forked from devsam/core
command로 새 table용 장수, 수뇌 턴 당기기,밀기 추가
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@@ -676,12 +676,12 @@ function pushNationCommand(int $nationID, int $level, int $turnCnt=1){
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$db->update('general_turn', [
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'turn_idx'=>$db->sqleval('turn_idx + %i', $turnCnt)
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], 'general_id=%i', $generalID);
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], 'nation_id=%i AND level=%i', $nationID, $level);
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$db->update('general_turn', [
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'turn_idx'=>$db->sqleval('turn_idx - %i', GameConst::$maxNationTurn),
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'action'=>'휴식',
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'arg'=>'{}'
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], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxNationTurn);
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], 'nation_id=%i AND level=%i AND turn_idx >= %i', $nationID, $level, GameConst::$maxNationTurn);
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}
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function pullNationCommand(int $nationID, int $level, int $turnCnt=1){
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@@ -701,10 +701,10 @@ function pullNationCommand(int $nationID, int $level, int $turnCnt=1){
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'turn_idx'=>$db->sqleval('turn_idx + %i', GameConst::$maxNationTurn),
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'action'=>'휴식',
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'arg'=>'{}'
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], 'nation_id=%i AND turn_idx < %i', $generalID, $turnCnt);
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], 'nation_id=%i AND level=%i AND turn_idx < %i', $nationID, $level, $turnCnt);
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$db->update('general_turn', [
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'turn_idx'=>$db->sqleval('turn_idx - %i', $turnCnt)
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], 'nation_id=%i', $generalID);
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], 'nation_id=%i AND level=%i', $nationID, $level);
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}
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function updateCommand($no, $type=0) {
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