fix(engine): preserve core monthly event arguments

This commit is contained in:
2026-07-25 22:47:30 +00:00
parent da4edba316
commit 5daa7b48ff
5 changed files with 746 additions and 138 deletions
+56 -78
View File
@@ -141,29 +141,11 @@ const processIncomeForNation = (
let income = 0;
if (type === 'gold') {
income = getGoldIncome(
incomeContext,
nationCities,
officerCounts,
nation.capitalCityId ?? 0,
nation.level
);
income = getGoldIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level);
} else {
income =
getRiceIncome(
incomeContext,
nationCities,
officerCounts,
nation.capitalCityId ?? 0,
nation.level
) +
getWallIncome(
incomeContext,
nationCities,
officerCounts,
nation.capitalCityId ?? 0,
nation.level
);
getRiceIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level) +
getWallIncome(incomeContext, nationCities, officerCounts, nation.capitalCityId ?? 0, nation.level);
}
const incomeValue = roundResource(income);
@@ -185,7 +167,8 @@ const processIncomeForNation = (
}
const incomeText = incomeValue.toLocaleString();
const incomeLog = type === 'gold' ? `이번 수입은 금 <C>${incomeText}</>입니다.` : `이번 수입은 쌀 <C>${incomeText}</>입니다.`;
const incomeLog =
type === 'gold' ? `이번 수입은 금 <C>${incomeText}</>입니다.` : `이번 수입은 쌀 <C>${incomeText}</>입니다.`;
for (const general of nationGenerals) {
const pay = Math.round(getBill(general.dedication) * ratio);
if (type === 'gold') {
@@ -208,72 +191,67 @@ const processIncomeForNation = (
}
};
export interface IncomeHandler extends TurnCalendarHandler {
runResource(resource: 'gold' | 'rice'): void;
}
export const createIncomeHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
scenarioConfig: ScenarioConfig;
nationTraits: Map<string, NationTraitModule>;
}): TurnCalendarHandler => {
}): IncomeHandler => {
const constValues = asRecord(options.scenarioConfig.const);
const baseGold = resolveNumber(constValues, ['baseGold', 'basegold'], 0);
const baseRice = resolveNumber(constValues, ['baseRice', 'baserice'], 0);
const handler: TurnCalendarHandler = {
const runResource = (type: 'gold' | 'rice'): void => {
const world = options.getWorld();
if (!world) {
return;
}
const nations = world.listNations();
const generals = world.listGenerals();
const cities = world.listCities();
const byNation: Map<number, TurnGeneral[]> = new Map();
for (const general of generals) {
const bucket = byNation.get(general.nationId) ?? [];
bucket.push(general);
byNation.set(general.nationId, bucket);
}
for (const nation of nations) {
const nationGenerals = byNation.get(nation.id) ?? [];
const officerCounts = buildOfficerCountMap(nationGenerals);
processIncomeForNation(
world,
nation,
nationGenerals,
cities,
officerCounts,
options.nationTraits,
type,
type === 'gold' ? baseGold : baseRice
);
}
const logger = new ActionLogger();
if (type === 'gold') {
logger.pushGlobalHistoryLog('<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.');
} else {
logger.pushGlobalHistoryLog('<W><b>【지급】</b></>가을이 되어 봉록에 따라 군량이 지급됩니다.');
}
pushLogs(world, logger.flush());
};
const handler: IncomeHandler = {
runResource,
onMonthChanged: (context: TurnCalendarContext) => {
const world = options.getWorld();
if (!world) {
return;
if (context.currentMonth === 1) {
runResource('gold');
} else if (context.currentMonth === 7) {
runResource('rice');
}
const month = context.currentMonth;
if (month !== 1 && month !== 7) {
return;
}
const nations = world.listNations();
const generals = world.listGenerals();
const cities = world.listCities();
const byNation: Map<number, TurnGeneral[]> = new Map();
for (const general of generals) {
const bucket = byNation.get(general.nationId) ?? [];
bucket.push(general);
byNation.set(general.nationId, bucket);
}
for (const nation of nations) {
const nationGenerals = byNation.get(nation.id) ?? [];
const officerCounts = buildOfficerCountMap(nationGenerals);
if (month === 1) {
processIncomeForNation(
world,
nation,
nationGenerals,
cities,
officerCounts,
options.nationTraits,
'gold',
baseGold
);
} else if (month === 7) {
processIncomeForNation(
world,
nation,
nationGenerals,
cities,
officerCounts,
options.nationTraits,
'rice',
baseRice
);
}
}
const logger = new ActionLogger();
if (month === 1) {
logger.pushGlobalHistoryLog('<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.');
} else if (month === 7) {
logger.pushGlobalHistoryLog('<W><b>【지급】</b></>가을이 되어 봉록에 따라 군량이 지급됩니다.');
}
pushLogs(world, logger.flush());
},
};
@@ -0,0 +1,97 @@
import { LogCategory, LogFormat, LogScope } from '@sammo-ts/logic';
import type { IncomeHandler } from './incomeHandler.js';
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
import type { MonthlyEventActionHandler } from './monthlyEventHandler.js';
const parseLogFormat = (value: unknown): LogFormat => {
if (value === undefined) {
return LogFormat.YEAR_MONTH;
}
if (
typeof value !== 'number' ||
!Number.isInteger(value) ||
value < LogFormat.RAWTEXT ||
value > LogFormat.NOTICE_YEAR_MONTH
) {
throw new Error('NoticeToHistoryLog format must be an integer from 0 through 8.');
}
return value;
};
export const createProcessIncomeActionHandler = (incomeHandler: IncomeHandler): MonthlyEventActionHandler => {
return (args) => {
const resource = args[0];
if (resource !== 'gold' && resource !== 'rice') {
throw new Error('ProcessIncome resource must be gold or rice.');
}
incomeHandler.runResource(resource);
};
};
export const createNoticeToHistoryLogHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
}): MonthlyEventActionHandler => {
return (args) => {
const text = args[0];
if (typeof text !== 'string') {
throw new Error('NoticeToHistoryLog message must be a string.');
}
const world = options.getWorld();
if (!world) {
return;
}
world.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
text,
format: parseLogFormat(args[1]),
});
};
};
export const createNewYearHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
}): MonthlyEventActionHandler => {
return (_args, environment) => {
const world = options.getWorld();
if (!world) {
return;
}
for (const general of world.listGenerals()) {
const belong = general.meta.belong;
world.updateGeneral(general.id, {
age: general.age + 1,
meta: {
...general.meta,
...(general.nationId !== 0
? { belong: typeof belong === 'number' && Number.isFinite(belong) ? belong + 1 : 1 }
: {}),
},
});
}
world.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.ACTION,
text: `<C>${environment.year}</>년이 되었습니다.`,
format: LogFormat.MONTH,
});
};
};
export const createResetOfficerLockHandler = (options: {
getWorld: () => InMemoryTurnWorld | null;
}): MonthlyEventActionHandler => {
return () => {
const world = options.getWorld();
if (!world) {
return;
}
for (const nation of world.listNations()) {
world.updateNation(nation.id, { meta: { ...nation.meta, chief_set: 0 } });
}
for (const city of world.listCities()) {
world.updateCity(city.id, { meta: { ...city.meta, officer_set: 0 } });
}
};
};
+11 -60
View File
@@ -1,10 +1,4 @@
import {
LogCategory,
LogScope,
loadActionModuleBundle,
type TurnCommandProfile,
type TurnSchedule,
} from '@sammo-ts/logic';
import { loadActionModuleBundle, type TurnCommandProfile, type TurnSchedule } from '@sammo-ts/logic';
import { buildGameEventChannel, type RealtimeEvent } from '@sammo-ts/common';
import { createGamePostgresConnector, createRedisConnector, resolveRedisConfigFromEnv } from '@sammo-ts/infra';
import { NATION_TRAIT_KEYS, NationTraitLoader, loadNationTraitModules } from '@sammo-ts/logic';
@@ -73,6 +67,12 @@ import { createFinishNationBettingHandler, createOpenNationBettingHandler } from
import { createScoutBlockHandler } from './monthlyScoutBlockAction.js';
import { createAddGlobalBetrayHandler, createAssignGeneralSpecialityHandler } from './monthlySpecialityBetrayAction.js';
import { createLostUniqueItemHandler, createMergeInheritPointRankHandler } from './monthlyUniqueInheritAction.js';
import {
createNewYearHandler,
createNoticeToHistoryLogHandler,
createProcessIncomeActionHandler,
createResetOfficerLockHandler,
} from './monthlyCoreEventAction.js';
import { buildCommandEnv } from './reservedTurnCommands.js';
import { DatabaseTurnDaemonLease, TurnDaemonLeaseUnavailableError } from '../lifecycle/databaseTurnDaemonLease.js';
@@ -390,59 +390,10 @@ const createTurnDaemonRuntimeWithLease = async (
getWorld: () => worldRef,
})
);
eventActions.set('ProcessIncome', async (_args, environment) => {
await incomeHandler.onMonthChanged?.({
previousYear: environment.month === 1 ? environment.year - 1 : environment.year,
previousMonth: environment.month === 1 ? 12 : environment.month - 1,
currentYear: environment.year,
currentMonth: environment.month,
turnTime: environment.turnTime,
});
});
eventActions.set('NoticeToHistoryLog', (args) => {
const text = args[0];
if (typeof text !== 'string' || !worldRef) {
return;
}
worldRef.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
text,
});
});
eventActions.set('NewYear', (_args, environment) => {
if (!worldRef) {
return;
}
for (const general of worldRef.listGenerals()) {
const belong = general.meta.belong;
worldRef.updateGeneral(general.id, {
age: general.age + 1,
meta: {
...general.meta,
...(general.nationId !== 0
? { belong: typeof belong === 'number' && Number.isFinite(belong) ? belong + 1 : 1 }
: {}),
},
});
}
worldRef.pushLog({
scope: LogScope.SYSTEM,
category: LogCategory.ACTION,
text: `<C>${environment.year}</>년이 되었습니다.`,
});
});
eventActions.set('ResetOfficerLock', () => {
if (!worldRef) {
return;
}
for (const nation of worldRef.listNations()) {
worldRef.updateNation(nation.id, { meta: { ...nation.meta, chief_set: 0 } });
}
for (const city of worldRef.listCities()) {
worldRef.updateCity(city.id, { meta: { ...city.meta, officer_set: 0 } });
}
});
eventActions.set('ProcessIncome', createProcessIncomeActionHandler(incomeHandler));
eventActions.set('NoticeToHistoryLog', createNoticeToHistoryLogHandler({ getWorld: () => worldRef }));
eventActions.set('NewYear', createNewYearHandler({ getWorld: () => worldRef }));
eventActions.set('ResetOfficerLock', createResetOfficerLockHandler({ getWorld: () => worldRef }));
const monthlyEventHandler = createMonthlyEventHandler({
getWorld: () => worldRef,
startYear: snapshot.scenarioMeta?.startYear ?? state.currentYear,
@@ -0,0 +1,259 @@
import { describe, expect, it } from 'vitest';
import { LogCategory, LogFormat, LogScope, type City, type MapDefinition, type Nation } from '@sammo-ts/logic';
import { createIncomeHandler } from '../src/turn/incomeHandler.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import {
createNewYearHandler,
createNoticeToHistoryLogHandler,
createProcessIncomeActionHandler,
createResetOfficerLockHandler,
} from '../src/turn/monthlyCoreEventAction.js';
import { createMonthlyEventHandler, type MonthlyEventActionHandler } from '../src/turn/monthlyEventHandler.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const map: MapDefinition = {
id: 'core-event-test',
name: 'core-event-test',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
};
const buildNation = (): Nation => ({
id: 1,
name: '갑국',
color: '#777777',
capitalCityId: 1,
chiefGeneralId: 1,
gold: 10_000,
rice: 20_000,
power: 0,
level: 1,
typeCode: 'che_중립',
meta: { rate: 20, bill: 0, chief_set: 1 },
});
const buildCity = (): City => ({
id: 1,
name: '갑성',
nationId: 1,
level: 4,
state: 0,
population: 10_000,
populationMax: 20_000,
agriculture: 1_000,
agricultureMax: 2_000,
commerce: 1_000,
commerceMax: 2_000,
security: 1_000,
securityMax: 2_000,
supplyState: 1,
frontState: 0,
defence: 500,
defenceMax: 1_000,
wall: 500,
wallMax: 1_000,
conflict: {},
meta: { trust: 80, trade: 100, officer_set: 1 },
});
const buildGeneral = (id: number, nationId: number, belong: number): TurnGeneral => ({
id,
name: `장수${id}`,
nationId,
cityId: 1,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 100,
officerLevel: 5,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: { horse: null, weapon: null, book: null, item: null },
},
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 100,
crewTypeId: 1100,
train: 50,
atmos: 50,
age: 30,
npcState: 0,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24, belong },
turnTime: new Date('0190-06-01T00:00:00.000Z'),
});
const buildWorld = (
events: TurnWorldSnapshot['events'],
registerActions: (world: () => InMemoryTurnWorld | null) => Map<string, MonthlyEventActionHandler>,
options: {
currentMonth: number;
generals?: TurnGeneral[];
nations?: Nation[];
cities?: City[];
}
): InMemoryTurnWorld => {
const state: TurnWorldState = {
id: 1,
currentYear: 190,
currentMonth: options.currentMonth,
tickSeconds: 600,
lastTurnTime: new Date(`0190-${String(options.currentMonth).padStart(2, '0')}-01T00:00:00.000Z`),
meta: { hiddenSeed: 'monthly-core-actions' },
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
iconPath: '',
map: {},
const: { baseGold: 0, baseRice: 0 },
environment: { mapName: map.id, unitSet: 'default' },
},
scenarioMeta: {
title: 'core event test',
startYear: 190,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map,
diplomacy: [],
events,
initialEvents: [],
generals: options.generals ?? [],
cities: options.cities ?? [],
nations: options.nations ?? [],
troops: [],
};
let world: InMemoryTurnWorld | null = null;
const actions = registerActions(() => world);
world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: 190,
actions,
}),
});
return world;
};
describe('core monthly event actions at the real month boundary', () => {
it('preserves notice format, NewYear month log, age/belong, and officer lock reset', async () => {
const world = buildWorld(
[
{
id: 1,
targetCode: 'month',
priority: 1,
condition: true,
action: [
['NoticeToHistoryLog', '<S>새해 알림</>', LogFormat.EVENT_YEAR_MONTH],
['NewYear'],
['ResetOfficerLock'],
],
meta: {},
},
],
(getWorld) =>
new Map([
['NoticeToHistoryLog', createNoticeToHistoryLogHandler({ getWorld })],
['NewYear', createNewYearHandler({ getWorld })],
['ResetOfficerLock', createResetOfficerLockHandler({ getWorld })],
]),
{
currentMonth: 12,
generals: [buildGeneral(1, 1, 3), buildGeneral(2, 0, 4)],
nations: [buildNation()],
cities: [buildCity()],
}
);
await world.advanceMonth(new Date('0191-01-01T00:00:00.000Z'));
expect(world.getGeneralById(1)).toMatchObject({ age: 31, meta: { belong: 4 } });
expect(world.getGeneralById(2)).toMatchObject({ age: 31, meta: { belong: 4 } });
expect(world.getNationById(1)?.meta.chief_set).toBe(0);
expect(world.getCityById(1)?.meta.officer_set).toBe(0);
expect(world.peekDirtyState().logs).toEqual([
{
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
text: '<S>새해 알림</>',
format: LogFormat.EVENT_YEAR_MONTH,
},
{
scope: LogScope.SYSTEM,
category: LogCategory.ACTION,
text: '<C>191</>년이 되었습니다.',
format: LogFormat.MONTH,
},
]);
});
it('uses the ProcessIncome resource argument instead of inferring it from the month', async () => {
const world = buildWorld(
[
{
id: 2,
targetCode: 'month',
priority: 1,
condition: true,
action: [['ProcessIncome', 'gold']],
meta: {},
},
],
(getWorld) => {
const incomeHandler = createIncomeHandler({
getWorld,
scenarioConfig: {
stat: {
total: 300,
min: 10,
max: 100,
npcTotal: 150,
npcMax: 50,
npcMin: 10,
chiefMin: 70,
},
iconPath: '',
map: {},
const: { baseGold: 0, baseRice: 0 },
environment: { mapName: map.id, unitSet: 'default' },
},
nationTraits: new Map(),
});
return new Map([['ProcessIncome', createProcessIncomeActionHandler(incomeHandler)]]);
},
{
currentMonth: 6,
generals: [buildGeneral(1, 1, 3)],
nations: [buildNation()],
cities: [buildCity()],
}
);
await world.advanceMonth(new Date('0190-07-01T00:00:00.000Z'));
expect(world.getNationById(1)).toMatchObject({
gold: 10_210,
rice: 20_000,
meta: {
prev_income_gold: 210,
},
});
expect(world.getGeneralById(1)).toMatchObject({ gold: 1_000, rice: 1_000 });
expect(world.getNationById(1)?.meta.prev_income_rice).toBeUndefined();
expect(world.peekDirtyState().logs).toContainEqual(
expect.objectContaining({
category: LogCategory.HISTORY,
text: '<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.',
})
);
});
});
@@ -0,0 +1,323 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import type { City, MapDefinition, Nation } from '@sammo-ts/logic';
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { createIncomeHandler } from '../src/turn/incomeHandler.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import {
createNewYearHandler,
createNoticeToHistoryLogHandler,
createProcessIncomeActionHandler,
createResetOfficerLockHandler,
} from '../src/turn/monthlyCoreEventAction.js';
import { createMonthlyEventHandler, type MonthlyEventActionHandler } from '../src/turn/monthlyEventHandler.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const generalId = 992_401;
const cityId = 992_401;
const nationId = 992_401;
const fixtureYear = 2190;
const map: MapDefinition = {
id: 'monthly-core-event-persistence',
name: 'monthly-core-event-persistence',
cities: [],
defaults: { trust: 50, trade: 100, supplyState: 1, frontState: 0 },
};
integration('core monthly event action persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.logEntry.deleteMany({ where: { year: fixtureYear } });
await db.general.deleteMany({ where: { id: generalId } });
await db.city.deleteMany({ where: { id: cityId } });
await db.nation.deleteMany({ where: { id: nationId } });
await db.worldState.deleteMany();
});
afterAll(async () => {
await db.logEntry.deleteMany({ where: { year: fixtureYear } });
await db.general.deleteMany({ where: { id: generalId } });
await db.city.deleteMany({ where: { id: cityId } });
await db.nation.deleteMany({ where: { id: nationId } });
await db.worldState.deleteMany({ where: { scenarioCode: 'monthly-core-event-persistence' } });
await closeDb?.();
});
it('commits explicit income, formatted logs, NewYear state, and reset locks in one flush', async () => {
const nation: Nation = {
id: nationId,
name: '갑국',
color: '#777777',
capitalCityId: cityId,
chiefGeneralId: generalId,
gold: 10_000,
rice: 20_000,
power: 0,
level: 1,
typeCode: 'che_중립',
meta: { rate: 20, bill: 0, chief_set: 1 },
};
const city: City = {
id: cityId,
name: '갑성',
nationId,
level: 4,
state: 0,
population: 10_000,
populationMax: 20_000,
agriculture: 1_000,
agricultureMax: 2_000,
commerce: 1_000,
commerceMax: 2_000,
security: 1_000,
securityMax: 2_000,
supplyState: 1,
frontState: 0,
defence: 500,
defenceMax: 1_000,
wall: 500,
wallMax: 1_000,
conflict: {},
meta: { trust: 80, trade: 100, officer_set: 1 },
};
const general: TurnGeneral = {
id: generalId,
name: '갑장',
nationId,
cityId,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
experience: 0,
dedication: 100,
officerLevel: 5,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: { horse: null, weapon: null, book: null, item: null },
},
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 100,
crewTypeId: 1100,
train: 50,
atmos: 50,
age: 30,
npcState: 0,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24, belong: 3 },
turnTime: new Date(`${fixtureYear}-06-01T00:00:00.000Z`),
};
await db.nation.create({
data: {
id: nation.id,
name: nation.name,
color: nation.color,
capitalCityId: cityId,
gold: nation.gold,
rice: nation.rice,
tech: 0,
level: nation.level,
typeCode: nation.typeCode,
meta: nation.meta,
},
});
await db.city.create({
data: {
id: city.id,
name: city.name,
level: city.level,
nationId,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
trust: 80,
trade: 100,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
region: 1,
meta: city.meta,
},
});
await db.general.create({
data: {
id: general.id,
name: general.name,
nationId,
cityId,
officerLevel: general.officerLevel,
npcState: general.npcState,
leadership: general.stats.leadership,
strength: general.stats.strength,
intel: general.stats.intelligence,
experience: general.experience,
dedication: general.dedication,
gold: general.gold,
rice: general.rice,
crew: general.crew,
crewTypeId: general.crewTypeId,
train: general.train,
atmos: general.atmos,
age: general.age,
turnTime: general.turnTime,
meta: general.meta,
},
});
const worldRow = await db.worldState.create({
data: {
scenarioCode: 'monthly-core-event-persistence',
currentYear: fixtureYear,
currentMonth: 6,
tickSeconds: 600,
config: {},
meta: { hiddenSeed: 'monthly-core-event-persistence' },
},
});
const events: TurnWorldSnapshot['events'] = [
{
id: 1,
targetCode: 'month',
priority: 1,
condition: true,
action: [
['NoticeToHistoryLog', '<S>경계 알림</>', 6],
['NewYear'],
['ResetOfficerLock'],
['ProcessIncome', 'gold'],
],
meta: {},
},
];
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: {
total: 300,
min: 10,
max: 100,
npcTotal: 150,
npcMax: 50,
npcMin: 10,
chiefMin: 70,
},
iconPath: '',
map: {},
const: { baseGold: 0, baseRice: 0 },
environment: { mapName: map.id, unitSet: 'default' },
},
scenarioMeta: {
title: 'monthly core event persistence',
startYear: fixtureYear,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
},
map,
diplomacy: [],
events,
initialEvents: [],
generals: [general],
cities: [city],
nations: [nation],
troops: [],
};
const state: TurnWorldState = {
id: worldRow.id,
currentYear: fixtureYear,
currentMonth: 6,
tickSeconds: 600,
lastTurnTime: general.turnTime,
meta: { hiddenSeed: 'monthly-core-event-persistence' },
};
let world: InMemoryTurnWorld | null = null;
const incomeHandler = createIncomeHandler({
getWorld: () => world,
scenarioConfig: snapshot.scenarioConfig,
nationTraits: new Map(),
});
const actions = new Map<string, MonthlyEventActionHandler>([
['NoticeToHistoryLog', createNoticeToHistoryLogHandler({ getWorld: () => world })],
['NewYear', createNewYearHandler({ getWorld: () => world })],
['ResetOfficerLock', createResetOfficerLockHandler({ getWorld: () => world })],
['ProcessIncome', createProcessIncomeActionHandler(incomeHandler)],
]);
world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: fixtureYear,
actions,
}),
});
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
try {
await world.advanceMonth(new Date(`${fixtureYear}-07-01T00:00:00.000Z`));
await hooks.hooks.flushChanges?.({
lastTurnTime: `${fixtureYear}-07-01T00:00:00.000Z`,
processedGenerals: 0,
processedTurns: 0,
durationMs: 0,
partial: false,
});
expect(
await db.general.findUnique({ where: { id: generalId }, select: { age: true, meta: true } })
).toEqual({
age: 31,
meta: expect.objectContaining({ belong: 4 }),
});
expect(
await db.nation.findUnique({ where: { id: nationId }, select: { gold: true, rice: true, meta: true } })
).toEqual({
gold: 10_210,
rice: 20_000,
meta: expect.objectContaining({ chief_set: 0, prev_income_gold: 210 }),
});
expect(await db.city.findUnique({ where: { id: cityId }, select: { meta: true } })).toEqual({
meta: expect.objectContaining({ officer_set: 0 }),
});
expect(
await db.logEntry.findMany({
where: { year: fixtureYear },
orderBy: { id: 'asc' },
select: { category: true, text: true },
})
).toEqual(
expect.arrayContaining([
{
category: 'HISTORY',
text: `<S>◆</>${fixtureYear}년 7월:<S>경계 알림</>`,
},
{
category: 'ACTION',
text: `<C>●</>7월:<C>${fixtureYear}</>년이 되었습니다.`,
},
{
category: 'HISTORY',
text: `<C>●</>${fixtureYear}년 7월:<W><b>【지급】</b></>봄이 되어 봉록에 따라 자금이 지급됩니다.`,
},
])
);
} finally {
await hooks.close();
}
});
});