forked from devsam/core
계략 확률, 전략턴, 기술 반영
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@@ -9,6 +9,10 @@ trait DefaultActionTrigger{
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return [$score, $cost, $successRate, $failRate];
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}
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public function onCalcSabotageProp(float $successRate):float{
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return $successRate;
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}
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public function onPreGeneralStatUpdate(General $general, string $statName, $value){
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return $value;
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}
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@@ -11,5 +11,12 @@ class che_도가 implements iActionTrigger{
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static $pros = '인구↑';
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static $cons = '기술↓ 치안↓';
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public function onCalcDomesticTurnScore(string $turnType, float $score, float $cost, float $successRate, float $failRate):array{
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if($turnType == 'tech'){
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$score *= 0.9;
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$cost *= 1.2;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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}
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@@ -18,4 +18,8 @@ class che_도적 implements iActionTrigger{
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return $amount;
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}
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public function onCalcSabotageProp(float $successRate):float{
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return $successRate + 0.1;
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}
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}
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@@ -18,4 +18,13 @@ class che_명가 implements iActionTrigger{
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return $amount;
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}
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public function onCalcDomesticTurnScore(string $turnType, float $score, float $cost, float $successRate, float $failRate):array{
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if($turnType == 'tech'){
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$score *= 1.1;
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$cost *= 0.8;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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}
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@@ -11,5 +11,12 @@ class che_묵가 implements iActionTrigger{
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static $pros = '수성↑';
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static $cons = '기술↓';
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public function onCalcDomesticTurnScore(string $turnType, float $score, float $cost, float $successRate, float $failRate):array{
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if($turnType == 'tech'){
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$score *= 0.9;
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$cost *= 1.2;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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}
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@@ -11,5 +11,12 @@ class che_병가 implements iActionTrigger{
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static $pros = '기술↑ 수성↑';
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static $cons = '인구↓ 민심↓';
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public function onCalcDomesticTurnScore(string $turnType, float $score, float $cost, float $successRate, float $failRate):array{
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if($turnType == 'tech'){
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$score *= 1.1;
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$cost *= 0.8;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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}
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@@ -17,6 +17,10 @@ class che_오두미도 implements iActionTrigger{
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$score *= 0.9;
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$cost *= 1.2;
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}
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else if($turnType == 'tech'){
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$score *= 0.9;
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$cost *= 1.2;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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@@ -16,7 +16,15 @@ class che_음양가 implements iActionTrigger{
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$score *= 1.1;
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$cost *= 0.8;
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}
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else if($turnType == 'tech'){
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$score *= 0.9;
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$cost *= 1.2;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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public function onCalcStragicDelay(array $nation, int $commandType, int $turn):int{
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return $turn * 2;
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}
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}
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@@ -27,4 +27,8 @@ class che_종횡가 implements iActionTrigger{
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return $amount;
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}
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public function onCalcStragicDelay(array $nation, int $commandType, int $turn):int{
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return Util::round($turn / 2);
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}
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}
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@@ -11,5 +11,12 @@ class che_태평도 implements iActionTrigger{
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static $pros = '인구↑ 민심↑';
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static $cons = '기술↓ 수성↓';
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public function onCalcDomesticTurnScore(string $turnType, float $score, float $cost, float $successRate, float $failRate):array{
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if($turnType == 'tech'){
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$score *= 0.9;
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$cost *= 1.2;
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}
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return [$score, $cost, $successRate, $failRate];
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}
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}
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@@ -12,6 +12,7 @@ interface iActionTrigger{
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//TODO: 능력치는?
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public function onPreTurnExecute(General $general, ?array $nation):array;
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public function onCalcDomesticTurnScore(string $turnType, float $score, float $cost, float $successRate, float $failRate):array;
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public function onCalcSabotageProp(float $successRate):float;
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public function onPreGeneralStatUpdate(General $general, string $statName, $value);
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