fix: 정규턴에 어긋나는 개인턴, 사령턴을 보정

- 조회시에만 사용
This commit is contained in:
2024-02-26 15:58:41 +00:00
parent cebd152daf
commit 7c1a8d96a2
2 changed files with 52 additions and 0 deletions
@@ -6,6 +6,7 @@ use sammo\Session;
use DateTimeInterface;
use sammo\DB;
use sammo\Enums\APIRecoveryType;
use sammo\GameConst;
use sammo\Json;
use sammo\KVStorage;
use sammo\TimeUtil;
@@ -32,8 +33,18 @@ class GetReservedCommand extends \sammo\BaseAPI
$gameStor = KVStorage::getStorage($db, 'game_env');
$generalID = $session->generalID;
$invalidTurnList = 0;
$rawTurn = $db->queryAllLists('SELECT turn_idx, action, arg, brief FROM general_turn WHERE general_id = %i ORDER BY turn_idx ASC', $generalID);
foreach ($rawTurn as [$turn_idx, $action, $arg, $brief]) {
if($turn_idx < 0) {
$invalidTurnList = -1;
$turn_idx += GameConst::$maxTurn;
}
else if($turn_idx >= GameConst::$maxTurn) {
$invalidTurnList = 1;
$turn_idx -= GameConst::$maxTurn;
}
$commandList[$turn_idx] = [
'action' => $action,
'brief' => $brief,
@@ -41,6 +52,19 @@ class GetReservedCommand extends \sammo\BaseAPI
];
}
if($invalidTurnList != 0){
if($invalidTurnList > 0){
$db->update('general_turn', [
'turn_idx' => $db->sqleval('turn_idx - %i', GameConst::$maxTurn)
], 'general_id=%i AND turn_idx >= %i', $generalID, GameConst::$maxTurn);
}
else{
$db->update('general_turn', [
'turn_idx' => $db->sqleval('turn_idx + %i', GameConst::$maxTurn)
], 'general_id=%i AND turn_idx < 0', $generalID);
}
}
[$turnTerm, $year, $month, $lastExecute] = $gameStor->getValuesAsArray(['turnterm', 'year', 'month', 'turntime']);
@@ -73,6 +73,11 @@ class GetReservedCommand extends \sammo\BaseAPI
}
$nationTurnList = [];
//혹시 정규 턴을 벗어난 턴이 있는지 체크
$invalidUnderTurnList = [];
$invalidOverTurnList = [];
foreach ($db->queryAllLists(
'SELECT officer_level, turn_idx, action, arg, brief FROM nation_turn WHERE nation_id = %i ORDER BY officer_level DESC, turn_idx ASC',
$me['nation']
@@ -80,6 +85,14 @@ class GetReservedCommand extends \sammo\BaseAPI
if (!key_exists($officer_level, $nationTurnList)) {
$nationTurnList[$officer_level] = [];
}
if($turn_idx < 0){
$invalidUnderTurnList[$officer_level] = $turn_idx;
$turn_idx += GameConst::$maxChiefTurn;
}
else if($turn_idx >= GameConst::$maxChiefTurn){
$invalidOverTurnList[$officer_level] = $turn_idx;
$turn_idx -= GameConst::$maxChiefTurn;
}
$nationTurnList[$officer_level][$turn_idx] = [
'action' => $action,
'brief' => $brief,
@@ -87,6 +100,21 @@ class GetReservedCommand extends \sammo\BaseAPI
];
}
if($invalidUnderTurnList){
$db->update(
'nation_turn', [
'turn_idx' => $db->sqleval('`turn_idx` + %i', GameConst::$maxChiefTurn)
], 'nation_id = %i AND officer_level IN %li AND turn_idx < 0', $me['nation'], array_keys($invalidUnderTurnList)
);
}
if($invalidOverTurnList){
$db->update(
'nation_turn', [
'turn_idx' => $db->sqleval('`turn_idx` - %i', GameConst::$maxChiefTurn)
], 'nation_id = %i AND officer_level IN %li AND turn_idx >= %i', $me['nation'], array_keys($invalidOverTurnList), GameConst::$maxChiefTurn
);
}
$troopList = [];
foreach ($db->queryAllLists(
'SELECT troop_leader, `name` FROM troop WHERE `nation` = %i',