feat(WIP): processing 출병
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@@ -186,25 +186,4 @@ class che_이동 extends Command\GeneralCommand
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'distanceList' => \sammo\JSCitiesBasedOnDistance($this->generalObj->getCityID(), 1),
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];
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}
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public function getForm(): string
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{
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$currentCityID = $this->generalObj->getCityID();
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$currentCityName = CityConst::byID($currentCityID)->name;
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ob_start();
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?>
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<?= \sammo\getMapHtml() ?><br>
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선택된 도시로 이동합니다.<br>
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인접 도시로만 이동이 가능합니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<?= $currentCityName ?> => <select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'><br>
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<?= \sammo\optionsForCities() ?><br>
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</select> <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
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<br>
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<br>
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<?= printCitiesBasedOnDistance($currentCityID, 1) ?>
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<?php
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return ob_get_clean();
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}
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}
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@@ -240,27 +240,11 @@ class che_출병 extends Command\GeneralCommand
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return true;
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}
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public function getJSPlugins(): array
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public function exportJSVars(): array
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{
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return [
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'defaultSelectCityByMap'
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'cities' => \sammo\JSOptionsForCities(),
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'mapTheme' => \sammo\getMapTheme(),
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];
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}
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public function getForm(): string
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{
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$srcCityName = \sammo\CityConst::byID($this->generalObj->getCityID())->name;
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ob_start();
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?>
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<?= \sammo\getMapHtml() ?><br>
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선택된 도시를 향해 침공을 합니다.<br>
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침공 경로에 적군의 도시가 있다면 전투를 벌입니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<?= $srcCityName ?> =><select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
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<?= \sammo\optionsForCities() ?><br>
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</select> <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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+2
-1
@@ -660,7 +660,8 @@ export async function reloadWorldMap(option: loadMapOption, drawTarget = '.world
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}
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if (selectCallback) {
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$cityLink.on('click', function () {
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$cityLink.on('click', function (e) {
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e.preventDefault();
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return selectCallback(city);
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});
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}
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@@ -0,0 +1,95 @@
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<template>
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<TopBackBar :title="commandName" />
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<div class="bg0">
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<MapLegacyTemplate
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:isDetailMap="false"
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:clickableAll="true"
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:neutralView="true"
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:useCachedMap="true"
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:mapTheme="mapTheme"
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v-model="selectedCityObj"
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/>
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<div>
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선택된 도시를 향해 침공을 합니다.<br />
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침공 경로에 적군의 도시가 있다면 전투를 벌입니다.<br />
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목록을 선택하거나 도시를 클릭하세요.<br />
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</div>
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<div class="row">
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<div class="col">
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<CitySelect :cities="citiesMap" :modelValue="selectedCityID" />
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</div>
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<div class="col">
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<b-button @click="submit">{{ commandName }}</b-button>
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</div>
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</div>
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</div>
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<BottomBar :title="commandName" />
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</template>
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<script lang="ts">
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import MapLegacyTemplate, {
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MapCityParsed,
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} from "@/components/MapLegacyTemplate.vue";
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import CitySelect from "@/processing/CitySelect.vue";
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import { defineComponent, ref } from "vue";
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import { unwrap } from "@/util/unwrap";
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import { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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import BottomBar from "@/components/BottomBar.vue";
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declare const mapTheme: string;
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declare const cities: [number, string][];
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declare const currentCity: number;
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declare const commandName: string;
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export default defineComponent({
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components: {
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MapLegacyTemplate,
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CitySelect,
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TopBackBar,
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BottomBar,
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},
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watch: {
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selectedCityObj(city: MapCityParsed) {
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this.selectedCityID = city.id;
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},
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},
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setup() {
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const citiesMap = new Map<
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number,
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{
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name: string;
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info?: string;
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}
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>();
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for (const [id, name] of cities) {
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citiesMap.set(id, { name });
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}
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console.log(citiesMap);
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const selectedCityID = ref(currentCity);
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function selected(cityID: number) {
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selectedCityID.value = cityID;
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}
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async function submit(e: Event) {
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const event = new CustomEvent<Args>("customSubmit", {
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detail: {
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destCityID: selectedCityID.value,
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},
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});
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unwrap(e.target).dispatchEvent(event);
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}
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return {
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mapTheme: ref(mapTheme),
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citiesMap: ref(citiesMap),
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selectedCityID,
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selectedCityObj: ref(undefined as MapCityParsed | undefined),
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commandName,
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selected,
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submit,
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};
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},
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});
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</script>
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@@ -1,2 +1,3 @@
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export { default as che_강행 } from "./che_강행.vue";
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export { default as che_이동 } from "./che_이동.vue";
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export { default as che_이동 } from "./che_이동.vue";
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export { default as che_출병 } from "./che_출병.vue";
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