feat: port pre-start general deletion lifecycle

This commit is contained in:
2026-07-31 05:44:36 +00:00
parent f1929be3fe
commit 71ec02d091
24 changed files with 1257 additions and 160 deletions
+42 -11
View File
@@ -30,7 +30,7 @@ const resolveImmediateActionRequestId = (
contextRequestId: string | undefined,
userId: string,
clientRequestId: string | undefined,
action: 'buildNationCandidate' | 'instantRetreat'
action: 'buildNationCandidate' | 'dieOnPrestart' | 'instantRetreat'
): string | undefined => {
if (clientRequestId) {
return `general:${action}:${userId}:${clientRequestId}`;
@@ -41,13 +41,19 @@ const resolveImmediateActionRequestId = (
const requestImmediateAction = async (
ctx: GameApiContext,
input: { clientRequestId?: string } | undefined,
action: 'buildNationCandidate' | 'instantRetreat'
action: 'buildNationCandidate' | 'dieOnPrestart' | 'instantRetreat'
): Promise<{ ok: true }> => {
const userId = ctx.auth?.user.id;
if (!userId) {
throw new TRPCError({ code: 'UNAUTHORIZED' });
}
const general = await getMyGeneral(ctx);
const general =
action === 'dieOnPrestart'
? await ctx.db.general.findFirst({ where: { userId, npcState: 0 } })
: await getMyGeneral(ctx);
if (!general) {
throw new TRPCError({ code: 'NOT_FOUND', message: '장수가 없습니다' });
}
const requestId = resolveImmediateActionRequestId(ctx.requestId, userId, input?.clientRequestId, action);
try {
const result = await ctx.turnDaemon.requestCommand({
@@ -277,20 +283,45 @@ export const generalRouter = router({
penalties,
};
}),
dieOnPrestart: authedProcedure.mutation(async ({ ctx }) => {
const general = await getMyGeneral(ctx);
ensureDieOnPrestartStatus: engineAuthedProcedure.mutation(async ({ ctx }) => {
const userId = ctx.auth?.user.id;
if (!userId) {
throw new TRPCError({ code: 'UNAUTHORIZED' });
}
const general = await ctx.db.general.findFirst({
where: { userId, npcState: 0 },
select: { id: true },
});
if (!general) {
return { show: false, available: false, availableAt: null };
}
const result = await ctx.turnDaemon.requestCommand({
type: 'dieOnPrestart',
type: 'ensureDieOnPrestartStatus',
...(ctx.requestId ? { requestId: `${ctx.requestId}:general.ensureDieOnPrestartStatus` } : {}),
userId,
generalId: general.id,
});
if (!result || result.type !== 'dieOnPrestart') {
throw new TRPCError({ code: 'INTERNAL_SERVER_ERROR', message: 'Unexpected response' });
if (!result) {
throw new TRPCError({
code: 'TIMEOUT',
message: '삭제 가능 시각을 아직 확인하지 못했습니다. 다시 시도해 주세요.',
});
}
if (!result.ok) {
throw new TRPCError({ code: 'BAD_REQUEST', message: result.reason });
if (result.type !== 'ensureDieOnPrestartStatus') {
throw new TRPCError({
code: 'INTERNAL_SERVER_ERROR',
message: '턴 데몬이 올바르지 않은 삭제 상태를 반환했습니다.',
});
}
return { ok: true };
return {
show: result.show,
available: result.available,
availableAt: result.availableAt ?? null,
};
}),
dieOnPrestart: engineAuthedProcedure
.input(zImmediateActionInput)
.mutation(({ ctx, input }) => requestImmediateAction(ctx, input, 'dieOnPrestart')),
buildNationCandidate: engineAuthedProcedure
.input(zImmediateActionInput)
.mutation(({ ctx, input }) => requestImmediateAction(ctx, input, 'buildNationCandidate')),
+3 -2
View File
@@ -475,8 +475,9 @@ export const settleTournamentOutcome = async (options: {
if (result.type !== expectedType) {
throw new Error(`${expectedType} 명령에 잘못된 응답(${result.type})을 받았습니다.`);
}
if (!result.ok) {
throw new Error(`${expectedType} 명령이 실패했습니다: ${result.reason}`);
if (!('ok' in result) || !result.ok) {
const reason = 'reason' in result ? result.reason : '성공 여부가 없는 응답';
throw new Error(`${expectedType} 명령이 실패했습니다: ${reason}`);
}
};
@@ -274,6 +274,14 @@ integration('generic general creation through the durable turn daemon', () => {
killturn: 6,
inherit_spent_dyn: 4500,
});
const createdAccess = await db.generalAccessLog.findUniqueOrThrow({ where: { generalId: created.id } });
if (!createdAccess.lastRefresh) {
throw new Error('created general must have an initial access timestamp');
}
expect(
new Date((created.meta as Record<string, unknown>).prestart_delete_after as string).getTime() -
createdAccess.lastRefresh.getTime()
).toBe(2 * 5 * 60 * 1_000);
expect(runtime!.world.getGeneralById(created.id)).toMatchObject({
id: created.id,
userId,
@@ -74,15 +74,15 @@ const auth: GameSessionTokenPayload = {
};
const createContext = (options: {
me?: GeneralRow;
me?: GeneralRow | null;
targets?: GeneralRow[];
nationMeta?: Record<string, unknown>;
requestCommand?: ReturnType<typeof vi.fn>;
}) => {
const me = options.me ?? buildGeneral();
const targets = options.targets ?? [me];
const me = options.me === undefined ? buildGeneral() : options.me;
const targets = options.targets ?? (me ? [me] : []);
const requestCommand =
options.requestCommand ?? vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: me.id }));
options.requestCommand ?? vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: me?.id ?? 0 }));
const generalFindUnique = vi.fn(
async ({ where }: { where: { id: number } }) => targets.find((general) => general.id === where.id) ?? null
);
@@ -90,7 +90,7 @@ const createContext = (options: {
general: {
findFirst: vi.fn(async () => me),
findUnique: generalFindUnique,
findMany: vi.fn(async () => targets.filter((general) => general.nationId === me.nationId)),
findMany: vi.fn(async () => targets.filter((general) => general.nationId === (me?.nationId ?? 0))),
update: vi.fn(),
},
city: { findUnique: vi.fn(async () => null) },
@@ -232,6 +232,7 @@ describe('in-game my information ownership', () => {
});
it.each([
['dieOnPrestart', 'dieOnPrestart'],
['buildNationCandidate', 'buildNationCandidate'],
['instantRetreat', 'instantRetreat'],
] as const)('dispatches %s only for the session-owned general', async (procedure, commandType) => {
@@ -253,6 +254,32 @@ describe('in-game my information ownership', () => {
});
});
it('gets the server-owned pre-start deletion status without accepting a general id', async () => {
const requestCommand = vi.fn(async () => ({
type: 'ensureDieOnPrestartStatus' as const,
generalId: 7,
show: true,
available: false,
availableAt: '2026-01-01T00:20:00.000Z',
}));
const fixture = createContext({ requestCommand });
await expect(appRouter.createCaller(fixture.context).general.ensureDieOnPrestartStatus()).resolves.toEqual({
show: true,
available: false,
availableAt: '2026-01-01T00:20:00.000Z',
});
expect(requestCommand).toHaveBeenCalledWith({
type: 'ensureDieOnPrestartStatus',
userId: 'user-7',
generalId: 7,
});
expect(fixture.db.general.findFirst).toHaveBeenCalledWith({
where: { userId: 'user-7', npcState: 0 },
select: { id: true },
});
});
it('returns the daemon compatibility failure without performing an API-side mutation', async () => {
const requestCommand = vi.fn(async () => ({
type: 'instantRetreat' as const,
@@ -287,6 +314,38 @@ describe('in-game my information ownership', () => {
generalId: 7,
});
});
it('keeps the die-on-prestart request identity when its destructive result times out', async () => {
const requestCommand = vi.fn(async () => null);
const fixture = createContext({ requestCommand });
const caller = appRouter.createCaller(fixture.context);
const clientRequestId = '33333333-3333-4333-8333-333333333333';
await expect(caller.general.dieOnPrestart({ clientRequestId })).rejects.toMatchObject({
code: 'TIMEOUT',
message: expect.stringContaining('같은 요청으로 다시 시도'),
});
expect(requestCommand).toHaveBeenCalledWith({
type: 'dieOnPrestart',
requestId: `general:dieOnPrestart:user-7:${clientRequestId}`,
userId: 'user-7',
generalId: 7,
});
});
it('rejects deletion with the legacy no-general message before dispatching a daemon command', async () => {
const requestCommand = vi.fn();
const fixture = createContext({ me: null, requestCommand });
await expect(appRouter.createCaller(fixture.context).general.dieOnPrestart()).rejects.toMatchObject({
code: 'NOT_FOUND',
message: '장수가 없습니다',
});
expect(fixture.db.general.findFirst).toHaveBeenCalledWith({
where: { userId: 'user-7', npcState: 0 },
});
expect(requestCommand).not.toHaveBeenCalled();
});
});
describe('battle-center general and user permissions', () => {
@@ -209,6 +209,14 @@ integration('scenario 903 select pool through the durable turn daemon', () => {
const initial = await db.general.findFirstOrThrow({ where: { userId } });
const initialRuntime = runtime!.world.getGeneralById(initial.id);
const initialAccess = await db.generalAccessLog.findUniqueOrThrow({ where: { generalId: initial.id } });
if (!initialAccess.lastRefresh) {
throw new Error('selected general must have an initial access timestamp');
}
expect(
new Date((initial.meta as Record<string, unknown>).prestart_delete_after as string).getTime() -
initialAccess.lastRefresh.getTime()
).toBe(2 * 5 * 60 * 1_000);
expect(initialRuntime).toMatchObject({
id: initial.id,
userId,
@@ -88,6 +88,13 @@ const zTroopRename = z.object({
const zDieOnPrestart = z.object({
type: z.literal('dieOnPrestart'),
userId: z.string().min(1),
generalId: zFiniteNumber,
});
const zEnsureDieOnPrestartStatus = z.object({
type: z.literal('ensureDieOnPrestartStatus'),
userId: z.string().min(1),
generalId: zFiniteNumber,
});
@@ -415,6 +422,14 @@ const normalizeDieOnPrestart: CommandNormalizer<'dieOnPrestart'> = (envelope) =>
return { ...command, requestId: envelope.requestId };
};
const normalizeEnsureDieOnPrestartStatus: CommandNormalizer<'ensureDieOnPrestartStatus'> = (envelope) => {
const command = parseWith(zEnsureDieOnPrestartStatus, envelope.command);
if (!command) {
return null;
}
return { ...command, requestId: envelope.requestId };
};
const normalizeBuildNationCandidate: CommandNormalizer<'buildNationCandidate'> = (envelope) => {
const command = parseWith(zBuildNationCandidate, envelope.command);
if (!command) {
@@ -629,6 +644,7 @@ const normalizers: CommandNormalizerMap = {
troopKick: normalizeTroopKick,
troopRename: normalizeTroopRename,
dieOnPrestart: normalizeDieOnPrestart,
ensureDieOnPrestartStatus: normalizeEnsureDieOnPrestartStatus,
buildNationCandidate: normalizeBuildNationCandidate,
instantRetreat: normalizeInstantRetreat,
vacation: normalizeVacation,
@@ -74,13 +74,13 @@ const settleInheritance = async (
const ranks = new Map(rankRows.map((row) => [row.type, row.value]));
const rank = (key: string): number => ranks.get(key) ?? readNumber(meta, `rank_${key}`);
const previous = points.get('previous') ?? 0;
const refund =
(meta.inheritRandomUnique
? readWorldNumber(configConst, 'inheritItemRandomPoint', 3000)
: 0) +
(meta.inheritSpecificSpecialWar
? readWorldNumber(configConst, 'inheritSpecificSpecialPoint', 4000)
: 0);
const randomUniqueRefund = meta.inheritRandomUnique
? readWorldNumber(configConst, 'inheritItemRandomPoint', 3000)
: 0;
const specificSpecialRefund = meta.inheritSpecificSpecialWar
? readWorldNumber(configConst, 'inheritSpecificSpecialPoint', 4000)
: 0;
const refund = randomUniqueRefund + specificSpecialRefund;
const lived = readNumber(meta, 'inherit_lived_month');
const maxBelong = readNumber(meta, 'inherit_max_belong') * 10;
const maxDomestic = readNumber(meta, 'max_domestic_critical');
@@ -129,6 +129,19 @@ const settleInheritance = async (
}),
},
});
for (const text of [
...(randomUniqueRefund > 0 ? [`사망으로 랜덤 유니크 구입 ${randomUniqueRefund} 포인트 반환`] : []),
...(specificSpecialRefund > 0 ? [`사망으로 전투 특기 지정 ${specificSpecialRefund} 포인트 반환`] : []),
]) {
await prisma.inheritanceLog.create({
data: {
userId,
year: event.year,
month: event.month,
text,
},
});
}
await prisma.inheritanceLog.create({
data: {
userId,
@@ -139,8 +152,7 @@ const settleInheritance = async (
});
};
const computeRate = (numerator: number, denominator: number): number =>
denominator > 0 ? numerator / denominator : 0;
const computeRate = (numerator: number, denominator: number): number => (denominator > 0 ? numerator / denominator : 0);
const settleHall = async (
prisma: GamePrisma.TransactionClient,
@@ -186,7 +198,9 @@ const settleHall = async (
const season = readWorldNumber(worldMeta, 'season', 1);
const scenario = readWorldNumber(worldMeta, 'scenarioId', 0);
const scenarioName =
typeof asRecord(worldMeta.scenarioMeta).title === 'string' ? String(asRecord(worldMeta.scenarioMeta).title) : '';
typeof asRecord(worldMeta.scenarioMeta).title === 'string'
? String(asRecord(worldMeta.scenarioMeta).title)
: '';
const aux = {
name: event.before.name,
nationName: nation?.name ?? '재야',
@@ -270,8 +284,12 @@ const archiveDeletedGeneral = async (
orderBy: { id: 'desc' },
select: { text: true },
});
const archivedMeta = { ...asRecord(event.before.meta) };
delete archivedMeta.inheritRandomUnique;
delete archivedMeta.inheritSpecificSpecialWar;
const data = {
...event.before,
meta: archivedMeta,
turnTime: event.before.turnTime.toISOString(),
recentWarTime: event.before.recentWarTime?.toISOString() ?? null,
history: history.map((entry) => entry.text),
+15
View File
@@ -699,6 +699,21 @@ export class InMemoryTurnWorld {
return true;
}
deleteGeneralWithLifecycle(id: number, year: number, month: number): boolean {
const general = this.generals.get(id);
if (!general) {
return false;
}
this.lifecycleEvents.push({
generalId: id,
outcome: 'deleted',
before: structuredClone(general),
year,
month,
});
return this.removeGeneral(id);
}
updateCity(id: number, patch: Partial<City>): City | null {
const target = this.cities.get(id);
if (!target) {
@@ -20,6 +20,7 @@ import type { WarTraitKey } from '@sammo-ts/logic';
import type { DatabaseClient, GamePrisma as GamePrismaTypes } from '@sammo-ts/infra';
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
import { buildPrestartDeleteAfter } from './prestartDeletion.js';
import type { TurnGeneral } from './types.js';
type WorldStateRow = GamePrismaTypes.WorldStateGetPayload<Record<string, never>>;
@@ -702,6 +703,7 @@ export const createGeneralFromJoin = async (options: {
const nextInheritancePoint = currentInheritancePoint - inheritRequiredPoint;
const restInheritanceBonus = await resolveRestInheritanceBonus(db, worldState, input.userId);
const finalInheritancePoint = nextInheritancePoint + restInheritanceBonus;
const prestartDeleteAfter = buildPrestartDeleteAfter(acceptedAt, worldState.tickSeconds, config);
const general: TurnGeneral = {
id: generalId,
userId: input.userId,
@@ -778,6 +780,7 @@ export const createGeneralFromJoin = async (options: {
tournament: 0,
newvote: 0,
inherit_spent_dyn: inheritRequiredPoint,
prestart_delete_after: prestartDeleteAfter.toISOString(),
},
};
if (!world.addGeneral(general)) {
@@ -0,0 +1,27 @@
import { asNumber, asRecord } from '@sammo-ts/common';
const DEFAULT_MIN_TURNS = 2;
export const readPrestartDeleteAfter = (meta: Record<string, unknown>): Date | null => {
const value = meta.prestart_delete_after;
if (typeof value !== 'string' || !value.trim()) {
return null;
}
const parsed = new Date(value);
return Number.isNaN(parsed.getTime()) ? null : parsed;
};
export const buildPrestartDeleteAfter = (base: Date, tickSeconds: number, config: Record<string, unknown>): Date => {
const configConst = asRecord(config.const);
const minTurns = Math.max(0, Math.floor(asNumber(configConst.minTurnDieOnPrestart, DEFAULT_MIN_TURNS)));
return new Date(base.getTime() + Math.max(1, Math.floor(tickSeconds)) * minTurns * 1_000);
};
export const formatPrestartDeleteAfter = (value: Date): string => {
const seoul = new Date(value.getTime() + 9 * 60 * 60 * 1_000);
const pad = (part: number): string => String(part).padStart(2, '0');
return [
`${seoul.getUTCFullYear()}-${pad(seoul.getUTCMonth() + 1)}-${pad(seoul.getUTCDate())}`,
`${pad(seoul.getUTCHours())}:${pad(seoul.getUTCMinutes())}:${pad(seoul.getUTCSeconds())}`,
].join(' ');
};
+27 -89
View File
@@ -1,12 +1,6 @@
import { z } from 'zod';
import {
asNumber,
asRecord,
JosaUtil,
LiteHashDRBG,
RandUtil,
} from '@sammo-ts/common';
import { asNumber, asRecord, JosaUtil, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
import { GamePrisma, LogCategory, LogScope } from '@sammo-ts/infra';
import {
EventDomesticTraitLoader,
@@ -18,15 +12,12 @@ import {
import type { DatabaseClient, GamePrisma as GamePrismaTypes } from '@sammo-ts/infra';
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
import { buildPrestartDeleteAfter } from './prestartDeletion.js';
import type { TurnGeneral } from './types.js';
type WorldStateRow = GamePrismaTypes.WorldStateGetPayload<Record<string, never>>;
export type SelectPoolErrorCode =
| 'BAD_REQUEST'
| 'PRECONDITION_FAILED'
| 'CONFLICT'
| 'INTERNAL_SERVER_ERROR';
export type SelectPoolErrorCode = 'BAD_REQUEST' | 'PRECONDITION_FAILED' | 'CONFLICT' | 'INTERNAL_SERVER_ERROR';
export class SelectPoolError extends Error {
constructor(
@@ -98,10 +89,7 @@ export interface SelectPoolReservationDto {
candidates: SelectPoolCandidateDto[];
}
const fail = (
code: SelectPoolErrorCode,
message: string
): never => {
const fail = (code: SelectPoolErrorCode, message: string): never => {
throw new SelectPoolError(code, message);
};
@@ -135,12 +123,7 @@ export const resolveSelectionMaxGeneral = (worldState: WorldStateRow): number =>
return Math.max(
0,
Math.floor(
asNumber(
config.maxGeneral ??
configConst.defaultMaxGeneral ??
configConst.maxGeneral,
DEFAULT_MAX_GENERAL
)
asNumber(config.maxGeneral ?? configConst.defaultMaxGeneral ?? configConst.maxGeneral, DEFAULT_MAX_GENERAL)
)
);
};
@@ -174,9 +157,7 @@ const candidateWeight = (candidate: SelectPoolCandidateInfo): number =>
const eventDomesticTraitLoader = new EventDomesticTraitLoader();
const toCandidateDto = async (
candidate: SelectPoolCandidateInfo
): Promise<SelectPoolCandidateDto> => {
const toCandidateDto = async (candidate: SelectPoolCandidateInfo): Promise<SelectPoolCandidateDto> => {
const trait = isEventDomesticTraitKey(candidate.specialDomestic)
? await eventDomesticTraitLoader.load(candidate.specialDomestic)
: null;
@@ -187,8 +168,7 @@ const toCandidateDto = async (
strength: candidate.strength,
intel: candidate.intel,
specialDomestic: candidate.specialDomestic,
specialDomesticName:
trait?.name ?? candidate.specialDomestic.replace(/^che_event_/, ''),
specialDomesticName: trait?.name ?? candidate.specialDomestic.replace(/^che_event_/, ''),
specialDomesticInfo: trait?.info ?? '',
specialWar: candidate.specialWar ?? null,
ego: candidate.ego ?? null,
@@ -204,18 +184,12 @@ const toReservationDto = (
): Promise<SelectPoolReservationDto> => {
const validUntil = rows[0]?.reservedUntil;
if (!validUntil) {
throw new SelectPoolError(
'INTERNAL_SERVER_ERROR',
'장수 선택 후보의 유효기간이 없습니다.'
);
throw new SelectPoolError('INTERNAL_SERVER_ERROR', '장수 선택 후보의 유효기간이 없습니다.');
}
const expiresAt = validUntil;
const sorted = rows
.map((row) => ({ id: row.id, info: parseCandidate(row) }))
.sort(
(left, right) =>
candidateWeight(left.info) - candidateWeight(right.info) || left.id - right.id
);
.sort((left, right) => candidateWeight(left.info) - candidateWeight(right.info) || left.id - right.id);
return Promise.all(sorted.map((entry) => toCandidateDto(entry.info))).then((candidates) => ({
poolName: SUPPORTED_POOL,
hasGeneral,
@@ -229,16 +203,11 @@ const formatLegacySeedTime = (value: Date): string => {
const koreaTime = new Date(value.getTime() + LEGACY_TIMEZONE_OFFSET_MS);
return `${koreaTime.getUTCFullYear()}-${pad(koreaTime.getUTCMonth() + 1)}-${pad(
koreaTime.getUTCDate()
)} ${pad(koreaTime.getUTCHours())}:${pad(koreaTime.getUTCMinutes())}:${pad(
koreaTime.getUTCSeconds()
)}`;
)} ${pad(koreaTime.getUTCHours())}:${pad(koreaTime.getUTCMinutes())}:${pad(koreaTime.getUTCSeconds())}`;
};
export const buildSelectPoolSeed = (
hiddenSeed: string | number,
ownerIdentity: string | number,
now: Date
): string => simpleSerialize(hiddenSeed, 'selectPool', ownerIdentity, formatLegacySeedTime(now));
export const buildSelectPoolSeed = (hiddenSeed: string | number, ownerIdentity: string | number, now: Date): string =>
simpleSerialize(hiddenSeed, 'selectPool', ownerIdentity, formatLegacySeedTime(now));
export const claimWeightedSelectionCandidates = async <T extends { id: number }>(options: {
weighted: [T, number][];
@@ -365,13 +334,7 @@ export const reserveSelectionPool = async (options: {
}
const rng = new RandUtil(
new LiteHashDRBG(
buildSelectPoolSeed(
getWorldHiddenSeed(worldState),
options.seedOwnerIdentity ?? userId,
now
)
)
new LiteHashDRBG(buildSelectPoolSeed(getWorldHiddenSeed(worldState), options.seedOwnerIdentity ?? userId, now))
);
const weighted = available.map((row) => [row, candidateWeight(parseCandidate(row))] as [SelectPoolRow, number]);
const reservedUntil = new Date(
@@ -398,10 +361,10 @@ export const reserveSelectionPool = async (options: {
},
});
const reserved = selected.map((candidate) => ({
...candidate,
ownerUserId: userId,
reservedUntil,
}));
...candidate,
ownerUserId: userId,
reservedUntil,
}));
if (reserved.length !== RESERVATION_COUNT) {
fail('CONFLICT', '장수 선택 후보를 예약하지 못했습니다. 다시 시도해 주세요.');
}
@@ -413,10 +376,7 @@ const lockSelectionMutationTables = async (db: DatabaseClient): Promise<void> =>
await db.$executeRaw(GamePrisma.sql`LOCK TABLE "select_pool" IN SHARE ROW EXCLUSIVE MODE`);
};
const assertGeneralIdSnapshotMatches = async (
db: DatabaseClient,
world: InMemoryTurnWorld
): Promise<void> => {
const assertGeneralIdSnapshotMatches = async (db: DatabaseClient, world: InMemoryTurnWorld): Promise<void> => {
const persistedIds = (
await db.general.findMany({
select: { id: true },
@@ -427,13 +387,8 @@ const assertGeneralIdSnapshotMatches = async (
.listGenerals()
.map(({ id }) => id)
.sort((left, right) => left - right);
if (
persistedIds.length !== runtimeIds.length ||
persistedIds.some((id, index) => id !== runtimeIds[index])
) {
throw new Error(
'DB와 턴 데몬의 장수 번호 목록이 일치하지 않아 장수를 생성할 수 없습니다.'
);
if (persistedIds.length !== runtimeIds.length || persistedIds.some((id, index) => id !== runtimeIds[index])) {
throw new Error('DB와 턴 데몬의 장수 번호 목록이 일치하지 않아 장수를 생성할 수 없습니다.');
}
};
@@ -468,12 +423,7 @@ const resolveRandomPersonality = (
): string =>
new RandUtil(
new LiteHashDRBG(
simpleSerialize(
getWorldHiddenSeed(worldState),
'selectPickedGeneralPersonality',
ownerIdentity,
uniqueName
)
simpleSerialize(getWorldHiddenSeed(worldState), 'selectPickedGeneralPersonality', ownerIdentity, uniqueName)
)
).choice([...PERSONALITY_TRAIT_KEYS]);
@@ -495,19 +445,10 @@ const resolveSelectedPersonality = (
return requested;
};
const resolvePoolRng = (
worldState: WorldStateRow,
ownerIdentity: string | number,
uniqueName: string
): RandUtil =>
const resolvePoolRng = (worldState: WorldStateRow, ownerIdentity: string | number, uniqueName: string): RandUtil =>
new RandUtil(
new LiteHashDRBG(
simpleSerialize(
getWorldHiddenSeed(worldState),
'selectPickedGeneral',
ownerIdentity,
uniqueName
)
simpleSerialize(getWorldHiddenSeed(worldState), 'selectPickedGeneral', ownerIdentity, uniqueName)
)
);
@@ -612,16 +553,12 @@ export const createGeneralFromSelectionPool = async (options: {
const nextChangeAt = new Date(
now.getTime() + resolveTurnTermMinutes(worldState) * RESELECTION_TURN_MULTIPLIER * 60_000
);
const prestartDeleteAfter = buildPrestartDeleteAfter(now, worldState.tickSeconds, config);
const showImgLevel = asNumber(config.showImgLevel, 0);
const picture = showImgLevel >= 3 ? info.picture : 'default.jpg';
const defaultSpecialWar =
typeof configConst.defaultSpecialWar === 'string' ? configConst.defaultSpecialWar : 'None';
const personality = resolveSelectedPersonality(
worldState,
seedOwnerIdentity,
uniqueName,
options.personality
);
const personality = resolveSelectedPersonality(worldState, seedOwnerIdentity, uniqueName, options.personality);
// 모든 사용자 입력과 DB 선조건을 검증한 뒤에만 allocator를 변경한다.
// SelectPoolError는 정상 command 결과로 commit되므로 이보다 먼저
// getNextGeneralId()를 호출하면 실패한 요청도 lastGeneralId를 소비한다.
@@ -692,6 +629,7 @@ export const createGeneralFromSelectionPool = async (options: {
dex5: info.dex[4],
next_change: nextChangeAt.toISOString(),
nextChangeAt: nextChangeAt.toISOString(),
prestart_delete_after: prestartDeleteAfter.toISOString(),
npc_org: 0,
},
};
@@ -884,6 +822,6 @@ export const getSelectionPoolStatus = async (
poolName,
allowOptions: resolvePoolAllowOptions(worldState),
hasGeneral: Boolean(general),
nextChangeAt: general ? readNextChangeAt(general.meta)?.toISOString() ?? null : null,
nextChangeAt: general ? (readNextChangeAt(general.meta)?.toISOString() ?? null) : null,
};
};
+126 -7
View File
@@ -52,6 +52,7 @@ import {
} from './selectPoolService.js';
import { createGeneralFromJoin, JoinCreateGeneralError } from './joinCreateGeneralService.js';
import { NpcPossessionError, possessNpcGeneral } from './npcPossessionService.js';
import { buildPrestartDeleteAfter, formatPrestartDeleteAfter, readPrestartDeleteAfter } from './prestartDeletion.js';
let itemRegistryPromise: Promise<Map<string, ItemModule>> | null = null;
@@ -141,7 +142,15 @@ const resolveCommandAcceptedAt = async (
db: DatabaseClient,
command: Extract<
TurnDaemonCommand,
{ type: 'joinCreateGeneral' | 'npcPossessGeneral' | 'selectPoolCreate' | 'selectPoolReselect' }
{
type:
| 'dieOnPrestart'
| 'ensureDieOnPrestartStatus'
| 'joinCreateGeneral'
| 'npcPossessGeneral'
| 'selectPoolCreate'
| 'selectPoolReselect';
}
>
): Promise<Date> => {
if (!command.requestId) {
@@ -1029,31 +1038,136 @@ async function handleTroopRename(
};
}
const ensurePrestartDeleteAfter = async (
ctx: CommandHandlerContext,
command: Extract<TurnDaemonCommand, { type: 'dieOnPrestart' | 'ensureDieOnPrestartStatus' }>,
general: TurnGeneral,
acceptedAt: Date
): Promise<Date> => {
const current = readPrestartDeleteAfter(asRecord(general.meta));
if (current) {
return current;
}
const db = requireCommandDatabase(ctx);
const access = await db.generalAccessLog.findUnique({
where: { generalId: general.id },
select: { lastRefresh: true },
});
const deleteAfter = buildPrestartDeleteAfter(
access?.lastRefresh ?? acceptedAt,
ctx.world.getState().tickSeconds,
asRecord(ctx.world.getScenarioConfig())
);
const updated = ctx.world.updateGeneral(general.id, {
meta: {
...general.meta,
prestart_delete_after: deleteAfter.toISOString(),
},
});
if (!updated) {
throw new Error(`${command.type} general disappeared while fixing the pre-start deletion time.`);
}
return deleteAfter;
};
async function handleEnsureDieOnPrestartStatus(
ctx: CommandHandlerContext,
command: Extract<TurnDaemonCommand, { type: 'ensureDieOnPrestartStatus' }>
): Promise<TurnDaemonCommandResult> {
const general = ctx.world.getGeneralById(command.generalId);
if (!general || general.npcState !== 0 || general.userId !== command.userId) {
return {
type: 'ensureDieOnPrestartStatus',
generalId: command.generalId,
show: false,
available: false,
};
}
const db = requireCommandDatabase(ctx);
const acceptedAt = await resolveCommandAcceptedAt(db, command);
const worldState = ctx.world.getState();
const opentime = typeof worldState.meta.opentime === 'string' ? worldState.meta.opentime : null;
if ((opentime && worldState.lastTurnTime.getTime() > new Date(opentime).getTime()) || general.nationId !== 0) {
return {
type: 'ensureDieOnPrestartStatus',
generalId: command.generalId,
show: false,
available: false,
};
}
const availableAt = await ensurePrestartDeleteAfter(ctx, command, general, acceptedAt);
return {
type: 'ensureDieOnPrestartStatus',
generalId: command.generalId,
show: true,
available: availableAt.getTime() <= acceptedAt.getTime(),
availableAt: availableAt.toISOString(),
};
}
async function handleDieOnPrestart(
ctx: CommandHandlerContext,
command: Extract<TurnDaemonCommand, { type: 'dieOnPrestart' }>
): Promise<TurnDaemonCommandResult> {
const { world } = ctx;
const db = requireCommandDatabase(ctx);
const general = world.getGeneralById(command.generalId);
if (!general) {
if (!general || general.npcState !== 0 || general.userId !== command.userId) {
return {
type: 'dieOnPrestart',
ok: false,
generalId: command.generalId,
reason: '장수 정보를 찾을 수 없습니다.',
reason: '장수 없습니다',
};
}
const acceptedAt = await resolveCommandAcceptedAt(db, command);
const worldState = world.getState();
const opentime = worldState.meta.opentime as string | undefined;
if (opentime && new Date(worldState.lastTurnTime) > new Date(opentime)) {
return { type: 'dieOnPrestart', ok: false, generalId: command.generalId, reason: '가오픈 기간이 아닙니다.' };
return {
type: 'dieOnPrestart',
ok: false,
generalId: command.generalId,
reason: '게임이 시작되었습니다.',
};
}
if (general.npcState !== 0 || general.nationId !== 0) {
return { type: 'dieOnPrestart', ok: false, generalId: command.generalId, reason: '삭제할 수 없는 상태입니다.' };
if (general.nationId !== 0) {
return {
type: 'dieOnPrestart',
ok: false,
generalId: command.generalId,
reason: '이미 국가에 소속되어있습니다.',
};
}
world.removeGeneral(command.generalId);
const deleteAfter = await ensurePrestartDeleteAfter(ctx, command, general, acceptedAt);
if (deleteAfter.getTime() > acceptedAt.getTime()) {
return {
type: 'dieOnPrestart',
ok: false,
generalId: command.generalId,
reason: `아직 삭제할 수 없습니다. ${formatPrestartDeleteAfter(deleteAfter)} 부터 가능합니다.`,
};
}
if (general.troopId === general.id) {
for (const member of world.listGenerals()) {
if (member.troopId === general.id) {
world.updateGeneral(member.id, { troopId: 0 });
}
}
world.removeTroop(general.id);
}
const josaYi = JosaUtil.pick(general.name, '이');
world.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.SUMMARY,
format: LogFormat.MONTH,
text: `<Y>${general.name}</>${josaYi} 홀연히 모습을 <R>감추었습니다</>`,
meta: {},
});
world.deleteGeneralWithLifecycle(command.generalId, worldState.currentYear, worldState.currentMonth);
return { type: 'dieOnPrestart', ok: true, generalId: command.generalId };
}
@@ -2135,6 +2249,11 @@ export const createTurnDaemonCommandHandler = (options: {
troopKick: (command) => handleTroopKick(ctx, command as Extract<TurnDaemonCommand, { type: 'troopKick' }>),
troopRename: (command) =>
handleTroopRename(ctx, command as Extract<TurnDaemonCommand, { type: 'troopRename' }>),
ensureDieOnPrestartStatus: (command) =>
handleEnsureDieOnPrestartStatus(
ctx,
command as Extract<TurnDaemonCommand, { type: 'ensureDieOnPrestartStatus' }>
),
dieOnPrestart: (command) =>
handleDieOnPrestart(ctx, command as Extract<TurnDaemonCommand, { type: 'dieOnPrestart' }>),
buildNationCandidate: (command) =>
+260
View File
@@ -0,0 +1,260 @@
import { describe, expect, it, vi } from 'vitest';
import type { GamePrisma } from '@sammo-ts/infra';
import type { TurnSchedule } from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { buildPrestartDeleteAfter, formatPrestartDeleteAfter } from '../src/turn/prestartDeletion.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const acceptedAt = new Date('2026-07-31T00:00:00.000Z');
const buildGeneral = (overrides: Partial<TurnGeneral> = {}): TurnGeneral => ({
id: 7,
userId: 'owner-7',
name: '테스트장수',
nationId: 0,
cityId: 1,
troopId: 0,
stats: { leadership: 70, strength: 60, intelligence: 50 },
turnTime: new Date('0185-01-01T00:00:00.000Z'),
recentWarTime: null,
role: {
items: { horse: null, weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
penalty: {},
officerLevel: 0,
experience: 0,
dedication: 0,
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 20,
npcState: 0,
...overrides,
meta: { killturn: 6, ...overrides.meta },
});
const buildFixture = (options: {
generals?: TurnGeneral[];
minTurns?: number;
lastTurnTime?: Date;
troops?: TurnWorldSnapshot['troops'];
lastRefresh?: Date | null;
eventActor?: string;
}) => {
const state: TurnWorldState = {
id: 1,
currentYear: 185,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: options.lastTurnTime ?? new Date('2026-07-30T00:00:00.000Z'),
meta: { opentime: '2026-08-01T00:00:00.000Z' },
};
const snapshot: TurnWorldSnapshot = {
generals: options.generals ?? [buildGeneral()],
cities: [],
nations: [],
troops: options.troops ?? [],
diplomacy: [],
events: [],
initialEvents: [],
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 65 },
iconPath: '',
map: {},
const: {
...(options.minTurns === undefined ? {} : { minTurnDieOnPrestart: options.minTurns }),
},
environment: { mapName: 'test', unitSet: 'test' },
},
scenarioMeta: {
title: 'test',
startYear: 180,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map: {
id: 'test',
name: 'test',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
},
};
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
const inputEvent = {
findUnique: vi.fn(async ({ where }: { where: { requestId: string } }) => ({
createdAt: acceptedAt,
actorUserId: options.eventActor ?? 'owner-7',
target: 'ENGINE',
eventType: where.requestId.startsWith('status-') ? 'ensureDieOnPrestartStatus' : 'dieOnPrestart',
})),
};
const generalAccessLog = {
findUnique: vi.fn(async () =>
options.lastRefresh === null ? null : { lastRefresh: options.lastRefresh ?? acceptedAt }
),
};
const db = { inputEvent, generalAccessLog } as unknown as GamePrisma.TransactionClient;
return {
world,
db,
handler: createTurnDaemonCommandHandler({ world }),
inputEvent,
generalAccessLog,
};
};
describe('pre-start general deletion', () => {
it('uses the default two turns, scenario override, and Ref Seoul error timestamp', () => {
expect(buildPrestartDeleteAfter(acceptedAt, 600, { const: {} }).toISOString()).toBe('2026-07-31T00:20:00.000Z');
expect(
buildPrestartDeleteAfter(acceptedAt, 600, {
const: { minTurnDieOnPrestart: 1 },
}).toISOString()
).toBe('2026-07-31T00:10:00.000Z');
expect(formatPrestartDeleteAfter(new Date('2026-07-31T00:20:00.000Z'))).toBe('2026-07-31 09:20:00');
});
it('fixes a legacy missing cutoff once from lastRefresh and returns it on later status requests', async () => {
const lastRefresh = new Date('2026-07-30T23:55:00.000Z');
const fixture = buildFixture({ lastRefresh });
const first = await fixture.handler.handle(
{
type: 'ensureDieOnPrestartStatus',
requestId: 'status-first',
userId: 'owner-7',
generalId: 7,
},
{ db: fixture.db }
);
expect(first).toEqual({
type: 'ensureDieOnPrestartStatus',
generalId: 7,
show: true,
available: false,
availableAt: '2026-07-31T00:15:00.000Z',
});
expect(fixture.world.getGeneralById(7)?.meta.prestart_delete_after).toBe('2026-07-31T00:15:00.000Z');
const second = await fixture.handler.handle(
{
type: 'ensureDieOnPrestartStatus',
requestId: 'status-second',
userId: 'owner-7',
generalId: 7,
},
{ db: fixture.db }
);
expect(second).toEqual(first);
expect(fixture.generalAccessLog.findUnique).toHaveBeenCalledTimes(1);
});
it('preserves the Ref error order and validates the durable event actor', async () => {
const started = buildFixture({
generals: [buildGeneral({ nationId: 1 })],
lastTurnTime: new Date('2026-08-02T00:00:00.000Z'),
});
await expect(
started.handler.handle(
{ type: 'dieOnPrestart', requestId: 'die-started', userId: 'owner-7', generalId: 7 },
{ db: started.db }
)
).resolves.toMatchObject({ ok: false, reason: '게임이 시작되었습니다.' });
const nation = buildFixture({ generals: [buildGeneral({ nationId: 1 })] });
await expect(
nation.handler.handle(
{ type: 'dieOnPrestart', requestId: 'die-nation', userId: 'owner-7', generalId: 7 },
{ db: nation.db }
)
).resolves.toMatchObject({ ok: false, reason: '이미 국가에 소속되어있습니다.' });
const actorMismatch = buildFixture({ eventActor: 'foreign-user' });
await expect(
actorMismatch.handler.handle(
{ type: 'dieOnPrestart', requestId: 'die-actor', userId: 'owner-7', generalId: 7 },
{ db: actorMismatch.db }
)
).rejects.toThrow('input event actor does not match dieOnPrestart user');
const ownerMismatch = buildFixture({});
await expect(
ownerMismatch.handler.handle(
{ type: 'dieOnPrestart', requestId: 'die-owner', userId: 'foreign-user', generalId: 7 },
{ db: ownerMismatch.db }
)
).resolves.toMatchObject({ ok: false, reason: '장수가 없습니다' });
});
it('allows the equality boundary and queues troop cleanup, lifecycle, and exact global log together', async () => {
const leader = buildGeneral({
troopId: 7,
meta: { killturn: 3, prestart_delete_after: acceptedAt.toISOString() },
});
const member = buildGeneral({ id: 8, userId: 'owner-8', name: '부대원', troopId: 7 });
const fixture = buildFixture({
generals: [leader, member],
troops: [{ id: 7, nationId: 0, name: '테스트부대' }],
});
await expect(
fixture.handler.handle(
{ type: 'dieOnPrestart', requestId: 'die-success', userId: 'owner-7', generalId: 7 },
{ db: fixture.db }
)
).resolves.toEqual({ type: 'dieOnPrestart', ok: true, generalId: 7 });
expect(fixture.world.getGeneralById(7)).toBeNull();
expect(fixture.world.getGeneralById(8)?.troopId).toBe(0);
const changes = fixture.world.peekDirtyState();
expect(changes.deletedTroops).toEqual([7]);
expect(changes.deletedGenerals).toEqual([7]);
expect(changes.lifecycleEvents).toEqual([
expect.objectContaining({
generalId: 7,
outcome: 'deleted',
before: expect.objectContaining({ troopId: 0 }),
year: 185,
month: 1,
}),
]);
expect(changes.logs).toEqual([
expect.objectContaining({
scope: 'SYSTEM',
category: 'SUMMARY',
text: '<Y>테스트장수</>가 홀연히 모습을 <R>감추었습니다</>',
}),
]);
});
it('persists a legacy cutoff on early failure without queuing deletion or a log', async () => {
const fixture = buildFixture({ lastRefresh: acceptedAt, minTurns: 1 });
await expect(
fixture.handler.handle(
{ type: 'dieOnPrestart', requestId: 'die-early', userId: 'owner-7', generalId: 7 },
{ db: fixture.db }
)
).resolves.toMatchObject({
ok: false,
reason: '아직 삭제할 수 없습니다. 2026-07-31 09:10:00 부터 가능합니다.',
});
expect(fixture.world.getGeneralById(7)?.meta.prestart_delete_after).toBe('2026-07-31T00:10:00.000Z');
expect(fixture.world.peekDirtyState()).toMatchObject({
deletedGenerals: [],
lifecycleEvents: [],
logs: [],
});
});
});
@@ -10,12 +10,8 @@ import type { TurnGeneral } from '../src/turn/types.js';
const databaseUrl = process.env.GENERAL_LIFECYCLE_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const generalIds = [990_001, 990_002, 990_003];
const userIds = [
'integration-lifecycle-dead',
'integration-lifecycle-retired',
'integration-lifecycle-possessed',
];
const serverId = 'integration-lifecycle';
const userIds = ['integration-lifecycle-dead', 'integration-lifecycle-retired', 'integration-lifecycle-possessed'];
const serverId = 'lifecycle-int';
const makeGeneral = (id: number, userId: string, patch: Partial<TurnGeneral> = {}): TurnGeneral => ({
id,
@@ -57,10 +53,7 @@ const makeGeneral = (id: number, userId: string, patch: Partial<TurnGeneral> = {
...patch,
});
const event = (
general: TurnGeneral,
outcome: GeneralLifecycleEvent['outcome']
): GeneralLifecycleEvent => ({
const event = (general: TurnGeneral, outcome: GeneralLifecycleEvent['outcome']): GeneralLifecycleEvent => ({
generalId: general.id,
outcome,
before: general,
@@ -153,12 +146,24 @@ integration('general turn lifecycle persistence', () => {
const archived = await db.oldGeneral.findUniqueOrThrow({
where: { by_no: { serverId, generalNo: general.id } },
});
expect(asRecord(archived.data).history).toEqual(['<Y>●</>둘째 기록', '<C>●</>첫 기록']);
const archivedData = asRecord(archived.data);
expect(archivedData.history).toEqual(['<Y>●</>둘째 기록', '<C>●</>첫 기록']);
expect(asRecord(archivedData.meta)).not.toHaveProperty('inheritRandomUnique');
expect(asRecord(archivedData.meta)).not.toHaveProperty('inheritSpecificSpecialWar');
expect(
await db.inheritancePoint.findUnique({
where: { userId_key: { userId: general.userId!, key: 'previous' } },
})
).toMatchObject({ value: 3_147 });
expect(
(
await db.inheritanceLog.findMany({
where: { userId: general.userId! },
orderBy: { id: 'asc' },
select: { text: true },
})
).map(({ text }) => text)
).toEqual(['사망으로 랜덤 유니크 구입 3000 포인트 반환', '사망 정산: 3,147 포인트']);
});
it('resets access/ranks and records pre-rebirth hall and inheritance values', async () => {
@@ -185,8 +190,9 @@ integration('general turn lifecycle persistence', () => {
expect(await db.generalAccessLog.findUnique({ where: { generalId: general.id } })).toMatchObject({
refreshScore: 0,
});
expect(await db.rankData.findUnique({ where: { generalId_type: { generalId: general.id, type: 'warnum' } } }))
.toMatchObject({ value: 0 });
expect(
await db.rankData.findUnique({ where: { generalId_type: { generalId: general.id, type: 'warnum' } } })
).toMatchObject({ value: 0 });
expect(
await db.hallOfFame.findUnique({
where: {
@@ -220,12 +226,7 @@ integration('general turn lifecycle persistence', () => {
});
await db.$transaction((tx) =>
persistGeneralLifecycleEvents(
tx,
[event(general, 'deleted')],
{ serverId, startYear: 180 },
{}
)
persistGeneralLifecycleEvents(tx, [event(general, 'deleted')], { serverId, startYear: 180 }, {})
);
expect(
@@ -37,7 +37,11 @@ const archivedGeneral = (): TurnGeneral => ({
deadYear: 240,
affinity: 50,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 0 },
meta: {
killturn: 0,
inheritRandomUnique: true,
inheritSpecificSpecialWar: true,
},
turnTime: new Date('0200-01-01T00:00:00.000Z'),
});
@@ -79,6 +83,7 @@ describe('general lifecycle archive history', () => {
create: expect.objectContaining({
data: expect.objectContaining({
history: ['<Y>●</>둘째 기록', '<C>●</>첫 기록'],
meta: { killturn: 0 },
}),
}),
})
@@ -0,0 +1,78 @@
import { dirname, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
import { defineConfig, devices } from '@playwright/test';
const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
const frontendPort = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15144);
const apiPort = Number(process.env.PLAYWRIGHT_GAME_API_PORT ?? 15145);
const basePath = `/${(process.env.PLAYWRIGHT_GAME_BASE_PATH ?? 'che').replace(/^\/+|\/+$/g, '')}`;
const profileId = process.env.PLAYWRIGHT_PROFILE_ID ?? 'die_on_prestart_live_integration';
const scenario = process.env.PLAYWRIGHT_SCENARIO ?? '2';
const expectedGameProfile = `${profileId}:${scenario}`;
const gameProfile = process.env.PLAYWRIGHT_GAME_PROFILE ?? expectedGameProfile;
const baseURL = `http://127.0.0.1:${frontendPort}${basePath}/`;
const gameApiUrl = `http://127.0.0.1:${apiPort}/trpc`;
const databaseUrl = process.env.DIE_ON_PRESTART_LIVE_DATABASE_URL ?? '';
const redisUrl = process.env.DIE_ON_PRESTART_LIVE_REDIS_URL ?? '';
const gameSecret = process.env.DIE_ON_PRESTART_LIVE_GAME_SECRET ?? '';
const databaseSchema = databaseUrl ? new URL(databaseUrl).searchParams.get('schema') : null;
if (databaseUrl && databaseSchema !== profileId) {
throw new Error(
`Die-on-prestart live schema must match its profile ID: ${databaseSchema ?? '(missing)'} != ${profileId}`
);
}
if (gameProfile !== expectedGameProfile) {
throw new Error(
`PLAYWRIGHT_GAME_PROFILE must match profile and scenario: ${gameProfile} != ${expectedGameProfile}`
);
}
export default defineConfig({
testDir: '.',
testMatch: ['dieOnPrestartLive.spec.ts'],
fullyParallel: false,
workers: 1,
timeout: 60_000,
expect: {
timeout: 10_000,
},
reporter: [['list']],
outputDir: resolve(repositoryRoot, 'test-results/die-on-prestart-live'),
use: {
baseURL,
...devices['Desktop Chrome'],
deviceScaleFactor: 1,
locale: 'ko-KR',
timezoneId: 'Asia/Seoul',
trace: 'retain-on-failure',
screenshot: 'only-on-failure',
},
webServer: [
{
command: 'node app/game-api/dist/index.js',
cwd: repositoryRoot,
url: `http://127.0.0.1:${apiPort}/healthz`,
reuseExistingServer: false,
timeout: 120_000,
env: {
DATABASE_URL: databaseUrl,
REDIS_URL: redisUrl,
GAME_TOKEN_SECRET: gameSecret,
GAME_API_HOST: '127.0.0.1',
GAME_API_PORT: String(apiPort),
PROFILE: profileId,
SCENARIO: scenario,
GAME_PROFILE_NAME: gameProfile,
DAEMON_REQUEST_TIMEOUT_MS: '10000',
},
},
{
command: `VITE_APP_BASE_PATH=${basePath} VITE_GAME_API_URL=${gameApiUrl} VITE_GAME_PROFILE=${gameProfile} VITE_GATEWAY_WEB_URL=/gateway/ pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${frontendPort}`,
cwd: repositoryRoot,
url: baseURL,
reuseExistingServer: false,
timeout: 120_000,
},
],
});
@@ -0,0 +1,321 @@
import { randomUUID } from 'node:crypto';
import { expect, test, type Page } from '@playwright/test';
import { encryptGameSessionToken } from '../../../packages/common/dist/auth/gameToken.js';
import { createTurnDaemonRuntime, seedScenarioToDatabase } from '../../game-engine/dist/index.js';
import { createGamePostgresConnector } from '../../../packages/infra/dist/index.js';
const databaseUrl = process.env.DIE_ON_PRESTART_LIVE_DATABASE_URL;
const redisUrl = process.env.DIE_ON_PRESTART_LIVE_REDIS_URL;
const gameTokenSecret = process.env.DIE_ON_PRESTART_LIVE_GAME_SECRET;
const profile = process.env.PLAYWRIGHT_GAME_PROFILE ?? 'die_on_prestart_live_integration:2';
const archiveServerId = 'die_prestart:2';
const scenarioId = Number(process.env.PLAYWRIGHT_SCENARIO ?? '2');
const userId = 'die-prestart-live-user';
const generalId = 991_741;
const memberId = 991_742;
const hasLiveFixture = Boolean(databaseUrl && redisUrl && gameTokenSecret);
const installSession = async (page: Page): Promise<void> => {
const now = new Date();
const gameToken = encryptGameSessionToken(
{
version: 1,
profile,
issuedAt: now.toISOString(),
expiresAt: new Date(now.getTime() + 3_600_000).toISOString(),
sessionId: `die-prestart-live-${randomUUID()}`,
user: {
id: userId,
username: 'die-prestart-live',
displayName: '실삭제사용자',
roles: ['user'],
legacyMemberNo: 7_741,
canUseGeneralPicture: false,
},
sanctions: {},
identity: {
kakaoVerified: true,
canCreateGeneral: true,
requiresKakaoVerification: false,
graceEndsAt: null,
},
},
gameTokenSecret!
);
await page.addInitScript(
({ token, gameProfile }) => {
if (location.pathname.startsWith('/che/')) {
window.localStorage.setItem('sammo-game-token', token);
window.localStorage.setItem('sammo-game-profile', gameProfile);
}
},
{ token: gameToken, gameProfile: profile }
);
};
test.describe('pre-start deletion through live PostgreSQL, Redis, API, daemon, and Chromium', () => {
test.skip(!hasLiveFixture, 'live pre-start deletion token, Redis, and database are required');
let db: ReturnType<typeof createGamePostgresConnector>['prisma'];
let closeDb: (() => Promise<void>) | undefined;
let runtime: Awaited<ReturnType<typeof createTurnDaemonRuntime>> | undefined;
let daemonLoop: Promise<void> | undefined;
test.beforeAll(async () => {
const schema = new URL(databaseUrl!).searchParams.get('schema');
if (!schema?.endsWith('die_on_prestart_live_integration')) {
throw new Error(`Refusing non-dedicated schema: ${schema ?? '(missing)'}`);
}
const previousSeed = process.env.INTEGRATION_WORLD_SEED;
process.env.INTEGRATION_WORLD_SEED = 'die-on-prestart-live-seed';
try {
await seedScenarioToDatabase({
scenarioId,
databaseUrl: databaseUrl!,
now: new Date('2099-07-31T12:00:00.000Z'),
installOptions: {
turnTermMinutes: 5,
npcMode: 0,
showImgLevel: 3,
serverId: profile,
season: 1,
},
});
} finally {
if (previousSeed === undefined) {
delete process.env.INTEGRATION_WORLD_SEED;
} else {
process.env.INTEGRATION_WORLD_SEED = previousSeed;
}
}
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.inputEvent.deleteMany();
await db.logEntry.deleteMany();
const worldState = await db.worldState.findFirstOrThrow();
await db.worldState.update({
where: { id: worldState.id },
data: {
meta: {
...(worldState.meta as Record<string, unknown>),
serverId: archiveServerId,
},
},
});
await db.oldGeneral.deleteMany({ where: { serverId: archiveServerId, generalNo: generalId } });
await db.inheritanceResult.deleteMany({ where: { serverId: archiveServerId, owner: userId } });
await db.inheritanceLog.deleteMany({ where: { userId } });
await db.inheritancePoint.deleteMany({ where: { userId } });
await db.selectPoolEntry.deleteMany({ where: { uniqueName: '실삭제풀' } });
await db.general.deleteMany({ where: { id: { in: [generalId, memberId] } } });
const city = await db.city.findFirstOrThrow({ orderBy: { id: 'asc' } });
const availableAt = new Date(Date.now() - 60_000);
await db.general.createMany({
data: [
{
id: generalId,
userId,
name: '실삭제장수',
nationId: 0,
cityId: city.id,
troopId: generalId,
npcState: 0,
leadership: 70,
strength: 60,
intel: 50,
turnTime: new Date('2099-07-31T12:05:00.000Z'),
meta: {
killturn: 6,
prestart_delete_after: availableAt.toISOString(),
inheritRandomUnique: true,
inheritSpecificSpecialWar: true,
},
penalty: {},
},
{
id: memberId,
userId: null,
name: '실삭제부대원',
nationId: 0,
cityId: city.id,
troopId: generalId,
npcState: 2,
leadership: 50,
strength: 50,
intel: 50,
turnTime: new Date('2099-07-31T12:05:00.000Z'),
meta: { killturn: 6 },
penalty: {},
},
],
});
await db.troop.create({
data: { troopLeaderId: generalId, nationId: 0, name: '실삭제부대' },
});
await db.generalAccessLog.create({
data: { generalId, userId, lastRefresh: new Date(availableAt.getTime() - 10 * 60_000) },
});
await db.generalTurn.create({
data: { generalId, turnIdx: 0, actionCode: '휴식', arg: {} },
});
await db.generalTurnRevision.create({
data: { generalId, revision: 1 },
});
await db.rankData.create({
data: { generalId, nationId: 0, type: 'warnum', value: 1 },
});
await db.selectPoolEntry.create({
data: {
uniqueName: '실삭제풀',
ownerUserId: userId,
generalId,
reservedUntil: new Date(Date.now() + 3_600_000),
info: {},
},
});
await db.inheritancePoint.create({
data: { userId, key: 'previous', value: 100 },
});
runtime = await createTurnDaemonRuntime({
profile,
databaseUrl: databaseUrl!,
enableDatabaseFlush: true,
enableLeaseHeartbeat: false,
leaseOwnerId: 'die-on-prestart-live-daemon',
});
daemonLoop = runtime.lifecycle.start();
});
test.afterAll(async () => {
if (runtime) {
await runtime.lifecycle.stop('pre-start deletion live complete');
await daemonLoop;
await runtime.close();
}
await closeDb?.();
});
test('deletes the owned general and its lifecycle state from the actual UI', async ({ page }, testInfo) => {
const dialogs: string[] = [];
await installSession(page);
await page.route('**/image/game/**', (route) =>
route.fulfill({ status: 200, contentType: 'image/jpeg', body: Buffer.from('') })
);
await page.route('**/gateway/**', (route) =>
route.fulfill({
status: 200,
contentType: 'text/html',
body: '<!doctype html><html><body>gateway</body></html>',
})
);
page.on('dialog', async (dialog) => {
dialogs.push(`${dialog.type()}:${dialog.message()}`);
await dialog.accept();
});
await page.setViewportSize({ width: 1000, height: 900 });
await page.goto('my-page');
const actionLine = page.locator('.action-line').filter({ hasText: '가오픈 기간 내 장수 삭제' });
const deleteButton = actionLine.getByRole('button', { name: '장수 삭제' });
await expect(actionLine).toContainText('가오픈 기간 내 장수 삭제');
await expect(deleteButton).toBeVisible();
await expect(deleteButton).toHaveCSS('width', '160px');
await expect(deleteButton).toHaveCSS('height', '30px');
await expect(deleteButton).toHaveCSS('background-color', 'rgb(34, 85, 0)');
await deleteButton.click();
await page.waitForURL(/\/gateway\/$/u);
await expect(page.locator('body')).toHaveText('gateway');
expect(dialogs).toEqual(['confirm:정말로 삭제하시겠습니까?']);
const event = await db.inputEvent.findFirstOrThrow({
where: { actorUserId: userId, eventType: 'dieOnPrestart' },
orderBy: { createdAt: 'desc' },
});
const requestPrefix = `general:dieOnPrestart:${userId}:`;
expect(event.requestId.startsWith(requestPrefix)).toBe(true);
const clientRequestId = event.requestId.slice(requestPrefix.length);
expect(clientRequestId).toMatch(/^[0-9a-f-]{36}$/iu);
await expect(db.general.findUnique({ where: { id: generalId } })).resolves.toBeNull();
await expect(db.general.findUniqueOrThrow({ where: { id: memberId } })).resolves.toMatchObject({
troopId: 0,
});
await expect(db.troop.findUnique({ where: { troopLeaderId: generalId } })).resolves.toBeNull();
await expect(db.generalAccessLog.findUnique({ where: { generalId } })).resolves.toBeNull();
await expect(db.generalTurn.count({ where: { generalId } })).resolves.toBe(0);
await expect(db.generalTurnRevision.findUnique({ where: { generalId } })).resolves.toBeNull();
await expect(db.rankData.count({ where: { generalId } })).resolves.toBe(0);
await expect(
db.selectPoolEntry.findUniqueOrThrow({ where: { uniqueName: '실삭제풀' } })
).resolves.toMatchObject({
ownerUserId: null,
generalId: null,
reservedUntil: null,
});
const archived = await db.oldGeneral.findUniqueOrThrow({
where: { by_no: { serverId: archiveServerId, generalNo: generalId } },
});
const archivedData = archived.data as { troopId?: number; meta?: Record<string, unknown> };
expect(archivedData.troopId).toBe(0);
expect(archivedData.meta).not.toHaveProperty('inheritRandomUnique');
expect(archivedData.meta).not.toHaveProperty('inheritSpecificSpecialWar');
await expect(
db.inheritancePoint.findUniqueOrThrow({ where: { userId_key: { userId, key: 'previous' } } })
).resolves.toMatchObject({ value: 7_105 });
const inheritanceResult = await db.inheritanceResult.findFirstOrThrow({
where: { serverId: archiveServerId, owner: userId },
});
expect(inheritanceResult).toMatchObject({ generalId });
expect(inheritanceResult.value).toMatchObject({
previous: 100,
refund: 7_000,
combat: 5,
});
expect(
(
await db.inheritanceLog.findMany({
where: { userId },
orderBy: { id: 'asc' },
select: { text: true },
})
).map((entry: { text: string }) => entry.text)
).toEqual([
'사망으로 랜덤 유니크 구입 3000 포인트 반환',
'사망으로 전투 특기 지정 4000 포인트 반환',
'사망 정산: 7,105 포인트',
]);
await expect(
db.logEntry.findFirstOrThrow({
where: {
scope: 'SYSTEM',
category: 'SUMMARY',
text: { contains: '<Y>실삭제장수</>가 홀연히 모습을 <R>감추었습니다</>' },
},
})
).resolves.toBeDefined();
expect(event).toMatchObject({
status: 'SUCCEEDED',
attempts: 1,
actorUserId: userId,
});
expect(
await page.evaluate(() => ({
gameToken: localStorage.getItem('sammo-game-token'),
gameProfile: localStorage.getItem('sammo-game-profile'),
}))
).toEqual({
gameToken: null,
gameProfile: profile,
});
await page.screenshot({
path: testInfo.outputPath('die-on-prestart-live-success.png'),
fullPage: true,
});
});
});
+146 -2
View File
@@ -26,6 +26,10 @@ type FixtureState = {
instantRetreatEnabled?: boolean;
instantRetreatAttempts?: number;
instantRetreatInputs?: Array<Record<string, unknown>>;
dieOnPrestartShow?: boolean;
dieOnPrestartAvailableAt?: string;
dieOnPrestartAttempts?: number;
dieOnPrestartInputs?: Array<Record<string, unknown>>;
generalMeQueries?: number;
generalLogQueries?: number;
settingMutations: Array<Record<string, unknown>>;
@@ -125,8 +129,10 @@ const battleCenter = (state: FixtureState) => ({
const install = async (page: Page, state: FixtureState) => {
await page.addInitScript(() => {
localStorage.setItem('sammo-game-token', 'ga_menu-token');
localStorage.setItem('sammo-game-profile', 'che:default');
if (location.pathname.startsWith('/che/')) {
localStorage.setItem('sammo-game-token', 'ga_menu-token');
localStorage.setItem('sammo-game-profile', 'che:default');
}
});
await page.route('**/image/game/**', async (route) => {
const filename = basename(new URL(route.request().url()).pathname);
@@ -158,6 +164,12 @@ const install = async (page: Page, state: FixtureState) => {
state.generalMeQueries = (state.generalMeQueries ?? 0) + 1;
return response(myGeneral(state));
}
if (operation === 'general.ensureDieOnPrestartStatus')
return response({
show: state.dieOnPrestartShow ?? false,
available: false,
availableAt: state.dieOnPrestartAvailableAt ?? null,
});
if (operation === 'world.getState')
return response({
currentYear: 185,
@@ -209,6 +221,20 @@ const install = async (page: Page, state: FixtureState) => {
}
return response({ ok: true });
}
if (operation === 'general.dieOnPrestart') {
state.dieOnPrestartInputs?.push(jsonInput);
state.dieOnPrestartAttempts = (state.dieOnPrestartAttempts ?? 0) + 1;
if (state.dieOnPrestartAttempts === 1) {
return {
error: {
message: '요청은 접수됐지만 처리 결과를 아직 확인하지 못했습니다.',
code: -32000,
data: { code: 'TIMEOUT', httpStatus: 408, path: operation },
},
};
}
return response({ ok: true });
}
if (operation === 'general.setMySetting') {
state.settingMutations.push(jsonInput);
state.myset = Math.max(0, state.myset - 1);
@@ -480,6 +506,124 @@ test('내 정보 즉시행동은 timeout 재시도 ID를 유지하고 성공 후
expect(state.instantRetreatInputs?.every((input) => !('generalId' in input))).toBe(true);
});
test('가오픈 장수 삭제는 레거시 표시와 확인을 보존하고 timeout을 같은 ID로 재시도한다', async ({ page }) => {
const state: FixtureState = {
permission: 'head',
myset: 3,
dieOnPrestartShow: true,
dieOnPrestartAvailableAt: '2026-01-01T00:20:00.000Z',
dieOnPrestartAttempts: 0,
dieOnPrestartInputs: [],
settingMutations: [],
accessPages: [],
};
const dialogs: string[] = [];
let confirmCount = 0;
page.on('dialog', async (dialog) => {
dialogs.push(`${dialog.type()}:${dialog.message()}`);
if (dialog.type() === 'confirm') {
confirmCount += 1;
if (confirmCount === 1) {
await dialog.dismiss();
return;
}
}
await dialog.accept();
});
await install(page, state);
await page.addInitScript(() => {
localStorage.setItem('sammo-session-token', 'gateway-session-token');
});
await page.route(/^http:\/\/127\.0\.0\.1:\d+\/api\/trpc\/me(?:\?|$)/u, async (route) => {
await route.fulfill({
status: 200,
contentType: 'application/json',
body: JSON.stringify(
response({
id: 'gateway-user',
username: 'gateway-user',
displayName: '게이트웨이 사용자',
})
),
});
});
await page.route('**/gateway/**', async (route) => {
await route.fulfill({
status: 200,
contentType: 'text/html',
body: '<!doctype html><html><body>gateway</body></html>',
});
});
await page.setViewportSize({ width: 1000, height: 900 });
await page.goto('my-page');
const actionLine = page.locator('.action-line').filter({ hasText: '가오픈 기간 내 장수 삭제' });
const deleteButton = actionLine.getByRole('button', { name: '장수 삭제' });
await expect(actionLine).toContainText('가오픈 기간 내 장수 삭제 (2026-01-01 09:20:00 부터)');
await expect(deleteButton).toBeVisible();
await expect(deleteButton).toBeEnabled();
const geometry = await deleteButton.evaluate((element) => {
const rect = element.getBoundingClientRect();
const style = getComputedStyle(element);
return {
width: rect.width,
height: rect.height,
fontSize: style.fontSize,
color: style.color,
backgroundColor: style.backgroundColor,
cursor: style.cursor,
};
});
expect(geometry).toEqual({
width: 160,
height: 30,
fontSize: '14px',
color: 'rgb(255, 255, 255)',
backgroundColor: 'rgb(34, 85, 0)',
cursor: 'pointer',
});
await persistParityArtifact(page, 'core-my-page-die-on-prestart', geometry);
await deleteButton.click();
await expect.poll(() => confirmCount).toBe(1);
expect(dialogs[0]).toBe('confirm:정말로 삭제하시겠습니까?');
expect(state.dieOnPrestartInputs).toHaveLength(0);
await deleteButton.click();
await expect.poll(() => state.dieOnPrestartInputs?.length).toBe(1);
await expect
.poll(() =>
dialogs.some((message) =>
message.includes('alert:실패했습니다: 요청은 접수됐지만 처리 결과를 아직 확인하지 못했습니다.')
)
)
.toBe(true);
await expect(deleteButton).toBeVisible();
const pendingRequestId = await page.evaluate(() => sessionStorage.getItem('sam.pending.dieOnPrestart'));
expect(pendingRequestId).toEqual(expect.stringMatching(/^[0-9a-f-]{36}$/i));
await deleteButton.click();
await expect.poll(() => state.dieOnPrestartInputs?.length).toBe(2);
await page.waitForURL(/\/gateway\/$/u);
await expect(page.locator('body')).toHaveText('gateway');
const requestIds = state.dieOnPrestartInputs?.map((input) => input.clientRequestId);
expect(requestIds).toEqual([pendingRequestId, pendingRequestId]);
expect(state.dieOnPrestartInputs?.every((input) => !('generalId' in input) && !('userId' in input))).toBe(true);
const storage = await page.evaluate(() => ({
gameToken: localStorage.getItem('sammo-game-token'),
gameProfile: localStorage.getItem('sammo-game-profile'),
sessionToken: localStorage.getItem('sammo-session-token'),
pendingRequestId: sessionStorage.getItem('sam.pending.dieOnPrestart'),
}));
expect(storage).toEqual({
gameToken: null,
gameProfile: 'che:default',
sessionToken: 'gateway-session-token',
pendingRequestId: null,
});
});
test('감찰부 keeps the selector interaction and shows the permission error path', async ({ page }) => {
const head: FixtureState = { permission: 'head', myset: 3, settingMutations: [], accessPages: [] };
await install(page, head);
@@ -14,6 +14,8 @@
"./joinGeneralLive.spec.ts",
"./joinGeneral.live.playwright.config.mjs",
"./npcPossessionLive.spec.ts",
"./npcPossession.live.playwright.config.mjs"
"./npcPossession.live.playwright.config.mjs",
"./dieOnPrestartLive.spec.ts",
"./dieOnPrestart.live.playwright.config.mjs"
]
}
+1
View File
@@ -17,6 +17,7 @@
"test:e2e:join-live": "playwright test --config e2e/joinGeneral.live.playwright.config.mjs --tsconfig e2e/playwright.live.tsconfig.json",
"test:e2e:npc-possession": "playwright test npcPossession.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:npc-possession-live": "pnpm --filter @sammo-ts/infra prisma:generate && pnpm --filter @sammo-ts/common build && pnpm --filter @sammo-ts/logic build && pnpm --filter @sammo-ts/infra build && pnpm --filter @sammo-ts/game-engine build && pnpm --filter @sammo-ts/game-api build && playwright test --config e2e/npcPossession.live.playwright.config.mjs --tsconfig e2e/playwright.live.tsconfig.json",
"test:e2e:die-on-prestart-live": "pnpm --filter @sammo-ts/infra prisma:generate && pnpm --filter @sammo-ts/common build && pnpm --filter @sammo-ts/logic build && pnpm --filter @sammo-ts/infra build && pnpm --filter @sammo-ts/game-engine build && pnpm --filter @sammo-ts/game-api build && playwright test --config e2e/dieOnPrestart.live.playwright.config.mjs --tsconfig e2e/playwright.live.tsconfig.json",
"lint": "eslint .",
"lint:fix": "eslint . --fix",
"test": "node -e \"console.log('test not configured')\"",
+4
View File
@@ -99,6 +99,10 @@ export const useSessionStore = defineStore('session', {
this.setGameToken(null);
this.status = 'public';
},
leaveGame() {
this.setGameToken(null);
this.status = this.sessionToken ? 'authed' : 'public';
},
async refreshGeneralStatus() {
if (!this.gameToken) {
this.status = this.sessionToken ? 'authed' : 'public';
+39 -9
View File
@@ -4,14 +4,17 @@ import { trpc } from '../utils/trpc';
import { formatLog } from '../utils/formatLog';
import { formatSeoulDateTime } from '../utils/legacyDateTime';
import { isDefenceTrainPenaltyWaivedByScenarioEffect } from '@sammo-ts/logic';
import { useSessionStore } from '../stores/session';
const SCREEN_MODE_KEY = 'sam.screenMode';
const CUSTOM_CSS_KEY = 'sam_customCSS';
const PENDING_DIE_ON_PRESTART_KEY = 'sam.pending.dieOnPrestart';
type ScreenMode = 'auto' | '500px' | '1000px';
type LogType = 'generalHistory' | 'battleDetail' | 'battleResult' | 'generalAction';
type ItemSlotKey = 'horse' | 'weapon' | 'book' | 'item';
type MyGeneralResponse = Awaited<ReturnType<typeof trpc.general.me.query>>;
type SelectionPoolStatus = Awaited<ReturnType<typeof trpc.join.getConfig.query>>['selectionPool'];
type DieOnPrestartStatus = Awaited<ReturnType<typeof trpc.general.ensureDieOnPrestartStatus.mutate>>;
type WorldSnapshot = {
currentYear: number;
@@ -31,13 +34,20 @@ type SettingForm = {
const data = ref<MyGeneralResponse | null>(null);
const world = ref<WorldSnapshot>(null);
const selectionPoolStatus = ref<SelectionPoolStatus | null>(null);
const dieOnPrestartStatus = ref<DieOnPrestartStatus | null>(null);
const loading = ref(false);
const error = ref<string | null>(null);
const screenMode = ref<ScreenMode>('auto');
const customCss = ref('');
const cssSaving = ref(false);
const session = useSessionStore();
let cssTimer: number | null = null;
const readPendingDieOnPrestartId = (): string => {
const stored = window.sessionStorage.getItem(PENDING_DIE_ON_PRESTART_KEY);
return stored && /^[0-9a-f-]{36}$/iu.test(stored) ? stored : crypto.randomUUID();
};
const immediateActionRequestIds = reactive({
dieOnPrestart: readPendingDieOnPrestartId(),
buildNationCandidate: crypto.randomUUID(),
instantRetreat: crypto.randomUUID(),
});
@@ -136,12 +146,16 @@ const actionAvailability = computed(() => {
const preopen = Boolean(turnTime && openTime && turnTime.getTime() <= openTime.getTime());
const npcMode = numberValue(config.npcMode ?? config.npcmode, 0);
return {
dieOnPrestart: Boolean(preopen && general?.npcState === 0 && general.nationId === 0),
dieOnPrestart: Boolean(dieOnPrestartStatus.value?.show),
buildNationCandidate: Boolean(preopen && general?.nationId === 0),
instantRetreat: Boolean(availableInstantAction.instantRetreat),
selectOtherGeneral: Boolean(npcMode === 2 && general?.npcState === 0),
};
});
const formatDieOnPrestartAvailableAt = computed(() => {
const value = dieOnPrestartStatus.value?.availableAt;
return value ? formatSeoulDateTime(value) : '';
});
const formatSelectionAvailableAt = computed(() => {
const value = selectionPoolStatus.value?.nextChangeAt;
if (!value) return '';
@@ -178,14 +192,16 @@ const loadPage = async () => {
loading.value = true;
error.value = null;
try {
const [general, state, joinConfig] = await Promise.all([
const [general, state, joinConfig, prestartStatus] = await Promise.all([
trpc.general.me.query(),
trpc.world.getState.query() as Promise<WorldSnapshot>,
trpc.join.getConfig.query(),
trpc.general.ensureDieOnPrestartStatus.mutate(),
]);
data.value = general;
world.value = state;
selectionPoolStatus.value = joinConfig.selectionPool;
dieOnPrestartStatus.value = prestartStatus;
if (general) {
Object.assign(form, general.settings);
}
@@ -218,6 +234,25 @@ const confirmMutation = async (message: string, mutation: () => Promise<unknown>
}
};
const dieOnPrestart = async () => {
if (!confirm('정말로 삭제하시겠습니까?')) return;
const clientRequestId = immediateActionRequestIds.dieOnPrestart;
window.sessionStorage.setItem(PENDING_DIE_ON_PRESTART_KEY, clientRequestId);
try {
await trpc.general.dieOnPrestart.mutate({ clientRequestId });
window.sessionStorage.removeItem(PENDING_DIE_ON_PRESTART_KEY);
session.leaveGame();
window.location.replace(import.meta.env.VITE_GATEWAY_WEB_URL?.trim() || '/gateway/');
} catch (cause) {
const code = asRecord(asRecord(cause).data).code;
if (code !== 'TIMEOUT') {
window.sessionStorage.removeItem(PENDING_DIE_ON_PRESTART_KEY);
}
alert(`실패했습니다: ${errorText(cause)}`);
window.location.reload();
}
};
const dropItem = (item: { key: ItemSlotKey; name: string; code: string | null }) =>
confirmMutation(`${item.code ?? item.name}을(를) 버리시겠습니까?`, () =>
trpc.general.dropItem.mutate({ itemType: item.key })
@@ -387,13 +422,8 @@ onMounted(() => {
</button>
</div>
<div v-if="actionAvailability.dieOnPrestart" class="action-line">
가오픈 기간 장수 삭제<br />
<button
class="action-button"
@click="confirmMutation('정말로 삭제하시겠습니까?', () => trpc.general.dieOnPrestart.mutate())"
>
장수 삭제
</button>
가오픈 기간 장수 삭제 ({{ formatDieOnPrestartAvailableAt }} 부터)<br />
<button class="action-button" @click="dieOnPrestart">장수 삭제</button>
</div>
<div v-if="actionAvailability.buildNationCandidate" class="action-line">
서버 개시 이전 거병(2턴부터 건국 가능)<br />
+9 -1
View File
@@ -69,7 +69,8 @@ export type TurnDaemonCommand =
targetGeneralId: number;
}
| { type: 'troopRename'; requestId?: string; generalId: number; troopId: number; troopName: string }
| { type: 'dieOnPrestart'; requestId?: string; generalId: number }
| { type: 'ensureDieOnPrestartStatus'; requestId?: string; userId: string; generalId: number }
| { type: 'dieOnPrestart'; requestId?: string; userId: string; generalId: number }
| { type: 'buildNationCandidate'; requestId?: string; userId: string; generalId: number }
| { type: 'instantRetreat'; requestId?: string; userId: string; generalId: number }
| { type: 'vacation'; requestId?: string; generalId: number }
@@ -373,6 +374,13 @@ export type TurnDaemonCommandResult =
troopId: number;
reason: string;
}
| {
type: 'ensureDieOnPrestartStatus';
generalId: number;
show: boolean;
available: boolean;
availableAt?: string;
}
| { type: 'dieOnPrestart'; ok: boolean; generalId: number; reason?: string }
| { type: 'buildNationCandidate'; ok: boolean; generalId: number; reason?: string }
| { type: 'instantRetreat'; ok: boolean; generalId: number; reason?: string }
@@ -506,7 +506,7 @@ describe('auction integration flow', () => {
`
);
const result = await transport.requestCommand({ type: 'auctionFinalize', auctionId: auction.id }, 30_000);
expect(result?.ok).toBe(true);
expect(result).toMatchObject({ type: 'auctionFinalize', ok: true });
const finished = await prisma.auction.findUnique({
where: { id: auction.id },
@@ -652,7 +652,7 @@ describe('auction integration flow', () => {
`
);
const result = await transport.requestCommand({ type: 'auctionFinalize', auctionId: auction.id }, 30_000);
expect(result?.ok).toBe(false);
expect(result).toMatchObject({ type: 'auctionFinalize', ok: false });
const reopened = await prisma.auction.findUnique({
where: { id: auction.id },
@@ -794,7 +794,7 @@ describe('auction integration flow', () => {
`
);
const result = await transport.requestCommand({ type: 'auctionFinalize', auctionId: auction.id }, 30_000);
expect(result?.ok).toBe(true);
expect(result).toMatchObject({ type: 'auctionFinalize', ok: true });
const winner = await prisma.general.findUnique({
where: { id: bidderB.generalId },