Files
core2026/app/game-frontend/e2e/playwright.config.mjs
T
Hide_D c1d5a80f79 fix: 배포 중 화면 유지와 자동 재연결 적용
정상 DEPLOY 중에는 기존 정적 프론트엔드를 유지하고 새 artifact 준비 후 전환합니다. 게임 화면은 일시적인 gateway 오류를 별도 상태로 표시하고 읽기 전용 probe로 제한적으로 복구합니다.
2026-08-27 02:08:44 +00:00

77 lines
3.0 KiB
JavaScript

import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
import { defineConfig, devices } from '@playwright/test';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const port = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15120);
const basePath = `/${(process.env.PLAYWRIGHT_GAME_BASE_PATH ?? 'che').replace(/^\/+|\/+$/g, '')}`;
const gameProfile = process.env.PLAYWRIGHT_GAME_PROFILE ?? 'che:default';
const baseURL = `http://127.0.0.1:${port}${basePath}/`;
const gameApiUrl = process.env.PLAYWRIGHT_GAME_API_URL ?? `${basePath}/api/trpc`;
const gatewayWebUrl = process.env.PLAYWRIGHT_GATEWAY_WEB_URL ?? '/gateway/';
const buildCommitSha = process.env.PLAYWRIGHT_BUILD_COMMIT_SHA ?? '0123456789abcdef0123456789abcdef01234567';
const useProductionBundle = process.env.PLAYWRIGHT_FRONTEND_MODE === 'production';
const frontendEnv =
`VITE_APP_BASE_PATH=${basePath} VITE_GAME_API_URL=${gameApiUrl} ` +
`VITE_GAME_PROFILE=${gameProfile} VITE_GATEWAY_WEB_URL=${gatewayWebUrl} ` +
`VITE_GATEWAY_API_URL=/gateway/api/trpc VITE_BUILD_COMMIT_SHA=${buildCommitSha}`;
export default defineConfig({
testDir: '.',
testMatch: [
'troop.spec.ts',
'board.spec.ts',
'inGameInfo.spec.ts',
'nationCityOfficeIntegration.spec.ts',
'inGameMenus.spec.ts',
'nationOffices.spec.ts',
'diplomacy.spec.ts',
'legacyLogHtml.spec.ts',
'directoryLists.spec.ts',
'pastPlays.spec.ts',
'legacyArchiveViews.spec.ts',
'nationGeneralSecret.spec.ts',
'npcPolicy.spec.ts',
'auction.spec.ts',
'tournamentBracket.spec.ts',
'battleSimulator.spec.ts',
'battleSimulatorRef.spec.ts',
'commandArguments.spec.ts',
'commandArgumentsLive.spec.ts',
'mainNavigation.spec.ts',
'session-auth.spec.ts',
'npcPossession.spec.ts',
'joinLayout.spec.ts',
'deploymentVersionNotice.spec.ts',
'connectionRecovery.spec.ts',
],
fullyParallel: false,
workers: 1,
timeout: 30_000,
expect: {
timeout: 5_000,
},
reporter: [
['list'],
['html', { open: 'never', outputFolder: resolve(repositoryRoot, 'playwright-report/game-legacy') }],
],
outputDir: resolve(repositoryRoot, 'test-results/game-legacy'),
use: {
baseURL,
...devices['Desktop Chrome'],
deviceScaleFactor: 1,
colorScheme: 'dark',
trace: 'retain-on-failure',
screenshot: 'only-on-failure',
},
webServer: {
command: useProductionBundle
? `${frontendEnv} pnpm --filter @sammo-ts/game-frontend build && ${frontendEnv} pnpm --filter @sammo-ts/game-frontend preview --host 127.0.0.1 --port ${port}`
: `${frontendEnv} pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${port}`,
cwd: repositoryRoot,
url: baseURL,
reuseExistingServer: false,
timeout: 120_000,
},
});