forked from devsam/core
fix: 토너먼트 warning 제거
This commit is contained in:
+1124
-526
@@ -1,8 +1,10 @@
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<?php
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namespace sammo;
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function processTournament() {
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function processTournament()
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{
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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@@ -11,81 +13,128 @@ function processTournament() {
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$offset = $now->getTimestamp() - (new \DateTime($admin['tnmt_time']))->getTimestamp();
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//수동일땐 무시
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if($admin['tnmt_auto'] == 0) { return; }
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if ($admin['tnmt_auto'] == 0) {
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return;
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}
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$type = $admin['tnmt_type'];
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$tnmt = $admin['tournament'];
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$phase = $admin['phase'];
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if($offset < 0){
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if ($offset < 0) {
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return;
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}
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//현시간이 스탬프 지나친경우
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switch($admin['tnmt_auto']) {
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case 1: $unit = 720; break;
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case 2: $unit = 420; break;
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case 3: $unit = 180; break;
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case 4: $unit = 60; break;
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case 5: $unit = 30; break;
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case 6: $unit = 15; break;
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case 7: $unit = 5; break;
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default: throw new MustNotBeReachedException();
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switch ($admin['tnmt_auto']) {
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case 1:
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$unit = 720;
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break;
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case 2:
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$unit = 420;
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break;
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case 3:
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$unit = 180;
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break;
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case 4:
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$unit = 60;
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break;
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case 5:
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$unit = 30;
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break;
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case 6:
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$unit = 15;
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break;
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case 7:
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$unit = 5;
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break;
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default:
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throw new MustNotBeReachedException();
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}
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//업데이트 횟수
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$iter = intdiv($offset, $unit) + 1;
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for($i=0; $i < $iter; $i++) {
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switch($tnmt) {
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case 1: //신청 마감
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fillLowGenAll();
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$tnmt = 2; $phase = 0;
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break;
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case 2: //예선중
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qualify($type, $tnmt, $phase); $phase++;
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if($phase >= 56) { $tnmt = 3; $phase = 0; }
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break;
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case 3: //추첨중
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selectionAll($type, $tnmt, $phase); $phase+=8;
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if($phase >= 32) { $tnmt = 4; $phase = 0; }
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break;
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case 4: //본선중
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finallySingle($type, $tnmt, $phase); $phase++;
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if($phase >= 6) { $tnmt = 5; $phase = 0; }
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break;
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case 5: //배정중
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final16set();
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$tnmt = 6; $phase = 0;
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startBetting();
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break;
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case 6: //베팅중
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$tnmt = 7; $phase = 0;
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break;
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case 7: //16강중
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finalFight($type, $tnmt, $phase, 16); $phase++;
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if($phase >= 8) { $tnmt = 8; $phase = 0; }
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break;
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case 8: //8강중
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finalFight($type, $tnmt, $phase, 8); $phase++;
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if($phase >= 4) { $tnmt = 9; $phase = 0; }
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break;
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case 9: //4강중
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finalFight($type, $tnmt, $phase, 4); $phase++;
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if($phase >= 2) { $tnmt = 10; $phase = 0; }
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break;
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case 10: //결승중
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finalFight($type, $tnmt, $phase, 2);
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$tnmt = 0; $phase = 0;
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setGift($type, $tnmt, $phase);
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$i = $iter;
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break;
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for ($i = 0; $i < $iter; $i++) {
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switch ($tnmt) {
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case 1: //신청 마감
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fillLowGenAll();
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$tnmt = 2;
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$phase = 0;
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break;
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case 2: //예선중
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qualify($type, $tnmt, $phase);
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$phase++;
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if ($phase >= 56) {
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$tnmt = 3;
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$phase = 0;
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}
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break;
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case 3: //추첨중
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selectionAll($type, $tnmt, $phase);
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$phase += 8;
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if ($phase >= 32) {
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$tnmt = 4;
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$phase = 0;
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}
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break;
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case 4: //본선중
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finallySingle($type, $tnmt, $phase);
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$phase++;
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if ($phase >= 6) {
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$tnmt = 5;
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$phase = 0;
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}
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break;
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case 5: //배정중
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final16set();
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$tnmt = 6;
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$phase = 0;
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startBetting();
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break;
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case 6: //베팅중
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$tnmt = 7;
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$phase = 0;
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break;
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case 7: //16강중
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finalFight($type, $tnmt, $phase, 16);
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$phase++;
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if ($phase >= 8) {
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$tnmt = 8;
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$phase = 0;
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}
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break;
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case 8: //8강중
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finalFight($type, $tnmt, $phase, 8);
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$phase++;
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if ($phase >= 4) {
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$tnmt = 9;
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$phase = 0;
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}
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break;
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case 9: //4강중
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finalFight($type, $tnmt, $phase, 4);
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$phase++;
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if ($phase >= 2) {
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$tnmt = 10;
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$phase = 0;
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}
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break;
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case 10: //결승중
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finalFight($type, $tnmt, $phase, 2);
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$tnmt = 0;
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$phase = 0;
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setGift($type, $tnmt, $phase);
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$i = $iter;
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break;
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}
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//베팅은 무조건 60페이즈후 진행(최대 1시간)
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if($tnmt == 6) {
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if ($tnmt == 6) {
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$betTerm = $unit * 60;
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if($betTerm > 3600) { $betTerm = 3600; }
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if ($betTerm > 3600) {
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$betTerm = 3600;
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}
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//처리 초 더한 날짜
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$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i + $betTerm);
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$gameStor->tournament = $tnmt;
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@@ -94,13 +143,13 @@ function processTournament() {
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return;
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}
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if($admin['tnmt_auto'] == 1) {
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if ($admin['tnmt_auto'] == 1) {
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//처리 초 더한 날짜
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$dt = date("Y-m-d H:i:s", strtotime($admin['tnmt_time']) + $unit * $i);
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$hr = substr($dt, 11, 2);
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//지정시간대 넘어가면 중단 20~24시
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if($hr < 20) {
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$dt = substr($dt, 0, 11)."20:00:00";
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if ($hr < 20) {
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$dt = substr($dt, 0, 11) . "20:00:00";
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$gameStor->tournament = $tnmt;
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$gameStor->phase = $phase;
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$gameStor->tnmt_time = $dt;
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@@ -115,46 +164,83 @@ function processTournament() {
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$gameStor->tnmt_time = (new \DateTimeImmutable($admin['tnmt_time']))->add(new \DateInterval("PT{$second}S"))->format('Y-m-d H:i:s');
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}
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function getTournamentTerm() {
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function getTournamentTerm()
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{
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$tnmt_auto = $gameStor->tnmt_auto;
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switch($tnmt_auto) {
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case 0: $str = ''; break;
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case 1: $str = "경기당 12분"; break;
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case 2: $str = "경기당 7분"; break;
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case 3: $str = "경기당 3분"; break;
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case 4: $str = "경기당 1분"; break;
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case 5: $str = "경기당 30초"; break;
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case 6: $str = "경기당 15초"; break;
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case 7: $str = "경기당 5초"; break;
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switch ($tnmt_auto) {
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case 0:
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$str = '';
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break;
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case 1:
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$str = "경기당 12분";
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break;
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case 2:
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$str = "경기당 7분";
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break;
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case 3:
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$str = "경기당 3분";
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break;
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case 4:
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$str = "경기당 1분";
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break;
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case 5:
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$str = "경기당 30초";
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break;
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case 6:
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$str = "경기당 15초";
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break;
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case 7:
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$str = "경기당 5초";
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break;
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}
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return $str;
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}
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function getTournamentTime() {
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function getTournamentTime()
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{
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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list($tnmt, $tnmt_time) = $gameStor->getValuesAsArray(['tournament', 'tnmt_time']);
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$dt = substr($tnmt_time, 11, 5);
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switch($tnmt) {
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case 1: $tnmt = "개막시간 {$dt}"; break;
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case 2: $tnmt = "다음경기 {$dt}"; break;
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case 3: $tnmt = "다음추첨 {$dt}"; break;
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case 4: $tnmt = "다음경기 {$dt}"; break;
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case 5: $tnmt = "16강배정 {$dt}"; break;
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case 6: $tnmt = "베팅마감 {$dt}"; break;
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case 7: case 8: case 9: case 10:
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$tnmt = "다음경기 {$dt}"; break;
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default: $tnmt = ""; break;
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switch ($tnmt) {
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case 1:
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$tnmt = "개막시간 {$dt}";
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break;
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case 2:
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$tnmt = "다음경기 {$dt}";
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break;
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case 3:
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$tnmt = "다음추첨 {$dt}";
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break;
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case 4:
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$tnmt = "다음경기 {$dt}";
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break;
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case 5:
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$tnmt = "16강배정 {$dt}";
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break;
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case 6:
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$tnmt = "베팅마감 {$dt}";
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break;
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case 7:
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case 8:
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case 9:
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case 10:
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$tnmt = "다음경기 {$dt}";
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break;
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default:
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$tnmt = "";
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break;
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}
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return $tnmt;
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}
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function getTournament(int $tnmt) {
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function getTournament(int $tnmt)
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{
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return [
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"<span style='color:magenta;'>경기 없음</span>",
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"<span style='color:orange;'>참가 모집중</span>",
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@@ -167,84 +253,107 @@ function getTournament(int $tnmt) {
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"<span style='color:orange;'>8강 진행중</span>",
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"<span style='color:orange;'>4강 진행중</span>",
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"<span style='color:orange;'>결승 진행중</span>",
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][$tnmt]??"TOURNAMENT_TYPE_ERR_{$tnmt}";
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][$tnmt] ?? "TOURNAMENT_TYPE_ERR_{$tnmt}";
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}
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function printRow($k, $npc, $name, $abil, $tgame, $win, $draw, $lose, $gd, $gl, $prmt) {
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function printRow($k, $npc, $name, $abil, $tgame, $win, $draw, $lose, $gd, $gl, $prmt)
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{
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$k += 1;
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if($prmt > 0) { $name = "<font color=orange>".$name."</font>"; }
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elseif($npc >= 2) { $name = "<font color=cyan>".$name."</font>"; }
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elseif($npc == 1) { $name = "<font color=skyblue>".$name."</font>"; }
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if ($prmt > 0) {
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$name = "<font color=orange>" . $name . "</font>";
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} elseif ($npc >= 2) {
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$name = "<font color=cyan>" . $name . "</font>";
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} elseif ($npc == 1) {
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$name = "<font color=skyblue>" . $name . "</font>";
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}
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echo "<tr align=center><td class='bg2'>$k</td><td style='font-size:80%;'>$name</td><td>$abil</td><td>$tgame</td><td>$win</td><td>$draw</td><td>$lose</td><td>$gd</td><td>$gl</td></tr>";
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}
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function printFighting($tournament, $phase) {
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function printFighting($tournament, $phase)
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{
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$code = $tournament * 100 + $phase;
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if($code == 0) {
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if ($code == 0) {
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echo "<tr valign=top>";
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echo "<td> </td>";
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echo "<td> </td>";
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echo "<td> </td>";
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echo "<td>".getTnmtFightLogAll(50)."</td>";
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echo "<td>" . getTnmtFightLogAll(50) . "</td>";
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echo "<td> </td>";
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echo "<td> </td>";
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echo "<td> </td>";
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echo "<td> </td>";
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echo "</tr>";
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} elseif($code <= 300) {
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} elseif ($code <= 300) {
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echo "<tr valign=top>";
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for($i=0; $i < 8; $i++) {
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echo "<td>".getTnmtFightLogAll($i)."</td>";
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for ($i = 0; $i < 8; $i++) {
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echo "<td>" . getTnmtFightLogAll($i) . "</td>";
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}
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echo "</tr>";
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} elseif($code < 400) {
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} elseif($code <= 500) {
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} elseif ($code < 400) {
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} elseif ($code <= 500) {
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echo "<tr valign=top>";
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for($i=10; $i < 18; $i++) {
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echo "<td>".getTnmtFightLogAll($i)."</td>";
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for ($i = 10; $i < 18; $i++) {
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echo "<td>" . getTnmtFightLogAll($i) . "</td>";
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}
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echo "</tr>";
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} elseif($code < 700) {
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} elseif($code <= 800) {
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} elseif ($code < 700) {
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} elseif ($code <= 800) {
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echo "<tr valign=top>";
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for($i=20; $i < 28; $i++) {
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echo "<td>".getTnmtFightLogAll($i)."</td>";
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for ($i = 20; $i < 28; $i++) {
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echo "<td>" . getTnmtFightLogAll($i) . "</td>";
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}
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echo "</tr>";
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} elseif($code <= 900) {
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} elseif ($code <= 900) {
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echo "<tr valign=top>";
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for($i=30; $i < 34; $i++) {
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for ($i = 30; $i < 34; $i++) {
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echo "<td> </td>";
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echo "<td>".getTnmtFightLogAll($i)."</td>";
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echo "<td>" . getTnmtFightLogAll($i) . "</td>";
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}
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echo "</tr>";
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} elseif($code <= 1000) {
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} elseif ($code <= 1000) {
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echo "<tr valign=top>";
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for($i=40; $i < 42; $i++) {
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for ($i = 40; $i < 42; $i++) {
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echo "<td> </td>";
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echo "<td> </td>";
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echo "<td>".getTnmtFightLogAll($i)."</td>";
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echo "<td>" . getTnmtFightLogAll($i) . "</td>";
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echo "<td> </td>";
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}
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echo "</tr>";
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}
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}
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function startTournament($auto, $type) {
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function startTournament($auto, $type)
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{
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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eraseTnmtFightLogAll();
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switch($auto) {
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case 1: $unit = 60; break;
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case 2: $unit = 60; break;
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case 3: $unit = 60; break;
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case 4: $unit = 60; break;
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case 5: $unit = 30; break;
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case 6: $unit = 15; break;
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case 7: $unit = 5; break;
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default:$unit = 60; break;
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switch ($auto) {
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case 1:
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$unit = 60;
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break;
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case 2:
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$unit = 60;
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break;
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case 3:
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$unit = 60;
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break;
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case 4:
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$unit = 60;
|
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break;
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||||
case 5:
|
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$unit = 30;
|
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break;
|
||||
case 6:
|
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$unit = 15;
|
||||
break;
|
||||
case 7:
|
||||
$unit = 5;
|
||||
break;
|
||||
default:
|
||||
$unit = 60;
|
||||
break;
|
||||
}
|
||||
|
||||
$admin = $gameStor->getValues(['year', 'month']);
|
||||
@@ -256,46 +365,45 @@ function startTournament($auto, $type) {
|
||||
$gameStor->phase = 0;
|
||||
|
||||
$db->update('general', [
|
||||
'tournament'=>0,
|
||||
'tournament' => 0,
|
||||
], true);
|
||||
$db->update('betting', [
|
||||
'bet0'=>0,
|
||||
'bet1'=>0,
|
||||
'bet2'=>0,
|
||||
'bet3'=>0,
|
||||
'bet4'=>0,
|
||||
'bet5'=>0,
|
||||
'bet6'=>0,
|
||||
'bet7'=>0,
|
||||
'bet8'=>0,
|
||||
'bet9'=>0,
|
||||
'bet10'=>0,
|
||||
'bet11'=>0,
|
||||
'bet12'=>0,
|
||||
'bet13'=>0,
|
||||
'bet14'=>0,
|
||||
'bet15'=>0
|
||||
'bet0' => 0,
|
||||
'bet1' => 0,
|
||||
'bet2' => 0,
|
||||
'bet3' => 0,
|
||||
'bet4' => 0,
|
||||
'bet5' => 0,
|
||||
'bet6' => 0,
|
||||
'bet7' => 0,
|
||||
'bet8' => 0,
|
||||
'bet9' => 0,
|
||||
'bet10' => 0,
|
||||
'bet11' => 0,
|
||||
'bet12' => 0,
|
||||
'bet13' => 0,
|
||||
'bet14' => 0,
|
||||
'bet15' => 0
|
||||
], true);
|
||||
$db->query('TRUNCATE TABLE tournament');
|
||||
|
||||
$opener = $db->queryFirstField('SELECT `general`.`name` FROM `general` JOIN `nation` ON `general`.`nation` = `nation`.`nation` WHERE `general`.`officer_level` = 12 AND `nation`.`level` = 7 ORDER BY rand() LIMIT 1');
|
||||
if(!$opener){
|
||||
if (!$opener) {
|
||||
$opener = $gameStor->prev_winner;
|
||||
}
|
||||
|
||||
if($opener){
|
||||
if ($opener) {
|
||||
$openerText = "황제 <Y>{$opener}</>의 명으로 ";
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
$openerText = '';
|
||||
}
|
||||
|
||||
$history = [];
|
||||
[$typeText, $genTypeText] = [
|
||||
['전력전','영웅'],
|
||||
['통솔전','명사'],
|
||||
['일기토','용사'],
|
||||
['설전','책사'],
|
||||
['전력전', '영웅'],
|
||||
['통솔전', '명사'],
|
||||
['일기토', '용사'],
|
||||
['설전', '책사'],
|
||||
][$type];
|
||||
|
||||
$history[] = "<S>◆</>{$admin['year']}년 {$admin['month']}월:<B><b>【대회】</b></>{$openerText}<C>{$typeText}</> 대회가 개최됩니다! 천하의 <span class='ev_highlight'>{$genTypeText}</span>들을 모집하고 있습니다!";
|
||||
@@ -303,7 +411,8 @@ function startTournament($auto, $type) {
|
||||
pushGlobalHistoryLog($history, $admin['year'], $admin['month']);
|
||||
}
|
||||
|
||||
function startBetting(){
|
||||
function startBetting()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
[$year, $month, $startyear] = $gameStor->getValuesAsArray(['year', 'month', 'startyear']);
|
||||
@@ -311,7 +420,7 @@ function startBetting(){
|
||||
"<S>◆</>{$year}년 {$month}월:<B><b>【대회】</b></>우승자를 예상하는 <C>내기</>가 진행중입니다! 호사가의 참여를 기다립니다!"
|
||||
], $year, $month);
|
||||
|
||||
$betGold = Util::valueFit(floor((3+$year-$startyear)*0.334)*10, 10);
|
||||
$betGold = Util::valueFit(floor((3 + $year - $startyear) * 0.334) * 10, 10);
|
||||
|
||||
$npcList = $db->queryFirstColumn('SELECT no FROM general WHERE npc >= 2 AND gold >= (500 + %i)', $betGold);
|
||||
$npcBet = [];
|
||||
@@ -320,63 +429,64 @@ function startBetting(){
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
];
|
||||
|
||||
foreach($npcList as $npcID){
|
||||
foreach ($npcList as $npcID) {
|
||||
$target = Util::randRangeInt(0, 15);
|
||||
$betSum[$target] += $betGold;
|
||||
$npcBet[] = [$npcID, $target];
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold - %i', $betGold),
|
||||
'gold' => $db->sqleval('gold - %i', $betGold),
|
||||
], 'no IN %li', $npcList);
|
||||
foreach($npcBet as [$npcID, $betTarget]){
|
||||
foreach ($npcBet as [$npcID, $betTarget]) {
|
||||
$targetKey = "bet{$betTarget}";
|
||||
$db->update('betting', [
|
||||
"bet{$betTarget}"=>$db->sqleval('%b + %i', $targetKey, $betGold),
|
||||
"bet{$betTarget}" => $db->sqleval('%b + %i', $targetKey, $betGold),
|
||||
], 'general_id = %i', $npcID);
|
||||
}
|
||||
foreach($betSum as $betTarget=>$betSumGold){
|
||||
foreach ($betSum as $betTarget => $betSumGold) {
|
||||
$targetKey = "bet{$betTarget}";
|
||||
$db->update('betting', [
|
||||
"bet{$betTarget}"=>$db->sqleval('%b + %i', $targetKey, $betSumGold),
|
||||
"bet{$betTarget}" => $db->sqleval('%b + %i', $targetKey, $betSumGold),
|
||||
], 'general_id = 0');
|
||||
}
|
||||
}
|
||||
|
||||
function fillLowGenAll() {
|
||||
function fillLowGenAll()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$grpCount = [];
|
||||
|
||||
$dummyGeneral = [
|
||||
'no'=>0,
|
||||
'npc'=>2,
|
||||
'name'=>'무명장수',
|
||||
'leadership'=>10,
|
||||
'strength'=>10,
|
||||
'intel'=>10,
|
||||
'explevel'=>10
|
||||
'no' => 0,
|
||||
'npc' => 2,
|
||||
'name' => '무명장수',
|
||||
'leadership' => 10,
|
||||
'strength' => 10,
|
||||
'intel' => 10,
|
||||
'explevel' => 10
|
||||
];
|
||||
|
||||
$dummyGeneral = [
|
||||
'no'=>0,
|
||||
'npc'=>2,
|
||||
'name'=>'무명장수',
|
||||
'leadership'=>10,
|
||||
'strength'=>10,
|
||||
'intel'=>10,
|
||||
'lvl'=>0,
|
||||
'h'=>'None',
|
||||
'w'=>'None',
|
||||
'b'=>'None'
|
||||
'no' => 0,
|
||||
'npc' => 2,
|
||||
'name' => '무명장수',
|
||||
'leadership' => 10,
|
||||
'strength' => 10,
|
||||
'intel' => 10,
|
||||
'lvl' => 0,
|
||||
'h' => 'None',
|
||||
'w' => 'None',
|
||||
'b' => 'None'
|
||||
];
|
||||
|
||||
for($i=0;$i<8;$i++){
|
||||
for ($i = 0; $i < 8; $i++) {
|
||||
$grpCount[$i] = 0;
|
||||
}
|
||||
|
||||
foreach($db->queryAllLists('SELECT grp, count(grp) FROM tournament GROUP BY grp') as [$grpIdx, $grpCnt]){
|
||||
foreach ($db->queryAllLists('SELECT grp, count(grp) FROM tournament GROUP BY grp') as [$grpIdx, $grpCnt]) {
|
||||
$grpCount[$grpIdx] = $grpCnt;
|
||||
}
|
||||
|
||||
@@ -384,11 +494,11 @@ function fillLowGenAll() {
|
||||
$gameStor->phase = 0;
|
||||
|
||||
$currentJoinerCnt = array_sum($grpCount);
|
||||
if($currentJoinerCnt == 64){
|
||||
if ($currentJoinerCnt == 64) {
|
||||
return;
|
||||
}
|
||||
|
||||
$toBeFilledCnt = 8*8-$currentJoinerCnt;
|
||||
$toBeFilledCnt = 8 * 8 - $currentJoinerCnt;
|
||||
|
||||
//자동신청하고, 돈 있고, 아직 참가 안한 장수
|
||||
$freeJoiners = $db->query(
|
||||
@@ -399,30 +509,30 @@ function fillLowGenAll() {
|
||||
$joinersValues = [];
|
||||
$joinersIdx = [];
|
||||
|
||||
foreach($freeJoiners as $general){
|
||||
foreach ($freeJoiners as $general) {
|
||||
$grpIdx = array_keys($grpCount, min($grpCount))[0];
|
||||
$grpCnt = $grpCount[$grpIdx];
|
||||
$joinersValues[] = [
|
||||
'no'=>$general['no'],
|
||||
'npc'=>$general['npc'],
|
||||
'name'=>$general['name'],
|
||||
'leadership'=>$general['leadership'],
|
||||
'strength'=>$general['strength'],
|
||||
'intel'=>$general['intel'],
|
||||
'lvl'=>$general['explevel'],
|
||||
'grp'=>$grpIdx,
|
||||
'grp_no'=>$grpCnt,
|
||||
'h'=>$general['horse'],
|
||||
'w'=>$general['weapon'],
|
||||
'b'=>$general['book']
|
||||
'no' => $general['no'],
|
||||
'npc' => $general['npc'],
|
||||
'name' => $general['name'],
|
||||
'leadership' => $general['leadership'],
|
||||
'strength' => $general['strength'],
|
||||
'intel' => $general['intel'],
|
||||
'lvl' => $general['explevel'],
|
||||
'grp' => $grpIdx,
|
||||
'grp_no' => $grpCnt,
|
||||
'h' => $general['horse'],
|
||||
'w' => $general['weapon'],
|
||||
'b' => $general['book']
|
||||
];
|
||||
|
||||
$joinersIdx[] = $general['no'];
|
||||
$grpCount[$grpIdx] += 1;
|
||||
}
|
||||
|
||||
foreach($grpCount as $grpIdx=>$grpCnt){
|
||||
while($grpCnt < 8){
|
||||
foreach ($grpCount as $grpIdx => $grpCnt) {
|
||||
while ($grpCnt < 8) {
|
||||
$dummyCopy = $dummyGeneral;
|
||||
$dummyCopy['grp'] = $grpIdx;
|
||||
$dummyCopy['grp_no'] = $grpCnt;
|
||||
@@ -432,7 +542,7 @@ function fillLowGenAll() {
|
||||
}
|
||||
|
||||
$db->update('general', [
|
||||
'tournament'=>1
|
||||
'tournament' => 1
|
||||
], 'no IN %li', $joinersIdx);
|
||||
|
||||
$db->insert('tournament', $joinersValues);
|
||||
@@ -449,252 +559,409 @@ function fillLowGenAll() {
|
||||
//7 8강
|
||||
//8 4강
|
||||
//9 결승
|
||||
function getTwo($tournament, $phase) {
|
||||
function getTwo($tournament, $phase)
|
||||
{
|
||||
$cand = [];
|
||||
switch($tournament) {
|
||||
case 2:
|
||||
//예선
|
||||
switch($phase%28) {
|
||||
case 0: $cand[0] = 0; $cand[1] = 1; break; case 1: $cand[0] = 2; $cand[1] = 3; break; case 2: $cand[0] = 4; $cand[1] = 5; break; case 3: $cand[0] = 6; $cand[1] = 7; break;
|
||||
case 4: $cand[0] = 0; $cand[1] = 2; break; case 5: $cand[0] = 1; $cand[1] = 3; break; case 6: $cand[0] = 4; $cand[1] = 6; break; case 7: $cand[0] = 5; $cand[1] = 7; break;
|
||||
case 8: $cand[0] = 0; $cand[1] = 3; break; case 9: $cand[0] = 1; $cand[1] = 6; break; case 10: $cand[0] = 2; $cand[1] = 5; break; case 11: $cand[0] = 4; $cand[1] = 7; break;
|
||||
case 12: $cand[0] = 0; $cand[1] = 4; break; case 13: $cand[0] = 1; $cand[1] = 5; break; case 14: $cand[0] = 2; $cand[1] = 6; break; case 15: $cand[0] = 3; $cand[1] = 7; break;
|
||||
case 16: $cand[0] = 0; $cand[1] = 5; break; case 17: $cand[0] = 1; $cand[1] = 4; break; case 18: $cand[0] = 2; $cand[1] = 7; break; case 19: $cand[0] = 3; $cand[1] = 6; break;
|
||||
case 20: $cand[0] = 0; $cand[1] = 6; break; case 21: $cand[0] = 1; $cand[1] = 7; break; case 22: $cand[0] = 2; $cand[1] = 4; break; case 23: $cand[0] = 3; $cand[1] = 5; break;
|
||||
case 24: $cand[0] = 0; $cand[1] = 7; break; case 25: $cand[0] = 1; $cand[1] = 2; break; case 26: $cand[0] = 3; $cand[1] = 4; break; case 27: $cand[0] = 5; $cand[1] = 6; break;
|
||||
}
|
||||
if($phase >= 28) {
|
||||
$temp = $cand[0];
|
||||
$cand[0] = $cand[1];
|
||||
$cand[1] = $temp;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
//본선
|
||||
switch($phase%6) {
|
||||
case 0: $cand[0] = 0; $cand[1] = 1; break; case 1: $cand[0] = 2; $cand[1] = 3; break;
|
||||
case 2: $cand[0] = 0; $cand[1] = 2; break; case 3: $cand[0] = 1; $cand[1] = 3; break;
|
||||
case 4: $cand[0] = 0; $cand[1] = 3; break; case 5: $cand[0] = 1; $cand[1] = 2; break;
|
||||
}
|
||||
break;
|
||||
switch ($tournament) {
|
||||
case 2:
|
||||
//예선
|
||||
switch ($phase % 28) {
|
||||
case 0:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 1;
|
||||
break;
|
||||
case 1:
|
||||
$cand[0] = 2;
|
||||
$cand[1] = 3;
|
||||
break;
|
||||
case 2:
|
||||
$cand[0] = 4;
|
||||
$cand[1] = 5;
|
||||
break;
|
||||
case 3:
|
||||
$cand[0] = 6;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 4:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 2;
|
||||
break;
|
||||
case 5:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 3;
|
||||
break;
|
||||
case 6:
|
||||
$cand[0] = 4;
|
||||
$cand[1] = 6;
|
||||
break;
|
||||
case 7:
|
||||
$cand[0] = 5;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 8:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 3;
|
||||
break;
|
||||
case 9:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 6;
|
||||
break;
|
||||
case 10:
|
||||
$cand[0] = 2;
|
||||
$cand[1] = 5;
|
||||
break;
|
||||
case 11:
|
||||
$cand[0] = 4;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 12:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 4;
|
||||
break;
|
||||
case 13:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 5;
|
||||
break;
|
||||
case 14:
|
||||
$cand[0] = 2;
|
||||
$cand[1] = 6;
|
||||
break;
|
||||
case 15:
|
||||
$cand[0] = 3;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 16:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 5;
|
||||
break;
|
||||
case 17:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 4;
|
||||
break;
|
||||
case 18:
|
||||
$cand[0] = 2;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 19:
|
||||
$cand[0] = 3;
|
||||
$cand[1] = 6;
|
||||
break;
|
||||
case 20:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 6;
|
||||
break;
|
||||
case 21:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 22:
|
||||
$cand[0] = 2;
|
||||
$cand[1] = 4;
|
||||
break;
|
||||
case 23:
|
||||
$cand[0] = 3;
|
||||
$cand[1] = 5;
|
||||
break;
|
||||
case 24:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 7;
|
||||
break;
|
||||
case 25:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 2;
|
||||
break;
|
||||
case 26:
|
||||
$cand[0] = 3;
|
||||
$cand[1] = 4;
|
||||
break;
|
||||
case 27:
|
||||
$cand[0] = 5;
|
||||
$cand[1] = 6;
|
||||
break;
|
||||
}
|
||||
if ($phase >= 28) {
|
||||
$temp = $cand[0];
|
||||
$cand[0] = $cand[1];
|
||||
$cand[1] = $temp;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
//본선
|
||||
switch ($phase % 6) {
|
||||
case 0:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 1;
|
||||
break;
|
||||
case 1:
|
||||
$cand[0] = 2;
|
||||
$cand[1] = 3;
|
||||
break;
|
||||
case 2:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 2;
|
||||
break;
|
||||
case 3:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 3;
|
||||
break;
|
||||
case 4:
|
||||
$cand[0] = 0;
|
||||
$cand[1] = 3;
|
||||
break;
|
||||
case 5:
|
||||
$cand[0] = 1;
|
||||
$cand[1] = 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return $cand;
|
||||
}
|
||||
|
||||
function qualify($tnmt_type, $tnmt, $phase) {
|
||||
function qualify($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$cand = getTwo($tnmt, $phase);
|
||||
|
||||
//각 그룹 페이즈 실행
|
||||
for($i=0; $i < 8; $i++) {
|
||||
for ($i = 0; $i < 8; $i++) {
|
||||
fight($tnmt_type, $tnmt, $phase, $i, $cand[0], $cand[1], 0);
|
||||
}
|
||||
if($phase < 55) {
|
||||
$gameStor->phase+=1;
|
||||
if ($phase < 55) {
|
||||
$gameStor->phase += 1;
|
||||
} else {
|
||||
$gameStor->phase=0;
|
||||
$gameStor->tournament=3;
|
||||
$gameStor->phase = 0;
|
||||
$gameStor->tournament = 3;
|
||||
|
||||
foreach(Util::range(8) as $grpIdx){
|
||||
foreach (Util::range(8) as $grpIdx) {
|
||||
$promoters = $db->query(
|
||||
'SELECT grp,grp_no,win+draw+lose as game,win,draw,lose,gl,win*3+draw as gd from tournament where grp=%i order by gd desc, gl desc, seq limit 0,4',
|
||||
$grpIdx
|
||||
);
|
||||
foreach($promoters as $grpRank=>$grpGen){
|
||||
foreach ($promoters as $grpRank => $grpGen) {
|
||||
$db->update('tournament', [
|
||||
'prmt'=>$grpRank+1,
|
||||
'prmt' => $grpRank + 1,
|
||||
], 'grp=%i AND grp_no=%i', $grpIdx, $grpGen['grp_no']);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function qualifyAll($tnmt_type, $tnmt, $phase) {
|
||||
function qualifyAll($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$db = DB::db();
|
||||
|
||||
$start = $phase;
|
||||
$end = $phase - ($phase % 4) + 4;
|
||||
for($i=$start; $i < $end; $i++) {
|
||||
for ($i = $start; $i < $end; $i++) {
|
||||
qualify($tnmt_type, $tnmt, $i);
|
||||
}
|
||||
}
|
||||
|
||||
function selection($tnmt_type, $tnmt, $phase) {
|
||||
function selection($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
//시드1 배정
|
||||
if($phase < 8) {
|
||||
$grp = $phase + 10; $grp_no = 0;
|
||||
if ($phase < 8) {
|
||||
$grp = $phase + 10;
|
||||
$grp_no = 0;
|
||||
$general = $db->queryFirstRow('SELECT * FROM tournament WHERE prmt=1 ORDER BY rand() LIMIT 1');
|
||||
//시드2 배정
|
||||
} elseif($phase < 16) {
|
||||
$grp = $phase - 8 + 10; $grp_no = 1;
|
||||
//시드2 배정
|
||||
} elseif ($phase < 16) {
|
||||
$grp = $phase - 8 + 10;
|
||||
$grp_no = 1;
|
||||
$general = $db->queryFirstRow('SELECT * FROM tournament WHERE prmt=2 ORDER BY rand() LIMIT 1');
|
||||
} elseif($phase < 24) {
|
||||
$grp = $phase - 16 + 10; $grp_no = 2;
|
||||
} elseif ($phase < 24) {
|
||||
$grp = $phase - 16 + 10;
|
||||
$grp_no = 2;
|
||||
$general = $db->queryFirstRow('SELECT * FROM tournament WHERE prmt>2 ORDER BY rand() LIMIT 1');
|
||||
} else {
|
||||
$grp = $phase - 24 + 10; $grp_no = 3;
|
||||
$grp = $phase - 24 + 10;
|
||||
$grp_no = 3;
|
||||
$general = $db->queryFirstRow('SELECT * FROM tournament WHERE prmt>2 ORDER BY rand() LIMIT 1');
|
||||
}
|
||||
//해당 시드에서 랜덤 선택
|
||||
//본선에 추가
|
||||
$db->insert('tournament', [
|
||||
'no'=>$general['no'],
|
||||
'npc'=>$general['npc'],
|
||||
'name'=>$general['name'],
|
||||
'leadership'=>$general['leadership'],
|
||||
'strength'=>$general['strength'],
|
||||
'intel'=>$general['intel'],
|
||||
'lvl'=>$general['lvl'],
|
||||
'grp'=>$grp,
|
||||
'grp_no'=>$grp_no,
|
||||
'h'=>$general['h'],
|
||||
'w'=>$general['w'],
|
||||
'b'=>$general['b']
|
||||
'no' => $general['no'],
|
||||
'npc' => $general['npc'],
|
||||
'name' => $general['name'],
|
||||
'leadership' => $general['leadership'],
|
||||
'strength' => $general['strength'],
|
||||
'intel' => $general['intel'],
|
||||
'lvl' => $general['lvl'],
|
||||
'grp' => $grp,
|
||||
'grp_no' => $grp_no,
|
||||
'h' => $general['h'],
|
||||
'w' => $general['w'],
|
||||
'b' => $general['b']
|
||||
]);
|
||||
|
||||
//시드 삭제
|
||||
$db->update('tournament', [
|
||||
'prmt'=>0
|
||||
'prmt' => 0
|
||||
], 'grp=%i AND grp_no=%i', $general['grp'], $general['grp_no']);
|
||||
|
||||
if($phase < 31) {
|
||||
$gameStor->phase+=1;
|
||||
if ($phase < 31) {
|
||||
$gameStor->phase += 1;
|
||||
} else {
|
||||
$gameStor->tournament = 4;
|
||||
$gameStor->phase=0;
|
||||
$gameStor->phase = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function selectionAll($tnmt_type, $tnmt, $phase) {
|
||||
function selectionAll($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$start = $phase;
|
||||
$end = $phase - ($phase % 8) + 8;
|
||||
for($i=$start; $i < $end; $i++) {
|
||||
for ($i = $start; $i < $end; $i++) {
|
||||
selection($tnmt_type, $tnmt, $i);
|
||||
}
|
||||
}
|
||||
|
||||
function finallySingle($tnmt_type, $tnmt, $phase) {
|
||||
function finallySingle($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
$cand = getTwo($tnmt, $phase);
|
||||
|
||||
//각 그룹 페이즈 실행
|
||||
for($i=10; $i < 18; $i++) {
|
||||
for ($i = 10; $i < 18; $i++) {
|
||||
fight($tnmt_type, $tnmt, $phase, $i, $cand[0], $cand[1], 0);
|
||||
}
|
||||
if($phase < 5) {
|
||||
$gameStor->phase+=1;
|
||||
if ($phase < 5) {
|
||||
$gameStor->phase += 1;
|
||||
} else {
|
||||
$gameStor->tournament=5;
|
||||
$gameStor->phase=0;
|
||||
$gameStor->tournament = 5;
|
||||
$gameStor->phase = 0;
|
||||
|
||||
foreach(Util::range(10, 18) as $grpIdx){
|
||||
foreach (Util::range(10, 18) as $grpIdx) {
|
||||
$promoters = $db->query(
|
||||
'SELECT grp,grp_no,win+draw+lose as game,win,draw,lose,gl,win*3+draw as gd from tournament where grp=%i order by gd desc, gl desc, seq limit 0,2',
|
||||
$grpIdx
|
||||
);
|
||||
foreach($promoters as $grpRank=>$grpGen){
|
||||
foreach ($promoters as $grpRank => $grpGen) {
|
||||
$db->update('tournament', [
|
||||
'prmt'=>$grpRank+1,
|
||||
'prmt' => $grpRank + 1,
|
||||
], 'grp=%i AND grp_no=%i', $grpIdx, $grpGen['grp_no']);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function finallyAll($tnmt_type, $tnmt, $phase) {
|
||||
function finallyAll($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$start = $phase;
|
||||
$end = $phase - ($phase % 2) + 2;
|
||||
for($i=$start; $i < $end; $i++) {
|
||||
for ($i = $start; $i < $end; $i++) {
|
||||
finallySingle($tnmt_type, $tnmt, $i);
|
||||
}
|
||||
}
|
||||
|
||||
function final16set() {
|
||||
function final16set()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
//1조1-5조2, 2조1-6조2, 3조1-7조2, 4조1-8조2, 5조1-1조2, 6조1-2조2, 7조1-3조2, 8조1-4조2
|
||||
$grp = Array(10, 14, 11, 15, 12, 16, 13, 17, 14, 10, 15, 11, 16, 12, 17, 13);
|
||||
$prmt = Array( 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2);
|
||||
for($i=0; $i < 16; $i++) {
|
||||
$grp = array(10, 14, 11, 15, 12, 16, 13, 17, 14, 10, 15, 11, 16, 12, 17, 13);
|
||||
$prmt = array(1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2);
|
||||
for ($i = 0; $i < 16; $i++) {
|
||||
$general = $db->queryFirstRow('SELECT * FROM tournament WHERE grp=%i AND prmt=%i LIMIT 1', $grp[$i], $prmt[$i]);
|
||||
//16강에 추가
|
||||
$newGrp = 20 + intdiv($i, 2);
|
||||
$newGrp_no = $i % 2;
|
||||
|
||||
$db->insert('tournament', [
|
||||
'no'=>$general['no'],
|
||||
'npc'=>$general['npc'],
|
||||
'name'=>$general['name'],
|
||||
'leadership'=>$general['leadership'],
|
||||
'strength'=>$general['strength'],
|
||||
'intel'=>$general['intel'],
|
||||
'lvl'=>$general['lvl'],
|
||||
'grp'=>$newGrp,
|
||||
'grp_no'=>$newGrp_no,
|
||||
'h'=>$general['h'],
|
||||
'w'=>$general['w'],
|
||||
'b'=>$general['b']
|
||||
'no' => $general['no'],
|
||||
'npc' => $general['npc'],
|
||||
'name' => $general['name'],
|
||||
'leadership' => $general['leadership'],
|
||||
'strength' => $general['strength'],
|
||||
'intel' => $general['intel'],
|
||||
'lvl' => $general['lvl'],
|
||||
'grp' => $newGrp,
|
||||
'grp_no' => $newGrp_no,
|
||||
'h' => $general['h'],
|
||||
'w' => $general['w'],
|
||||
'b' => $general['b']
|
||||
]);
|
||||
}
|
||||
$db->update('tournament', [
|
||||
'prmt'=>0
|
||||
'prmt' => 0
|
||||
], true);
|
||||
|
||||
$gameStor->tournament=6;
|
||||
$gameStor->phase=0;
|
||||
$gameStor->tournament = 6;
|
||||
$gameStor->phase = 0;
|
||||
}
|
||||
|
||||
function finalFight($tnmt_type, $tnmt, $phase, $type) {
|
||||
function finalFight($tnmt_type, $tnmt, $phase, $type)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
switch($type) {
|
||||
case 16: $offset = 20; $turn = 7; $next = 7; break;
|
||||
case 8: $offset = 30; $turn = 3; $next = 8; break;
|
||||
case 4: $offset = 40; $turn = 1; $next = 9; break;
|
||||
case 2: $offset = 50; $turn = 0; $next = 0; break;
|
||||
default: throw new MustNotBeReachedException();
|
||||
switch ($type) {
|
||||
case 16:
|
||||
$offset = 20;
|
||||
$turn = 7;
|
||||
$next = 7;
|
||||
break;
|
||||
case 8:
|
||||
$offset = 30;
|
||||
$turn = 3;
|
||||
$next = 8;
|
||||
break;
|
||||
case 4:
|
||||
$offset = 40;
|
||||
$turn = 1;
|
||||
$next = 9;
|
||||
break;
|
||||
case 2:
|
||||
$offset = 50;
|
||||
$turn = 0;
|
||||
$next = 0;
|
||||
break;
|
||||
default:
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
|
||||
$grp = $phase + $offset;
|
||||
fight($tnmt_type, $tnmt, $phase, $grp, 0, 1, 1);
|
||||
|
||||
$gameStor->phase+=1;
|
||||
$gameStor->phase += 1;
|
||||
|
||||
$general = $db->queryFirstRow('SELECT * FROM tournament WHERE grp=%i AND win>0 AND (grp_no=0 OR grp_no=1) LIMIT 1', $grp);
|
||||
//x강에 추가
|
||||
$newGrp = intdiv($phase, 2) + $offset + 10;
|
||||
$newGrp_no = $phase % 2;
|
||||
$db->insert('tournament', [
|
||||
'no'=>$general['no'],
|
||||
'npc'=>$general['npc'],
|
||||
'name'=>$general['name'],
|
||||
'leadership'=>$general['leadership'],
|
||||
'strength'=>$general['strength'],
|
||||
'intel'=>$general['intel'],
|
||||
'lvl'=>$general['lvl'],
|
||||
'grp'=>$newGrp,
|
||||
'grp_no'=>$newGrp_no,
|
||||
'h'=>$general['h'],
|
||||
'w'=>$general['w'],
|
||||
'b'=>$general['b']
|
||||
'no' => $general['no'],
|
||||
'npc' => $general['npc'],
|
||||
'name' => $general['name'],
|
||||
'leadership' => $general['leadership'],
|
||||
'strength' => $general['strength'],
|
||||
'intel' => $general['intel'],
|
||||
'lvl' => $general['lvl'],
|
||||
'grp' => $newGrp,
|
||||
'grp_no' => $newGrp_no,
|
||||
'h' => $general['h'],
|
||||
'w' => $general['w'],
|
||||
'b' => $general['b']
|
||||
]);
|
||||
|
||||
if($phase >= $turn) {
|
||||
if ($phase >= $turn) {
|
||||
$gameStor->tournament = $next;
|
||||
$gameStor->phase = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function setGift($tnmt_type, $tnmt, $phase) {
|
||||
function setGift($tnmt_type, $tnmt, $phase)
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -702,22 +969,35 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
|
||||
$resultHelper = [];
|
||||
|
||||
switch($tnmt_type) {
|
||||
case 0: $tp = "전력전"; $tp2 = "tt"; break;
|
||||
case 1: $tp = "통솔전"; $tp2 = "tl"; break;
|
||||
case 2: $tp = "일기토"; $tp2 = "ts"; break;
|
||||
case 3: $tp = "설전"; $tp2 = "ti"; break;
|
||||
default: throw new MustNotBeReachedException();
|
||||
switch ($tnmt_type) {
|
||||
case 0:
|
||||
$tp = "전력전";
|
||||
$tp2 = "tt";
|
||||
break;
|
||||
case 1:
|
||||
$tp = "통솔전";
|
||||
$tp2 = "tl";
|
||||
break;
|
||||
case 2:
|
||||
$tp = "일기토";
|
||||
$tp2 = "ts";
|
||||
break;
|
||||
case 3:
|
||||
$tp = "설전";
|
||||
$tp2 = "ti";
|
||||
break;
|
||||
default:
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
|
||||
//16강자 명성 돈
|
||||
$cost = $admin['develcost'];
|
||||
//experience를 General로
|
||||
foreach($db->query('SELECT no, name, grp, grp_no FROM tournament WHERE grp>=20 AND grp<30 AND no > 0') as $general){
|
||||
foreach ($db->query('SELECT no, name, grp, grp_no FROM tournament WHERE grp>=20 AND grp<30 AND no > 0') as $general) {
|
||||
$generalID = $general['no'];
|
||||
$db->update('general', [
|
||||
'experience'=>$db->sqleval('experience + 25'),
|
||||
'gold'=>$db->sqleval('gold + %i', $cost)
|
||||
'experience' => $db->sqleval('experience + 25'),
|
||||
'gold' => $db->sqleval('gold + %i', $cost)
|
||||
], 'no=%i', $general['no']);
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 1')
|
||||
@@ -726,22 +1006,22 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
|
||||
$logger = new ActionLogger($generalID, 0, $admin['year'], $admin['month']);
|
||||
$resultHelper[$generalID] = [
|
||||
'id'=>$generalID,
|
||||
'grp'=>$general['grp'],
|
||||
'grp_no'=>$general['grp_no'],
|
||||
'reward'=>$cost,
|
||||
'msg'=>"<span class='ev_highlight'>16강 진출</span>",
|
||||
'logger'=>$logger,
|
||||
'inheritance_point'=>10,
|
||||
'id' => $generalID,
|
||||
'grp' => $general['grp'],
|
||||
'grp_no' => $general['grp_no'],
|
||||
'reward' => $cost,
|
||||
'msg' => "<span class='ev_highlight'>16강 진출</span>",
|
||||
'logger' => $logger,
|
||||
'inheritance_point' => 10,
|
||||
];
|
||||
}
|
||||
//8강자 명성 돈
|
||||
$cost = $admin['develcost'] * 2;
|
||||
foreach($db->query('SELECT no, name FROM tournament WHERE grp>=30 AND grp<40 AND no > 0') as $general){
|
||||
foreach ($db->query('SELECT no, name FROM tournament WHERE grp>=30 AND grp<40 AND no > 0') as $general) {
|
||||
$generalID = $general['no'];
|
||||
$db->update('general', [
|
||||
'experience'=>$db->sqleval('experience + 50'),
|
||||
'gold'=>$db->sqleval('gold + %i', $cost)
|
||||
'experience' => $db->sqleval('experience + 50'),
|
||||
'gold' => $db->sqleval('gold + %i', $cost)
|
||||
], 'no=%i', $general['no']);
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 1')
|
||||
@@ -753,11 +1033,11 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
}
|
||||
//4강자 명성 돈
|
||||
$cost = $admin['develcost'] * 3;
|
||||
foreach($db->query('SELECT no, name FROM tournament WHERE grp>=40 AND grp<50 AND no > 0') as $general){
|
||||
foreach ($db->query('SELECT no, name FROM tournament WHERE grp>=40 AND grp<50 AND no > 0') as $general) {
|
||||
$generalID = $general['no'];
|
||||
$db->update('general', [
|
||||
'experience'=>$db->sqleval('experience + 50'),
|
||||
'gold'=>$db->sqleval('gold + %i', $cost)
|
||||
'experience' => $db->sqleval('experience + 50'),
|
||||
'gold' => $db->sqleval('gold + %i', $cost)
|
||||
], 'no=%i', $general['no']);
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 2')
|
||||
@@ -770,11 +1050,11 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
}
|
||||
//결승자 명성 돈
|
||||
$cost = $admin['develcost'] * 6;
|
||||
foreach($db->query('SELECT no, name, lose FROM tournament WHERE grp>=50 AND grp<60 AND no > 0') as $general){
|
||||
foreach ($db->query('SELECT no, name, lose FROM tournament WHERE grp>=50 AND grp<60 AND no > 0') as $general) {
|
||||
$generalID = $general['no'];
|
||||
$db->update('general', [
|
||||
'experience'=>$db->sqleval('experience + 100'),
|
||||
'gold'=>$db->sqleval('gold + %i', $cost)
|
||||
'experience' => $db->sqleval('experience + 100'),
|
||||
'gold' => $db->sqleval('gold + %i', $cost)
|
||||
], 'no=%i', $general['no']);
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 2')
|
||||
@@ -784,17 +1064,17 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
$resultHelper[$generalID]['reward'] += $cost;
|
||||
$resultHelper[$generalID]['msg'] = "<span class='ev_highlight'>준우승</span>으";
|
||||
$resultHelper[$generalID]['inheritance_point'] = 50;
|
||||
if($general['lose'] > 0){
|
||||
if ($general['lose'] > 0) {
|
||||
$runnerUp = $general;
|
||||
}
|
||||
}
|
||||
//우승자 명성 돈
|
||||
$cost = $admin['develcost'] * 8;
|
||||
foreach($db->query('SELECT no, name FROM tournament WHERE grp>=60 AND no > 0') as $general){
|
||||
foreach ($db->query('SELECT no, name FROM tournament WHERE grp>=60 AND no > 0') as $general) {
|
||||
$generalID = $general['no'];
|
||||
$db->update('general', [
|
||||
'experience'=>$db->sqleval('experience + 200'),
|
||||
'gold'=>$db->sqleval('gold + %i', $cost)
|
||||
'experience' => $db->sqleval('experience + 200'),
|
||||
'gold' => $db->sqleval('gold + %i', $cost)
|
||||
], 'no=%i', $general['no']);
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 2')
|
||||
@@ -832,7 +1112,7 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
|
||||
$generalObjList = General::createGeneralObjListFromDB(array_keys($resultHelper));
|
||||
|
||||
foreach($resultHelper as $generalID=>$general){
|
||||
foreach ($resultHelper as $generalID => $general) {
|
||||
$rewardText = number_format($general['reward']);
|
||||
/** @var ActionLogger */
|
||||
$logger = $general['logger'];
|
||||
@@ -855,10 +1135,10 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
$betKey = "bet{$winnerSlot}";
|
||||
$gambleResult = Util::convertArrayToDict($db->query('SELECT general_id, %b as bet FROM betting WHERE %b > 0 AND general_id > 0', $betKey, $betKey), 'general_id');
|
||||
|
||||
foreach(General::createGeneralObjListFromDB(Util::squeezeFromArray($gambleResult, 'general_id'), ['gold', 'npc'], 1) as $gambler){
|
||||
foreach (General::createGeneralObjListFromDB(Util::squeezeFromArray($gambleResult, 'general_id'), ['gold', 'npc'], 1) as $gambler) {
|
||||
$reward = Util::round($gambleResult[$gambler->getID()]['bet'] * $rewardRate);
|
||||
$gambler->increaseVar('gold', $reward);
|
||||
if(($gambler->getNPCType() == 0) || ($gambler->getNPCType()==1 && $gambler->getRankVar('betgold') > 0)){
|
||||
if (($gambler->getNPCType() == 0) || ($gambler->getNPCType() == 1 && $gambler->getRankVar('betgold') > 0)) {
|
||||
$gambler->increaseRankVar('betwingold', $reward);
|
||||
$gambler->increaseRankVar('betwin', 1);
|
||||
}
|
||||
@@ -868,7 +1148,8 @@ function setGift($tnmt_type, $tnmt, $phase) {
|
||||
}
|
||||
}
|
||||
|
||||
function setRefund() {
|
||||
function setRefund()
|
||||
{
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
|
||||
@@ -876,12 +1157,12 @@ function setRefund() {
|
||||
$cost = $gameStor->develcost;
|
||||
$generalIDList = $db->queryFirstColumn('SELECT no FROM tournament WHERE grp<10 AND no > 0');
|
||||
$db->update('general', [
|
||||
'gold'=>$db->sqleval('gold + %i', $cost)
|
||||
'gold' => $db->sqleval('gold + %i', $cost)
|
||||
], 'no IN %li', $generalIDList);
|
||||
|
||||
//베팅금 환수
|
||||
$db->update(['general', [
|
||||
'gold'=>$db->sqleval('gold + (SELECT bet0+bet1+bet2+bet3+bet4+bet5+bet6+bet7+bet8+bet9+bet10+bet11+bet12+bet13+bet14+bet15 FROM betting WHERE general_id = general.no)')
|
||||
'gold' => $db->sqleval('gold + (SELECT bet0+bet1+bet2+bet3+bet4+bet5+bet6+bet7+bet8+bet9+bet10+bet11+bet12+bet13+bet14+bet15 FROM betting WHERE general_id = general.no)')
|
||||
]], true);
|
||||
|
||||
//자동진행 끝
|
||||
@@ -889,17 +1170,19 @@ function setRefund() {
|
||||
}
|
||||
|
||||
//10차이 1.1, 50 차이 1.17, 100차이 1.2
|
||||
function getLog($lvl1, $lvl2) {
|
||||
if($lvl1 >= $lvl2) {
|
||||
$ratio = 1 + log(1+$lvl1-$lvl2, 10) / 10;
|
||||
function getLog($lvl1, $lvl2)
|
||||
{
|
||||
if ($lvl1 >= $lvl2) {
|
||||
$ratio = 1 + log(1 + $lvl1 - $lvl2, 10) / 10;
|
||||
} else {
|
||||
$ratio = 1 - log(1+$lvl2-$lvl1, 10) / 10;
|
||||
$ratio = 1 - log(1 + $lvl2 - $lvl1, 10) / 10;
|
||||
}
|
||||
return $ratio;
|
||||
}
|
||||
|
||||
//0 : 승무패, 1 : 승패
|
||||
function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type) {
|
||||
function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type)
|
||||
{
|
||||
$log = [];
|
||||
$db = DB::db();
|
||||
|
||||
@@ -908,157 +1191,428 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type) {
|
||||
$gen1 = $db->queryFirstRow('SELECT *,(leadership+strength+intel)*7/15 as total,h,w,b from tournament where grp=%i AND grp_no=%i', $group, $g1);
|
||||
$gen2 = $db->queryFirstRow('SELECT *,(leadership+strength+intel)*7/15 as total,h,w,b from tournament where grp=%i AND grp_no=%i', $group, $g2);
|
||||
|
||||
if($type == 0) { $turn = 10; }
|
||||
else { $turn = 100; }
|
||||
if ($type == 0) {
|
||||
$turn = 10;
|
||||
} else {
|
||||
$turn = 100;
|
||||
}
|
||||
|
||||
|
||||
if($tnmt_type == 1) { $tp = "leadership"; $tp2 = "tl"; }
|
||||
elseif($tnmt_type == 2) { $tp = "strength"; $tp2 = "ts"; }
|
||||
elseif($tnmt_type == 3) { $tp = "intel"; $tp2 = "ti"; }
|
||||
else /*$tnmt_type == 0*/{ $tp = "total"; $tp2 = "tt"; }
|
||||
if ($tnmt_type == 1) {
|
||||
$tp = "leadership";
|
||||
$tp2 = "tl";
|
||||
} elseif ($tnmt_type == 2) {
|
||||
$tp = "strength";
|
||||
$tp2 = "ts";
|
||||
} elseif ($tnmt_type == 3) {
|
||||
$tp = "intel";
|
||||
$tp2 = "ti";
|
||||
} else /*$tnmt_type == 0*/ {
|
||||
$tp = "total";
|
||||
$tp2 = "tt";
|
||||
}
|
||||
|
||||
$e1 = $energy1 = Util::round($gen1[$tp] * getLog($gen1['lvl'], $gen2['lvl']) * 10);
|
||||
$e2 = $energy2 = Util::round($gen2[$tp] * getLog($gen1['lvl'], $gen2['lvl']) * 10);
|
||||
|
||||
|
||||
|
||||
foreach([$gen1, $gen2] as $gen){
|
||||
foreach ([$gen1, $gen2] as $gen) {
|
||||
$horse = buildItemClass($gen['h']);
|
||||
$weapon = buildItemClass($gen['w']);
|
||||
$book = buildItemClass($gen['b']);
|
||||
|
||||
//아이템 로그
|
||||
if(!$horse->isBuyable() && ($tnmt_type == 0 || $tnmt_type == 1)) {
|
||||
if (!$horse->isBuyable() && ($tnmt_type == 0 || $tnmt_type == 1)) {
|
||||
$itemName = $horse->getName();
|
||||
$itemRawName = $horse->getRawName();
|
||||
switch(rand()%4) {
|
||||
case 0:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 포효합니다!"; break;
|
||||
case 1:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 그 위용을 뽐냅니다!"; break;
|
||||
case 2:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 타고 있습니다!"; break;
|
||||
case 3:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 갈기를 휘날립니다!"; break;
|
||||
switch (rand() % 4) {
|
||||
case 0:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 포효합니다!";
|
||||
break;
|
||||
case 1:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 그 위용을 뽐냅니다!";
|
||||
break;
|
||||
case 2:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 타고 있습니다!";
|
||||
break;
|
||||
case 3:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 갈기를 휘날립니다!";
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!$weapon->isBuyable() && ($tnmt_type == 0 || $tnmt_type == 2)) {
|
||||
if (!$weapon->isBuyable() && ($tnmt_type == 0 || $tnmt_type == 2)) {
|
||||
$itemName = $weapon->getName();
|
||||
$itemRawName = $weapon->getRawName();
|
||||
switch(rand()%4) {
|
||||
case 0:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 번뜩입니다!"; break;
|
||||
case 1:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 푸르게 빛납니다!"; break;
|
||||
case 2:
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>에서 살기가 느껴집니다!"; break;
|
||||
case 3:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 손에는 <S>{$itemName}</>{$josaYi} 쥐어져 있습니다!"; break;
|
||||
switch (rand() % 4) {
|
||||
case 0:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 번뜩입니다!";
|
||||
break;
|
||||
case 1:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>{$josaYi} 푸르게 빛납니다!";
|
||||
break;
|
||||
case 2:
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 <S>{$itemName}</>에서 살기가 느껴집니다!";
|
||||
break;
|
||||
case 3:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 손에는 <S>{$itemName}</>{$josaYi} 쥐어져 있습니다!";
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!$book->isBuyable() && ($tnmt_type == 0 || $tnmt_type == 3)) {
|
||||
if (!$book->isBuyable() && ($tnmt_type == 0 || $tnmt_type == 3)) {
|
||||
$itemName = $book->getName();
|
||||
$itemRawName = $book->getRawName();
|
||||
switch(rand()%4) {
|
||||
case 0:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 펼쳐듭니다!"; break;
|
||||
case 1:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 품에서 꺼냅니다!"; break;
|
||||
case 2:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 들고 있습니다!"; break;
|
||||
case 3:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 손에는 <S>{$itemName}</>{$josaYi} 쥐어져 있습니다!"; break;
|
||||
switch (rand() % 4) {
|
||||
case 0:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 펼쳐듭니다!";
|
||||
break;
|
||||
case 1:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 품에서 꺼냅니다!";
|
||||
break;
|
||||
case 2:
|
||||
$josaYi = JosaUtil::pick($gen['name'], '이');
|
||||
$josaUl = JosaUtil::pick($itemRawName, '을');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>{$josaYi} <S>{$itemName}</>{$josaUl} 들고 있습니다!";
|
||||
break;
|
||||
case 3:
|
||||
$josaYi = JosaUtil::pick($itemRawName, '이');
|
||||
$log[] = "<S>●</> <Y>{$gen['name']}</>의 손에는 <S>{$itemName}</>{$josaYi} 쥐어져 있습니다!";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</> <C>({$energy1})</> vs <C>({$energy2})</> <Y>{$gen2['name']}</>";
|
||||
|
||||
$gd1 = 0; $gd2 = 0;
|
||||
$phase = 0; $sel = 2;
|
||||
while($phase < $turn) {
|
||||
$gd1 = 0;
|
||||
$gd2 = 0;
|
||||
$phase = 0;
|
||||
$sel = 2;
|
||||
while ($phase < $turn) {
|
||||
$phase++;
|
||||
//평타
|
||||
$damage1 = Util::round($gen2[$tp] * (rand() % 21 + 90) / 130); // 90~110%
|
||||
$damage2 = Util::round($gen1[$tp] * (rand() % 21 + 90) / 130); // 90~110%
|
||||
//보너스타
|
||||
$ratio = rand() % 100;
|
||||
if($gen1[$tp] >= $ratio) { $damage2 += Util::round($gen1[$tp] * (rand() % 41 + 10) / 130); } // 10~50
|
||||
if ($gen1[$tp] >= $ratio) {
|
||||
$damage2 += Util::round($gen1[$tp] * (rand() % 41 + 10) / 130);
|
||||
} // 10~50
|
||||
$ratio = rand() % 100;
|
||||
if($gen2[$tp] >= $ratio) { $damage1 += Util::round($gen2[$tp] * (rand() % 41 + 10) / 130); } // 10~50
|
||||
$critical1 = 0; $critical2 = 0;
|
||||
if ($gen2[$tp] >= $ratio) {
|
||||
$damage1 += Util::round($gen2[$tp] * (rand() % 41 + 10) / 130);
|
||||
} // 10~50
|
||||
$critical1 = 0;
|
||||
$critical2 = 0;
|
||||
//막판 분노
|
||||
$ratio = rand() % 300;
|
||||
if($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
|
||||
if ($e1 / 5 > $energy1 && $damage1 > $damage2 && $gen1[$tp] >= $ratio) {
|
||||
$damage2 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||
$critical1 = 1;
|
||||
if ($tnmt_type == 0) { switch(rand()%2) { case 0: $str = "전력"; break; case 1: $str = "집중"; break; } }
|
||||
elseif($tnmt_type == 1) { switch(rand()%2) { case 0: $str = "봉시진"; break; case 1: $str = "어린진"; break; } }
|
||||
elseif($tnmt_type == 2) { switch(rand()%2) { case 0: $str = "삼단"; break; case 1: $str = "나선"; break; } }
|
||||
elseif($tnmt_type == 3) { switch(rand()%2) { case 0: $str = "독설"; break; case 1: $str = "논파"; break; } }
|
||||
if ($tnmt_type == 0) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "전력";
|
||||
break;
|
||||
case 1:
|
||||
$str = "집중";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 1) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "봉시진";
|
||||
break;
|
||||
case 1:
|
||||
$str = "어린진";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 2) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "삼단";
|
||||
break;
|
||||
case 1:
|
||||
$str = "나선";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 3) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "독설";
|
||||
break;
|
||||
case 1:
|
||||
$str = "논파";
|
||||
break;
|
||||
}
|
||||
}
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 분노의 <M>{$str}</> 공격!";
|
||||
}
|
||||
$ratio = rand() % 300;
|
||||
if($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
|
||||
if ($e2 / 5 > $energy2 && $damage2 > $damage1 && $gen2[$tp] >= $ratio) {
|
||||
$damage1 *= Util::round((rand() % 301 + 200) / 100); // 200 ~ 500%
|
||||
$critical2 = 1;
|
||||
if($tnmt_type == 0) { switch(rand()%2) { case 0: $str = "전력"; break; case 1: $str = "집중"; break; } }
|
||||
elseif($tnmt_type == 1) { switch(rand()%2) { case 0: $str = "봉시진"; break; case 1: $str = "어린진"; break; } }
|
||||
elseif($tnmt_type == 2) { switch(rand()%2) { case 0: $str = "삼단"; break; case 1: $str = "나선"; break; } }
|
||||
elseif($tnmt_type == 3) { switch(rand()%2) { case 0: $str = "독설"; break; case 1: $str = "논파"; break; } }
|
||||
if ($tnmt_type == 0) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "전력";
|
||||
break;
|
||||
case 1:
|
||||
$str = "집중";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 1) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "봉시진";
|
||||
break;
|
||||
case 1:
|
||||
$str = "어린진";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 2) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "삼단";
|
||||
break;
|
||||
case 1:
|
||||
$str = "나선";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 3) {
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
$str = "독설";
|
||||
break;
|
||||
case 1:
|
||||
$str = "논파";
|
||||
break;
|
||||
}
|
||||
}
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 분노의 <M>{$str}</> 공격!";
|
||||
}
|
||||
//1합 승부
|
||||
if($phase == 1) {
|
||||
if ($phase == 1) {
|
||||
$ratio = rand() % 400;
|
||||
if($gen1[$tp]*0.9 > $gen2[$tp] && $gen1[$tp] >= $ratio) {
|
||||
$damage1 = 0; $damage2 = $e2;
|
||||
if ($tnmt_type == 0) { $log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>압도</>!"; }
|
||||
elseif($tnmt_type == 1) { $log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>팔문금쇄진</>!"; }
|
||||
elseif($tnmt_type == 2) { $log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>일격 필살</>!"; }
|
||||
elseif($tnmt_type == 3) { $log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>모독 욕설</>!"; }
|
||||
if ($gen1[$tp] * 0.9 > $gen2[$tp] && $gen1[$tp] >= $ratio) {
|
||||
$damage1 = 0;
|
||||
$damage2 = $e2;
|
||||
if ($tnmt_type == 0) {
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>압도</>!";
|
||||
} elseif ($tnmt_type == 1) {
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>팔문금쇄진</>!";
|
||||
} elseif ($tnmt_type == 2) {
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>일격 필살</>!";
|
||||
} elseif ($tnmt_type == 3) {
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>모독 욕설</>!";
|
||||
}
|
||||
}
|
||||
if($gen2[$tp]*0.9 > $gen1[$tp] && $gen2[$tp] >= $ratio) {
|
||||
$damage2 = 0; $damage1 = $e1;
|
||||
if ($tnmt_type == 0) { $log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>압도</>!"; }
|
||||
elseif($tnmt_type == 1) { $log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>팔문금쇄진</>!"; }
|
||||
elseif($tnmt_type == 2) { $log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>일격 필살</>!"; }
|
||||
elseif($tnmt_type == 3) { $log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>모독 욕설</>!"; }
|
||||
if ($gen2[$tp] * 0.9 > $gen1[$tp] && $gen2[$tp] >= $ratio) {
|
||||
$damage2 = 0;
|
||||
$damage1 = $e1;
|
||||
if ($tnmt_type == 0) {
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>압도</>!";
|
||||
} elseif ($tnmt_type == 1) {
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>팔문금쇄진</>!";
|
||||
} elseif ($tnmt_type == 2) {
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>일격 필살</>!";
|
||||
} elseif ($tnmt_type == 3) {
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>모독 욕설</>!";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
$ratio = rand() % 1000;
|
||||
if($critical1 == 0 && $gen1[$tp] >= $ratio) {
|
||||
if ($critical1 == 0 && $gen1[$tp] >= $ratio) {
|
||||
$damage2 *= Util::randRangeInt(150, 300) / 100; // 150 ~ 300%
|
||||
$critical1 = 1;
|
||||
if ($tnmt_type == 0) { switch(rand()%6) { case 0: $str = "참격"; break; case 1: $str = "집중"; break; case 2: $str = "역공"; break; case 3: $str = "반격"; break; case 4: $str = "선제"; break; case 5: $str = "도발"; break; } }
|
||||
elseif($tnmt_type == 1) { switch(rand()%6) { case 0: $str = "추행진"; break; case 1: $str = "학익진"; break; case 2: $str = "장사진"; break; case 3: $str = "형액진"; break; case 4: $str = "기형진"; break; case 5: $str = "구행진"; break; } }
|
||||
elseif($tnmt_type == 2) { switch(rand()%6) { case 0: $str = "기합"; break; case 1: $str = "기염"; break; case 2: $str = "반격"; break; case 3: $str = "역공"; break; case 4: $str = "삼단"; break; case 5: $str = "나선"; break; } }
|
||||
elseif($tnmt_type == 3) { switch(rand()%6) { case 0: $str = "논파"; break; case 1: $str = "항변"; break; case 2: $str = "반론"; break; case 3: $str = "반박"; break; case 4: $str = "도발"; break; case 5: $str = "면박"; break; } }
|
||||
if ($tnmt_type == 0) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "참격";
|
||||
break;
|
||||
case 1:
|
||||
$str = "집중";
|
||||
break;
|
||||
case 2:
|
||||
$str = "역공";
|
||||
break;
|
||||
case 3:
|
||||
$str = "반격";
|
||||
break;
|
||||
case 4:
|
||||
$str = "선제";
|
||||
break;
|
||||
case 5:
|
||||
$str = "도발";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 1) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "추행진";
|
||||
break;
|
||||
case 1:
|
||||
$str = "학익진";
|
||||
break;
|
||||
case 2:
|
||||
$str = "장사진";
|
||||
break;
|
||||
case 3:
|
||||
$str = "형액진";
|
||||
break;
|
||||
case 4:
|
||||
$str = "기형진";
|
||||
break;
|
||||
case 5:
|
||||
$str = "구행진";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 2) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "기합";
|
||||
break;
|
||||
case 1:
|
||||
$str = "기염";
|
||||
break;
|
||||
case 2:
|
||||
$str = "반격";
|
||||
break;
|
||||
case 3:
|
||||
$str = "역공";
|
||||
break;
|
||||
case 4:
|
||||
$str = "삼단";
|
||||
break;
|
||||
case 5:
|
||||
$str = "나선";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 3) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "논파";
|
||||
break;
|
||||
case 1:
|
||||
$str = "항변";
|
||||
break;
|
||||
case 2:
|
||||
$str = "반론";
|
||||
break;
|
||||
case 3:
|
||||
$str = "반박";
|
||||
break;
|
||||
case 4:
|
||||
$str = "도발";
|
||||
break;
|
||||
case 5:
|
||||
$str = "면박";
|
||||
break;
|
||||
}
|
||||
}
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</>의 <M>{$str}</>!";
|
||||
}
|
||||
$ratio = rand() % 1000;
|
||||
if($critical2 == 0 && $gen2[$tp] >= $ratio) {
|
||||
if ($critical2 == 0 && $gen2[$tp] >= $ratio) {
|
||||
$damage1 *= Util::randRangeInt(150, 300) / 100; // 150 ~ 300%
|
||||
$critical2 = 1;
|
||||
if ($tnmt_type == 0) { switch(rand()%6) { case 0: $str = "참격"; break; case 1: $str = "집중"; break; case 2: $str = "역공"; break; case 3: $str = "반격"; break; case 4: $str = "선제"; break; case 5: $str = "도발"; break; } }
|
||||
elseif($tnmt_type == 1) { switch(rand()%6) { case 0: $str = "추행진"; break; case 1: $str = "학익진"; break; case 2: $str = "장사진"; break; case 3: $str = "형액진"; break; case 4: $str = "기형진"; break; case 5: $str = "구행진"; break; } }
|
||||
elseif($tnmt_type == 2) { switch(rand()%6) { case 0: $str = "기합"; break; case 1: $str = "기염"; break; case 2: $str = "반격"; break; case 3: $str = "역공"; break; case 4: $str = "삼단"; break; case 5: $str = "나선"; break; } }
|
||||
elseif($tnmt_type == 3) { switch(rand()%6) { case 0: $str = "논파"; break; case 1: $str = "항변"; break; case 2: $str = "반론"; break; case 3: $str = "반박"; break; case 4: $str = "도발"; break; case 5: $str = "면박"; break; } }
|
||||
if ($tnmt_type == 0) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "참격";
|
||||
break;
|
||||
case 1:
|
||||
$str = "집중";
|
||||
break;
|
||||
case 2:
|
||||
$str = "역공";
|
||||
break;
|
||||
case 3:
|
||||
$str = "반격";
|
||||
break;
|
||||
case 4:
|
||||
$str = "선제";
|
||||
break;
|
||||
case 5:
|
||||
$str = "도발";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 1) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "추행진";
|
||||
break;
|
||||
case 1:
|
||||
$str = "학익진";
|
||||
break;
|
||||
case 2:
|
||||
$str = "장사진";
|
||||
break;
|
||||
case 3:
|
||||
$str = "형액진";
|
||||
break;
|
||||
case 4:
|
||||
$str = "기형진";
|
||||
break;
|
||||
case 5:
|
||||
$str = "구행진";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 2) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "기합";
|
||||
break;
|
||||
case 1:
|
||||
$str = "기염";
|
||||
break;
|
||||
case 2:
|
||||
$str = "반격";
|
||||
break;
|
||||
case 3:
|
||||
$str = "역공";
|
||||
break;
|
||||
case 4:
|
||||
$str = "삼단";
|
||||
break;
|
||||
case 5:
|
||||
$str = "나선";
|
||||
break;
|
||||
}
|
||||
} elseif ($tnmt_type == 3) {
|
||||
switch (rand() % 6) {
|
||||
case 0:
|
||||
$str = "논파";
|
||||
break;
|
||||
case 1:
|
||||
$str = "항변";
|
||||
break;
|
||||
case 2:
|
||||
$str = "반론";
|
||||
break;
|
||||
case 3:
|
||||
$str = "반박";
|
||||
break;
|
||||
case 4:
|
||||
$str = "도발";
|
||||
break;
|
||||
case 5:
|
||||
$str = "면박";
|
||||
break;
|
||||
}
|
||||
}
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</>의 <M>{$str}</>!";
|
||||
}
|
||||
}
|
||||
@@ -1068,135 +1622,179 @@ function fight($tnmt_type, $tnmt, $phs, $group, $g1, $g2, $type) {
|
||||
|
||||
$energy1 -= $damage1;
|
||||
$energy2 -= $damage2;
|
||||
$tDamage1 = $damage1; $tDamage2 = $damage2;
|
||||
$tEnergy1 = $energy1; $tEnergy2 = $energy2;
|
||||
if($energy1 <= 0 && $energy2 <= 0) {
|
||||
$tDamage1 = $damage1;
|
||||
$tDamage2 = $damage2;
|
||||
$tEnergy1 = $energy1;
|
||||
$tEnergy2 = $energy2;
|
||||
if ($energy1 <= 0 && $energy2 <= 0) {
|
||||
$r1 = $tEnergy1 / Util::valueFit($tDamage1, 1);
|
||||
$r2 = $tEnergy2 / Util::valueFit($tDamage2, 1);
|
||||
|
||||
if($r1 > $r2) {
|
||||
$offset = Util::round($tEnergy2*$tDamage1/Util::valueFit($tDamage2,1));
|
||||
$damage1 += $offset; $energy1 -= $offset;
|
||||
$damage2 += $tEnergy2; $energy2 = 0;
|
||||
if ($r1 > $r2) {
|
||||
$offset = Util::round($tEnergy2 * $tDamage1 / Util::valueFit($tDamage2, 1));
|
||||
$damage1 += $offset;
|
||||
$energy1 -= $offset;
|
||||
$damage2 += $tEnergy2;
|
||||
$energy2 = 0;
|
||||
} else {
|
||||
$offset = Util::round($tEnergy1*$tDamage2/Util::valueFit($tDamage1,1));
|
||||
$damage2 += $offset; $energy2 -= $offset;
|
||||
$damage1 += $tEnergy1; $energy1 = 0;
|
||||
$offset = Util::round($tEnergy1 * $tDamage2 / Util::valueFit($tDamage1, 1));
|
||||
$damage2 += $offset;
|
||||
$energy2 -= $offset;
|
||||
$damage1 += $tEnergy1;
|
||||
$energy1 = 0;
|
||||
}
|
||||
} elseif($energy1 * $energy2 <= 0) {
|
||||
if($energy2 < 0) {
|
||||
$offset = Util::round($tEnergy2*$tDamage1/Util::valueFit($tDamage2,1));
|
||||
$damage1 += $offset; $energy1 -= $offset;
|
||||
$damage2 += $tEnergy2; $energy2 = 0;
|
||||
} elseif ($energy1 * $energy2 <= 0) {
|
||||
if ($energy2 < 0) {
|
||||
$offset = Util::round($tEnergy2 * $tDamage1 / Util::valueFit($tDamage2, 1));
|
||||
$damage1 += $offset;
|
||||
$energy1 -= $offset;
|
||||
$damage2 += $tEnergy2;
|
||||
$energy2 = 0;
|
||||
}
|
||||
if($energy1 < 0) {
|
||||
$offset = Util::round($tEnergy1*$tDamage2/Util::valueFit($tDamage1,1));
|
||||
$damage2 += $offset; $energy2 -= $offset;
|
||||
$damage1 += $tEnergy1; $energy1 = 0;
|
||||
if ($energy1 < 0) {
|
||||
$offset = Util::round($tEnergy1 * $tDamage2 / Util::valueFit($tDamage1, 1));
|
||||
$damage2 += $offset;
|
||||
$energy2 -= $offset;
|
||||
$damage1 += $tEnergy1;
|
||||
$energy1 = 0;
|
||||
}
|
||||
}
|
||||
$gd1 += $damage1; $gd2 += $damage2;
|
||||
$energy1 = Util::round($energy1); $energy2 = Util::round($energy2);
|
||||
$damage1 = Util::round($damage1); $damage2 = Util::round($damage2);
|
||||
$gd1 += $damage1;
|
||||
$gd2 += $damage2;
|
||||
$energy1 = Util::round($energy1);
|
||||
$energy2 = Util::round($energy2);
|
||||
$damage1 = Util::round($damage1);
|
||||
$damage2 = Util::round($damage2);
|
||||
|
||||
$log[] = '<S>●</> '
|
||||
.StringUtil::padStringAlignRight((string)$phase, 2, "0").'合 : '
|
||||
.'<C>'.StringUtil::padStringAlignRight((string)$energy1, 3, "0").'</>'
|
||||
.'<span class="ev_highlight">(-'.StringUtil::padStringAlignRight((string)$damage1, 3, "0").')</span>'
|
||||
.' vs '
|
||||
.'<span class="ev_highlight">(-'.StringUtil::padStringAlignRight((string)$damage2, 3, "0").')</span>'
|
||||
.'<C>'.StringUtil::padStringAlignRight((string)$energy2, 3, "0").'</>';
|
||||
. StringUtil::padStringAlignRight((string)$phase, 2, "0") . '合 : '
|
||||
. '<C>' . StringUtil::padStringAlignRight((string)$energy1, 3, "0") . '</>'
|
||||
. '<span class="ev_highlight">(-' . StringUtil::padStringAlignRight((string)$damage1, 3, "0") . ')</span>'
|
||||
. ' vs '
|
||||
. '<span class="ev_highlight">(-' . StringUtil::padStringAlignRight((string)$damage2, 3, "0") . ')</span>'
|
||||
. '<C>' . StringUtil::padStringAlignRight((string)$energy2, 3, "0") . '</>';
|
||||
|
||||
if($energy1 <= 0 && $energy2 <= 0) {
|
||||
if($type == 0) { $sel = 2; break; }
|
||||
else {
|
||||
$energy1 = Util::round($e1 / 2); $energy2 = Util::round($e2 / 2);
|
||||
if ($energy1 <= 0 && $energy2 <= 0) {
|
||||
if ($type == 0) {
|
||||
$sel = 2;
|
||||
break;
|
||||
} else {
|
||||
$energy1 = Util::round($e1 / 2);
|
||||
$energy2 = Util::round($e2 / 2);
|
||||
$log[] = "<S>●</> <span class='ev_highlight'>재대결</span>!";
|
||||
}
|
||||
}
|
||||
if($energy1 <= 0) { $sel = 1; break; }
|
||||
if($energy2 <= 0) { $sel = 0; break; }
|
||||
if ($energy1 <= 0) {
|
||||
$sel = 1;
|
||||
break;
|
||||
}
|
||||
if ($energy2 <= 0) {
|
||||
$sel = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
$general1 = $db->queryFirstRow('SELECT value as gl FROM rank_data WHERE general_id = %i AND type = %s', $gen1['no'], $tp2.'g');
|
||||
$general2 = $db->queryFirstRow('SELECT value as gl FROM rank_data WHERE general_id = %i AND type = %s', $gen2['no'], $tp2.'g');
|
||||
$gen1gl = $db->queryFirstField('SELECT value as gl FROM rank_data WHERE general_id = %i AND type = %s', $gen1['no'], $tp2 . 'g') ?? 0;
|
||||
$gen2gl = $db->queryFirstField('SELECT value as gl FROM rank_data WHERE general_id = %i AND type = %s', $gen2['no'], $tp2 . 'g') ?? 0;
|
||||
|
||||
switch($sel) {
|
||||
case 0:
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</> <S>승리</>!";
|
||||
switch ($sel) {
|
||||
case 0:
|
||||
$log[] = "<S>●</> <Y>{$gen1['name']}</> <S>승리</>!";
|
||||
|
||||
$gl = Util::round(($gd2 - $gd1) / 50);
|
||||
$db->update('tournament', [
|
||||
'win'=>$db->sqleval('win+1'),
|
||||
'gl'=>$db->sqleval('gl+%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g1);
|
||||
$db->update('tournament', [
|
||||
'lose'=>$db->sqleval('lose+1'),
|
||||
'gl'=>$db->sqleval('gl-%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g2);
|
||||
$gl = Util::round(($gd2 - $gd1) / 50);
|
||||
$db->update('tournament', [
|
||||
'win' => $db->sqleval('win+1'),
|
||||
'gl' => $db->sqleval('gl+%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g1);
|
||||
$db->update('tournament', [
|
||||
'lose' => $db->sqleval('lose+1'),
|
||||
'gl' => $db->sqleval('gl-%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g2);
|
||||
|
||||
if($general1['gl'] > $general2['gl']) { $gl1 = 1; $gl2 = 0; }
|
||||
elseif($general1['gl'] == $general2['gl']) { $gl1 = 2; $gl2 = -1; }
|
||||
else { $gl1 = 3; $gl2 = -2; }
|
||||
if ($gen1gl > $gen2gl) {
|
||||
$gl1 = 1;
|
||||
$gl2 = 0;
|
||||
} elseif ($gen1gl == $gen2gl) {
|
||||
$gl1 = 2;
|
||||
$gl2 = -1;
|
||||
} else {
|
||||
$gl1 = 3;
|
||||
$gl2 = -2;
|
||||
}
|
||||
|
||||
$gen1resKey = 'w';
|
||||
$gen2resKey = 'l';
|
||||
break;
|
||||
case 1:
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</> <S>승리</>!";
|
||||
$gen1resKey = 'w';
|
||||
$gen2resKey = 'l';
|
||||
break;
|
||||
case 1:
|
||||
$log[] = "<S>●</> <Y>{$gen2['name']}</> <S>승리</>!";
|
||||
|
||||
$gl = Util::round(($gd1 - $gd2) / 50);
|
||||
$db->update('tournament', [
|
||||
'lose'=>$db->sqleval('lose+1'),
|
||||
'gl'=>$db->sqleval('gl-%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g1);
|
||||
$db->update('tournament', [
|
||||
'win'=>$db->sqleval('win+1'),
|
||||
'gl'=>$db->sqleval('gl+%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g2);
|
||||
$gl = Util::round(($gd1 - $gd2) / 50);
|
||||
$db->update('tournament', [
|
||||
'lose' => $db->sqleval('lose+1'),
|
||||
'gl' => $db->sqleval('gl-%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g1);
|
||||
$db->update('tournament', [
|
||||
'win' => $db->sqleval('win+1'),
|
||||
'gl' => $db->sqleval('gl+%i', $gl)
|
||||
], 'grp=%i AND grp_no=%i', $group, $g2);
|
||||
|
||||
if($general2['gl'] > $general1['gl']) { $gl2 = 1; $gl1 = 0; }
|
||||
elseif($general2['gl'] == $general1['gl']) { $gl2 = 2; $gl1 = -1; }
|
||||
else { $gl2 = 3; $gl1 = -2; }
|
||||
if ($gen2gl > $gen1gl) {
|
||||
$gl2 = 1;
|
||||
$gl1 = 0;
|
||||
} elseif ($gen2gl == $gen1gl) {
|
||||
$gl2 = 2;
|
||||
$gl1 = -1;
|
||||
} else {
|
||||
$gl2 = 3;
|
||||
$gl1 = -2;
|
||||
}
|
||||
|
||||
$gen1resKey = 'l';
|
||||
$gen2resKey = 'w';
|
||||
break;
|
||||
case 2:
|
||||
$log[] = "<S>●</> 무승부!";
|
||||
$gen1resKey = 'l';
|
||||
$gen2resKey = 'w';
|
||||
break;
|
||||
case 2:
|
||||
$log[] = "<S>●</> 무승부!";
|
||||
|
||||
$db->update('tournament', [
|
||||
'draw'=>$db->sqleval('draw+1')
|
||||
], 'grp=%i AND (grp_no=%i OR grp_no=%i)', $group, $g1, $g2);
|
||||
$db->update('tournament', [
|
||||
'draw' => $db->sqleval('draw+1')
|
||||
], 'grp=%i AND (grp_no=%i OR grp_no=%i)', $group, $g1, $g2);
|
||||
|
||||
if($general1['gl'] > $general2['gl']) { $gl2 = -1; $gl1 = 1; }
|
||||
elseif($general1['gl'] == $general2['gl']) { $gl2 = 0; $gl1 = 0; }
|
||||
else { $gl2 = +1; $gl1 = -1; }
|
||||
if ($gen1gl > $gen2gl) {
|
||||
$gl2 = -1;
|
||||
$gl1 = 1;
|
||||
} elseif ($gen1gl == $gen2gl) {
|
||||
$gl2 = 0;
|
||||
$gl1 = 0;
|
||||
} else {
|
||||
$gl2 = +1;
|
||||
$gl1 = -1;
|
||||
}
|
||||
|
||||
$gen1resKey = 'd';
|
||||
$gen2resKey = 'd';
|
||||
break;
|
||||
default: throw new MustNotBeReachedException();
|
||||
$gen1resKey = 'd';
|
||||
$gen2resKey = 'd';
|
||||
break;
|
||||
default:
|
||||
throw new MustNotBeReachedException();
|
||||
}
|
||||
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 1')
|
||||
], 'general_id=%i AND type = %s',$gen1['no'], "{$tp2}{$gen1resKey}");
|
||||
], 'general_id=%i AND type = %s', $gen1['no'], "{$tp2}{$gen1resKey}");
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + %i', $gl1),
|
||||
], 'general_id=%i AND type = %s',$gen1['no'], "{$tp2}g");
|
||||
], 'general_id=%i AND type = %s', $gen1['no'], "{$tp2}g");
|
||||
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + 1'),
|
||||
], 'general_id=%i AND type = %s',$gen2['no'], "{$tp2}{$gen2resKey}");
|
||||
], 'general_id=%i AND type = %s', $gen2['no'], "{$tp2}{$gen2resKey}");
|
||||
$db->update('rank_data', [
|
||||
'value' => $db->sqleval('value + %i', $gl2)
|
||||
], 'general_id=%i AND type = %s',$gen2['no'], "{$tp2}g");
|
||||
], 'general_id=%i AND type = %s', $gen2['no'], "{$tp2}g");
|
||||
|
||||
|
||||
|
||||
if(($tnmt == 2 && $phs < 55) || ($tnmt == 4 && $phs < 5)) {
|
||||
$cand = getTwo($tnmt, $phs+1);
|
||||
if (($tnmt == 2 && $phs < 55) || ($tnmt == 4 && $phs < 5)) {
|
||||
$cand = getTwo($tnmt, $phs + 1);
|
||||
|
||||
$gen1Name = $db->queryFirstField('SELECT name FROM tournament where grp=%i and grp_no=%i', $group, $cand[0]);
|
||||
$gen2Name = $db->queryFirstField('SELECT name FROM tournament where grp=%i and grp_no=%i', $group, $cand[1]);
|
||||
|
||||
Reference in New Issue
Block a user