fix: 외교문서와 수뇌 예약의 Ref 계약을 복원한다

This commit is contained in:
2026-08-24 16:30:33 +00:00
parent b5763290d2
commit 604e8fdaf2
7 changed files with 999 additions and 25 deletions
+6
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@@ -1,4 +1,5 @@
import { enqueuePrivateMessageWebPush, GamePrisma } from '@sammo-ts/infra';
import { MAX_SAFE_GAME_TICK } from '@sammo-ts/common';
import type { MessagePayload, MessageRecordDraft, MessageType } from '@sammo-ts/logic';
import type { DatabaseClient } from '../context.js';
@@ -63,6 +64,11 @@ const toMessageView = (row: MessageRow): MessageView => {
export const insertMessage = async (db: DatabaseClient, draft: MessageRecordDraft): Promise<number> => {
const gameTime = await loadCurrentGameTime(db);
const toTickOrNull = (date: Date): bigint | null => {
// Ref represents its unlimited 9999-12-31 message lifetime with the
// largest safe game tick instead of falling back to a wall-clock-only row.
if (date.getUTCFullYear() >= 9000) {
return BigInt(MAX_SAFE_GAME_TICK);
}
try {
const tick = gameTime.dateToTick(date);
return tick === null ? null : BigInt(tick);
+2 -2
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@@ -1,4 +1,4 @@
import type { MessageTarget } from '@sammo-ts/logic';
import { resolveMessageTargetIcon, type MessageTarget } from '@sammo-ts/logic';
import type { DatabaseClient, GeneralRow } from '../context.js';
@@ -42,5 +42,5 @@ export const buildNationTarget = (nationId: number, nationName: string, color: s
nationId,
nationName,
color,
icon: '',
icon: resolveMessageTargetIcon(null),
});
+168 -15
View File
@@ -1,15 +1,95 @@
import { TRPCError } from '@trpc/server';
import { z } from 'zod';
import { asRecord } from '@sammo-ts/common';
import { asRecord, JosaUtil } from '@sammo-ts/common';
import type { GamePrisma } from '@sammo-ts/infra';
import {
MESSAGE_MAILBOX_NATIONAL_BASE,
resolveMessageTargetIcon,
sendMessage,
type MessageDraft,
type MessageRecordDraft,
type MessageTarget,
} from '@sammo-ts/logic';
import type { GameApiContext, GeneralRow, NationRow } from '../../context.js';
import { insertMessage } from '../../messages/store.js';
import { purifyDiplomacyHtml } from '../../security/diplomacyHtml.js';
import { loadCurrentGameTime } from '../../services/gameClock.js';
import { accessAuthedInputProcedure, accessAuthedProcedure, router } from '../../trpc.js';
import { getMyGeneral } from '../shared/general.js';
import { assertNationAccess, resolveNationPermission } from '../nation/shared.js';
const DIPLOMACY_MESSAGE_VALID_UNTIL = new Date('9999-12-31T00:00:00.000Z');
type DiplomacyNation = Pick<NationRow, 'id' | 'name' | 'color'>;
const buildActorTarget = (general: GeneralRow, nation: DiplomacyNation): MessageTarget => ({
generalId: general.id,
generalName: general.name,
nationId: nation.id,
nationName: nation.name,
color: nation.color,
icon: resolveMessageTargetIcon({ picture: general.picture, imageServer: general.imageServer }),
});
const buildNationTarget = (nation: DiplomacyNation): MessageTarget => ({
generalId: 0,
generalName: '',
nationId: nation.id,
nationName: nation.name,
color: nation.color,
icon: resolveMessageTargetIcon(null),
});
const loadLetterNations = async (
ctx: Pick<GameApiContext, 'db'>,
srcNationId: number,
destNationId: number
): Promise<{ srcNation: DiplomacyNation; destNation: DiplomacyNation }> => {
const nations = await ctx.db.nation.findMany({
where: { id: { in: [srcNationId, destNationId] } },
select: { id: true, name: true, color: true },
});
const srcNation = nations.find((nation) => nation.id === srcNationId);
const destNation = nations.find((nation) => nation.id === destNationId);
if (!srcNation || !destNation) {
throw new TRPCError({ code: 'BAD_REQUEST', message: '올바르지 않은 국가입니다.' });
}
return { srcNation, destNation };
};
const sendDocumentNotice = async (options: {
ctx: Pick<GameApiContext, 'db' | 'changeJournal'>;
src: MessageTarget;
dest: MessageTarget;
text: string;
time: Date;
includeNational?: boolean;
}): Promise<void> => {
const store = {
insertMessage: (draft: MessageRecordDraft) => insertMessage(options.ctx.db, draft),
};
const draft = {
msgType: 'diplomacy',
src: options.src,
dest: options.dest,
text: options.text,
time: options.time,
validUntil: DIPLOMACY_MESSAGE_VALID_UNTIL,
option: { deletable: false },
} satisfies MessageDraft;
// Ref는 외교 사본을 먼저, 응답 때만 같은 문구의 국가 사본을 뒤이어 보낸다.
await sendMessage(store, draft);
if (options.includeNational) {
await sendMessage(store, { ...draft, msgType: 'national' });
}
options.ctx.changeJournal?.mark('messages.mailbox', MESSAGE_MAILBOX_NATIONAL_BASE + options.src.nationId);
options.ctx.changeJournal?.mark('messages.mailbox', MESSAGE_MAILBOX_NATIONAL_BASE + options.dest.nationId);
};
const resolvePermissionLevel = async (ctx: Parameters<typeof getMyGeneral>[0], nationId: number) => {
const nation = await ctx.db.nation.findUnique({
where: { id: nationId },
@@ -211,13 +291,15 @@ export const diplomacyRouter = router({
throw new TRPCError({ code: 'BAD_REQUEST', message: '올바르지 않은 국가입니다.' });
}
const srcTarget = buildActorTarget(me, srcNation);
const destTarget = buildNationTarget(destNation);
const aux = {
src: {
nationName: srcNation.name,
nationColor: srcNation.color,
generalId: me.id,
generalName: me.name,
generalIcon: null,
generalIcon: srcTarget.icon,
},
dest: {
nationName: destNation.name,
@@ -240,6 +322,19 @@ export const diplomacyRouter = router({
},
});
const letterIdText = String(created.id);
const josaYi = JosaUtil.pick(letterIdText, '이');
const text = prevId
? `문서 #${prevId}의 새로운 외교 문서 #${letterIdText}${josaYi} 준비되었습니다. 외교부에서 확인해주세요.`
: `새로운 외교 문서 #${letterIdText}${josaYi} 준비되었습니다. 외교부에서 확인해주세요.`;
await sendDocumentNotice({
ctx,
src: srcTarget,
dest: destTarget,
text,
time: letterDate,
});
return { id: created.id };
}),
respondLetter: accessAuthedInputProcedure(
@@ -269,12 +364,21 @@ export const diplomacyRouter = router({
throw new TRPCError({ code: 'NOT_FOUND', message: '서신이 없습니다.' });
}
const { srcNation, destNation } = await loadLetterNations(
ctx,
letter.srcNationId,
letter.destNationId
);
const messageSrc = buildActorTarget(me, destNation);
const messageDest = buildNationTarget(srcNation);
const messageTime = (await loadCurrentGameTime(ctx.db)).now;
const aux = asRecord(letter.aux);
let messageText: string;
if (input.agree) {
const dest = asRecord(aux.dest);
dest.generalId = me.id;
dest.generalName = me.name;
dest.generalIcon = null;
dest.generalIcon = messageSrc.icon;
aux.dest = dest;
await ctx.db.diplomacyLetter.update({
@@ -289,7 +393,7 @@ export const diplomacyRouter = router({
let prevId = letter.prevId;
while (prevId) {
const prevLetter = await ctx.db.diplomacyLetter.findFirst({ where: { id: prevId } });
if (!prevLetter || prevLetter.state === 'CANCELLED') {
if (!prevLetter) {
break;
}
await ctx.db.diplomacyLetter.update({
@@ -298,6 +402,7 @@ export const diplomacyRouter = router({
});
prevId = prevLetter.prevId;
}
messageText = `외교 서신( #${letter.id})이 승인되었습니다.`;
} else {
aux.reason = {
who: me.id,
@@ -308,8 +413,21 @@ export const diplomacyRouter = router({
where: { id: letter.id },
data: { state: 'CANCELLED', aux: aux as GamePrisma.InputJsonValue },
});
messageText = `외교 서신(#${letter.id})이 거부되었습니다.`;
if (input.reason && input.reason !== '0') {
messageText += ` 이유 : ${input.reason}`;
}
}
await sendDocumentNotice({
ctx,
src: messageSrc,
dest: messageDest,
text: messageText,
time: messageTime,
includeNational: true,
});
return { ok: true };
}),
rollbackLetter: accessAuthedInputProcedure(z.object({ letterId: z.number().int().positive() }))
@@ -333,6 +451,14 @@ export const diplomacyRouter = router({
throw new TRPCError({ code: 'NOT_FOUND', message: '서신이 없습니다.' });
}
const { srcNation, destNation } = await loadLetterNations(
ctx,
letter.srcNationId,
letter.destNationId
);
const messageSrc = buildActorTarget(me, srcNation);
const messageDest = buildNationTarget(destNation);
const messageTime = (await loadCurrentGameTime(ctx.db)).now;
const aux = asRecord(letter.aux);
aux.reason = {
who: me.id,
@@ -345,6 +471,14 @@ export const diplomacyRouter = router({
data: { state: 'CANCELLED', aux: aux as GamePrisma.InputJsonValue },
});
await sendDocumentNotice({
ctx,
src: messageSrc,
dest: messageDest,
text: `외교 서신(#${letter.id})이 회수되었습니다.`,
time: messageTime,
});
return { ok: true };
}),
destroyLetter: accessAuthedInputProcedure(z.object({ letterId: z.number().int().positive() }))
@@ -376,24 +510,43 @@ export const diplomacyRouter = router({
throw new TRPCError({ code: 'BAD_REQUEST', message: '이미 파기 신청을 했습니다.' });
}
const { srcNation, destNation } = await loadLetterNations(
ctx,
letter.srcNationId,
letter.destNationId
);
const actorNation = letter.srcNationId === me.nationId ? srcNation : destNation;
const otherNation = letter.srcNationId === me.nationId ? destNation : srcNation;
const messageSrc = buildActorTarget(me, actorNation);
const messageDest = buildNationTarget(otherNation);
const messageTime = (await loadCurrentGameTime(ctx.db)).now;
let resultState: 'ACTIVATED' | 'CANCELLED';
let messageText: string;
if (stateOpt && stateOpt !== myStateOpt) {
aux.reason = {
who: me.id,
action: 'destroy',
reason: '파기',
};
await ctx.db.diplomacyLetter.update({
where: { id: letter.id },
data: { state: 'CANCELLED', aux: aux as GamePrisma.InputJsonValue },
});
return { state: 'CANCELLED' };
resultState = 'CANCELLED';
messageText = `외교 서신(#${letter.id})을 파기했습니다.`;
} else {
aux.state_opt = myStateOpt;
await ctx.db.diplomacyLetter.update({
where: { id: letter.id },
data: { aux: aux as GamePrisma.InputJsonValue },
});
resultState = 'ACTIVATED';
messageText = `외교 서신(#${letter.id})을 파기 요청합니다.`;
}
aux.state_opt = myStateOpt;
await ctx.db.diplomacyLetter.update({
where: { id: letter.id },
data: { aux: aux as GamePrisma.InputJsonValue },
await sendDocumentNotice({
ctx,
src: messageSrc,
dest: messageDest,
text: messageText,
time: messageTime,
});
return { state: 'ACTIVATED' };
return { state: resultState };
}),
});
+80 -6
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@@ -2,6 +2,7 @@ import { TRPCError } from '@trpc/server';
import { z } from 'zod';
import { loadActionModuleBundle } from '@sammo-ts/logic';
import { asRecord } from '@sammo-ts/common';
import { GamePrisma } from '@sammo-ts/infra';
import { accessAuthedInputProcedure, authedProcedure, router } from '../../trpc.js';
import { buildBattleSimEnvironment } from '../../battleSim/environment.js';
@@ -23,6 +24,7 @@ import {
MAX_GENERAL_TURNS,
MAX_NATION_TURNS,
ReservedTurnRevisionConflictError,
type ReservedTurnUpdate,
expandGeneralTurnIndices,
getGeneralTurnSnapshot,
getNationTurnSnapshot,
@@ -143,6 +145,68 @@ const readGeneralMetaNumber = (meta: unknown, key: string): number | null => {
return null;
};
const assertNationTurnInputAllowed = (general: GeneralRow): void => {
if (!Object.prototype.hasOwnProperty.call(asRecord(general.penalty), 'noChiefTurnInput')) {
return;
}
throw new TRPCError({
code: 'PRECONDITION_FAILED',
message: '수뇌 턴 입력 불가능',
});
};
const refillNationTurnInputKillturn = async (
ctx: GameApiContext,
general: GeneralRow,
worldState: WorldStateRow
): Promise<boolean> => {
if (general.npcState >= 2) {
return false;
}
const worldKillturn = readGeneralMetaNumber(worldState.meta, 'killturn');
if (worldKillturn === null) {
return false;
}
const currentKillturn = readGeneralMetaNumber(general.meta, 'killturn');
const nextKillturn = Math.max(currentKillturn ?? 0, worldKillturn);
if (currentKillturn !== null && nextKillturn === currentKillturn) {
return false;
}
const updated = await ctx.db.$queryRaw<Array<{ id: number }>>(
GamePrisma.sql`
UPDATE general
SET meta = jsonb_set(
CASE
WHEN jsonb_typeof(meta) = 'object' THEN meta
ELSE '{}'::jsonb
END,
'{killturn}',
to_jsonb(
GREATEST(
CASE
WHEN jsonb_typeof(meta->'killturn') = 'number'
THEN (meta->>'killturn')::double precision
ELSE 0::double precision
END,
${nextKillturn}::double precision
)
),
true
)
WHERE id = ${general.id}
AND npc_state < 2
AND (
jsonb_typeof(meta->'killturn') IS DISTINCT FROM 'number'
OR (meta->>'killturn')::double precision < ${nextKillturn}
)
RETURNING id
`
);
return updated.length > 0;
};
const assertReservedTurnPermission = async (
worldState: WorldStateRow,
general: GeneralRow,
@@ -535,6 +599,7 @@ export const turnsRouter = router({
const args = await parseCommandArgs('nation', input.action, input.args);
const worldState = await getReservationWorldState(ctx);
await assertScenarioCommandAvailable('nation', input.action, worldState);
assertNationTurnInputAllowed(general);
await assertReservedTurnPermission(worldState, general, 'nation', input.action, args);
const snapshot = await mutateReservedTurns(() =>
@@ -548,6 +613,10 @@ export const turnsRouter = router({
input.expectedRevision
)
);
if (await refillNationTurnInputKillturn(ctx, general, worldState)) {
ctx.changeJournal?.mark('general.content', general.id);
ctx.changeJournal?.mark('dashboard.global');
}
return { ok: true, ...snapshot };
}),
shiftNation: authedProcedure
@@ -639,17 +708,18 @@ export const turnsRouter = router({
message: 'General is not an officer.',
});
}
const updates = await Promise.all(
input.entries.map(async (entry) => ({
const worldState = await getReservationWorldState(ctx);
const updates: ReservedTurnUpdate[] = [];
for (const entry of input.entries) {
const update = {
turnIndices: entry.turnList,
action: entry.action,
args: await parseCommandArgs('nation', entry.action, entry.args),
}))
);
const worldState = await getReservationWorldState(ctx);
for (const update of updates) {
};
await assertScenarioCommandAvailable('nation', update.action, worldState);
assertNationTurnInputAllowed(general);
await assertReservedTurnPermission(worldState, general, 'nation', update.action, update.args);
updates.push(update);
}
const snapshot = await mutateReservedTurns(() =>
setNationTurnsAtCurrentPositions(
@@ -660,6 +730,10 @@ export const turnsRouter = router({
input.expectedRevision
)
);
if (await refillNationTurnInputKillturn(ctx, general, worldState)) {
ctx.changeJournal?.mark('general.content', general.id);
ctx.changeJournal?.mark('dashboard.global');
}
return { ok: true, ...snapshot };
}),
}),
@@ -0,0 +1,516 @@
import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it } from 'vitest';
import { JosaUtil } from '@sammo-ts/common';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import { createGamePostgresConnector, type GamePrismaClient, type RedisConnector } from '@sammo-ts/infra';
import {
MESSAGE_MAILBOX_NATIONAL_BASE,
type MessagePayload,
type MessageTarget,
type MessageType,
} from '@sammo-ts/logic';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import type { GameApiContext } from '../src/context.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { appRouter } from '../src/router.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const fixtureNationId = 841;
const foreignNationId = fixtureNationId + 1;
const fixtureGeneralId = 8_864_243;
const foreignGeneralId = fixtureGeneralId + 1;
const fixtureWorldStateId = -8_864_241;
const fixtureUserId = 'diplomacy-document-message-src-user';
const foreignUserId = 'diplomacy-document-message-dest-user';
const requestPrefix = 'integration:diplomacy-document-message';
const fixtureMailboxes = [
MESSAGE_MAILBOX_NATIONAL_BASE + fixtureNationId,
MESSAGE_MAILBOX_NATIONAL_BASE + foreignNationId,
] as const;
const clockBaseTime = new Date('0208-04-05T06:07:08.000Z');
const logicalGameTime = new Date('0208-04-05T06:17:08.000Z');
const logicalGameTick = 36_000_000n;
const buildAuth = (userId: string, sessionSuffix: string): GameSessionTokenPayload => ({
version: 1,
profile: 'che:diplomacy-document-message',
issuedAt: '2026-08-24T00:00:00.000Z',
expiresAt: '2027-08-24T00:00:00.000Z',
sessionId: `diplomacy-document-message-${sessionSuffix}`,
user: {
id: userId,
username: userId,
displayName: userId,
roles: ['user'],
},
sanctions: {},
});
const fixtureAuth = buildAuth(fixtureUserId, 'src');
const foreignAuth = buildAuth(foreignUserId, 'dest');
const isFixtureOutboxPayload = (payload: unknown): boolean => {
if (!payload || typeof payload !== 'object' || !('changes' in payload)) return false;
const changes = (payload as { changes?: unknown }).changes;
return (
Array.isArray(changes) &&
changes.some(
(change) =>
Array.isArray(change) &&
change[0] === 'messages.mailbox' &&
fixtureMailboxes.includes(change[1] as (typeof fixtureMailboxes)[number])
)
);
};
integration('diplomacy document message persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
const deleteFixtureOutboxes = async (): Promise<void> => {
const rows = await db.readModelOutbox.findMany({ select: { id: true, payload: true } });
const ids = rows.filter(({ payload }) => isFixtureOutboxPayload(payload)).map(({ id }) => id);
if (ids.length > 0) {
await db.readModelOutbox.deleteMany({ where: { id: { in: ids } } });
}
};
const cleanupRouteState = async (): Promise<void> => {
await db.message.deleteMany({ where: { mailbox: { in: [...fixtureMailboxes] } } });
await db.diplomacyLetter.deleteMany({
where: {
OR: [
{ srcNationId: { in: [fixtureNationId, foreignNationId] } },
{ destNationId: { in: [fixtureNationId, foreignNationId] } },
],
},
});
await db.inputEvent.deleteMany({ where: { requestId: { startsWith: requestPrefix } } });
await deleteFixtureOutboxes();
await db.readModelRevision.deleteMany({
where: { domain: 'messages.mailbox', entityId: { in: [...fixtureMailboxes] } },
});
};
const cleanupFixture = async (): Promise<void> => {
await cleanupRouteState();
await db.general.deleteMany({ where: { id: { in: [fixtureGeneralId, foreignGeneralId] } } });
await db.nation.deleteMany({ where: { id: { in: [fixtureNationId, foreignNationId] } } });
await db.worldState.deleteMany({ where: { id: fixtureWorldStateId } });
};
const buildContext = (
requestId: string,
auth: GameSessionTokenPayload,
database: GameApiContext['db'] = db
): GameApiContext => {
const redisClient = {
get: async () => null,
set: async () => null,
publish: async () => 0,
} as unknown as RedisConnector['client'];
return {
requestId: `${requestPrefix}:${requestId}`,
db: database,
redis: redisClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile: {
id: 'che',
scenario: 'diplomacy-document-message',
name: 'che:diplomacy-document-message',
},
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
auth,
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:diplomacy-document-message'),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'diplomacy-document-message-secret',
};
};
const createLetter = async (
options: {
state?: 'PROPOSED' | 'ACTIVATED';
srcNationId?: number;
destNationId?: number;
srcSignerId?: number;
destSignerId?: number | null;
} = {}
) => {
const srcNationId = options.srcNationId ?? fixtureNationId;
const destNationId = options.destNationId ?? foreignNationId;
const srcSignerId = options.srcSignerId ?? fixtureGeneralId;
const state = options.state ?? 'PROPOSED';
return db.diplomacyLetter.create({
data: {
srcNationId,
destNationId,
state,
textBrief: '통합 외교문서',
textDetail: '통합 외교문서 상세',
date: logicalGameTime,
srcSignerId,
destSignerId:
options.destSignerId === undefined
? state === 'ACTIVATED'
? foreignGeneralId
: null
: options.destSignerId,
aux: {
src: {
nationName: srcNationId === fixtureNationId ? '원민국' : '상대국',
nationColor: srcNationId === fixtureNationId ? '#123456' : '#654321',
generalId: srcSignerId,
generalName: srcSignerId === fixtureGeneralId ? '원민수뇌' : '상대수뇌',
},
dest: {
nationName: destNationId === fixtureNationId ? '원민국' : '상대국',
nationColor: destNationId === fixtureNationId ? '#123456' : '#654321',
},
},
},
});
};
const expectInputEvent = async (requestId: string, route: string, actorUserId: string): Promise<void> => {
await expect(
db.inputEvent.findUniqueOrThrow({
where: { requestId: `${requestPrefix}:${requestId}:diplomacy.${route}` },
})
).resolves.toMatchObject({
target: 'API',
eventType: `diplomacy.${route}`,
actorUserId,
status: 'SUCCEEDED',
attempts: 1,
});
};
const expectNoticeCopies = async (options: {
text: string;
types: readonly MessageType[];
src: Pick<MessageTarget, 'generalId' | 'generalName' | 'nationId' | 'nationName'>;
dest: Pick<MessageTarget, 'generalId' | 'generalName' | 'nationId' | 'nationName'>;
}): Promise<void> => {
const allRows = await db.message.findMany({
where: { mailbox: { in: [...fixtureMailboxes] } },
orderBy: { id: 'asc' },
});
const srcMailbox = MESSAGE_MAILBOX_NATIONAL_BASE + options.src.nationId;
const destMailbox = MESSAGE_MAILBOX_NATIONAL_BASE + options.dest.nationId;
for (const type of options.types) {
const rows = allRows.filter((row) => {
const payload = row.message as unknown as MessagePayload;
return row.type === type && payload.text === options.text;
});
expect(rows, `${type}: ${options.text}`).toHaveLength(2);
expect(rows.map(({ mailbox }) => mailbox).sort((left, right) => left - right)).toEqual(
[srcMailbox, destMailbox].sort((left, right) => left - right)
);
const receiver = rows.find(({ mailbox }) => mailbox === destMailbox);
const sender = rows.find(({ mailbox }) => mailbox === srcMailbox);
expect(receiver).toBeDefined();
expect(sender).toBeDefined();
for (const row of rows) {
const payload = row.message as unknown as MessagePayload;
expect(row).toMatchObject({
type,
src: srcMailbox,
dest: destMailbox,
time: logicalGameTime,
timeTick: logicalGameTick,
});
expect(payload).toMatchObject({
src: options.src,
dest: options.dest,
text: options.text,
option: { deletable: false },
});
expect(payload.option?.deletable).toBe(false);
}
const receiverPayload = receiver?.message as unknown as MessagePayload;
const senderPayload = sender?.message as unknown as MessagePayload;
expect(receiverPayload.option).toEqual({ deletable: false });
expect(senderPayload.option).toMatchObject({
deletable: false,
receiverMessageID: receiver?.id,
});
}
};
const buildRollbackDatabase = (failure: Error): GameApiContext['db'] => {
const database = db as unknown as GameApiContext['db'];
return new Proxy(database, {
get(target, property) {
if (property === '$transaction') {
return async (callback: (transaction: GameApiContext['db']) => Promise<unknown>) =>
db.$transaction(async (transaction) => {
await callback(transaction as unknown as GameApiContext['db']);
throw failure;
});
}
return Reflect.get(target, property, target);
},
});
};
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await cleanupFixture();
await db.worldState.create({
data: {
id: fixtureWorldStateId,
scenarioCode: 'diplomacy-document-message',
currentYear: 208,
currentMonth: 4,
tickSeconds: 600,
clockBaseTime,
clockTick: logicalGameTick,
clockMode: 'manual',
clockWallAnchor: new Date('2026-08-24T00:00:00.000Z'),
config: {},
meta: {},
},
});
await db.nation.createMany({
data: [
{ id: fixtureNationId, name: '원민국', color: '#123456' },
{ id: foreignNationId, name: '상대국', color: '#654321' },
],
});
await db.general.createMany({
data: [
{
id: fixtureGeneralId,
userId: fixtureUserId,
name: '원민수뇌',
nationId: fixtureNationId,
officerLevel: 12,
picture: 'src.png',
imageServer: 0,
turnTime: logicalGameTime,
},
{
id: foreignGeneralId,
userId: foreignUserId,
name: '상대수뇌',
nationId: foreignNationId,
officerLevel: 12,
picture: 'dest.png',
imageServer: 0,
turnTime: logicalGameTime,
},
],
});
});
beforeEach(cleanupRouteState);
afterEach(cleanupRouteState);
afterAll(async () => {
await cleanupFixture();
await closeDb?.();
});
it('stores only diplomacy receiver/sender copies for new and chained documents', async () => {
const firstRequestId = 'send-first';
const first = await appRouter.createCaller(buildContext(firstRequestId, fixtureAuth)).diplomacy.sendLetter({
destNationId: foreignNationId,
brief: '첫 외교문서',
detail: '첫 외교문서 상세',
});
const firstText = `새로운 외교 문서 #${first.id}${JosaUtil.pick(String(first.id), '이')} 준비되었습니다. 외교부에서 확인해주세요.`;
await expectNoticeCopies({
text: firstText,
types: ['diplomacy'],
src: {
generalId: fixtureGeneralId,
generalName: '원민수뇌',
nationId: fixtureNationId,
nationName: '원민국',
},
dest: { generalId: 0, generalName: '', nationId: foreignNationId, nationName: '상대국' },
});
await expectInputEvent(firstRequestId, 'sendLetter', fixtureUserId);
const chainedRequestId = 'send-chained';
const chained = await appRouter.createCaller(buildContext(chainedRequestId, fixtureAuth)).diplomacy.sendLetter({
destNationId: foreignNationId,
prevId: first.id,
brief: '후속 외교문서',
detail: '후속 외교문서 상세',
});
const chainedText = `문서 #${first.id}의 새로운 외교 문서 #${chained.id}${JosaUtil.pick(String(chained.id), '이')} 준비되었습니다. 외교부에서 확인해주세요.`;
await expectNoticeCopies({
text: chainedText,
types: ['diplomacy'],
src: {
generalId: fixtureGeneralId,
generalName: '원민수뇌',
nationId: fixtureNationId,
nationName: '원민국',
},
dest: { generalId: 0, generalName: '', nationId: foreignNationId, nationName: '상대국' },
});
expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBe(4);
await expectInputEvent(chainedRequestId, 'sendLetter', fixtureUserId);
});
it('stores diplomacy and national copies for both approval and rejection responses', async () => {
const approved = await createLetter();
const approveRequestId = 'respond-approve';
await expect(
appRouter
.createCaller(buildContext(approveRequestId, foreignAuth))
.diplomacy.respondLetter({ letterId: approved.id, agree: true })
).resolves.toEqual({ ok: true });
await expectNoticeCopies({
text: `외교 서신( #${approved.id})이 승인되었습니다.`,
types: ['diplomacy', 'national'],
src: {
generalId: foreignGeneralId,
generalName: '상대수뇌',
nationId: foreignNationId,
nationName: '상대국',
},
dest: { generalId: 0, generalName: '', nationId: fixtureNationId, nationName: '원민국' },
});
await expectInputEvent(approveRequestId, 'respondLetter', foreignUserId);
const rejected = await createLetter();
const rejectRequestId = 'respond-reject';
await expect(
appRouter.createCaller(buildContext(rejectRequestId, foreignAuth)).diplomacy.respondLetter({
letterId: rejected.id,
agree: false,
reason: '조건 불충족',
})
).resolves.toEqual({ ok: true });
await expectNoticeCopies({
text: `외교 서신(#${rejected.id})이 거부되었습니다. 이유 : 조건 불충족`,
types: ['diplomacy', 'national'],
src: {
generalId: foreignGeneralId,
generalName: '상대수뇌',
nationId: foreignNationId,
nationName: '상대국',
},
dest: { generalId: 0, generalName: '', nationId: fixtureNationId, nationName: '원민국' },
});
expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBe(8);
await expectInputEvent(rejectRequestId, 'respondLetter', foreignUserId);
});
it('stores diplomacy copies when the sender rolls a proposed document back', async () => {
const letter = await createLetter();
const requestId = 'rollback';
await expect(
appRouter
.createCaller(buildContext(requestId, fixtureAuth))
.diplomacy.rollbackLetter({ letterId: letter.id })
).resolves.toEqual({ ok: true });
await expectNoticeCopies({
text: `외교 서신(#${letter.id})이 회수되었습니다.`,
types: ['diplomacy'],
src: {
generalId: fixtureGeneralId,
generalName: '원민수뇌',
nationId: fixtureNationId,
nationName: '원민국',
},
dest: { generalId: 0, generalName: '', nationId: foreignNationId, nationName: '상대국' },
});
expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBe(2);
await expectInputEvent(requestId, 'rollbackLetter', fixtureUserId);
});
it('stores actor-directed diplomacy copies for the first and second destroy phases', async () => {
const letter = await createLetter({ state: 'ACTIVATED' });
const requestRequestId = 'destroy-request';
await expect(
appRouter
.createCaller(buildContext(requestRequestId, fixtureAuth))
.diplomacy.destroyLetter({ letterId: letter.id })
).resolves.toEqual({ state: 'ACTIVATED' });
await expectNoticeCopies({
text: `외교 서신(#${letter.id})을 파기 요청합니다.`,
types: ['diplomacy'],
src: {
generalId: fixtureGeneralId,
generalName: '원민수뇌',
nationId: fixtureNationId,
nationName: '원민국',
},
dest: { generalId: 0, generalName: '', nationId: foreignNationId, nationName: '상대국' },
});
await expectInputEvent(requestRequestId, 'destroyLetter', fixtureUserId);
const completeRequestId = 'destroy-complete';
await expect(
appRouter
.createCaller(buildContext(completeRequestId, foreignAuth))
.diplomacy.destroyLetter({ letterId: letter.id })
).resolves.toEqual({ state: 'CANCELLED' });
await expectNoticeCopies({
text: `외교 서신(#${letter.id})을 파기했습니다.`,
types: ['diplomacy'],
src: {
generalId: foreignGeneralId,
generalName: '상대수뇌',
nationId: foreignNationId,
nationName: '상대국',
},
dest: { generalId: 0, generalName: '', nationId: fixtureNationId, nationName: '원민국' },
});
expect(await db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).toBe(4);
await expectInputEvent(completeRequestId, 'destroyLetter', foreignUserId);
});
it('rolls letter and message writes back together while retaining the failed API input event', async () => {
const failure = new Error('injected diplomacy message transaction rollback');
const requestId = 'send-rollback';
const rollbackDb = buildRollbackDatabase(failure);
await expect(
appRouter.createCaller(buildContext(requestId, fixtureAuth, rollbackDb)).diplomacy.sendLetter({
destNationId: foreignNationId,
brief: 'rollback 외교문서',
detail: 'rollback 외교문서 상세',
})
).rejects.toThrow(failure.message);
await expect(db.diplomacyLetter.findFirst({ where: { textBrief: 'rollback 외교문서' } })).resolves.toBeNull();
await expect(db.message.count({ where: { mailbox: { in: [...fixtureMailboxes] } } })).resolves.toBe(0);
await expect(
db.readModelRevision.count({
where: { domain: 'messages.mailbox', entityId: { in: [...fixtureMailboxes] } },
})
).resolves.toBe(0);
await expect(
db.inputEvent.findUniqueOrThrow({
where: { requestId: `${requestPrefix}:${requestId}:diplomacy.sendLetter` },
})
).resolves.toMatchObject({
target: 'API',
eventType: 'diplomacy.sendLetter',
actorUserId: fixtureUserId,
status: 'FAILED',
attempts: 1,
error: failure.message,
});
});
});
+13 -1
View File
@@ -1,5 +1,6 @@
import { describe, expect, it, vi } from 'vitest';
import { MAX_SAFE_GAME_TICK } from '@sammo-ts/common';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
@@ -88,7 +89,10 @@ const storedLetter = {
const buildContext = (officerLevel = 12, letter: Record<string, unknown> = storedLetter) => {
const create = vi.fn(async () => ({ id: 9 }));
let messageId = 100;
const queryRaw = vi.fn(async (..._args: unknown[]) => [{ id: messageId++ }]);
const db = {
$queryRaw: queryRaw,
general: {
findFirst: vi.fn(async () => buildGeneral(officerLevel)),
findMany: vi.fn(async () => [
@@ -136,7 +140,7 @@ const buildContext = (officerLevel = 12, letter: Record<string, unknown> = store
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
return { caller: appRouter.createCaller(context), create };
return { caller: appRouter.createCaller(context), create, queryRaw };
};
describe('diplomacy HTML API boundary', () => {
@@ -158,6 +162,14 @@ describe('diplomacy HTML API boundary', () => {
date: new Date('0185-01-01T00:00:00.000Z'),
}),
});
expect(fixture.queryRaw).toHaveBeenCalledTimes(2);
expect(fixture.queryRaw.mock.calls[0]?.slice(1)).toEqual(
expect.arrayContaining([9002, 'diplomacy', 9001, 9002])
);
expect(fixture.queryRaw.mock.calls[1]?.slice(1)).toEqual(expect.arrayContaining([9001, 'diplomacy']));
expect(fixture.queryRaw.mock.calls[0]?.slice(1)).toContain(BigInt(MAX_SAFE_GAME_TICK));
expect(fixture.queryRaw.mock.calls[0]?.find((value) => typeof value === 'string' && value.includes('text')))
.toContain('새로운 외교 문서 #9가 준비되었습니다. 외교부에서 확인해주세요.');
});
it('purifies legacy stored rows on every read while preserving secret redaction', async () => {
+214 -1
View File
@@ -24,7 +24,7 @@ const profile: GameProfile = {
name: 'che:default',
};
const buildWorldState = (joinMode = 'full'): WorldStateRow =>
const buildWorldState = (joinMode = 'full', killturn?: number): WorldStateRow =>
({
id: 1,
scenarioCode: 'default',
@@ -39,6 +39,7 @@ const buildWorldState = (joinMode = 'full'): WorldStateRow =>
scenarioMeta: {
startYear: 180,
},
...(killturn === undefined ? {} : { killturn }),
},
updatedAt: new Date('2026-01-01T00:00:00Z'),
}) as unknown as WorldStateRow;
@@ -114,6 +115,7 @@ const buildContext = (options?: {
nationTurns?: NationTurnRow[];
generalTurnWrites?: unknown[];
nationTurnWrites?: unknown[];
generalUpdates?: unknown[];
auth?: GameSessionTokenPayload | null;
currentAccountIcon?: unknown;
accountIconGet?: (userId: string) => Promise<unknown>;
@@ -128,6 +130,10 @@ const buildContext = (options?: {
let generalTurnRevision: number | undefined;
let nationTurnRevision: number | undefined;
const db = {
$queryRaw: async (query: unknown) => {
options?.generalUpdates?.push(query);
return options?.generalUpdates ? [{ id: options.general?.id ?? 0 }] : [];
},
worldState: {
findFirst: async () => {
if (options?.worldStateReads) {
@@ -1106,6 +1112,213 @@ describe('appRouter', () => {
expect(nationWrites).toHaveLength(2);
});
it('preserves Ref nation-turn penalty key semantics and validation priority', async () => {
const general = buildGeneralRow({
id: 22,
nationId: 3,
officerLevel: 12,
penalty: { noChiefTurnInput: 0 },
meta: { killturn: 3 },
});
const malformedWrites: unknown[] = [];
const malformedUpdates: unknown[] = [];
const malformedCaller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', 12),
general,
nationTurnWrites: malformedWrites,
generalUpdates: malformedUpdates,
})
);
await expect(
malformedCaller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: 'che_포상',
args: { isGold: true, amount: '1', destGeneralId: 7 },
expectedRevision: 0,
})
).rejects.toMatchObject({ code: 'BAD_REQUEST' });
expect(malformedWrites).toHaveLength(0);
expect(malformedUpdates).toHaveLength(0);
const singleWrites: unknown[] = [];
const singleUpdates: unknown[] = [];
const singleJournal = new ChangeJournal();
const singleCaller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', 12),
general,
nationTurnWrites: singleWrites,
generalUpdates: singleUpdates,
changeJournal: singleJournal,
})
);
await expect(
singleCaller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: '휴식',
expectedRevision: 0,
})
).rejects.toMatchObject({
code: 'PRECONDITION_FAILED',
message: '수뇌 턴 입력 불가능',
});
expect(singleWrites).toHaveLength(0);
expect(singleUpdates).toHaveLength(0);
expect(singleJournal.snapshot()).toEqual([]);
const bulkWrites: unknown[] = [];
const bulkUpdates: unknown[] = [];
const bulkCaller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', 12),
general,
nationTurnWrites: bulkWrites,
generalUpdates: bulkUpdates,
})
);
await expect(
bulkCaller.turns.reserved.setNationBulk({
generalId: general.id,
entries: [
{ turnList: [0], action: '휴식' },
{ turnList: [1], action: 'not-a-command' },
],
expectedRevision: 0,
})
).rejects.toMatchObject({
code: 'PRECONDITION_FAILED',
message: '수뇌 턴 입력 불가능',
});
expect(bulkWrites).toHaveLength(0);
expect(bulkUpdates).toHaveLength(0);
});
it('refills user killturn after a successful nation reservation and invalidates its readers', async () => {
const general = buildGeneralRow({
id: 23,
nationId: 3,
officerLevel: 12,
npcState: 0,
meta: { killturn: 3, marker: 'kept' },
});
const nationWrites: unknown[] = [];
const generalUpdates: unknown[] = [];
const changeJournal = new ChangeJournal();
const caller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', 12),
general,
nationTurnWrites: nationWrites,
generalUpdates,
changeJournal,
})
);
await expect(
caller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: '휴식',
expectedRevision: 0,
})
).resolves.toMatchObject({ ok: true });
expect(nationWrites).toHaveLength(1);
expect(generalUpdates).toHaveLength(1);
expect(generalUpdates[0]).toMatchObject({ values: [12, general.id, 12] });
expect(changeJournal.snapshot()).toEqual([
{ domain: 'dashboard.global', entityId: 0 },
{ domain: 'general.content', entityId: general.id },
]);
});
it('refills killturn once after all nation bulk entries succeed', async () => {
const general = buildGeneralRow({
id: 24,
nationId: 3,
officerLevel: 12,
npcState: 1,
meta: { killturn: 2 },
});
const nationWrites: unknown[] = [];
const generalUpdates: unknown[] = [];
const caller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', 12),
general,
nationTurnWrites: nationWrites,
generalUpdates,
})
);
await expect(
caller.turns.reserved.setNationBulk({
generalId: general.id,
entries: [
{ turnList: [0], action: '휴식' },
{
turnList: [1],
action: 'che_포상',
args: { isGold: true, amount: 1, destGeneralId: 7 },
},
],
expectedRevision: 0,
})
).resolves.toMatchObject({ ok: true });
expect(nationWrites).toHaveLength(1);
expect(generalUpdates).toHaveLength(1);
expect(generalUpdates[0]).toMatchObject({ values: [12, general.id, 12] });
});
it.each([
{
label: '자동 장수',
npcState: 2,
currentKillturn: 3,
worldKillturn: 12,
},
{
label: '세계 기본보다 삭턴이 많은 유저 장수',
npcState: 0,
currentKillturn: 20,
worldKillturn: 12,
},
])('$label nation reservation does not change killturn', async ({ npcState, currentKillturn, worldKillturn }) => {
const general = buildGeneralRow({
id: 25 + npcState,
nationId: 3,
officerLevel: 12,
npcState,
meta: { killturn: currentKillturn },
});
const generalUpdates: unknown[] = [];
const changeJournal = new ChangeJournal();
const caller = appRouter.createCaller(
buildContext({
state: buildWorldState('full', worldKillturn),
general,
generalUpdates,
changeJournal,
})
);
await expect(
caller.turns.reserved.setNation({
generalId: general.id,
turnIndex: 0,
action: '휴식',
expectedRevision: 0,
})
).resolves.toMatchObject({ ok: true });
expect(generalUpdates).toHaveLength(0);
expect(changeJournal.snapshot()).toEqual([]);
});
it('enforces only legacy reservation permissions without applying full execution constraints', async () => {
const general = buildGeneralRow({ id: 19 });
const allowedWrites: unknown[] = [];