merge: refresh degrade relations parity branch

This commit is contained in:
2026-07-26 09:16:09 +00:00
17 changed files with 1222 additions and 63 deletions
+3 -4
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@@ -1,12 +1,11 @@
import fs from 'node:fs/promises';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { parseUnitSetDefinition, type UnitSetDefinition } from '@sammo-ts/logic';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
import { resolveWorkspaceRoot } from '../paths.js';
const REPO_ROOT = resolveWorkspaceRoot();
const DEFAULT_UNIT_SET_ROOT = path.resolve(REPO_ROOT, 'resources', 'unitset');
export interface UnitSetLoaderOptions {
+18
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@@ -0,0 +1,18 @@
import fs from 'node:fs';
import path from 'node:path';
const hasWorkspaceMarker = (dir: string): boolean => fs.existsSync(path.join(dir, 'pnpm-workspace.yaml'));
export const resolveWorkspaceRoot = (
startDir: string = process.env.GAME_WORKSPACE_ROOT ?? process.env.GATEWAY_WORKSPACE_ROOT ?? process.cwd(),
maxDepth = 6
): string => {
let current = path.resolve(startDir);
for (let depth = 0; depth <= maxDepth; depth += 1) {
if (hasWorkspaceMarker(current)) return current;
const parent = path.dirname(current);
if (parent === current) break;
current = parent;
}
return path.resolve(startDir);
};
+88 -3
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@@ -1,8 +1,16 @@
import { TRPCError } from '@trpc/server';
import { z } from 'zod';
import { ITEM_KEYS, loadItemModules } from '@sammo-ts/logic';
import { authedProcedure, router } from '../../trpc.js';
import { buildBattleSimEnvironment } from '../../battleSim/environment.js';
import { loadBattleSimTraitOptions } from '../../battleSim/simulatorOptions.js';
import { buildTurnCommandTable } from '../../turns/commandTable.js';
import {
parseReservedTurnArgs,
TURN_COMMAND_NATION_COLORS,
type TurnCommandInputOptions,
} from '../../turns/commandInput.js';
import {
MAX_GENERAL_TURNS,
MAX_NATION_TURNS,
@@ -25,6 +33,18 @@ const buildShiftAmountSchema = (maxTurns: number) =>
message: 'Amount must be non-zero.',
});
const parseCommandArgs = async (scope: 'general' | 'nation', action: string, args: unknown) => {
try {
return await parseReservedTurnArgs(scope, action, args);
} catch (error) {
throw new TRPCError({
code: 'BAD_REQUEST',
message: error instanceof Error ? error.message : 'Invalid turn command arguments.',
cause: error,
});
}
};
export const turnsRouter = router({
getCommandTable: authedProcedure
.input(
@@ -45,7 +65,8 @@ export const turnsRouter = router({
});
}
const [city, nation, nationGenerals] = await Promise.all([
const [city, nation, nationGenerals, cities, nations, generals, environment, traits, itemModules] =
await Promise.all([
general.cityId > 0
? ctx.db.city.findUnique({
where: { id: general.cityId },
@@ -61,14 +82,76 @@ export const turnsRouter = router({
where: { nationId: general.nationId },
})
: Promise.resolve(null),
ctx.db.city.findMany({
select: { id: true, name: true, nationId: true },
orderBy: { id: 'asc' },
}),
ctx.db.nation.findMany({
select: { id: true, name: true, color: true },
orderBy: { id: 'asc' },
}),
ctx.db.general.findMany({
where: { npcState: { lt: 2 } },
select: { id: true, name: true, nationId: true, cityId: true },
orderBy: { id: 'asc' },
}),
buildBattleSimEnvironment(worldState, ctx.profile.id),
loadBattleSimTraitOptions(),
loadItemModules([...ITEM_KEYS]),
]);
const nationById = new Map(nations.map((entry) => [entry.id, entry]));
const cityById = new Map(cities.map((entry) => [entry.id, entry]));
const items: TurnCommandInputOptions['items'] = {
horse: [{ value: 'None', label: '판매/해제' }],
weapon: [{ value: 'None', label: '판매/해제' }],
book: [{ value: 'None', label: '판매/해제' }],
item: [{ value: 'None', label: '판매/해제' }],
};
for (const item of itemModules) {
if (item.buyable) {
items[item.slot].push({ value: item.key, label: item.name });
}
}
const inputOptions: TurnCommandInputOptions = {
cities: cities.map((entry) => ({
value: entry.id,
label: `${entry.name} (${nationById.get(entry.nationId)?.name ?? '무주'})`,
})),
nations: nations.map((entry) => ({
value: entry.id,
label: entry.name,
color: entry.color,
})),
generals: generals.map((entry) => ({
value: entry.id,
label: `${entry.name} (${nationById.get(entry.nationId)?.name ?? '무소속'} · ${
cityById.get(entry.cityId)?.name ?? '재야'
})`,
})),
crewTypes: (environment.unitSet.crewTypes ?? [])
.filter((entry) => !entry.requirements.some((requirement) => requirement.type === 'Impossible'))
.map((entry) => ({ value: entry.id, label: entry.name })),
armTypes: Object.entries(environment.unitSet.armTypes ?? {}).map(([value, label]) => ({
value: Number(value),
label,
})),
nationTypes: traits.nationTypes.map((entry) => ({ value: entry.key, label: entry.name })),
colors: TURN_COMMAND_NATION_COLORS.map((color, index) => ({
value: index,
label: `색상 ${index + 1}`,
color,
})),
items,
};
return buildTurnCommandTable({
worldState,
general,
city,
nation,
nationGenerals,
inputOptions,
});
}),
reserved: router({
@@ -121,13 +204,14 @@ export const turnsRouter = router({
)
.mutation(async ({ ctx, input }) => {
await getOwnedGeneral(ctx, input.generalId);
const args = await parseCommandArgs('general', input.action, input.args);
const turns = await setGeneralTurn(
ctx.db,
input.generalId,
input.turnIndex,
input.action,
input.args
args
);
return { ok: true, turns };
}),
@@ -171,6 +255,7 @@ export const turnsRouter = router({
message: 'General is not an officer.',
});
}
const args = await parseCommandArgs('nation', input.action, input.args);
const turns = await setNationTurn(
ctx.db,
@@ -178,7 +263,7 @@ export const turnsRouter = router({
general.officerLevel,
input.turnIndex,
input.action,
input.args
args
);
return { ok: true, turns };
}),
+247
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@@ -0,0 +1,247 @@
import {
loadGeneralTurnCommandSpecs,
loadNationTurnCommandSpecs,
type GeneralTurnCommandSpec,
type NationTurnCommandSpec,
} from '@sammo-ts/logic';
import { asRecord, isRecord } from '@sammo-ts/common';
import { z } from 'zod';
import { loadTurnCommandProfile } from './turnCommandProfile.js';
export type TurnCommandOptionValue = string | number;
export interface TurnCommandOption {
value: TurnCommandOptionValue;
label: string;
color?: string;
}
export type TurnCommandOptionSource =
| 'cities'
| 'nations'
| 'generals'
| 'crewTypes'
| 'armTypes'
| 'nationTypes'
| 'colors'
| 'items';
export interface TurnCommandInputField {
key: string;
label: string;
kind: 'text' | 'number' | 'boolean' | 'select' | 'numberTuple' | 'hidden';
required: boolean;
min?: number;
max?: number;
step?: number;
constValue?: TurnCommandOptionValue;
options?: TurnCommandOption[];
optionSource?: TurnCommandOptionSource;
tupleLabels?: string[];
}
export interface TurnCommandInputOptions {
cities: TurnCommandOption[];
nations: TurnCommandOption[];
generals: TurnCommandOption[];
crewTypes: TurnCommandOption[];
armTypes: TurnCommandOption[];
nationTypes: TurnCommandOption[];
colors: TurnCommandOption[];
items: Record<string, TurnCommandOption[]>;
}
// 레거시 및 명령 실행 모듈의 인덱스 순서와 동일해야 한다.
export const TURN_COMMAND_NATION_COLORS = [
'#FF0000', '#800000', '#A0522D', '#FF6347', '#FFA500', '#FFDAB9', '#FFD700', '#FFFF00',
'#7CFC00', '#00FF00', '#808000', '#008000', '#2E8B57', '#008080', '#20B2AA', '#6495ED',
'#7FFFD4', '#AFEEEE', '#87CEEB', '#00FFFF', '#00BFFF', '#0000FF', '#000080', '#483D8B',
'#7B68EE', '#BA55D3', '#800080', '#FF00FF', '#FFC0CB', '#F5F5DC', '#E0FFFF', '#FFFFFF',
'#A9A9A9',
] as const;
const FIELD_LABELS: Record<string, string> = {
destCityId: '대상 도시',
destCityID: '대상 도시',
destGeneralId: '대상 장수',
destGeneralID: '대상 장수',
destNationId: '대상 국가',
nationName: '국가명',
nationType: '국가 성향',
colorType: '국기 색상',
srcArmType: '기존 병과',
destArmType: '변경 병과',
itemType: '장비 종류',
itemCode: '장비',
crewType: '병종',
amount: '수량',
buyRice: '거래',
isGold: '물자',
optionText: '행동',
year: '기간(년)',
month: '기간(월)',
commandType: '대응 명령',
amountList: '지원 물자',
};
const OPTION_SOURCES: Record<string, TurnCommandOptionSource> = {
destCityId: 'cities',
destCityID: 'cities',
destGeneralId: 'generals',
destGeneralID: 'generals',
destNationId: 'nations',
nationType: 'nationTypes',
colorType: 'colors',
srcArmType: 'armTypes',
destArmType: 'armTypes',
itemCode: 'items',
crewType: 'crewTypes',
};
const STATIC_LABELS: Record<string, Record<string, string>> = {
itemType: {
horse: '명마',
weapon: '무기',
book: '서적',
item: '도구',
},
commandType: {
che_선전포고: '선전포고',
che_불가침제의: '불가침 제의',
che_불가침파기제의: '불가침 파기 제의',
che_종전제의: '종전 제의',
},
};
type JsonSchema = Record<string, unknown>;
const collectObjectSchema = (schema: JsonSchema): JsonSchema => {
const branches = schema.oneOf ?? schema.anyOf;
if (Array.isArray(branches)) {
const objectBranches = branches.filter(isRecord).map((branch) => collectObjectSchema(branch));
const properties = Object.assign({}, ...objectBranches.map((branch) => asRecord(branch.properties)));
const required = Array.from(
new Set(
objectBranches.flatMap((branch) =>
Array.isArray(branch.required)
? branch.required.filter((entry): entry is string => typeof entry === 'string')
: []
)
)
);
return { ...schema, properties, required };
}
return schema;
};
const enumOptions = (fieldKey: string, values: unknown[]): TurnCommandOption[] =>
values
.filter((value): value is TurnCommandOptionValue => typeof value === 'string' || typeof value === 'number')
.filter((value) => fieldKey !== 'commandType' || value !== 'che_피장파장')
.map((value) => ({
value,
label: STATIC_LABELS[fieldKey]?.[String(value)] ?? String(value),
}));
const buildField = (key: string, rawSchema: unknown, required: boolean): TurnCommandInputField => {
const schema = asRecord(rawSchema);
const label = FIELD_LABELS[key] ?? key;
const constValue = schema.const;
if (typeof constValue === 'string' || typeof constValue === 'number') {
return { key, label, kind: 'hidden', required, constValue };
}
if (key === 'amountList') {
return {
key,
label,
kind: 'numberTuple',
required,
tupleLabels: ['금', '쌀'],
min: 0,
step: 1,
};
}
const optionSource = OPTION_SOURCES[key];
const enumValues = Array.isArray(schema.enum) ? enumOptions(key, schema.enum) : undefined;
if (optionSource || enumValues) {
return {
key,
label,
kind: 'select',
required,
optionSource,
options: enumValues,
};
}
if (schema.type === 'boolean') {
return { key, label, kind: 'boolean', required };
}
if (schema.type === 'number' || schema.type === 'integer') {
return {
key,
label,
kind: 'number',
required,
min: typeof schema.minimum === 'number' ? schema.minimum : undefined,
max: typeof schema.maximum === 'number' ? schema.maximum : undefined,
step: schema.type === 'integer' ? 1 : undefined,
};
}
if (schema.type === 'string') {
return {
key,
label,
kind: 'text',
required,
min: typeof schema.minLength === 'number' ? schema.minLength : undefined,
max: typeof schema.maxLength === 'number' ? schema.maxLength : undefined,
};
}
throw new Error(`Unsupported turn command argument schema: ${key}`);
};
export const buildTurnCommandInputFields = (
spec: GeneralTurnCommandSpec | NationTurnCommandSpec
): TurnCommandInputField[] => {
if (!spec.reqArg) {
return [];
}
const jsonSchema = collectObjectSchema(asRecord(z.toJSONSchema(spec.argsSchema)));
const properties = asRecord(jsonSchema.properties);
const required = new Set(
Array.isArray(jsonSchema.required)
? jsonSchema.required.filter((entry): entry is string => typeof entry === 'string')
: []
);
return Object.entries(properties).map(([key, schema]) => buildField(key, schema, required.has(key)));
};
export const loadTurnCommandSpecs = async () => {
const profile = await loadTurnCommandProfile();
const [general, nation] = await Promise.all([
loadGeneralTurnCommandSpecs(profile.general),
loadNationTurnCommandSpecs(profile.nation),
]);
return { general, nation };
};
export const parseReservedTurnArgs = async (
scope: 'general' | 'nation',
action: string,
rawArgs: unknown
): Promise<Record<string, unknown>> => {
const specs = await loadTurnCommandSpecs();
const spec = specs[scope].find((entry) => entry.key === action);
if (!spec) {
throw new Error(`Unknown ${scope} turn command: ${action}`);
}
if (!spec.reqArg) {
return {};
}
return spec.argsSchema.parse(rawArgs);
};
+24 -7
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@@ -13,12 +13,17 @@ import type {
TurnCommandEnv,
TriggerValue,
} from '@sammo-ts/logic';
import { evaluateConstraints, loadGeneralTurnCommandSpecs, loadNationTurnCommandSpecs } from '@sammo-ts/logic';
import { evaluateConstraints } from '@sammo-ts/logic';
import { projectItemSlots, readItemInventoryFromMeta } from '@sammo-ts/logic/items/index.js';
import { asRecord, isRecord } from '@sammo-ts/common';
import type { CityRow, GeneralRow, NationRow, WorldStateRow } from '../context.js';
import { loadTurnCommandProfile } from './turnCommandProfile.js';
import {
buildTurnCommandInputFields,
loadTurnCommandSpecs,
type TurnCommandInputField,
type TurnCommandInputOptions,
} from './commandInput.js';
type AvailabilityStatus = 'available' | 'blocked' | 'needsInput' | 'unknown';
@@ -29,6 +34,7 @@ export interface TurnCommandAvailability {
possible: boolean;
status: AvailabilityStatus;
reason?: string;
inputFields: TurnCommandInputField[];
}
export interface TurnCommandGroup {
@@ -39,6 +45,7 @@ export interface TurnCommandGroup {
export interface TurnCommandTable {
general: TurnCommandGroup[];
nation: TurnCommandGroup[];
inputOptions: TurnCommandInputOptions;
}
type CommandEnv = TurnCommandEnv;
@@ -54,6 +61,7 @@ interface CommandEntry {
definition: GeneralActionDefinition;
reqArg: boolean;
availabilityArgs: Readonly<Record<string, unknown>>;
inputFields: TurnCommandInputField[];
evaluate?: (ctx: ConstraintContext, view: StateView) => AvailabilityCore;
}
@@ -410,6 +418,7 @@ const buildEntries = (env: CommandEnv, specs: TurnCommandSpec[]): CommandEntry[]
definition,
reqArg: spec.reqArg,
availabilityArgs: spec.reqArg ? spec.availabilityArgs : {},
inputFields: buildTurnCommandInputFields(spec),
};
if (spec.key === 'che_포상') {
@@ -445,6 +454,7 @@ const buildGroups = (entries: CommandEntry[], ctx: ConstraintContext, view: Stat
key: entry.definition.key,
name: entry.definition.name,
reqArg: entry.reqArg,
inputFields: entry.inputFields,
...availability,
};
@@ -468,6 +478,7 @@ export const buildTurnCommandTable = async (options: {
city: CityRow | null;
nation: NationRow | null;
nationGenerals: GeneralRow[] | null;
inputOptions?: TurnCommandInputOptions;
}): Promise<TurnCommandTable> => {
// 턴 입력 화면에서 쓰는 사전 판단이므로 최소 정보로 가능/불가만 계산한다.
const general = mapGeneralRow(options.general);
@@ -486,16 +497,22 @@ export const buildTurnCommandTable = async (options: {
};
const env = buildCommandEnv(options.worldState);
const commandProfile = await loadTurnCommandProfile();
const [generalSpecs, nationSpecs] = await Promise.all([
loadGeneralTurnCommandSpecs(commandProfile.general),
loadNationTurnCommandSpecs(commandProfile.nation),
]);
const { general: generalSpecs, nation: nationSpecs } = await loadTurnCommandSpecs();
const generalEntries = buildEntries(env, generalSpecs);
const nationEntries = buildEntries(env, nationSpecs);
return {
general: buildGroups(generalEntries, ctx, view),
nation: buildGroups(nationEntries, ctx, view),
inputOptions: options.inputOptions ?? {
cities: [],
nations: [],
generals: [],
crewTypes: [],
armTypes: [],
nationTypes: [],
colors: [],
items: {},
},
};
};
+3 -4
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@@ -1,12 +1,11 @@
import fs from 'node:fs/promises';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { DEFAULT_TURN_COMMAND_PROFILE, parseTurnCommandProfile, type TurnCommandProfile } from '@sammo-ts/logic';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
import { resolveWorkspaceRoot } from '../paths.js';
const REPO_ROOT = resolveWorkspaceRoot();
const DEFAULT_PROFILE_PATH = path.resolve(REPO_ROOT, 'resources', 'turn-commands', 'default.json');
export interface TurnCommandProfileOptions {
+57
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@@ -0,0 +1,57 @@
import {
GENERAL_TURN_COMMAND_KEYS,
NATION_TURN_COMMAND_KEYS,
loadGeneralTurnCommandSpecs,
loadNationTurnCommandSpecs,
} from '@sammo-ts/logic';
import { describe, expect, it } from 'vitest';
import {
buildTurnCommandInputFields,
parseReservedTurnArgs,
} from '../src/turns/commandInput.js';
describe('turn command argument input', () => {
it('builds supported fields for every argument-bearing command module', async () => {
const [general, nation] = await Promise.all([
loadGeneralTurnCommandSpecs([...GENERAL_TURN_COMMAND_KEYS]),
loadNationTurnCommandSpecs([...NATION_TURN_COMMAND_KEYS]),
]);
const argumentSpecs = [...general, ...nation].filter((spec) => spec.reqArg);
const fields = argumentSpecs.map((spec) => ({
key: spec.key,
fields: buildTurnCommandInputFields(spec),
}));
expect(argumentSpecs).toHaveLength(44);
expect(fields.every((entry) => entry.fields.length > 0)).toBe(true);
expect(fields.find((entry) => entry.key === 'che_화계')?.fields).toMatchObject([
{ key: 'destCityId', kind: 'select', optionSource: 'cities' },
]);
expect(fields.find((entry) => entry.key === 'che_물자원조')?.fields).toMatchObject([
{ key: 'destNationId', kind: 'select', optionSource: 'nations' },
{ key: 'amountList', kind: 'numberTuple' },
]);
});
it('normalizes valid arguments and rejects malformed or wrong-scope commands', async () => {
await expect(parseReservedTurnArgs('general', 'che_화계', { destCityId: 7 })).resolves.toEqual({
destCityId: 7,
});
await expect(parseReservedTurnArgs('general', 'che_화계', { destCityId: '7' })).rejects.toBeDefined();
await expect(
parseReservedTurnArgs('nation', 'che_포상', {
isGold: true,
amount: 200,
destGeneralId: 7,
})
).resolves.toEqual({
isGold: true,
amount: 200,
destGeneralId: 7,
});
await expect(parseReservedTurnArgs('general', 'che_포상', {})).rejects.toThrow(
'Unknown general turn command'
);
});
});
+63 -2
View File
@@ -77,6 +77,8 @@ const buildContext = (options?: {
general?: GeneralRow | null;
generalTurns?: GeneralTurnRow[];
nationTurns?: NationTurnRow[];
generalTurnWrites?: unknown[];
nationTurnWrites?: unknown[];
auth?: GameSessionTokenPayload | null;
}): GameApiContext => {
const transport = options?.transport ?? new InMemoryTurnDaemonTransport();
@@ -105,7 +107,10 @@ const buildContext = (options?: {
findMany: async ({ where }: { where: { generalId: number } }) =>
generalTurns.filter((row) => row.generalId === where.generalId),
deleteMany: async () => ({}),
createMany: async () => ({}),
createMany: async (args: unknown) => {
options?.generalTurnWrites?.push(args);
return {};
},
},
nationTurn: {
findMany: async ({ where }: { where: { nationId: number; officerLevel: number } }) =>
@@ -113,7 +118,10 @@ const buildContext = (options?: {
(row) => row.nationId === where.nationId && row.officerLevel === where.officerLevel
),
deleteMany: async () => ({}),
createMany: async () => ({}),
createMany: async (args: unknown) => {
options?.nationTurnWrites?.push(args);
return {};
},
},
};
const accessTokenStore = new RedisAccessTokenStore(
@@ -281,6 +289,59 @@ describe('appRouter', () => {
expect(response[0]?.index).toBe(0);
});
it('validates and persists general command arguments from the authenticated owner', async () => {
const general = buildGeneralRow({ id: 13 });
const writes: unknown[] = [];
const caller = appRouter.createCaller(buildContext({ general, generalTurnWrites: writes }));
const response = await caller.turns.reserved.setGeneral({
generalId: 13,
turnIndex: 0,
action: 'che_화계',
args: { destCityId: 7 },
});
expect(response.turns[0]).toMatchObject({ action: 'che_화계', args: { destCityId: 7 } });
expect(writes).toHaveLength(1);
const written = writes[0] as { data: unknown[] };
expect(written.data).toHaveLength(30);
expect(written.data[0]).toMatchObject({
generalId: 13,
turnIdx: 0,
actionCode: 'che_화계',
arg: { destCityId: 7 },
});
});
it('rejects malformed and cross-scope arguments without writing turns', async () => {
const general = buildGeneralRow({ id: 14, nationId: 3, officerLevel: 5 });
const generalWrites: unknown[] = [];
const nationWrites: unknown[] = [];
const caller = appRouter.createCaller(
buildContext({ general, generalTurnWrites: generalWrites, nationTurnWrites: nationWrites })
);
await expect(
caller.turns.reserved.setGeneral({
generalId: 14,
turnIndex: 0,
action: 'che_화계',
args: { destCityId: '7' },
})
).rejects.toMatchObject({ code: 'BAD_REQUEST' });
await expect(
caller.turns.reserved.setGeneral({
generalId: 14,
turnIndex: 0,
action: 'che_포상',
args: { isGold: true, amount: 1, destGeneralId: 7 },
})
).rejects.toMatchObject({ code: 'BAD_REQUEST' });
expect(generalWrites).toHaveLength(0);
expect(nationWrites).toHaveLength(0);
});
it('rejects another user general across actor-owned routers', async () => {
const general = buildGeneralRow({ id: 15, userId: 'user-2' });
const caller = appRouter.createCaller(buildContext({ general }));
@@ -0,0 +1,202 @@
import { expect, test, type Page, type Route } from '@playwright/test';
const response = (data: unknown) => ({ result: { data } });
const errorResponse = (path: string, message: string) => ({
error: {
message,
code: -32000,
data: { code: 'BAD_REQUEST', httpStatus: 400, path },
},
});
const operations = (route: Route) =>
decodeURIComponent(new URL(route.request().url()).pathname.split('/trpc/')[1] ?? '').split(',');
const inputOptions = {
cities: [
{ value: 1, label: '업 (아국)' },
{ value: 2, label: '허창 (적국)' },
],
nations: [
{ value: 1, label: '아국', color: '#008000' },
{ value: 2, label: '적국', color: '#800000' },
],
generals: [
{ value: 1, label: '장수 (아국 · 업)' },
{ value: 2, label: '관우 (아국 · 업)' },
],
crewTypes: [{ value: 1100, label: '보병' }],
armTypes: [{ value: 1, label: '보병' }],
nationTypes: [{ value: 'che_중립', label: '중립' }],
colors: [{ value: 0, label: '색상 1', color: '#ff0000' }],
items: { horse: [{ value: 'None', label: '판매/해제' }] },
};
const commandTable = {
general: [{
category: '군사',
values: [{
key: 'che_화계',
name: '화계',
reqArg: true,
possible: true,
status: 'needsInput',
inputFields: [{
key: 'destCityId',
label: '대상 도시',
kind: 'select',
required: true,
optionSource: 'cities',
}],
}],
}],
nation: [{
category: '인사',
values: [{
key: 'che_포상',
name: '포상',
reqArg: true,
possible: true,
status: 'needsInput',
inputFields: [
{ key: 'isGold', label: '물자', kind: 'boolean', required: true },
{ key: 'amount', label: '수량', kind: 'number', required: true, min: 0, step: 1 },
{
key: 'destGeneralId',
label: '대상 장수',
kind: 'select',
required: true,
optionSource: 'generals',
},
],
}],
}],
inputOptions,
};
const generalContext = {
general: {
id: 1, name: '장수', nationId: 1, cityId: 1, officerLevel: 5, npcState: 0, troopId: 0,
picture: null, imageServer: 0, stats: { leadership: 70, strength: 60, intelligence: 50 },
gold: 1000, rice: 1000, crew: 500, train: 90, atmos: 90, injury: 0, experience: 0,
dedication: 0, items: { horse: 'None', weapon: 'None', book: 'None', item: 'None' },
},
city: { id: 1, name: '업', level: 8, region: 1, population: 1000, populationMax: 2000 },
nation: { id: 1, name: '아국', color: '#008000', level: 1 },
settings: {},
penalties: {},
};
const turns = (count: number) =>
Array.from({ length: count }, (_, index) => ({ index, action: '휴식', args: {} }));
const install = async (page: Page, rejectGeneral = false) => {
const requests: unknown[] = [];
await page.addInitScript(() => {
localStorage.setItem('sammo-game-token', 'ga_commands');
localStorage.setItem('sammo-game-profile', 'che:default');
});
await page.route('**/image/**', (route) => route.fulfill({ status: 404, body: '' }));
await page.route('**/che/api/trpc/**', async (route) => {
const names = operations(route);
const body = route.request().postDataJSON();
const results = names.map((name) => {
if (name === 'general.me') return response(generalContext);
if (name === 'world.getMapLayout') return response({
mapName: 'che',
cityList: [{ id: 1, name: '업', level: 8, region: 1, x: 100, y: 100, path: [] }],
regionMap: { 1: '하북' },
levelMap: { 8: '특' },
});
if (name === 'lobby.info') return response({
myGeneral: { id: 1, name: '장수' },
year: 200, month: 1, turnTerm: 10, userCnt: 1, maxUserCnt: 100, npcCnt: 0, nationCnt: 2,
});
if (name === 'join.getConfig') return response({});
if (name === 'world.getMap') return response({
result: true, version: 0, startYear: 180, year: 200, month: 1,
cityList: [[1, 8, 0, 1, 1, 1]], nationList: [[1, '아국', '#008000', 1]],
spyList: {}, shownByGeneralList: [], myCity: 1, myNation: 1,
});
if (name === 'turns.getCommandTable') return response(commandTable);
if (name === 'turns.reserved.getGeneral') return response(turns(30));
if (name === 'turns.reserved.getNation') return response(turns(12));
if (name === 'messages.getRecent') return response({
private: [], national: [], public: [], diplomacy: [], sequence: -1,
hasMore: { private: false, national: false, public: false, diplomacy: false },
latestRead: { private: 0, diplomacy: 0 },
canRespondDiplomacy: false,
});
if (name === 'messages.getContacts') return response({ nation: [] });
if (name === 'board.getAccess') return response({ canMeeting: false, canSecret: false });
if (name === 'tournament.getState') return response({ stage: 0 });
if (name === 'turns.reserved.setGeneral') {
requests.push(body);
return rejectGeneral
? errorResponse(name, '대상 도시를 선택할 수 없습니다.')
: response({ ok: true, turns: [{ index: 0, action: 'che_화계', args: { destCityId: 2 } }] });
}
if (name === 'turns.reserved.setNation') {
requests.push(body);
return response({
ok: true,
turns: [{ index: 0, action: 'che_포상', args: { isGold: false, amount: 300, destGeneralId: 2 } }],
});
}
return errorResponse(name, `unhandled ${name}`);
});
await route.fulfill({ status: 200, contentType: 'application/json', body: JSON.stringify(results) });
});
return requests;
};
test('enters general and nation command arguments and sends exact values', async ({ page }) => {
const requests = await install(page);
await page.goto('/');
await page.getByRole('button', { name: /화계/ }).click();
const form = page.getByTestId('command-argument-form');
await expect(form).toBeVisible();
await form.locator('select').selectOption('2');
const generalSection = page.locator('.reserved-section').filter({ hasText: '일반 예턴' });
await generalSection.getByRole('button', { name: '배치' }).first().click();
await expect(generalSection.locator('.turn-action').first()).toHaveText('che_화계');
await page.getByRole('button', { name: '국가:인사' }).click();
await page.getByRole('button', { name: /포상/ }).click();
await form.getByRole('button', { name: '쌀' }).click();
await form.locator('input[type=number]').fill('300');
await form.locator('select').selectOption('2');
const nationSection = page.locator('.reserved-section').filter({ hasText: '국가 예턴' });
await nationSection.getByRole('button', { name: '배치' }).first().click();
await expect(nationSection.locator('.turn-action').first()).toHaveText('che_포상');
expect(JSON.stringify(requests)).toContain('"destCityId":2');
expect(JSON.stringify(requests)).toContain('"isGold":false');
expect(JSON.stringify(requests)).toContain('"amount":300');
expect(JSON.stringify(requests)).toContain('"destGeneralId":2');
const geometry = await form.evaluate((element) => {
const row = element.querySelector('.argument-row');
const rect = element.getBoundingClientRect();
const style = getComputedStyle(element);
return {
width: rect.width,
rowHeight: row?.getBoundingClientRect().height ?? 0,
borderStyle: style.borderStyle,
fontSize: style.fontSize,
};
});
expect(geometry.width).toBeGreaterThan(250);
expect(geometry.rowHeight).toBeGreaterThanOrEqual(34);
expect(geometry.borderStyle).toBe('solid');
expect(geometry.fontSize).toBe('10.5px');
});
test('keeps the entered command visible and reports a server validation error', async ({ page }) => {
await install(page, true);
await page.goto('/');
await page.getByRole('button', { name: /화계/ }).click();
await page.getByTestId('command-argument-form').locator('select').selectOption('2');
await page.locator('.reserved-section').filter({ hasText: '일반 예턴' })
.getByRole('button', { name: '배치' }).first().click();
await expect(page.locator('.error')).toContainText('대상 도시를 선택할 수 없습니다.');
await expect(page.getByTestId('command-argument-form').locator('select')).toHaveValue('2');
});
@@ -0,0 +1,120 @@
import { createTRPCProxyClient, httpBatchLink } from '@trpc/client';
import type { AppRouter as GatewayAppRouter } from '@sammo-ts/gateway-api';
import type { AppRouter as GameAppRouter } from '@sammo-ts/game-api';
import { expect, test } from '@playwright/test';
const gatewayUrl = process.env.COMMAND_LIVE_GATEWAY_URL ?? 'http://127.0.0.1:13160/trpc';
const gameUrl = process.env.COMMAND_LIVE_GAME_URL ?? 'http://127.0.0.1:14160/trpc';
type PlainTurn = { index: number; action: string; args: Record<string, unknown> };
test('reserves an argument command in the real game API and reads it back from PostgreSQL', async ({
page,
}, testInfo) => {
test.skip(process.env.COMMAND_LIVE !== '1', 'requires the isolated live gateway/game API fixture');
test.setTimeout(60_000);
const gateway = createTRPCProxyClient<GatewayAppRouter>({
links: [httpBatchLink({ url: gatewayUrl })],
});
const login = await gateway.auth.login.mutate({
username: 'demo1',
password: 'demo-pass-1',
});
const issued = await gateway.auth.issueGameSession.mutate({
sessionToken: login.sessionToken,
profile: 'che:2',
});
let accessToken = '';
const game = createTRPCProxyClient<GameAppRouter>({
links: [
httpBatchLink({
url: gameUrl,
headers: () => ({ authorization: `Bearer ${accessToken}` }),
}),
],
});
accessToken = (await game.auth.exchangeGatewayToken.mutate({ gatewayToken: issued.gameToken })).accessToken;
const context = await game.general.me.query();
if (!context) throw new Error('demo1 general is missing');
const generalId = context.general.id;
const original = (
(await game.turns.reserved.getGeneral.query({ generalId })) as unknown as PlainTurn[]
)[29];
const originalNation = (
(await game.turns.reserved.getNation.query({ generalId })) as unknown as PlainTurn[]
)[11];
await page.addInitScript(
({ token }) => {
localStorage.setItem('sammo-game-token', token);
localStorage.setItem('sammo-game-profile', 'che:2');
},
{ token: accessToken }
);
try {
await page.goto('/');
await expect(page.getByRole('heading', { name: '전장 현황' })).toBeVisible();
await page.getByRole('button', { name: '계략', exact: true }).click();
await page.getByRole('button', { name: /화계/ }).click();
const form = page.getByTestId('command-argument-form');
await expect(form).toBeVisible();
const citySelect = form.locator('select');
const optionValues = await citySelect.locator('option').evaluateAll((options) =>
options.map((option) => (option as HTMLOptionElement).value)
);
const targetCityId = Number(optionValues.find((value) => Number(value) !== context.general.cityId));
expect(targetCityId).toBeGreaterThan(0);
await citySelect.selectOption(String(targetCityId));
const generalSection = page.locator('.reserved-section').filter({ hasText: '일반 예턴' });
const lastTurn = generalSection.locator('.reserved-item').nth(29);
await lastTurn.getByRole('button', { name: '배치' }).click();
await expect(lastTurn.locator('.turn-action')).toHaveText('che_화계');
const persisted = (await game.turns.reserved.getGeneral.query({ generalId }))[29];
expect(persisted).toEqual({
index: 29,
action: 'che_화계',
args: { destCityId: targetCityId },
});
await page.getByRole('button', { name: '국가:인사', exact: true }).click();
await page.getByRole('button', { name: /포상/ }).click();
await form.getByRole('button', { name: '쌀', exact: true }).click();
await form.locator('input[type=number]').fill('1');
const generalSelect = form.locator('select');
const generalValues = await generalSelect.locator('option').evaluateAll((options) =>
options.map((option) => (option as HTMLOptionElement).value)
);
const targetGeneralId = Number(generalValues.find((value) => Number(value) !== generalId));
expect(targetGeneralId).toBeGreaterThan(0);
await generalSelect.selectOption(String(targetGeneralId));
const nationSection = page.locator('.reserved-section').filter({ hasText: '국가 예턴' });
const lastNationTurn = nationSection.locator('.reserved-item').nth(11);
await lastNationTurn.getByRole('button', { name: '배치' }).click();
await expect(lastNationTurn.locator('.turn-action')).toHaveText('che_포상');
const persistedNation = (await game.turns.reserved.getNation.query({ generalId }))[11];
expect(persistedNation).toEqual({
index: 11,
action: 'che_포상',
args: { isGold: false, amount: 1, destGeneralId: targetGeneralId },
});
await page.screenshot({
path: testInfo.outputPath('real-hwe-command-reserved.png'),
fullPage: true,
});
} finally {
await game.turns.reserved.setGeneral.mutate({
generalId,
turnIndex: 29,
action: original?.action ?? '휴식',
args: original?.args ?? {},
});
await game.turns.reserved.setNation.mutate({
generalId,
turnIndex: 11,
action: originalNation?.action ?? '휴식',
args: originalNation?.args ?? {},
});
}
});
+4 -1
View File
@@ -5,6 +5,7 @@ import { defineConfig, devices } from '@playwright/test';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const port = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15120);
const baseURL = `http://127.0.0.1:${port}/che/`;
const gameApiUrl = process.env.PLAYWRIGHT_GAME_API_URL ?? '/che/api/trpc';
export default defineConfig({
testDir: '.',
@@ -20,6 +21,8 @@ export default defineConfig({
'auction.spec.ts',
'battleSimulator.spec.ts',
'battleSimulatorRef.spec.ts',
'commandArguments.spec.ts',
'commandArgumentsLive.spec.ts',
],
fullyParallel: false,
workers: 1,
@@ -41,7 +44,7 @@ export default defineConfig({
screenshot: 'only-on-failure',
},
webServer: {
command: `VITE_APP_BASE_PATH=/che VITE_GAME_API_URL=/che/api/trpc pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${port}`,
command: `VITE_APP_BASE_PATH=/che VITE_GAME_API_URL=${gameApiUrl} pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${port}`,
cwd: repositoryRoot,
url: baseURL,
reuseExistingServer: false,
@@ -0,0 +1,259 @@
<script setup lang="ts">
import { computed, reactive, watch } from 'vue';
type OptionValue = string | number;
interface CommandOption {
value: OptionValue;
label: string;
color?: string;
}
interface CommandInputField {
key: string;
label: string;
kind: 'text' | 'number' | 'boolean' | 'select' | 'numberTuple' | 'hidden';
required: boolean;
min?: number;
max?: number;
step?: number;
constValue?: OptionValue;
options?: CommandOption[];
optionSource?: 'cities' | 'nations' | 'generals' | 'crewTypes' | 'armTypes' | 'nationTypes' | 'colors' | 'items';
tupleLabels?: string[];
}
interface CommandInputOptions {
cities: CommandOption[];
nations: CommandOption[];
generals: CommandOption[];
crewTypes: CommandOption[];
armTypes: CommandOption[];
nationTypes: CommandOption[];
colors: CommandOption[];
items: Record<string, CommandOption[]>;
}
const props = defineProps<{
commandKey: string;
fields: CommandInputField[];
options: CommandInputOptions;
}>();
const emit = defineEmits<{
(event: 'update:args', args: Record<string, unknown>): void;
(event: 'update:valid', valid: boolean): void;
}>();
const values = reactive<Record<string, unknown>>({});
const optionsFor = (field: CommandInputField): CommandOption[] => {
if (field.options) return field.options;
if (!field.optionSource) return [];
if (field.optionSource === 'items') {
return props.options.items[String(values.itemType ?? '')] ?? [];
}
return props.options[field.optionSource];
};
const defaultValue = (field: CommandInputField): unknown => {
if (field.kind === 'hidden') return field.constValue;
if (field.kind === 'boolean') return true;
if (field.kind === 'numberTuple') return [field.min ?? 0, field.min ?? 0];
if (field.kind === 'number') return field.min ?? 0;
if (field.kind === 'select') return optionsFor(field)[0]?.value ?? '';
return '';
};
const initialize = () => {
for (const key of Object.keys(values)) delete values[key];
for (const field of props.fields) values[field.key] = defaultValue(field);
const itemCodeField = props.fields.find((field) => field.key === 'itemCode');
if (itemCodeField) values.itemCode = defaultValue(itemCodeField);
};
const setSelectValue = (field: CommandInputField, rawValue: string) => {
const option = optionsFor(field).find((entry) => String(entry.value) === rawValue);
values[field.key] = option?.value ?? rawValue;
if (field.key === 'itemType') {
const itemField = props.fields.find((entry) => entry.key === 'itemCode');
if (itemField) values.itemCode = defaultValue(itemField);
}
};
const setTupleValue = (field: CommandInputField, index: number, rawValue: string) => {
const tuple = Array.isArray(values[field.key]) ? [...(values[field.key] as unknown[])] : [0, 0];
tuple[index] = Number(rawValue);
values[field.key] = tuple;
};
const isValid = computed(() =>
props.fields.every((field) => {
const value = values[field.key];
if (field.kind === 'text') {
const length = typeof value === 'string' ? value.trim().length : 0;
return (!field.required || length > 0) && (field.min === undefined || length >= field.min) &&
(field.max === undefined || length <= field.max);
}
if (field.kind === 'number') {
return typeof value === 'number' && Number.isFinite(value) &&
(field.min === undefined || value >= field.min) && (field.max === undefined || value <= field.max);
}
if (field.kind === 'numberTuple') {
return Array.isArray(value) && value.length === 2 &&
value.every((entry) => typeof entry === 'number' && Number.isFinite(entry) &&
(field.min === undefined || entry >= field.min) && (field.max === undefined || entry <= field.max));
}
if (field.kind === 'select') return optionsFor(field).some((option) => option.value === value);
return value !== undefined;
})
);
watch(() => [props.commandKey, props.fields, props.options] as const, initialize, { immediate: true, deep: true });
watch(
() => ({ ...values }),
() => {
emit('update:args', { ...values });
emit('update:valid', isValid.value);
},
{ immediate: true, deep: true }
);
</script>
<template>
<div v-if="props.fields.length" class="command-argument-form" data-testid="command-argument-form">
<div
v-for="field in props.fields.filter((entry) => entry.kind !== 'hidden')"
:key="field.key"
class="argument-row"
>
<label :for="`command-arg-${field.key}`">{{ field.label }}</label>
<input
v-if="field.kind === 'text'"
:id="`command-arg-${field.key}`"
:value="String(values[field.key] ?? '')"
:minlength="field.min"
:maxlength="field.max"
@input="values[field.key] = ($event.target as HTMLInputElement).value"
/>
<input
v-else-if="field.kind === 'number'"
:id="`command-arg-${field.key}`"
type="number"
:value="Number(values[field.key] ?? 0)"
:min="field.min"
:max="field.max"
:step="field.step"
@input="values[field.key] = Number(($event.target as HTMLInputElement).value)"
/>
<select
v-else-if="field.kind === 'select'"
:id="`command-arg-${field.key}`"
:value="String(values[field.key] ?? '')"
@change="setSelectValue(field, ($event.target as HTMLSelectElement).value)"
>
<option v-for="option in optionsFor(field)" :key="String(option.value)" :value="String(option.value)">
{{ option.label }}
</option>
</select>
<div v-else-if="field.kind === 'boolean'" class="boolean-options">
<button
type="button"
:class="{ selected: values[field.key] === true }"
@click="values[field.key] = true"
>
{{ field.key === 'buyRice' ? '쌀 구매' : field.key === 'isGold' ? '금' : '예' }}
</button>
<button
type="button"
:class="{ selected: values[field.key] === false }"
@click="values[field.key] = false"
>
{{ field.key === 'buyRice' ? '쌀 판매' : field.key === 'isGold' ? '쌀' : '아니오' }}
</button>
</div>
<div v-else-if="field.kind === 'numberTuple'" class="tuple-options">
<label v-for="(tupleLabel, index) in field.tupleLabels ?? ['1', '2']" :key="tupleLabel">
<span>{{ tupleLabel }}</span>
<input
type="number"
:value="(values[field.key] as number[] | undefined)?.[index] ?? 0"
:min="field.min"
:max="field.max"
:step="field.step"
@input="setTupleValue(field, index, ($event.target as HTMLInputElement).value)"
/>
</label>
</div>
</div>
<div v-if="!isValid" class="argument-error" role="alert">필수 입력을 확인하세요.</div>
</div>
</template>
<style scoped>
.command-argument-form {
border: 1px solid rgba(201, 164, 90, 0.35);
font-size: 0.75rem;
}
.argument-row {
display: grid;
grid-template-columns: minmax(76px, 0.36fr) 1fr;
min-height: 34px;
align-items: center;
}
.argument-row:nth-child(odd) {
background: rgba(255, 255, 255, 0.035);
}
.argument-row > label {
padding: 6px 8px;
color: rgba(232, 221, 196, 0.72);
}
input,
select {
min-width: 0;
margin: 4px 6px 4px 0;
border: 1px solid rgba(201, 164, 90, 0.45);
background: rgba(7, 9, 12, 0.82);
color: #e8ddc4;
padding: 5px 6px;
font: inherit;
}
.boolean-options,
.tuple-options {
display: flex;
gap: 5px;
padding: 4px 6px 4px 0;
}
.boolean-options button {
flex: 1;
border: 1px solid rgba(201, 164, 90, 0.35);
padding: 5px;
}
.boolean-options button.selected {
border-color: #c9a45a;
background: rgba(201, 164, 90, 0.18);
color: #f5e4bd;
}
.tuple-options label {
display: flex;
align-items: center;
gap: 4px;
min-width: 0;
}
.tuple-options input {
width: 80px;
margin: 0;
}
.argument-error {
padding: 5px 8px;
color: #ff9a8f;
border-top: 1px solid rgba(201, 164, 90, 0.2);
}
</style>
@@ -1,7 +1,26 @@
<script setup lang="ts">
import { ref } from 'vue';
import CommandArgumentForm from './CommandArgumentForm.vue';
import CommandSelectForm from './CommandSelectForm.vue';
interface TurnCommandOption {
value: string | number;
label: string;
color?: string;
}
interface TurnCommandInputField {
key: string;
label: string;
kind: 'text' | 'number' | 'boolean' | 'select' | 'numberTuple' | 'hidden';
required: boolean;
min?: number;
max?: number;
step?: number;
constValue?: string | number;
options?: TurnCommandOption[];
optionSource?: 'cities' | 'nations' | 'generals' | 'crewTypes' | 'armTypes' | 'nationTypes' | 'colors' | 'items';
tupleLabels?: string[];
}
interface TurnCommandAvailability {
key: string;
name: string;
@@ -9,6 +28,7 @@ interface TurnCommandAvailability {
status: 'available' | 'blocked' | 'needsInput' | 'unknown';
possible: boolean;
reason?: string;
inputFields: TurnCommandInputField[];
}
interface TurnCommandGroup {
@@ -19,6 +39,16 @@ interface TurnCommandGroup {
interface TurnCommandTable {
general: TurnCommandGroup[];
nation: TurnCommandGroup[];
inputOptions: {
cities: TurnCommandOption[];
nations: TurnCommandOption[];
generals: TurnCommandOption[];
crewTypes: TurnCommandOption[];
armTypes: TurnCommandOption[];
nationTypes: TurnCommandOption[];
colors: TurnCommandOption[];
items: Record<string, TurnCommandOption[]>;
};
}
interface SelectedCityInfo {
@@ -50,67 +80,74 @@ const props = defineProps<{
}>();
const emit = defineEmits<{
(event: 'set-general-turn', payload: { index: number; action: string }): void;
(event: 'set-general-turn', payload: { index: number; action: string; args: Record<string, unknown> }): void;
(event: 'shift-general-turns', amount: number): void;
(event: 'set-nation-turn', payload: { index: number; action: string }): void;
(event: 'set-nation-turn', payload: { index: number; action: string; args: Record<string, unknown> }): void;
(event: 'shift-nation-turns', amount: number): void;
}>();
const activeCategory = ref('');
const selectedCommand = ref<TurnCommandAvailability | null>(null);
const selectedScope = ref<'general' | 'nation' | null>(null);
const commandArgs = ref<Record<string, unknown>>({});
const commandArgsValid = ref(false);
const handleSelect = (commandKey: string) => {
if (!props.commandTable) {
selectedCommand.value = null;
selectedScope.value = null;
return;
}
const allGroups = [...props.commandTable.general, ...props.commandTable.nation];
for (const group of allGroups) {
const match = group.values.find((entry) => entry.key === commandKey);
if (match) {
selectedCommand.value = match;
return;
for (const scope of ['general', 'nation'] as const) {
for (const group of props.commandTable[scope]) {
const match = group.values.find((entry) => entry.key === commandKey);
if (match) {
selectedCommand.value = match;
selectedScope.value = scope;
commandArgs.value = {};
commandArgsValid.value = !match.reqArg;
return;
}
}
}
selectedCommand.value = null;
selectedScope.value = null;
};
const canReserveSelected = () => {
const canReserveSelected = (scope: 'general' | 'nation') => {
if (!selectedCommand.value) {
return false;
}
if (selectedScope.value !== scope) return false;
if (!selectedCommand.value.possible) {
return false;
}
if (selectedCommand.value.status !== 'available') {
if (!['available', 'needsInput'].includes(selectedCommand.value.status)) {
return false;
}
if (selectedCommand.value.reqArg) {
return false;
}
return true;
return commandArgsValid.value;
};
const reserveGeneralTurn = (index: number) => {
if (!selectedCommand.value) {
return;
}
emit('set-general-turn', { index, action: selectedCommand.value.key });
emit('set-general-turn', { index, action: selectedCommand.value.key, args: commandArgs.value });
};
const reserveNationTurn = (index: number) => {
if (!selectedCommand.value) {
return;
}
emit('set-nation-turn', { index, action: selectedCommand.value.key });
emit('set-nation-turn', { index, action: selectedCommand.value.key, args: commandArgs.value });
};
const clearGeneralTurn = (index: number) => {
emit('set-general-turn', { index, action: '휴식' });
emit('set-general-turn', { index, action: '휴식', args: {} });
};
const clearNationTurn = (index: number) => {
emit('set-nation-turn', { index, action: '휴식' });
emit('set-nation-turn', { index, action: '휴식', args: {} });
};
const canNationReserve = () =>
@@ -146,6 +183,14 @@ const canNationReserve = () =>
</div>
<div v-else class="value muted">명령을 선택하세요.</div>
</div>
<CommandArgumentForm
v-if="selectedCommand?.reqArg && props.commandTable"
:command-key="selectedCommand.key"
:fields="selectedCommand.inputFields"
:options="props.commandTable.inputOptions"
@update:args="commandArgs = $event"
@update:valid="commandArgsValid = $event"
/>
<div class="reserved-section">
<div class="reserved-header">
<span>일반 예턴</span>
@@ -160,7 +205,7 @@ const canNationReserve = () =>
<div class="turn-label">#{{ turn.index + 1 }}</div>
<div class="turn-action">{{ turn.action }}</div>
<div class="turn-buttons">
<button :disabled="!canReserveSelected()" @click="reserveGeneralTurn(turn.index)">
<button :disabled="!canReserveSelected('general')" @click="reserveGeneralTurn(turn.index)">
배치
</button>
<button class="ghost" @click="clearGeneralTurn(turn.index)">휴식</button>
@@ -183,7 +228,7 @@ const canNationReserve = () =>
<div class="turn-label">#{{ turn.index + 1 }}</div>
<div class="turn-action">{{ turn.action }}</div>
<div class="turn-buttons">
<button :disabled="!canReserveSelected()" @click="reserveNationTurn(turn.index)">
<button :disabled="!canReserveSelected('nation')" @click="reserveNationTurn(turn.index)">
배치
</button>
<button class="ghost" @click="clearNationTurn(turn.index)">휴식</button>
@@ -34,14 +34,16 @@ const emit = defineEmits<{
const categories = computed(() => {
if (!props.commandTable) {
return [] as Array<{ label: string; category: string; groupType: 'general' | 'nation' }>;
return [] as Array<{ id: string; label: string; category: string; groupType: 'general' | 'nation' }>;
}
const general = props.commandTable.general.map((group) => ({
id: `general:${group.category}`,
label: group.category,
category: group.category,
groupType: 'general' as const,
}));
const nation = props.commandTable.nation.map((group) => ({
id: `nation:${group.category}`,
label: `국가:${group.category}`,
category: group.category,
groupType: 'nation' as const,
@@ -54,11 +56,9 @@ const selectedGroup = computed(() => {
if (!props.commandTable) {
return null;
}
const base = props.commandTable.general.find((group) => group.category === selectedCategory.value);
if (base) {
return base;
}
return props.commandTable.nation.find((group) => group.category === selectedCategory.value) ?? null;
const [scope, ...categoryParts] = selectedCategory.value.split(':');
const category = categoryParts.join(':');
return props.commandTable[scope === 'nation' ? 'nation' : 'general'].find((group) => group.category === category) ?? null;
});
watch(
@@ -77,8 +77,8 @@ watch(
selectedCategory.value = '';
return;
}
if (!list.some((item) => item.category === selectedCategory.value)) {
selectedCategory.value = list[0].category;
if (!list.some((item) => item.id === selectedCategory.value)) {
selectedCategory.value = list[0].id;
}
},
{ immediate: true }
@@ -116,9 +116,9 @@ const statusLabel = (command: CommandAvailability) => {
<div class="category-list">
<button
v-for="category in categories"
:key="category.label"
:class="['category-btn', { active: selectedCategory === category.category }]"
@click="selectedCategory = category.category"
:key="category.id"
:class="['category-btn', { active: selectedCategory === category.id }]"
@click="selectedCategory = category.id"
>
{{ category.label }}
</button>
@@ -426,7 +426,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
}
};
const setGeneralTurn = async (turnIndex: number, action: string) => {
const setGeneralTurn = async (turnIndex: number, action: string, args: Record<string, unknown> = {}) => {
const id = generalId.value;
if (!id) {
return;
@@ -436,7 +436,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
generalId: id,
turnIndex,
action,
args: {},
args,
});
reservedGeneralTurns.value = result.turns;
} catch (err) {
@@ -460,7 +460,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
}
};
const setNationTurn = async (turnIndex: number, action: string) => {
const setNationTurn = async (turnIndex: number, action: string, args: Record<string, unknown> = {}) => {
const id = generalId.value;
const currentGeneral = general.value;
if (!id || !currentGeneral) {
@@ -474,7 +474,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
generalId: id,
turnIndex,
action,
args: {},
args,
});
reservedNationTurns.value = result.turns;
} catch (err) {
@@ -5,6 +5,7 @@ import { addMinutes, format } from 'date-fns';
import PanelCard from '../components/ui/PanelCard.vue';
import SkeletonLines from '../components/ui/SkeletonLines.vue';
import ChiefTurnCard from '../components/chief/ChiefTurnCard.vue';
import CommandArgumentForm from '../components/main/CommandArgumentForm.vue';
import CommandSelectForm from '../components/main/CommandSelectForm.vue';
import { trpc } from '../utils/trpc';
import { formatOfficerLevelText } from '../utils/nationFormat';
@@ -48,6 +49,19 @@ type CommandAvailability = {
status: 'available' | 'blocked' | 'needsInput' | 'unknown';
possible: boolean;
reason?: string;
inputFields: Array<{
key: string;
label: string;
kind: 'text' | 'number' | 'boolean' | 'select' | 'numberTuple' | 'hidden';
required: boolean;
min?: number;
max?: number;
step?: number;
constValue?: string | number;
options?: Array<{ value: string | number; label: string; color?: string }>;
optionSource?: 'cities' | 'nations' | 'generals' | 'crewTypes' | 'armTypes' | 'nationTypes' | 'colors' | 'items';
tupleLabels?: string[];
}>;
};
type CommandGroup = {
@@ -58,6 +72,16 @@ type CommandGroup = {
type CommandTable = {
general: CommandGroup[];
nation: CommandGroup[];
inputOptions: {
cities: Array<{ value: string | number; label: string; color?: string }>;
nations: Array<{ value: string | number; label: string; color?: string }>;
generals: Array<{ value: string | number; label: string; color?: string }>;
crewTypes: Array<{ value: string | number; label: string; color?: string }>;
armTypes: Array<{ value: string | number; label: string; color?: string }>;
nationTypes: Array<{ value: string | number; label: string; color?: string }>;
colors: Array<{ value: string | number; label: string; color?: string }>;
items: Record<string, Array<{ value: string | number; label: string; color?: string }>>;
};
};
const chiefApi = trpc as unknown as {
@@ -89,6 +113,8 @@ const commandTable = ref<CommandTable | null>(null);
const selectedChiefLevel = ref<number | null>(null);
const activeCategory = ref('');
const selectedCommandKey = ref<string | null>(null);
const commandArgs = ref<Record<string, unknown>>({});
const commandArgsValid = ref(false);
const isMobile = useMediaQuery('(max-width: 1024px)');
@@ -210,6 +236,11 @@ const selectedCommand = computed<CommandAvailability | null>(() => {
return null;
});
watch(selectedCommand, (command) => {
commandArgs.value = {};
commandArgsValid.value = Boolean(command && !command.reqArg);
});
const canReserveSelected = computed(() => {
if (!selectedCommand.value) {
return false;
@@ -217,10 +248,10 @@ const canReserveSelected = computed(() => {
if (!selectedCommand.value.possible) {
return false;
}
if (selectedCommand.value.status !== 'available') {
if (!['available', 'needsInput'].includes(selectedCommand.value.status)) {
return false;
}
return !selectedCommand.value.reqArg;
return commandArgsValid.value;
});
const selectedChief = computed<ChiefEntry | null>(() => {
@@ -308,7 +339,7 @@ const reserveTurn = async (turnIndex: number) => {
generalId: data.value.me.id,
turnIndex,
action: selectedCommand.value.key,
args: {},
args: commandArgs.value,
});
updateMyTurns(result.turns);
} catch (err) {
@@ -402,6 +433,14 @@ const shiftTurns = async (amount: number) => {
</div>
<div v-else class="value muted">명령을 선택하세요.</div>
</div>
<CommandArgumentForm
v-if="selectedCommand?.reqArg && commandTable"
:command-key="selectedCommand.key"
:fields="selectedCommand.inputFields"
:options="commandTable.inputOptions"
@update:args="commandArgs = $event"
@update:valid="commandArgsValid = $event"
/>
<div class="turn-actions">
<button @click="shiftTurns(-1)">앞당김</button>
<button @click="shiftTurns(1)">미루기</button>
@@ -479,6 +518,14 @@ const shiftTurns = async (amount: number) => {
</div>
<div v-else class="value muted">명령을 선택하세요.</div>
</div>
<CommandArgumentForm
v-if="selectedCommand?.reqArg && commandTable"
:command-key="selectedCommand.key"
:fields="selectedCommand.inputFields"
:options="commandTable.inputOptions"
@update:args="commandArgs = $event"
@update:valid="commandArgsValid = $event"
/>
<div class="turn-actions">
<button @click="shiftTurns(-1)">앞당김</button>
<button @click="shiftTurns(1)">미루기</button>
+4 -4
View File
@@ -60,16 +60,16 @@ const {
realtimeLabel,
} = storeToRefs(dashboard);
const reserveGeneralTurn = (payload: { index: number; action: string }) => {
void dashboard.setGeneralTurn(payload.index, payload.action);
const reserveGeneralTurn = (payload: { index: number; action: string; args: Record<string, unknown> }) => {
void dashboard.setGeneralTurn(payload.index, payload.action, payload.args);
};
const shiftGeneralTurns = (amount: number) => {
void dashboard.shiftGeneralTurns(amount);
};
const reserveNationTurn = (payload: { index: number; action: string }) => {
void dashboard.setNationTurn(payload.index, payload.action);
const reserveNationTurn = (payload: { index: number; action: string; args: Record<string, unknown> }) => {
void dashboard.setNationTurn(payload.index, payload.action, payload.args);
};
const shiftNationTurns = (amount: number) => {