compare: trace NPC nation support lifecycle

This commit is contained in:
2026-07-27 11:02:08 +00:00
parent 47fa7885c5
commit df189f4408
2 changed files with 201 additions and 0 deletions
@@ -0,0 +1,77 @@
{
"action": "NpcNationLifecycle",
"setup": {
"resetCities": true,
"resetGenerals": true,
"resetNations": true,
"city": [
{
"id": 1,
"values": {
"name": "점유도시",
"level": 5,
"nation": 1,
"pop": 10001,
"pop_max": 50001,
"agri": 1001,
"agri_max": 5001,
"comm": 2001,
"comm_max": 6001,
"secu": 3001,
"secu_max": 7001,
"def": 4001,
"def_max": 8001,
"wall": 5001,
"wall_max": 9001
}
},
{
"id": 48,
"values": {
"name": "건국도시",
"level": 5,
"nation": 0,
"pop": 10048,
"pop_max": 50048,
"agri": 1048,
"agri_max": 5048,
"comm": 2048,
"comm_max": 6048,
"secu": 3048,
"secu_max": 7048,
"def": 4048,
"def_max": 8048,
"wall": 5048,
"wall_max": 9048
}
}
],
"nation": [
{
"id": 1,
"values": {
"name": "기준국",
"capital": 1,
"gennum": 0,
"tech": 120,
"level": 2,
"type": "che_유가"
}
}
],
"gameEnvironment": {
"lastNPCTroopLeaderID": 40
},
"syncEnvironment": true
},
"environment": {
"year": 200,
"month": 1,
"startyear": 190,
"turnterm": 10,
"turntime": "0200-01-01 00:00:00",
"show_img_level": 3,
"fiction": [0]
},
"observe": {}
}
+124
View File
@@ -487,6 +487,110 @@ function comparisonInvaderLifecycleTrace(
];
}
/**
* Exercise NPC nation creation and the same-month troop leader follow-up.
*
* @param array<string, mixed> $environment
* @return array<string, mixed>
*/
function comparisonNpcNationLifecycleTrace(
array $environment,
int $generalIdBeforeAction,
int $nationIdBeforeAction,
int $worldHistoryIdBeforeAction,
): array {
$db = DB::db();
$actionEnvironment = [
'year' => $environment['year'],
'month' => $environment['month'],
'startyear' => $environment['startyear'],
'turnterm' => $environment['turnterm'],
'turntime' => $environment['turntime'],
'show_img_level' => $environment['show_img_level'] ?? 3,
'stored_icons' => $environment['stored_icons'] ?? [],
'icon_path' => $environment['icon_path'] ?? '.',
'fiction' => $environment['fiction'] ?? [0],
];
$gameStorage = KVStorage::getStorage($db, 'game_env');
$leaderCounterBefore = (int)($gameStorage->lastNPCTroopLeaderID ?? 0);
(new \sammo\Event\Action\RaiseNPCNation())->run($actionEnvironment);
$createdNationIds = array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE nation > %i ORDER BY nation', $nationIdBeforeAction),
);
if ($createdNationIds === []) {
throw new \RuntimeException('NpcNationLifecycle failed to create a nation');
}
$createdNationGeneralCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i',
$nationId,
),
$createdNationIds,
);
$afterRaise = [
'createdNationCount' => count($createdNationIds),
'createdGeneralCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM general WHERE no > %i',
$generalIdBeforeAction,
),
'generalCountsPerCreatedNation' => array_values(array_unique($createdNationGeneralCounts)),
'historyLogs' => array_values($db->queryFirstColumn(
'SELECT text FROM world_history WHERE id > %i AND nation_id = 0 ORDER BY id',
$worldHistoryIdBeforeAction,
)),
];
(new \sammo\Event\Action\ProvideNPCTroopLeader())->run($actionEnvironment);
$leaderIds = array_map(
'intval',
$db->queryFirstColumn('SELECT no FROM general WHERE no > %i AND npc = 5 ORDER BY no', $generalIdBeforeAction),
);
if ($leaderIds === []) {
throw new \RuntimeException('NpcNationLifecycle failed to create troop leaders');
}
$leaderNationCounts = array_map(
static fn(int $nationId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general WHERE nation = %i AND npc = 5',
$nationId,
),
array_map(
'intval',
$db->queryFirstColumn('SELECT nation FROM nation WHERE level > 0 ORDER BY nation'),
),
);
$gatherTurnCounts = array_map(
static fn(int $generalId): int => (int)DB::db()->queryFirstField(
'SELECT count(*) FROM general_turn WHERE general_id = %i AND action = %s',
$generalId,
'che_집합',
),
$leaderIds,
);
$gameStorage->resetCache();
$afterProvide = [
'createdLeaderCount' => count($leaderIds),
'leaderCountsPerActiveNation' => array_values(array_unique($leaderNationCounts)),
'troopCount' => (int)$db->queryFirstField(
'SELECT count(*) FROM troop WHERE troop_leader IN %li',
$leaderIds,
),
'gatherTurnCounts' => array_values(array_unique($gatherTurnCounts)),
'leaderCounterDelta' => (int)$gameStorage->lastNPCTroopLeaderID - $leaderCounterBefore,
];
return [
'schemaVersion' => 1,
'engine' => 'ref',
'action' => 'NpcNationLifecycle',
'phases' => [
'afterRaise' => $afterRaise,
'afterProvide' => $afterProvide,
],
];
}
function comparisonMonthlyEventTraceMain(): void
{
try {
@@ -507,6 +611,7 @@ function comparisonMonthlyEventTraceMain(): void
'RegNPC',
'RegNeutralNPC',
'RaiseNPCNation',
'NpcNationLifecycle',
'RaiseInvader',
'InvaderLifecycle',
'AutoDeleteInvader',
@@ -869,6 +974,25 @@ function comparisonMonthlyEventTraceMain(): void
), PHP_EOL;
return;
}
if ($actionName === 'NpcNationLifecycle') {
foreach (['turnterm', 'turntime'] as $requiredEnvironmentKey) {
if (!array_key_exists($requiredEnvironmentKey, $environment)) {
throw new \InvalidArgumentException(
"NpcNationLifecycle requires environment.{$requiredEnvironmentKey}",
);
}
}
echo json_encode(
comparisonNpcNationLifecycleTrace(
$environment,
$generalIdBeforeAction,
$nationIdBeforeAction,
$worldHistoryAfterId,
),
JSON_THROW_ON_ERROR | JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES | JSON_PRESERVE_ZERO_FRACTION,
), PHP_EOL;
return;
}
$actionClass = "\\sammo\\Event\\Action\\{$actionName}";
if (in_array($actionName, ['PreUpdateMonthly', 'PostUpdateMonthly', 'MonthlyBoundary'], true)) {