test(tournament): start daemon before joins
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@@ -258,6 +258,25 @@ describe('actual tournament lifecycle', () => {
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await resetTournamentRedis.disconnect();
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}
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const gameDatabaseUrl = resolvePostgresConfigFromEnv({ schema: 'che' }).url;
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const gatewayDatabaseUrl = resolvePostgresConfigFromEnv({ schema: 'public' }).url;
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gameConnector = createGamePostgresConnector({ url: gameDatabaseUrl });
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await gameConnector.connect();
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redisConnector = createRedisConnector(resolveRedisConfigFromEnv());
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await redisConnector.connect();
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store = new TournamentStore(redisConnector.client, buildTournamentKeys('che:908'));
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transport = new DatabaseTurnDaemonTransport(gameConnector.prisma, 30_000);
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turnDaemon = await createTurnDaemonRuntime({
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profile: 'che',
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profileName: 'che:908',
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databaseUrl: gameDatabaseUrl,
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gatewayDatabaseUrl,
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redisUrl: resolveRedisConfigFromEnv().url,
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});
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turnDaemonLoop = turnDaemon.lifecycle.start();
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const status = await transport.requestStatus(10_000);
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expect(status).not.toBeNull();
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for (const [username, displayName] of users) {
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const login = await gatewayClient.auth.login.mutate({
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username,
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@@ -286,10 +305,6 @@ describe('actual tournament lifecycle', () => {
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}
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}
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const gameDatabaseUrl = resolvePostgresConfigFromEnv({ schema: 'che' }).url;
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const gatewayDatabaseUrl = resolvePostgresConfigFromEnv({ schema: 'public' }).url;
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gameConnector = createGamePostgresConnector({ url: gameDatabaseUrl });
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await gameConnector.connect();
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await gameConnector.prisma.general.updateMany({
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where: { id: { in: [...generalIds.values()] } },
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data: { gold: 10_000 },
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@@ -327,19 +342,6 @@ describe('actual tournament lifecycle', () => {
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})),
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});
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redisConnector = createRedisConnector(resolveRedisConfigFromEnv());
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await redisConnector.connect();
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store = new TournamentStore(redisConnector.client, buildTournamentKeys('che:908'));
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transport = new DatabaseTurnDaemonTransport(gameConnector.prisma, 30_000);
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turnDaemon = await createTurnDaemonRuntime({
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profile: 'che',
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profileName: 'che:908',
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databaseUrl: gameDatabaseUrl,
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gatewayDatabaseUrl,
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redisUrl: resolveRedisConfigFromEnv().url,
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});
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for (let attempt = 0; attempt < 36; attempt += 1) {
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const current = turnDaemon.world.getState().lastTurnTime;
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const next = new Date(current.getTime());
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@@ -350,10 +352,6 @@ describe('actual tournament lifecycle', () => {
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}
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}
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expect(await store.getState()).toMatchObject({ stage: 1, auto: true });
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turnDaemonLoop = turnDaemon.lifecycle.start();
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const status = await transport.requestStatus(10_000);
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expect(status).not.toBeNull();
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}, 120_000);
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afterAll(async () => {
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