fix(game-ui): 전투 통계의 의미별 행을 맞춘다
승률·승리·패배와 살상률·사살·피살을 각각 같은 행에 두고 빈 slot을 명시적으로 유지한다. 실제 Chromium 좌표로 내정보와 감찰부 행 배치를 검증하고 지난 플레이의 소수 둘째 자리 기대값도 현재 공통 계약에 맞춘다.
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@@ -38,6 +38,18 @@ const readGeneralPanelImages = async (panel: Locator) =>
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})
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);
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const readGeneralSummaryRows = async (summary: Locator) =>
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summary.evaluate((element) => {
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const rows = new Map<number, string[]>();
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for (const label of element.querySelectorAll<HTMLElement>(':scope > span')) {
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const top = Math.round(label.getBoundingClientRect().top * 100) / 100;
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const row = rows.get(top) ?? [];
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row.push(label.textContent?.trim() ?? '');
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rows.set(top, row);
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}
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return [...rows.values()];
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});
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type FixtureState = {
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permission: 'head' | 'member';
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myset: number;
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@@ -1242,19 +1254,12 @@ test('내 정보&설정 keeps desktop density and becomes a 390px horizontal-ide
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await expect(page.locator('.battle-general-extra')).toContainText('피살6,789');
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await expect(page.locator('.battle-general-extra__recent-value')).toHaveText('01-01 00:00');
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await expect(page.locator('.legacy-general-details')).toHaveCount(0);
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await expect(page.locator('.battle-general-extra > span')).toHaveText([
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'명성',
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'계급',
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'전투',
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'승리',
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'패배',
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'계략',
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'사관',
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'사살',
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'피살',
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'승률',
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'살상률',
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'최근 전투',
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expect(await readGeneralSummaryRows(page.locator('.battle-general-extra'))).toEqual([
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['명성', '계급', ''],
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['전투', '계략', '사관'],
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['승률', '승리', '패배'],
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['살상률', '사살', '피살'],
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['최근 전투'],
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]);
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await expect(page.locator('.item-group')).toContainText('명마');
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await expect(page.locator('#container')).not.toContainText('che_');
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@@ -2043,19 +2048,12 @@ test('감찰부 keeps the selector interaction and shows the permission error pa
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await expect(page.locator('.battle-general-extra')).toContainText('사관4년');
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await expect(page.locator('.battle-general-extra')).toContainText('승률62.50%');
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await expect(page.locator('.battle-general-extra')).toContainText('살상률181.84%');
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await expect(page.locator('.battle-general-extra > span')).toHaveText([
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'명성',
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'계급',
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'전투',
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'승리',
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'패배',
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'계략',
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'사관',
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'사살',
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'피살',
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'승률',
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'살상률',
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'최근 전투',
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expect(await readGeneralSummaryRows(page.locator('.battle-general-extra'))).toEqual([
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['명성', '계급', ''],
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['전투', '계략', '사관'],
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['승률', '승리', '패배'],
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['살상률', '사살', '피살'],
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['최근 전투'],
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]);
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const battleImages = await readGeneralPanelImages(page.locator('.battle-general-card'));
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expect(battleImages).toHaveLength(2);
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@@ -278,8 +278,8 @@ test('past plays is available without a current general and preserves desktop in
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await expect(detailToggle).toHaveAttribute('aria-expanded', 'true');
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await expect(page.locator('.archive-general-card')).toHaveAttribute('data-general-basic-card', '');
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await expect(page.locator('.archive-general-card [role="progressbar"]')).toHaveCount(14);
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await expect(page.locator('[data-general-battle-summary]')).toContainText('승률62.5%');
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await expect(page.locator('[data-general-battle-summary]')).toContainText('살상률75.0%');
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await expect(page.locator('[data-general-battle-summary]')).toContainText('승률62.50%');
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await expect(page.locator('[data-general-battle-summary]')).toContainText('살상률75.00%');
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const hallBattle = page.locator('[data-hall-battle-record]');
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await expect(hallBattle).toContainText('명예의 전당 보존 기록');
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await expect(hallBattle).toContainText('항목별 기록 시점이 서로 다를 수 있습니다.');
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@@ -61,11 +61,12 @@ const killRate = computed(() => {
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</div>
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<template v-else>
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<span>명성</span><strong>{{ numberText(summary.experience) }}</strong> <span>계급</span
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><strong>{{ summary.dedicationText || '-' }}</strong> <span>전투</span
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><strong>{{ summary.dedicationText || '-' }}</strong>
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<span class="battle-general-extra__empty" aria-hidden="true"></span>
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<strong class="battle-general-extra__empty" aria-hidden="true"></strong>
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<span>전투</span
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><strong>{{ numberText(summary.warnum) }}<template v-if="summary.warnum != null">회</template></strong>
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<span>승리</span><strong>{{ numberText(summary.wins) }}</strong> <span>패배</span
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><strong>{{ numberText(summary.losses) }}</strong> <span>계략</span
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><strong>{{ numberText(summary.strategies) }}</strong>
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<span>계략</span><strong>{{ numberText(summary.strategies) }}</strong>
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<template v-if="summary.serviceYears !== undefined">
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<span>사관</span
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><strong
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@@ -73,11 +74,28 @@ const killRate = computed(() => {
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}}<template v-if="summary.serviceYears != null">년</template></strong
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>
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</template>
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<template v-else>
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<span class="battle-general-extra__empty" aria-hidden="true"></span>
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<strong class="battle-general-extra__empty" aria-hidden="true"></strong>
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</template>
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<template v-if="showWinRate">
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<span>승률</span><strong>{{ winRate }}</strong>
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</template>
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<template v-else>
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<span class="battle-general-extra__empty" aria-hidden="true"></span>
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<strong class="battle-general-extra__empty" aria-hidden="true"></strong>
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</template>
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<span>승리</span><strong>{{ numberText(summary.wins) }}</strong> <span>패배</span
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><strong>{{ numberText(summary.losses) }}</strong>
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<template v-if="showWinRate">
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<span>살상률</span><strong>{{ killRate }}</strong>
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</template>
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<template v-else>
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<span class="battle-general-extra__empty" aria-hidden="true"></span>
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<strong class="battle-general-extra__empty" aria-hidden="true"></strong>
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</template>
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<span>사살</span><strong>{{ numberText(summary.killCrew) }}</strong> <span>피살</span
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><strong>{{ numberText(summary.deathCrew) }}</strong>
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<template v-if="showWinRate">
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<span>승률</span><strong>{{ winRate }}</strong> <span>살상률</span><strong>{{ killRate }}</strong>
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</template>
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<span class="battle-general-extra__recent-label">최근 전투</span>
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<strong class="battle-general-extra__recent-value">
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{{ formatServerDateTime(summary.recentWar, { format: 'monthDayTime', fallback: '-' }) }}
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@@ -113,6 +131,10 @@ const killRate = computed(() => {
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white-space: nowrap;
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}
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.battle-general-extra > .battle-general-extra__empty {
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color: transparent;
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}
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.battle-general-extra > .battle-general-extra__recent-label {
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grid-column: 1;
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}
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