game: 피장파장 딜레이를 최소 72턴으로로
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@@ -132,6 +132,7 @@ class che_피장파장 extends Command\NationCommand{
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$nextTerm = Util::round(sqrt($genCount*2)*10);
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$nextTerm = $this->generalObj->onCalcStrategic($this->getName(), 'delay', $nextTerm);
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$nextTerm = Util::valueFit($nextTerm, 72);
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return $nextTerm;
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}
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