feat: port NPC possession through turn daemon
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@@ -7,6 +7,7 @@ export interface DatabaseClient {
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worldState: GamePrisma.WorldStateDelegate;
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general: GamePrisma.GeneralDelegate;
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selectPoolEntry: GamePrisma.SelectPoolEntryDelegate;
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npcSelectionToken: GamePrisma.NpcSelectionTokenDelegate;
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generalAccessLog: GamePrisma.GeneralAccessLogDelegate;
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trafficPeriod: GamePrisma.TrafficPeriodDelegate;
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trafficPeriodGeneral: GamePrisma.TrafficPeriodGeneralDelegate;
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