test(game-engine): persist world actions through month boundary

This commit is contained in:
2026-07-25 23:15:34 +00:00
parent 2c51d073cc
commit 0ecaee6382
2 changed files with 92 additions and 60 deletions
@@ -5,7 +5,8 @@ import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/in
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { createRaiseDisasterHandler } from '../src/turn/monthlyDisasterAction.js';
import type { TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createMonthlyEventHandler } from '../src/turn/monthlyEventHandler.js';
import type { TurnEvent, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
@@ -41,6 +42,14 @@ const city: City = {
conflict: {},
meta: { trust: 99.5, trade: 100, region: 1 },
};
const event: TurnEvent = {
id: 1,
targetCode: 'month',
priority: 1_000,
condition: true,
action: [['RaiseDisaster']],
meta: {},
};
integration('monthly disaster database persistence', () => {
let db: GamePrismaClient;
@@ -90,17 +99,17 @@ integration('monthly disaster database persistence', () => {
const row = await db.worldState.create({
data: {
scenarioCode: 'monthly-disaster-persistence',
currentYear: 193,
currentMonth: 1,
currentYear: 192,
currentMonth: 12,
tickSeconds: 600,
config: {},
meta: {},
meta: { hiddenSeed: 'disaster-test-6' },
},
});
const state: TurnWorldState = {
id: row.id,
currentYear: 193,
currentMonth: 1,
currentYear: 192,
currentMonth: 12,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-25T00:10:00.000Z'),
meta: { hiddenSeed: 'disaster-test-6' },
@@ -119,11 +128,18 @@ integration('monthly disaster database persistence', () => {
nations: [],
troops: [],
diplomacy: [],
events: [],
events: [event],
initialEvents: [],
};
const world = new InMemoryTurnWorld(state, snapshot, {
let world: InMemoryTurnWorld | null = null;
const raiseDisaster = createRaiseDisasterHandler({ getWorld: () => world });
world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: 190,
actions: new Map([['RaiseDisaster', raiseDisaster]]),
}),
});
const dbHooks = await createDatabaseTurnHooks(databaseUrl!, world);
const checkpoint = {
@@ -135,18 +151,7 @@ integration('monthly disaster database persistence', () => {
};
try {
const raiseDisaster = createRaiseDisasterHandler({ getWorld: () => world });
raiseDisaster(
[],
{
year: 193,
month: 1,
startyear: 190,
currentEventID: 1,
turnTime: state.lastTurnTime,
},
{ id: 1, targetCode: 'month', priority: 0, condition: true, action: [], meta: {} }
);
await world.advanceMonth(new Date('0193-01-01T00:00:00.000Z'));
await dbHooks.hooks.flushChanges?.(checkpoint);
const persisted = await db.city.findUniqueOrThrow({ where: { id: cityId } });
@@ -4,11 +4,13 @@ import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/in
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import type { TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createMonthlyEventHandler, createRandomizeCityTradeRateHandler } from '../src/turn/monthlyEventHandler.js';
import type { TurnEvent, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const cityId = 990_041;
const cityIds = Array.from({ length: 6 }, (_, index) => cityId + index);
const map: MapDefinition = {
id: 'monthly-trade-persistence',
@@ -40,6 +42,21 @@ const city: City = {
conflict: {},
meta: { trust: 50, trade: 100, region: 1 },
};
const cities = [1, 4, 5, 6, 7, 8].map((level, index): City => ({
...city,
id: cityIds[index]!,
name: `시세검증도시${level}`,
level,
meta: { ...city.meta },
}));
const event: TurnEvent = {
id: 1,
targetCode: 'month',
priority: 1_000,
condition: true,
action: [['RandomizeCityTradeRate']],
meta: {},
};
integration('monthly city trade persistence', () => {
let db: GamePrismaClient;
@@ -50,59 +67,59 @@ integration('monthly city trade persistence', () => {
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.city.deleteMany({ where: { id: cityId } });
await db.city.deleteMany({ where: { id: { in: cityIds } } });
});
afterAll(async () => {
await db.city.deleteMany({ where: { id: cityId } });
await db.city.deleteMany({ where: { id: { in: cityIds } } });
await closeDb?.();
});
it('writes both the legacy null state and a randomized numeric rate', async () => {
await db.city.create({
data: {
id: city.id,
name: city.name,
level: city.level,
nationId: city.nationId,
supplyState: city.supplyState,
frontState: city.frontState,
population: city.population,
populationMax: city.populationMax,
agriculture: city.agriculture,
agricultureMax: city.agricultureMax,
commerce: city.commerce,
commerceMax: city.commerceMax,
security: city.security,
securityMax: city.securityMax,
await db.city.createMany({
data: cities.map((entry) => ({
id: entry.id,
name: entry.name,
level: entry.level,
nationId: entry.nationId,
supplyState: entry.supplyState,
frontState: entry.frontState,
population: entry.population,
populationMax: entry.populationMax,
agriculture: entry.agriculture,
agricultureMax: entry.agricultureMax,
commerce: entry.commerce,
commerceMax: entry.commerceMax,
security: entry.security,
securityMax: entry.securityMax,
trust: 50,
trade: 100,
defence: city.defence,
defenceMax: city.defenceMax,
wall: city.wall,
wallMax: city.wallMax,
defence: entry.defence,
defenceMax: entry.defenceMax,
wall: entry.wall,
wallMax: entry.wallMax,
region: 1,
conflict: {},
meta: {},
},
})),
});
const row = await db.worldState.create({
data: {
scenarioCode: 'monthly-trade-persistence',
currentYear: 190,
currentMonth: 1,
currentYear: 189,
currentMonth: 12,
tickSeconds: 600,
config: {},
meta: {},
meta: { hiddenSeed: 'monthly-event-test-seed' },
},
});
const state: TurnWorldState = {
id: row.id,
currentYear: 190,
currentMonth: 1,
currentYear: 189,
currentMonth: 12,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-25T00:10:00.000Z'),
meta: {},
meta: { hiddenSeed: 'monthly-event-test-seed' },
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
@@ -114,15 +131,22 @@ integration('monthly city trade persistence', () => {
},
map,
generals: [],
cities: [city],
cities,
nations: [],
troops: [],
diplomacy: [],
events: [],
events: [event],
initialEvents: [],
};
const world = new InMemoryTurnWorld(state, snapshot, {
let world: InMemoryTurnWorld | null = null;
const randomize = createRandomizeCityTradeRateHandler({ getWorld: () => world });
world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: 189,
actions: new Map([['RandomizeCityTradeRate', randomize]]),
}),
});
const dbHooks = await createDatabaseTurnHooks(databaseUrl!, world);
const checkpoint = {
@@ -134,14 +158,17 @@ integration('monthly city trade persistence', () => {
};
try {
const { trade: _trade, ...metaWithoutTrade } = city.meta;
world.updateCity(city.id, { meta: metaWithoutTrade });
await world.advanceMonth(new Date('0190-01-01T00:00:00.000Z'));
await dbHooks.hooks.flushChanges?.(checkpoint);
expect((await db.city.findUniqueOrThrow({ where: { id: cityId } })).trade).toBeNull();
world.updateCity(city.id, { meta: { ...metaWithoutTrade, trade: 103 } });
await dbHooks.hooks.flushChanges?.(checkpoint);
expect((await db.city.findUniqueOrThrow({ where: { id: cityId } })).trade).toBe(103);
expect(
(
await db.city.findMany({
where: { id: { in: cityIds } },
orderBy: { id: 'asc' },
select: { trade: true },
})
).map((entry) => entry.trade)
).toEqual([null, null, 101, 100, 105, 102]);
} finally {
await dbHooks.close();
await db.worldState.delete({ where: { id: row.id } });