25 Commits
Author SHA1 Message Date
Hide_D 19111b64ba merge: 최신 main을 가오픈 서버 시계 수정에 통합한다 2026-08-21 16:57:52 +00:00
Hide_D f6f764da7f fix: 가오픈 동안 서버 게임 시계를 정지한다
정식 오픈 시각을 게임 시계 anchor로 전달하고, API가 실제 진행 상태와 시작 경계를 반환하게 한다. 프론트는 추가 조회 없이 경계에서 자동으로 시계를 시작한다.
2026-08-21 16:57:42 +00:00
Hide_D 8145f08944 fix(gateway): 3분 리셋 턴 간격을 허용한다
Ref의 실제 서버 계약인 120의 양의 약수 전체를 RESET, profile 기본값, 실행 중 설정에 일관되게 적용한다. 3분 DB seed와 Gateway API, 실제 Chromium 회귀 검증을 추가한다.
2026-08-21 16:39:50 +00:00
Hide_D 88be40f729 feat(gateway): 프로필별 첫 기수 번호를 관리한다
첫 기수 번호를 완료 게임 수의 기준값으로 적용하고 0기를 API와 화면에서 보존한다. 시즌 번호와 독립된 RESET 계약을 관리 패널, 테스트, 운영 문서에 반영한다.
2026-08-21 13:49:11 +00:00
Hide_D 4cc9038c33 test: 시나리오 시드의 비급 범위를 검증 2026-08-21 01:25:16 +00:00
Hide_D daa96b79aa feat: 메인 화면에 정식 기수 표시 2026-08-20 16:22:05 +00:00
Hide_D aa2b4ec726 test: 게임 오픈 원금 스냅샷 검증 보강
게임 시작 시 previous뿐 아니라 미합산 유산 키까지 오픈 원금에 포함하는 동작을 PostgreSQL 통합 테스트로 고정한다.
2026-08-18 13:31:49 +00:00
Hide_D cef6a90452 fix: align scenario 2400 long-run parity 2026-08-04 18:15:32 +00:00
Hide_D 58b9a230a7 fix: match scenario 2601 monthly seed progression 2026-08-03 18:56:23 +00:00
Hide_D 8f5a5330ff fix(tournament): reset season runtime state 2026-08-02 04:45:07 +00:00
Hide_D 02515303fd feat(engine): finalize unification archives atomically 2026-07-31 14:10:22 +00:00
Hide_D d959c9b06d fix: make scenario reset generation atomic 2026-07-31 13:19:19 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D c68d992046 feat: port scenario action effects 2026-07-30 19:00:04 +00:00
Hide_D 971661338f refactor: compose shared scenario event and item packs 2026-07-30 02:27:27 +00:00
Hide_D 80d7f264af fix: align legacy speciality selection 2026-07-25 20:55:27 +00:00
Hide_D 09e4a2233c feat(game-engine): port city changes and NPC troop leaders 2026-07-25 19:49:51 +00:00
Hide_D 9ac59893c4 feat: add schema validation and event table checks in scenario seeder 2026-01-18 18:13:55 +00:00
Hide_D bc76b6e725 feat: Enhance scenario installation options and UI integration
- Added new installation options to GatewayAdminActionRecord and implemented parsing logic in gatewayOrchestrator.ts.
- Updated resolveResetSeedInfo to accommodate new scenario installation parameters.
- Introduced a new scenario catalog module to manage scenario previews and details.
- Enhanced AdminView.vue to include a comprehensive installation form with various configuration options.
- Implemented scenario listing and selection functionality in the frontend.
- Updated profile repository to support scenario updates.
- Added tests to cover new functionalities and ensure stability.
2026-01-17 12:24:57 +00:00
Hide_D c965b1120f feat: eslint 적용 및 관련 코드 일괄 수정 2026-01-05 15:46:47 +00:00
Hide_D a9609dcc19 feat: add database schema support for gateway and game profiles
- Introduced `dbSchema` configuration option in GatewayApiConfig and GatewayOrchestratorConfig.
- Implemented schema resolution logic in environment configuration functions.
- Updated context and orchestrator factory to use GatewayPrismaClient instead of PrismaClient.
- Refactored orchestrator server and profile repository to accommodate new database schema handling.
- Created separate Prisma schemas for game and gateway in the infra package.
- Enhanced Postgres connector to support schema overrides in database URLs.
- Updated documentation to reflect changes in database schema handling.
- Added new Prisma generation and database push scripts for game and gateway schemas.
2026-01-03 14:47:28 +00:00
Hide_D cb86a47f94 feat: implement diplomacy system with state management and processing logic 2026-01-02 17:48:44 +00:00
Hide_D cc78319948 feat: refactor database client types and update related logic across game engine modules 2025-12-30 12:40:55 +00:00
Hide_D 754089f69f feat: vitest를 사용하여 테스트 환경 설정 2025-12-29 06:08:26 +00:00
Hide_D 9fe4c8f96c feat: refactor database connection handling and add legacy map loading functionality
- Updated check-connections.mts to use Prisma with PostgreSQL adapter.
- Introduced databaseUrl.ts for resolving database URLs from environment variables.
- Added legacyMapLoader.ts to load and parse legacy map data.
- Implemented scenarioSeeder.ts to seed scenario data into the database.
- Created tests for scenario seeding in scenarioSeeder.test.ts.
- Configured Prisma datasource in prisma.config.ts to support dynamic database URLs.
2025-12-29 05:49:25 +00:00