fix(engine): 삭턴 사망 군주의 승계 순서를 Ref와 일치

This commit is contained in:
2026-09-16 15:30:34 +00:00
parent 70b80e7afa
commit 581ecd6a7b
4 changed files with 119 additions and 7 deletions
@@ -73,6 +73,7 @@ export interface TurnCommandFixtureRequest {
develCost?: number;
isUnited?: 0 | 1 | 2 | 3;
hiddenSeed?: string;
fiction?: 0 | 1;
scenarioEffect?: string | null;
staticEventHandlers?: Record<string, string[]>;
freezeClock?: boolean;
@@ -548,7 +549,7 @@ export const buildCoreTurnCommandWorldInput = (
title: '턴 명령 차등',
startYear: request.setup?.world?.startYear ?? Math.max(1, year - 5),
life: null,
fiction: 0,
fiction: request.setup?.world?.fiction ?? 0,
history: [],
ignoreDefaultEvents: false,
},
@@ -168,6 +168,83 @@ const readFixture = (relativePath: string): TurnCommandFixtureRequest => {
};
integration('core ↔ legacy command-boundary differential', () => {
it.each([
{
name: 'fictional NPC chief priority',
expected: 4,
fiction: 1,
npc: 2,
affinities: [50, 90, 120],
levels: [1, 11, 10],
},
{ name: 'positive affinity distances', expected: 5, npc: 2, affinities: [60, 90, 120], levels: [1, 1, 1] },
{
name: 'affinity order differs from general id',
expected: 3,
npc: 2,
affinities: [120, 60, 90],
levels: [1, 1, 1],
},
{ name: 'zero affinity distance', expected: 3, npc: 2, affinities: [50, 90, 120], levels: [1, 1, 1] },
{ name: 'human ruler chief priority', expected: 4, npc: 0, affinities: [60, 90, 120], levels: [9, 11, 10] },
{ name: 'human ruler dedication fallback', expected: 5, npc: 0, affinities: [60, 90, 120], levels: [1, 1, 1] },
])('matches ruler succession: $name', async ({ npc, affinities, levels, fiction, expected }) => {
const request = readFixture('fixtures/turn-differential/live-sortie-conquest.json');
request.setup!.world!.hiddenSeed = 'succession-0';
request.setup!.world!.fiction = fiction === 1 ? 1 : 0;
request.actorGeneralId = 2;
request.action = '휴식';
request.args = {};
request.includeLifecycle = true;
request.setup!.generals![1] = {
...request.setup!.generals![1],
npcState: npc,
affinity: 50,
killTurn: 1,
deadYear: 185,
};
request.setup!.generals!.push(
...affinities.map((affinity, index) => ({
id: index + 3,
name: `후계${index}`,
nationId: 2,
cityId: 70,
npcState: 2,
affinity,
officerLevel: levels[index],
dedication: (index + 1) * 100,
killTurn: 24,
crew: 0,
}))
);
request.observe = {
...request.observe,
generalIds: [1, 2, 3, 4, 5],
nationIds: [1, 2],
cityIds: [3, 70],
includeGlobalHistoryLogs: true,
};
const reference = runReferenceTurnCommandTraceRequest(
workspaceRoot!,
request as unknown as Record<string, unknown>
);
const core = await runCoreTurnCommandTrace(request, reference.before);
const rulers = (snapshot: CanonicalTurnSnapshot) =>
snapshot.generals
.filter((general) => general.nationId === 2 && general.officerLevel === 12)
.map((general) => general.id);
expect(reference.after.generals.find((general) => general.id === 2)).toBeUndefined();
expect(core.after.generals.find((general) => general.id === 2)).toBeUndefined();
expect(reference.before.generals.find((general) => general.id === 2)?.affinity).toBe(50);
expect(
reference.before.generals.filter((general) => Number(general.id) >= 3).map((general) => general.affinity)
).toEqual(affinities);
expect(rulers(reference.after)).toEqual([expected]);
expect(rulers(core.after)).toEqual(rulers(reference.after));
expect(rulers(core.after)).toHaveLength(1);
expect(core.rng).toEqual(reference.rng);
});
it('dissolves a successorless ruler nation at the death boundary', async () => {
const request = readFixture('fixtures/turn-differential/live-sortie-conquest.json');
request.actorGeneralId = 2;