Commit Graph
20 Commits
Author SHA1 Message Date
Hide_D 1a1d0b2d91 refactor: enforce package boundaries 2026-08-07 10:13:29 +00:00
Hide_D 58b9a230a7 fix: match scenario 2601 monthly seed progression 2026-08-03 18:56:23 +00:00
Hide_D c68d992046 feat: port scenario action effects 2026-07-30 19:00:04 +00:00
Hide_D 7d3cb50a5b refactor(logic): replace arbitrary action hooks with typed events 2026-07-30 03:31:31 +00:00
Hide_D b7b1785b8c fix(turn): preserve seizure NPC public messages 2026-07-26 06:06:07 +00:00
Hide_D 4b393c2ecc fix(turn): match resource amount boundaries 2026-07-26 05:36:46 +00:00
Hide_D 1fef287b6b fix: align reserved turn commands with legacy 2026-07-25 14:16:59 +00:00
Hide_D a9954b5fb1 merge: complete general turn compatibility 2026-07-25 08:16:27 +00:00
Hide_D 79257e8559 feat: complete legacy general turn compatibility 2026-07-25 08:15:19 +00:00
Hide_D 88afcb5465 feat: apply traits in live turn runtime 2026-07-25 08:14:25 +00:00
Hide_D 35935c9eca Refactor equipped items into persistent instances 2026-07-25 06:46:56 +00:00
Hide_D c5da507df9 Implement crew type execution model 2026-07-25 05:16:11 +00:00
Hide_D 952c0d28c6 feat: add new general actions for border return, gifting, disbanding, founding nations, and fierce training
- Implemented '접경귀환' action for returning to a home city within 3 spaces.
- Added '증여' action for transferring resources between generals with constraints.
- Created '해산' action to disband a faction, resetting generals and cities.
- Developed '건국' action for founding a new nation with specified attributes.
- Introduced '맹훈련' action for training generals, enhancing their stats.
- Added tests for the new actions to ensure functionality and constraints are respected.
2026-02-07 06:10:28 +00:00
Hide_D 815b457354 feat: add default values for various game constants in reservedTurnCommands 2026-01-24 15:26:37 +00:00
Hide_D 2964c8ea59 feat: NPC 징병 및 예약 턴 핸들러 개선, 대형 테스트 맵 인구 수정 2026-01-24 10:32:38 +00:00
Hide_D 3ce1f441d0 feat: add unification handler and inheritance system
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging.
- Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs.
- Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`.
- Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
2026-01-18 10:59:04 +00:00
Hide_D 07ea17dacf feat: refactor utility functions for improved consistency and usability; consolidate parsing logic 2026-01-17 12:36:58 +00:00
Hide_D c965b1120f feat: eslint 적용 및 관련 코드 일괄 수정 2026-01-05 15:46:47 +00:00
Hide_D d1522ff450 feat(items): add new item modules and enhance item functionality
- Introduced various item modules including '흑색마', '사륜거', '단궁', '동호비궁', '도기', '변도론', '전론', and '환약'.
- Implemented stat item modules to enhance general and war action contexts.
- Added triggers for item healing and sniping actions during battles.
- Enhanced item management with new utility functions for inventory handling.
- Updated the item registry and loader to support new items and their functionalities.
- Improved the overall structure of item-related code for better maintainability and scalability.
2026-01-03 09:28:46 +00:00
Hide_D bfbcb4472e feat: Implement general and nation turn commands with command specifications
- Added command specifications for various general turn commands including talent scouting, appointments, and military actions.
- Introduced command specifications for nation turn commands such as assignments and declarations of war.
- Created a command environment interface to encapsulate command-related parameters.
- Developed a command profile loader to manage default and custom command profiles.
- Established a reserved turn action context to facilitate command execution with necessary context data.
- Updated the default command profile JSON to include new commands and their configurations.
2026-01-01 15:17:30 +00:00