop', 'troop_leader = %i', $troopID);
$me->setVar('troop', 0);
$me->applyDB($db);
return null; return null;
} }
+9 -17
View File
@@ -6,9 +6,6 @@ use sammo\Session;
use DateTimeInterface; use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\GeneralLite;
use sammo\StaticEventHandler;
use sammo\StringUtil; use sammo\StringUtil;
use sammo\Validator; use sammo\Validator;
@@ -35,22 +32,16 @@ class JoinTroop extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{ {
$generalID = $session->generalID; $userID = $session->userID;
$troopID = $this->args['troopID']; $troopID = $this->args['troopID'];
$db = DB::db(); $db = DB::db();
$me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
$me = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite); if ($me['troop'] != 0) {
if(!$me){
return '장수 정보를 불러올 수 없습니다.';
}
if($me->getVar('troop') != 0){
return '이미 부대에 소속되어 있습니다.'; return '이미 부대에 소속되어 있습니다.';
} }
$nationID = $me['nation'];
$nationID = $me->getNationID(); if ($nationID == 0) {
if($nationID == 0){
return '국가에 소속되어 있지 않습니다.'; return '국가에 소속되어 있지 않습니다.';
} }
@@ -58,10 +49,11 @@ class JoinTroop extends \sammo\BaseAPI
if (!$troopExists) { if (!$troopExists) {
return '부대가 올바르지 않습니다.'; return '부대가 올바르지 않습니다.';
} }
$generalID = $me['no'];
$me->setVar('troop', $troopID); $db->update('general', [
StaticEventHandler::handleEvent($me, null, $this::class, [], $this->args); 'troop' => $troopID,
$me->applyDB($db); ], '`no` = %i AND `troop` = %i', $generalID, 0);
return null; return null;
} }
+4 -9
View File
@@ -6,9 +6,6 @@ use sammo\Session;
use DateTimeInterface; use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\GeneralLite;
use sammo\StaticEventHandler;
use sammo\Validator; use sammo\Validator;
class KickFromTroop extends \sammo\BaseAPI class KickFromTroop extends \sammo\BaseAPI
@@ -40,8 +37,7 @@ class KickFromTroop extends \sammo\BaseAPI
$generalID = $this->args['generalID']; $generalID = $this->args['generalID'];
$db = DB::db(); $db = DB::db();
$destGeneral = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite); $troopID = $db->queryFirstField('SELECT troop FROM general WHERE no = %i', $generalID);
$troopID = $destGeneral->getVar('troop');
if($troopID == 0){ if($troopID == 0){
return '부대에 소속되어 있지 않습니다.'; return '부대에 소속되어 있지 않습니다.';
} }
@@ -54,10 +50,9 @@ class KickFromTroop extends \sammo\BaseAPI
return '부대장을 추방할 수 없습니다.'; return '부대장을 추방할 수 없습니다.';
} }
StaticEventHandler::handleEvent($destGeneral, null, $this::class, [], $this->args); $db->update('general', [
$destGeneral->setVar('troop', 0); 'troop' => 0,
$destGeneral->applyDB($db); ], '`no` = %i AND `troop` = %i', $generalID, $troopID);
return null; return null;
} }
} }
+9 -11
View File
@@ -6,9 +6,6 @@ use sammo\Session;
use DateTimeInterface; use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\GeneralLite;
use sammo\StaticEventHandler;
use sammo\StringUtil; use sammo\StringUtil;
use sammo\Validator; use sammo\Validator;
@@ -35,23 +32,24 @@ class NewTroop extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{ {
$generalID = $session->generalID; $userID = $session->userID;
$troopName = StringUtil::neutralize($this->args['troopName']); $troopName = StringUtil::neutralize($this->args['troopName']);
if(!$troopName){ if(!$troopName){
return '부대 이름이 없습니다.'; return '부대 이름이 없습니다.';
} }
$db = DB::db(); $db = DB::db();
$me = GeneralLite::createObjFromDB($generalID, ['troop'], GeneralLiteQueryMode::Lite); $me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
$troopID = $me->getVar('troop'); if($me['troop'] != 0){
if($troopID != 0){
return '이미 부대에 소속되어 있습니다.'; return '이미 부대에 소속되어 있습니다.';
} }
$nationID = $me->getNationID(); $nationID = $me['nation'];
if($nationID == 0){ if($nationID == 0){
return '국가에 소속되어 있지 않습니다.'; return '국가에 소속되어 있지 않습니다.';
} }
$generalID = $me['no'];
$db->insert('troop', [ $db->insert('troop', [
'name'=>$troopName, 'name'=>$troopName,
'troop_leader'=>$generalID, 'troop_leader'=>$generalID,
@@ -62,9 +60,9 @@ class NewTroop extends \sammo\BaseAPI
return '부대가 생성되지 않았습니다. 버그일 수 있습니다.'; return '부대가 생성되지 않았습니다. 버그일 수 있습니다.';
} }
$me->setVar('troop', $generalID); $db->update('general', [
StaticEventHandler::handleEvent($me, null, $this::class, [], $this->args); 'troop'=>$generalID
$me->applyDB($db); ], '`no` = %i', $generalID);
return null; return null;
} }
+5 -8
View File
@@ -6,9 +6,6 @@ use sammo\Session;
use DateTimeInterface; use DateTimeInterface;
use sammo\DB; use sammo\DB;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\Enums\GeneralLiteQueryMode;
use sammo\GeneralLite;
use sammo\StaticEventHandler;
use sammo\StringUtil; use sammo\StringUtil;
use sammo\Validator; use sammo\Validator;
@@ -39,12 +36,13 @@ class SetTroopName extends \sammo\BaseAPI
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{ {
$generalID = $session->generalID; $userID = $session->userID;
$db = DB::db(); $db = DB::db();
$me = GeneralLite::createObjFromDB($generalID, ['troop', 'permission', 'penalty'], GeneralLiteQueryMode::Lite); $me = $db->queryFirstRow('SELECT `no`,nation,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID);
$permission = checkSecretPermission($me->getRaw(), false); $permission = checkSecretPermission($me, false);
$troopID = $this->args['troopID']; $troopID = $this->args['troopID'];
$generalID = $me['no'];
if($generalID != $troopID && $permission < 4){ if($generalID != $troopID && $permission < 4){
return "권한이 부족합니다."; return "권한이 부족합니다.";
} }
@@ -54,7 +52,7 @@ class SetTroopName extends \sammo\BaseAPI
return '부대 이름이 없습니다.'; return '부대 이름이 없습니다.';
} }
$nationID = $me->getNationID(); $nationID = $me['nation'];
$db->update('troop', [ $db->update('troop', [
'name'=>$troopName 'name'=>$troopName
], 'troop_leader=%i AND `nation`=%i',$troopID, $nationID); ], 'troop_leader=%i AND `nation`=%i',$troopID, $nationID);
@@ -62,7 +60,6 @@ class SetTroopName extends \sammo\BaseAPI
if($db->affectedRows() == 0){ if($db->affectedRows() == 0){
return '부대가 없습니다.'; return '부대가 없습니다.';
} }
StaticEventHandler::handleEvent($me, null, $this::class, [], $this->args);
return null; return null;
} }
-5
View File
@@ -7,7 +7,6 @@ use sammo\DB;
use sammo\DTO\VoteInfo; use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType; use sammo\Enums\APIRecoveryType;
use sammo\KVStorage; use sammo\KVStorage;
use sammo\RootDB;
use sammo\Session; use sammo\Session;
use sammo\TimeUtil; use sammo\TimeUtil;
use sammo\Util; use sammo\Util;
@@ -94,8 +93,6 @@ class NewVote extends \sammo\BaseAPI
} }
} }
$userName = $session->userName;
$db = DB::db(); $db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env'); $gameStor = KVStorage::getStorage($db, 'game_env');
@@ -111,11 +108,9 @@ class NewVote extends \sammo\BaseAPI
$multipleOptions = Util::valueFit($multipleOptions, 0, count($options)); $multipleOptions = Util::valueFit($multipleOptions, 0, count($options));
$voteInfo = new VoteInfo( $voteInfo = new VoteInfo(
id: $voteID, id: $voteID,
title: $title, title: $title,
opener: $userName ?? '[SYSTEM]',
multipleOptions: $multipleOptions, multipleOptions: $multipleOptions,
startDate: $now, startDate: $now,
endDate: $endDate, endDate: $endDate,
+19
View File
@@ -0,0 +1,19 @@
<?php
namespace sammo\ActionBuff;
use sammo\General;
use \sammo\iAction;
class g65_계략성공 implements iAction
{
use \sammo\DefaultAction;
function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{
if($turnType == '계략'){
if($varType == 'success') return $value + 20;
}
return $value;
}
}
+21
View File
@@ -0,0 +1,21 @@
<?php
namespace sammo\ActionBuff;
use sammo\General;
use \sammo\iAction;
class g65_내정성공 implements iAction
{
use \sammo\DefaultAction;
static protected $target = ['상업', '농업', '치안', '기술', '인구', '성벽', '수비', '민심'];
function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{
if ($varType == 'success' && in_array($turnType, static::$target)) {
return $value + 1;
}
return $value;
}
}
+19
View File
@@ -0,0 +1,19 @@
<?php
namespace sammo\ActionBuff;
use sammo\General;
use \sammo\iAction;
class g65_사기40 implements iAction
{
use \sammo\DefaultAction;
function onCalcStat(General $general, string $statName, $value, $aux = null)
{
if ($statName == 'bonusAtmos') {
return $value + 40;
}
return $value;
}
}
@@ -0,0 +1,60 @@
<?php
namespace sammo\ActionBuff;
use sammo\GameUnitConst;
use sammo\General;
use \sammo\iAction;
class g65_전투순위보정 implements iAction
{
use \sammo\DefaultAction;
function onCalcStat(General $defender, string $statName, $value, $aux = null)
{
//방어자 입장에서 coef가 높다면 전투순위를 높인다.
if ($statName == 'battleOrder') {
if ($aux === null) throw new \RuntimeException('전투순위보정에 필요한 aux가 없습니다.');
/** @var General */
$attacker = $aux['attacker'];
$defenderCrewType = $defender->getCrewTypeObj();
$attackerCrewType = $attacker->getCrewTypeObj();
$attackerCoef = $attackerCrewType->getAttackCoef($defenderCrewType) * $defenderCrewType->getDefenceCoef($attackerCrewType);
$defenderCoef = $defenderCrewType->getAttackCoef($attackerCrewType) * $attackerCrewType->getDefenceCoef($defenderCrewType);
if ($attackerCoef < $defenderCoef) {
return $value * 4;
} else if ($attackerCoef > $defenderCoef) {
return $value / 2;
} else if ($attackerCrewType->armType == $defenderCrewType->armType) {
return $value * 2;
}
}
return $value;
}
function onCalcOpposeStat(General $defender, string $statName, $value, $aux = null)
{
//공격자 입장에서 coef가 높다면 전투순위를 높인다.
if ($statName == 'battleOrder') {
if ($aux === null) throw new \RuntimeException('전투순위보정에 필요한 aux가 없습니다.');
/** @var General */
$attacker = $aux['attacker'];
$defenderCrewType = $defender->getCrewTypeObj();
$attackerCrewType = $attacker->getCrewTypeObj();
$attackerCoef = $attackerCrewType->getAttackCoef($defenderCrewType) * $defenderCrewType->getDefenceCoef($attackerCrewType);
$defenderCoef = $defenderCrewType->getAttackCoef($attackerCrewType) * $attackerCrewType->getDefenceCoef($defenderCrewType);
if ($attackerCoef > $defenderCoef) {
return $value * 4;
} else if ($attackerCoef < $defenderCoef) {
return $value / 2;
} else if ($attackerCrewType->armType == $defenderCrewType->armType) {
return $value * 2;
}
}
return $value;
}
}
@@ -0,0 +1,19 @@
<?php
namespace sammo\ActionBuff;
use \sammo\iAction;
class g65_징병비용무시 implements iAction
{
use \sammo\DefaultAction;
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{
if ($varType == 'cost' && in_array($turnType, ['징병', '모병'])) {
return 0;
}
return $value;
}
}
@@ -1,18 +1,19 @@
<?php <?php
namespace sammo\ActionScenarioEffect; namespace sammo\ActionBuff;
use \sammo\iAction; use \sammo\iAction;
class event_UnlimitedDefenceThresholdChange implements iAction class g65_징병인구무시 implements iAction
{ {
use \sammo\DefaultAction; use \sammo\DefaultAction;
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{ {
if ($turnType == 'changeDefenceTrain') { if ($turnType == '징집인구' && $varType == 'score') {
return 0; return 0;
} }
return $value; return $value;
} }
} }
@@ -19,14 +19,10 @@ class che_저지_삼황내문 extends \sammo\BaseItem{
if($unit->isAttacker()){ if($unit->isAttacker()){
return null; return null;
} }
if($unit->getPhase() >= 2){
if($unit->getPhase() > 0){
return null; return null;
} }
if($unit->hasActivatedSkillOnLog('저지') >= 2){ if($unit->getPhase() == 1 && $unit->rng->nextBool(0.5)){
return null;
}
if($unit->hasActivatedSkillOnLog('저지') == 1 && $unit->getPhase() == 0 && $unit->rng->nextBool(0.5)){
return null; return null;
} }
@@ -15,7 +15,7 @@ class che_척사_오악진형도 extends \sammo\BaseItem{
public function getWarPowerMultiplier(WarUnit $unit):array{ public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType(); $opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){ if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
return [1.15, 0.85]; return [1.15, 0.85];
} }
return [1, 1]; return [1, 1];
@@ -33,7 +33,7 @@ class event_전투특기_공성 extends \sammo\BaseItem{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_SIEGE; $myArmType = 'dex'.GameUnitConst::T_SIEGE;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -28,7 +28,7 @@ class event_전투특기_궁병 extends \sammo\BaseItem{
if($statName === 'warAvoidRatio'){ if($statName === 'warAvoidRatio'){
return $value + 0.2; return $value + 0.2;
} }
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_ARCHER; $myArmType = 'dex'.GameUnitConst::T_ARCHER;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -28,7 +28,7 @@ class event_전투특기_귀병 extends \sammo\BaseItem{
if($statName === 'warMagicSuccessProb'){ if($statName === 'warMagicSuccessProb'){
return $value + 0.2; return $value + 0.2;
} }
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_WIZARD; $myArmType = 'dex'.GameUnitConst::T_WIZARD;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -32,7 +32,7 @@ class event_전투특기_기병 extends \sammo\BaseItem{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_CAVALRY; $myArmType = 'dex'.GameUnitConst::T_CAVALRY;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -33,7 +33,7 @@ class event_전투특기_보병 extends \sammo\BaseItem{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN; $myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -17,7 +17,7 @@ class event_전투특기_척사 extends \sammo\BaseItem{
public function getWarPowerMultiplier(WarUnit $unit):array{ public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType(); $opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){ if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
return [1.2, 0.8]; return [1.2, 0.8];
} }
return [1, 1]; return [1, 1];
-52
View File
@@ -1,52 +0,0 @@
<?php
namespace sammo\ActionItem;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityHelper;
use \sammo\GameUnitConst;
use \sammo\WarUnit;
use \sammo\WarUnitCity;
use sammo\RandUtil;
use \sammo\WarUnitTriggerCaller;
use \sammo\BaseWarUnitTrigger;
use sammo\WarUnitTrigger\event_충차아이템소모;
class event_충차 extends \sammo\BaseItem{
protected $rawName = '충차';
protected $name = '충차';
protected $info = '[전투] 성벽 공격 시 대미지 +50%, 2회용';
protected $cost = 2000;
protected $consumable = true;
protected $buyable = true;
protected $reqSecu = 3000;
const REMAIN_KEY = 'remain충차';
function onArbitraryAction(General $general, RandUtil $rng, string $actionType, ?string $phase = null, $aux = null): ?array
{
if($actionType != '장비매매'){
return $aux;
}
if($phase != '구매'){
return $aux;
}
$general->setAuxVar(static::REMAIN_KEY, 2);
return $aux;
}
public function getWarPowerMultiplier(WarUnit $unit):array{
if($unit->getOppose() instanceof WarUnitCity){
return [1.5, 1];
}
return [1, 1];
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new event_충차아이템소모($unit, BaseWarUnitTrigger::TYPE_CONSUMABLE_ITEM)
);
}
}
+1 -1
View File
@@ -29,7 +29,7 @@ class che_병가 extends \sammo\BaseNation{
return $value; return $value;
} }
public function onCalcNationalIncome(string $type, $amount){ public function onCalcNationalIncome(string $type, $amount):int{
if($type == 'pop' && $amount > 0){ if($type == 'pop' && $amount > 0){
return $amount * 0.8; return $amount * 0.8;
} }
@@ -9,7 +9,7 @@ class che_오두미도 extends \sammo\BaseNation{
protected $name = '오두미도'; protected $name = '오두미도';
protected $info = ''; protected $info = '';
static $pros = '쌀수입↑ 인구↑'; static $pros = '쌀수입↑ 인구↑';
static $cons = '기술↓ 수성↓ 농상↓'; static $cons = '기술↓ 수성↓ 내정↓';
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{ public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
@@ -40,4 +40,4 @@ class che_오두미도 extends \sammo\BaseNation{
return $amount; return $amount;
} }
} }
+2 -2
View File
@@ -8,7 +8,7 @@ class che_유가 extends \sammo\BaseNation{
protected $name = '유가'; protected $name = '유가';
protected $info = ''; protected $info = '';
static $pros = '농상↑ 민심↑'; static $pros = '내정↑ 민심↑';
static $cons = '쌀수입↓'; static $cons = '쌀수입↓';
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{ public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
@@ -31,4 +31,4 @@ class che_유가 extends \sammo\BaseNation{
return $amount; return $amount;
} }
} }
+4 -4
View File
@@ -8,7 +8,7 @@ class che_음양가 extends \sammo\BaseNation{
protected $name = '음양가'; protected $name = '음양가';
protected $info = ''; protected $info = '';
static $pros = '농상↑ 인구↑'; static $pros = '내정↑ 인구↑';
static $cons = '기술↓ 전략↓'; static $cons = '기술↓ 전략↓';
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{ public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
@@ -29,14 +29,14 @@ class che_음양가 extends \sammo\BaseNation{
if($type == 'pop' && $amount > 0){ if($type == 'pop' && $amount > 0){
return $amount * 1.2; return $amount * 1.2;
} }
return $amount; return $amount;
} }
public function onCalcStrategic(string $turnType, string $varType, $value){ public function onCalcStrategic(string $turnType, string $varType, $value){
if($varType == 'delay'){ if($varType == 'delay'){
return Util::round($value * 4 / 3); return $value * 2;
} }
return $value; return $value;
} }
} }
+2 -2
View File
@@ -9,7 +9,7 @@ class che_종횡가 extends \sammo\BaseNation{
protected $name = '종횡가'; protected $name = '종횡가';
protected $info = ''; protected $info = '';
static $pros = '전략↑ 수성↑'; static $pros = '전략↑ 수성↑';
static $cons = '금수입↓ 농상↓'; static $cons = '금수입↓ 내정↓';
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{ public function onCalcDomestic(string $turnType, string $varType, float $value, $aux=null):float{
if($turnType == '수비' || $turnType == '성벽'){ if($turnType == '수비' || $turnType == '성벽'){
@@ -42,4 +42,4 @@ class che_종횡가 extends \sammo\BaseNation{
} }
return $value; return $value;
} }
} }
@@ -1,68 +0,0 @@
<?php
namespace sammo\ActionScenarioEffect;
use \sammo\iAction;
use sammo\Util;
use sammo\WarUnit;
use sammo\WarUnitCity;
use sammo\WarUnitTrigger\che_전멸시페이즈증가;
use sammo\WarUnitTriggerCaller;
class event_MoreEffect implements iAction
{
use \sammo\DefaultAction;
public function getWarPowerMultiplier(WarUnit $unit): array
{
if ($unit->isAttacker()) {
return [1.4, 0.7143];
}
return [1, 1];
}
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{
$scoreMap = [
'상업' => 2,
'농업' => 2,
'치안' => 2,
'기술' => 2,
'성벽' => 2,
'수비' => 2,
'인구' => 2,
'민심' => 2,
];
if ($turnType == 'changeDefenceTrain') {
return 0;
}
if ($varType === 'score' && key_exists($turnType, $scoreMap)) {
$multiplier = $scoreMap[$turnType];
$value *= $multiplier;
return $value;
}
return $value;
}
public function onCalcNationalIncome(string $type, $amount){
if($type == 'gold'){
return $amount * 2;
}
if($type == 'rice'){
return $amount * 2;
}
if($type == 'pop' && $amount > 0){
return $amount * 2;
}
return $amount;
}
public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_전멸시페이즈증가($unit),
);
}
}
@@ -35,7 +35,7 @@ class che_event_공성 extends \sammo\BaseSpecial{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_SIEGE; $myArmType = 'dex'.GameUnitConst::T_SIEGE;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -31,7 +31,7 @@ class che_event_궁병 extends \sammo\BaseSpecial{
if($statName === 'warAvoidRatio'){ if($statName === 'warAvoidRatio'){
return $value + 0.2; return $value + 0.2;
} }
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_ARCHER; $myArmType = 'dex'.GameUnitConst::T_ARCHER;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -30,7 +30,7 @@ class che_event_귀병 extends \sammo\BaseSpecial{
if($statName === 'warMagicSuccessProb'){ if($statName === 'warMagicSuccessProb'){
return $value + 0.2; return $value + 0.2;
} }
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_WIZARD; $myArmType = 'dex'.GameUnitConst::T_WIZARD;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -35,7 +35,7 @@ class che_event_기병 extends \sammo\BaseSpecial{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_CAVALRY; $myArmType = 'dex'.GameUnitConst::T_CAVALRY;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -35,7 +35,7 @@ class che_event_보병 extends \sammo\BaseSpecial{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN; $myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
@@ -21,7 +21,7 @@ class che_event_척사 extends \sammo\BaseSpecial{
public function getWarPowerMultiplier(WarUnit $unit):array{ public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType(); $opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){ if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
return [1.2, 0.8]; return [1.2, 0.8];
} }
return [1, 1]; return [1, 1];
+1 -1
View File
@@ -35,7 +35,7 @@ class che_공성 extends \sammo\BaseSpecial{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_SIEGE; $myArmType = 'dex'.GameUnitConst::T_SIEGE;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -31,7 +31,7 @@ class che_궁병 extends \sammo\BaseSpecial{
if($statName === 'warAvoidRatio'){ if($statName === 'warAvoidRatio'){
return $value + 0.2; return $value + 0.2;
} }
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_ARCHER; $myArmType = 'dex'.GameUnitConst::T_ARCHER;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -30,7 +30,7 @@ class che_귀병 extends \sammo\BaseSpecial{
if($statName === 'warMagicSuccessProb'){ if($statName === 'warMagicSuccessProb'){
return $value + 0.2; return $value + 0.2;
} }
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_WIZARD; $myArmType = 'dex'.GameUnitConst::T_WIZARD;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -35,7 +35,7 @@ class che_기병 extends \sammo\BaseSpecial{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_CAVALRY; $myArmType = 'dex'.GameUnitConst::T_CAVALRY;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -35,7 +35,7 @@ class che_보병 extends \sammo\BaseSpecial{
} }
public function onCalcStat(General $general, string $statName, $value, $aux=null){ public function onCalcStat(General $general, string $statName, $value, $aux=null){
if(str_starts_with($statName, 'dex')){ if(\sammo\Util::starts_with($statName, 'dex')){
$myArmType = 'dex'.GameUnitConst::T_FOOTMAN; $myArmType = 'dex'.GameUnitConst::T_FOOTMAN;
$opposeArmType = 'dex'.$aux['opposeType']->armType;; $opposeArmType = 'dex'.$aux['opposeType']->armType;;
if($aux['isAttacker'] && $opposeArmType === $statName){ if($aux['isAttacker'] && $opposeArmType === $statName){
+1 -1
View File
@@ -21,7 +21,7 @@ class che_척사 extends \sammo\BaseSpecial{
public function getWarPowerMultiplier(WarUnit $unit):array{ public function getWarPowerMultiplier(WarUnit $unit):array{
$opposeCrewType = $unit->getOppose()->getCrewType(); $opposeCrewType = $unit->getOppose()->getCrewType();
if($opposeCrewType->reqCities() || $opposeCrewType->reqRegions()){ if($opposeCrewType->reqCities || $opposeCrewType->reqRegions){
return [1.2, 0.8]; return [1.2, 0.8];
} }
return [1, 1]; return [1, 1];
-11
View File
@@ -1,11 +0,0 @@
<?php
namespace sammo;
abstract class BaseStaticEvent {
function __construct(){
}
abstract function run(GeneralLite|General $general, null|GeneralLite|General $destGeneral, array $env, array $params): bool | string;
}
+7 -14
View File
@@ -5,7 +5,6 @@ use \sammo\{
Util, JosaUtil, DB, Util, JosaUtil, DB,
General, GameConst, General, GameConst,
ActionLogger, ActionLogger,
Json,
LastTurn, LastTurn,
NotInheritedMethodException, NotInheritedMethodException,
RandUtil RandUtil
@@ -119,7 +118,6 @@ abstract class BaseCommand{
$nationID = $this->generalObj->getNationID(); $nationID = $this->generalObj->getNationID();
if($nationID == 0){ if($nationID == 0){
$this->nation = $this->generalObj->getStaticNation(); $this->nation = $this->generalObj->getStaticNation();
$this->nation['aux'] = [];
return; return;
} }
@@ -140,8 +138,7 @@ abstract class BaseCommand{
'gold'=>0, 'gold'=>0,
'rice'=>2000, 'rice'=>2000,
'tech'=>0, 'tech'=>0,
'gennum'=>1, 'gennum'=>1
'aux'=>'{}',
]; ];
if($this->nation && $this->nation['nation'] === $nationID){ if($this->nation && $this->nation['nation'] === $nationID){
@@ -173,10 +170,6 @@ abstract class BaseCommand{
else{ else{
$this->nation = $nation; $this->nation = $nation;
} }
if(is_string($this->nation['aux'] ?? null)){
$this->nation['aux'] = Json::decode($this->nation['aux']);
}
} }
protected function setDestGeneral(General $destGeneralObj){ protected function setDestGeneral(General $destGeneralObj){
@@ -319,12 +312,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux(); $this->generalObj->unpackAux();
$constraintInput = [ $constraintInput = [
'general'=>$this->generalObj, 'general'=>$this->generalObj->getRaw(),
'city'=>$this->city, 'city'=>$this->city,
'nation'=>$this->nation, 'nation'=>$this->nation,
'cmd_arg'=>$this->arg, 'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj??null, 'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destCity'=>$this->destCity, 'destCity'=>$this->destCity,
'destNation'=>$this->destNation, 'destNation'=>$this->destNation,
]; ];
@@ -353,12 +346,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux(); $this->generalObj->unpackAux();
$constraintInput = [ $constraintInput = [
'general'=>$this->generalObj, 'general'=>$this->generalObj->getRaw(),
'city'=>$this->city, 'city'=>$this->city,
'nation'=>$this->nation, 'nation'=>$this->nation,
'cmd_arg'=>$this->arg, 'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj??null, 'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destCity'=>$this->destCity, 'destCity'=>$this->destCity,
'destNation'=>$this->destNation, 'destNation'=>$this->destNation,
]; ];
@@ -391,12 +384,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux(); $this->generalObj->unpackAux();
$constraintInput = [ $constraintInput = [
'general'=>$this->generalObj, 'general'=>$this->generalObj->getRaw(),
'city'=>$this->city, 'city'=>$this->city,
'nation'=>$this->nation, 'nation'=>$this->nation,
'cmd_arg'=>$this->arg, 'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj??null, 'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destCity'=>$this->destCity, 'destCity'=>$this->destCity,
'destNation'=>$this->destNation, 'destNation'=>$this->destNation,
]; ];
+1 -3
View File
@@ -7,8 +7,7 @@ use \sammo\{
CityConst, CityConst,
ActionLogger, ActionLogger,
LastTurn, LastTurn,
Command, Command
StaticEventHandler
}; };
use \sammo\Constraint\Constraint; use \sammo\Constraint\Constraint;
@@ -97,7 +96,6 @@ class che_NPC능동 extends Command\GeneralCommand{
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
} }
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
+4 -3
View File
@@ -12,7 +12,8 @@ use function sammo\tryUniqueItemLottery;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
use sammo\CityConst; use sammo\CityConst;
use sammo\StaticEventHandler;
class che_강행 extends Command\GeneralCommand class che_강행 extends Command\GeneralCommand
{ {
@@ -157,8 +158,8 @@ class che_강행 extends Command\GeneralCommand
$general->increaseVar('leadership_exp', 1); $general->increaseVar('leadership_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []); tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
+2 -6
View File
@@ -7,8 +7,7 @@ use \sammo\{
ActionLogger, ActionLogger,
GameConst, GameUnitConst, GameConst, GameUnitConst,
LastTurn, LastTurn,
Command, Command
StaticEventHandler
}; };
@@ -16,7 +15,6 @@ use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
use sammo\CityConst; use sammo\CityConst;
use sammo\Enums\InheritanceKey; use sammo\Enums\InheritanceKey;
use sammo\Enums\PenaltyKey;
use function sammo\refreshNationStaticInfo; use function sammo\refreshNationStaticInfo;
use function sammo\getAllNationStaticInfo; use function sammo\getAllNationStaticInfo;
@@ -46,7 +44,6 @@ class che_거병 extends Command\GeneralCommand{
ConstraintHelper::BeNeutral(), ConstraintHelper::BeNeutral(),
ConstraintHelper::BeOpeningPart($relYear+1), ConstraintHelper::BeOpeningPart($relYear+1),
ConstraintHelper::AllowJoinAction(), ConstraintHelper::AllowJoinAction(),
ConstraintHelper::NoPenalty(PenaltyKey::NoFoundNation),
]; ];
} }
@@ -177,8 +174,7 @@ class che_거병 extends Command\GeneralCommand{
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []); tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general), $general);
tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general);
$general->applyDB($db); $general->applyDB($db);
+3 -9
View File
@@ -18,8 +18,6 @@ use function \sammo\getAllNationStaticInfo;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
use sammo\Enums\InheritanceKey; use sammo\Enums\InheritanceKey;
use sammo\Enums\PenaltyKey;
use sammo\StaticEventHandler;
use function sammo\buildNationTypeClass; use function sammo\buildNationTypeClass;
use function sammo\genGenericUniqueRNGFromGeneral; use function sammo\genGenericUniqueRNGFromGeneral;
@@ -83,8 +81,7 @@ class che_건국 extends Command\GeneralCommand
$this->minConditionConstraints = [ $this->minConditionConstraints = [
ConstraintHelper::BeOpeningPart($relYear + 1), ConstraintHelper::BeOpeningPart($relYear + 1),
ConstraintHelper::ReqNationValue('level', '국가규모', '==', 0, '정식 국가가 아니어야합니다.'), ConstraintHelper::ReqNationValue('level', '국가규모', '==', 0, '정식 국가가 아니어야합니다.')
ConstraintHelper::NoPenalty(PenaltyKey::NoFoundNation),
]; ];
} }
@@ -105,7 +102,6 @@ class che_건국 extends Command\GeneralCommand
ConstraintHelper::CheckNationNameDuplicate($nationName), ConstraintHelper::CheckNationNameDuplicate($nationName),
ConstraintHelper::AllowJoinAction(), ConstraintHelper::AllowJoinAction(),
ConstraintHelper::ConstructableCity(), ConstraintHelper::ConstructableCity(),
ConstraintHelper::NoPenalty(PenaltyKey::NoFoundNation),
]; ];
} }
@@ -183,7 +179,7 @@ class che_건국 extends Command\GeneralCommand
$general->addExperience($exp); $general->addExperience($exp);
$general->addDedication($ded); $general->addDedication($ded);
$aux = $this->nation['aux']; $aux = Json::decode($this->nation['aux']) ?? [];
$aux['can_국기변경'] = 1; $aux['can_국기변경'] = 1;
$db->update('city', [ $db->update('city', [
@@ -203,11 +199,9 @@ class che_건국 extends Command\GeneralCommand
refreshNationStaticInfo(); refreshNationStaticInfo();
$general->increaseInheritancePoint(InheritanceKey::active_action, 1); $general->increaseInheritancePoint(InheritanceKey::active_action, 1);
$general->increaseInheritancePoint(InheritanceKey::unifier, 250);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange(); $general->checkStatChange();
StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []); tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general), $general, '건국');
tryUniqueItemLottery(genGenericUniqueRNGFromGeneral($general, static::$actionName), $general, '건국');
$general->applyDB($db); $general->applyDB($db);
return true; return true;

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