Commit Graph
50 Commits
Author SHA1 Message Date
Hide_D 4a8e9d33f3 Merge remote-tracking branch 'origin/main' into feature/game-action-feedback-20260812 2026-08-12 15:57:47 +00:00
Hide_D 5d4d5009ee feat(game-ui): add action feedback layer 2026-08-12 15:56:58 +00:00
Hide_D 1e196e200f merge: align main command editor with ref
# Conflicts:
#	app/game-frontend/e2e/mainNavigation.spec.ts
2026-08-12 15:49:31 +00:00
Hide_D be3c397fbf merge: restore ref map hover and title 2026-08-12 15:48:40 +00:00
Hide_D de00cfcc2f Merge remote-tracking branch 'origin/main' into fix/map-hover-title-parity-20260812
# Conflicts:
#	app/game-frontend/e2e/inGameInfo.spec.ts
2026-08-12 15:48:15 +00:00
Hide_D c04a58ba04 fix(game-frontend): match ref menu and NPC reply affordance 2026-08-12 15:45:48 +00:00
Hide_D 0b0f46dbf3 fix: restore ref map hover details and title 2026-08-12 15:44:49 +00:00
Hide_D c232abce74 Merge remote-tracking branch 'origin/main' into fix/command-editor-followup-20260812 2026-08-12 15:44:14 +00:00
Hide_D 3faf45f71e fix: align main command editor flow with ref 2026-08-12 15:43:41 +00:00
Hide_D 3a5dd5fd09 fix: render neutral main nation and trait names 2026-08-12 15:33:08 +00:00
Hide_D 445db7bbe0 fix(game-frontend): align main UI grid with ref 2026-08-12 07:43:50 +00:00
Hide_D 322a8533fb feat(game-ui): port Ref progress bars 2026-08-11 00:40:38 +00:00
Hide_D 7125e66e70 fix(game-frontend): preserve castle icon geometry 2026-08-09 14:46:17 +00:00
Hide_D 4374c490ac feat(images): default frontend assets to image service 2026-08-08 09:30:58 +00:00
Hide_D 26045f8d63 feat: rebuild Ref-compatible command editors 2026-08-05 09:02:55 +00:00
Hide_D a333ef9681 feat: complete legacy game screen parity 2026-08-04 13:31:05 +00:00
Hide_DandClaude Opus 5 2f4569c057 fix(frontend): narrow legacy cell alignment to Ref's markup
Ref never aligns `.tb_layout` cells from the table; each legacy cell opts in
with align=center. The directory title table, npc list and chief reservation
rows follow that, the nation info cells use Ref's gray rule, and the main
document stops clipping horizontally.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 07:37:42 +00:00
Hide_D 4113d81ba2 fix(frontend): converge scenario 2601 legacy UI 2026-08-04 05:29:18 +00:00
Hide_D 7d62d37f40 Merge branch 'main' into feature/chief-center-parity-20260802 2026-08-02 05:13:04 +00:00
Hide_D 4e1058ae86 fix(frontend): restore chief center command UI parity 2026-08-02 05:10:35 +00:00
Hide_D 4d0c3c8c18 fix(frontend): render responsive tournament bracket 2026-08-02 05:05:18 +00:00
Hide_D 43ec211ff8 feat(game): align in-game GUI with ref captures 2026-08-01 22:03:03 +00:00
Hide_D 23cdc2adf2 feat(frontend): align in-game layouts with ref 2026-08-01 15:50:14 +00:00
Hide_D 5f20413552 feat: synchronize account icons across game profiles 2026-07-31 11:21:08 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D 2455c4efb3 fix(frontend): align ref menu structure 2026-07-30 19:58:38 +00:00
Hide_D b17843b609 feat(frontend): restore ref main navigation 2026-07-30 19:47:27 +00:00
Hide_D ab6f4129a9 Structure legacy-compatible frontend CSS 2026-07-27 11:13:54 +00:00
Hide_D 465d9f0234 feat: restore gateway logout and main status 2026-07-26 10:01:38 +00:00
Hide_D ce0b1e9842 Merge branch 'main' into feature/command-argument-ui 2026-07-26 09:07:46 +00:00
Hide_D 919a2fccda feat: add reserved command argument forms 2026-07-26 09:05:17 +00:00
Hide_D 87db8cff55 Merge branch 'main' into feature/main-record-panels
# Conflicts:
#	app/game-api/src/router/general/index.ts
#	app/game-frontend/src/stores/mainDashboard.ts
#	app/game-frontend/src/views/MainView.vue
2026-07-26 08:59:32 +00:00
Hide_D 918d8f0e4c feat: restore main record panels 2026-07-26 08:55:06 +00:00
Hide_D 477862464e feat: complete map and trend frontend flows 2026-07-26 08:39:35 +00:00
Hide_D 7c2cf84384 Merge branch 'main' into audit/lint-test-baseline-20260726
# Conflicts:
#	app/game-api/src/battleSim/worker.ts
#	app/game-api/src/router/general/index.ts
2026-07-26 05:57:45 +00:00
Hide_D fe45b9b7a5 fix: restore lint and test baseline 2026-07-26 05:49:52 +00:00
Hide_D 71cf40219d Merge branch 'main' into feature/ingame-message-parity 2026-07-26 05:38:17 +00:00
Hide_D 47f03abeb4 feat(frontend): finish battle simulator workflows 2026-07-26 05:31:37 +00:00
Hide_D de7ad570a3 Merge branch 'main' into feature/ingame-message-parity 2026-07-26 05:31:32 +00:00
Hide_D 185057ea43 feat: complete in-game message parity 2026-07-26 05:31:25 +00:00
Hide_D 37048c9be7 feat: complete map-to-city page parity 2026-07-26 05:11:49 +00:00
Hide_D 9885bf6905 Complete instant diplomacy response parity 2026-07-26 03:10:41 +00:00
Hide_D f438634b4e feat(frontend): restore legacy gateway and hall styling 2026-07-25 11:44:35 +00:00
Hide_D 4647b67ba3 전투 시뮬레이터 구현 2026-01-18 17:41:13 +00:00
Hide_D bb618a9ade feat: add NpcControlView component for managing NPC policies and priorities 2026-01-18 14:59:06 +00:00
Hide_D f13f8bc1cf feat: add reserved turns management for generals and nations; enhance command selection UI 2026-01-17 02:27:50 +00:00
Hide_D 3ea81e4532 feat: enhance MapViewer with city selection and layout integration
- Added support for city selection in MapViewer, allowing users to click on cities to view details.
- Integrated map layout data to improve city rendering and positioning.
- Introduced SelectedCityPanel to display information about the selected city.
- Updated map asset handling with utility functions for building asset URLs.
- Enhanced state management in mapViewer store to track selected city.
- Improved responsiveness and styling of map components.
- Added new API endpoint for loading map layouts from legacy data.
2026-01-16 17:32:45 +00:00
Hide_D 5af2799662 feat: Enhance MapViewer with city detail and basic city components; integrate Pinia store for state management 2026-01-16 16:51:35 +00:00
Hide_D 4f44e76ef1 feat: Refactor command selection and message handling components; add main dashboard store 2026-01-16 16:33:44 +00:00
Hide_D f8159728ca feat: Implement session management and routing for general creation
- Added session initialization in main.ts to manage user sessions.
- Updated router to include a new route for joining or creating a general.
- Enhanced session store with methods for managing session tokens and user profiles.
- Introduced new components for displaying city, general, nation, and command information.
- Implemented loading states and error handling in the main view.
- Created a skeleton loader component for better user experience during data fetching.
- Updated TypeScript definitions for route metadata to include new authentication requirements.
2026-01-16 15:57:56 +00:00