시나리오 기본 시작 연도와 출병 제한 기준 통일

This commit is contained in:
2026-09-17 00:53:24 +00:00
parent 581ecd6a7b
commit d89bdc439f
16 changed files with 393 additions and 34 deletions
+12 -9
View File
@@ -18,7 +18,13 @@ import type {
TriggerValue, TriggerValue,
UnitSetDefinition, UnitSetDefinition,
} from '@sammo-ts/logic'; } from '@sammo-ts/logic';
import { evaluateConstraints, LEGACY_DEFAULT_MAX_LEVEL, resolveNonAggressionMaxEndYear } from '@sammo-ts/logic'; import {
resolveScenarioStartYear,
LEGACY_DEFAULT_OPENING_PART_YEAR,
evaluateConstraints,
LEGACY_DEFAULT_MAX_LEVEL,
resolveNonAggressionMaxEndYear,
} from '@sammo-ts/logic';
import type { GeneralActionModule } from '@sammo-ts/logic/actionModules/general.js'; import type { GeneralActionModule } from '@sammo-ts/logic/actionModules/general.js';
import { CommandResolver as RecruitmentCommandResolver } from '@sammo-ts/logic/actions/turn/general/che_징병.js'; import { CommandResolver as RecruitmentCommandResolver } from '@sammo-ts/logic/actions/turn/general/che_징병.js';
import { projectItemSlots, readItemInventoryFromMeta } from '@sammo-ts/logic/items/index.js'; import { projectItemSlots, readItemInventoryFromMeta } from '@sammo-ts/logic/items/index.js';
@@ -344,7 +350,7 @@ const buildCommandEnv = (worldState: WorldStateRow): CommandEnv => {
sabotageDefenceCoefByGeneralCount: resolveNumber(constValues, ['sabotageDefenceCoefByGeneralCount'], 0), sabotageDefenceCoefByGeneralCount: resolveNumber(constValues, ['sabotageDefenceCoefByGeneralCount'], 0),
sabotageDamageMin: resolveNumber(constValues, ['sabotageDamageMin'], 0), sabotageDamageMin: resolveNumber(constValues, ['sabotageDamageMin'], 0),
sabotageDamageMax: resolveNumber(constValues, ['sabotageDamageMax'], 0), sabotageDamageMax: resolveNumber(constValues, ['sabotageDamageMax'], 0),
openingPartYear: resolveNumber(constValues, ['openingPartYear'], 0), openingPartYear: resolveNumber(constValues, ['openingPartYear'], LEGACY_DEFAULT_OPENING_PART_YEAR),
maxGeneral: resolveNumber(constValues, ['defaultMaxGeneral', 'maxGeneral'], 0), maxGeneral: resolveNumber(constValues, ['defaultMaxGeneral', 'maxGeneral'], 0),
defaultNpcGold: resolveNumber(constValues, ['defaultNpcGold', 'defaultGold'], DEFAULT_GENERAL_GOLD), defaultNpcGold: resolveNumber(constValues, ['defaultNpcGold', 'defaultGold'], DEFAULT_GENERAL_GOLD),
defaultNpcRice: resolveNumber(constValues, ['defaultNpcRice', 'defaultRice'], DEFAULT_GENERAL_RICE), defaultNpcRice: resolveNumber(constValues, ['defaultNpcRice', 'defaultRice'], DEFAULT_GENERAL_RICE),
@@ -370,8 +376,8 @@ const buildConstraintEnv = (worldState: WorldStateRow): Record<string, unknown>
const constValues = asRecord(config.const); const constValues = asRecord(config.const);
const meta = asRecord(worldState.meta); const meta = asRecord(worldState.meta);
const scenarioMeta = asRecord(meta.scenarioMeta); const scenarioMeta = asRecord(meta.scenarioMeta);
const startYear = typeof scenarioMeta.startYear === 'number' ? scenarioMeta.startYear : undefined; const startYear = resolveScenarioStartYear(scenarioMeta.startYear);
const relYear = typeof startYear === 'number' ? worldState.currentYear - startYear : undefined; const relYear = worldState.currentYear - startYear;
const joinModeRaw = config.join_mode ?? config.joinMode; const joinModeRaw = config.join_mode ?? config.joinMode;
const joinMode = typeof joinModeRaw === 'string' ? joinModeRaw : 'full'; const joinMode = typeof joinModeRaw === 'string' ? joinModeRaw : 'full';
@@ -383,7 +389,7 @@ const buildConstraintEnv = (worldState: WorldStateRow): Record<string, unknown>
startYear, startYear,
relYear, relYear,
join_mode: joinMode, join_mode: joinMode,
openingPartYear: resolveNumber(constValues, ['openingPartYear'], 0), openingPartYear: resolveNumber(constValues, ['openingPartYear'], LEGACY_DEFAULT_OPENING_PART_YEAR),
maxTechLevel: resolveNumber(constValues, ['maxTechLevel'], 12), maxTechLevel: resolveNumber(constValues, ['maxTechLevel'], 12),
}; };
}; };
@@ -559,10 +565,7 @@ export const buildRecruitmentCommandInfo = (options: {
avoid: crewType.avoid, avoid: crewType.avoid,
baseCost: displayCost.gold, baseCost: displayCost.gold,
baseRice: displayCost.rice, baseRice: displayCost.rice,
info: [ info: [...crewType.info, ...crewType.requirements.map(formatCrewTypeRequirement).filter(Boolean)],
...crewType.info,
...crewType.requirements.map(formatCrewTypeRequirement).filter(Boolean),
],
}; };
}), }),
})); }));
+24
View File
@@ -102,6 +102,30 @@ const buildNation = (): NationRow =>
}) as unknown as NationRow; }) as unknown as NationRow;
describe('buildTurnCommandTable', () => { describe('buildTurnCommandTable', () => {
it.each([null, 180, 189, 2025, 0])(
'uses the resolved calendar for sortie reservation when startYear=%s',
async (startYear) => {
const base = startYear ?? 180;
for (const offset of [0, 1, 2, 3]) {
const worldState = buildWorldState('full');
worldState.currentYear = base + offset;
worldState.meta = { scenarioMeta: { startYear } };
const general = buildGeneral();
general.rice = 10000;
const table = await buildTurnCommandTable({
worldState,
general,
city: buildCity(),
nation: buildNation(),
nationGenerals: [],
});
const sortie = table.general.flatMap(({ values }) => values).find(({ key }) => key === 'che_출병');
expect(sortie).toBeDefined();
expect(sortie?.status === 'blocked').toBe(offset === 0);
}
}
);
const findCommand = (table: Awaited<ReturnType<typeof buildTurnCommandTable>>, key: string) => const findCommand = (table: Awaited<ReturnType<typeof buildTurnCommandTable>>, key: string) =>
[...table.general, ...table.nation].flatMap(({ values }) => values).find((command) => command.key === key); [...table.general, ...table.nation].flatMap(({ values }) => values).find((command) => command.key === key);
@@ -10,6 +10,8 @@ import {
import { GameClock, asNumber, asRecord, type GameClockMode, type GameClockPhase } from '@sammo-ts/common'; import { GameClock, asNumber, asRecord, type GameClockMode, type GameClockPhase } from '@sammo-ts/common';
import { import {
buildScenarioBootstrap, buildScenarioBootstrap,
resolveScenarioStartYear,
LEGACY_DEFAULT_OPENING_PART_YEAR,
resolveScenarioGeneralDeathMonth, resolveScenarioGeneralDeathMonth,
type GeneralMeta, type GeneralMeta,
type ScenarioBootstrapWarning, type ScenarioBootstrapWarning,
@@ -29,7 +31,6 @@ import { applyInitialChangeCityEvents } from '../turn/monthlyChangeCityAction.js
const DEFAULT_TICK_SECONDS = 120 * 60; const DEFAULT_TICK_SECONDS = 120 * 60;
const DEFAULT_GENERAL_GOLD = 1000; const DEFAULT_GENERAL_GOLD = 1000;
const DEFAULT_GENERAL_RICE = 1000; const DEFAULT_GENERAL_RICE = 1000;
const DEFAULT_OPENING_PART_YEAR = 3;
const INTEGRATION_WORLD_SEED_ENV = 'INTEGRATION_WORLD_SEED'; const INTEGRATION_WORLD_SEED_ENV = 'INTEGRATION_WORLD_SEED';
const MINUTES_TO_MS = 60_000; const MINUTES_TO_MS = 60_000;
@@ -148,7 +149,7 @@ const resolveStartState = (
turnTermMinutes: number, turnTermMinutes: number,
sync: boolean sync: boolean
): { startTime: Date; currentYear: number; currentMonth: number } => { ): { startTime: Date; currentYear: number; currentMonth: number } => {
const startYear = scenarioStartYear ?? 0; const startYear = resolveScenarioStartYear(scenarioStartYear);
if (!sync) { if (!sync) {
return { return {
startTime: cutTurn(now, turnTermMinutes), startTime: cutTurn(now, turnTermMinutes),
@@ -294,7 +295,7 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
const scenarioConst = asRecord(seed.scenarioConfig.const); const scenarioConst = asRecord(seed.scenarioConfig.const);
if (typeof scenarioConst.openingPartYear !== 'number' || Number.isNaN(scenarioConst.openingPartYear)) { if (typeof scenarioConst.openingPartYear !== 'number' || Number.isNaN(scenarioConst.openingPartYear)) {
scenarioConst.openingPartYear = DEFAULT_OPENING_PART_YEAR; scenarioConst.openingPartYear = LEGACY_DEFAULT_OPENING_PART_YEAR;
} }
const scenarioConfig = { const scenarioConfig = {
...seed.scenarioConfig, ...seed.scenarioConfig,
@@ -328,7 +329,7 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
killturn: install?.npcMode === 1 ? Math.trunc(4800 / turnTermMinutes / 3) : 4800 / turnTermMinutes, killturn: install?.npcMode === 1 ? Math.trunc(4800 / turnTermMinutes / 3) : 4800 / turnTermMinutes,
// Ref seeds game_env.develcost before the first general turn. The // Ref seeds game_env.develcost before the first general turn. The
// monthly pre-handler recalculates the same value at each boundary. // monthly pre-handler recalculates the same value at each boundary.
develcost: (startState.currentYear - (scenario.startYear ?? startState.currentYear) + 10) * 2, develcost: (startState.currentYear - resolveScenarioStartYear(scenario.startYear) + 10) * 2,
starttime: formatDateTime(startState.startTime), starttime: formatDateTime(startState.startTime),
turntime: formatDateTime(gameClockMode === 'manual' ? now : initialClock.baseTime), turntime: formatDateTime(gameClockMode === 'manual' ? now : initialClock.baseTime),
opentime: formatDateTime(initialClockWallAnchor), opentime: formatDateTime(initialClockWallAnchor),
@@ -1,3 +1,4 @@
import { resolveScenarioStartYear } from '@sammo-ts/logic';
import type { ScenarioMeta, TurnCommandEnv } from '@sammo-ts/logic'; import type { ScenarioMeta, TurnCommandEnv } from '@sammo-ts/logic';
import type { TurnWorldState } from '../../types.js'; import type { TurnWorldState } from '../../types.js';
@@ -9,8 +10,8 @@ export const resolveConstraintEnv = (
scenarioMeta: ScenarioMeta | undefined, scenarioMeta: ScenarioMeta | undefined,
env: TurnCommandEnv env: TurnCommandEnv
): ConstraintEnv => { ): ConstraintEnv => {
const startYear = typeof scenarioMeta?.startYear === 'number' ? scenarioMeta.startYear : undefined; const startYear = resolveScenarioStartYear(scenarioMeta?.startYear);
const relYear = typeof startYear === 'number' ? world.currentYear - startYear : undefined; const relYear = world.currentYear - startYear;
const worldMeta = world.meta as Record<string, unknown>; const worldMeta = world.meta as Record<string, unknown>;
const rawKillturn = worldMeta.killturn; const rawKillturn = worldMeta.killturn;
const killturn = const killturn =
@@ -12,6 +12,7 @@ import {
LEGACY_RANDOM_GENERAL_FIRST_NAMES, LEGACY_RANDOM_GENERAL_FIRST_NAMES,
LEGACY_RANDOM_GENERAL_LAST_NAMES, LEGACY_RANDOM_GENERAL_LAST_NAMES,
LEGACY_DEFAULT_MAX_LEVEL, LEGACY_DEFAULT_MAX_LEVEL,
LEGACY_DEFAULT_OPENING_PART_YEAR,
loadGeneralTurnCommandSpecs, loadGeneralTurnCommandSpecs,
loadNationTurnCommandSpecs, loadNationTurnCommandSpecs,
loadActionModuleBundle, loadActionModuleBundle,
@@ -33,7 +34,6 @@ const DEFAULT_SABOTAGE_PROB_COEF = 300;
const DEFAULT_SABOTAGE_DEFENCE_COEF = 0.04; const DEFAULT_SABOTAGE_DEFENCE_COEF = 0.04;
const DEFAULT_SABOTAGE_DAMAGE_MIN = 100; const DEFAULT_SABOTAGE_DAMAGE_MIN = 100;
const DEFAULT_SABOTAGE_DAMAGE_MAX = 800; const DEFAULT_SABOTAGE_DAMAGE_MAX = 800;
const DEFAULT_OPENING_PART_YEAR = 3;
const DEFAULT_MAX_GENERAL = 500; const DEFAULT_MAX_GENERAL = 500;
const DEFAULT_INITIAL_NATION_GEN_LIMIT = 10; const DEFAULT_INITIAL_NATION_GEN_LIMIT = 10;
const DEFAULT_MAX_TECH_LEVEL = 12; const DEFAULT_MAX_TECH_LEVEL = 12;
@@ -103,7 +103,7 @@ export const buildCommandEnv = (config: ScenarioConfig, unitSet?: UnitSetDefinit
), ),
sabotageDamageMin: resolveNumber(constValues, ['sabotageDamageMin'], DEFAULT_SABOTAGE_DAMAGE_MIN), sabotageDamageMin: resolveNumber(constValues, ['sabotageDamageMin'], DEFAULT_SABOTAGE_DAMAGE_MIN),
sabotageDamageMax: resolveNumber(constValues, ['sabotageDamageMax'], DEFAULT_SABOTAGE_DAMAGE_MAX), sabotageDamageMax: resolveNumber(constValues, ['sabotageDamageMax'], DEFAULT_SABOTAGE_DAMAGE_MAX),
openingPartYear: resolveNumber(constValues, ['openingPartYear'], DEFAULT_OPENING_PART_YEAR), openingPartYear: resolveNumber(constValues, ['openingPartYear'], LEGACY_DEFAULT_OPENING_PART_YEAR),
maxGeneral: resolveNumber(constValues, ['defaultMaxGeneral', 'maxGeneral'], DEFAULT_MAX_GENERAL), maxGeneral: resolveNumber(constValues, ['defaultMaxGeneral', 'maxGeneral'], DEFAULT_MAX_GENERAL),
defaultNpcGold: resolveNumber(constValues, ['defaultNpcGold', 'defaultGold'], DEFAULT_GENERAL_GOLD), defaultNpcGold: resolveNumber(constValues, ['defaultNpcGold', 'defaultGold'], DEFAULT_GENERAL_GOLD),
defaultNpcRice: resolveNumber(constValues, ['defaultNpcRice', 'defaultRice'], DEFAULT_GENERAL_RICE), defaultNpcRice: resolveNumber(constValues, ['defaultNpcRice', 'defaultRice'], DEFAULT_GENERAL_RICE),
@@ -20,6 +20,7 @@ import type {
UnitSetDefinition, UnitSetDefinition,
} from '@sammo-ts/logic'; } from '@sammo-ts/logic';
import { import {
resolveScenarioStartYear,
DEFAULT_TURN_COMMAND_PROFILE, DEFAULT_TURN_COMMAND_PROFILE,
INTERNAL_GENERAL_TURN_COMMAND_KEYS, INTERNAL_GENERAL_TURN_COMMAND_KEYS,
GeneralTurnCommandLoader, GeneralTurnCommandLoader,
@@ -277,8 +278,8 @@ const resolveConstraintEnv = (
worldConfig: Record<string, unknown> worldConfig: Record<string, unknown>
): Record<string, unknown> => { ): Record<string, unknown> => {
const worldMeta = asRecord(world.meta); const worldMeta = asRecord(world.meta);
const startYear = typeof scenarioMeta?.startYear === 'number' ? scenarioMeta.startYear : undefined; const startYear = resolveScenarioStartYear(scenarioMeta?.startYear);
const relYear = typeof startYear === 'number' ? world.currentYear - startYear : undefined; const relYear = world.currentYear - startYear;
const joinModeRaw = worldConfig.join_mode ?? worldConfig.joinMode ?? worldMeta.join_mode ?? worldMeta.joinMode; const joinModeRaw = worldConfig.join_mode ?? worldConfig.joinMode ?? worldMeta.join_mode ?? worldMeta.joinMode;
const joinMode = joinModeRaw === 'onlyRandom' ? 'onlyRandom' : 'full'; const joinMode = joinModeRaw === 'onlyRandom' ? 'onlyRandom' : 'full';
const killturnRaw = worldMeta.killturn; const killturnRaw = worldMeta.killturn;
+9 -4
View File
@@ -5,7 +5,12 @@ import { createPlayAuditHandler, initializeAuditCollection } from '../playAudit/
import { randomUUID } from 'node:crypto'; import { randomUUID } from 'node:crypto';
import { createRuntimePauseGate } from './runtimePauseGate.js'; import { createRuntimePauseGate } from './runtimePauseGate.js';
import { loadActionModuleBundle, type TurnCommandProfile, type TurnSchedule } from '@sammo-ts/logic'; import {
resolveScenarioStartYear,
loadActionModuleBundle,
type TurnCommandProfile,
type TurnSchedule,
} from '@sammo-ts/logic';
import { import {
buildGameEventChannel, buildGameEventChannel,
buildGameReadModelDomainRevisionKey, buildGameReadModelDomainRevisionKey,
@@ -447,7 +452,7 @@ const createMonthlyCalendarRuntime = async (options: {
}); });
const monthlyBoundaryPreHandler = createMonthlyBoundaryPreHandler({ const monthlyBoundaryPreHandler = createMonthlyBoundaryPreHandler({
getWorld: options.getWorld, getWorld: options.getWorld,
startYear: options.snapshot.scenarioMeta?.startYear ?? options.currentYear, startYear: resolveScenarioStartYear(options.snapshot.scenarioMeta?.startYear),
commandEnv: options.commandEnv, commandEnv: options.commandEnv,
}); });
const monthlyNationStatsHandler = createMonthlyNationStatsHandler({ const monthlyNationStatsHandler = createMonthlyNationStatsHandler({
@@ -493,7 +498,7 @@ const createMonthlyCalendarRuntime = async (options: {
createMonthlyWarSettingHandler({ getWorld: options.getWorld }), createMonthlyWarSettingHandler({ getWorld: options.getWorld }),
createMonthlyWanderHandler({ createMonthlyWanderHandler({
getWorld: options.getWorld, getWorld: options.getWorld,
startYear: options.snapshot.scenarioMeta?.startYear ?? options.currentYear, startYear: resolveScenarioStartYear(options.snapshot.scenarioMeta?.startYear),
commandEnv: options.commandEnv, commandEnv: options.commandEnv,
}), }),
createMonthlyNationCountHandler({ getWorld: options.getWorld }), createMonthlyNationCountHandler({ getWorld: options.getWorld }),
@@ -749,7 +754,7 @@ const createTurnDaemonRuntimeWithLease = async (
}); });
const monthlyEventHandler = createMonthlyEventHandler({ const monthlyEventHandler = createMonthlyEventHandler({
getWorld: () => worldRef, getWorld: () => worldRef,
startYear: snapshot.scenarioMeta?.startYear ?? state.currentYear, startYear: resolveScenarioStartYear(snapshot.scenarioMeta?.startYear),
actions: eventActions, actions: eventActions,
}); });
const { const {
+126
View File
@@ -7,6 +7,9 @@ import {
type RandomAppointmentResolveContext, type RandomAppointmentResolveContext,
} from '@sammo-ts/logic/actions/turn/general/che_랜덤임관.js'; } from '@sammo-ts/logic/actions/turn/general/che_랜덤임관.js';
import type { ActionContextWorldRef } from '@sammo-ts/logic/actions/turn/actionContext.js'; import type { ActionContextWorldRef } from '@sammo-ts/logic/actions/turn/actionContext.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js'; import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js';
import { loadTurnWorldFromDatabase } from '../src/turn/worldLoader.js'; import { loadTurnWorldFromDatabase } from '../src/turn/worldLoader.js';
import { resolveDatabaseUrl } from '../src/scenario/databaseUrl.js'; import { resolveDatabaseUrl } from '../src/scenario/databaseUrl.js';
@@ -103,6 +106,129 @@ const canRun = await canConnectToDatabase(databaseUrl);
const describeDb = describe.runIf(canRun); const describeDb = describe.runIf(canRun);
describeDb('scenario database seed', () => { describeDb('scenario database seed', () => {
test.each([2020, 1031])(
'executes reserved neutral-city sortie only after scenario %i opening boundary',
async (scenarioId) => {
await seedScenarioToDatabase({
scenarioId,
databaseUrl,
resetTables: true,
now: new Date('2030-01-01T00:00:00Z'),
installOptions: { sync: false, turnTermMinutes: 1 },
});
const connector = createGamePostgresConnector({ url: databaseUrl });
try {
await connector.connect();
for (const allowed of [false, true]) {
// 매번 DB에서 재로드하여 이전 전투 결과나 생성 당시 객체를 재사용하지 않는다.
const loaded = await loadTurnWorldFromDatabase({ databaseUrl });
const snapshot = loaded.snapshot;
const startYear = snapshot.scenarioMeta!.startYear!;
const source = snapshot.cities.find(
(city) =>
city.nationId > 0 &&
snapshot.map.cities.find((entry) => entry.id === city.id)!.connections.length > 0
)!;
const destId = snapshot.map.cities.find((entry) => entry.id === source.id)!.connections[0]!;
const actor = {
...snapshot.generals[0]!,
nationId: source.nationId,
cityId: source.id,
npcState: 0,
officerLevel: 1,
crew: 10000,
rice: 100000,
train: 100,
atmos: 100,
crewTypeId: snapshot.unitSet!.defaultCrewTypeId!,
stats: { leadership: 100, strength: 100, intelligence: 100 },
meta: { ...snapshot.generals[0]!.meta, killturn: 1000 },
};
snapshot.generals = [actor];
snapshot.cities = snapshot.cities.map((city) =>
city.id === destId ? { ...city, nationId: 0, defence: 0, wall: 0, population: 100 } : city
);
loaded.state.currentYear = startYear + (allowed ? 3 : 2);
loaded.state.currentMonth = allowed ? 1 : 12;
const store = new InMemoryReservedTurnStore(connector.prisma, {
maxGeneralTurns: 30,
maxNationTurns: 12,
});
await store.loadAll();
store.setGeneralTurn(actor.id, 0, { action: 'che_출병', args: { destCityId: destId } });
let world: InMemoryTurnWorld | null = null;
const handler = await createReservedTurnHandler({
reservedTurns: store,
scenarioConfig: snapshot.scenarioConfig,
scenarioMeta: snapshot.scenarioMeta,
map: snapshot.map,
unitSet: snapshot.unitSet,
getWorld: () => world,
});
world = new InMemoryTurnWorld(loaded.state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 1 }] },
generalTurnHandler: handler,
});
world.executeGeneralTurn(actor);
const logs = world
.peekDirtyState()
.logs.map((entry) => entry.text)
.join('\n');
if (allowed) {
expect(logs).not.toContain('초반 제한');
expect(world.getCityById(destId)?.nationId).toBe(source.nationId);
} else {
expect(logs).toContain('초반 제한');
expect(world.getCityById(destId)?.nationId).toBe(0);
}
}
} finally {
await connector.disconnect();
}
}
);
test.each([2020, 1031, 915])(
'persists and reloads scenario %i calendar independently of the raw appearance year',
async (scenarioId) => {
const scenario = await loadScenarioDefinitionById(scenarioId);
const baseYear = scenario.startYear ?? 180;
for (const sync of [false, true]) {
await seedScenarioToDatabase({
scenarioId,
databaseUrl,
resetTables: true,
now: new Date('2030-01-01T00:03:00Z'),
installOptions: { sync, turnTermMinutes: 1, openAt: new Date('2030-01-01T00:03:00Z') },
});
const connector = createGamePostgresConnector({ url: databaseUrl });
try {
await connector.connect();
const persisted = await connector.prisma.worldState.findFirstOrThrow();
const meta = asRecord(persisted.meta);
expect(asRecord(meta.scenarioMeta).startYear).toBe(baseYear);
expect(persisted.currentYear).toBe(sync ? baseYear - 1 : baseYear);
expect(persisted.currentMonth).toBe(sync ? 4 : 1);
expect(meta.initYear).toBe(persisted.currentYear);
expect(meta.initMonth).toBe(persisted.currentMonth);
expect(meta.develcost).toBe(sync ? 18 : 20);
const loaded = await loadTurnWorldFromDatabase({ databaseUrl });
expect(loaded.snapshot.scenarioMeta?.startYear).toBe(baseYear);
expect(loaded.state.currentYear).toBe(persisted.currentYear);
if (scenario.startYear === null) {
expect(await connector.prisma.general.count()).toBe(
scenario.generals.length + scenario.generalsEx.length + scenario.generalsNeutral.length
);
const general = await connector.prisma.general.findFirstOrThrow();
expect(general.age).toBeGreaterThan(0);
}
} finally {
await connector.disconnect();
}
}
}
);
test.each([ test.each([
{ fiction: 1, expectedHistorical: false }, { fiction: 1, expectedHistorical: false },
{ fiction: 0, expectedHistorical: true }, { fiction: 0, expectedHistorical: true },
@@ -0,0 +1,144 @@
import fs from 'node:fs/promises';
import path from 'node:path';
import { describe, expect, it } from 'vitest';
import { buildScenarioBootstrap, type ConstraintContext } from '@sammo-ts/logic';
import { ActionDefinition as Sortie } from '@sammo-ts/logic/actions/turn/general/che_출병.js';
import { loadScenarioDefinitionById, resolveScenarioDefaultsPath } from '../src/scenario/scenarioLoader.js';
import { loadMapDefinitionByName } from '../src/scenario/mapLoader.js';
import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js';
import { resolveConstraintEnv } from '../src/turn/ai/generalAi/constraint.js';
import { createMonthlyEventHandler } from '../src/turn/monthlyEventHandler.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import type { TurnEvent, TurnWorldState } from '../src/turn/types.js';
const files = await fs.readdir(path.dirname(resolveScenarioDefaultsPath()));
const ids = files
.flatMap((file) => {
const match = /^scenario_(\d+)\.json$/.exec(file);
return match ? [Number(match[1])] : [];
})
.sort((a, b) => a - b);
const isSortieNotice = (raw: unknown): raw is unknown[] =>
Array.isArray(raw) && JSON.stringify(raw).includes('출병 제한');
const build = async (id: number, openingPartYear?: number) => {
const scenario = await loadScenarioDefinitionById(id);
if (openingPartYear !== undefined) scenario.config.const.openingPartYear = openingPartYear;
const map = await loadMapDefinitionByName(scenario.config.environment.mapName);
return { scenario, ...buildScenarioBootstrap({ scenario, map, options: { hiddenSeed: 'start-year-regression' } }) };
};
describe('scenario calendar and opening contract', () => {
it.each(ids)('scenario %i preserves raw appearance rules and resolves its game calendar', async (id) => {
const { scenario, seed, snapshot } = await build(id);
const startYear = scenario.startYear ?? 180;
expect(seed.scenarioMeta.startYear).toBe(startYear);
expect(snapshot.scenarioMeta?.startYear).toBe(startYear);
if (scenario.startYear === null) {
expect(seed.generals).toHaveLength(
scenario.generals.length + scenario.generalsEx.length + scenario.generalsNeutral.length
);
}
const command = new Sortie();
const commandEnv = buildCommandEnv(scenario.config);
const opening = commandEnv.openingPartYear as number;
const dates = [
{ year: startYear - 1, month: 4, reserve: false, execute: false },
{ year: startYear + opening - 3, month: 12, reserve: false, execute: false },
{ year: startYear + opening - 1, month: 12, reserve: true, execute: false },
{ year: startYear + opening, month: 1, reserve: true, execute: true },
];
for (const date of dates) {
const state: TurnWorldState = {
id: 1,
meta: {},
currentYear: date.year,
currentMonth: date.month,
tickSeconds: 60,
lastTurnTime: new Date('2030-01-01T00:00:00Z'),
};
const ctx: ConstraintContext = {
actorId: 1,
args: { destCityId: 2 },
mode: 'full',
env: resolveConstraintEnv(state, snapshot.scenarioMeta, commandEnv),
};
const view = { has: () => false, get: () => null };
expect(command.buildMinConstraints(ctx, { destCityId: 2 })[0]!.test(ctx, view).kind).toBe(
date.reserve ? 'allow' : 'deny'
);
expect(command.buildConstraints(ctx, { destCityId: 2 })[0]!.test(ctx, view).kind).toBe(
date.execute ? 'allow' : 'deny'
);
}
});
it.each([2020, 1031, 915])(
'scenario %i announces unlock at the same execution boundary after reload',
async (id) => {
const { scenario, seed, snapshot } = await build(id);
const startYear = seed.scenarioMeta.startYear!;
const opening = buildCommandEnv(scenario.config).openingPartYear as number;
const events: TurnEvent[] = seed.events.filter(isSortieNotice).map((raw, index) => ({
id: index + 1,
targetCode: String(raw[0]).toLowerCase(),
priority: Number(raw[1]),
condition: raw[2],
action: raw.slice(3),
meta: {},
}));
expect(events).toHaveLength(4);
const notices: string[] = [];
const state: TurnWorldState = {
id: 1,
meta: {},
currentYear: startYear + opening - 1,
currentMonth: 11,
tickSeconds: 60,
lastTurnTime: new Date('2030-01-01T00:00:00Z'),
};
let world: InMemoryTurnWorld | null = null;
const handler = createMonthlyEventHandler({
getWorld: () => world,
startYear,
actions: new Map([
[
'NoticeToHistoryLog',
(args) => {
notices.push(String(args[0]));
},
],
]),
});
world = new InMemoryTurnWorld(
state,
{
...snapshot,
diplomacy: [],
initialEvents: [],
generals: [],
events: JSON.parse(JSON.stringify(events)) as TurnEvent[],
},
{ schedule: { entries: [{ startMinute: 0, tickMinutes: 1 }] }, calendarHandler: handler }
);
await world.advanceMonth(new Date('2030-01-01T00:01:00Z'));
expect(notices).toEqual([]);
await world.advanceMonth(new Date('2030-01-01T00:02:00Z'));
expect(notices).toEqual(['<S>출병 제한이 풀렸습니다.</>']);
expect(
world.listEvents().some((event) => JSON.stringify(event.action).includes('출병 제한이 풀렸습니다'))
).toBe(false);
}
);
it('moves default notices with an explicitly configured opening period', async () => {
const { seed } = await build(2020, 5);
expect(seed.events.filter(isSortieNotice).map((event) => event[2])).toEqual([
['DateRelative', '==', 3, 1],
['DateRelative', '==', 4, 1],
['DateRelative', '==', 4, 7],
['DateRelative', '==', 5, 1],
]);
});
});
@@ -5,7 +5,12 @@ import { fileURLToPath } from 'node:url';
import { composeScenarioResource } from '@sammo-ts/game-engine/scenario/scenarioComposition.js'; import { composeScenarioResource } from '@sammo-ts/game-engine/scenario/scenarioComposition.js';
import { loadScenarioDefinitionById } from '@sammo-ts/game-engine/scenario/scenarioLoader.js'; import { loadScenarioDefinitionById } from '@sammo-ts/game-engine/scenario/scenarioLoader.js';
import { parseScenarioDefaults, parseScenarioDefinition, type ScenarioDefaults } from '@sammo-ts/logic'; import {
resolveScenarioStartYear,
parseScenarioDefaults,
parseScenarioDefinition,
type ScenarioDefaults,
} from '@sammo-ts/logic';
import { resolveWorkspaceRoot } from '../orchestrator/workspaceRoot.js'; import { resolveWorkspaceRoot } from '../orchestrator/workspaceRoot.js';
export interface ScenarioNationPreview { export interface ScenarioNationPreview {
@@ -228,7 +233,7 @@ const buildScenarioPreview = async (scenarioId: number): Promise<ScenarioPreview
return { return {
id: scenarioId, id: scenarioId,
title: scenario.title, title: scenario.title,
year: scenario.startYear ?? null, year: resolveScenarioStartYear(scenario.startYear),
defaultStatTotal: scenario.config.stat.total, defaultStatTotal: scenario.config.stat.total,
fiction: scenario.fiction, fiction: scenario.fiction,
npcCount: scenario.generals.length, npcCount: scenario.generals.length,
@@ -275,7 +280,7 @@ const buildScenarioPreviewFromGit = async (commitSha: string, scenarioId: number
return { return {
id: scenarioId, id: scenarioId,
title: scenario.title, title: scenario.title,
year: scenario.startYear ?? null, year: resolveScenarioStartYear(scenario.startYear),
defaultStatTotal: scenario.config.stat.total, defaultStatTotal: scenario.config.stat.total,
fiction: scenario.fiction, fiction: scenario.fiction,
npcCount: scenario.generals.length, npcCount: scenario.generals.length,
@@ -3,6 +3,14 @@ import { describe, expect, it } from 'vitest';
import { listScenarioPreviews, resolveGitCommitSha } from '../src/scenario/scenarioCatalog.js'; import { listScenarioPreviews, resolveGitCommitSha } from '../src/scenario/scenarioCatalog.js';
describe('scenarioCatalog git ref support', () => { describe('scenarioCatalog git ref support', () => {
it.each([undefined, 'HEAD'])('publishes resolved start years for every scenario (%s)', async (gitRef) => {
const previews = await listScenarioPreviews({ gitRef });
expect(previews.every((scenario) => Number.isFinite(scenario.year))).toBe(true);
expect(previews.find((scenario) => scenario.id === 2020)?.year).toBe(180);
expect(previews.find((scenario) => scenario.id === 1031)?.year).toBe(192);
expect(previews.find((scenario) => scenario.id === 915)?.year).toBe(180);
});
it('includes the CHE zero-season dawn scenario in the local catalog', async () => { it('includes the CHE zero-season dawn scenario in the local catalog', async () => {
const previews = await listScenarioPreviews(); const previews = await listScenarioPreviews();
+24
View File
@@ -44,6 +44,30 @@
실제 설치는 `loadScenarioDefinitionById()`, Git commit 미리보기는 실제 설치는 `loadScenarioDefinitionById()`, Git commit 미리보기는
`composeScenarioResource()`를 거쳐 같은 합성 규칙을 사용합니다. `composeScenarioResource()`를 거쳐 같은 합성 규칙을 사용합니다.
## 시작 연도와 출병 제한
원본 `ScenarioDefinition.startYear`와 실행용 `ScenarioMeta.startYear`는 역할이
다릅니다. 원본 값이 없거나 `null`이면 Ref처럼 시대에 따른 장수 등장·퇴장 필터를
적용하지 않습니다. 영웅 집결처럼 모든 영웅이 함께 등장하는 시나리오는 이 값을
생략한 채 유지합니다.
게임 달력과 규칙은 `resolveScenarioStartYear()`로 기준을 확정합니다. 명시한
숫자는 그대로 사용하고, 값이 없으면 Ref `GameConstBase::$defaultStartYear`와 같은
**180년**을 사용합니다. Bootstrap과 DB seed는 이 값을 실행용 metadata에 저장하고,
Gateway의 로컬/Git 시나리오 미리보기도 동일한 연도를 표시합니다.
동기화 오픈의 `initYear/initMonth`는 실제 첫 달력입니다. 규칙 기준 180년이라도
동기화 결과가 179년 4월일 수 있으며, 출병 제한 기준을 이 초기 연도로 바꾸지
않습니다. 기본 `openingPartYear=3`이면 예약 최소 조건은 181년부터, 실제 출병은
183년 1월부터 허용됩니다. 이는 오픈 후 정확히 36턴을 기다리는 정책이 아닙니다.
API, NPC AI, 예약 실행과 월간 공지는 같은 기준 연도를 사용합니다. 기본 해제
공지의 상대 연월은 설정된 `openingPartYear`를 따르며, 시나리오가 직접 정의한
별도 이벤트와 `ignoreDefaultEvents` 계약은 유지합니다.
이전 버전이 시작 연도 누락을 0년으로 설치한 진행 중 기수는 단순 배포로 달력이
교정되지 않습니다. 운영 상태를 확인해 닫은 뒤 새 기수를 초기화하거나, 별도 검증한
달력·상태·기록 migration을 적용해야 합니다. 현재 연도만 수정하지 않습니다.
## 제공하는 확장 ## 제공하는 확장
| 경로 | 내용 | | 경로 | 내용 |
+8
View File
@@ -1,3 +1,11 @@
// Ref GameConstBase::$maxLevel. Scenario `stat.max` is a separate join-time // Ref GameConstBase::$maxLevel. Scenario `stat.max` is a separate join-time
// allocation rule and must not be used as this runtime fallback. // allocation rule and must not be used as this runtime fallback.
export const LEGACY_DEFAULT_MAX_LEVEL = 255; export const LEGACY_DEFAULT_MAX_LEVEL = 255;
// Ref ResetHelper는 시나리오의 nullable 등장 기준과 게임 달력을 분리한다.
// 원본 startYear=null은 영웅 일괄 등장에 사용하므로 원본을 덮어쓰지 않는다.
export const LEGACY_DEFAULT_START_YEAR = 180;
export const LEGACY_DEFAULT_OPENING_PART_YEAR = 3;
export const resolveScenarioStartYear = (startYear: unknown): number =>
typeof startYear === 'number' && Number.isFinite(startYear) ? startYear : LEGACY_DEFAULT_START_YEAR;
+1
View File
@@ -71,6 +71,7 @@ export interface ScenarioGeneral {
export interface ScenarioDefinition { export interface ScenarioDefinition {
title: string; title: string;
/** 원본 등장 연도. null이면 시대에 따른 장수 등장/퇴장 필터를 적용하지 않는다. */
startYear: number | null; startYear: number | null;
life: number | null; life: number | null;
fiction: number | null; fiction: number | null;
+15 -8
View File
@@ -24,6 +24,7 @@ import type {
WorldSeedPayload, WorldSeedPayload,
WorldSnapshot, WorldSnapshot,
} from './types.js'; } from './types.js';
import { LEGACY_DEFAULT_OPENING_PART_YEAR, resolveScenarioStartYear } from '../scenario/constants.js';
import { simpleSerialize } from '../war/utils.js'; import { simpleSerialize } from '../war/utils.js';
export interface ScenarioBootstrapOptions { export interface ScenarioBootstrapOptions {
@@ -177,7 +178,7 @@ const resolveScenarioTraits = (
const createScenarioMeta = (scenario: ScenarioDefinition): ScenarioMeta => ({ const createScenarioMeta = (scenario: ScenarioDefinition): ScenarioMeta => ({
title: scenario.title, title: scenario.title,
startYear: scenario.startYear, startYear: resolveScenarioStartYear(scenario.startYear),
life: scenario.life, life: scenario.life,
fiction: scenario.fiction, fiction: scenario.fiction,
history: scenario.history, history: scenario.history,
@@ -198,7 +199,7 @@ const LEGACY_DEFAULT_INITIAL_EVENTS: unknown[] = [
[true, ['NoticeToHistoryLog', '<S>2년간 거병 및 건국이 가능합니다.</>', 6]], [true, ['NoticeToHistoryLog', '<S>2년간 거병 및 건국이 가능합니다.</>', 6]],
]; ];
const LEGACY_DEFAULT_EVENTS: unknown[] = [ const buildLegacyDefaultEvents = (openingPartYear: number): unknown[] => [
['pre_month', 9_000, true, ['UpdateCitySupply'], ['ProcessWarIncome']], ['pre_month', 9_000, true, ['UpdateCitySupply'], ['ProcessWarIncome']],
[ [
'month', 'month',
@@ -229,28 +230,28 @@ const LEGACY_DEFAULT_EVENTS: unknown[] = [
[ [
'month', 'month',
2_000, 2_000,
['DateRelative', '==', 1, 1], ['DateRelative', '==', openingPartYear - 2, 1],
['NoticeToHistoryLog', '<S>2년 뒤 출병 제한이 풀립니다.</>', 6], ['NoticeToHistoryLog', '<S>2년 뒤 출병 제한이 풀립니다.</>', 6],
['DeleteEvent'], ['DeleteEvent'],
], ],
[ [
'month', 'month',
2_000, 2_000,
['DateRelative', '==', 2, 1], ['DateRelative', '==', openingPartYear - 1, 1],
['NoticeToHistoryLog', '<S>1년 뒤 출병 제한이 풀립니다.</>', 6], ['NoticeToHistoryLog', '<S>1년 뒤 출병 제한이 풀립니다.</>', 6],
['DeleteEvent'], ['DeleteEvent'],
], ],
[ [
'month', 'month',
2_000, 2_000,
['DateRelative', '==', 2, 7], ['DateRelative', '==', openingPartYear - 1, 7],
['NoticeToHistoryLog', '<S>6개월 뒤 출병 제한이 풀립니다. 병력을 준비해주세요.</>', 6], ['NoticeToHistoryLog', '<S>6개월 뒤 출병 제한이 풀립니다. 병력을 준비해주세요.</>', 6],
['DeleteEvent'], ['DeleteEvent'],
], ],
[ [
'month', 'month',
2_000, 2_000,
['DateRelative', '==', 3, 1], ['DateRelative', '==', openingPartYear, 1],
['NoticeToHistoryLog', '<S>출병 제한이 풀렸습니다.</>', 6], ['NoticeToHistoryLog', '<S>출병 제한이 풀렸습니다.</>', 6],
['DeleteEvent'], ['DeleteEvent'],
], ],
@@ -533,7 +534,7 @@ const buildGeneralSeeds = (
installRng.nextRangeInt(0, turnTermMinutes * 60 - 1) * 1_000_000 + installRng.nextRangeInt(0, 999_999); installRng.nextRangeInt(0, turnTermMinutes * 60 - 1) * 1_000_000 + installRng.nextRangeInt(0, 999_999);
const deathMonth = installRng.nextRangeInt(1, 12); const deathMonth = installRng.nextRangeInt(1, 12);
const officerLevel = resolveOfficerLevel(row.officerLevel, nationId); const officerLevel = resolveOfficerLevel(row.officerLevel, nationId);
const initialYear = options?.initialYear ?? scenario.startYear; const initialYear = options?.initialYear ?? resolveScenarioStartYear(scenario.startYear);
const initialMonth = options?.initialMonth ?? 1; const initialMonth = options?.initialMonth ?? 1;
const age = resolveAge(initialYear, birthYear); const age = resolveAge(initialYear, birthYear);
const initialized = initializedValues.get(row); const initialized = initializedValues.get(row);
@@ -1008,7 +1009,13 @@ export const buildScenarioBootstrap = (input: ScenarioBootstrapInput): ScenarioB
...actions, ...actions,
['DeleteEvent'], ['DeleteEvent'],
]); ]);
const defaultEvents = scenario.ignoreDefaultEvents ? [] : LEGACY_DEFAULT_EVENTS; // 출병 판정과 공지는 같은 설치 설정을 사용한다. 다른 상대연도 이벤트는 유지한다.
const configuredOpeningPartYear = scenario.config.const.openingPartYear;
const openingPartYear =
typeof configuredOpeningPartYear === 'number' && Number.isFinite(configuredOpeningPartYear)
? configuredOpeningPartYear
: LEGACY_DEFAULT_OPENING_PART_YEAR;
const defaultEvents = scenario.ignoreDefaultEvents ? [] : buildLegacyDefaultEvents(openingPartYear);
const defaultInitialEvents = scenario.ignoreDefaultEvents ? [] : LEGACY_DEFAULT_INITIAL_EVENTS; const defaultInitialEvents = scenario.ignoreDefaultEvents ? [] : LEGACY_DEFAULT_INITIAL_EVENTS;
const events = [...defaultEvents, ...scenario.events, ...delayedGeneralEvents]; const events = [...defaultEvents, ...scenario.events, ...delayedGeneralEvents];
+1
View File
@@ -3,6 +3,7 @@ import type { ScenarioConfig, ScenarioDiplomacy } from '@sammo-ts/logic/scenario
export interface ScenarioMeta { export interface ScenarioMeta {
title: string; title: string;
/** 게임 달력/규칙의 기준 연도. 새 seed는 누락 시 180을 저장하며 null은 이전 저장값 호환용이다. */
startYear: number | null; startYear: number | null;
life: number | null; life: number | null;
fiction: number | null; fiction: number | null;