merge: 최신 main을 Ref 전용 아이콘 API 이관에 통합한다

This commit is contained in:
2026-08-24 08:33:25 +00:00
18 changed files with 142 additions and 30 deletions
+2
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@@ -56,6 +56,7 @@ const zGeneralSettings = z.object({
use_treatment: z.number().int().optional(),
use_auto_nation_turn: z.number().int().optional(),
use_auto_nation_diplomacy: z.number().int().min(0).max(1).optional(),
use_auto_nation_war: z.number().int().min(0).max(1).optional(),
use_auto_nation_promotion: z.number().int().min(0).max(1).optional(),
use_auto_nation_finance: z.number().int().min(0).max(1).optional(),
use_auto_nation_capital: z.number().int().min(0).max(1).optional(),
@@ -218,6 +219,7 @@ const resolveUserSettings = (meta: Record<string, unknown>) => {
// Ref가 NPC 군주에게만 수행하던 국가 운영은 사용자 군주에게 opt-in이다.
// 누락된 값은 신규 게임과 기존 장수 모두 안전한 기본값(사용 안함)으로 해석한다.
use_auto_nation_diplomacy: readNumber(readSetting('use_auto_nation_diplomacy'), 0),
use_auto_nation_war: readNumber(readSetting('use_auto_nation_war'), 0),
use_auto_nation_promotion: readNumber(readSetting('use_auto_nation_promotion'), 0),
use_auto_nation_finance: readNumber(readSetting('use_auto_nation_finance'), 0),
use_auto_nation_capital: readNumber(readSetting('use_auto_nation_capital'), 0),
+1 -2
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@@ -416,7 +416,6 @@ export const voteRouter = router({
)
.mutation(async ({ ctx, input }) => {
const general = await getMyGeneral(ctx);
const openerName = ctx.auth?.user.username ?? general.name;
const options = normalizeOptions(input.options);
if (options.length === 0) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '항목이 없습니다.' });
@@ -468,7 +467,7 @@ export const voteRouter = router({
${multipleOptions},
${input.revealMode},
${general.id},
${openerName},
${general.name},
${gameTime.now},
${gameTime.tick === null ? null : BigInt(gameTime.tick)},
${endAt},
@@ -287,12 +287,16 @@ integration('generic general creation through the durable turn daemon', () => {
accountIconUpdatedAt: '2026-07-30T00:00:00.000Z',
});
const createdAccess = await db.generalAccessLog.findUniqueOrThrow({ where: { generalId: created.id } });
const acceptedEvent = await db.inputEvent.findUniqueOrThrow({
where: { requestId: `join-create:${userId}:${clientRequestId}` },
});
if (!createdAccess.lastRefresh) {
throw new Error('created general must have an initial access timestamp');
}
expect(createdAccess.lastRefresh).toEqual(acceptedEvent.createdAt);
expect(
new Date((created.meta as Record<string, unknown>).prestart_delete_after as string).getTime() -
createdAccess.lastRefresh.getTime()
acceptedEvent.createdAt.getTime()
).toBe(2 * 5 * 60 * 1_000);
expect(runtime!.world.getGeneralById(created.id)).toMatchObject({
id: created.id,
@@ -354,7 +358,7 @@ integration('generic general creation through the durable turn daemon', () => {
attempts: 1,
actorUserId: userId,
});
expect(access.lastRefresh?.getTime()).toBe(runtime!.world.getGameNow(event.createdAt).getTime());
expect(access.lastRefresh?.getTime()).toBe(event.createdAt.getTime());
const turnGridOffsetSeconds =
((created.turnTime.getTime() - runtime!.world.getState().lastTurnTime.getTime()) / 1000 + 300) % 300;
expect(turnGridOffsetSeconds).toBeGreaterThanOrEqual(35);
@@ -585,6 +585,7 @@ describe('in-game my information ownership', () => {
use_treatment: 21,
use_auto_nation_turn: 1,
use_auto_nation_diplomacy: 0,
use_auto_nation_war: 0,
use_auto_nation_promotion: 0,
use_auto_nation_finance: 0,
use_auto_nation_capital: 0,
@@ -600,6 +601,16 @@ describe('in-game my information ownership', () => {
expect(fixture.db.general.update).not.toHaveBeenCalled();
});
it('rejects an invalid automatic war setting before dispatching it to ENGINE', async () => {
const requestCommand = vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: 7 }));
const fixture = createContext({ requestCommand });
await expect(
appRouter.createCaller(fixture.context).general.setMySetting({ use_auto_nation_war: 2 })
).rejects.toMatchObject({ code: 'BAD_REQUEST' });
expect(requestCommand).not.toHaveBeenCalled();
});
it('sends settings directly to ENGINE without creating an API input event', async () => {
const transaction = vi.fn(async () => {
throw new Error('API transaction must not run');
@@ -257,12 +257,17 @@ integration('scenario 903 select pool through the durable turn daemon', () => {
const initial = await db.general.findFirstOrThrow({ where: { userId } });
const initialRuntime = runtime!.world.getGeneralById(initial.id);
const initialAccess = await db.generalAccessLog.findUniqueOrThrow({ where: { generalId: initial.id } });
const acceptedEvent = await db.inputEvent.findFirstOrThrow({
where: { actorUserId: userId, eventType: 'selectPoolCreate', status: 'SUCCEEDED' },
orderBy: { sequence: 'desc' },
});
if (!initialAccess.lastRefresh) {
throw new Error('selected general must have an initial access timestamp');
}
expect(initialAccess.lastRefresh).toEqual(acceptedEvent.createdAt);
expect(
new Date((initial.meta as Record<string, unknown>).prestart_delete_after as string).getTime() -
initialAccess.lastRefresh.getTime()
acceptedEvent.createdAt.getTime()
).toBe(2 * 5 * 60 * 1_000);
expect(initialRuntime).toMatchObject({
id: initial.id,
+4 -3
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@@ -264,7 +264,7 @@ describe('vote router actor and permission boundaries', () => {
expect(fixture.redisPublish).not.toHaveBeenCalled();
});
it('publishes a global front-status projection after creating a survey', async () => {
it('stores the authenticated general name and publishes a global projection after creating a survey', async () => {
const auth = buildAuth(['admin.survey.open']);
auth.user.username = 'admin-account';
auth.user.displayName = '관리자 표시명';
@@ -285,8 +285,9 @@ describe('vote router actor and permission boundaries', () => {
const insert = fixture.queryRaw.mock.calls
.map(([query]) => query)
.find((query) => sqlText(query).includes('INSERT INTO vote_poll'));
expect(insert?.values).toContain('admin-account');
expect(insert?.values).not.toContain('관리자 장수');
expect(insert?.values).toContain('관리자 장수');
expect(insert?.values).not.toContain('admin-account');
expect(insert?.values).not.toContain('관리자 표시명');
});
it('reports the current world develcost as the legacy five-times survey reward', async () => {
+3 -2
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@@ -61,10 +61,11 @@ export const AVAILABLE_INSTANT_TURN: Record<string, boolean> = {
NPC전방발령: true,
};
export type UserRulerAutomationFeature = 'diplomacy' | 'promotion' | 'finance' | 'capital';
export type UserRulerAutomationFeature = 'diplomacy' | 'war' | 'promotion' | 'finance' | 'capital';
const USER_RULER_AUTOMATION_META_KEY = {
diplomacy: 'use_auto_nation_diplomacy',
war: 'use_auto_nation_war',
promotion: 'use_auto_nation_promotion',
finance: 'use_auto_nation_finance',
capital: 'use_auto_nation_capital',
@@ -72,7 +73,7 @@ const USER_RULER_AUTOMATION_META_KEY = {
const USER_RULER_ACTION_FEATURE: Readonly<Record<string, UserRulerAutomationFeature>> = {
: 'diplomacy',
: 'diplomacy',
: 'war',
: 'capital',
};
@@ -137,6 +137,7 @@ const zSetMySetting = z.object({
use_treatment: z.number().int().optional(),
use_auto_nation_turn: z.number().int().optional(),
use_auto_nation_diplomacy: z.number().int().optional(),
use_auto_nation_war: z.number().int().optional(),
use_auto_nation_promotion: z.number().int().optional(),
use_auto_nation_finance: z.number().int().optional(),
use_auto_nation_capital: z.number().int().optional(),
@@ -522,8 +522,9 @@ export const createGeneralFromJoin = async (options: {
worldState: WorldStateRow;
input: JoinCreateGeneralInput;
acceptedAt: Date;
operationalAcceptedAt: Date;
}): Promise<{ ok: true; generalId: number }> => {
const { db, world, worldState, input, acceptedAt } = options;
const { db, world, worldState, input, acceptedAt, operationalAcceptedAt } = options;
await lockJoinMutation(db, input.userId);
await assertGeneralIdSnapshotMatches(db, world);
@@ -734,7 +735,10 @@ export const createGeneralFromJoin = async (options: {
const nextInheritancePoint = currentInheritancePoint - inheritRequiredPoint;
const restInheritanceBonus = await resolveRestInheritanceBonus(db, worldState, input.userId);
const finalInheritancePoint = nextInheritancePoint + restInheritanceBonus;
const prestartDeleteAfter = buildPrestartDeleteAfter(acceptedAt, worldState.tickSeconds, config);
// Ref의 가오픈 삭제 대기는 정지된 게임 clock이 아니라 실제 요청 접수 시각부터 흐른다.
// 미래 정식 오픈에 clock을 고정한 PREOPEN에서도 사용자가 가오픈 중 두 턴을 기다리면
// 삭제할 수 있어야 하므로 RNG/턴 배치용 acceptedAt과 이 벽시계 경계를 분리한다.
const prestartDeleteAfter = buildPrestartDeleteAfter(operationalAcceptedAt, worldState.tickSeconds, config);
const general: TurnGeneral = {
id: generalId,
userId: input.userId,
@@ -839,11 +843,11 @@ export const createGeneralFromJoin = async (options: {
});
await db.generalAccessLog.upsert({
where: { generalId },
update: { userId: input.userId, lastRefresh: acceptedAt },
update: { userId: input.userId, lastRefresh: operationalAcceptedAt },
create: {
generalId,
userId: input.userId,
lastRefresh: acceptedAt,
lastRefresh: operationalAcceptedAt,
},
});
if (inheritRequiredPoint > 0) {
@@ -690,6 +690,7 @@ export const createGeneralFromSelectionPool = async (options: {
uniqueName: string;
personality: string;
now?: Date;
operationalAcceptedAt: Date;
seedOwnerIdentity?: string | number;
ownerPicture?: string;
ownerImageServer?: number;
@@ -754,7 +755,7 @@ export const createGeneralFromSelectionPool = async (options: {
const nextChangeAt = new Date(
now.getTime() + resolveTurnTermMinutes(worldState) * RESELECTION_TURN_MULTIPLIER * 60_000
);
const prestartDeleteAfter = buildPrestartDeleteAfter(now, worldState.tickSeconds, config);
const prestartDeleteAfter = buildPrestartDeleteAfter(options.operationalAcceptedAt, worldState.tickSeconds, config);
const showImgLevel = asNumber(config.showImgLevel, 0);
const useOwnerPicture =
showImgLevel >= 1 && typeof options.ownerPicture === 'string' && options.ownerPicture !== 'default.jpg';
@@ -893,8 +894,8 @@ export const createGeneralFromSelectionPool = async (options: {
}
await db.generalAccessLog.upsert({
where: { generalId },
update: { userId, lastRefresh: now },
create: { generalId, userId, lastRefresh: now },
update: { userId, lastRefresh: options.operationalAcceptedAt },
create: { generalId, userId, lastRefresh: options.operationalAcceptedAt },
});
await clearUnusedReservations(db, userId, now, nowTick);
await synchronizeSelectionPoolWorld(db, world);
@@ -296,6 +296,7 @@ async function handleJoinCreateGeneral(
...(command.inheritBonusStat !== undefined ? { inheritBonusStat: command.inheritBonusStat } : {}),
},
acceptedAt,
operationalAcceptedAt,
})),
};
} catch (error) {
@@ -366,7 +367,13 @@ async function handleSelectPoolCreate(
if (!worldState) {
throw new Error('Selection-pool world state is missing.');
}
const acceptedAt = await resolveSelectionCommandAcceptedAt(db, ctx.world, command);
const operationalAcceptedAt = await resolveCommandAcceptedAt(db, command);
const acceptedAt =
command.acceptedGameTick !== undefined
? ctx.world.gameTickToDate(command.acceptedGameTick)
: command.acceptedGameAt !== undefined
? new Date(command.acceptedGameAt)
: ctx.world.getGameNow(operationalAcceptedAt);
try {
return {
type: 'selectPoolCreate',
@@ -383,6 +390,7 @@ async function handleSelectPoolCreate(
...(command.ownerImageServer !== undefined ? { ownerImageServer: command.ownerImageServer } : {}),
...(command.ownerIconRevision ? { ownerIconRevision: command.ownerIconRevision } : {}),
now: acceptedAt,
operationalAcceptedAt,
})),
};
} catch (error) {
@@ -1779,6 +1787,7 @@ async function handleSetMySetting(
}
for (const key of [
'use_auto_nation_diplomacy',
'use_auto_nation_war',
'use_auto_nation_promotion',
'use_auto_nation_finance',
'use_auto_nation_capital',
@@ -718,6 +718,7 @@ describe('legacy NPC user-chief promotion parity', () => {
it('keeps user-ruler duties individually disabled until each setting is enabled', () => {
const ruler = makePromotionGeneral({ id: 1, officerLevel: 12, npcState: 0, meta: { killturn: 0 } });
expect(canUseAutomatedNationAction(ruler, '선전포고')).toBe(false);
expect(canUseAutomatedNationAction(ruler, '불가침제의')).toBe(false);
expect(canUseAutomatedNationAction(ruler, '천도')).toBe(false);
expect(canUseRulerAutomation(ruler, 'finance')).toBe(false);
@@ -728,9 +729,17 @@ describe('legacy NPC user-chief promotion parity', () => {
use_auto_nation_finance: 1,
};
expect(canUseAutomatedNationAction(ruler, '불가침제의')).toBe(true);
expect(canUseAutomatedNationAction(ruler, '선전포고')).toBe(true);
expect(canUseAutomatedNationAction(ruler, '선전포고')).toBe(false);
expect(canUseAutomatedNationAction(ruler, '천도')).toBe(true);
expect(canUseRulerAutomation(ruler, 'finance')).toBe(true);
ruler.meta = {
...ruler.meta,
use_auto_nation_diplomacy: 0,
use_auto_nation_war: 1,
};
expect(canUseAutomatedNationAction(ruler, '불가침제의')).toBe(false);
expect(canUseAutomatedNationAction(ruler, '선전포고')).toBe(true);
});
it('honors the existing automatic nation-turn master switch for user chiefs only', () => {
@@ -223,6 +223,7 @@ describe('my information world commands', () => {
use_treatment: 200,
use_auto_nation_turn: 0,
use_auto_nation_diplomacy: 1,
use_auto_nation_war: 1,
use_auto_nation_promotion: 1,
use_auto_nation_finance: 1,
use_auto_nation_capital: 1,
@@ -239,6 +240,7 @@ describe('my information world commands', () => {
use_treatment: 100,
use_auto_nation_turn: 0,
use_auto_nation_diplomacy: 1,
use_auto_nation_war: 1,
use_auto_nation_promotion: 1,
use_auto_nation_finance: 1,
use_auto_nation_capital: 1,
+40 -6
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@@ -61,10 +61,10 @@ const castleFixtures = [
{ id: 2, level: 1, layoutLevel: 8, x: 200, y: 100, width: 16, height: 15 },
{ id: 3, level: 2, layoutLevel: 8, x: 300, y: 100, width: 20, height: 14 },
{ id: 4, level: 3, layoutLevel: 8, x: 400, y: 100, width: 14, height: 14 },
{ id: 5, level: 4, layoutLevel: 8, x: 100, y: 220, width: 20, height: 15 },
{ id: 6, level: 5, layoutLevel: 8, x: 200, y: 220, width: 24, height: 16 },
{ id: 7, level: 6, layoutLevel: 8, x: 300, y: 220, width: 26, height: 18 },
{ id: 8, level: 7, layoutLevel: 8, x: 400, y: 220, width: 28, height: 20 },
{ id: 5, name: '남만', level: 4, layoutLevel: 8, x: 80, y: 455, width: 20, height: 15 },
{ id: 6, name: '교지', level: 5, layoutLevel: 8, x: 130, y: 480, width: 24, height: 16 },
{ id: 7, name: '남해', level: 6, layoutLevel: 8, x: 245, y: 480, width: 26, height: 18 },
{ id: 8, name: '대', level: 7, layoutLevel: 8, x: 450, y: 480, width: 28, height: 20 },
] as const;
const map = {
result: true,
@@ -82,9 +82,9 @@ const map = {
};
const layout = {
mapName: 'che',
cityList: castleFixtures.map(({ id, layoutLevel: level, x, y }) => ({
cityList: castleFixtures.map(({ id, layoutLevel: level, x, y, ...fixture }) => ({
id,
name: id === 1 ? '업' : `${id}`,
name: id === 1 ? '업' : 'name' in fixture ? fixture.name : `${id}`,
level,
region: 1,
x,
@@ -550,6 +550,40 @@ test('map keeps desktop hover navigation and lets touch users choose one-tap or
await expect(page.locator('.map-toggle-single-tap')).toHaveCount(0);
await desktopCity.hover();
await expect(page.locator('.map-tooltip .tooltip-title')).toHaveText('【하북|특】업');
for (const cityName of ['남만', '교지', '남해', '대']) {
await page.getByRole('link', { name: cityName, exact: true }).hover();
await expect(page.locator('.map-tooltip')).toBeVisible();
const geometry = await page.locator('.map-area').evaluate((mapArea, expectedCityName) => {
const cityElement = Array.from(mapArea.querySelectorAll<HTMLElement>('.city-base')).find(
(element) => element.getAttribute('aria-label') === expectedCityName
);
const tooltip = mapArea.querySelector<HTMLElement>('.map-tooltip');
if (!cityElement || !tooltip) throw new Error(`Missing bottom-city hover geometry for ${expectedCityName}`);
const mapRect = mapArea.getBoundingClientRect();
const cityRect = cityElement.getBoundingClientRect();
const tooltipRect = tooltip.getBoundingClientRect();
const controls = mapArea.querySelector<HTMLElement>('.map-controls');
const tooltipStyle = getComputedStyle(tooltip);
return {
map: { top: mapRect.top, bottom: mapRect.bottom },
city: { top: cityRect.top, bottom: cityRect.bottom },
tooltip: { top: tooltipRect.top, bottom: tooltipRect.bottom, height: tooltipRect.height },
tooltipZIndex: Number(tooltipStyle.zIndex),
controlsZIndex: controls ? Number(getComputedStyle(controls).zIndex) : null,
pointerEvents: tooltipStyle.pointerEvents,
};
}, cityName);
expect(geometry.tooltip.top).toBeGreaterThanOrEqual(geometry.map.top);
expect(geometry.tooltip.bottom).toBeLessThanOrEqual(geometry.map.bottom);
expect(geometry.tooltip.bottom).toBeLessThan(geometry.city.top);
expect(geometry.tooltip.height).toBeGreaterThanOrEqual(32);
expect(geometry.tooltipZIndex).toBeGreaterThan(geometry.controlsZIndex ?? 0);
expect(geometry.pointerEvents).toBe('none');
}
await page.screenshot({ path: testInfo.outputPath('desktop-map-bottom-tooltip.png'), fullPage: true });
await desktopCity.hover();
await desktopCity.click();
await expect(page).toHaveURL(/\/current-city\?cityId=1$/u);
await page.goBack();
+11 -2
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@@ -276,6 +276,7 @@ const myGeneral = (state: FixtureState) => ({
use_treatment: 21,
use_auto_nation_turn: 1,
use_auto_nation_diplomacy: 0,
use_auto_nation_war: 0,
use_auto_nation_promotion: 0,
use_auto_nation_finance: 0,
use_auto_nation_capital: 0,
@@ -1342,11 +1343,18 @@ test('내 정보&설정 keeps desktop density and becomes a 390px horizontal-ide
]);
const rulerAutomation = page.locator('.ruler-automation-settings');
await expect(rulerAutomation).toBeVisible();
const diplomacyAutomation = page.getByRole('checkbox', { name: '자동 외교 (불가침 제의·선전포고)' });
const diplomacyAutomation = page.getByRole('checkbox', { name: '자동 외교 (불가침 제의)' });
const warAutomation = page.getByRole('checkbox', { name: '자동 선전포고' });
const promotionAutomation = page.getByRole('checkbox', { name: '자동 수뇌 임명' });
const financeAutomation = page.getByRole('checkbox', { name: '자동 세율·지급률 조정' });
const capitalAutomation = page.getByRole('checkbox', { name: '자동 천도' });
for (const checkbox of [diplomacyAutomation, promotionAutomation, financeAutomation, capitalAutomation]) {
for (const checkbox of [
diplomacyAutomation,
warAutomation,
promotionAutomation,
financeAutomation,
capitalAutomation,
]) {
await expect(checkbox).not.toBeChecked();
await checkbox.check();
}
@@ -1410,6 +1418,7 @@ test('내 정보&설정 keeps desktop density and becomes a 390px horizontal-ide
expect(state.settingMutations[0]).not.toHaveProperty('generalId');
expect(state.settingMutations[0]).toMatchObject({
use_auto_nation_diplomacy: 1,
use_auto_nation_war: 1,
use_auto_nation_promotion: 1,
use_auto_nation_finance: 1,
use_auto_nation_capital: 1,
@@ -92,6 +92,8 @@ const BASE_MAP_WIDTH = 700;
const BASE_MAP_HEIGHT = 500;
const SMALL_MAP_SCALE = 5 / 7;
const MAP_BACKGROUND_TRANSITION_MS = 480;
const TOOLTIP_FALLBACK_HEIGHT = 32;
const TOOLTIP_VERTICAL_OFFSET = 30;
const decodedImageCache = new Map<string, Promise<void>>();
const decodedImageElements = new Map<string, HTMLImageElement>();
@@ -146,6 +148,7 @@ const reduceMotion = useMediaQuery('(prefers-reduced-motion: reduce)');
const mapArea = ref<HTMLElement | null>(null);
const mapBody = ref<HTMLElement | null>(null);
const mapControls = ref<HTMLElement | null>(null);
const tooltipElement = ref<HTMLElement | null>(null);
const mapOptionsOpen = ref(false);
const mapOptionsMenuId = `map-options-${useId()}`;
const { width: mapBodyWidth } = useElementSize(mapBody);
@@ -568,10 +571,15 @@ const tooltipPosition = computed(() => {
const width = 120;
const offset = 10;
const mapPixelWidth = BASE_MAP_WIDTH * mapScale.value;
const mapPixelHeight = BASE_MAP_HEIGHT * mapScale.value;
const tooltipHeight = tooltipElement.value?.offsetHeight ?? TOOLTIP_FALLBACK_HEIGHT;
const left = elementX.value + width + offset > mapPixelWidth ? elementX.value - width - 5 : elementX.value + offset;
const belowTop = elementY.value + TOOLTIP_VERTICAL_OFFSET;
const top =
belowTop + tooltipHeight > mapPixelHeight ? elementY.value - tooltipHeight - TOOLTIP_VERTICAL_OFFSET : belowTop;
return {
left: `${Math.max(0, left)}px`,
top: `${elementY.value + 30}px`,
top: `${Math.max(0, top)}px`,
};
});
@@ -698,7 +706,7 @@ const selectCity = (cityId: number) => {
>
현재
</div>
<div v-if="hoveredCity" class="map-tooltip" :style="tooltipPosition">
<div v-if="hoveredCity" ref="tooltipElement" class="map-tooltip" :style="tooltipPosition">
<div class="tooltip-title">{{ hoveredCityTitle }}</div>
<div class="tooltip-body">{{ hoveredCity.nationId > 0 ? hoveredCity.nationName : '' }}</div>
</div>
+12 -1
View File
@@ -33,6 +33,7 @@ type SettingForm = {
use_treatment: number;
use_auto_nation_turn: number;
use_auto_nation_diplomacy: number;
use_auto_nation_war: number;
use_auto_nation_promotion: number;
use_auto_nation_finance: number;
use_auto_nation_capital: number;
@@ -69,6 +70,7 @@ const form = reactive<SettingForm>({
use_treatment: 10,
use_auto_nation_turn: 1,
use_auto_nation_diplomacy: 0,
use_auto_nation_war: 0,
use_auto_nation_promotion: 0,
use_auto_nation_finance: 0,
use_auto_nation_capital: 0,
@@ -432,7 +434,16 @@ onMounted(() => {
:true-value="1"
:false-value="0"
/>
자동 외교 (불가침 제의·선전포고)
자동 외교 (불가침 제의)
</label>
<label>
<input
v-model="form.use_auto_nation_war"
type="checkbox"
:true-value="1"
:false-value="0"
/>
자동 선전포고
</label>
<label>
<input
+1
View File
@@ -164,6 +164,7 @@ export type TurnDaemonCommand =
use_treatment?: number;
use_auto_nation_turn?: number;
use_auto_nation_diplomacy?: number;
use_auto_nation_war?: number;
use_auto_nation_promotion?: number;
use_auto_nation_finance?: number;
use_auto_nation_capital?: number;