장수 생성 시 본닉 항상 추가. 사망시 본닉 출력

This commit is contained in:
2019-07-20 15:22:51 +09:00
parent 121a892c9a
commit 93d298ef75
4 changed files with 18 additions and 21 deletions
+1 -1
View File
@@ -73,7 +73,7 @@ foreach($rawGeneralList as $rawGeneral){
getGeneralSpecialWarName($special2),
getGenChar($personal),
$name,
$name2,
$npc==1?$name2:null,
$injury,
$leader,
$lbonus,
+1
View File
@@ -223,6 +223,7 @@ $affinity = rand()%150 + 1;
$db->insert('general', [
'owner' => $userID,
'name' => $name,
'name2' => $member['name'],
'picture' => $face,
'imgsvr' => $imgsvr,
'nation' => 0,
+2 -2
View File
@@ -277,7 +277,7 @@ class General implements iAction{
$db->delete('troop', 'troop_leader=%i', $troopLeaderID);
}
$dyingMessage = new TextDecoration\DyingMessage($this->getName(), $this->getVar('npc'));
$dyingMessage = new TextDecoration\DyingMessage($this);
$logger->pushGlobalActionLog($dyingMessage->getText());
$db->delete('general', 'no=%i', $generalID);
@@ -563,7 +563,7 @@ class General implements iAction{
'no', 'name', 'name2', 'picture', 'imgsvr', 'nation', 'nations', 'city', 'troop', 'injury', 'affinity',
'leader', 'leader2', 'power', 'power2', 'intel', 'intel2', 'weap', 'book', 'horse', 'item',
'experience', 'dedication', 'level', 'gold', 'rice', 'crew', 'crewtype', 'train', 'atmos', 'turntime',
'makelimit', 'killturn', 'block', 'dedlevel', 'explevel', 'age', 'belong',
'makelimit', 'killturn', 'block', 'dedlevel', 'explevel', 'age', 'startage', 'belong',
'personal', 'special', 'special2', 'mode', 'npc', 'npc_org', 'deadyear', 'npcmsg',
'dex0', 'dex10', 'dex20', 'dex30', 'dex40',
'warnum', 'killnum', 'deathnum', 'killcrew', 'deathcrew', 'recwar', 'last_turn', 'myset'
+14 -18
View File
@@ -7,6 +7,7 @@ use \sammo\JosaUtil;
class DyingMessage{
private $name;
private $realName;
private $npc;
static protected $defaultMessage = '<Y>:name:</>:이: <R>사망</>했습니다.';
@@ -88,31 +89,21 @@ class DyingMessage{
static::$utilNPCMessages = static::getUtilNPCMessageList();
}
protected function _constructWithObj(General $general){
$this->name = $general->getName();
$this->npc = $general->getVar('npc');
}
protected function _constructWithRawValue(string $name, int $npc){
$this->name = $name;
$this->npc = $npc;
}
function __construct($name, ?int $npc = null)
function __construct(General $general)
{
if(static::$messages === null){
static::initMessageList();
}
if($name instanceof General){
$this->_constructWithObj($name);
}
else{
$this->_constructWithRawValue($name, $npc);
$this->general = $general;
$this->name = $general->getName();
$this->npc = $general->getVar('npc');
if($general['owner'] > 0 && $general->getVar('startage') - $general->getVar('age') > 1){
$this->realName = $general->getVar('name2');
}
}
public function getText():string{
$name = $this->name ;
$name = $this->name;
$npc = $this->npc;
if($npc == 0){
@@ -128,7 +119,12 @@ class DyingMessage{
$text = static::$defaultMessage;
}
$text = str_replace(':name:', $name, $text);
if($this->realName){
$text = str_replace(':name:', $name."({$this->realName})", $text);
}
else{
$text = str_replace(':name:', $name, $text);
}
JosaUtil::batch($text, $name);
return $text;