fix(game-ui): 턴 입력 카테고리를 유지
개인턴과 사령턴 선택기가 다시 열릴 때 저장된 분류를 최초 상태로 복원한다. 입력 후 재개방과 새 페이지 복원을 실제 Chromium 회귀로 고정한다.
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@@ -1127,6 +1127,80 @@ test('shows every Ref chief command in the exact category and command order', as
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await mobilePicker.screenshot({ path: test.info().outputPath('ref-chief-command-list-mobile-500.png') });
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});
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test('keeps general and chief command categories after input and across page reloads', async ({ page, context }) => {
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await install(page);
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await page.setViewportSize({ width: 1200, height: 900 });
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await page.goto('/');
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const generalEditor = page.locator('[data-command-scope="general"]');
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await generalEditor.getByRole('button', { name: '1턴 명령 입력', exact: true }).click();
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let picker = page.getByTestId('command-picker');
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await picker.getByRole('button', { name: '군사', exact: true }).click();
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await picker.getByRole('button', { name: '출병', exact: true }).click();
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await picker.getByTestId('command-argument-form').locator('select').selectOption('3');
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await picker.getByRole('button', { name: '입력', exact: true }).click();
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await expect(generalEditor.locator('.action-column > div').first()).toHaveText('【단양】으로 출병');
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await generalEditor.getByRole('button', { name: '2턴 명령 입력', exact: true }).click();
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picker = page.getByTestId('command-picker');
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await expect(picker.getByRole('button', { name: '군사', exact: true })).toHaveClass(/active/);
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await expect(picker.getByRole('button', { name: '출병', exact: true })).toBeVisible();
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await picker.screenshot({ path: test.info().outputPath('general-category-after-input-desktop-1200.png') });
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await picker.getByRole('button', { name: '명령 입력 닫기', exact: true }).click();
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await expect
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.poll(() => page.evaluate(() => localStorage.getItem('core2026:general:1:category')))
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.toBe(JSON.stringify('general:군사'));
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const reloadedGeneralPage = await context.newPage();
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await install(reloadedGeneralPage);
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await reloadedGeneralPage.goto('/');
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const reloadedGeneralEditor = reloadedGeneralPage.locator('[data-command-scope="general"]');
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await reloadedGeneralEditor.getByRole('button', { name: '1턴 명령 입력', exact: true }).click();
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const reloadedGeneralPicker = reloadedGeneralPage.getByTestId('command-picker');
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await expect(reloadedGeneralPicker.getByRole('button', { name: '군사', exact: true })).toHaveClass(/active/);
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await expect(reloadedGeneralPicker.getByRole('button', { name: '출병', exact: true })).toBeVisible();
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await reloadedGeneralPicker.screenshot({
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path: test.info().outputPath('general-category-after-reload-desktop-1200.png'),
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});
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await reloadedGeneralPage.close();
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const chiefPage = await context.newPage();
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await install(chiefPage, false, refChiefCommandTable);
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await chiefPage.setViewportSize({ width: 500, height: 900 });
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await chiefPage.goto('/che/chief-center');
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const chiefEditor = chiefPage.locator('[data-command-scope="nation"]');
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await chiefEditor.getByRole('button', { name: '1턴 명령 입력', exact: true }).click();
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picker = chiefPage.getByTestId('command-picker');
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await picker.getByRole('button', { name: '전략', exact: true }).click();
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await picker.getByRole('button', { name: '필사즉생', exact: true }).click();
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await expect(chiefEditor.locator('.action-column > div').first()).toHaveText('필사즉생');
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await chiefEditor.getByRole('button', { name: '2턴 명령 입력', exact: true }).click();
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picker = chiefPage.getByTestId('command-picker');
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await expect(picker.getByRole('button', { name: '전략', exact: true })).toHaveClass(/active/);
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await expect(picker.getByRole('button', { name: '필사즉생', exact: true })).toBeVisible();
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await picker.screenshot({ path: test.info().outputPath('chief-category-after-input-mobile-500.png') });
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await picker.getByRole('button', { name: '명령 입력 닫기', exact: true }).click();
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await expect
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.poll(() => chiefPage.evaluate(() => localStorage.getItem('core2026:nation:1:5:category')))
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.toBe(JSON.stringify('nation:전략'));
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await chiefPage.close();
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const reloadedChiefPage = await context.newPage();
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await install(reloadedChiefPage, false, refChiefCommandTable);
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await reloadedChiefPage.setViewportSize({ width: 500, height: 900 });
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await reloadedChiefPage.goto('/che/chief-center');
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const reloadedChiefEditor = reloadedChiefPage.locator('[data-command-scope="nation"]');
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await reloadedChiefEditor.getByRole('button', { name: '1턴 명령 입력', exact: true }).click();
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const reloadedChiefPicker = reloadedChiefPage.getByTestId('command-picker');
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await expect(reloadedChiefPicker.getByRole('button', { name: '전략', exact: true })).toHaveClass(/active/);
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await expect(reloadedChiefPicker.getByRole('button', { name: '필사즉생', exact: true })).toBeVisible();
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await expect.poll(() => reloadedChiefPicker.evaluate((element) => element.getBoundingClientRect().height)).toBeGreaterThan(200);
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await reloadedChiefPicker.screenshot({
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path: test.info().outputPath('chief-category-after-reload-mobile-500.png'),
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});
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});
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test('shows all 12 advanced chief turns before the actions and uses the full mobile chief matrix', async ({ page }) => {
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await install(page);
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await page.setViewportSize({ width: 500, height: 900 });
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@@ -73,7 +73,7 @@ const categories = computed(() => {
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return [...general, ...nation];
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});
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const selectedCategory = ref('');
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const selectedCategory = ref(props.activeCategory ?? '');
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const selectedGroup = computed(() => {
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if (!props.commandTable) {
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return null;
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@@ -89,9 +89,7 @@ const selectedGroup = computed(() => {
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watch(
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() => props.activeCategory,
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(value) => {
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if (value) {
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selectedCategory.value = value;
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}
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selectedCategory.value = value ?? '';
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}
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);
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@@ -109,11 +107,15 @@ watch(
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{ immediate: true }
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);
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watch(selectedCategory, (value) => {
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if (value) {
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emit('update:activeCategory', value);
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}
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});
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watch(
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selectedCategory,
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(value) => {
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if (value) {
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emit('update:activeCategory', value);
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}
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},
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{ immediate: true }
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);
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const commandTitle = (command: CommandAvailability) =>
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command.reason || (command.reqArg ? '대상을 선택하는 명령입니다.' : command.possible ? '실행 가능' : '실행 불가');
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