Files
core2026/app/game-api/test/commandTargets.test.ts
T
Hide_DandClaude Opus 5.5 f74c3322b7 국가 대상 명령 입력에 Ref 권유문·원조 한도·피장파장 전략 대기 복원
- 임관·장수대상임관: 정제된 임관 권유문 목록(크게/작게 보기, 940px 기준 2열)과
  임관 대상 국가별 가능 여부(AllowJoinDestNation)를 명령표에 싣는다.
- 물자원조: 작위별 원조 한도표를 보이고 현재 작위를 굵은 밑줄로 표시한다.
- 피장파장: 전략 선택지를 원본 key 대신 전략 이름으로 보이고, 재사용 대기 중인
  전략은 `(불가, N턴)` 붉은색으로 표시한다. 선포·전쟁 국가만 대상 가능으로 둔다.
- 이호경식·급습: Ref 외교 조건으로 대상 국가 가능 여부를 계산한다.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-23 15:24:31 +00:00

434 lines
18 KiB
TypeScript

import { describe, expect, it } from 'vitest';
import {
buildRefAmountPresets,
buildRefGeneralTargetOptions,
buildRefNationTargetOptions,
type GeneralTargetSource,
type NationTargetSource,
} from '../src/turns/commandTargets.js';
const general = (overrides: Partial<GeneralTargetSource>): GeneralTargetSource => ({
id: 1,
name: '본인',
nationId: 1,
cityId: 10,
npcState: 0,
officerLevel: 5,
...overrides,
});
describe('Ref command general targets', () => {
const sources = [
general({}),
general({ id: 2, name: '아국유저', officerLevel: 12 }),
general({ id: 3, name: '아국NPC', npcState: 2, officerLevel: 0 }),
general({ id: 4, name: '타국유저', nationId: 2, cityId: 20, officerLevel: 0 }),
general({ id: 5, name: '타국NPC', nationId: 2, cityId: 20, npcState: 3, officerLevel: 0 }),
];
const result = buildRefGeneralTargetOptions({
actorId: 1,
actorNationId: 1,
generals: sources,
nationNames: new Map([
[1, '아국'],
[2, '타국'],
]),
cityNames: new Map([
[10, '업'],
[20, '허창'],
]),
});
const ids = (action: string) => result.generalTargets[action]?.map((entry) => entry.value);
it('includes user and NPC generals of the same nation for every Ref nation personnel command', () => {
for (const action of ['che_발령', 'che_포상', 'che_몰수', 'che_부대탈퇴지시']) {
expect(ids(action)).toEqual([1, 2, 3]);
}
});
it('indexes genuine names even when named 없음, and excludes missing-name placeholders', () => {
const options = buildRefGeneralTargetOptions({
actorId: 1,
// 이름·국가·도시·부대 원본이 없는 경우. 재야 actor는 같은 국가 후보가 없으므로 국가 ID만 둔다.
actorNationId: 5,
generals: [general({ name: '없음', nationId: 5, cityId: 0, troopId: 99 })],
nationNames: new Map(),
cityNames: new Map(),
troopNames: new Map(),
});
expect(options.generalTargets.che_증여?.[0]?.targetNames).toEqual({
name: '없음',
nationName: null,
cityName: null,
troopName: null,
});
expect(options.generalTargets.che_증여?.[0]?.description).not.toContain('없음');
});
it('preserves the distinct Ref filters for gift, abdication, recruitment, and target-based joining', () => {
expect(ids('che_증여')).toEqual([1, 2, 3]);
expect(ids('che_선양')).toEqual([2, 3]);
expect(ids('che_등용')).toEqual([4]);
expect(ids('che_장수대상임관')).toEqual([2, 3, 4, 5]);
expect(result.generals.map((entry) => entry.value)).toEqual([1, 2, 4]);
expect(result.generalTargets.che_포상?.map((entry) => entry.npcState)).toEqual([0, 0, 2]);
});
it('adds resource, crew, and troop details and puts actual troop members first for kick orders', () => {
const detailed = buildRefGeneralTargetOptions({
actorId: 1,
actorNationId: 1,
generals: [
general({ id: 1, name: '본인', gold: 5000, rice: 4000, crew: 1000, troopId: 0 }),
general({
id: 2,
name: '부대원',
gold: 100,
rice: 200,
crew: 900,
leadership: 100,
strength: 95,
intel: 0,
train: 80,
atmos: 70,
troopId: 3,
}),
general({ id: 3, name: '부대장', npcState: 2, gold: 300, rice: 400, crew: 800, troopId: 3 }),
],
nationNames: new Map([[1, '아국']]),
cityNames: new Map([[10, '업']]),
troopNames: new Map([[3, '청룡대']]),
});
expect(detailed.generalTargets.che_부대탈퇴지시?.map((entry) => entry.value)).toEqual([2, 1, 3]);
expect(detailed.generalTargets.che_부대탈퇴지시?.[0]).toMatchObject({
availableNow: true,
gold: 100,
rice: 200,
crew: 900,
troopId: 3,
targetNames: { name: '부대원', nationName: '아국', cityName: '업', troopName: '청룡대' },
});
expect(detailed.generalTargets.che_발령?.map((entry) => entry.label)).toEqual([
'본인 (업)',
'부대원 (업)',
'부대장 (업)',
]);
expect(detailed.generalTargets.che_발령?.[1]?.description).toBe(
'통솔 100 · 무력 95 · 지력 0\n병력 900 · 훈련 80 · 사기 70\n금 100 · 쌀 200'
);
expect(detailed.generalTargets.che_발령?.[0]?.description).toBe('병력 1,000\n금 5,000 · 쌀 4,000');
expect(detailed.generalTargets.che_발령?.[2]?.targetNames?.troopName).toBe('청룡대');
// Ref ProcessGeneralAmount.vue처럼 증여 후보도 (통/무/지)를 함께 보인다. 발령의 줄바꿈 형식은 쓰지 않는다.
expect(detailed.generalTargets.che_증여?.[1]?.description).toBe(
'금 100 · 쌀 200 · 병력 900 · 훈련 80 · 사기 70 · 통솔 100 · 무력 95 · 지력 0'
);
expect(detailed.generalTargets.che_증여?.map((entry) => entry.targetNames)).toEqual([
{ name: '본인', nationName: '아국', cityName: '업', troopName: null },
{ name: '부대원', nationName: '아국', cityName: '업', troopName: '청룡대' },
{ name: '부대장', nationName: '아국', cityName: '업', troopName: '청룡대' },
]);
expect(detailed.generalTargets.che_포상?.map((entry) => entry.label)).toEqual([
'본인 (업)',
'부대원 (업)',
'부대장 (업)',
]);
expect(detailed.generalTargets.che_포상?.[0]?.description).toBe('금 5,000 · 쌀 4,000 · 병력 1,000');
expect(detailed.generalTargets.che_몰수?.[1]?.description).not.toContain('탑승 부대');
});
it('limits cross-nation recruitment and joining targets to the fields Ref exports', () => {
const foreign = general({
id: 7,
name: '타국장수',
nationId: 2,
cityId: 20,
officerLevel: 1,
gold: 9000,
rice: 8000,
crew: 7000,
train: 90,
atmos: 80,
troopId: 7,
leadership: 75,
strength: 60,
intel: 45,
});
const wanderer = general({ id: 8, name: '재야장수', nationId: 0, cityId: 30, gold: 500, rice: 400 });
const options = buildRefGeneralTargetOptions({
actorId: 1,
actorNationId: 1,
generals: [general({}), foreign, wanderer],
nationNames: new Map([
[1, '아국'],
[2, '타국'],
]),
cityNames: new Map([
[10, '업'],
[20, '허창'],
[30, '단양'],
]),
troopNames: new Map([[7, '비밀부대']]),
});
for (const list of [
options.generalTargets.che_등용,
options.generalTargets.che_장수대상임관,
options.generals,
]) {
const target = list?.find((entry) => entry.value === 7);
// Ref: no,name,nation,officer_level,npc,leadership,strength,intel
expect(target).toEqual({
value: 7,
label: '타국장수 (타국)',
targetNames: { name: '타국장수', nationName: '타국' },
description: '통솔 75 · 무력 60 · 지력 45',
npcState: 0,
nationId: 2,
});
const serialized = JSON.stringify(list);
for (const hidden of ['9,000', '9000', '8000', '7000', '허창', '단양', '비밀부대', '훈련', '사기']) {
expect(serialized).not.toContain(hidden);
}
expect(list?.find((entry) => entry.value === 8)).toMatchObject({
label: '재야장수 (재야)',
targetNames: { name: '재야장수', nationName: null },
nationId: 0,
});
}
});
it('gives a wandering actor no same-nation general candidates', () => {
const options = buildRefGeneralTargetOptions({
actorId: 1,
actorNationId: 0,
generals: [general({ nationId: 0 }), general({ id: 2, name: '다른재야', nationId: 0, gold: 900 })],
nationNames: new Map(),
cityNames: new Map([[10, '업']]),
});
for (const action of ['che_증여', 'che_선양', 'che_발령', 'che_포상', 'che_몰수', 'che_부대탈퇴지시']) {
expect(options.generalTargets[action]).toEqual([]);
}
expect(options.generalTargets.che_장수대상임관?.map((entry) => entry.value)).toEqual([2]);
expect(JSON.stringify(options.generalTargets.che_장수대상임관)).not.toContain('900');
});
it('shows only city and Ref stats for abdication candidates', () => {
const options = buildRefGeneralTargetOptions({
actorId: 1,
actorNationId: 1,
generals: [
general({}),
general({
id: 2,
name: '후계',
gold: 100,
rice: 200,
crew: 300,
leadership: 80,
strength: 70,
intel: 60,
}),
],
nationNames: new Map([[1, '아국']]),
cityNames: new Map([[10, '업']]),
});
expect(options.generalTargets.che_선양).toMatchObject([
{ value: 2, label: '후계 (업)', description: '통솔 80 · 무력 70 · 지력 60' },
]);
});
});
describe('Ref nation target guidance', () => {
const nations = [
{
id: 1,
name: '아국',
color: '#008000',
capitalName: '업',
level: 3,
power: 1000,
generalCount: 5,
cityCount: 2,
diplomacyState: 7,
diplomacyTerm: 0,
adjacent: false,
},
{
id: 2,
name: '교역국',
color: '#800000',
capitalName: '허창',
level: 2,
power: 800,
generalCount: 4,
cityCount: 2,
diplomacyState: 2,
diplomacyTerm: 0,
adjacent: true,
diplomacyRestricted: true,
},
{
id: 3,
name: '불가침국',
color: '#000080',
capitalName: '건업',
level: 2,
power: 900,
generalCount: 3,
cityCount: 1,
diplomacyState: 7,
diplomacyTerm: 12,
adjacent: false,
},
{
id: 4,
name: '전쟁국',
color: '#ff0000',
capitalName: '성도',
level: 1,
power: 500,
generalCount: 2,
cityCount: 1,
diplomacyState: 0,
diplomacyTerm: 6,
adjacent: true,
},
];
it('indexes real nation and capital names without missing-capital or diplomacy copy', () => {
const result = buildRefNationTargetOptions({
actorNationId: 1,
nations: nations.map((entry) => ({ ...entry, capitalName: undefined })),
});
expect(result.nations.map((entry) => entry.targetNames)).toEqual(
nations.map((entry) => ({ name: entry.name, capitalName: null }))
);
for (const options of Object.values(result.nationTargets)) {
for (const option of options) expect(option.targetNames).toEqual({ name: option.label, capitalName: null });
}
const populated = buildRefNationTargetOptions({ actorNationId: 1, nations });
expect(populated.nations[0]?.targetNames).toEqual({
name: nations[0]!.name,
capitalName: nations[0]!.capitalName,
});
});
it('sorts the currently relevant relation first for each diplomacy command', () => {
const result = buildRefNationTargetOptions({ actorNationId: 1, nations });
expect(result.nationTargets.che_선전포고?.map((entry) => entry.value)).toEqual([2, 1, 3, 4]);
expect(result.nationTargets.che_종전제의?.[0]).toMatchObject({ value: 4, availableNow: true });
expect(result.nationTargets.che_불가침파기제의?.[0]).toMatchObject({ value: 3, availableNow: true });
expect(result.nationTargets.che_물자원조?.map((entry) => entry.value)).toEqual([3, 4, 1, 2]);
expect(result.nationTargets.che_물자원조?.at(-1)?.description).toContain('외교제한');
expect(result.nationTargets.che_불가침파기제의?.[0]?.description).toContain('불가침 12턴');
expect(result.nationTargets.che_불가침파기제의?.at(-1)).toMatchObject({ value: 4, availableNow: false });
});
it('marks counter-strategy targets like Ref exportJSVars notAvailable', () => {
const withDeclaration = [
...nations,
{ ...nations[3]!, id: 5, name: '선포국', diplomacyState: 1, diplomacyTerm: 12 },
{ ...nations[3]!, id: 6, name: '신규선포국', diplomacyState: 1, diplomacyTerm: 11 },
];
const result = buildRefNationTargetOptions({ actorNationId: 1, nations: withDeclaration });
const available = (action: string) =>
result.nationTargets[action]?.filter((entry) => entry.availableNow).map((entry) => entry.value);
// 피장파장·이호경식: AllowDiplomacyBetweenStatus([0, 1])
expect(available('che_피장파장')).toEqual([4, 5, 6]);
expect(available('che_이호경식')).toEqual([4, 5, 6]);
// 급습: AllowDiplomacyWithTerm(1, 12)
expect(available('che_급습')).toEqual([5]);
expect(result.nationTargets.che_급습?.find((entry) => entry.value === 6)?.description).toContain(
'선포 12개월 이상인 상대국에만 가능합니다.'
);
expect(result.nationTargets.che_피장파장?.find((entry) => entry.value === 1)).toMatchObject({
availableNow: false,
});
const exhausted = buildRefNationTargetOptions({
actorNationId: 1,
nations: withDeclaration,
strategyAvailable: false,
});
expect(exhausted.nationTargets.che_피장파장?.every((entry) => entry.availableNow === false)).toBe(true);
expect(exhausted.nationTargets.che_피장파장?.find((entry) => entry.value === 4)?.description).toContain(
'사용할 수 있는 전략이 없습니다.'
);
expect(exhausted.nationTargets.che_이호경식?.some((entry) => entry.availableNow)).toBe(true);
});
it('keeps the Ref nation order for appointment targets and exports purified scout messages', () => {
const joinNations: NationTargetSource[] = [
{ ...nations[0]!, scoutMessage: '<p>어서 오시오</p>' },
{ ...nations[1]!, blockScout: true },
{ ...nations[2]!, name: 'ⓤ태수국' },
{ ...nations[3]!, name: 'ⓞ이민족' },
{ ...nations[3]!, id: 5, name: '초반만원국', generalCount: 3, gennum: 10 },
];
const join = { actorNpcState: 0, relYear: 1, openingPartYear: 3, initialNationGenLimit: 10 };
const result = buildRefNationTargetOptions({ actorNationId: 0, nations: joinNations, join });
expect(result.nationTargets.che_임관?.map((entry) => [entry.value, entry.availableNow])).toEqual([
[1, true],
[2, false],
[3, false],
[4, false],
[5, false],
]);
expect(result.nationTargets.che_임관?.map((entry) => entry.description?.split(' · ')[0])).toEqual([
'현재 임관 가능',
'임관이 금지되어 있습니다.',
'유저장은 태수국에 임관할 수 없습니다.',
'이민족 국가에 임관할 수 없습니다.',
'임관이 제한되고 있습니다.',
]);
// 초반 제한이 끝나면 인원 제한은 없고, NPC(9)는 이민족 국가에 임관할 수 있다.
const later = buildRefNationTargetOptions({
actorNationId: 0,
nations: joinNations,
join: { ...join, actorNpcState: 9, relYear: 3 },
});
expect(later.nationTargets.che_임관?.map((entry) => entry.availableNow)).toEqual([
true,
false,
true,
true,
true,
]);
expect(result.nationScoutMessages).toEqual(
joinNations.map((entry) => ({
nationId: entry.id,
name: entry.name,
color: entry.color,
message: entry.scoutMessage ?? '',
}))
);
// join 정보가 없으면 임관은 기존 공통 국가 목록을 그대로 쓴다.
expect(buildRefNationTargetOptions({ actorNationId: 0, nations }).nationTargets.che_임관).toBeUndefined();
});
});
describe('Ref amount presets', () => {
it('keeps the exact reward/seizure guide and the nation-level aid guide', () => {
const result = buildRefAmountPresets(3, 10_000);
expect(result.che_포상).toEqual({
values: [
100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1200, 1500, 2000, 2500, 3000, 4000, 5000, 6000, 7000,
8000, 9000, 10000,
],
defaultValue: 1000,
min: 100,
max: 10_000,
step: 1,
});
expect(result.che_몰수).toEqual(result.che_포상);
expect(result.che_물자원조).toEqual({
values: [10_000, 20_000, 30_000],
defaultValue: 1000,
min: 1000,
max: 30_000,
step: 10,
});
});
});