test(clock): prevent terminal lifecycle starvation
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@@ -202,18 +202,28 @@ describe('HWE-shaped unification invader resume', () => {
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actorUserId: recipient.userId,
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target: 'ENGINE',
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eventType: 'messageRespond',
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createdAt: acceptedAt,
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processingGameTick: 19_980_000_000n,
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})),
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},
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$queryRaw: vi.fn(async () => [
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{
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id: 1014,
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mailbox: recipient.id,
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type: 'private',
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validUntil: new Date('9999-12-31T00:00:00.000Z'),
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message,
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},
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]),
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messageAction: { updateMany: vi.fn(async () => ({ count: 1 })) },
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message: { updateMany: vi.fn(async () => ({ count: 1 })) },
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$queryRaw: vi
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.fn()
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.mockResolvedValueOnce([
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{
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id: 1014,
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mailbox: recipient.id,
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type: 'private',
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time: world.gameTickToDate(19_980_000_000),
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validUntil: new Date('9999-12-31T00:00:00.000Z'),
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actionType: 'raiseInvader',
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actionStatus: 'PENDING',
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createdGameTick: 19_980_000_000n,
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expiresGameTick: null,
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message,
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},
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])
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.mockResolvedValueOnce([{ id: 1014 }]),
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} as unknown as GamePrisma.TransactionClient;
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const queue = new InMemoryControlQueue();
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queue.enqueue({
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@@ -294,7 +304,11 @@ describe('HWE-shaped unification invader resume', () => {
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await lifecycle.start();
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expect(commandDb.inputEvent.findUnique).toHaveBeenCalledWith(expect.objectContaining({ where: { requestId } }));
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expect(commandDb.$queryRaw).toHaveBeenCalledOnce();
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expect(commandDb.$queryRaw).toHaveBeenCalledTimes(2);
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expect(commandDb.messageAction.updateMany).toHaveBeenCalledWith({
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where: { messageId: { in: [1014] }, status: 'PENDING' },
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data: { status: 'RESOLVED', resolvedGameTick: 20_088_000_000n },
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});
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expect(world.getState()).toMatchObject({
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currentYear: 226,
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currentMonth: 4,
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@@ -34,6 +34,7 @@ export class ManualClock implements Clock {
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return;
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}
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this.currentMs += ms;
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await new Promise<void>((resolve) => setTimeout(resolve, 0));
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}
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advanceMs(ms: number): void {
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@@ -71,6 +72,7 @@ export class StepClock implements Clock {
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return;
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}
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this.currentMs += ms;
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await new Promise<void>((resolve) => setTimeout(resolve, 0));
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}
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advanceMs(ms: number): void {
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@@ -11,8 +11,13 @@ describe('ManualClock', () => {
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it('advances with sleep and manual advance', async () => {
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const clock = new ManualClock(0);
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let eventLoopTurnObserved = false;
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setTimeout(() => {
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eventLoopTurnObserved = true;
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}, 0);
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await clock.sleepMs(250);
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expect(clock.nowMs()).toBe(250);
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expect(eventLoopTurnObserved).toBe(true);
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clock.advanceMs(750);
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expect(clock.nowMs()).toBe(1000);
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});
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@@ -34,8 +39,13 @@ describe('StepClock', () => {
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it('advances with sleep', async () => {
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const clock = new StepClock(50, 1000);
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let eventLoopTurnObserved = false;
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setTimeout(() => {
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eventLoopTurnObserved = true;
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}, 0);
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await clock.sleepMs(200);
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expect(clock.nowMs()).toBe(1250);
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expect(eventLoopTurnObserved).toBe(true);
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});
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it('advances manually', () => {
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