forked from devsam/core
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@@ -48,7 +48,7 @@ class che_징병 extends Command\GeneralCommand{
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if(!key_exists('crewType', $this->arg)){
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return false;
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}
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if(!key_exists('amount', $this->arg)){
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if(!key_exists('amountCrew', $this->arg)){
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return false;
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}
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$crewType = $this->arg['crewType'];
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@@ -69,7 +69,7 @@ class che_징병 extends Command\GeneralCommand{
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}
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$this->arg = [
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'crewType'=>$crewType,
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'amount'=>$amount
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'amountCrew'=>$amount
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];
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return true;
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}
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@@ -89,7 +89,7 @@ class che_징병 extends Command\GeneralCommand{
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if($reqCrewType->id == $currCrewType->id){
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$maxCrew -= $general->getVar('crew');
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}
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$reqCrew = Util::valueFit($this->arg['amount'], 100, $maxCrew);
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$reqCrew = Util::valueFit($this->arg['amountCrew'], 100, $maxCrew);
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$this->reqCrew = $reqCrew;
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$this->reqCrewType = $reqCrewType;
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$this->currCrewType = $currCrewType;
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@@ -237,13 +237,13 @@ class General implements iAction{
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function kill($db){
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$generalID = $this->getRaw('no');
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$generalID = $this->getID();
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$logger = $this->getLogger();
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$generalName = $this->getName();
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// 군주였으면 유지 이음
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if($this->getRaw('level') == 12) {
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if($this->getVar('level') == 12) {
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nextRuler($this);
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}
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@@ -261,7 +261,7 @@ class General implements iAction{
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], 'gen3=%i', $generalID);
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// 부대 처리
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$troopID = $this->getRaw('troop');
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$troopID = $this->getVar('troop');
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$troopLeaderID = $db->queryFirstField('SELECT `no` FROM troop WHERE troop=%i', $troopID);
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if($troopLeaderID == $generalID){
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//부대장일 경우
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@@ -321,20 +321,20 @@ class GeneralAI{
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$types = [];
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foreach(GameUnitConst::byType(GameUnitConst::T_FOOTMAN) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$score = $dex[GameConst::T_FOOTMAN] * $crewtype->pickScore($tech);
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$score = $dex[GameUnitConst::T_FOOTMAN] * $crewtype->pickScore($tech);
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$types[] = [$crewtype->id, $score];
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}
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}
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foreach(GameUnitConst::byType(GameUnitConst::T_ARCHER) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$score = $dex[GameConst::T_ARCHER] * $crewtype->pickScore($tech);
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$score = $dex[GameUnitConst::T_ARCHER] * $crewtype->pickScore($tech);
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$types[] = [$crewtype->id, $score];
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}
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}
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foreach(GameUnitConst::byType(GameUnitConst::T_CAVALRY) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$score = $dex[GameConst::T_CAVALRY] * $crewtype->pickScore($tech);
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$types[] = [$crewtype->id, $dex[GameConst::T_CAVALRY] + 500];
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$score = $dex[GameUnitConst::T_CAVALRY] * $crewtype->pickScore($tech);
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$types[] = [$crewtype->id, $dex[GameUnitConst::T_CAVALRY] + 500];
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}
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}
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foreach($types as [$crewtype, $score]){
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@@ -346,7 +346,7 @@ class GeneralAI{
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$types = [];
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foreach(GameUnitConst::byType(GameUnitConst::T_WIZARD) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$score = $dex[GameConst::T_WIZARD] * $crewtype->pickScore($tech);
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$score = $dex[GameUnitConst::T_WIZARD] * $crewtype->pickScore($tech);
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$types[] = [$crewtype->id, $score];
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}
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}
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@@ -1345,7 +1345,7 @@ class GeneralAI{
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$sumLeadershipInCity = $db->queryFirstField('SELECT sum(leader) FROM general WHERE nation = %i AND city = %i AND leader > 40', $nationID, $cityID);
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if(
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$city['pop'] > 30000 + $general->getLeadership(false) * 100 * 1.3 &&
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Util::bool(($city['pop'] - 30000) / $sumLeadershipInCity * 100)
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Util::randBool(($city['pop'] - 30000) / $sumLeadershipInCity * 100)
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){
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return $this->chooseRecruitCrewType();
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}
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@@ -101,7 +101,7 @@ class DyingMessage{
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function __construct($name, ?int $npc = null)
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{
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if(static::$messages === null){
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static::buildMessageList();
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static::initMessageList();
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}
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if($name instanceof General){
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$this->_constructWithObj($name);
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@@ -112,17 +112,17 @@ class DyingMessage{
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}
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public function getText():string{
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$name = $this->general->getName();
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$npc = $this->general->getVar('npc');
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$name = $this->name ;
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$npc = $this->npc;
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if($npc == 0){
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$text = Util::choiceRandom(static::$messages);
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$text = Util::choiceRandom(static::$messages??[]);
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}
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else if($npc == 2 || $npc == 6){
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$text = Util::choiceRandom(static::$scenarioNPCMessages);
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$text = Util::choiceRandom(static::$scenarioNPCMessages??[]);
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}
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else if($npc == 3 || $npc == 4){
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$text = Util::choiceRandom(static::$utilNPCMessages);
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$text = Util::choiceRandom(static::$utilNPCMessages??[]);
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}
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else{
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$text = static::$defaultMessage;
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@@ -131,5 +131,6 @@ class DyingMessage{
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$text = str_replace(':name:', $name, $text);
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JosaUtil::batch($text, $name);
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return $text;
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}
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}
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@@ -610,7 +610,7 @@ class JosaUtil{
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$search = [];
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$replace = [];
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foreach(static::DEFAULT_POSTPOSITION as [$wJong, $woJong]){
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foreach(static::DEFAULT_POSTPOSITION as $wJong => $woJong){
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$value = JosaUtil::pick($key, $wJong);
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$search[] = "{$prefix}{$wJong}{$postfix}";
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$replace[] = $value;
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