버그 수정

This commit is contained in:
2019-10-09 12:12:23 +09:00
parent 241bf62fdc
commit d750167a00
3 changed files with 17 additions and 15 deletions
+3 -6
View File
@@ -23,9 +23,7 @@ $query = "select no,nation,level,con,turntime,belong,permission,penalty from gen
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$me = MYDB_fetch_array($result);
$query = "select level from nation where nation='{$me['nation']}'";
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect), "");
$nation = MYDB_fetch_array($result);
$nationLevel = $db->queryFirstField('SELECT level FROM nation WHERE nation=%i', $me['nation']);
$con = checkLimit($me['con']);
if ($con >= 2) {
@@ -47,7 +45,6 @@ $sel = [];
$sel[$type] = "selected";
$templates = new \League\Plates\Engine('templates');
?>
<!DOCTYPE html>
<html>
@@ -130,7 +127,7 @@ foreach ($generals as &$general) {
$genCntEff += 1;
}
$lbonus = calcLeadershipBonus($general['level'], $nationlevel[$general['nation']]);
$lbonus = calcLeadershipBonus($general['level'], $nationLevel);
if ($lbonus > 0) {
$lbonusText = "<font color=cyan>+{$lbonus}</font>";
} else {
@@ -165,7 +162,7 @@ foreach ($generals as &$general) {
if ($general['npc'] < 2) {
foreach($generalTurnList[$generalObj->getID()] as $turnRawIdx=>$turn){
foreach($generalTurnList[$general['no']] as $turnRawIdx=>$turn){
$turn = StringUtil::subStringForWidth($turn, 0, 41);
$turnIdx = $turnRawIdx+1;
$turntext[] = "&nbsp;$turnIdx : $turn";
+5 -1
View File
@@ -119,7 +119,11 @@ class che_포상 extends Command\NationCommand{
$resName = $isGold?'금':'쌀';
$destGeneral = $this->destGeneralObj;
$amount = Util::valueFit($amount, 0, $nation[$resKey] - ($isGold?GameConst::$basegold:GameConst::$baserice));
$amount = Util::valueFit(
$amount,
0,
$nation[$resKey] - ($isGold?GameConst::$basegold:GameConst::$baserice)
);
$amountText = number_format($amount, 0);
$logger = $general->getLogger();
+9 -8
View File
@@ -413,7 +413,7 @@ class GeneralAI{
['che_포상', [
'destGeneralID' => $this->npcCivilGenerals[0]->id,
'isGold'=>$resName=='gold',
'amount'=>$this->baseDevelCost
'amount'=>round($this->baseDevelCost,-2)
]],
1
];
@@ -430,7 +430,7 @@ class GeneralAI{
if($targetNpcWarGeneral->$resName < $reqMoney){
//국고 1/5과 '충분한 금액'의 기하평균
$payAmount = sqrt(($enoughMoney - $reqMoney) * ($remainResource[$resName] / 5));
$payAmount = sqrt(($enoughMoney - $targetNpcWarGeneral->$resName) * ($remainResource[$resName] / 5));
if ($remainResource[$resName] >= $payAmount / 2) {
$candidateCommand[] = [
['che_포상', [
@@ -454,7 +454,7 @@ class GeneralAI{
if($targetNpcWarGeneral->$resName < $reqMoney){
//국고와 '충분한 금액'의 기하평균
$payAmount = sqrt(($enoughMoney - $reqMoney) * $remainResource[$resName]);
$payAmount = sqrt(($enoughMoney - $targetNpcWarGeneral->$resName) * $remainResource[$resName]);
if($remainResource[$resName] >= $payAmount / 2){
$candidateCommand[] = [
@@ -476,7 +476,7 @@ class GeneralAI{
$enoughMoney = $this->baseDevelCost * 1.5;
if($targetNpcCivilGeneral->$resName >= $tooMuchMoney){
$returnAmount = $this->npcCivilGenerals - $enoughMoney;
$returnAmount = $targetNpcCivilGeneral->$resName - $enoughMoney;
$candidateCommand[] = [
['che_몰수', [
'destGeneralID' => $targetNpcCivilGeneral->id,
@@ -699,7 +699,8 @@ class GeneralAI{
if((($isWarUser || $resName == 'gold') && $compUser->$resName < 21000) || ($compUser->$resName < 5000)){
if($work){
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 3000)*10 + 10);
//TODO: 새로 구현한 코드로 이전
$amount = min(10000, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 3000)*1000 + 1000);
$commandList[] = [['che_포상', [
'destGeneralID'=>$userGenerals[0]->no,
'isGold'=>$resName=='gold',
@@ -707,7 +708,7 @@ class GeneralAI{
]], 10]; // 금,쌀 1000단위 포상
}
else{
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 5000)*10 + 10);
$amount = min(10000, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 5000)*1000 + 1000);
$commandList[] = [['che_포상', [
'destGeneralID'=>$userGenerals[0]->no,
'isGold'=>$resName=='gold',
@@ -739,10 +740,10 @@ class GeneralAI{
if($targetGeneral){
if($targetGeneral === $compNpcCivil){
$amount = intdiv($targetGeneral->$resName - $minRes * 3, 100);
$amount = round($targetGeneral->$resName - $minRes * 3, -2);
}
else{
$amount = min(100, intdiv($targetGeneral->$resName, 5000)*10 + 10);
$amount = min(10000, intdiv($targetGeneral->$resName, 5000)*1000 + 1000);
}
if($amount > 0){