버그 수정

This commit is contained in:
2019-04-21 22:29:08 +09:00
parent a31c949734
commit dd81dcc9c6
12 changed files with 104 additions and 66 deletions
+4
View File
@@ -190,5 +190,9 @@ function CriticalScoreEx(string $type):float {
if ($type == 'success') {
return Util::randRange(2.2, 3.0);
}
if ($type == 'fail') {
return Util::randRange(0.2, 0.4);
}
return 1;
}
+1 -4
View File
@@ -201,10 +201,7 @@ abstract class BaseCommand{
$db = DB::db();
$destNation = $db->queryFirstRow('SELECT %l FROM nation WHERE nation=%i', Util::formatListOfBackticks($args), $nationID);
if($destNation === null){
$destNation = [];
foreach($args as $arg){
$destNation[$arg] = $defaultValues[$arg];
}
$destNation = $defaultValues;
}
$this->destNation = $destNation;
}
+16 -13
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@@ -75,6 +75,7 @@ class che_거병 extends Command\GeneralCommand{
$nationName = $generalName;
$cityName = $this->city['name'];
$logger = $general->getLogger();
$nationNameExistsCnt = $db->queryFirstField('SELECT count(*) FROM nation WHERE name = %s', $nationName);
if($nationNameExistsCnt){
@@ -86,6 +87,20 @@ class che_거병 extends Command\GeneralCommand{
$nationName = '㉥'.$nationName;
}
DB::db()->insert('nation', [
'name'=>$nationName,
'color'=>'#330000',
'gold'=>0,
'rice'=>GameConst::$baserice,
'rate'=>20,
'bill'=>100,
'strategic_cmd_limit'=>12,
'surlimit'=>72,
'type'=>0,
'gennum'=>1
]);
$nationID = DB::db()->insertId();
$diplomacyInit = [];
foreach(getAllNationStaticInfo() as $destNation){
@@ -106,19 +121,7 @@ class che_거병 extends Command\GeneralCommand{
}
$db->insert('diplomacy', $diplomacyInit);
DB::db()->insert('nation', [
'name'=>$nationName,
'color'=>'#330000',
'gold'=>0,
'rice'=>GameConst::$baserice,
'rate'=>20,
'bill'=>100,
'strategic_cmd_limit'=>12,
'surlimit'=>72,
'type'=>0,
'gennum'=>1
]);
$nationID = DB::db()->insertId();
$turnRows = [];
foreach([12, 11] as $chiefLevel){
foreach(range(0, GameConst::$maxChiefTurn - 1) as $turnIdx){
+1 -1
View File
@@ -65,7 +65,7 @@ class che_등용 extends Command\GeneralCommand{
$relYear = $this->env['year'] - $this->env['startyear'];
$this->runnableConstraints=[
ConstraintHelper::ReqEnvValue('join_mode', '장수 수', '==', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::ReqEnvValue('join_mode', '==', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotOpeningPart($relYear),
ConstraintHelper::OccupiedCity(),
+39 -20
View File
@@ -2,7 +2,7 @@
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil, TimeUtil,
DB, Util, JosaUtil, TimeUtil, Json,
General,
ActionLogger,
GameConst, GameUnitConst,
@@ -33,10 +33,10 @@ class che_랜덤임관 extends Command\GeneralCommand{
$destNationIDList = $this->arg['destNationIDList']??null;
//null은 에러, []는 정상
if($destNationIDList === null || is_array($destNationIDList)){
if($destNationIDList === null || !is_array($destNationIDList)){
return false;
}
if(Util::isDict($destNationIDList)){
if($destNationIDList && Util::isDict($destNationIDList)){
return false;
}
foreach($destNationIDList as $nationID){
@@ -66,10 +66,12 @@ class che_랜덤임관 extends Command\GeneralCommand{
$this->runnableConstraints=[
ConstraintHelper::BeNeutral(),
ConstraintHelper::ExistsDestNation(),
ConstraintHelper::AllowJoinAction(),
ConstraintHelper::ExistsAllowJoinNation($relYear, $this->arg['destNationIDList']),
];
if($this->arg['destNationIDList']){
$this->runnableConstraints[] = ConstraintHelper::ExistsAllowJoinNation($relYear, $this->arg['destNationIDList']);
}
}
public function getCost():array{
@@ -103,12 +105,21 @@ class che_랜덤임관 extends Command\GeneralCommand{
$destNation = null;
if ($general->getVar('npc') >= 2 && !$env['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000) {
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE scout=0 and gennum<%i and nation.nation not in %li',
$notIn,
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral
);
if ($general->getVar('npc') >= 2 && !$env['fiction'] && 1000 <= $env['scenario'] && $env['scenario'] < 2000) {
if($notIn){
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE scout=0 and gennum<%i and nation.nation not in %li',
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral,
$notIn
);
}
else{
$nations = $db->query(
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE scout=0 and gennum<%i',
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral
);
}
shuffle($nations);
$allGen = Util::arraySum($nations, 'gennum');
@@ -145,11 +156,20 @@ class che_랜덤임관 extends Command\GeneralCommand{
}
$generalsCnt = [];
$rawGeneralsCnt = $db->query(
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i AND nation.nation NOT IN %li GROUP BY general.nation, general.npc',
$genLimit,
$notIn
);
if($notIn){
$rawGeneralsCnt = $db->query(
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i AND nation.nation NOT IN %li GROUP BY general.nation, general.npc',
$genLimit,
$notIn
);
}
else{
$rawGeneralsCnt = $db->query(
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i GROUP BY general.nation, general.npc',
$genLimit
);
}
foreach($rawGeneralsCnt as $nation){
$nationID = $nation['nation'];
@@ -175,7 +195,7 @@ class che_랜덤임관 extends Command\GeneralCommand{
$randVals = [];
foreach($generalsCnt as $testNation){
$randVals[] += [$testNation, 1/$testNation['cnt']];
$randVals[] = [$testNation, 1/$testNation['cnt']];
}
$destNation = Util::choiceRandomUsingWeightPair($randVals);
@@ -185,7 +205,6 @@ class che_랜덤임관 extends Command\GeneralCommand{
throw new MustNotBeReachedException();
}
$destNation = $this->destNation;
$gennum = $destNation['gennum'];
$destNationID = $destNation['nation'];
$destNationName = $destNation['name'];
@@ -203,7 +222,7 @@ class che_랜덤임관 extends Command\GeneralCommand{
$logger->pushGeneralActionLog("<D>{$destNationName}</>에 랜덤 임관했습니다. <1>$date</>");
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 랜덤 임관");
$logger->pushGlobalActionLog("{$generalName}</>{$josaYi} {$randomTalk} <D><b>{$destNationName}</b></>에 <S>임관</>했습니다.");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} {$randomTalk} <D><b>{$destNationName}</b></>에 <S>임관</>했습니다.");
if($gennum < GameConst::$initialNationGenLimit) {
$exp = 700;
@@ -221,7 +240,7 @@ class che_랜덤임관 extends Command\GeneralCommand{
$general->setVar('city', $this->destGeneralObj->getCityID());
}
else{
$targetCityID = $db->queryFirstField('SELECT city FROM nation WHERE nation = %i AND level=12', $destNationID);
$targetCityID = $db->queryFirstField('SELECT city FROM general WHERE nation = %i AND level=12', $destNationID);
$general->setVar('city', $targetCityID);
}
+1 -1
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@@ -92,7 +92,7 @@ class che_임관 extends Command\GeneralCommand{
$relYear = $env['year'] - $env['startyear'];
$this->runnableConstraints=[
ConstraintHelper::ReqEnvValue('join_mode', '장수 수', '==', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::ReqEnvValue('join_mode', '==', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::BeNeutral(),
ConstraintHelper::ExistsDestNation(),
ConstraintHelper::AllowJoinDestNation($relYear),
+1
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@@ -5,6 +5,7 @@ use \sammo\Command;
use \sammo\Util;
use \sammo\JosaUtil;
use \sammo\LastTurn;
use \sammo\DB;
class 휴식 extends Command\GeneralCommand{
static protected $actionName = '휴식';
+2 -2
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@@ -164,8 +164,8 @@ class ConstraintHelper{
return [__FUNCTION__, $npcType];
}
static function ReqEnvValue($key, string $keyNick, string $comp, $reqVal, string $failMessage):array{
return [__FUNCTION__, [$key, $keyNick, $comp, $reqVal, $failMessage]];
static function ReqEnvValue($key, string $comp, $reqVal, string $failMessage):array{
return [__FUNCTION__, [$key, $comp, $reqVal, $failMessage]];
}
static function ReqGeneralAtmosMargin(int $maxAtmos):array{
+23 -15
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@@ -598,7 +598,7 @@ class GeneralAI{
//타 도시에 있는 '유저장' 발령
foreach($lostGenerals as $lostGeneral){
if($lostGeneral['npc'] < 2){
if($lostGeneral->npc < 2){
if(in_array($this->dipState, [self::d직전, self::d전쟁]) && $frontCitiesID){
$selCityID = Util::choiceRandom($frontCitiesID);
}
@@ -903,11 +903,11 @@ class GeneralAI{
'destCityID'=>$targetCityID
]], 5];
if($nationGeneral['npc']<2 && ($workRemain&2)){
if($nationGeneral->npc<2 && ($workRemain&2)){
$workRemain ^= 2;
$commandList[] = [$command, $score];
}
else if($nationGeneral['npc']>=2 && ($workRemain&1)){
else if($nationGeneral->npc>=2 && ($workRemain&1)){
$workRemain ^= 1;
$commandList[] = [$command, $score];
}
@@ -922,35 +922,35 @@ class GeneralAI{
if($frontCitiesID && $backupCitiesID){
$workRemain = 3;
foreach($nationGenerals as $nationGeneral){
$generalCity = $nationCities[$nationGeneral['city']]??null;
$generalCity = $nationCities[$nationGeneral->city]??null;
if(!$generalCity){
continue;
}
if($nationGeneral['crew'] >= 1000){
if($nationGeneral->crew >= 1000){
continue;
}
if($nationGeneral['rice'] < 700 * $tech){
if($nationGeneral->rice < 700 * $tech){
continue;
}
if(!$generalCity['front']){
continue;
}
if($generalCity['pop'] - 33000 > $nationGeneral['leader']){
if($generalCity['pop'] - 33000 > $nationGeneral->leader){
continue;
}
if($nationGeneral['troop'] != 0){
if($nationGeneral->troop != 0){
continue;
}
$score = 5;
if($nationGeneral['npc']<2){
if($nationGeneral->npc<2){
$score *= 4;
}
$popTrial = 5;
for($popTrial = 0; $popTrial < 5; $popTrial++){
$targetCity = $nationCities[Util::choiceRandom($backupCitiesID)];
if($targetCity['pop'] < 33000 + $nationGeneral['leader']){
if($targetCity['pop'] < 33000 + $nationGeneral->leader){
continue;
}
if (Util::randBool($targetCity['pop'] / $targetCity['pop2'])) {
@@ -1035,8 +1035,10 @@ class GeneralAI{
}
else{
//랜임 커맨드 입력.
$command = 'che_임관';
$arg = ['destNationID'=>99];
$command = 'che_랜덤임관';
$arg = [
'destNationIDList'=>[]
];
}
break;
case '거병_견문': //거병이나 견문
@@ -1531,7 +1533,7 @@ class GeneralAI{
$targetCity = [];
//NOTE: 최단 거리가 현재 도시에서 '어떻게 가야' 가장 짧은지 알 수가 없으므로, 한칸 간 다음 계산하기로
foreach(CityConst::byID($general->getVar('city'))->path as $nearCityID){
foreach(array_keys(CityConst::byID($general->getVar('city'))->path) as $nearCityID){
if(CityConst::byID($nearCityID)->level < 4){
$targetCity[$nearCityID] = 0.5;
}
@@ -1738,11 +1740,17 @@ class GeneralAI{
while(key_exists($candidate, $promoted)){
$iterCurrentType->next();
if(!$iterCurrentType->valid()){
break;
}
$candidate = $iterCurrentType->current();
}
$chiefCandidate[$cheifLevel] = $candidate;
$promoted[$candidate] = $cheifLevel;
if($candidate){
$chiefCandidate[$cheifLevel] = $candidate;
$promoted[$candidate] = $cheifLevel;
}
}
foreach($chiefCandidate as $chiefLevel=>$chiefID){
+2 -2
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@@ -267,10 +267,10 @@ class NPC{
$city = $this->locatedCity;
if(is_int($city)){
$city = CityConst::byID($city)['id']??null;
$city = CityConst::byID($city)->id??null;
}
else if(is_string($city)){
$city = CityConst::byName($city)['id']??null;
$city = CityConst::byName($city)->id??null;
}
if($city === null){
if($nationID == 0 || !CityHelper::getAllNationCities($nationID)){
+1 -1
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@@ -51,7 +51,7 @@ CREATE TABLE `general` (
`book` INT(2) NOT NULL DEFAULT '0',
`horse` INT(2) NOT NULL DEFAULT '0',
`item` INT(2) NOT NULL DEFAULT '0',
`turntime` DATETIME(6) NOT NULL DEFAULT NULL,
`turntime` DATETIME(6) NOT NULL,
`recwar` DATETIME(6) NULL DEFAULT NULL,
`makelimit` INT(2) NULL DEFAULT '0',
`killturn` INT(3) NULL DEFAULT NULL,
+13 -7
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@@ -297,25 +297,31 @@ class Util extends \utilphp\util
return $result;
}
public static function isDict(&$array)
public static function isDict($array)
{
if($array === null){
return false;
}
if (!is_array($array)) {
//배열이 아니면 dictionary 조차 아님.
return false;
}
if(count($array) === 0){
return true;
}
$idx = 0;
$jmp = 0;
foreach ($array as $key=>$value) {
foreach (array_keys($array) as $key) {
if (is_string($key)) {
return true;
}
if(!$idx + 1 == $key){
return false;
if($idx !== $key){
return true;
}
$idx = $key;
$idx = $key + 1;
}
return true;
return false;
}
/**