feat: 플레이 감사 월별 수집과 원자적 배치 저장 연결

This commit is contained in:
2026-09-16 02:37:38 +00:00
parent 4de3175279
commit 35155e6b59
14 changed files with 594 additions and 12 deletions
@@ -0,0 +1,83 @@
import { asRecord } from '@sammo-ts/common';
import type { InMemoryTurnWorld, TurnCalendarHandler } from '../turn/inMemoryWorld.js';
import { buildAuditSnapshot, type AuditSettlement } from './snapshot.js';
interface MonthlyFlows {
year: number;
month: number;
complete: boolean;
entries: Record<string, AuditSettlement>;
}
const readFlows = (world: InMemoryTurnWorld): MonthlyFlows => {
const state = world.getState();
const raw = asRecord(state.meta.playAuditFlows);
const entries: Record<string, AuditSettlement> = {};
const matches = raw.year === state.currentYear && raw.month === state.currentMonth;
if (matches) {
for (const [key, value] of Object.entries(asRecord(raw.entries))) {
const row = asRecord(value);
if (
typeof row.nationId === 'number' &&
(row.resource === 'gold' || row.resource === 'rice') &&
typeof row.income === 'number' &&
Number.isFinite(row.income) &&
typeof row.paid === 'number' &&
Number.isFinite(row.paid)
) {
entries[key] = { nationId: row.nationId, resource: row.resource, income: row.income, paid: row.paid };
}
}
}
return { year: state.currentYear, month: state.currentMonth, complete: matches && raw.complete === true, entries };
};
export const recordAuditSettlement = (world: InMemoryTurnWorld, settlement: AuditSettlement): void => {
if (typeof world.getState().meta.serverId !== 'string') return;
const flows = readFlows(world);
const key = `${settlement.nationId}:${settlement.resource}`;
const previous = flows.entries[key];
flows.entries[key] = {
...settlement,
income: (previous?.income ?? 0) + settlement.income,
paid: (previous?.paid ?? 0) + settlement.paid,
};
// 월내 flush/reload에도 누적값을 잃지 않도록 작은 국가별 합계만 world meta에 보존한다.
world.updateWorldMeta({ playAuditFlows: flows });
};
export const queueAuditMonth = (world: InMemoryTurnWorld, kind: 'MONTH_END' | 'FINAL' = 'MONTH_END'): void => {
const state = world.getState();
const serverId = state.meta.serverId;
// identity 없는 레거시 fixture/설치에서 profile명으로 가짜 기수를 만들지 않는다.
if (typeof serverId !== 'string' || !serverId.trim()) return;
const flows = readFlows(world);
const snapshot = buildAuditSnapshot({
nations: world.listNations(),
cities: world.listCities(),
generals: world.listGenerals(),
settlements: Object.values(flows.entries),
settlementsComplete: flows.complete,
});
world.queueAuditMonth({
...snapshot,
serverId,
year: state.currentYear,
month: state.currentMonth,
tick: state.lastTurnTick ?? null,
kind,
settlementsComplete: flows.complete,
});
};
export const createPlayAuditHandler = (getWorld: () => InMemoryTurnWorld | null): TurnCalendarHandler => ({
beforeMonthChanged: (context) => {
const world = getWorld();
if (!world) return;
queueAuditMonth(world);
// 다음 달의 정산보다 먼저 활성화한다. 도입 당월은 complete=false로 남긴다.
world.updateWorldMeta({
playAuditFlows: { year: context.currentYear, month: context.currentMonth, complete: true, entries: {} },
});
},
});
@@ -0,0 +1,82 @@
import { createHash } from 'node:crypto';
import type { GamePrisma, InputJsonValue } from '@sammo-ts/infra';
import type { AuditCitySnapshot, AuditGeneralSnapshot, AuditNationSnapshot } from './snapshot.js';
export interface PendingAuditMonth {
serverId: string;
year: number;
month: number;
kind: 'MONTH_END' | 'FINAL';
tick: number | null;
settlementsComplete: boolean;
nations: AuditNationSnapshot[];
cities: AuditCitySnapshot[];
generals: AuditGeneralSnapshot[];
}
// JSON parameter 한 번에 전체 기수나 world를 전송하지 않는다.
const BATCH_SIZE = 200;
const asJson = (value: AuditNationSnapshot | AuditCitySnapshot | AuditGeneralSnapshot): InputJsonValue =>
JSON.parse(JSON.stringify(value)) as InputJsonValue;
export const persistAuditMonth = async (
tx: GamePrisma.TransactionClient,
snapshot: PendingAuditMonth
): Promise<void> => {
if (
!snapshot.serverId.trim() ||
!Number.isInteger(snapshot.year) ||
!Number.isInteger(snapshot.month) ||
snapshot.month < 1 ||
snapshot.month > 12
) {
throw new Error('Invalid play audit month identity');
}
const id = JSON.stringify([snapshot.serverId, snapshot.year, snapshot.month, snapshot.kind]);
const hash = createHash('sha256').update(JSON.stringify(snapshot)).digest('hex');
const saved = await tx.playAuditMonth.upsert({
where: { id },
create: {
id,
serverId: snapshot.serverId,
year: snapshot.year,
month: snapshot.month,
kind: snapshot.kind,
tick: snapshot.tick,
settlementsComplete: snapshot.settlementsComplete,
hash,
},
update: {},
select: { hash: true },
});
if (saved.hash !== hash) throw new Error('Play audit month replay payload conflict');
for (let offset = 0; offset < snapshot.nations.length; offset += BATCH_SIZE) {
await tx.playAuditNation.createMany({
skipDuplicates: true,
data: snapshot.nations
.slice(offset, offset + BATCH_SIZE)
.map((nation) => ({ sampleId: id, nationId: nation.id, data: asJson(nation) })),
});
}
for (let offset = 0; offset < snapshot.cities.length; offset += BATCH_SIZE) {
await tx.playAuditCity.createMany({
skipDuplicates: true,
data: snapshot.cities
.slice(offset, offset + BATCH_SIZE)
.map((city) => ({ sampleId: id, cityId: city.id, nationId: city.nationId, data: asJson(city) })),
});
}
for (let offset = 0; offset < snapshot.generals.length; offset += BATCH_SIZE) {
await tx.playAuditGeneral.createMany({
skipDuplicates: true,
data: snapshot.generals.slice(offset, offset + BATCH_SIZE).map((general) => ({
sampleId: id,
generalId: general.id,
nationId: general.nationId,
cityId: general.cityId,
npcState: general.npcState,
data: asJson(general),
})),
});
}
};
@@ -1,3 +1,4 @@
import { persistAuditMonth } from '../playAudit/persistence.js';
import { persistGeneralAccessScores, persistGeneralUpdates } from './generalBatchPersistence.js';
import { areSeasonRecordsFinalized } from './seasonRecords.js';
import {
@@ -1138,6 +1139,7 @@ export const createDatabaseTurnHooks = async (
pendingNationBettingOpens,
pendingNationBettingFinishes,
pendingYearbookSnapshots,
pendingAuditMonths,
pendingUnificationFinalizations,
} = changes;
const reservedTurnChanges = options?.reservedTurns?.peekDirtyState();
@@ -1867,6 +1869,9 @@ export const createDatabaseTurnHooks = async (
data: pendingLogRows,
});
}
for (const snapshot of pendingAuditMonths) {
await persistAuditMonth(prisma, snapshot);
}
for (const snapshot of pendingYearbookSnapshots) {
await persistYearbookSnapshot(prisma, snapshot);
}
+13
View File
@@ -1,3 +1,4 @@
import type { PendingAuditMonth } from '../playAudit/persistence.js';
import type {
City,
LogEntryDraft,
@@ -199,6 +200,7 @@ export interface TurnWorldChanges {
pendingNationBettingOpens: PendingNationBettingOpen[];
pendingNationBettingFinishes: PendingNationBettingFinish[];
pendingYearbookSnapshots: PendingYearbookSnapshot[];
pendingAuditMonths: PendingAuditMonth[];
pendingUnificationFinalizations: PendingUnificationFinalization[];
}
@@ -239,6 +241,7 @@ export interface InMemoryTurnWorldStateSnapshot {
pendingNationBettingOpens: PendingNationBettingOpen[];
pendingNationBettingFinishes: PendingNationBettingFinish[];
pendingYearbookSnapshots: PendingYearbookSnapshot[];
pendingAuditMonths: PendingAuditMonth[];
pendingUnificationFinalizations: PendingUnificationFinalization[];
pendingRealtimeBacklogShiftTicks: number;
}
@@ -543,6 +546,7 @@ export class InMemoryTurnWorld {
private readonly pendingNationBettingOpens: PendingNationBettingOpen[] = [];
private readonly pendingNationBettingFinishes: PendingNationBettingFinish[] = [];
private readonly pendingYearbookSnapshots: PendingYearbookSnapshot[] = [];
private readonly pendingAuditMonths: PendingAuditMonth[] = [];
private readonly pendingUnificationFinalizations: PendingUnificationFinalization[] = [];
private pendingRealtimeBacklogShiftTicks = 0;
private readonly scenarioConfig: ScenarioConfig;
@@ -1091,6 +1095,7 @@ export class InMemoryTurnWorld {
pendingNationBettingOpens: this.pendingNationBettingOpens,
pendingNationBettingFinishes: this.pendingNationBettingFinishes,
pendingYearbookSnapshots: this.pendingYearbookSnapshots,
pendingAuditMonths: this.pendingAuditMonths,
pendingUnificationFinalizations: this.pendingUnificationFinalizations,
pendingRealtimeBacklogShiftTicks: this.pendingRealtimeBacklogShiftTicks,
} satisfies InMemoryTurnWorldStateSnapshot);
@@ -1137,6 +1142,7 @@ export class InMemoryTurnWorld {
this.replaceArray(this.pendingNationBettingOpens, restored.pendingNationBettingOpens);
this.replaceArray(this.pendingNationBettingFinishes, restored.pendingNationBettingFinishes);
this.replaceArray(this.pendingYearbookSnapshots, restored.pendingYearbookSnapshots);
this.replaceArray(this.pendingAuditMonths, restored.pendingAuditMonths);
this.replaceArray(this.pendingUnificationFinalizations, restored.pendingUnificationFinalizations);
this.pendingRealtimeBacklogShiftTicks = restored.pendingRealtimeBacklogShiftTicks ?? 0;
}
@@ -1352,6 +1358,10 @@ export class InMemoryTurnWorld {
});
}
queueAuditMonth(snapshot: PendingAuditMonth): void {
this.pendingAuditMonths.push(structuredClone(snapshot));
}
queueYearbookSnapshot(snapshot: PendingYearbookSnapshot): void {
this.pendingYearbookSnapshots.push(structuredClone(snapshot));
}
@@ -2194,6 +2204,7 @@ export class InMemoryTurnWorld {
turnTime: new Date(entry.turnTime.getTime()),
}));
const pendingYearbookSnapshots = structuredClone(this.pendingYearbookSnapshots);
const pendingAuditMonths = structuredClone(this.pendingAuditMonths);
const pendingUnificationFinalizations = structuredClone(this.pendingUnificationFinalizations);
const accessScoreResetGeneralIds = Array.from(this.accessScoreResetGeneralIds).sort(
(left, right) => left - right
@@ -2226,6 +2237,7 @@ export class InMemoryTurnWorld {
pendingNationBettingOpens,
pendingNationBettingFinishes,
pendingYearbookSnapshots,
pendingAuditMonths,
pendingUnificationFinalizations,
};
}
@@ -2264,6 +2276,7 @@ export class InMemoryTurnWorld {
this.pendingNationBettingOpens.splice(0, changes.pendingNationBettingOpens.length);
this.pendingNationBettingFinishes.splice(0, changes.pendingNationBettingFinishes.length);
this.pendingYearbookSnapshots.splice(0, changes.pendingYearbookSnapshots.length);
this.pendingAuditMonths.splice(0, changes.pendingAuditMonths.length);
this.pendingUnificationFinalizations.splice(0, changes.pendingUnificationFinalizations.length);
}
@@ -1,3 +1,4 @@
import { recordAuditSettlement } from '../playAudit/collection.js';
import { asNumber, asRecord } from '@sammo-ts/common';
import {
ActionLogger,
@@ -175,8 +176,10 @@ const processIncomeForNation = (
const incomeText = Math.round(incomeValue).toLocaleString('en-US');
const incomeLog =
type === 'gold' ? `이번 수입은 금 <C>${incomeText}</>입니다.` : `이번 수입은 쌀 <C>${incomeText}</>입니다.`;
let paid = 0;
for (const general of nationGenerals) {
const pay = Math.round(getBill(general.dedication) * ratio);
paid += pay;
if (
process.env.SEED_PARITY_MONTHLY_RESOURCE_TRACE === '1' &&
(process.env.AI_TRACE_GENERAL_IDS ?? '').split(',').includes(String(general.id))
@@ -203,6 +206,7 @@ const processIncomeForNation = (
logger.pushGeneralActionLog(payLog, LogFormat.PLAIN);
pushLogs(world, logger.flush());
}
recordAuditSettlement(world, { nationId: nation.id, resource: type, income: incomeValue, paid });
};
export interface IncomeHandler extends TurnCalendarHandler {
+2
View File
@@ -1,3 +1,4 @@
import { createPlayAuditHandler } from '../playAudit/collection.js';
import { randomUUID } from 'node:crypto';
import { createRuntimePauseGate } from './runtimePauseGate.js';
@@ -480,6 +481,7 @@ const createMonthlyCalendarRuntime = async (options: {
options.monthlyEventHandler,
options.hasEventAction('ProcessIncome') ? null : options.incomeHandler,
createYearbookHandler({ profileName: options.profileName, getWorld: options.getWorld }).handler,
createPlayAuditHandler(options.getWorld),
monthlyBoundaryPreHandler,
createNationTurnMonthlyHandler({ getWorld: options.getWorld }),
monthlyNationStatsHandler,
@@ -1,3 +1,4 @@
import { queueAuditMonth } from '../playAudit/collection.js';
import { resolveMessageTargetIcon } from '@sammo-ts/logic';
import { createHash } from 'node:crypto';
@@ -177,6 +178,7 @@ export const createUnificationHandler = (options: {
}
queueYearbookSnapshot(world, options.profileName, context.currentYear, context.currentMonth);
queueAuditMonth(world, 'FINAL');
world.queueUnificationFinalization({
generationKey: `unification:${serverId}`,
serverId,
@@ -1,3 +1,4 @@
import { createPlayAuditHandler } from '../src/playAudit/collection.js';
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { LogCategory, LogScope, type TurnCommandEnv } from '@sammo-ts/logic';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
@@ -35,6 +36,7 @@ integration('monthly pre-update persistence', () => {
await db.nation.deleteMany({ where: { id: nationId } });
await db.worldState.deleteMany({ where: { scenarioCode: 'monthly-boundary-pre-persistence' } });
await db.yearbookHistory.deleteMany({ where: { profileName: { in: [yearbookProfile, yearbookServerId] } } });
await db.playAuditMonth.deleteMany({ where: { serverId: yearbookServerId } });
await db.logEntry.deleteMany({ where: { text: { in: archivedLogTexts } } });
});
@@ -46,6 +48,7 @@ integration('monthly pre-update persistence', () => {
await db.nation.deleteMany({ where: { id: nationId } });
await db.worldState.deleteMany({ where: { scenarioCode: 'monthly-boundary-pre-persistence' } });
await db.yearbookHistory.deleteMany({ where: { profileName: { in: [yearbookProfile, yearbookServerId] } } });
await db.playAuditMonth.deleteMany({ where: { serverId: yearbookServerId } });
await db.logEntry.deleteMany({ where: { text: { in: archivedLogTexts } } });
await closeDb?.();
});
@@ -184,7 +187,12 @@ integration('monthly pre-update persistence', () => {
});
world = new InMemoryTurnWorld(loaded.state, loaded.snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: composeCalendarHandlers(yearbook.handler, boundary, nations),
calendarHandler: composeCalendarHandlers(
yearbook.handler,
createPlayAuditHandler(() => world),
boundary,
nations
),
});
const hooks = await createDatabaseTurnHooks(databaseUrl!, world, { profileName: yearbookProfile });
try {
@@ -227,6 +235,17 @@ integration('monthly pre-update persistence', () => {
currentMonth: 1,
meta: expect.objectContaining({ develcost: 40 }),
});
const audit = await db.playAuditMonth.findFirstOrThrow({
where: { serverId: yearbookServerId },
include: { nations: true, generals: true, cities: true },
});
expect(audit).toMatchObject({ year: 200, month: 12, kind: 'MONTH_END', settlementsComplete: false });
expect(audit.nations.find((row) => row.nationId === nationId)?.data).toMatchObject({ appliedRate: 10 });
expect(audit.generals).toHaveLength(generalIds.length);
expect(audit.cities).toHaveLength(cityIds.length);
expect(world.peekDirtyState().pendingAuditMonths).toEqual([]);
const reloaded = await loadTurnWorldFromDatabase({ databaseUrl: databaseUrl! });
expect(reloaded!.state.meta.playAuditFlows).toMatchObject({ year: 201, month: 1, complete: true });
const cityRows = await db.city.findMany({
where: { id: { in: cityIds } },
orderBy: { id: 'asc' },
@@ -0,0 +1,175 @@
import { describe, expect, it } from 'vitest';
import type { City, Nation } from '@sammo-ts/logic';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createPlayAuditHandler, queueAuditMonth, recordAuditSettlement } from '../src/playAudit/collection.js';
const turnTime = new Date('0200-01-01T00:00:00.000Z');
const buildGeneral = (id: number, nationId: number): TurnGeneral => ({
id,
name: `장수${id}`,
nationId,
cityId: nationId,
troopId: 0,
stats: { leadership: 80, strength: 70, intelligence: 60 },
experience: 1_000,
dedication: 900,
officerLevel: 1,
role: {
personality: null,
specialDomestic: null,
specialWar: null,
items: { horse: null, weapon: null, book: null, item: null },
},
injury: 0,
gold: 2_000,
rice: 2_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 30,
npcState: nationId === 0 ? 2 : 0,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24 },
turnTime,
});
const buildCity = (id: number, nationId: number): City => ({
id,
name: `도시${id}`,
nationId,
level: 1,
state: 0,
population: 10_000,
populationMax: 20_000,
agriculture: 1_000,
agricultureMax: 2_000,
commerce: 1_000,
commerceMax: 2_000,
security: 1_000,
securityMax: 2_000,
supplyState: 1,
frontState: 0,
defence: 1_000,
defenceMax: 2_000,
wall: 1_000,
wallMax: 2_000,
meta: {},
});
const buildNation = (id: number, power: number, meta: Nation['meta']): Nation => ({
id,
name: id === 0 ? '재야' : `국가${id}`,
color: '#777777',
capitalCityId: id === 0 ? null : id,
chiefGeneralId: null,
gold: 10_000,
rice: 20_000,
power,
level: id === 0 ? 0 : 1,
typeCode: 'che_중립',
meta,
});
const buildWorld = () => {
const state: TurnWorldState = {
id: 1,
currentYear: 200,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: turnTime,
meta: { serverId: 'yearbook-projection-test' },
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
iconPath: '',
map: {},
const: {},
environment: { mapName: 'test', unitSet: 'test' },
},
scenarioMeta: {
title: '연감 테스트',
startYear: 200,
life: null,
fiction: 0,
history: [],
ignoreDefaultEvents: false,
},
map: { id: 'test', name: 'test', cities: [] },
nations: [
{
...buildNation(0, 90, { gennum: 90, tech: 90 }),
name: '오염된 재야',
color: '#ffffff',
level: 9,
},
buildNation(1, 777, { gennum: 9, tech: 100 }),
buildNation(2, 0, { tech: 100 }),
],
cities: [buildCity(0, 0), buildCity(1, 1), buildCity(2, 2)],
generals: [buildGeneral(1, 0), buildGeneral(2, 0), buildGeneral(3, 1), buildGeneral(4, 2), buildGeneral(5, 2)],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
};
const world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
});
return world;
};
describe('play audit collection durability state', () => {
it('restores pending snapshots and monthly flows on rollback and acknowledges only persisted rows', () => {
const world = buildWorld();
const before = world.captureState();
recordAuditSettlement(world, { nationId: 1, resource: 'gold', income: 943.5, paid: 123 });
queueAuditMonth(world);
expect(world.peekDirtyState().pendingAuditMonths).toHaveLength(1);
world.restoreState(before);
expect(world.peekDirtyState().pendingAuditMonths).toHaveLength(0);
expect(world.getState().meta.playAuditFlows).toBeUndefined();
queueAuditMonth(world);
const saved = world.peekDirtyState();
queueAuditMonth(world, 'FINAL');
world.acknowledgeDirtyState(saved);
expect(world.peekDirtyState().pendingAuditMonths.map((row) => row.kind)).toEqual(['FINAL']);
});
it('keeps partial adoption unknown then attributes income to the new month across reload state', async () => {
const world = buildWorld();
const handler = createPlayAuditHandler(() => world);
await handler.beforeMonthChanged!({
previousYear: 200,
previousMonth: 1,
currentYear: 200,
currentMonth: 2,
turnTime,
});
expect(world.peekDirtyState().pendingAuditMonths[0]!.settlementsComplete).toBe(false);
const next = world.captureState();
next.state.currentMonth = 2;
world.restoreState(next);
recordAuditSettlement(world, { nationId: 1, resource: 'gold', income: 943.5, paid: 123 });
const reloaded = buildWorld();
reloaded.restoreState(world.captureState());
queueAuditMonth(reloaded);
const feb = reloaded.peekDirtyState().pendingAuditMonths.at(-1)!;
expect(feb.month).toBe(2);
expect(feb.settlementsComplete).toBe(true);
expect(feb.nations.find((row) => row.id === 1)).toMatchObject({
incomeGold: 943.5,
paidGold: 123,
incomeRice: 0,
});
});
it('does not replace missing season identity with a profile or create a false snapshot', () => {
const world = buildWorld();
const state = world.captureState();
delete state.state.meta.serverId;
world.restoreState(state);
queueAuditMonth(world);
expect(world.peekDirtyState().pendingAuditMonths).toEqual([]);
});
});
@@ -0,0 +1,74 @@
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import { persistAuditMonth, type PendingAuditMonth } from '../src/playAudit/persistence.js';
import { buildAuditSnapshot } from '../src/playAudit/snapshot.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const serverId = 'play-audit-persistence-fixture-20260916';
integration('play audit transactional month persistence', () => {
let db: GamePrismaClient;
let close: () => Promise<void>;
const snapshot: PendingAuditMonth = {
serverId,
year: 200,
month: 1,
tick: 10,
kind: 'MONTH_END',
settlementsComplete: true,
...buildAuditSnapshot({
nations: [
{
id: 1,
name: '감사국',
color: '#ffffff',
capitalCityId: null,
chiefGeneralId: null,
gold: 100,
rice: 200,
power: 0,
level: 1,
typeCode: 'che_중립',
meta: {},
},
],
cities: [],
generals: [],
settlements: [],
settlementsComplete: true,
}),
};
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
close = () => connector.disconnect();
});
afterAll(async () => {
await db.playAuditMonth.deleteMany({ where: { serverId } });
await close();
});
it('rolls back all audit rows, reloads exact data, rejects conflicting replay and deduplicates retries', async () => {
await expect(
db.$transaction(async (tx) => {
await tx.nation.create({ data: { id: 999_916, name: 'rollback audit', color: '#ffffff' } });
await persistAuditMonth(tx, snapshot);
throw new Error('fixture rollback');
})
).rejects.toThrow('fixture rollback');
expect(await db.playAuditMonth.count({ where: { serverId } })).toBe(0);
expect(await db.nation.findUnique({ where: { id: 999_916 } })).toBeNull();
await db.$transaction((tx) => persistAuditMonth(tx, snapshot));
await db.$transaction((tx) => persistAuditMonth(tx, snapshot));
const saved = await db.playAuditMonth.findFirstOrThrow({ where: { serverId }, include: { nations: true } });
expect(saved.nations.map((row) => row.data)).toEqual(snapshot.nations);
expect(await db.playAuditMonth.count({ where: { serverId } })).toBe(1);
await expect(db.$transaction((tx) => persistAuditMonth(tx, { ...snapshot, tick: 11 }))).rejects.toThrow(
'replay payload conflict'
);
expect((await db.playAuditMonth.findUniqueOrThrow({ where: { id: saved.id } })).tick).toBe(10);
await db.playAuditMonth.delete({ where: { id: saved.id } });
expect(await db.playAuditNation.count({ where: { sampleId: saved.id } })).toBe(0);
});
});
@@ -116,6 +116,7 @@ describe('durable read-model change journal mapping', () => {
pendingNationBettingOpens: [],
pendingNationBettingFinishes: [],
pendingYearbookSnapshots: [],
pendingAuditMonths: [],
pendingUnificationFinalizations: [],
} satisfies TurnWorldChanges;
const readModelChanges = createEmptyRealtimeReadModelChanges();