환약 사용 여부가 안보이는 버그 수정

This commit is contained in:
2020-06-06 13:45:31 +09:00
parent a06ded552d
commit 52eeff3466
3 changed files with 154 additions and 154 deletions
+5 -5
View File
@@ -78,11 +78,11 @@ var availableDieImmediately = <?=$availableDieImmediately?'true':'false'?>;
∞<span style='color:orange'>개막직전 남는자리가 있을경우 랜덤하게 참여합니다.</span><br><br>
환약 사용 【<select id='use_treatment' name='use_treatment'>
<option value=10 <?=$use_treatment==10?"selected":""; ?>>경상</option>
<option value=20 <?=$use_treatment==21?"selected":""; ?>>중상</option>
<option value=40 <?=$use_treatment==41?"selected":""; ?>>심각</option>
<option value=60 <?=$use_treatment==61?"selected":""; ?>>위독</option>
<option value=100 <?=$use_treatment==100?"selected":""; ?>>사용안함</option>
<option value=10 <?=($use_treatment==10)?"selected":""; ?>>경상</option>
<option value=21 <?=($use_treatment==21)?"selected":""; ?>>중상</option>
<option value=41 <?=($use_treatment==41)?"selected":""; ?>>심각</option>
<option value=61 <?=($use_treatment==61)?"selected":""; ?>>위독</option>
<option value=100 <?=($use_treatment==100)?"selected":""; ?>>사용안함</option>
</select>】<br>
∞<span style='color:orange'>부상을 입었을 때 환약을 사용하는 기준입니다.</span><br><br>
<?php if(($gameStor->autorun_user['options']['chief'])??false) : ?>
+2 -2
View File
@@ -52,12 +52,12 @@ if($defence_train != $me->getVar('defence_train')){
}
}
$me->setAuxVar('use_treatment', Util::valueFit($use_treatment, 10, 100));
if($use_auto_nation_turn != $me->getAuxVar('use_auto_nation_turn')){
$me->setAuxVar('use_auto_nation_turn', $use_auto_nation_turn);
}
$me->setAuxVar('use_treatment', Util::valueFit($use_treatment, 10, 100));
if($me->getVar('tnmt') != $tnmt){
$me->setVar('tnmt', $tnmt);
}
+147 -147
View File
@@ -1,148 +1,148 @@
<?php
namespace sammo;
trait LazyVarUpdater{
protected $raw = [];
protected $updatedVar = [];
protected $auxVar = null;
protected $auxUpdated = false;
function getRaw(bool $extractAux=false):array{
if($extractAux){
$this->getAuxVar('');
}
return $this->raw;
}
function getVar(string $key){
return $this->raw[$key];
}
function getVars(string ...$keys){
return array_map([$this, 'getVar'], $keys);
}
function touchVar(string $key):bool{
if(key_exists($key, $this->raw)){
return false;
}
$this->raw[$key] = null;
return true;
}
function unpackAux(){
if(($this->raw['auxVar']??null) === null){
if(!key_exists('aux', $this->raw)){
throw new \RuntimeException('aux is not set');
}
$this->raw['auxVar'] = Json::decode($this->raw['aux']??'{}');
}
}
function setVar(string $key, $value){
return $this->updateVar($key, $value);
}
function getAuxVar(string $key){
$this->unpackAux();
return $this->raw['auxVar'][$key]??null;
}
function setAuxVar(string $key, $var){
$oldVar = $this->getAuxVar($key);
if($oldVar === $var){
return;
}
if($var === null){
unset($this->auxVar[$key]);
$this->auxUpdated = true;
return;
}
$this->raw['auxVar'][$key] = $var;
$this->auxUpdated = true;
}
function updateVar(string $key, $value){
if(($this->raw[$key]??null) === $value){
return;
}
if(!key_exists($key, $this->updatedVar)){
$this->updatedVar[$key] = true;
}
$this->raw[$key] = $value;
}
function updateVarWithLimit(string $key, $value, $min = null, $max = null){
if($min !== null && $value < $min){
$value = $min;
}
if($max !== null && $value > $max){
$value = $max;
}
$this->updateVar($key, $value);
}
function increaseVar(string $key, $value)
{
if($value === 0){
return;
}
$targetValue = $this->raw[$key] + $value;
$this->updateVar($key, $targetValue);
}
function increaseVarWithLimit(string $key, $value, $min = null, $max = null){
$targetValue = $this->raw[$key] + $value;
if($min !== null && $targetValue < $min){
$targetValue = $min;
}
if($max !== null && $targetValue > $max){
$targetValue = $max;
}
$this->updateVar($key, $targetValue);
}
function multiplyVar(string $key, $value)
{
if($value === 1){
return;
}
$targetValue = $this->raw[$key] * $value;
$this->updateVar($key, $targetValue);
}
function multiplyVarWithLimit(string $key, $value, $min = null, $max = null){
$targetValue = $this->raw[$key] * $value;
if($min !== null && $targetValue < $min){
$targetValue = $min;
}
if($max !== null && $targetValue > $max){
$targetValue = $max;
}
$this->updateVar($key, $targetValue);
}
function getUpdatedValues():array {
if($this->auxUpdated){
$this->setVar('aux', Json::encode($this->raw['auxVar']));
$this->auxUpdated = false;
}
$updateVals = [];
foreach(array_keys($this->updatedVar) as $key){
$updateVals[$key] = $this->raw[$key];
}
return $updateVals;
}
function flushUpdateValues():void {
$this->updatedVar = [];
if(key_exists('auxVar', $this->raw)){
$this->auxUpdated = false;
unset($this->raw['auxVar']);
}
}
<?php
namespace sammo;
trait LazyVarUpdater{
protected $raw = [];
protected $updatedVar = [];
protected $auxVar = null;
protected $auxUpdated = false;
function getRaw(bool $extractAux=false):array{
if($extractAux){
$this->getAuxVar('');
}
return $this->raw;
}
function getVar(string $key){
return $this->raw[$key];
}
function getVars(string ...$keys){
return array_map([$this, 'getVar'], $keys);
}
function touchVar(string $key):bool{
if(key_exists($key, $this->raw)){
return false;
}
$this->raw[$key] = null;
return true;
}
function unpackAux(){
if(!key_exists('auxVar', $this->raw)){
if(!key_exists('aux', $this->raw)){
throw new \RuntimeException('aux is not set');
}
$this->raw['auxVar'] = Json::decode($this->raw['aux']??'{}');
}
}
function setVar(string $key, $value){
return $this->updateVar($key, $value);
}
function getAuxVar(string $key){
$this->unpackAux();
return $this->raw['auxVar'][$key]??null;
}
function setAuxVar(string $key, $var){
$oldVar = $this->getAuxVar($key);
if($oldVar === $var){
return;
}
if($var === null){
unset($this->auxVar[$key]);
$this->auxUpdated = true;
return;
}
$this->raw['auxVar'][$key] = $var;
$this->auxUpdated = true;
}
function updateVar(string $key, $value){
if(($this->raw[$key]??null) === $value){
return;
}
if(!key_exists($key, $this->updatedVar)){
$this->updatedVar[$key] = true;
}
$this->raw[$key] = $value;
}
function updateVarWithLimit(string $key, $value, $min = null, $max = null){
if($min !== null && $value < $min){
$value = $min;
}
if($max !== null && $value > $max){
$value = $max;
}
$this->updateVar($key, $value);
}
function increaseVar(string $key, $value)
{
if($value === 0){
return;
}
$targetValue = $this->raw[$key] + $value;
$this->updateVar($key, $targetValue);
}
function increaseVarWithLimit(string $key, $value, $min = null, $max = null){
$targetValue = $this->raw[$key] + $value;
if($min !== null && $targetValue < $min){
$targetValue = $min;
}
if($max !== null && $targetValue > $max){
$targetValue = $max;
}
$this->updateVar($key, $targetValue);
}
function multiplyVar(string $key, $value)
{
if($value === 1){
return;
}
$targetValue = $this->raw[$key] * $value;
$this->updateVar($key, $targetValue);
}
function multiplyVarWithLimit(string $key, $value, $min = null, $max = null){
$targetValue = $this->raw[$key] * $value;
if($min !== null && $targetValue < $min){
$targetValue = $min;
}
if($max !== null && $targetValue > $max){
$targetValue = $max;
}
$this->updateVar($key, $targetValue);
}
function getUpdatedValues():array {
if($this->auxUpdated){
$this->setVar('aux', Json::encode($this->raw['auxVar']));
$this->auxUpdated = false;
}
$updateVals = [];
foreach(array_keys($this->updatedVar) as $key){
$updateVals[$key] = $this->raw[$key];
}
return $updateVals;
}
function flushUpdateValues():void {
$this->updatedVar = [];
if(key_exists('auxVar', $this->raw)){
$this->auxUpdated = false;
unset($this->raw['auxVar']);
}
}
}