방랑 구현

This commit is contained in:
2018-11-17 00:22:53 +09:00
parent 6ef9667f72
commit 855c41a0e9
2 changed files with 135 additions and 145 deletions
-145
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@@ -1,145 +0,0 @@
<?php
namespace sammo;
function process_47(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
$nation = getNationStaticInfo($general['nation']);
//현재 외교 진행중(평시, 불가침만 제외)일때
$query = "select state from diplomacy where me='{$general['nation']}' and state!='2' and state!='7'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$dipcount = MYDB_num_rows($result);
if($general['level'] != 12) {
$log[] = "<C>●</>{$admin['month']}월:군주가 아닙니다. <1>$date</>";
} elseif($admin['year'] < $admin['startyear']+3) {
$log[] = "<C>●</>{$admin['month']}월:초반제한중에는 방랑이 불가능합니다. 방랑 실패.";
} elseif($dipcount != 0) {
$log[] = "<C>●</>{$admin['month']}월:방랑할 수 없는 외교상태입니다. 방랑 실패.";
} elseif($nation['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:이미 방랑군입니다. 방랑 실패.";
} else {
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</>{$admin['month']}월:영토를 버리고 방랑의 길을 떠납니다. <1>$date</>";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} 방랑의 길을 떠납니다.";
$josaUl = JosaUtil::pick($nation['name'], '을');
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$nation['name']}</b></>{$josaUl} 버리고 방랑");
$josaUn = JosaUtil::pick($general['name'], '은');
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<R><b>【방랑】</b></><D><b>{$general['name']}</b></>{$josaUn} <R>방랑</>의 길을 떠납니다.";
//분쟁기록 모두 지움
DeleteConflict($general['nation']);
// 국명, 색깔 바꿈 국가 레벨 0, 성향리셋, 기술0
$db->update('nation', [
'name'=>$general['name'],
'color'=>'#330000', //TODO: 기본 방랑군색 별도 지정
'level'=>0,
'type'=>0,
'tech'=>0,
'capital'=>0
], 'nation=%i', $general['nation']);
// 본인 빼고 건국/임관제한
$query = "update general set makelimit='12' where no!='{$general['no']}' and nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 건국/임관제한
$query = "update general set resturn='SUCCESS',makelimit='12' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 관직장수 일반으로
$query = "update general set level=1 where nation='{$general['nation']}' and level <= 11";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 전 도시 공백지로
$query = "update city set nation='0',front='0',gen1='0',gen2='0',gen3='0',conflict='{}' where nation='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 외교 리셋
$query = "update diplomacy set state='2',term='0' where me='{$general['nation']}' or you='{$general['nation']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
pushWorldHistory($history, $admin['year'], $admin['month']);
refreshNationStaticInfo();
}
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushGenLog($general, $log);
}
function process_57(&$general) {
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$connect=$db->get();
$log = [];
$youlog = [];
$alllog = [];
$history = [];
$date = substr($general['turntime'],11,5);
$admin = $gameStor->getValues(['year', 'month', 'killturn']);
$query = "select nation,name from nation where nation='{$general['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$nation = MYDB_fetch_array($result);
$query = "select nation,supply from city where city='{$general['city']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$city = MYDB_fetch_array($result);
$query = "select npc,no,name,killturn from general where nation='{$general['nation']}' and level='12'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$ruler = MYDB_fetch_array($result);
if($general['level'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:재야 입니다. 모반 실패. <1>$date</>";
} elseif($general['level'] < 5) {
$log[] = "<C>●</>{$admin['month']}월:수뇌부 이상만 가능합니다. 모반 실패. <1>$date</>";
} elseif($city['nation'] != $general['nation']) {
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 모반 실패. <1>$date</>";
} elseif($city['supply'] == 0) {
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 모반 실패. <1>$date</>";
} elseif($general['level'] == 12) {
$log[] = "<C>●</>{$admin['month']}월:이미 군주 입니다. 모반 실패. <1>$date</>";
} elseif($ruler['killturn'] >= $admin['killturn']) {
$log[] = "<C>●</>{$admin['month']}월:군주가 활동중입니다. 모반 실패. <1>$date</>";
} elseif($ruler['npc'] >= 2) {
$log[] = "<C>●</>{$admin['month']}월:군주가 NPC입니다. 모반 실패. <1>$date</>";
} else {
//군주 교체
$query = "update general set resturn='SUCCESS',level='12' where no='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 태수,군사,시중이었다면 해제
$query = "update city set gen1='0' where gen1='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update city set gen2='0' where gen2='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update city set gen3='0' where gen3='{$general['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$query = "update general set level='1',experience=experience*0.7 where no='{$ruler['no']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
$josaYi = JosaUtil::pick($general['name'], '이');
$log[] = "<C>●</>{$admin['month']}월:모반에 성공했습니다. <1>$date</>";
$youlog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>에게 군주의 자리를 뺏겼습니다.";
$alllog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <M>모반</>에 성공했습니다.";
$history[] = "<C>●</>{$admin['year']}{$admin['month']}월:<Y><b>【모반】</b></><Y>{$general['name']}</>{$josaYi} <D><b>{$nation['name']}</b></>의 군주 자리를 찬탈했습니다.";
pushGeneralHistory($general, "<C>●</>{$admin['year']}{$admin['month']}월:모반으로 <D><b>{$nation['name']}</b></>의 군주자리를 찬탈");
pushGeneralHistory($ruler, "<C>●</>{$admin['year']}{$admin['month']}월:<D><b>{$general['name']}</b></>의 모반으로 인해 <D><b>{$nation['name']}</b></>의 군주자리를 박탈당함");
pushNationHistory($nation, "<C>●</>{$admin['year']}{$admin['month']}월:<Y>{$general['name']}</>{$josaYi} <Y>{$ruler['name']}</>에게서 군주자리를 찬탈");
}
pushGenLog($general, $log);
pushGenLog($ruler, $youlog);
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
pushWorldHistory($history, $admin['year'], $admin['month']);
}
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<?php
namespace sammo\GeneralCommand;
use \sammo\{
DB, Util, JosaUtil,
General,
ActionLogger,
GameConst, GameUnitConst,
LastTurn,
Command
};
use function \sammo\{
tryUniqueItemLottery
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
use sammo\CityConst;
use function sammo\DeleteConflict;
use function sammo\refreshNationStaticInfo;
class che_방랑 extends Command\GeneralCommand{
static protected $actionName = '방랑';
protected function argTest():bool{
$this->arg = null;
return true;
}
protected function init(){
$general = $this->generalObj;
$env = $this->env;
$this->setCity();
$this->setNation();
$relYear = $env['year'] - $env['startyear'];
$this->runnableConstraints=[
ConstraintHelper::BeLord(),
ConstraintHelper::NotWanderingNation(),
ConstraintHelper::NotOpeningPart($relYear),
ConstraintHelper::DisallowDiplomacyStatus([0, 1, 3, 4, 5, 6], '방랑할 수 없는 외교상태입니다.'),
//TODO:diplomacy status 상수화
];
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run():bool{
if(!$this->isRunnable()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$env = $this->env;
$general = $this->generalObj;
$date = substr($general->getVar('turntime'),11,5);
$generalName = $general->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$josaUn = JosaUtil::pick($generalName, '은');
$nationID = $general->getNationID();
$nationName = $this->nation['name'];
$josaUl = JosaUtil::pick($nationName, '을');
$logger = $general->getLogger();
$logger->pushGeneralActionLog("영토를 버리고 방랑의 길을 떠납니다. <1>$date</>");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} 방랑의 길을 떠납니다.");
$logger->pushGlobalHistoryLog("<R><b>【방랑】</b></><D><b>{$generalName}</b></>{$josaUn} <R>방랑</>의 길을 떠납니다.");
$logger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>{$josaUl} 버리고 방랑");
//분쟁기록 모두 지움
DeleteConflict($nationID);
// 국명, 색깔 바꿈 국가 레벨 0, 성향리셋, 기술0
$db->update('nation', [
'name'=>$generalName,
'color'=>'#330000', //TODO: 기본 방랑군색 별도 지정
'level'=>0,
'type'=>0,
'tech'=>0,
'capital'=>0
], 'nation=%i', $nationID);
$db->update('general', [
'makelimit'=>12
], 'nation=%i', $nationID);
$general->setVar('makelimit', 12);
$db->update('general', [
'level'=>1,
], 'nation=%i AND level < 12', $nationID);
$db->update('city', [
'nation'=>0,
'front'=>0,
'gen1'=>0,
'gen2'=>0,
'gen3'=>0,
'conflict'=>'{}'
], 'nation=%i', $nationID);
$db->update('diplomacy', [
'state'=>2,
'term'=>0,
], 'me=%i OR you=%i', $nationID, $nationID);
refreshNationStaticInfo();
$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->applyDB($db);
return true;
}
}