build 전까진 실제 장수를 알 수 없는 점 보완
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+35
-7
@@ -79,7 +79,7 @@ class Scenario{
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$this->tmpGeneralQueue[$name] = $rawGeneral;
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$general = new Scenario\NPC(
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return new Scenario\NPC(
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$affinity,
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$name,
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$pictureID,
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@@ -94,8 +94,6 @@ class Scenario{
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$char,
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$text
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);
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$this->nations[$nationID]->addNPC($general);
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}, Util::array_get($data['general'], []));
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$this->generalsEx = array_map(function($rawGeneral){
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@@ -115,7 +113,7 @@ class Scenario{
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$this->tmpGeneralQueue[$name] = $rawGeneral;
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$general = new Scenario\NPC(
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return new Scenario\NPC(
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$affinity,
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$name,
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$pictureID,
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@@ -131,7 +129,6 @@ class Scenario{
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$text
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);
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$this->nations[$nationID]->addNPC($general, true);
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}, Util::array_get($data['generalEx'], []));
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$this->initialEvents = array_map(function($rawEvent){
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@@ -232,14 +229,40 @@ class Scenario{
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public function getScenarioBrief(){
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$nations = [];
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$nationGeneralCnt = [];
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$nationGeneralExCnt = [];
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foreach($this->generals as $general){
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$nationID = $general->nationID;
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if(!key_exists($nationID, $nationGeneralCnt)){
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$nationGeneralCnt[$nationID] = 1;
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}
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else{
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$nationGeneralCnt[$nationID] += 1;
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}
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}
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foreach($this->generalsEx as $general){
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$nationID = $general->nationID;
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if(!key_exists($nationID, $nationGeneralExCnt)){
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$nationGeneralExCnt[$nationID] = 1;
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}
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else{
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$nationGeneralExCnt[$nationID] += 1;
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}
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}
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return [
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'year'=>$this->getYear(),
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'title'=>$this->getTitle(),
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'npc_cnt'=>count($this->getNPC()),
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'npcEx_cnt'=>count($this->getNPCex()),
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'nation'=>array_map(function($nation){
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return $nation->getBrief();
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'nation'=>array_map(function($nation) use ($nationGeneralCnt, $nationGeneralExCnt){
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$brief = $nation->getBrief();
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$brief['generals'] = Util::array_get($nationGeneralCnt[$nation->getID()], 0);
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$brief['generalsEx'] = Util::array_get($nationGeneralExCnt[$nation->getID()], 0);
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return $brief;
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},$this->getNation())
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];
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}
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@@ -339,6 +362,11 @@ class Scenario{
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}, $this->events);
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$db->insert('event', $this->events);
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refreshNationStaticInfo();
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foreach(getAllNationStaticInfo() as $nation){
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SetNationFront($connect, $nation['nation']);
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}
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}
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/**
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@@ -17,8 +17,6 @@ class Nation{
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private $capital;
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private $cities = [];
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private $generals = [];
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private $generalsEx = [];
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public function __construct(
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int $id = null,
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@@ -50,22 +48,12 @@ class Nation{
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$this->id = $id;
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}
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public function addNPC(NPC $npc, bool $isExtend=false){
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if($isExtend){
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$this->generalsEx[] = $npc;
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}
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else{
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$this->generals[] = $npc;
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}
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public function getID(){
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return $this->id;
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}
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public function build($env=[]){
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$npc_cnt = count($this->generals);
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if($env['useExtentedGeneral']){
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$npc_cnt += count($this->generalsEx);
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}
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//NOTE: NPC의 숫자는 아직 확정된 것이 아니다.
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$cities = array_map(function($cityName){
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return \sammo\CityHelper::getCityByName($cityName)['id'];
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}, $this->cities);
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@@ -81,7 +69,7 @@ class Nation{
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'name'=>$this->name,
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'color'=>$this->color,
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'capital'=>$capital,
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'gennum'=>$npc_cnt,
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'gennum'=>0,
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'gold'=>$this->gold,
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'rice'=>$this->rice,
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'bill'=>100,
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@@ -92,7 +80,7 @@ class Nation{
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'surlimit'=>72,
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'scoutmsg'=>$this->infoText,
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'tech'=>$this->tech,
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'totaltech'=>$this->tech*$npc_cnt,
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'totaltech'=>0,
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'level'=>$this->level,
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'type'=>$type,
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]);
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@@ -118,6 +106,18 @@ class Nation{
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$db->insert('diplomacy', $diplomacy);
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}
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public function postBuild($env=[]){
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$npc_cnt = count($this->generals);
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if($env['useExtentedGeneral']){
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$npc_cnt += count($this->generalsEx);
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}
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$db->update('nation', [
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'gennum'=>$npc_cnt,
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'totaltech'=>$this->tech*$npc_cnt
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], 'nation=%i', $this->id);
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}
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public function getBrief(){
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return [
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'id'=>$this->id,
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@@ -129,9 +129,7 @@ class Nation{
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'tech'=>$this->tech,
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'type'=>$this->type,
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'nationLevel'=>$this->nationLevel,
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'cities'=>$this->cities,
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'generals'=>count($this->generals),
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'generalsEx'=>count($this->generalsEx)
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'cities'=>$this->cities
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];
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}
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}
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