merge: 세력 장수 누락 정보를 통합한다

This commit is contained in:
2026-08-25 04:40:14 +00:00
6 changed files with 481 additions and 24 deletions
@@ -1,9 +1,13 @@
import { TRPCError } from '@trpc/server';
import { asNumber, asRecord } from '@sammo-ts/common';
import { asNumber, asRecord, type RankDataType } from '@sammo-ts/common';
import { LEGACY_DEFAULT_MAX_LEVEL } from '@sammo-ts/logic';
import { accessAuthedProcedure } from '../../../trpc.js';
import { resolveDedicationLevelName, sanitizeInternalDisplayCode } from '../../../services/gameDisplayNames.js';
import {
loadCrewTypeDisplayNames,
resolveDedicationLevelName,
sanitizeInternalDisplayCode,
} from '../../../services/gameDisplayNames.js';
import { getMyGeneral } from '../../shared/general.js';
import {
assertNationAccess,
@@ -20,6 +24,25 @@ const experienceLevel = (experience: number, maxLevel: number): number =>
);
const dedicationLevel = (dedication: number, maxLevel: number): number =>
Math.max(0, Math.min(maxLevel, Math.ceil(Math.sqrt(dedication) / 10)));
const BATTLE_RECORD_TYPES = ['warnum', 'killnum', 'killcrew', 'deathcrew'] as const satisfies readonly RankDataType[];
const defenceTrainText = (value: number): string =>
value >= 999 ? '×' : value >= 90 ? '☆' : value >= 80 ? '◎' : value >= 60 ? '○' : '△';
const honorText = (experience: number): string => {
if (experience < 640) return '전무';
if (experience < 2_560) return '무명';
if (experience < 5_760) return '신동';
if (experience < 10_240) return '약간';
if (experience < 16_000) return '평범';
if (experience < 23_040) return '지역적';
if (experience < 31_360) return '전국적';
if (experience < 40_960) return '세계적';
if (experience < 45_000) return '유명';
if (experience < 51_840) return '명사';
if (experience < 55_000) return '호걸';
if (experience < 64_000) return '효웅';
if (experience < 77_440) return '영웅';
return '구세주';
};
export const getGeneralList = accessAuthedProcedure.query(async ({ ctx }) => {
const general = await getMyGeneral(ctx);
@@ -61,6 +84,12 @@ export const getGeneralList = accessAuthedProcedure.query(async ({ ctx }) => {
gold: true,
rice: true,
crew: true,
crewTypeId: true,
train: true,
atmos: true,
turnTime: true,
recentWarTime: true,
age: true,
personalCode: true,
specialCode: true,
special2Code: true,
@@ -86,26 +115,87 @@ export const getGeneralList = accessAuthedProcedure.query(async ({ ctx }) => {
})
: [];
const accessByGeneral = new Map(accessRows.map((entry) => [entry.generalId, entry.refreshScoreTotal]));
const sourceByGeneral = new Map(generalRows.map((entry) => [entry.id, entry]));
const nationTrait = (await loadTraitNames([nation.typeCode], 'nation')).get(nation.typeCode);
const permission = resolveNationPermission(general, nation.meta, true);
const generalIds = generalRows.map((entry) => entry.id);
const [crewTypeNames, turns, rankRows] =
permission >= 1
? await Promise.all([
loadCrewTypeDisplayNames(worldState, ctx.profile.id),
generalIds.length
? ctx.db.generalTurn.findMany({
where: { generalId: { in: generalIds }, turnIdx: { lt: 5 } },
select: { generalId: true, turnIdx: true, actionCode: true, arg: true },
orderBy: [{ generalId: 'asc' }, { turnIdx: 'asc' }],
})
: [],
generalIds.length
? ctx.db.rankData.findMany({
where: { generalId: { in: generalIds }, type: { in: [...BATTLE_RECORD_TYPES] } },
select: { generalId: true, type: true, value: true },
})
: [],
])
: [new Map<number, string>(), [], []];
const turnsByGeneral = new Map<number, Array<{ action: string; args: unknown }>>();
for (const turn of turns) {
const entries = turnsByGeneral.get(turn.generalId) ?? [];
entries[turn.turnIdx] = { action: turn.actionCode, args: turn.arg };
turnsByGeneral.set(turn.generalId, entries);
}
const ranksByGeneral = new Map<number, Map<RankDataType, number>>();
for (const row of rankRows) {
const entries = ranksByGeneral.get(row.generalId) ?? new Map<RankDataType, number>();
entries.set(row.type as RankDataType, row.value);
ranksByGeneral.set(row.generalId, entries);
}
const config = asRecord(worldState?.config);
const constValues = asRecord(config.const);
const maxExperienceLevel = Math.max(0, Math.trunc(asNumber(constValues.maxLevel, LEGACY_DEFAULT_MAX_LEVEL)));
const maxDedicationLevel = Math.max(0, Math.trunc(asNumber(constValues.maxDedLevel, 30)));
const visibleList = list.map((entry) => {
const source = sourceByGeneral.get(entry.id);
const meta = asRecord(source?.meta);
const ownerNameRaw = meta.ownerName ?? meta.owner_name;
const entryDedicationLevel = dedicationLevel(entry.dedication, maxDedicationLevel);
const dedicationDisplay = {
dedicationLevel: entryDedicationLevel,
dedicationText: resolveDedicationLevelName(entryDedicationLevel, maxDedicationLevel),
bill: entryDedicationLevel * 200 + 400,
};
const { permission: _targetPermission, ...safeEntry } = entry;
const { permission: _targetPermission, ...mappedEntry } = entry;
const safeEntry = {
...mappedEntry,
ownerName: entry.npcState === 1 && typeof ownerNameRaw === 'string' ? ownerNameRaw : null,
age: source?.age ?? 0,
killTurn: asNumber(meta.killturn ?? meta.killTurn, 0),
};
if (permission >= 1) {
const defenceTrain = asNumber(meta.defence_train ?? meta.defenceTrain, 80);
const rankValue = (type: (typeof BATTLE_RECORD_TYPES)[number]): number =>
ranksByGeneral.get(entry.id)?.get(type) ?? asNumber(meta[`rank_${type}`] ?? meta[type], 0);
return {
...safeEntry,
refreshScoreTotal: accessByGeneral.get(entry.id) ?? 0,
experienceLevel: experienceLevel(entry.experience, maxExperienceLevel),
honorText: honorText(entry.experience),
...dedicationDisplay,
crewTypeId: source?.crewTypeId ?? 0,
crewTypeName: crewTypeNames.get(source?.crewTypeId ?? 0) ?? '-',
train: source?.train ?? 0,
atmos: source?.atmos ?? 0,
turnTime: source?.turnTime.toISOString() ?? null,
recentWar: source?.recentWarTime?.toISOString() ?? null,
defenceTrain,
defenceTrainText: defenceTrainText(defenceTrain),
reservedCommands: entry.npcState < 2 ? (turnsByGeneral.get(entry.id) ?? []) : [],
battleStats: {
battles: rankValue('warnum'),
wins: rankValue('killnum'),
killCrew: rankValue('killcrew'),
deathCrew: rankValue('deathcrew'),
},
};
}
const { crew: _crew, experience: _experience, dedication: _dedication, ...visible } = safeEntry;
@@ -118,6 +208,7 @@ export const getGeneralList = accessAuthedProcedure.query(async ({ ctx }) => {
officerCity: 0,
officerCityName: null,
experienceLevel: experienceLevel(entry.experience, maxExperienceLevel),
honorText: honorText(entry.experience),
...dedicationDisplay,
};
});
@@ -99,6 +99,14 @@ const fixture = (generals: GeneralRow[], userId = 'u1', maxLevel?: number) => {
generalAccessLog: {
findMany: vi.fn(async () => generals.map((g) => ({ generalId: g.id, refreshScoreTotal: g.id * 10 }))),
},
rankData: {
findMany: vi.fn(async () => [
{ generalId: 1, type: 'warnum', value: 12 },
{ generalId: 1, type: 'killnum', value: 7 },
{ generalId: 1, type: 'killcrew', value: 2400 },
{ generalId: 1, type: 'deathcrew', value: 1200 },
]),
},
};
const redis = { get: vi.fn(async () => null), set: vi.fn(async () => null) } as unknown as RedisConnector['client'];
const context: GameApiContext = {
@@ -132,8 +140,12 @@ describe('nation general and secret office permissions', () => {
dedicationText: '30품관',
bill: 600,
experienceLevel: 120,
honorText: '구세주',
age: 20,
killTurn: 7,
});
expect(result.generals[0]).not.toHaveProperty('crew');
expect(result.generals[0]).not.toHaveProperty('reservedCommands');
await expect(caller.nation.getSecretGeneralList()).rejects.toMatchObject({ code: 'FORBIDDEN' });
});
it('uses the session-owned general and scopes secret rows to that nation', async () => {
@@ -158,6 +170,15 @@ describe('nation general and secret office permissions', () => {
expect(result.generals[0]?.reservedCommands).toEqual([
{ action: 'che_징병', args: { crewType: 1, amount: 300 } },
]);
const directory = await caller.nation.getGeneralList();
expect(directory.generals[0]).toMatchObject({
crewTypeName: expect.any(String),
train: 90,
atmos: 90,
defenceTrain: 80,
reservedCommands: [{ action: 'che_징병', args: { crewType: 1, amount: 300 } }],
battleStats: { battles: 12, wins: 7, killCrew: 2400, deathCrew: 1200 },
});
expect(db.generalTurn.findMany).toHaveBeenCalledWith(
expect.objectContaining({
select: { generalId: true, turnIdx: true, actionCode: true, arg: true },
@@ -49,6 +49,7 @@ const general = {
dedicationLevel: 1,
dedicationText: '30품관',
bill: 600,
honorText: '무명',
injury: 0,
gold: 1000,
rice: 2000,
@@ -56,6 +57,9 @@ const general = {
specialDomestic: null,
specialWar: null,
belong: 1,
age: 20,
killTurn: 7,
ownerName: null,
refreshScoreTotal: 10,
permission: 'normal',
};
@@ -76,7 +80,48 @@ const otherGeneral = {
specialWar: { key: '돌격', name: '돌격', info: '전투 특기' },
belong: 4,
refreshScoreTotal: 20,
honorText: '신동',
age: 24,
killTurn: 3,
ownerName: '소유자',
};
const nationDetailedGenerals = [
{
...general,
cityName: '업',
troopName: null,
crew: 300,
crewTypeId: 1,
crewTypeName: '보병',
train: 90,
atmos: 80,
defenceTrain: 90,
defenceTrainText: '☆',
turnTime: '2026-01-01T01:02:00.000Z',
recentWar: '2026-01-01T00:59:00.000Z',
reservedCommands: [
{ action: 'che_이동', args: { destCityId: 1 } },
{ action: 'che_징병', args: { crewType: 1, amount: 300 } },
],
battleStats: { battles: 12, wins: 7, killCrew: 2400, deathCrew: 1200 },
},
{
...otherGeneral,
cityName: '낙양',
troopName: '제1부대',
crew: 100,
crewTypeId: 2,
crewTypeName: '기병',
train: 80,
atmos: 70,
defenceTrain: 80,
defenceTrainText: '◎',
turnTime: '2026-01-01T02:02:00.000Z',
recentWar: null,
reservedCommands: [],
battleStats: { battles: 5, wins: 2, killCrew: 500, deathCrew: 1000 },
},
];
const npcColorStates = [0, 1, 2, 4, 5, 6] as const;
const npcColorGenerals = npcColorStates.map((npcState) => ({
...general,
@@ -108,7 +153,7 @@ const npcColorSecretGenerals = npcColorStates.map((npcState) => ({
turnTime: `2026-01-01T01:0${npcState}:00.000Z`,
reservedCommands: [],
}));
const install = async (page: Page, secretAllowed = true, npcColorFixture = false) => {
const install = async (page: Page, secretAllowed = true, npcColorFixture = false, nationPermission = 0) => {
await page.addInitScript((profile) => {
localStorage.setItem('sammo-game-token', 'ga_general');
localStorage.setItem('sammo-game-profile', profile);
@@ -121,8 +166,12 @@ const install = async (page: Page, secretAllowed = true, npcColorFixture = false
if (operation === 'nation.getGeneralList')
return response({
nation: { id: 1, name: '위', color: '#008000', level: 3 },
viewer: { generalId: 1, permission: 0 },
generals: npcColorFixture ? npcColorGenerals : [general, otherGeneral],
viewer: { generalId: 1, permission: nationPermission },
generals: npcColorFixture
? npcColorGenerals
: nationPermission >= 1
? nationDetailedGenerals
: [general, otherGeneral],
});
if (operation === 'nation.getSecretGeneralList') {
if (!secretAllowed)
@@ -276,6 +325,45 @@ test('nation generals keeps the 1000px legacy grid and redacted member columns',
await expect(page.locator('#nation-general-list')).toContainText('?');
});
test('nation generals restores Ref private columns and keeps them reachable through column selection', async ({
page,
}, testInfo) => {
await install(page, true, false, 1);
await page.setViewportSize({ width: 1200, height: 900 });
await page.goto('nation/generals');
const table = page.locator('#nation-general-list');
await expect(table).toContainText('20세');
await expect(table).toContainText('무명');
await page.getByRole('button', { name: '보기 모드⌄' }).click();
await page.getByRole('button', { name: '전투', exact: true }).click();
await expect(table).toContainText('보병');
await expect(table).toContainText('300명');
await expect(table).toContainText('【업】으로 이동');
await expect(table).toContainText('90');
await expect(table).toContainText('80');
await expect(table).toContainText('7턴');
await page.getByRole('button', { name: '열 선택⌄' }).click();
await page.getByLabel('최근전투', { exact: true }).check();
await page.getByLabel('전투', { exact: true }).check();
await page.getByLabel('승리', { exact: true }).check();
await page.getByLabel('살상률', { exact: true }).check();
await page.getByRole('button', { name: '열 선택⌄' }).click();
await expect(page.getByRole('button', { name: '전과 펼치기' })).toBeVisible();
await page.getByRole('button', { name: '전과 펼치기' }).click();
await expect(table).toContainText('12전');
await expect(table).toContainText('7승');
await expect(table).toContainText('200%');
await expect(table).toContainText('59:00');
await page.screenshot({ path: testInfo.outputPath('nation-general-restored-columns-desktop.png'), fullPage: true });
await page.setViewportSize({ width: 500, height: 900 });
await expect(table).toContainText('【보병】 300명 징병');
expect((await table.boundingBox())?.width).toBeGreaterThan(1000);
await page.screenshot({ path: testInfo.outputPath('nation-general-restored-columns-mobile.png'), fullPage: true });
});
test('nation generals top controls share fixed Lumen state geometry on desktop and mobile', async ({
page,
}, testInfo) => {
@@ -14,17 +14,43 @@ export type NationGeneralColumnId =
| 'gold'
| 'rice'
| 'city'
| 'crewtypeAndCrew_1'
| 'crewtype'
| 'crew'
| 'trainAtmos_1'
| 'train'
| 'atmos'
| 'defence_train'
| 'specials_1'
| 'personal'
| 'specialDomestic'
| 'specialWar'
| 'reservedCommandShort_1'
| 'reservedCommand'
| 'turntime'
| 'recent_war'
| 'years_1'
| 'age'
| 'belong'
| 'killturnAndRefresh_1'
| 'refreshScoreTotal';
| 'killturn'
| 'refreshScoreTotal'
| 'warResults_1'
| 'warnum'
| 'killnum'
| 'killcrew';
export type NationGeneralGroupId = 'expDedLv' | 'stat' | 'goldRice' | 'specials' | 'years' | 'killturnAndRefresh';
export type NationGeneralGroupId =
| 'expDedLv'
| 'stat'
| 'goldRice'
| 'crewtypeAndCrew'
| 'trainAtmos'
| 'specials'
| 'reservedCommandShort'
| 'years'
| 'killturnAndRefresh'
| 'warResults';
export type SortDirection = 'asc' | 'desc';
export type NationGeneralViewMode = 'normal' | 'war';
@@ -110,19 +136,48 @@ const baseColumns = (): NationGeneralColumnState[] => [
{ colId: 'gold', width: 70, hide: false, sort: null },
{ colId: 'rice', width: 70, hide: false, sort: null },
{ colId: 'city', width: 60, hide: true, sort: null },
{ colId: 'crewtypeAndCrew_1', width: 80, hide: true, sort: null },
{ colId: 'crewtype', width: 80, hide: true, sort: null },
{ colId: 'crew', width: 70, hide: true, sort: null },
{ colId: 'trainAtmos_1', width: 60, hide: true, sort: null },
{ colId: 'train', width: 70, hide: true, sort: null },
{ colId: 'atmos', width: 70, hide: true, sort: null },
{ colId: 'defence_train', width: 50, hide: true, sort: null },
{ colId: 'specials_1', width: 80, hide: false, sort: null },
{ colId: 'personal', width: 60, hide: false, sort: null },
{ colId: 'specialDomestic', width: 60, hide: false, sort: null },
{ colId: 'specialWar', width: 60, hide: false, sort: null },
{ colId: 'reservedCommandShort_1', width: 70, hide: true, sort: null },
{ colId: 'reservedCommand', width: 120, hide: true, sort: null },
{ colId: 'turntime', width: 60, hide: true, sort: null },
{ colId: 'recent_war', width: 60, hide: true, sort: null },
{ colId: 'years_1', width: 60, hide: false, sort: null },
{ colId: 'age', width: 60, hide: false, sort: null },
{ colId: 'belong', width: 60, hide: false, sort: null },
{ colId: 'killturnAndRefresh_1', width: 70, hide: false, sort: null },
{ colId: 'killturn', width: 70, hide: true, sort: null },
{ colId: 'refreshScoreTotal', width: 70, hide: false, sort: null },
{ colId: 'warResults_1', width: 90, hide: true, sort: null },
{ colId: 'warnum', width: 60, hide: true, sort: null },
{ colId: 'killnum', width: 60, hide: true, sort: null },
{ colId: 'killcrew', width: 60, hide: true, sort: null },
];
const groupState = (overrides: Partial<Record<NationGeneralGroupId, boolean>>): NationGeneralGroupState[] =>
(['expDedLv', 'stat', 'goldRice', 'specials', 'years', 'killturnAndRefresh'] as const).map((groupId) => ({
(
[
'expDedLv',
'stat',
'goldRice',
'crewtypeAndCrew',
'trainAtmos',
'specials',
'reservedCommandShort',
'years',
'killturnAndRefresh',
'warResults',
] as const
).map((groupId) => ({
groupId,
open: overrides[groupId] ?? false,
}));
@@ -148,9 +203,13 @@ export const defaultNationGeneralDisplaySettings: Record<NationGeneralViewMode,
expDedLv: true,
stat: true,
goldRice: true,
crewtypeAndCrew: false,
trainAtmos: false,
specials: false,
reservedCommandShort: false,
years: false,
killturnAndRefresh: true,
warResults: false,
}),
},
war: {
@@ -163,22 +222,36 @@ export const defaultNationGeneralDisplaySettings: Record<NationGeneralViewMode,
troop: { hide: false },
city: { hide: false },
crew: { hide: false },
crewtypeAndCrew_1: { hide: false },
crewtype: { hide: false },
trainAtmos_1: { hide: false },
train: { hide: false },
atmos: { hide: false },
defence_train: { hide: false },
specials_1: { hide: true },
personal: { hide: true },
specialDomestic: { hide: true },
specialWar: { hide: true },
years_1: { hide: true },
belong: { hide: true },
reservedCommandShort_1: { hide: false },
reservedCommand: { hide: false },
turntime: { hide: false, sort: 'asc', sortIndex: 0 },
killturnAndRefresh_1: { hide: true },
killturn: { hide: false },
refreshScoreTotal: { hide: true },
}),
columnGroup: groupState({
expDedLv: false,
stat: false,
goldRice: true,
crewtypeAndCrew: false,
trainAtmos: false,
specials: false,
reservedCommandShort: true,
years: false,
killturnAndRefresh: true,
warResults: false,
}),
},
};
@@ -1,6 +1,9 @@
<script setup lang="ts">
import { formatServerDateTime } from '@sammo-ts/common/time/ServerDateTime';
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue';
import { useRouter } from 'vue-router';
import { formatReservedCommandBrief } from '../components/command/reservedCommandBrief';
import type { CommandTable } from '../components/command/types';
import { formatOfficerLevelText } from '../utils/nationFormat';
import { getNpcColor } from '../utils/npcColor';
import { resolveGeneralIconUrl } from '../utils/generalIcon';
@@ -80,7 +83,20 @@ const columns: ColumnDefinition[] = [
{ id: 'gold', label: '금', width: 70, groupId: 'goldRice', sortable: true, searchable: 'number' },
{ id: 'rice', label: '쌀', width: 70, groupId: 'goldRice', sortable: true, searchable: 'number' },
{ id: 'city', label: '도시', width: 60, sortable: true, searchable: 'text' },
{ id: 'crew', label: '병', width: 70, sortable: true, searchable: 'number' },
{ id: 'crewtypeAndCrew_1', label: '병', width: 80, groupId: 'crewtypeAndCrew', summary: true },
{ id: 'crewtype', label: '병종', width: 80, groupId: 'crewtypeAndCrew', sortable: true, searchable: 'text' },
{ id: 'crew', label: '병력', width: 70, groupId: 'crewtypeAndCrew', sortable: true, searchable: 'number' },
{ id: 'trainAtmos_1', label: '훈/사', width: 60, groupId: 'trainAtmos', summary: true },
{ id: 'train', label: '훈련', width: 70, groupId: 'trainAtmos', sortable: true, searchable: 'number' },
{ id: 'atmos', label: '사기', width: 70, groupId: 'trainAtmos', sortable: true, searchable: 'number' },
{
id: 'defence_train',
label: '수비',
width: 50,
groupId: 'trainAtmos',
sortable: true,
searchable: 'number',
},
{ id: 'specials_1', label: '요약', width: 80, groupId: 'specials', summary: true },
{ id: 'personal', label: '성격', width: 60, groupId: 'specials', sortable: true, searchable: 'text' },
{
@@ -92,9 +108,22 @@ const columns: ColumnDefinition[] = [
searchable: 'text',
},
{ id: 'specialWar', label: '전특', width: 60, groupId: 'specials', sortable: true, searchable: 'text' },
{ id: 'reservedCommandShort_1', label: '단축', width: 70, groupId: 'reservedCommandShort', summary: true },
{ id: 'reservedCommand', label: '전체', width: 120, groupId: 'reservedCommandShort' },
{ id: 'turntime', label: '턴', width: 60, sortable: true },
{ id: 'recent_war', label: '최근전투', width: 60, sortable: true },
{ id: 'years_1', label: '요약', width: 60, groupId: 'years', summary: true },
{ id: 'age', label: '연령', width: 60, groupId: 'years', sortable: true, searchable: 'number' },
{ id: 'belong', label: '사관', width: 60, groupId: 'years', sortable: true, searchable: 'number' },
{ id: 'killturnAndRefresh_1', label: '벌', width: 70, groupId: 'killturnAndRefresh', summary: true },
{ id: 'killturnAndRefresh_1', label: '삭/벌', width: 70, groupId: 'killturnAndRefresh', summary: true },
{
id: 'killturn',
label: '삭턴',
width: 70,
groupId: 'killturnAndRefresh',
sortable: true,
searchable: 'number',
},
{
id: 'refreshScoreTotal',
label: '벌점',
@@ -103,6 +132,10 @@ const columns: ColumnDefinition[] = [
sortable: true,
searchable: 'number',
},
{ id: 'warResults_1', label: '요약', width: 90, groupId: 'warResults', summary: true },
{ id: 'warnum', label: '전투', width: 60, groupId: 'warResults', sortable: true, searchable: 'number' },
{ id: 'killnum', label: '승리', width: 60, groupId: 'warResults', sortable: true, searchable: 'number' },
{ id: 'killcrew', label: '살상률', width: 60, groupId: 'warResults', sortable: true, searchable: 'number' },
];
const layout: LayoutItem[] = [
@@ -132,7 +165,20 @@ const layout: LayoutItem[] = [
children: ['gold', 'rice'],
},
{ type: 'column', columnId: 'city' },
{ type: 'column', columnId: 'crew' },
{
type: 'group',
groupId: 'crewtypeAndCrew',
label: '보유 병력',
summaryId: 'crewtypeAndCrew_1',
children: ['crewtype', 'crew'],
},
{
type: 'group',
groupId: 'trainAtmos',
label: '훈/사',
summaryId: 'trainAtmos_1',
children: ['train', 'atmos', 'defence_train'],
},
{
type: 'group',
groupId: 'specials',
@@ -140,18 +186,35 @@ const layout: LayoutItem[] = [
summaryId: 'specials_1',
children: ['personal', 'specialDomestic', 'specialWar'],
},
{ type: 'group', groupId: 'years', label: '연도', summaryId: 'years_1', children: ['belong'] },
{
type: 'group',
groupId: 'reservedCommandShort',
label: '명령',
summaryId: 'reservedCommandShort_1',
children: ['reservedCommand'],
},
{ type: 'column', columnId: 'turntime' },
{ type: 'column', columnId: 'recent_war' },
{ type: 'group', groupId: 'years', label: '연도', summaryId: 'years_1', children: ['age', 'belong'] },
{
type: 'group',
groupId: 'killturnAndRefresh',
label: '기타',
summaryId: 'killturnAndRefresh_1',
children: ['refreshScoreTotal'],
children: ['killturn', 'refreshScoreTotal'],
},
{
type: 'group',
groupId: 'warResults',
label: '전과',
summaryId: 'warResults_1',
children: ['warnum', 'killnum', 'killcrew'],
},
];
const columnById = new Map(columns.map((column) => [column.id, column]));
const data = ref<Result | null>(null);
const commandTable = ref<CommandTable | null>(null);
const router = useRouter();
const error = ref('');
const loading = ref(false);
@@ -164,9 +227,13 @@ const groupState = ref<Record<NationGeneralGroupId, boolean>>({
expDedLv: true,
stat: true,
goldRice: true,
crewtypeAndCrew: false,
trainAtmos: false,
specials: false,
reservedCommandShort: false,
years: false,
killturnAndRefresh: true,
warResults: false,
});
const createFilterCondition = (searchable?: 'text' | 'number'): NationGeneralFilterCondition => ({
operator: searchable === 'number' ? 'equals' : 'contains',
@@ -250,7 +317,16 @@ const load = async () => {
loading.value = true;
error.value = '';
try {
data.value = await trpc.nation.getGeneralList.query();
const result = await trpc.nation.getGeneralList.query();
data.value = result;
commandTable.value = null;
if (result.viewer.permission >= 1) {
try {
commandTable.value = await trpc.turns.getCommandTable.query({ generalId: result.viewer.generalId });
} catch {
commandTable.value = null;
}
}
} catch (cause) {
error.value = cause instanceof Error ? cause.message : '세력 장수를 불러오지 못했습니다.';
} finally {
@@ -323,6 +399,37 @@ const officerText = (general: General): string => {
: title;
};
const protectedText = (value: string | null): string => value ?? (data.value?.viewer.permission ? '-' : '?');
type DetailedGeneralFields = {
crewTypeName: string;
train: number;
atmos: number;
defenceTrain: number;
defenceTrainText: string;
turnTime: string | null;
recentWar: string | null;
reservedCommands: Array<{ action: string; args: unknown }>;
battleStats: { battles: number; wins: number; killCrew: number; deathCrew: number };
};
const details = (general: General): Partial<DetailedGeneralFields> =>
general as General & Partial<DetailedGeneralFields>;
const commandShortName = (action: string): string => action.replace(/^(?:che_|cr_|event_)/u, '') || action;
const commandText = (general: General, short: boolean): string => {
const commands = details(general).reservedCommands;
if (!commands) return '?';
if (general.npcState >= 2) return 'NPC 장수';
if (!commands.length) return '-';
return commands
.map((command) =>
short
? commandShortName(command.action)
: formatReservedCommandBrief('general', command.action, command.args, commandTable.value)
)
.join('\n');
};
const killRate = (general: General): number | null => {
const stats = details(general).battleStats;
return stats ? Math.round((stats.killCrew / Math.max(1, stats.deathCrew)) * 100) : null;
};
const cellValue = (general: General, columnId: NationGeneralColumnId): CellValue => {
switch (columnId) {
@@ -335,7 +442,7 @@ const cellValue = (general: General, columnId: NationGeneralColumnId): CellValue
case 'dedlevel':
return `${general.dedicationText}\n(${general.bill.toLocaleString()})`;
case 'explevel':
return `Lv ${general.experienceLevel}\n(${general.personality?.name ?? '-'})`;
return `Lv ${general.experienceLevel}\n(${general.honorText})`;
case 'stat_1':
return `${general.stats.leadership}|${general.stats.strength}|${general.stats.intelligence}`;
case 'leadership':
@@ -354,8 +461,26 @@ const cellValue = (general: General, columnId: NationGeneralColumnId): CellValue
return general.rice;
case 'city':
return protectedText(general.cityName);
case 'crewtypeAndCrew_1': {
const crewTypeName = details(general).crewTypeName;
return crewTypeName === undefined
? '?'
: `${crewTypeName}\n${visibleCrew(general)?.toLocaleString() ?? 0}`;
}
case 'crewtype':
return details(general).crewTypeName ?? '?';
case 'crew':
return visibleCrew(general);
case 'trainAtmos_1': {
const detail = details(general);
return detail.train === undefined ? '?' : `${detail.train}\n${detail.atmos}`;
}
case 'train':
return details(general).train ?? null;
case 'atmos':
return details(general).atmos ?? null;
case 'defence_train':
return details(general).defenceTrainText ?? '?';
case 'specials_1':
return `${general.personality?.name ?? '-'}\n${general.specialDomestic?.name ?? '-'} / ${general.specialWar?.name ?? '-'}`;
case 'personal':
@@ -364,13 +489,38 @@ const cellValue = (general: General, columnId: NationGeneralColumnId): CellValue
return general.specialDomestic?.name ?? '-';
case 'specialWar':
return general.specialWar?.name ?? '-';
case 'reservedCommandShort_1':
return commandText(general, true);
case 'reservedCommand':
return commandText(general, false);
case 'turntime':
return formatServerDateTime(details(general).turnTime, { format: 'minuteSecond', fallback: '?' });
case 'recent_war':
return formatServerDateTime(details(general).recentWar, { format: 'minuteSecond', fallback: '-' });
case 'years_1':
return `${general.belong}`;
return `${general.age}\n${general.belong}`;
case 'age':
return general.age;
case 'belong':
return general.belong;
case 'killturnAndRefresh_1':
return `${general.killTurn.toLocaleString()}\n${general.refreshScoreTotal.toLocaleString()}`;
case 'killturn':
return general.killTurn;
case 'refreshScoreTotal':
return Number(general.refreshScoreTotal);
case 'warResults_1': {
const stats = details(general).battleStats;
return stats
? `${stats.battles.toLocaleString()}${stats.wins.toLocaleString()}\n살상: ${killRate(general)}%`
: '?';
}
case 'warnum':
return details(general).battleStats?.battles ?? null;
case 'killnum':
return details(general).battleStats?.wins ?? null;
case 'killcrew':
return killRate(general);
case 'icon':
return null;
}
@@ -401,6 +551,12 @@ const sortValue = (general: General, columnId: NationGeneralColumnId): CellValue
return general.experienceLevel;
case 'goldRice_1':
return general.gold + general.rice;
case 'defence_train':
return details(general).defenceTrain ?? null;
case 'turntime':
return details(general).turnTime ?? null;
case 'recent_war':
return details(general).recentWar ?? null;
default:
return cellValue(general, columnId);
}
@@ -471,9 +627,20 @@ const toggleGroup = (groupId: NationGeneralGroupId) => {
};
const toggleColumn = (columnId: NationGeneralColumnId) => {
columnState.value = columnState.value.map((column) =>
column.colId === columnId ? { ...column, hide: !column.hide } : column
const nextVisible = stateById.value.get(columnId)?.hide ?? true;
const parent = layout.find(
(item): item is Extract<LayoutItem, { type: 'group' }> =>
item.type === 'group' && item.children.includes(columnId)
);
columnState.value = columnState.value.map((column) => {
if (column.colId === columnId) return { ...column, hide: !nextVisible };
if (!parent || column.colId !== parent.summaryId) return column;
if (nextVisible) return { ...column, hide: false };
const hasOtherVisibleChild = parent.children.some(
(childId) => childId !== columnId && isColumnVisible(childId)
);
return hasOtherVisibleChild ? column : { ...column, hide: true };
});
};
const nextSort = (columnId: NationGeneralColumnId, current: 'asc' | 'desc' | null): 'asc' | 'desc' | null => {
@@ -785,7 +952,7 @@ onBeforeUnmount(() => {
'name-cell': column.id === 'name',
'numeric-cell':
column.searchable === 'number' ||
['goldRice_1', 'killturnAndRefresh_1'].includes(column.id),
['goldRice_1', 'killturnAndRefresh_1', 'warResults_1'].includes(column.id),
}"
:title="cellTitle(general, column.id)"
>
@@ -804,16 +971,28 @@ onBeforeUnmount(() => {
}}<span v-if="visibleCrew(general) !== null"></span>
</template>
<template v-else-if="column.id === 'belong'">{{ general.belong }}</template>
<template v-else-if="column.id === 'age'">{{ general.age }}</template>
<template v-else-if="column.id === 'name'">
<span data-general-name :style="{ color: getNpcColor(general.npcState) }">{{
general.name
}}</span>
}}</span
><template v-if="general.ownerName"
><br /><small>({{ general.ownerName }})</small></template
>
</template>
<template
v-else-if="column.id === 'refreshScoreTotal' || column.id === 'killturnAndRefresh_1'"
>
<template v-else-if="column.id === 'refreshScoreTotal'">
{{ general.refreshScoreTotal.toLocaleString() }}
</template>
<template v-else-if="column.id === 'killturn'">
{{ general.killTurn.toLocaleString() }}
</template>
<template v-else-if="column.id === 'warnum'">
{{ details(general).battleStats?.battles.toLocaleString() ?? '?' }}
</template>
<template v-else-if="column.id === 'killnum'">
{{ details(general).battleStats?.wins.toLocaleString() ?? '?' }}
</template>
<template v-else-if="column.id === 'killcrew'"> {{ killRate(general) ?? '?' }}% </template>
<template v-else>{{ cellValue(general, column.id) }}</template>
</td>
</tr>
@@ -21,6 +21,8 @@ void describe('nation general Ref-compatible grid state', () => {
const normal = defaultNationGeneralDisplaySettings.normal;
assert.equal(normal.columnGroup.find((entry) => entry.groupId === 'stat')?.open, true);
assert.equal(normal.columnGroup.find((entry) => entry.groupId === 'specials')?.open, false);
assert.equal(normal.column.find((entry) => entry.colId === 'age')?.hide, false);
assert.equal(normal.column.find((entry) => entry.colId === 'reservedCommand')?.hide, true);
assert.deepEqual(
normal.column.filter((entry) => entry.sort).map((entry) => [entry.colId, entry.sort, entry.sortIndex]),
[['refreshScoreTotal', 'desc', 0]]
@@ -29,6 +31,9 @@ void describe('nation general Ref-compatible grid state', () => {
assert.equal(war.columnGroup.find((entry) => entry.groupId === 'stat')?.open, false);
assert.equal(war.column.find((entry) => entry.colId === 'stat_1')?.hide, false);
assert.equal(war.column.find((entry) => entry.colId === 'leadership')?.hide, false);
assert.equal(war.column.find((entry) => entry.colId === 'crewtypeAndCrew_1')?.hide, false);
assert.equal(war.column.find((entry) => entry.colId === 'reservedCommand')?.hide, false);
assert.equal(war.column.find((entry) => entry.colId === 'turntime')?.sort, 'asc');
});
void it('round-trips named settings and rejects invalid versions', () => {