wip: 부대편성 기능 추가중..

This commit is contained in:
2022-07-27 15:15:42 +09:00
parent 245a8583e2
commit c938e28729
+178 -9
View File
@@ -1,5 +1,5 @@
<template>
<div id="container" ref="container">
<BContainer id="container" ref="container" :toast="{ root: true }">
<TopBackBar :reloadable="true" title="부대 편성" @reload="refresh" />
<div v-if="asyncReady && gameConstStore && me" id="troopList" class="bg0">
<div v-for="[troopID, troop] of troopList" :key="troopID" class="troopItem">
@@ -42,12 +42,51 @@
</div>
</div>
<div class="troopAction">
<BButton v-if="!me.troop">부대 탑승</BButton>
<BButton v-if="me.troop == troop.troopID">부대 탈퇴</BButton>
<div v-if="tryChangeTroopTarget != troop.troopID" class="d-grid">
<BButton v-if="!me.troop" variant="primary" @click="joinTroop(troop.troopID)">부대 탑승</BButton>
<BButton
v-if="me.troop == troop.troopID"
:variant="me.troop == me.no ? 'danger' : 'primary'"
@click="exitTroop()"
>{{ me.no == me.troop ? "부대 해산" : "부대 탈퇴" }}</BButton
>
<BButton v-if="me.troop == troop.troopID && me.no == me.troop">부대원 추방...</BButton>
</div>
<div class="row gx-0">
<template v-if="tryChangeTroopTarget == troop.troopID">
<div class="col-12 bg1 center" style="padding:0.2em;">부대명 변경</div>
<div class="col-12 d-grid">
<BFormInput v-model="newTroopName" :trim="true" type="text" />
</div>
</template>
<div v-if="tryChangeTroopTarget != troop.troopID" class="col-12 d-grid">
<BButton variant="info" @click="tryChangeTroopTarget = troop.troopID">부대명 변경</BButton>
</div>
<template v-else>
<div class="col-6 d-grid">
<BButton variant="secondary" @click="tryChangeTroopTarget = 0">취소</BButton>
</div>
<div class="col-6 d-grid">
<BButton variant="primary" @click="changeTroopName()">변경</BButton>
</div>
</template>
</div>
</div>
</div>
</div>
<div v-if="asyncReady && gameConstStore && me" class="row additionalTroopOptions">
<div v-if="me.troop == 0" class="col-6 col-md-3">
<div class="row gx-0 makeNewTroop">
<div class="bg1 col-12 center" style="font-size: 1.2em">부대 창설</div>
<div class="troopNameField col-8 d-grid">
<BFormInput v-model="newTroopName" :trim="true" type="text" />
</div>
<div class="col-4 d-grid">
<BButton @click="makeTroop">부대 창설</BButton>
</div>
</div>
</div>
</div>
<BottomBar />
<div
v-if="asyncReady && gameConstStore"
@@ -66,15 +105,15 @@
<GeneralLiteCard v-else :general="popupGeneralTarget" :nation="nationInfo" />
</div>
</div>
</BContainer>
</template>
<script setup lang="ts">
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import { onMounted, provide, ref, toRef } from "vue";
import { onMounted, provide, ref } from "vue";
import { SammoAPI } from "./SammoAPI";
import { BButton, useToast } from "bootstrap-vue-3";
import { BContainer, BButton, useToast, BFormInput } from "bootstrap-vue-3";
import { unwrap } from "./util/unwrap";
import { isString } from "lodash";
import type { GeneralListItem, GeneralListItemP1 } from "./defs/API/Nation";
@@ -86,6 +125,7 @@ import GeneralBasicCard from "./components/GeneralBasicCard.vue";
import type { NationStaticItem } from "./defs";
import GeneralLiteCard from "./components/GeneralLiteCard.vue";
import GeneralSupplementCard from "./components/GeneralSupplementCard.vue";
import { pick } from "./util/JosaUtil";
const toasts = unwrap(useToast());
const asyncReady = ref(false);
@@ -161,6 +201,9 @@ const troopList = ref(new Map<number, TroopInfo>());
const generalList = ref(new Map<number, GeneralListItem>());
const nationInfo = ref<NationStaticItem>();
const tryChangeTroopTarget = ref(0);
const newTroopName = ref("");
async function refresh() {
try {
const generalListP = SammoAPI.Nation.GeneralList();
@@ -248,6 +291,119 @@ async function refresh() {
onMounted(() => {
void refresh();
});
async function makeTroop() {
const troopName = newTroopName.value;
try {
await SammoAPI.Troop.NewTroop({
troopName,
});
newTroopName.value = "";
toasts.info({
title: "완료",
body: `${troopName} 부대가 생성되었습니다.`,
});
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "오류",
body: e,
});
}
console.error(e);
}
await refresh();
}
async function joinTroop(troopID: number) {
try {
await SammoAPI.Troop.JoinTroop({
troopID,
});
toasts.info({
title: "완료",
body: ` ${troopList.value.get(troopID)?.troopName} 부대에 가입했습니다.`,
});
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "오류",
body: e,
});
}
console.error(e);
}
await refresh();
}
async function exitTroop() {
const isTroopLeader = me.value.troop == me.value.no;
const troopName = troopList.value.get(me.value.troop)?.troopName ?? "??";
if (isTroopLeader) {
if (!confirm(`${troopName} 부대를 해산하겠습니까?`)) {
return;
}
} else {
if (!confirm(`${troopName} 부대에서 탈퇴하겠습니까?`)) {
return;
}
}
try {
await SammoAPI.Troop.ExitTroop();
if (isTroopLeader) {
toasts.info({
title: "완료",
body: `부대를 해산했습니다.`,
});
} else {
toasts.info({
title: "완료",
body: `부대에서 탈퇴했습니다.`,
});
}
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "오류",
body: e,
});
}
console.error(e);
}
await refresh();
}
async function changeTroopName() {
const troopID = tryChangeTroopTarget.value;
const troopName = newTroopName.value;
const oldTroopName = troopList.value.get(troopID)?.troopName ?? "??";
const josaRo = pick(troopName, "로");
if (!confirm(`${oldTroopName} 부대의 이름을 ${troopName}${josaRo} 바꾸시겠습니까?`)) {
return;
}
try {
await SammoAPI.Troop.SetTroopName({
troopID,
troopName,
});
toasts.info({
title: "완료",
body: `부대명을 변경했습니다.`,
});
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "오류",
body: e,
});
}
console.error(e);
}
await refresh();
}
</script>
<style lang="scss" scoped>
@@ -262,6 +418,14 @@ onMounted(() => {
width: 500px;
}
.additionalTroopOptions {
margin-top: 1em;
}
.makeNewTroop {
border: solid 1px gray;
}
.troopItem {
display: grid;
border-right: solid 1px gray;
@@ -313,6 +477,11 @@ onMounted(() => {
.troopAction {
grid-column: 5/6;
grid-row: 1/3;
.btn {
padding-top: 0.2em;
padding-bottom: 0.2em;
}
}
.troopMembers {
@@ -334,7 +503,7 @@ onMounted(() => {
.troopItem {
grid-template-rows: 65px 28px;
grid-template-columns: 130px 130px 1fr 110px 130px;
grid-template-columns: 130px 130px 1fr 100px 140px;
.troopMembers {
grid-column: 3/4;
@@ -360,7 +529,7 @@ onMounted(() => {
.troopItem {
grid-template-rows: 65px 28px auto;
grid-template-columns: 130px 130px 0px 110px 130px;
grid-template-columns: 130px 130px 0px 100px 140px;
.troopMembers {
grid-column: 2/6;