Files
core/hwe/sammo/Command/General/che_증여.php
T
2020-04-21 02:06:03 +09:00

203 lines
6.5 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
General, DummyGeneral,
ActionLogger,
GameConst,
LastTurn,
GameUnitConst,
Command
};
use function \sammo\{
getDomesticExpLevelBonus,
CriticalRatioDomestic,
CriticalScoreEx,
tryUniqueItemLottery
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
class che_증여 extends Command\GeneralCommand{
static protected $actionName = '증여';
static public $reqArg = true;
protected function argTest():bool{
if($this->arg === null){
return false;
}
//NOTE: 사망 직전에 '증여' 턴을 넣을 수 있으므로, 존재하지 않는 장수여도 argTest에서 바로 탈락시키지 않음
if(!key_exists('isGold', $this->arg)){
return false;
}
if(!key_exists('amount', $this->arg)){
return false;
}
if(!key_exists('destGeneralID', $this->arg)){
return false;
}
$isGold = $this->arg['isGold'];
$amount = $this->arg['amount'];
$destGeneralID = $this->arg['destGeneralID'];
if(!is_numeric($amount)){
return false;
}
$amount = Util::round($amount, -2);
$amount = Util::valueFit($amount, 100, GameConst::$maxResourceActionAmount);
if($amount <= 0){
return false;
}
if(!is_bool($isGold)){
return false;
}
if(!is_int($destGeneralID)){
return false;
}
if($destGeneralID <= 0){
return false;
}
if($destGeneralID == $this->generalObj->getID()){
return false;
}
$this->arg = [
'isGold'=>$isGold,
'amount'=>$amount,
'destGeneralID'=>$destGeneralID
];
return true;
}
protected function init(){
$general = $this->generalObj;
$this->setCity();
$this->setNation();
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'nation'], 1);
$this->setDestGeneral($destGeneral);
$this->runnableConstraints=[
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity(),
ConstraintHelper::ExistsDestGeneral(),
ConstraintHelper::FriendlyDestGeneral()
];
if($this->arg['isGold']){
$this->runnableConstraints[] = ConstraintHelper::ReqGeneralGold(GameConst::$generalMinimumGold);
}
else{
$this->runnableConstraints[] = ConstraintHelper::ReqGeneralRice(GameConst::$generalMinimumRice);
}
}
public function getCommandDetailTitle():string{
$name = $this->getName();
return "{$name}(통솔경험)";
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function getBrief(): string
{
$destGeneralName = $this->destGeneralObj->getName();
$resText = $this->arg['isGold']?'금':'쌀';
$name = $this->getName();
return "【{$destGeneralName}】에게 {$resText} {$this->arg['amount']}{$name}";
}
public function run():bool{
if(!$this->isRunnable()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$date = $general->getTurnTime($general::TURNTIME_HM);
$isGold = $this->arg['isGold'];
$amount = $this->arg['amount'];
$resKey = $isGold?'gold':'rice';
$resName = $isGold?'금':'쌀';
$destGeneral = $this->destGeneralObj;
$amount = Util::valueFit($amount, 0, $general->getVar($resKey) - ($isGold?GameConst::$generalMinimumGold:GameConst::$generalMinimumRice));
$amountText = number_format($amount, 0);
$logger = $general->getLogger();
$destGeneral->increaseVarWithLimit($resKey, $amount);
$general->increaseVarWithLimit($resKey, -$amount, 0);
$destGeneral->getLogger()->pushGeneralActionLog("<Y>{$general->getName()}</>에게서 {$resName} <C>{$amountText}</>을 증여 받았습니다.", ActionLogger::PLAIN);
$logger->pushGeneralActionLog("<Y>{$destGeneral->getName()}</>에게 {$resName} <C>$amountText</>을 증여했습니다. <1>$date</>");
$exp = 70;
$ded = 100;
$general->addExperience($exp);
$general->addDedication($ded);
$general->increaseVar('leadership_exp', 1);
$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
$general->applyDB($db);
$destGeneral->applyDB($db);
return true;
}
public function getForm(): string
{
//TODO: 암행부처럼 보여야...
$db = DB::db();
$destRawGenerals = $db->query('SELECT no,name,officer_level,npc,gold,rice FROM general WHERE nation != 0 AND nation = %i AND no != %i ORDER BY npc,binary(name)',$this->generalObj->getNationID(), $this->generalObj->getID());
ob_start();
?>
자신의 자금이나 군량을 다른 장수에게 증여합니다.<br>
장수를 선택하세요.<br>
<select class='formInput' name="destGeneralID" id="destGeneralID" size='1' style='color:white;background-color:black;'>
<?php foreach($destRawGenerals as $destGeneral):
$color = \sammo\getNameColor($destGeneral['npc']);
if($color){
$color = " style='color:{$color}'";
}
$name = $destGeneral['name'];
if($destGeneral['officer_level'] >= 5){
$name = "*{$name}*";
}
?>
<option value='<?=$destGeneral['no']?>' <?=$color?>><?=$name?>(금:<?=$destGeneral['gold']?>, 쌀:<?=$destGeneral['rice']?>)</option>
<?php endforeach; ?>
</select>
<select class='formInput' name="isGold" id="isGold" size='1' style='color:white;background-color:black;'>
<option value="true">금</option>
<option value="false">쌀</option>
</select>
<select class='formInput' name="amount" id="amount" size='1' style='color:white;background-color:black;'>
<?php foreach(GameConst::$resourceActionAmountGuide as $amount): ?>
<option value='<?=$amount?>'><?=$amount?></option>
<?php endforeach; ?>
</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
<?php
return ob_get_clean();
}
}