fix: 공격자 전투력 판정 문제 수정

This commit is contained in:
2021-10-12 01:31:16 +09:00
parent eb1e1421ab
commit c3c99c5f76
+4 -1
View File
@@ -56,6 +56,9 @@ class WarUnitGeneral extends WarUnit
$semiTurn = $general->getTurnTime();
} else if ($oppose !== null) {
$semiTurn = $oppose->getGeneral()->getTurnTime();
} else {
LogText("WarUnitGeneral::setOppose", "defender인데 oppose가 null {$general->getID()}, {$general->getTurnTime()}");
$semiTurn = $general->getTurnTime();
}
$phase = $this->getRealPhase();
$semiTurn = substr($semiTurn, 0, strlen($semiTurn) - 2);
@@ -205,7 +208,7 @@ class WarUnitGeneral extends WarUnit
if ($this->isAttacker) {
if ($officerLevel == 12) {
$warPower *= 1.10;
} else if ($officerLevel == 11 | $officerLevel == 10 || $officerLevel == 8 || $officerLevel == 6) {
} else if ($officerLevel == 11 || $officerLevel == 10 || $officerLevel == 8 || $officerLevel == 6) {
$warPower *= 1.05;
}
} else {