feat: 플레이 감사 월별 수집과 원자적 배치 저장 연결
This commit is contained in:
@@ -0,0 +1,82 @@
|
||||
import { createHash } from 'node:crypto';
|
||||
import type { GamePrisma, InputJsonValue } from '@sammo-ts/infra';
|
||||
import type { AuditCitySnapshot, AuditGeneralSnapshot, AuditNationSnapshot } from './snapshot.js';
|
||||
|
||||
export interface PendingAuditMonth {
|
||||
serverId: string;
|
||||
year: number;
|
||||
month: number;
|
||||
kind: 'MONTH_END' | 'FINAL';
|
||||
tick: number | null;
|
||||
settlementsComplete: boolean;
|
||||
nations: AuditNationSnapshot[];
|
||||
cities: AuditCitySnapshot[];
|
||||
generals: AuditGeneralSnapshot[];
|
||||
}
|
||||
|
||||
// JSON parameter 한 번에 전체 기수나 world를 전송하지 않는다.
|
||||
const BATCH_SIZE = 200;
|
||||
const asJson = (value: AuditNationSnapshot | AuditCitySnapshot | AuditGeneralSnapshot): InputJsonValue =>
|
||||
JSON.parse(JSON.stringify(value)) as InputJsonValue;
|
||||
|
||||
export const persistAuditMonth = async (
|
||||
tx: GamePrisma.TransactionClient,
|
||||
snapshot: PendingAuditMonth
|
||||
): Promise<void> => {
|
||||
if (
|
||||
!snapshot.serverId.trim() ||
|
||||
!Number.isInteger(snapshot.year) ||
|
||||
!Number.isInteger(snapshot.month) ||
|
||||
snapshot.month < 1 ||
|
||||
snapshot.month > 12
|
||||
) {
|
||||
throw new Error('Invalid play audit month identity');
|
||||
}
|
||||
const id = JSON.stringify([snapshot.serverId, snapshot.year, snapshot.month, snapshot.kind]);
|
||||
const hash = createHash('sha256').update(JSON.stringify(snapshot)).digest('hex');
|
||||
const saved = await tx.playAuditMonth.upsert({
|
||||
where: { id },
|
||||
create: {
|
||||
id,
|
||||
serverId: snapshot.serverId,
|
||||
year: snapshot.year,
|
||||
month: snapshot.month,
|
||||
kind: snapshot.kind,
|
||||
tick: snapshot.tick,
|
||||
settlementsComplete: snapshot.settlementsComplete,
|
||||
hash,
|
||||
},
|
||||
update: {},
|
||||
select: { hash: true },
|
||||
});
|
||||
if (saved.hash !== hash) throw new Error('Play audit month replay payload conflict');
|
||||
for (let offset = 0; offset < snapshot.nations.length; offset += BATCH_SIZE) {
|
||||
await tx.playAuditNation.createMany({
|
||||
skipDuplicates: true,
|
||||
data: snapshot.nations
|
||||
.slice(offset, offset + BATCH_SIZE)
|
||||
.map((nation) => ({ sampleId: id, nationId: nation.id, data: asJson(nation) })),
|
||||
});
|
||||
}
|
||||
for (let offset = 0; offset < snapshot.cities.length; offset += BATCH_SIZE) {
|
||||
await tx.playAuditCity.createMany({
|
||||
skipDuplicates: true,
|
||||
data: snapshot.cities
|
||||
.slice(offset, offset + BATCH_SIZE)
|
||||
.map((city) => ({ sampleId: id, cityId: city.id, nationId: city.nationId, data: asJson(city) })),
|
||||
});
|
||||
}
|
||||
for (let offset = 0; offset < snapshot.generals.length; offset += BATCH_SIZE) {
|
||||
await tx.playAuditGeneral.createMany({
|
||||
skipDuplicates: true,
|
||||
data: snapshot.generals.slice(offset, offset + BATCH_SIZE).map((general) => ({
|
||||
sampleId: id,
|
||||
generalId: general.id,
|
||||
nationId: general.nationId,
|
||||
cityId: general.cityId,
|
||||
npcState: general.npcState,
|
||||
data: asJson(general),
|
||||
})),
|
||||
});
|
||||
}
|
||||
};
|
||||
Reference in New Issue
Block a user